History YMMV / Pokemon

24th Sep '16 7:35:21 AM flamemario12
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* DieForOurShip: [[DieForOurShip/{{Pokemon}} Has it's own page]].

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* DieForOurShip: [[DieForOurShip/{{Pokemon}} Has it's its own page]].



** Roost and Brave Bird are two moves that greatly improved the potential of Pidgeot, making it at least able to hurt or last against opponents. Pidgeot also got Tailwind, which gave it brief notability until it was made available for a lot more Flying Pokémon in ''[=HeartGold=]'' and ''[=SoulSilver=]''.
** Speaking of Pidgeot, both it and Beedrill got Mega Evolutions in ''Omega Ruby'' and ''Alpha Sapphire'' that turned them from frequent subjects of mockery to devastating forces; Mega Pidgeot is a LightningBruiser with high Special Attack and Speed that allow it to abuse [[PowerfulButInaccurate Hurricane]] with its [[AlwaysAccurateAttack No Guard ability]], while Mega Beedrill is an extreme example of a GlassCannon, with Attack and Speed on par with many Legendaries (along with the Adaptability ability) to balance its pathetic defenses.

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** Roost and Brave Bird are two moves that greatly improved the potential of Pidgeot, making it at least able to hurt or last against opponents. Pidgeot also got Tailwind, which gave it brief notability until it was made available for a lot more Flying Pokémon in ''[=HeartGold=]'' and ''[=SoulSilver=]''.
** Speaking of Pidgeot, both
Both it and Beedrill got Mega Evolutions in ''Omega Ruby'' and ''Alpha Sapphire'' that turned them from frequent subjects of mockery to devastating forces; Mega Pidgeot is a LightningBruiser with high Special Attack and Speed that allow it to abuse [[PowerfulButInaccurate Hurricane]] with its [[AlwaysAccurateAttack No Guard ability]], while Mega Beedrill is an extreme example of a GlassCannon, with Attack and Speed on par with many Legendaries (along with the Adaptability ability) to balance its pathetic defenses.



* TierInducedScrappy
** In the earlier generations, Blissey stopped pretty much any special-based attacker from doing its job, and was quite omnipresent until Generation V, in which Psyshock (a special attack that targets the victim's defense rather than special defense) was added to many special attackers' arsenals, which really hurts walls like Blissey who focus only on Special Defense. It's still a fair threat, but not as much as it was during the Generation II-IV metagames. And there's the addition of the Eviolite (increases a pokemon's defenses if it can evolve), which makes Chansey more viable.
** Poor, poor Flareon. All that Attack and nothing to use it with. Even several Fire-type special attackers got the perfect move for it, Flare Blitz. [[RescuedFromTheScrappyHeap Luckily for the little guy, Generation VI gave it Flare Blitz, finally giving it a reliable STAB.]] Unfortunately, however, it fixed absolutely none of Flareon's other problems (slow, fragile, horrible movepool, bad defensive typing, etc.) and in fact [[PowerupLetdown created more problems than it solved]], as while Flare Blitz hits incredibly hard, Flareon's horrendous HP essentially makes it a suicide attack thanks to the recoil, and it will get two off in standard play ''at most'' before it's either KO'd or takes itself out.
** Garchomp was scrappy enough to get him banned in Generation IV due to its extremely high stats, excellent typing, and evasion ability. [[RescuedFromTheScrappyHeap It got rescued to some degree]] thanks to various independent factors that have lightly defanged it without ruining it, namely the Fairy type, weather nerfs, and the fact that Gen VI is ''far'' more hostile to dragons than any of the previous gens. It's still got godlike stats and an awesome typing, but its days of wiping out entire teams are done, and it's because of that that people no longer hate it. Having a cool Mega Evolution that actually plays completely differently instead of just being a glorified stat buff doesn't hurt, either.
** On low-high tier ends (yes you read it right, low-high tier), there's Electivire and Umbreon back in Gen IV. Both are claimed to be too weak in OU yet noobs used them so much that they become OU, where they can't compete[[note]]Tiers, at least the Smogon ones, are decided by usage statistics[[/note]]. Especialy the former thanks to HypeBacklash (Electivire is a good Pokémon in its own right with good stats and coverage, and an ability that makes it a good partner to Gyarados, much like Jolteon, making it seem to be a huge threat. Unfortunately, Super Effective is not same as a KO. And Electivire lacks a powerful STAB move and unlike Gyarados, lacks a good stat-buffing move as well, combined with fragility which means it can't set up anyways). It was so bad that one generation after that, the case is still commonly brought up amongst competitive players.
** Black Kyurem was this among the Ubers for a while, due to its poor defensive typing and lack of a good STAB Ice-type move. It was later relieved of this status when it dropped down into OU, and was eventually discovered to be [[http://www.smogon.com/forums/showthread.php?t=3473637 one of the best Pokémon in standard play]]! A lot of people also enjoy using it for novelty value since it has the 2nd highest Attack stat and BST in the game, and no hindering ability like [[BlessedWithSuck Slaking and Regigigas]] -- not to mention [[InstantAwesomeJustAddDragons a much cooler design]].
** Charizard gets this treatment. Despite being the most fanboyed-over Pokémon in the franchise, it's in NU (the lowest tier) and is very easy to play around, thanks to [[ComplacentGamingSyndrome Stealth Rock]]. This infuriates its fanboys, who insist on using it in high tiers ([[OlympusMons including]] [[TooDumbToLive Ubers]]). Which, [[ViciousCycle in turn]], infuriates [[StopHavingFunGuys serious metagamers]] who are sick of seeing Charizard on every Uber team, which infuriates the Charizard fanboys, and so forth. [[TookALevelInBadass Averted in Generation VI, which gave it two Mega Evolutions to finally stand up to the big boys in OU]].
** In the underused tier, Eviolite Dusclops is considered this, due to a lack of reliable recovery and no way to actually hit anything, both of which hurt what would have been a great StoneWall.
** ''Hydreigon''. How the mighty have fallen in Generation VI due to having a 4X weakness to Fairy. Do note that other pseudo-legendaries have ''something'' to compensate (Dragonite's Multiscale and Garchomp's high speed and attack). Even in its own debut game, Hydreigon has speed issues.
** Talonflame is getting hit with this for being a Pokémon in OU with an ability that gives its STAB moves priority, and the bulk to back up Brave Bird. (Which has priority.)
** If a discussion about the weakest regional bird(s) are brought up it it always Pidgeot and Unfezant. Both face a serious issue of having their stats not matching their movepools[[note]]Pidgeot has higher Attack but with moves that relied on its weaker Sp. Attack and vice-versa for Unfezant[[/note]] and having the hardest time with Rock and Steel-types[[note]]Fearow has Drill Run, Swellow has Endeavor, Staraptor has Close Combat, Braviary has Superpower and Talonflame is...[[MemeticBadass Talonflame]][[/note]]. ''Omega Ruby and Alpha Sapphire'' gave Pidgeot a Mega Evolution, leaving Unfezant in the dust.
** Ice-type Pokémon as a whole are regarded poorly, since while Ice is very good offensively (being strong against Dragon, Flying, Grass and Ground), it's one of, if not ''the'' worst defensive type(s) due to having a resistance only to itself and having four weaknesses (Fighting, Fire, Rock and Steel), almost all of which are common types, meaning {{Stone Wall}}s like Avalugg are generally crippled. Even worse, the Water-type is more bulky and many Pokémon of its type can learn Ice-type moves anyway, sacrificing STAB but without the threat of being one-shotted.

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* TierInducedScrappy
** In the earlier generations, Blissey stopped pretty much any special-based attacker from doing its job, and was quite omnipresent until Generation V, in which Psyshock (a special attack that targets the victim's defense rather than special defense) was added to many special attackers' arsenals, which really hurts walls like Blissey who focus only on Special Defense. It's still a fair threat, but not as much as it was during the Generation II-IV metagames. And there's the addition of the Eviolite (increases a pokemon's defenses if it can evolve), which makes Chansey more viable.
** Poor, poor Flareon. All that Attack and nothing to use it with. Even several Fire-type special attackers got the perfect move for it, Flare Blitz. [[RescuedFromTheScrappyHeap Luckily for the little guy, Generation VI gave it Flare Blitz, finally giving it a reliable STAB.]] Unfortunately, however, it fixed absolutely none of Flareon's other problems (slow, fragile, horrible movepool, bad defensive typing, etc.) and in fact [[PowerupLetdown created more problems than it solved]], as while Flare Blitz hits incredibly hard, Flareon's horrendous HP essentially makes it a suicide attack thanks to the recoil, and it will get two off in standard play ''at most'' before it's either KO'd or takes itself out.
** Garchomp was scrappy enough to get him banned in Generation IV due to its extremely high stats, excellent typing, and evasion ability. [[RescuedFromTheScrappyHeap It got rescued to some degree]] thanks to various independent factors that have lightly defanged it without ruining it, namely the Fairy type, weather nerfs, and the fact that Gen VI is ''far'' more hostile to dragons than any of the previous gens. It's still got godlike stats and an awesome typing, but its days of wiping out entire teams are done, and it's because of that that people no longer hate it. Having a cool Mega Evolution that actually plays completely differently instead of just being a glorified stat buff doesn't hurt, either.
** On low-high tier ends (yes you read it right, low-high tier), there's Electivire and Umbreon back in Gen IV. Both are claimed to be too weak in OU yet noobs used them so much that they become OU, where they can't compete[[note]]Tiers, at least the Smogon ones, are decided by usage statistics[[/note]]. Especialy the former thanks to HypeBacklash (Electivire is a good Pokémon in
TierInducedScrappy: [[Has its own right with good stats and coverage, and an ability that makes it a good partner to Gyarados, much like Jolteon, making it seem to be a huge threat. Unfortunately, Super Effective is not same as a KO. And Electivire lacks a powerful STAB move and unlike Gyarados, lacks a good stat-buffing move as well, combined with fragility which means it can't set up anyways). It was so bad that one generation after that, the case is still commonly brought up amongst competitive players.
** Black Kyurem was this among the Ubers for a while, due to its poor defensive typing and lack of a good STAB Ice-type move. It was later relieved of this status when it dropped down into OU, and was eventually discovered to be [[http://www.smogon.com/forums/showthread.php?t=3473637 one of the best Pokémon in standard play]]! A lot of people also enjoy using it for novelty value since it has the 2nd highest Attack stat and BST in the game, and no hindering ability like [[BlessedWithSuck Slaking and Regigigas]] -- not to mention [[InstantAwesomeJustAddDragons a much cooler design]].
** Charizard gets this treatment. Despite being the most fanboyed-over Pokémon in the franchise, it's in NU (the lowest tier) and is very easy to play around, thanks to [[ComplacentGamingSyndrome Stealth Rock]]. This infuriates its fanboys, who insist on using it in high tiers ([[OlympusMons including]] [[TooDumbToLive Ubers]]). Which, [[ViciousCycle in turn]], infuriates [[StopHavingFunGuys serious metagamers]] who are sick of seeing Charizard on every Uber team, which infuriates the Charizard fanboys, and so forth. [[TookALevelInBadass Averted in Generation VI, which gave it two Mega Evolutions to finally stand up to the big boys in OU]].
** In the underused tier, Eviolite Dusclops is considered this, due to a lack of reliable recovery and no way to actually hit anything, both of which hurt what would have been a great StoneWall.
** ''Hydreigon''. How the mighty have fallen in Generation VI due to having a 4X weakness to Fairy. Do note that other pseudo-legendaries have ''something'' to compensate (Dragonite's Multiscale and Garchomp's high speed and attack). Even in its own debut game, Hydreigon has speed issues.
** Talonflame is getting hit with this for being a Pokémon in OU with an ability that gives its STAB moves priority, and the bulk to back up Brave Bird. (Which has priority.)
** If a discussion about the weakest regional bird(s) are brought up it it always Pidgeot and Unfezant. Both face a serious issue of having their stats not matching their movepools[[note]]Pidgeot has higher Attack but with moves that relied on its weaker Sp. Attack and vice-versa for Unfezant[[/note]] and having the hardest time with Rock and Steel-types[[note]]Fearow has Drill Run, Swellow has Endeavor, Staraptor has Close Combat, Braviary has Superpower and Talonflame is...[[MemeticBadass Talonflame]][[/note]]. ''Omega Ruby and Alpha Sapphire'' gave Pidgeot a Mega Evolution, leaving Unfezant in the dust.
** Ice-type Pokémon as a whole are regarded poorly, since while Ice is very good offensively (being strong against Dragon, Flying, Grass and Ground), it's one of, if not ''the'' worst defensive type(s) due to having a resistance only to itself and having four weaknesses (Fighting, Fire, Rock and Steel), almost all of which are common types, meaning {{Stone Wall}}s like Avalugg are generally crippled. Even worse, the Water-type is more bulky and many Pokémon of its type can learn Ice-type moves anyway, sacrificing STAB but without the threat of being one-shotted.
page TierInducedScrappy/{{Pokemon}} here]].
24th Sep '16 4:54:23 AM flamemario12
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** In Generation I, Alakazam and the Psychic-type in General were lethal. Nothing resisted Psychic except other Psychics, and the only types they were weak to was Bug, due to a glitch with the Ghost-type, but back then the only damaging Bug moves were Twinneedle, Leech Life, and Pin Missile. The first two are awful and Pin Missile was limited to Beedrill and Jolteon. Beedrill is weak to Psychic, hence Jolteon's fame in the early days of the game as the only reliable anti-Psychic fighter. Generation II fixed the Ghost glitch, introduced a TM teaching a strong Ghost-type move, and introduced two new types which resist Psychic, bringing them down to normal. That said, Alakazam immediately found a new niche for the next two generations as a Sweeper, since the elemental punches had become portable, and is still pretty badass to the day. After that however Psychic-types constantly got the shaft throughout the years when the Physical-Special split happened(resulting in most Psychics having even shallower movepool than before) and their weaknesses becoming more and more prominent from Gen IV onwards with the increasing dominance of Dark-types. Putting the nail in the coffin is the Fairy-type doing similar jobs as them but much better.

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** In Generation I, Alakazam and the Psychic-type in General general were lethal. Nothing resisted Psychic except other Psychics, and the only types they were weak to was Bug, due to a glitch with the Ghost-type, but back then the only damaging Bug moves were Twinneedle, Leech Life, and Pin Missile. The first two are awful and Pin Missile was limited to Beedrill and Jolteon. Beedrill is weak to Psychic, hence Jolteon's fame in the early days of the game as the only reliable anti-Psychic fighter. Generation II fixed the Ghost glitch, introduced a TM teaching a strong Ghost-type move, and introduced two new types Steel-type, which resist Psychic, resists Psychic and Dark-type, which immune to Psychic and deal super effective damage to it, bringing them down to normal. That said, Alakazam immediately found a new niche for the next two generations as a Sweeper, since the elemental punches had become portable, And then Generation IV introduced several good Bug-type moves and is still pretty badass to the day. After that however Psychic-types constantly got the shaft throughout the years when the Physical-Special split happened(resulting in most Psychics having even shallower movepool than before) and their weaknesses becoming more and more prominent from Gen IV onwards with the increasing dominance of Dark-types. Putting the nail all Dark-type attacks in the coffin is the Fairy-type doing similar jobs as them but much better. previous Generation becomes Physical.



** The Pokémon suicide move, Explosion, was always bugged to do ''double'' the amount of damage it was supposed to. This is only fixed as late as Generation V, and predictably, a lot less people use the move as a last ditch effort attack (though some of the players who still do use the Normal Gem item to boost the move back to its former glory).
** Pseudo-legendaries, i.e. a non-legendary Pokemon with base stats of 600, were formerly some of the best Pokemon competitively due to their excellent stat distribution, viable abilities as well as having a wide array of move pools. From Gen IV to V, all of the members were unstoppable, so were used a lot. Come Gen VI, the massive power creeps, the introduction of the hard-to-counter fairies designed to destroy the dragons effortlessly and Mega Evolutions that perform their roles better has hit them hard, resulting in a massive decrease of usage to the point that only Dragonite, Tyranitar and Garchomp remain in heavy use.
*** Salamence has been hit with this. In Generation IV, it was considered a GameBreaker along the lines of Garchomp because of it's [[InfinityPlusOneSword god-like stats]] and great movepool, causing it to be banned to {{Website/Smogon}}'s Ubers. However in Generation V, due to the PowerCreep, it had some tough competition in the form of a [[TookALevelInBadass newly-buffed Dragonite]] and Hydregion, although the introduction of choice scarf and Moxie combination gives it a breath of life to still remain in the OU environment. Now in Generation VI, with the advent of Fairy Type countering dragons, and stiff competition with Mega-Charizard X, Salamence is having a difficult time competing. Unlike Garchomp who can still threaten the physically-vulnerable Fairies with its Ground STAB, Salamence's Flying-type is close to useless against them as the strongest Flying-type move it can learn is Fly ([[AwesomeButImpractical a two-turn move]]).
*** To say nothing about Metagross. In Gen III and IV, it was a powerhouse with great attack and defenses. Like Salamence, the Gen V PowerCreep gave it stronger competition. Explosion, one of its niches, was nerfed (no longer halving foe's defence). Without getting many new things compared to other older Pokemon, it lacked popularity. Generation VI gave it [[ExactWords two new things]]... newfound weaknesses to Ghost and Dark, compounded with Aegislash (similar weaknesses, much better resistances, and could hit super-effective with STAB Shadow Ball) and the buff to Knock Off which would now hurt Metagross for massive damage. [[ArsonMurderAndJaywalking Oh, and its signature move Meteor Mash had its power nerfed]].

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** The Pokémon suicide move, Explosion, was Self-Destruct and Explosion were always bugged to do ''double'' the amount of damage it was supposed to. This is only fixed as late as Generation V, and predictably, a lot less people use the move other than as a last ditch effort attack (though some of the players who still do use the Normal Gem item to boost the move back to its former glory).
** Pseudo-legendaries, i.e. a non-legendary Pokemon with base stats of 600, were formerly some of the best Pokemon competitively due to their excellent stat distribution, viable abilities as well as having a wide array of move pools. From Gen IV to V, all of the members were unstoppable, so were used a lot. Come Gen VI, the massive power creeps, the introduction of the hard-to-counter fairies designed to destroy the dragons effortlessly and Mega Evolutions that perform their roles better has hit them hard, resulting in a massive decrease of usage to the point that only Dragonite, Tyranitar and Garchomp remain in heavy use.
*** Salamence has been hit with this. In Generation IV, it was considered a GameBreaker along the lines of Garchomp because of it's [[InfinityPlusOneSword god-like stats]] and great movepool, causing it to be banned to {{Website/Smogon}}'s Ubers. However in Generation V, due to the PowerCreep, it had some tough competition in the form of a [[TookALevelInBadass newly-buffed Dragonite]] and Hydregion, although the introduction of choice scarf and Moxie combination gives it a breath of life to still remain in the OU environment. Now in Generation VI, with the advent of Fairy Type countering dragons, and stiff competition with Mega-Charizard X, Salamence is having a difficult time competing. Unlike Garchomp who can still threaten the physically-vulnerable Fairies with its Ground STAB, Salamence's Flying-type is close to useless against them as the strongest Flying-type move it can learn is Fly ([[AwesomeButImpractical a two-turn move]]).
*** To say nothing about Metagross. In Gen III and IV, it was a powerhouse with great attack and defenses. Like Salamence, the Gen V PowerCreep gave it stronger competition. Explosion, one of its niches, was nerfed (no longer halving foe's defence). Without getting many new things compared to other older Pokemon, it lacked popularity. Generation VI gave it [[ExactWords two new things]]... newfound weaknesses to Ghost and Dark, compounded with Aegislash (similar weaknesses, much better resistances, and could hit super-effective with STAB Shadow Ball) and the buff to Knock Off which would now hurt Metagross for massive damage. [[ArsonMurderAndJaywalking Oh, and its signature move Meteor Mash had its power nerfed]].
attack.
22nd Sep '16 6:09:01 AM simonsolly
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* UnfortunateImplications: As of Generation VI, the move Attract can still only be successfully used on Pokémon that are the opposite gender of the user. In-game, it keeps the move from becoming too overpowered, but this mechanic has its [[http://www.gamefaqs.com/boards/960099-pokemon-heartgold-version/54041012 detractors]] for not acknowledging that some animals can be homosexual in an age where acceptance of sexualities is a hot topic.

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* UnfortunateImplications: As of Generation VI, the move Attract can still only be successfully used on Pokémon that are the opposite gender of the user. In-game, it keeps the move from becoming too overpowered, but this mechanic has its some [[http://www.gamefaqs.com/boards/960099-pokemon-heartgold-version/54041012 detractors]] for people]] do not acknowledging that some animals can be homosexual in an age where acceptance of sexualities is a hot topic.like this.
9th Sep '16 5:23:45 PM Darthrai
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* UnfortunateImplications: As of Generation VI, the move Attract can still only be successfully used on Pokémon that are the opposite gender of the user. In-game, it keeps the move from becoming too overpowered, but this mechanic has its [[http://www.gamefaqs.com/boards/960099-pokemon-heartgold-version/54041012 detractors]].

to:

* UnfortunateImplications: As of Generation VI, the move Attract can still only be successfully used on Pokémon that are the opposite gender of the user. In-game, it keeps the move from becoming too overpowered, but this mechanic has its [[http://www.gamefaqs.com/boards/960099-pokemon-heartgold-version/54041012 detractors]].detractors]] for not acknowledging that some animals can be homosexual in an age where acceptance of sexualities is a hot topic.
9th Sep '16 2:18:29 PM MagBas
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** The move Attract can only be successfully used on Pokémon that are the opposite gender of the user. In-game, it keeps the move from becoming too overpowered, but some people accuse the "opposite gender only" rule of being [[UnfortunateImplications anti-progressive]] (although most players are fine with it).


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* UnfortunateImplications: As of Generation VI, the move Attract can still only be successfully used on Pokémon that are the opposite gender of the user. In-game, it keeps the move from becoming too overpowered, but this mechanic has its [[http://www.gamefaqs.com/boards/960099-pokemon-heartgold-version/54041012 detractors]].
8th Sep '16 9:01:30 PM Darthrai
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** The move Attract can only be successfully used on Pokémon that are the opposite gender of the user. In-game, it keeps the move from becoming too overpowered, but some people accuse the "opposite gender only" rule of being [[UnfortunateImplications anti-progressive]] (although most players are fine with it).



* UnfortunateImplications: As of Generation VI, the move Attract can still only be successfully used on Pokémon that are the opposite gender of the user. In-game, it keeps the move from becoming too overpowered, but this mechanic understandably has its [[http://www.gamefaqs.com/boards/960099-pokemon-heartgold-version/54041012 fair]] [[http://www.thestatelyharold.com/#!Pokemon-is-homophobic-the-attract-move-only-works-on-the-opposite-gender/cmbz/556a50d60cf298b2d3f30d8f share]] [[http://www.serebiiforums.com/showthread.php?602759-Do-you-think-that-Pokemon-is-homophobic of]] [[http://www.gamefaqs.com/boards/696960-pokemon-y/67496813 detractors]].
8th Sep '16 12:58:11 PM Darthrai
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** Any Pokémon that happens to be heavily marketed, since some fans argue that Game Freak goes overboard on the WolverinePublicity whenever they decide to use it and makes them quickly get sick of the Pokémon in question. Pikachu, Charizard, Mewtwo and Lucario have all suffered from this[[note]]with Pikachu's "cute" KidAppealCharacter nature and lack of fanboy worship making its case slightly different[[/note]], while Zoroark narrowly avoided such a treatment due to its ho-hum reception.

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** Any Pokémon that happens to be heavily marketed, since some fans argue that Game Freak goes overboard on the WolverinePublicity whenever they decide to use it and makes them quickly get sick of the Pokémon in question. Pikachu, Charizard, Mewtwo Mewtwo, Blaziken and Lucario have all suffered from this[[note]]with Pikachu's "cute" KidAppealCharacter nature and lack of fanboy worship making its case slightly different[[/note]], while Zoroark narrowly avoided such a treatment due to its ho-hum reception.
8th Sep '16 12:57:09 PM Darthrai
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* LoveItOrHateIt: Almost every set of games is vocally loved and hated by different parts of the fandom, with the divide usually being due to NostalgiaFilter or CasualCompetitiveConflict. The only games that are more or less unanimously liked are ''VideoGame/PokemonGoldAndSilver'' and their remakes, and even they (especially the originals) catch some criticism from time to time.

to:

* LoveItOrHateIt: Almost every set of games is vocally loved and hated by different parts of the fandom, with the divide usually being due to NostalgiaFilter or CasualCompetitiveConflict. The only games that are more or less unanimously liked are ''VideoGame/PokemonGoldAndSilver'' and their remakes, and even they (especially the originals) catch some criticism from time to time.time, including HypeBacklash from being the most beloved games overall.
8th Sep '16 9:55:51 AM Darthrai
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** Blastoise's French name of "Tortank" is popular with English-speaking fans, having earned special mention on a number of blogs and a Dorkly popularity poll. Since it's derived from "tortue" (which is similar to English "tortoise") and "[[GratuitousEnglish tank]]", it can easily pass as a cooler ''English'' Pokémon name.[[note]]However, [[ItIsPronouncedTroPay the actual French pronunciation]] is more like "toghr-TONK", not "TOR-tank" (admit it, you probably just read it as the latter).[[/note]] There are other examples like this; for example, Houndoom's Japanese name of "Hellgar".

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** Some foreign Pokémon names catch on in countries other than the ones they were intended for. Blastoise's French name of "Tortank" is popular with English-speaking fans, having earned special mention on a number of blogs and a Dorkly popularity poll. Since it's derived from "tortue" (which is similar to English "tortoise") and "[[GratuitousEnglish tank]]", it can easily pass as a cooler ''English'' Pokémon name.[[note]]However, [[ItIsPronouncedTroPay the actual French pronunciation]] is more like "toghr-TONK", not "TOR-tank" (admit it, you probably just read it as the latter).[[/note]] There are other examples like this; for example, Houndoom's Japanese name of "Hellgar".


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** Speaking of France, the ''Pokémon'' franchise is very popular there, possibly having the third-largest sphere of influence there behind Japan and the US. [[ForeignCultureFetish Nintendo games and Japanese culture in general]] are big in France, and the various French {{Dub Name Change}}s and dialogue {{Woolseyism}}s are very well-loved by their target audience.[[note]]Although it's more [[BrokenBase debatable]] in other French-speaking regions, [[AmericansHateTingle especially French Canada]].[[/note]] ''Pokémon'' returned the favor by setting ''VideoGame/PokemonXAndY'' in a France-based region and by having Junichi Masuda as an occasional guest at Japan Expo, a French anime convention.
8th Sep '16 9:46:27 AM Darthrai
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Added DiffLines:

* LoveItOrHateIt: Almost every set of games is vocally loved and hated by different parts of the fandom, with the divide usually being due to NostalgiaFilter or CasualCompetitiveConflict. The only games that are more or less unanimously liked are ''VideoGame/PokemonGoldAndSilver'' and their remakes, and even they (especially the originals) catch some criticism from time to time.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.Pokemon