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Trope was cut/disambiguated due to cleanup


* EvilIsSexy: Based on many of the portraits that go with the darker endings.
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Moving to individual page


* SoBadItWasBetter: The original [=SoftEgg=] translation of ''[=PM2=]'' was kinda bad and incredibly {{Narm}}y. The ''Refine'' translation is better and more faithful, but it loses out on the NarmCharm. Wendy drawing a distinction between magicians and "Magician Girls!" is enjoyable nonsense, while making one between magicians and {{Magical Girl}}s is just pedantic.
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Added DiffLines:

* {{Squick}}: There are two major cases of this. In the Father ending, the daughter marries her adoptive father, who has been taking care of her since she was a small ten year-old child and the endings where she marries the king, who is said to be old enough to be her ''grandfather''. Yuck.
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** Also in the fifth game, guns and any better long-ranged non-magic weapons aren’t available in stores and the daughter can’t use them, despite living your world where guns exist and the weapon technology is much more advanced. Possibly [[RealityEnsues because underaged weapon possession is strictly prohibited]]. However, there are WeaponJr alternatives like catapults and baseball bats.

to:

** Also in the fifth game, guns and any better long-ranged non-magic weapons aren’t available in stores and the daughter can’t use them, despite living your world where guns exist and the weapon technology is much more advanced. Possibly [[RealityEnsues [[SurprisinglyRealisticOutcome because underaged weapon possession is strictly prohibited]]. However, there are WeaponJr alternatives like catapults and baseball bats.
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* {{Adorkable}}: The Young Dragon tries to impress with words, but is actually a pretty cute, slightly timid one. Especially noticeable if Olive defeats him.
* EnsembleDarkhorse: Cube from [=PM2=] proved to be so popular that he appears in [[Anime/PetitePrincessYucie the anime]], and games 4 and''5 as well as in the Korean mobile game, and in the latest [[RuleThirtyFour Slavemaker]] game.

to:

* {{Adorkable}}: The In ''[=PM2=]'', the Young Dragon tries to impress with words, but is actually a pretty cute, slightly timid one. Especially noticeable if Olive defeats him.
* EnsembleDarkhorse: Cube from [=PM2=] ''[=PM2=]'' proved to be so popular that he appears in [[Anime/PetitePrincessYucie the anime]], ''[=PM4=]'' and games 4 and''5 ''[=PM5=]'' as well as in the Korean mobile game, and in the latest [[RuleThirtyFour Slavemaker]] game.



* EsotericHappyEnding: Inverted: the [[http://princessmaker.wikia.com/wiki/Princess_of_Darkness_Ending_(PM2) Princess of Darkness ending]] is regarding as ''terrible'' stats-wise and the Gods will seriously scold the player... but the fandom [[EvilIsCool considers it]] as a ''good'' ending story-wise since the Daughter achieves it by [[DidYouJustPunchOutCthulhu killing Lucifon with her own hands]] and ends up getting lots of power in return.

to:

* EsotericHappyEnding: Inverted: the [[http://princessmaker.wikia.com/wiki/Princess_of_Darkness_Ending_(PM2) Princess of Darkness ending]] is regarding regarded as ''terrible'' stats-wise and the Gods will seriously scold the player... but the fandom [[EvilIsCool considers it]] as a ''good'' ending story-wise since the Daughter achieves it by [[DidYouJustPunchOutCthulhu killing Lucifon with her own hands]] and ends up getting lots of power in return.



* SugarWiki/HeartwarmingMoments: Many of the endings. Special mention for the [=PM2=] one where the girl marries Cube.

to:

* SugarWiki/HeartwarmingMoments: Many of the endings. Special mention for the [=PM2=] ''[=PM2=]'' one where the girl marries Cube.



* HollywoodPudgy: The daughter cannot wear the more fancy dresses when she is 'overweight'. In [=PM4=], she counts as overweight when she weighs ''50 kg'' (110 lbs), regardless of what age she is at.

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* HollywoodPudgy: The daughter cannot wear the more fancy dresses when she is 'overweight'. In [=PM4=], ''[=PM4=]'', she counts as overweight when she weighs ''50 kg'' (110 lbs), regardless of what age she is at.



* NarmCharm: The original [=SoftEgg=] translation of ''2'' is often seen as [[SoBadItWasBetter a lot more amusing]] than ''Refine'', with gems like Wendy's obsession with "Magician Girls!" that are less funny in the more faithful retranslation.

to:

* NarmCharm: The original [=SoftEgg=] translation of ''2'' ''[=PM2=]'' is often seen as [[SoBadItWasBetter a lot more amusing]] than ''Refine'', with gems like Wendy's obsession with "Magician Girls!" that are less funny in the more faithful retranslation.



** In the fifth game, guns and any better long-ranged non-magic weapons aren’t available in stores and the daughter can’t use them, despite livig your world where guns exist and the weapon technology is much more advanced. Possibly [[RealityEnsues because underaged weapon possession is strictly prohibited]]. However, there are WeaponJr alternatives like catapults and baseball bats.

to:

** In Also in the fifth game, guns and any better long-ranged non-magic weapons aren’t available in stores and the daughter can’t use them, despite livig living your world where guns exist and the weapon technology is much more advanced. Possibly [[RealityEnsues because underaged weapon possession is strictly prohibited]]. However, there are WeaponJr alternatives like catapults and baseball bats.



* SoBadItWasBetter: The original [=SoftEgg=] translation of ''2'' was kinda bad and incredibly {{Narm}}y. The ''Refine'' translation is better and more faithful, but it loses out on the NarmCharm. Wendy drawing a distinction between magicians and "Magician Girls!" is enjoyable nonsense, while making one between magicians and {{Magical Girl}}s is just pedantic.

to:

* SoBadItWasBetter: The original [=SoftEgg=] translation of ''2'' ''[=PM2=]'' was kinda bad and incredibly {{Narm}}y. The ''Refine'' translation is better and more faithful, but it loses out on the NarmCharm. Wendy drawing a distinction between magicians and "Magician Girls!" is enjoyable nonsense, while making one between magicians and {{Magical Girl}}s is just pedantic.
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None

Added DiffLines:

* {{Adorkable}}: The Young Dragon tries to impress with words, but is actually a pretty cute, slightly timid one. Especially noticeable if Olive defeats him.
Is there an issue? Send a MessageReason:
None


* GermansLoveDavidHasselhoff: Has a strong Korean fanbase. In fact, ''Princess Maker 2'' is the only Japanese game available to Korea’s exclusive and extremely rare homebrew handheld console named [=GP32=] (by [=GamePark=]) in 2002, and the newest game in the series, Princess Maker for Kakao, was Korean-made and didn't come to Japan until three years later!

to:

* GermansLoveDavidHasselhoff: Has a strong Korean fanbase. In fact, ''Princess Maker 2'' is the only Japanese game available to Korea’s exclusive and extremely rare homebrew handheld console named [=GP32=] (by [=GamePark=]) in 2002, and the newest game in the series, Princess Maker for Kakao, was Korean-made and didn't come to Japan until three years later!later! Presumably this is why, when the games were ''finally'' given an official English release, it was at the hands of a Korean publisher.

Changed: 1007

Removed: 235

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* SugarWiki/AwesomeMoments: A meta-example: following a sordid history of TroubledProduction, ''Princess Maker 2'' finally received an official English release in September of 2016. Not only was the release of the updated ''Refine'' version, but the game was released a week ahead of its original October date due to the anticipation buzzing around its finally coming overseas! Afterwards, the original ''Princess Maker'', ''Princess Maker 3'', ''Princess Maker 5'' and ''Princess Maker : Go! Go! Princess'' would go on to be released, giving fans a chance to play through a good chunk of the series.
* EnsembleDarkhorse: Cube from [=PM2=] proved to be so popular that he appears in [[Anime/PetitePrincessYucie the Anime]], and Games ''4'',''5'', the Korean mobile game, And ironically, in the latest [[RuleThirtyFour Slavemaker]] game.

to:

* SugarWiki/AwesomeMoments: A meta-example: following a sordid history of TroubledProduction, ''Princess Maker 2'' finally received an official English release in September of 2016. Not only was the release of the updated ''Refine'' version, but the game was released a week ahead of its original October date due to the anticipation buzzing around its finally coming overseas! Afterwards, the original ''Princess Maker'', ''Princess Maker 3'', ''Princess Maker 5'' and ''Princess Maker : Go! Go! Princess'' would go on to be released, giving fans a chance to play through a good chunk of the series.
* EnsembleDarkhorse: Cube from [=PM2=] proved to be so popular that he appears in [[Anime/PetitePrincessYucie the Anime]], anime]], and Games ''4'',''5'', games 4 and''5 as well as in the Korean mobile game, And ironically, and in the latest [[RuleThirtyFour Slavemaker]] game.



* EsotericHappyEnding: Inverted: the [[http://princessmaker.wikia.com/wiki/Princess_of_Darkness_Ending_(PM2) Princess of Darkness ending]] is regarding as ''terrible'' stats-wise and the Gods will seriously scold the player... but the fandom [[EvilIsCool considers it]] as a ''good'' ending story-wise since the Daughter achieved it by [[DidYouJustPunchOutCthulhu killing Lucifon with her own hands]] and ended up getting lots of power in return.
** There are some endings in Princess Maker 4 that seem to be happy ending but then followed by (slightly) DownerEnding to the counter side (either human side or demon side) when TheStinger was shown before [[TheEnd the word “Fin” showed up]], especially when you got an ending as [[NeutralNoLonger a princess or some jobs and anything that are parts of only one sided kingdom (human side only or vice versa).]] Depends on what side did you want to choose (human side or demon side). Also it’s worth noting that Patricia (the daughter that you’ve raised) [[spoiler:is actually a human and demon hybrid whose her missing / long lost mother is a human and her biological father is a Maou / demon king. They have no problems of their private issues despite both sides of their kinds are often contradict each other.]] Ironically, bad endings like “Freelancer” and “Return to Darkness” are [[{{Irony}} slightly “happier”]] than “Princess” (by marriage with the prince) and “Princess / Queen of Darkness” endings.
* GermansLoveDavidHasselhoff: Has a strong Korean fanbase. In fact, ''Princess Maker 2'' is the only Japanese game having their game available to Korea’s exclusive and extremely rare homebrew handheld console named [=GP32=] (by [=GamePark=]) in 2002, and the newest game in the series, Princess Maker for Kakao, was Korean-made and didn't come to Japan until three years later!

to:

* EsotericHappyEnding: Inverted: the [[http://princessmaker.wikia.com/wiki/Princess_of_Darkness_Ending_(PM2) Princess of Darkness ending]] is regarding as ''terrible'' stats-wise and the Gods will seriously scold the player... but the fandom [[EvilIsCool considers it]] as a ''good'' ending story-wise since the Daughter achieved achieves it by [[DidYouJustPunchOutCthulhu killing Lucifon with her own hands]] and ended ends up getting lots of power in return.
** There are some endings in Princess Maker 4 that seem to be happy ending endings but then are followed by (slightly) a DownerEnding to the counter side (either human side or demon side) when TheStinger was shown before [[TheEnd the word “Fin” showed up]], especially when you got an ending as [[NeutralNoLonger a princess or some jobs and anything that are parts of only one sided kingdom (human side only or vice versa).]] Depends on what side did you want to choose (human side or demon side). Also it’s worth noting that Patricia (the daughter that you’ve raised) [[spoiler:is actually a human and demon hybrid whose her missing / long lost mother is a human and while her biological father is a Maou / demon king. They have no problems of their private issues despite both sides of their kinds are often contradict each other.]] Ironically, bad endings like “Freelancer” and “Return to Darkness” are [[{{Irony}} slightly “happier”]] than “Princess” (by marriage with the prince) and “Princess / Queen of Darkness” endings.
being enemies.]]
* GermansLoveDavidHasselhoff: Has a strong Korean fanbase. In fact, ''Princess Maker 2'' is the only Japanese game having their game available to Korea’s exclusive and extremely rare homebrew handheld console named [=GP32=] (by [=GamePark=]) in 2002, and the newest game in the series, Princess Maker for Kakao, was Korean-made and didn't come to Japan until three years later!



** In fifth game, it’s impossible to the daughter to have all of friends and maintain their bonds till the end, thanks to jealousy system (and relationship end system which causes the daughter gained lots of stress).
** In fifth game, guns and any better long-ranged non-magic weapons aren’t available in stores and the daughter can’t use them in fifth game, despite she lives your world where guns exist and the weapon technology is much more advanced. Possibly [[RealityEnsues because underaged weapon possession is strictly prohibited]]. However, there are {{Weapon Jr}}s. for alternatives such as catapult and baseball bat.

to:

** In the fifth game, it’s impossible to the daughter to have all of her friends and maintain their bonds till the end, thanks to jealousy system (and relationship end system which causes the daughter gained lots of stress).
** In the fifth game, guns and any better long-ranged non-magic weapons aren’t available in stores and the daughter can’t use them in fifth game, them, despite she lives livig your world where guns exist and the weapon technology is much more advanced. Possibly [[RealityEnsues because underaged weapon possession is strictly prohibited]]. However, there are {{Weapon Jr}}s. for WeaponJr alternatives such as catapult like catapults and baseball bat.bats.



** Thanks to VideoGameCaringPotential, the 18th year. The player gets attached to the daughter, and then they are sad, either because they're wistful that they'll have to leave her behind, or they're happy for how she's turned out, or sad for her...
** On the other hand, if the player allows the daughter to succumb to illness and die, they will get chewed out by her patron deity, and if the player has any kind of soul, they'll feel as though they'll deserved it.

to:

** Thanks to VideoGameCaringPotential, the 18th year. The player gets attached to the daughter, and then they are sad, either because they're wistful that they'll have to leave her behind, or they're happy for about how she's turned out, or sad for her...
** On the other hand, if If the player allows the daughter to succumb to illness and die, they will get chewed out by her patron deity, and if the player has any kind of soul, they'll feel as though they'll deserved it.
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** In fifth game, guns and any better long-ranged non-magic weapons aren’t available in stores and the daughter can’t use them in fifth game, despite she lives your world where guns exist and the weapon technology is much more advanced. Possibly [[RealityEnsues because underaged weapon possession is strictly prohibited]].

to:

** In fifth game, guns and any better long-ranged non-magic weapons aren’t available in stores and the daughter can’t use them in fifth game, despite she lives your world where guns exist and the weapon technology is much more advanced. Possibly [[RealityEnsues because underaged weapon possession is strictly prohibited]]. However, there are {{Weapon Jr}}s. for alternatives such as catapult and baseball bat.
Is there an issue? Send a MessageReason:
None


** Guns and any better long-ranged non-magic weapons aren’t available in stores and the daughter can’t use them in fifth game, despite she lives in modern Japan in your world. Possibly [[RealityEnsues because underaged weapon possession is strictly prohibited]].

to:

** Guns In fifth game, guns and any better long-ranged non-magic weapons aren’t available in stores and the daughter can’t use them in fifth game, despite she lives in modern Japan in your world.world where guns exist and the weapon technology is much more advanced. Possibly [[RealityEnsues because underaged weapon possession is strictly prohibited]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Guns and any better long-ranged non-magic weapons aren’t available in stores and the daughter can’t use them in fifth game, despite she lives in modern Japan in your world. Possibly [[RealityEnsues because underaged weapon possession is strictly prohibited]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ScrappyMechanic:
** In fifth game, it’s impossible to the daughter to have all of friends and maintain their bonds till the end, thanks to jealousy system (and relationship end system which causes the daughter gained lots of stress).
Is there an issue? Send a MessageReason:
None


* GermansLoveDavidHasselhoff: Has a strong Korean fanbase. In fact, ''Princess Maker 2'' is the only Japanese game having their game available to Korea’s exclusive and extremely rare homebrew console named [=GP32=] (by [=GamePark=]) in 2002, and the newest game in the series, Princess Maker for Kakao, was Korean-made and didn't come to Japan until three years later!

to:

* GermansLoveDavidHasselhoff: Has a strong Korean fanbase. In fact, ''Princess Maker 2'' is the only Japanese game having their game available to Korea’s exclusive and extremely rare homebrew handheld console named [=GP32=] (by [=GamePark=]) in 2002, and the newest game in the series, Princess Maker for Kakao, was Korean-made and didn't come to Japan until three years later!
Is there an issue? Send a MessageReason:
None


* GermansLoveDavidHasselhoff: Has a strong Korean fanbase. In fact, ''Princess Maker 2'' is the only Japanese game which was successfully ported to Korea’s exclusive and extremely rare homebrew console named [=GP32=] (by [=GamePark=]) in 2002, and the newest game in the series, Princess Maker for Kakao, was Korean-made and didn't come to Japan until three years later!

to:

* GermansLoveDavidHasselhoff: Has a strong Korean fanbase. In fact, ''Princess Maker 2'' is the only Japanese game which was successfully ported having their game available to Korea’s exclusive and extremely rare homebrew console named [=GP32=] (by [=GamePark=]) in 2002, and the newest game in the series, Princess Maker for Kakao, was Korean-made and didn't come to Japan until three years later!
Is there an issue? Send a MessageReason:
None


* GermansLoveDavidHasselhoff: Has a strong Korean fanbase. In fact, the newest game in the series, Princess Maker for Kakao, was Korean-made and didn't come to Japan until three years later!

to:

* GermansLoveDavidHasselhoff: Has a strong Korean fanbase. In fact, ''Princess Maker 2'' is the only Japanese game which was successfully ported to Korea’s exclusive and extremely rare homebrew console named [=GP32=] (by [=GamePark=]) in 2002, and the newest game in the series, Princess Maker for Kakao, was Korean-made and didn't come to Japan until three years later!
Is there an issue? Send a MessageReason:
None


** There are some endings in Princess Maker 4 that seem to be happy ending but then followed by (slightly) DownerEnding to the counter side (either human side or demon side) when TheStinger was shown before [[TheEnd the word “Fin” showed up]], especially when you got an ending as [[NeutralNoLonger a princess or some jobs and anything that are parts of only one sided kingdom (human side only or vice versa).]] Depends on what side did you want to choose (human side or demon side). Also it’s worth noting that Patricia (the daughter that you’ve raised) [[spoiler:is actually a human and demon hybrid whose her missing / long lost mother is a human and her biological father is a Maou / demon king. They have no problems of their private issues despite both sides of their kinds are often contradict each other.]] Ironically, bad endings like “Freelancer” and “Return to Darkness” are [[https://tvtropes.org/pmwiki/pmwiki.php/Main/Irony slightly “happier”]] than “Princess” (by marriage with the prince) and “Princess / Queen of Darkness” endings.

to:

** There are some endings in Princess Maker 4 that seem to be happy ending but then followed by (slightly) DownerEnding to the counter side (either human side or demon side) when TheStinger was shown before [[TheEnd the word “Fin” showed up]], especially when you got an ending as [[NeutralNoLonger a princess or some jobs and anything that are parts of only one sided kingdom (human side only or vice versa).]] Depends on what side did you want to choose (human side or demon side). Also it’s worth noting that Patricia (the daughter that you’ve raised) [[spoiler:is actually a human and demon hybrid whose her missing / long lost mother is a human and her biological father is a Maou / demon king. They have no problems of their private issues despite both sides of their kinds are often contradict each other.]] Ironically, bad endings like “Freelancer” and “Return to Darkness” are [[https://tvtropes.org/pmwiki/pmwiki.php/Main/Irony [[{{Irony}} slightly “happier”]] than “Princess” (by marriage with the prince) and “Princess / Queen of Darkness” endings.
Is there an issue? Send a MessageReason:
None


* EnsembleDarkhorse: Cube from [=PM2=] proved to be so popular that he appears in [[Anime/PetitePrincessYucie the Anime]], and Games 4 and 5. And, ironically, in the latest [[RuleThirtyFour Slavemaker]] game.

to:

* EnsembleDarkhorse: Cube from [=PM2=] proved to be so popular that he appears in [[Anime/PetitePrincessYucie the Anime]], and Games 4 and 5. And, ''4'',''5'', the Korean mobile game, And ironically, in the latest [[RuleThirtyFour Slavemaker]] game.
Is there an issue? Send a MessageReason:
missed a wick


* NarmCharm: The original [=SoftEgg=] translation of ''2'' is often seen as [[ILikedItBetterWhenItSucked a lot more amusing]] than ''Refine'', with gems like Wendy's obsession with "Magician Girls!" that are less funny in the more faithful retranslation.

to:

* NarmCharm: The original [=SoftEgg=] translation of ''2'' is often seen as [[ILikedItBetterWhenItSucked [[SoBadItWasBetter a lot more amusing]] than ''Refine'', with gems like Wendy's obsession with "Magician Girls!" that are less funny in the more faithful retranslation.

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