Follow TV Tropes

Following

History YMMV / OgreBattleTheMarchOfTheBlackQueen

Go To

OR

Is there an issue? Send a MessageReason:
None


* SugarWiki/AwesomeMusic: The rousing, heroic score really makes you want to set out and vanquish some evil. [[https://www.youtube.com/watch?v=g_EY42OJeAM&list=PL92B3F1A934C49445&index=16 Have a sample of awesomeness.]]

to:

* SugarWiki/AwesomeMusic: The rousing, heroic score really makes you want to set out and vanquish some evil. [[https://www.youtube.com/watch?v=g_EY42OJeAM&list=PL92B3F1A934C49445&index=16 com/watch?v=G3zhZHU6B2M&list=PLe0LPbpC0Di7yxQohRKWGhKQwY-m4CWfP&index=18 Have a sample of awesomeness.]]
Is there an issue? Send a MessageReason:
Trivia on non trivia page


* PopCultureUrbanLegends:
** Several sources said that battles directly affected reputation, in the same way that they affected alignment and charisma. This wasn't true. Also, amazons don't hate male leaders, at least not in any way that affects gameplay.
*** Boss battles directly affect reputation, as the winning unit liberates the headquarters the boss was defending; in addition, some bosses will hurt your reputation if you kill them, and if you haven't done the proper storyline events to save them, you'll take the reputation hit regardless. This may be the source of some of the confusion.
** Certain game mechanics are improperly represented by most guides, which are then copied by others, allowing rumours to form. For instance, Amazons do not do better in units that are all female (although characters do get stat bonuses for having compatible leaders), and attacking weaker/stronger units does ''not'' affect global "karma", just individual unit ratings.
** Sadly, almost all of those rumors arose from the official strategy guide and ''Nintendo Power'' (often NP copying the guide), which led to them being copied by the earliest internet walkthroughs, which led to them being "common knowledge," despite being completely false. You can, in fact, have a level 25 unit running around pwning lvl 10 units with no hit to your reputation whatsoever, though they will have 0 ali and 0 cha. Probably the first game is especially vulnerable to this due to its rather vague mechanics and the fact that the reputation meter, despite being a 100-point scale, is represented by a fairly small visual with no number, so playing the game the standard way may make it hard to tell just how much impact anything had on it.
Is there an issue? Send a MessageReason:
Not ymmv


* ArtificialStupidity: the computer's strategy doesn't go beyond "all-out attack on any player-controlled city with all available units", which lets the player just turtle up in one or two cities with all his forces, let the enemy come into the meat grinder, and then conquer all the map completely unopposed when the computer runs out of cannon fodder.

Added: 96

Changed: 104

Removed: 21

Is there an issue? Send a MessageReason:
Urban Legend Of Zelda is about hidden content in interactive media


* TearJerker: Depending on how the story plays out, Yushis vs Mizal, as well as Rauny vs Hikash.
* UrbanLegendOfZelda:

to:

* TearJerker: Depending on how the story plays out, Yushis vs Mizal, as well as Rauny vs Hikash.
* UrbanLegendOfZelda:
PopCultureUrbanLegends:



** Sadly, almost all of those rumors arose from the official strategy guide and ''Nintendo Power'' (often NP copying the guide), which led to them being copied by the earliest internet walkthroughs, which led to them being "common knowledge," despite being completely false. You can, in fact, have a level 25 unit running around pwning lvl 10 units with no hit to your reputation whatsoever, though they will have 0 ali and 0 cha. Probably the first game is especially vulnerable to this due to its rather vague mechanics and the fact that the reputation meter, despite being a 100-point scale, is represented by a fairly small visual with no number, so playing the game the standard way may make it hard to tell just how much impact anything had on it.

to:

** Sadly, almost all of those rumors arose from the official strategy guide and ''Nintendo Power'' (often NP copying the guide), which led to them being copied by the earliest internet walkthroughs, which led to them being "common knowledge," despite being completely false. You can, in fact, have a level 25 unit running around pwning lvl 10 units with no hit to your reputation whatsoever, though they will have 0 ali and 0 cha. Probably the first game is especially vulnerable to this due to its rather vague mechanics and the fact that the reputation meter, despite being a 100-point scale, is represented by a fairly small visual with no number, so playing the game the standard way may make it hard to tell just how much impact anything had on it.it.
* TearJerker: Depending on how the story plays out, Yushis vs Mizal, as well as Rauny vs Hikash.
Is there an issue? Send a MessageReason:
Some entries moved to the general Ogre Battle YMMV page since they don't pertain to Mot BQ.


* MagnificentBastard: Baldwin Glendale. Dude like ''defines'' this trope.
** Also [[spoiler: Rashidi from the same game. If the player's Chaos Frame is low enough, they receive a special ending which implies the entire game was just one massive ploy on his part so he could be resurrected.]]

to:

* MagnificentBastard: Baldwin Glendale. Dude like ''defines'' this trope.
** Also [[spoiler: Rashidi from
HarsherInHindsight: In the same game. If [[GoldenEnding World Ending]], Destin tells Debonair and others he's going to Lodis, saying "But I don't know if I'll be coming back..." [[spoiler:In the player's Chaos Frame is low enough, they receive a special absolute worst ending which implies the of Videogame/{{OgreBattle 64}}, [[TotalPartyKill Destin and his entire game was just one massive ploy on his part so he could be resurrected.]]team get killed]]]].
* HilariousInHindsight: In the above-mentioned World Ending, Debonair replies to Destin with "What? [[VideoGame/TheLegendOfZeldaI Alone? It's too dangerous]]!"
Is there an issue? Send a MessageReason:
None


* SugarWiki/AwesomeMusic: The rousing, heroic score really makes you want to set out and vanquish some evil. [[https://www.youtube.com/watch?v=-DugQCA2W00 Have a sample of awesomeness.]]

to:

* SugarWiki/AwesomeMusic: The rousing, heroic score really makes you want to set out and vanquish some evil. [[https://www.youtube.com/watch?v=-DugQCA2W00 com/watch?v=g_EY42OJeAM&list=PL92B3F1A934C49445&index=16 Have a sample of awesomeness.]]
Is there an issue? Send a MessageReason:
Not YMMV


* AntiGrinding: One man's innovative is another man's ScrappyMechanic. The Karma malus for defeating a weaker enemy is more of a punishment for using fewer, stronger units than encouragement to using many weaker units. It also begs the question of just what exactly is so evil about fielding a superior force.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ArtificialStupidity: the computer's strategy doesn't go beyond "all-out attack on any player-controlled city with all available units", which lets the player just turtle up in one or two cities with all his forces, let the enemy come into the meat grinder, and then conquer all the map completely unopposed when the computer runs out of cannon fodder.
Is there an issue? Send a MessageReason:
None


* SugarWiki:AwesomeMusic: The rousing, heroic score makes you want to go out and vanquish some evil. [[https://www.youtube.com/watch?v=-DugQCA2W00 Have a sample of awesomeness.]]

to:

* SugarWiki:AwesomeMusic: SugarWiki/AwesomeMusic: The rousing, heroic score really makes you want to go set out and vanquish some evil. [[https://www.youtube.com/watch?v=-DugQCA2W00 Have a sample of awesomeness.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SugarWiki:AwesomeMusic: The rousing, heroic score makes you want to go out and vanquish some evil. [[https://www.youtube.com/watch?v=-DugQCA2W00 Have a sample of awesomeness.]]
Is there an issue? Send a MessageReason:
Tag Correction


* Anti-grinding: One man's innovative is another man's Scrappy Mechanic. The Karma malus for defeating a weaker enemy is more of a punishment for using fewer, stronger units than encouragement to using many weaker units. It also begs the question of just what exactly is so evil about fielding a superior force.

to:

* Anti-grinding: AntiGrinding: One man's innovative is another man's Scrappy Mechanic.ScrappyMechanic. The Karma malus for defeating a weaker enemy is more of a punishment for using fewer, stronger units than encouragement to using many weaker units. It also begs the question of just what exactly is so evil about fielding a superior force.
Is there an issue? Send a MessageReason:
Addition

Added DiffLines:

* Anti-grinding: One man's innovative is another man's Scrappy Mechanic. The Karma malus for defeating a weaker enemy is more of a punishment for using fewer, stronger units than encouragement to using many weaker units. It also begs the question of just what exactly is so evil about fielding a superior force.
Is there an issue? Send a MessageReason:
None


* TearJerker: Depending on how the story plays out, Yushis vs Mizal, as well as Rauny vs Hikash.

to:

* TearJerker: Depending on how the story plays out, Yushis vs Mizal, as well as Rauny vs Hikash.Hikash.
* UrbanLegendOfZelda:
** Several sources said that battles directly affected reputation, in the same way that they affected alignment and charisma. This wasn't true. Also, amazons don't hate male leaders, at least not in any way that affects gameplay.
*** Boss battles directly affect reputation, as the winning unit liberates the headquarters the boss was defending; in addition, some bosses will hurt your reputation if you kill them, and if you haven't done the proper storyline events to save them, you'll take the reputation hit regardless. This may be the source of some of the confusion.
** Certain game mechanics are improperly represented by most guides, which are then copied by others, allowing rumours to form. For instance, Amazons do not do better in units that are all female (although characters do get stat bonuses for having compatible leaders), and attacking weaker/stronger units does ''not'' affect global "karma", just individual unit ratings.
** Sadly, almost all of those rumors arose from the official strategy guide and ''Nintendo Power'' (often NP copying the guide), which led to them being copied by the earliest internet walkthroughs, which led to them being "common knowledge," despite being completely false. You can, in fact, have a level 25 unit running around pwning lvl 10 units with no hit to your reputation whatsoever, though they will have 0 ali and 0 cha. Probably the first game is especially vulnerable to this due to its rather vague mechanics and the fact that the reputation meter, despite being a 100-point scale, is represented by a fairly small visual with no number, so playing the game the standard way may make it hard to tell just how much impact anything had on it.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Antalia is called the "Land of Imprisonment" for two reasons. The obvious one is that Yushis is imprisoned there. However, it also has a Chaos Gate to Antanjyl, where Galf is imprisoned.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FridgeBrilliance: Why can't you advance from Wizard to Mage if your alignment is too low? Because wizardry is demonic magic, and EvilIsNotAToy. If you hit rock bottom on the Alignment scale before you're ready to become a Mage, you can't advance and negotiate a better DealWithTheDevil, because the demons control ''you'', not the other way around.
* GameBreaker: Princess+Lich. The Princess gets two White hit-all attacks, the Lich gets four hit-all spells that can be anything except White. Add a cleric class for a medic and a High Sky monster to carry the unit, and watch it tear anything and everything that opposes it to shreds. Just remember to watch your KarmaMeter.
** Alternatively, you can ditch the cleric for another lich/sorcerer/muse/doll master and put some undead in front of the unit to tank instead of the high flying monster. Undead are completely invulnerable to anything that isn't white magic or healing (although that kills them incredibly quickly), so the unit has a lot of survivability even without a healer. You do lose some maneuverability, though, but your [[ThereIsNoKillLikeOverkill increased damage output]] would be worth it if there was anything that could survive the Princess+Lich combination in the first place.
** Alternatively, since most bosses towards the later half of the game are low alignment and thus more vulnerable to white magic, Princess + 2 Seraphim with your choice of unit to do the tanking (Platinium Dragon anyone?) means a veritable hailstorm of white magic hit-all attacks.
* MagnificentBastard: Baldwin Glendale. Dude like ''defines'' this trope.
** Also [[spoiler: Rashidi from the same game. If the player's Chaos Frame is low enough, they receive a special ending which implies the entire game was just one massive ploy on his part so he could be resurrected.]]
* TearJerker: Depending on how the story plays out, Yushis vs Mizal, as well as Rauny vs Hikash.

Top