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* CompleteMonster: Sigma goes further and further into this,e specially in Day of Sigma, where he launches [[MoralEventHorizon AN ENTIRE SILO OF NUCLEAR WARHEADS]].

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* CompleteMonster: Sigma goes further and further into this,e specially this, especially in Day of Sigma, where he launches [[MoralEventHorizon AN ENTIRE SILO OF NUCLEAR WARHEADS]].


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** [[InstantAwesomeJustAddNinja Ma]][[ClassyCatBurglar ri]][[BuxomBabe no]].
*** [[TokenLoli Cinnamon]], too!
** And out of the Maverick bosses, Magma Dragoon is probably the most popular.
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* CompleteMonster: Sigma goes further and further into this,e specially in Day of Sigma, where he launches [[MoralEventHorizon AN ENTIRE SILO OF NUCLEAR WARHEADS]].
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*** The only level in X8 that isn't a total pain in the ass is Bamboo's stage, which becomes pretty hard if you're going for OneHundredPercentCompletion.
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* NeverLiveItDown: Fans mistook Zero for dying and coming back for countless times. In reality, for this series, he has only died twice.

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** General is huge, is only vulnerable in his head, and does a nasty amount of CollisionDamage. Zero can only use melee attacks. You do the math.

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*** Byte in particular: He's not all that difficult if you know what you're doing, but he uses an absolutely cheap and never-before-seen gimmick to utterly rape the unprepared. He throws a device on the wall that slowly repels X. He'll charge at you shortly after it attaches. If he hits you, he'll punch you into the ceiling, wait for you to fall, punch you into the opposite wall, and repeat the pattern. You cannot break free from the punch combo, and it's his one and only attack, so he can easily loop it until half your health bar is gone. He's too big to jump over, so you have to either execute a well-timed up air dash or dash-jump at the wall and use the split-second of hang time you have to dash-jump over him. Oh, and whenever he hits the wall, if you aren't in mid-air, you're on your butt, so you better have hopped over him before he hits.
*** From the same game, Sigma and Kaiser Sigma. Sigma's swapped out his lightsaber and WolverineClaws for a Captain America-esque shield, which defends him from all attacks as long as it's bared. His main attack consists of spraying fireballs all over the place, which have an unpredictable pattern and do huge damage. They can be avoided by air-dashing to the wall Sigma's adjacent to, so of course he begins throwing his shield to knock you out of the sky. And when you do bring him down, you get to face Kaiser Sigma, who takes up a quarter of the screen, fills another quarter of it with floating mines, has a weak spot about the size of a pinhead, and keeps his back to you for half the match. Oh, and when he's dead, you have to do an escape segment with rising lava eager to nip away your last few bars of health.
** General is huge, is only vulnerable in his head, and does a nasty amount of CollisionDamage. Zero can only use melee attacks. You do the math. X, on the other hand, has little problems against him.
** The Bospider from the first game, due to the speed and the timing needed to hit before it regains its invincibility.
*** The same game has Storm Eagle. He is hard to hit in between attacks because he is about half way up the screen. When you fight him, there is a doom pit on either side. He has four attacks, listed below. At least he's kind enough to [[CallingYourAttacks scream]] when ever he's about to fly from either side of the scream.
--->1. He spits out an egg that releases four baby birds. It is the easiest to deal with, but can be hard to jump over because the birds spread out quickly. You can destroy them with a charge shot if you are fast enough, but this makes it hard to save the shot for boss him self.
--->2. He lands and shoots a Storm Tornado at you. This pushes you back with a lot of force so you need to dash to avoid the doom pits. Hitting him is also very hard here.
--->3. He stands on the ground and flaps his wings. This is the best time to hit him, but he barely ever does it.
--->4. But 90% of the time he flies around randomly. This makes him hard to hit without being hurt. It's almost, if not more ridiculous than Air-Man.
*** How could one forget Armored Armadillo? He has 3 strategies: guarding, bouncing off the walls and shooting his energy shots. He's invincible when ever he isn't shooting at you, as he will most likely block your attack. Guess what he decides to never do 90% of the time. Fortunately, Spark Mandrill's weapon helps much.
** The Yellow Devil from the original ''Mega Man'' comes back as one of the final stage bosses in ''X5'', now with a slick touch of dark color, more confusing patterns, and [[TurnsRed an alternate form that can]] OneHitKill. It comes after the ScrappyLevel to boot.
*** If you thought Storm Eagle was bad, The Skiver/Spiral Pegasus from ''X5'' will be a nightmare. Here are the wonderful changes made to him. Fortunately, though, his weakness (the Dark Hold) will make him stop dead, allowing X or Zero to attack him easily. You will got a hard time with X, as he only got his charged shots while the Dark Hold is active, but Zero still has his saber skills.[[hottip:*:One strategy for X: if you use the Giga Attack on him after the Dark Hold's active, it will deactivate the time stop and then you'll quickly do a heavy damage to him. This works better with the Ultimate Armor.]]
--->1. He fires off his Wing Spiral attack at you, which can take up to half of the screen and push you.
--->2. He will now dash at you, or Shadow Dash (Where he fires off a fake copy of himself at you). These can also push you to an edge quickly.
--->3. Like Eagle, The Skiver will randomly float up into the air. He will either charge at your location, or fire off the Wing Spiral.
--->4. If you thought Eagle's Random flying was bad, Skiver's will now come from 5 possible directions compared to Eagle's 2 directions. Oh, and this attack for Storm Eagle only did damage. For The Skiver: this does damage and shoves you at least half way across the screen, or a third of the arena.
--->5. Did I forget to mention that this time he has any where from 2 to 4 times the health of Eagle and the platform you fight on is now smaller? Yeah, have fun with that.
** Infinity Mijinion in ''X6''. His main gimmick is cloning himself, hence his name. His clones have the uncanny ability to get in your way a whole bunch until you forget which one's the real one. It doesn't help that even getting to him is a huge problem because the entire stage is spent fighting a giant miniboss, which is no walk in the park either. Heck, this is a case in which using the boss' weakness probably makes the battle harder. Trying to even hit Mijinion with the uncharged Guard Shell is difficult, if only because it only works against one of his attacks (which is barely used, mind you), but if it does hit, it creates another clone. It wouldn't even be that bad if the clones didn't have so much health, usually taking three charged normal shots to destroy.
*** The Sub Boss of Blaze Heatnix's stage. Which you fight multiple times over the course of the entire stage. The worst offender is the part where you fight it while forced-scrolling upwards on very small footholds. Which the sub-boss is bigger than. It doesn't help that there's insta-kill lava covering half the fucking screen. Said miniboss, with Zero at least, is cake if you've beaten Mijinion first. Slap it with the Giga Attack twice and it's gone.
*** The real bastard is Gate. Invulnerable to all your attacks, so you have to turn his back on him, and tends to fly right into you. His attacks are ALSO hard to turn back on them, since they need to be level with him, and then hit him in the face as they break from damage. The most damning part of the fight is the arena. There is no floor, so you're liable to fall to your death more often than not. The only good thing about this battle is that you freeze in place when Gate runs out of health, so there's no risk of falling to your death after beating him senseless.
** ''X7''. Let's go over them.
*** Snipe Anteator. On paper, his weakness was the "Moving Wheel." In the game, you could barely get said weapon to hit him. Even if you could, it actually did LESS damage than a fully charged X-Buster. Translation: Just use X already. Oh wait, you have to unlock him first
*** Then there is Flame Hyenard. You had to damage a mech travelling over hot lava so you could get to him. This is easier said than done since the camera can screw you over. Then you fight Flame Hyenard. He splits himself into clones that shout "BURN! BURN TO THE GROUND!" The weapon he's weak against actually works, but if you're using X or Axl, you'll run out of ammo long before he is dead. And he has a ScrappyLevel to boot!
*** And then there is Red. If you don't have Zero, good luck to you. You have to target Red from a distance. Since the camera enjoys screwing you, this becomes a problem. Dodging his attacks is problematic because you're not fighting on solid ground. You're fighting on platforms with a hole in between each one. Fall and you die. Get hit while jumping and you will die. He constantly teleports around on those platforms and there is no way to predict where he will end up. The only way to finish the fight quickly is to use Zero and take Collision damage while slashing him.
** If you collect all of Zero's parts from the X-Hunters in ''X2'', then you'll be able to skip the battle against Zero at the end of the game. If you don't, you're in trouble at the end of the game before you battle Sigma. The only weapon that really hurts him- the Speed Burner- is hard to hit him with, and his attacks are hard to dodge. And after you've beaten him (probably draining all your Sub-Tanks in the process), you still have to fight Sigma. The moral of the story is to get all of his parts, no matter how hard they are to get early in the game.
*** Oh, and Violen is the worst of the three fights you have to do to get the Zero Parts, considering he liked the idea of Armadillo's invincible attacks, but decided to make them even less predictable.

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* MostAnnoyingSound: Alia in ''X7''.

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* MostAnnoyingSound: MostAnnoyingSound:
** Flame Hyenard from X7. [[http://www.youtube.com/watch?v=8FJTK_iNA5s "Burn! Burn! Burn! Burn to the ground! Burn to the ground!"]] Oh, and
Alia in ''X7''.said game as well.
*** In the [[http://www.youtube.com/watch?v=b8t0s0Uqx1Y Japanese version]], he frequently shouts "Moero!" which exactly means "Burn!" Less annoying, but still.
** Ride Boarski, also from X7. "Here goes nothing! You punk! You punk! You punk! You punk!"
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* InherentlyFunnyWords: Metal Shark Player
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** The Ze-ERO series, on NicoNicoDouga (and some of it have been exported to YouTube as well).
*** CrackPairing: Said series usually pairs Vile with Misao from LuckyStar, probably inspired by the latter's "sugeendatte-va" phrase.

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** The Ze-ERO series, a series of [=MADs=] (a rough equivalent of YouTubePoop) that mainly involves characters from this series, on NicoNicoDouga (and some of it have been exported to YouTube as well).
well). Warning: NSFW.
*** CrackPairing: Said series usually pairs Vile with Misao from LuckyStar, probably inspired by the latter's "sugeendatte-va" phrase."Sugeendatte Va" ImageSong. ([[DontExplainTheJoke Remember, Vile's name in Japan is VAVA.]])
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** The Ze-ERO series, on NicoNicoDouga (and some of it have been exported to YouTube as well).
*** CrackPairing: Said series usually pairs Vile with Misao from LuckyStar, probably inspired by the latter's "sugeendatte-va" phrase.
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* ScrappyMechanic: Rescuing hostages, especially in Mega Man X6 and X7. Not only do they possess important parts that can be LostForever if you screw up, but rescuing them can be a LuckBasedMission at times as well.

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** Dr. Light, regarding Zero. Does he really have no idea as to who created Zero, or is he [[CannotSpitItOut just hiding it from him and/or X?]]
*** There's also the recurring idea that he's messing with X for his own amusement due to the ridiculous placement of some of the capsules. [[{{Understatement}} This is probably not canon.]]



* EnsembleDarkhorse: Zero and the Green Biker Dude. Zero's English voice actor for the later games, Lucas Gilbertson, has the darkhorse thing going for him a bit, too.

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* EnsembleDarkhorse: Zero and the Green Biker Dude. Zero's English voice actor for the later games, Lucas Gilbertson, has the darkhorse thing going for him a bit, too. iX, a manga-only character, is also especially popular among sprite fan artists.


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** Martei, a mermaid-based Reploid who becomes X's LoveInterest in the manga, was introduced before the release of ''MegaMan 9'', which included mermaid Robot Master Splash Woman. The original Mega Man is sometimes [[{{Shipping}} shipped]] with her.


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* MemeticBadass: Pop a wheelie and die, [=GBD=]!


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** Alia's [[IfYouKnowWhatIMean upgrade]].
** [[MemeticSexGod "BE MY NAVIGATOR!"]]


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* MostAnnoyingSound: Alia in ''X7''.


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* TheScrappy: Lifesaver, for instigating the fight between X and Zero in ''X5''.

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** Dr. Doppler in ''X3''. His attack pattern is almost insultingly easy, though his ability to [[HealingShiv absorb your attacks]] can make the fight seem harder than it is.
** Iris in ''X4''. Compared to Double in X's route, Iris isn't terribly difficult.
** [[YourMileageMayVary Not exactly]]. Having to dodge both huge lasers isn't easy, especially if there are any of those annoying {{Attack Drone}}s around.
** FridgeBrilliance: Given that Colonel's soldier traits proved incompatible with her personality, this makes sense.
** X in ''X5''. You realize how inconvenient charge attacks are when they ''telegraph '''every move''' X makes as a boss.'' You'll also realize why it's important to ''move'' while charging.
** Zero in ''X5''. Also like X, the battle isn't very spectacular due to the fact that Zero's AI makes him spam his easily avoided (with some practice anyways, but you're certain to get some) Giga Attack over and over again. This results in a decidely unspectacular battle.



* CrouchingMoronHiddenBadass: [[spoiler: Double]] of X4

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* CrouchingMoronHiddenBadass: [[spoiler: Double]] DieForOurShip: Despite actually dying in canon, many fangirls still want to say this to Iris for "stealing" their Zero.
** StrangledByTheRedString: It doesn't help that she only appears in ''one'' game, only for said game to kill her off (there was the prequel, but there's not much in that game regarding their relationship, either), giving the fans the feeling
of X4the whole thing being rushed.



** Speculation on whether or not Serges is ''Dr. Wily'', because of his physical resemblance and strange interest towards Zero. An even more outlandish theory is that Wily somehow "lives on" in ''all three'' X-Hunters.
*** To elaborate, Serges was able to repair and [[LaserSword upgrade]] Zero (or possibly made his new body entirely from scratch), despite Zero being notoriosly difficult to analyse and repair, due to his BlackBox status. Arguably, the only one who could show such an understanding would be Wily himself. Also, in the Japanese script, he expresses regret over being defeated by "Light's robotic memento". Maybe he just knows his history?
*** Made worse by the fact that the manga adaptation leaps to the conclusion that Serges ''is'' Dr. Wily.
*** Although the repairing/recreating can be explained: By X2, Sigma has figured out who built Zero. It stands to reason that this knowledge came with schematics, which he would of course have provided Serges with to allow him to do his job.
** Due to Axl's ending, many fans suspect that Lumine has somehow transferred his consciousness into Axl after his defeat.



* HighOctaneNightmareFuel: Lumine. Expressionless, doll-like face, CreepyMonotone, shapeshifting powers and ready and willing to go utterly AxCrazy.

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* HighOctaneNightmareFuel: Lumine. Expressionless, doll-like face, CreepyMonotone, shapeshifting powers and ready and willing to go utterly AxCrazy. A little further into the UncannyValley and we'd be looking at ''EndOfEvangelion'' flashbacks!



* PlayerPunch: So the series finally allowed Zero to be fully playable? Iris dies. In fact, she was probably introduced into the story just to ''invoke'' the trope to Zero.



* ThatOneBoss:
** Bit and Byte in ''X3''. They only appear randomly after a set number of Mavericks are destroyed, and good luck if you don't have the right weapon against them.
** General is huge, is only vulnerable in his head, and does a nasty amount of CollisionDamage. Zero can only use melee attacks. You do the math.



* ViewerGenderConfusion: Because of his [[BadassLonghair long hair]], sleek body and - no other way to say it - [[GagBoobs Booblights]], many people think Zero is a girl. Well, now everybody knows the truth, but then again, there's some who don't know or outright ''[[FanDumb rejected]]'' that truth.
** Pointed out in [[http://marcus-maximillion.deviantart.com/art/Zero-Love-78964731?q=boost%3Apopular+mega+man+x+vile&qo=65 this fanart.]]

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* ViewerGenderConfusion: Because of his [[BadassLonghair long hair]], sleek body and - no other way to say it - [[GagBoobs Booblights]], many people think Zero is a girl. Well, now everybody knows the truth, but then again, there's some who don't know or outright ''[[FanDumb rejected]]'' that truth.
**
truth. Pointed out in [[http://marcus-maximillion.deviantart.com/art/Zero-Love-78964731?q=boost%3Apopular+mega+man+x+vile&qo=65 this fanart.]]]]
** Lumine. It's difficult to explain without looking at him.


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* WoobieDestroyerOfWorlds: Gate. The unlucky bastard may have been a prick beforehand, but the guy got infected by the ''Zero Virus''. Anything that makes you crazy enough to think resurrecting [[BigBad Sigma]] is a good idea has ''got'' to be nasty. Also the Investigators were his creations that he resurrected after they were killed off by his old bosses instead of being reassigned.
* {{Woolseyism}}: The name change for Bit and Byte changing them from an obscure mythological reference into something memorable, if not a bit {{Narm}}y.

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* AntiClimaxBoss:
** Sigma in his ''X6'' form, especially since he's fought after [[ThatOneBoss Gate]]. Subverted for his second form, however.



* EpilepticTrees: After the "X is the original ''Game/MegaMan'' after an upgrade" theory got {{Jossed}}, more than a few fans have decided that he might be [[TheRival Bass]] from the original series. Unlikely as all hell, but yeah, people still think it.

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* EpilepticTrees: EpilepticTrees:
**
After the "X is the original ''Game/MegaMan'' after an upgrade" theory got {{Jossed}}, more than a few fans have decided that he might be [[TheRival Bass]] from the original series. Unlikely as all hell, but yeah, people still think it.it.
**''Everything'' about Dr. Wily's existence in this series counts as this. Here are a couple of popular ones:
*** [[TurnedAgainstTheirMasters Turned Against His Master]]
*** BodySurf: See the EpilepticTree about the X-Hunters below. Also, Isoc from ''X6''.
*** Alternately, he's just using the Time Skimmer he used to obtain Quint.



** The ''X3'' finale. X scrambles desperately away from Sigma to avoid possession and freaks out at a dead end, then Dr. Doppler [[MultipleEndings or Zero]] shows up and gives his life (minus the sacrifice in Zero's case) so that Sigma will not infect X with TheVirus and take over everything with all the wonderful armors and weapons and whatnot. It turns out, ''Sigma can't actually do any of this;'' the whole thing was pointless.
*** GameplayAndStoryIntegration: Notice that during the chase, you can actually walk hike right into Sigma and suffer no worse than being knocked off the wall into the Non-OneHitKill lava.
** Sigma is the original Maverick, as he's the first Reploid who's infected by Zero (as seen in one cutscene in X4). [[http://www.halolz.com/wp-content/uploads/2008/10/maverick-mccain.jpg Now a guy claims that he's the original Maverick.]] [[hottip:*:[[http://www.halolz.com/wp-content/uploads/2008/11/obama-maverick-hunter.jpg And, in turn, another guy claims that he's the original Maverick Hunter.]]]]



* MemeticMolester: Sigma has become a liiiiiittle too obsessed with the two main heroes...
--->'''Sigma''': That's right, folks! I'll do it again, and ''again!'' I will make X and Zero mine! Now, come and get me!
** There's also a fine scene in ''X7'' where he comes up behind Red [[spoiler: (Axl in disguise)]] and attempts to wrap what looks like [[NaughtyTentacles tentacles]] around him, while bellowing: "Give me your power!"



* MemeticOutfit: If anyone doesn't know Zero because of his {{badass}}ery, it would be because of his [[GagBoobs Booblights...]]

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* MemeticOutfit: If anyone doesn't know Zero because of his {{badass}}ery, it would be because of his [[GagBoobs Booblights...]] ]]
* MoralEventHorizon: If Sigma using TheVirus to turn Reploids Maverick (which could be considered MindRape) counts.
* MotiveDecay: Sigma was once a [[InformedAbility (probably) charismatic]] revolutionary that wants the Reploids to reign over mankind (akin to [[XMen Magneto]]) before becoming obsessed with the defeat of the heroes.


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* VillainDecay: Inverted with Dr. Wily. Remember his [[Game/MegaMan prior characterization?]] [[InvertedTrope He's much,]] ''[[InvertedTrope much]]'' [[InvertedTrope more sinister]].
** Applied to Sigma in ''X6'', where he is a ''zombie'' in that game and has ''[[GiantSpaceFleaFromNowhere absolutely nothing]]'' to do with the plot, and in ''X8'' where he's just an UnwittingPawn for the game's real BigBad, Lumine.

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* AngstWhatAngst: In ''X8'' it is revealed that the New Generation reploids (and by extension, Axl himself) were built via the manipulations of [[BigBad Sigma]], [[RoboFamily who considers them his children.]] This bothers Axl roughly a thousand times less than Zero's similar origin eats at him; in fact, he's the only one of the three not driven into a HeroicBSOD by the HannibalLecture delivered soon after.
** It helps that Sigma and Lumine don't press the point (when Axl outright asks Lumine whether Sigma's influence will affect his sanity, Lumine dismisses him), unlike what Sigma does with Zero.
** Zero was having nightmare visions of a crazy, disappearing block-loving old man even before Sigma started playing with his head, though.
*** Also, Zero's history comes with a SuperpoweredEvilSide. Axl has no such problems.
** Also of note is his lack of angst over being forced to kill his adopted father.
* AndTheFandomRejoiced: Zero's inclusion in ''TatsunokoVsCapcom: [[UpdatedRerelease Ultimate All-stars]]'' and, more recently, ''MarvelVsCapcom 3'' briefly brought the ''X'' series characters off of the shelves where they've been since 200'''6'''.
** PanderingToTheBase: according to supplementary articles, Inafune ''personally'' chose Zero to be included in the former game. Make something of that if you will.
* BaseBreaker: A fan's introduction to Axl matters more than a little in terms of what that person thinks of him. Was it ''X7'', where most of the dialogue is about him, the voice acting is awful and the title character is a no-show for much of the way? Was it ''Command Mission'', where his powers are at their coolest, outright turning into bosses (a MegaManning variant his Expy later takes to the traditional platformers) and able to [[GameBreaker become immune to pretty much everything at will?]] Or was it ''X8'', where he's fun to use, gets a nifty moment in the storyline without stepping on X or Zero's screentime, but annoyingly necessary for item collection?



* EnsembleDarkhorse: Zero and the Green Biker Dude. Zero's English voice actor for the later games, Lucas Gilbertson, has the darkhorse thing going for him a bit, too.
* EpilepticTrees: After the "X is the original ''Game/MegaMan'' after an upgrade" theory got {{Jossed}}, more than a few fans have decided that he might be [[TheRival Bass]] from the original series. Unlikely as all hell, but yeah, people still think it.
* FunnyAneurysmMoment: The ending of ''X2'' has Zero ''easily'' destroy a weaker clone of himself. [[MegaManZero Hmm...]]
* GameBreaker:
** The appropriately-named '''Ultimate''' Armor. However, it can be obtained legally only twice, and the second time requires OneHundredPercentCompletion for character upgrades; [[BraggingRightsReward oh, and defeating the last boss.]]
** More conventionally, the Falcon Armor from ''X5'' made the rest of the game a breeze from then on. It could fly for a very generous amount of time, letting you bypass entire sections of levels, its charged attack went through walls (the beam is thin to balance it out, but this is nothing an average player couldn't compensate for) so you could hit enemies that were otherwise difficult to kill, and the flying itself could kill enemies by letting the energy field damage them.
** X ''himself'' is a {{gamebreaker}} for ''X7''. Probably to make up for his retirement ''and'' the absence of the Ultimate Armor in said game. He lacks Axl's Copy Shot, but is pretty much a superior clone of him in every other respect.
** Zero's Z-buster from ''X6''. No, really. It has the strange trait of dealing more damage the closer Zero stands to an enemy, so if he fires it at point blank, ''look out''. And it's still freakin' powerful if used from a fair distance.
** Axl's Stealth Mode in ''Command Mission'' makes the entire party all but invincible, if you use it right.



* HarsherInHindsight: At least in story order - while X taking a beam saber through the chest in ''The Day Of Sigma'' cues a SugarWiki/MomentOfAwesome, it's also reminiscent of... [[FinalDeath something more permanent]] that happened to him later on., especially considering the parallels drawn by one character between Sigma and [[MegaManZero Elpizo]].
* HighOctaneNightmareFuel: Lumine. Expressionless, doll-like face, CreepyMonotone, shapeshifting powers and ready and willing to go utterly AxCrazy.



** More voice acting realisations: JohnnyYongBosch (Zero's voice actor in ''MarvelVsCapcom3'' voices [[CodeGeass another Zero...]]
*** Zero's new level 3 Hyper is a SwordBeam, which is remotely similar to the one used by [[{{Bleach}} two other guys]] [[TalesOfSymphoniaDawnOfTheNewWorld voiced by Bosch.]]
*** Pair Zero with [[DevilMayCry Dante]] and you'll realize their connection from their voices.[[hottip:*:[[DontExplainTheJoke Clue]]: [[IncrediblyLamePun From Nero to Zero!]]]] [[hottip:*:[[RelationshipVoiceActor Another one:]] [[SengokuBasara Date Masamune and Sanada Yukimura again]]]]
* ItWasHisSled: Ask anyone just remotely familiar with ''Mega Man'' if they know who Zero truly is.
** Also, he dies [[NeverLiveItDown just as much]] as Dr. Wily [[VillainDecay gets owned.]] [[LateToThePunchline Pfft.]]
* LauncherOfAThousandShips: Zero is paired with pretty much everybody. [[OfficialCouple Iris]] (by default, and in a way that interferes with no others), [[IncestIsRelative Bass]], [[HoYay X]], [[FoeYay Dynamo]], Alia, [[HopelessSuitor Layer]], [[BodyguardCrush Ciel]], [[FoeYay any of the Guardians]], [[CrossoverShip Roll]]... even Axl is not immune.



* NightmareFuel: Lumine. Expressionless, doll-like face, CreepyMonotone, shapeshifting powers and ready and willing to go utterly AxCrazy.

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* NightmareFuel: Lumine. Expressionless, doll-like face, CreepyMonotone, shapeshifting powers and ready and willing ** [[BeamMeupScotty Although the line wasn't even spoken by any of the characters]], any parody written after ''X8'' is guaranteed to go utterly AxCrazy.have X dramatically vow to stop "Sigma...the cause of the entire incident!" This only gets more likely if Sigma is actually not responsible for any incident.
** [[PrecisionFStrike "Damn!"]]
** On this site, there have been times that either of the series' two incarnations of Zero has been compared to ''[[CodeGeass this]]'' Zero.
* MemeticOutfit: If anyone doesn't know Zero because of his {{badass}}ery, it would be because of his [[GagBoobs Booblights...]]



* PeripheryDemographic: While most fans despised Axl, there's a few fans mostly made of young women who can't resist his [[{{Shotacon}} charm.]]



* RonTheDeathEater: Zero is sometimes subjected to this. Probably results from overdoing his JerkassFacade.
* ScrappyLevel: Any mission involving the use of the Ride Chasers. Ironically, ''X6'' doesn't have any of these levels, though most of the game's stages are {{Scrappy Level}}s enough.
** ''X8'' made up for it with ''two'' Ride Chaser stages, though.



* ScrappyLevel: Any mission involving the use of the Ride Chasers. Ironically, ''X6'' doesn't have any of these levels, though most of the game's stages are {{Scrappy Level}}s enough.
** ''X8'' made up for it with ''two'' Ride Chaser stages, though.

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* ScrappyLevel: TierInducedScrappy: Take a fighting game in which Zero appears. Any mission involving game. ''[=SvC=] Chaos: SNK vs Capcom''. ''Tatsunoko VS Capcom: Ultimate All Stars''. ''Marvel VS Capcom 3''. Whereever he is, he's '''always''' packed up with effective specials, goddamn powerful supers and wine-o-cheesy combos. Proof? Look. No, not look. [[http://www.youtube.com/watch?v=XP8O85GPNgw STARE.]] Would you say he's a definite candidate for a tournament ban or a new member of The Four Gods after you watched it?
** Well, he's still a GlassCannon. Though he has some new specials and hypers that make him even more versatile, he's like
the use [[MarvelVsCapcom Pring]][[MemeticMutation les]][[hottip:*:Pringles is how Yipes describes [[{{X-Men}} Magneto]]: Once you pop (getting launched) you can't stop (being comboed).]]: Once Zero hit the enemy, we could wait until the enemy dies because of his combo. On the other side, once Zero being comboed, he'll go down in few moves.
* TooCoolToLive: Zero originally died because of this. Subverted, of course.
* ToyShip: Axl is often shipped with Pallette or Cinnamon, both considered young characters.
* ViewerGenderConfusion: Because of his [[BadassLonghair long hair]], sleek body and - no other way to say it - [[GagBoobs Booblights]], many people think Zero is a girl. Well, now everybody knows the truth, but then again, there's some who don't know or outright ''[[FanDumb rejected]]'' that truth.
** Pointed out in [[http://marcus-maximillion.deviantart.com/art/Zero-Love-78964731?q=boost%3Apopular+mega+man+x+vile&qo=65 this fanart.]]
* {{Wangst}}: Most
of the Ride Chasers. Ironically, ''X6'' doesn't have any endings feature some form of these levels, though most this on X's part.
* WhatMeasureIsANonBadass: While X is not as popular as Zero because
of the game's stages are {{Scrappy Level}}s enough.
** ''X8'' made up for it with ''two'' Ride Chaser stages, though.
this, he's also supported by FanDumb who think [[Game/MegaMan Rock]] and [[MegaManLegends Trigger]] aren't "manly enough".

Added: 1301

Changed: 574

Removed: 1226

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Narm is in Darth Wiki


* CharacterDerailment: When new writers took over in ''X7'', X was changed from a conflicted but well-meaning soldier into a {{wangst}}y pacifist who didn't want to fight ''anything''.
** Luckily, ''X8'' retains X's traditional TechnicalPacifist attitude, although he still has his "moments". YourMileageMayVary, but these ''X8'' moments were actually pulled off pretty well.



* JumpingTheShark: Try asking if or where the series jumped the shark. Answers typically are X5, X6, or X7.
** Likely has something to do when Inafune stopped being directly involved in the X series.
* {{Narm}}: Like many early Playstation games, ''X4'' had the room for voice acting but wasn't prepared for localization. Hence X sounds like an 8-year old and Zero had to rush all of his lines. Capcom wisely dropped voice acting for X5 and X6.
** ''WHATAMIFIGHTINGFOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOORRRRRRRRRRRRR!!!!!!''
*** This Narm is non-existant in the original Japanese dubbing. The scream is truly gut-wrenching (as in, TearJerker).
**** Or in [[http://www.youtube.com/watch?v=Lf-JE2FKD-k this re-dub of the scene]] by Lucas Gilbertson (Zero's latest and arguably best English voice actor before ''[[{{Ptitle2dt8gjfc}} Marvel vs. Capcom 3]]'') and Ashley Schroeder.
** ''X7'' introduces Axl and gives him...a whiny 12 year old voice. GG Capcom.
** ''X8's'' voices are decent enough, but the [[ClicheStorm script is another story]].
** While the stated objective and premise of the entire series is to be more serious than the original, Mavericks tend to be much sillier than even the most ridiculous Robot Master. Sheep Man has nothing on Crystal Snail, Wire Sponge, or Tornado Tonion.

to:

* JumpingTheShark: Try asking if or where MemeticMutation: What are ''you'' fighting for?
** [[MostAnnoyingSound Burn! Burn! Burn to
the series jumped ground! Burn to the shark. Answers typically are X5, X6, or X7.
** Likely has something
ground! Burn! Burn to do when Inafune stopped being directly involved in the X series.
* {{Narm}}: Like many early Playstation games, ''X4'' had the room for voice acting but wasn't prepared for localization. Hence X sounds like an 8-year old and Zero had to rush all of his lines. Capcom wisely dropped voice acting for X5 and X6.
** ''WHATAMIFIGHTINGFOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOORRRRRRRRRRRRR!!!!!!''
ground! Burn!]]
*** This Narm is non-existant in the original Japanese dubbing. The scream is truly gut-wrenching (as in, TearJerker).
**** Or in
It's now somewhat an official meme - just look at this ArTonelico [[http://www.youtube.com/watch?v=Lf-JE2FKD-k this re-dub of the scene]] by Lucas Gilbertson (Zero's latest and arguably best English voice actor before ''[[{{Ptitle2dt8gjfc}} Marvel vs. Capcom 3]]'') and Ashley Schroeder.
** ''X7'' introduces Axl and gives him...a whiny 12 year old voice. GG Capcom.
** ''X8's'' voices are decent enough, but the [[ClicheStorm script is another story]].
** While the stated objective and premise of the entire series is to be more serious than the original, Mavericks tend to be much sillier than even the most ridiculous Robot Master. Sheep Man has nothing on Crystal Snail, Wire Sponge, or Tornado Tonion.
com/watch?v=CK_F00qcRVo video.]]


Added DiffLines:

* RescuedFromTheScrappyHeap: The aforementioned ReplacementScrappy Axl gets this in ''X8'' when he delivers a ShutUpHannibal to the BigBad. With bullets.
** As well as a less annoying voice, a better personality, and a greater difference between his and X's play style (having infinite ammo for his special weapons also helped).
** From a gameplay standpoint, Axl had this trope applied again in ''X8''. In X7 he was tough to play with, but in the next game the input was improved, and he [[DivergentCharacterEvolution was given a playstyle that wasn't a weaker version of X's]], making him a fun character to use.


Added DiffLines:

* ScrappyLevel: Any mission involving the use of the Ride Chasers. Ironically, ''X6'' doesn't have any of these levels, though most of the game's stages are {{Scrappy Level}}s enough.
** ''X8'' made up for it with ''two'' Ride Chaser stages, though.
* {{Woobie}}: Again, two of the three main characters (hint: the ones that aren't Axl).
** Also, some of the mavericks that were infected or deemed maverick, most notably those of the wrongly accused Repliforce in X4, though YMMV on the [[HonorBeforeReason Repli]][[WeCouldHaveAvoidedAllThis force]] given they were not innocent of the multitudes of crimes they proceeded to commit over what was essentially a robotic dick-waggling contest.
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Moved from the character sheet. There\'s plenty of other stuff to move, but this wouldn\'t have made sense after my edit.

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** RyotaroOkiayu also voiced Protoman...


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* RetroactiveRecognition: Try to recognize Zero in [[http://www.youtube.com/watch?v=OT4DDIKREt8 this]] clip from ''{{Clannad}}''. It will ''really'' boggle your mind.
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None

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* SugarWiki/CrowningMomentOfAwesome: [[Awesome/MegaMan Right here]].


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* CrouchingMoronHiddenBadass: [[spoiler: Double]] of X4


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* SugarWiki/FunnyMoments: Not part of the series proper, but the expanded material provides a few. In particular the [[http://www.drneko.com/scanlation/rmseries/rmx/koma/x7/index.php?Result_Set=27 4-koma strips]], which among other things turn X into a slight CloudCuckoolander and Alia into a mildly abusive TeamMom.
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Hyperlink fixed


**** Or in [[http://http://www.youtube.com/watch?v=Lf-JE2FKD-k this re-dub of the scene]] by Lucas Gilbertson (Zero's latest and arguably best English voice actor before ''[[{{Ptitle2dt8gjfc}} Marvel vs. Capcom 3]]'') and Ashley Schroeder.

to:

**** Or in [[http://http://www.[[http://www.youtube.com/watch?v=Lf-JE2FKD-k this re-dub of the scene]] by Lucas Gilbertson (Zero's latest and arguably best English voice actor before ''[[{{Ptitle2dt8gjfc}} Marvel vs. Capcom 3]]'') and Ashley Schroeder.
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None

Added DiffLines:

*** Heh heh heh, incest.


Added DiffLines:

*** Red, yes. Dynamo, no. Rawr.
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* StrawmanHasAPoint: The series has done this for all sides of the conflict (Maverick, Hunters, and Humans) since the fourth game. A lot of the later games have Mavericks fighting because they feel Reploids don't get a fair shake, that the governments are too willing to declare them Mavericks, stemming from Repliforce being declared Mavericks for an incident they were not guilty of. At the same time, the Maverick Hunters are increasingly seen as KnightTemplar with a shoot first, ask questions later attitude. However, these same Mavericks, free-willed or not, refuse to negotiate and try to kill the heroes in a fit of paranoia (when they're not outright genocidal), fueling the same problems that they rebelled to stop. Furthermore, the Repliforce was not declared Maverick on a whim. They're an army answerable to the world governments, and their refusal to stand down in light of an atrocity they were implicated in looks extremely suspicious. Eventually, even the main characters begin to show the strain of dealing with so much moral ambiguity and admit that the villains, while usually wrong in both methods and goals, have a point. [[spoiler:Anyone who has seen [[GovernmentConspiracy the plot]] of the ''MegaManZero'' series knows [[FridgeBrilliance exactly where this culminates.]]]]

to:

* StrawmanHasAPoint: The series has done this for all sides of the conflict (Maverick, Hunters, and Humans) since the fourth game. A lot of the later games have Mavericks fighting because they feel Reploids don't get a fair shake, that the governments are too willing to declare them Mavericks, stemming from Repliforce being declared Mavericks for an incident they were not guilty of. At the same time, the Maverick Hunters are increasingly seen as KnightTemplar with a shoot first, ask questions later attitude. However, these same Mavericks, free-willed or not, refuse to negotiate and try to kill the heroes in a fit of paranoia (when they're not outright genocidal), fueling the same problems that they rebelled to stop. Furthermore, the Repliforce was not declared Maverick on a whim. They're an army answerable to the world governments, and their refusal to stand down in light of an atrocity they were implicated in looks extremely suspicious. Eventually, even the main characters begin to show the strain of dealing with so much moral ambiguity and admit that the villains, while usually wrong in both methods and goals, have a point. [[spoiler:Anyone who has seen [[GovernmentConspiracy [[TheEmpire the plot]] of the ''MegaManZero'' series knows [[FridgeBrilliance exactly where this culminates.]]]]

Added: 1813

Changed: 221

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None


**** Or in [[http://http://www.youtube.com/watch?v=Lf-JE2FKD-k this re-dub of the scene]] by Lucas Gilbertson (Zero's latest and arguably best English voice actor before [[{{Ptitle2dt8gjfc}} Marvel vs. Capcom 3]]) and Ashley Schroeder.

to:

**** Or in [[http://http://www.youtube.com/watch?v=Lf-JE2FKD-k this re-dub of the scene]] by Lucas Gilbertson (Zero's latest and arguably best English voice actor before [[{{Ptitle2dt8gjfc}} ''[[{{Ptitle2dt8gjfc}} Marvel vs. Capcom 3]]) 3]]'') and Ashley Schroeder.



* NightmareFuel: Lumine. Expressionless, doll-like face, shapeshifting powers and ready and willing to go utterly AxCrazy.

to:

* NightmareFuel: Lumine. Expressionless, doll-like face, CreepyMonotone, shapeshifting powers and ready and willing to go utterly AxCrazy.



* SeasonalRot: It's almost universally believed that this series starts to rot after ''X5'', especially considering Inafune had moved on to ''[[MegaManZero Zero]]'' series at that time.
* StrawmanHasAPoint: The series has done this for all sides of the conflict (Maverick, Hunters, and Humans) since the fourth game. A lot of the later games have Mavericks fighting because they feel Reploids don't get a fair shake, that the governments are too willing to declare them Mavericks, stemming from Repliforce being declared Mavericks for an incident they were not guilty of. At the same time, the Maverick Hunters are increasingly seen as KnightTemplar with a shoot first, ask questions later attitude. However, these same Mavericks, free-willed or not, refuse to negotiate and try to kill the heroes in a fit of paranoia (when they're not outright genocidal), fueling the same problems that they rebelled to stop. Furthermore, the Repliforce was not declared Maverick on a whim. They're an army answerable to the world governments, and their refusal to stand down in light of an atrocity they were implicated in looks extremely suspicious. Eventually, even the main characters begin to show the strain of dealing with so much moral ambiguity and admit that the villains, while usually wrong in both methods and goals, have a point.
** Especially in ''Mega Man X8'', where many of the Mavericks, depending on who you reach them with, will try to discuss their point of view and point out some pretty obvious facts about the state of the world. Bamboo Pandamonium reminds X that the very first rockets created were for war, and that humanity has been seemingly trying to destroy itself for centuries. Burn Rooster angrily tells the Hunters to listen to the voices of all the Reploids that were [[NeverSayDie retired]] and sent to the volcano waste-disposal center, asking how many of them were destroyed for reasons other than being truly Maverick (infected by the Maverick Virus). Even Sigma points out that the world is worn out and crumbling, and when you look back through the games and see that ''everything'' is mechanical, even the animals and plants, you think that maybe Earth and humanity really are running out of steam.

to:

* SeasonalRot: It's almost universally believed that this series starts to rot after ''X5'', especially considering Inafune had moved on to the ''[[MegaManZero Zero]]'' series at that time.
* StrawmanHasAPoint: The series has done this for all sides of the conflict (Maverick, Hunters, and Humans) since the fourth game. A lot of the later games have Mavericks fighting because they feel Reploids don't get a fair shake, that the governments are too willing to declare them Mavericks, stemming from Repliforce being declared Mavericks for an incident they were not guilty of. At the same time, the Maverick Hunters are increasingly seen as KnightTemplar with a shoot first, ask questions later attitude. However, these same Mavericks, free-willed or not, refuse to negotiate and try to kill the heroes in a fit of paranoia (when they're not outright genocidal), fueling the same problems that they rebelled to stop. Furthermore, the Repliforce was not declared Maverick on a whim. They're an army answerable to the world governments, and their refusal to stand down in light of an atrocity they were implicated in looks extremely suspicious. Eventually, even the main characters begin to show the strain of dealing with so much moral ambiguity and admit that the villains, while usually wrong in both methods and goals, have a point.
point. [[spoiler:Anyone who has seen [[GovernmentConspiracy the plot]] of the ''MegaManZero'' series knows [[FridgeBrilliance exactly where this culminates.]]]]
** Especially in ''Mega Man X8'', where many of the Mavericks, depending on who you reach them with, will try to discuss their point of view and point out some pretty obvious facts about the state of the world. Bamboo Pandamonium reminds X that the very first rockets created were for war, and that humanity has been seemingly trying to destroy itself for centuries. Burn Rooster angrily tells the Hunters to listen to the voices of all the Reploids that were [[NeverSayDie retired]] and sent to the volcano waste-disposal center, asking how many of them were destroyed for reasons other than being truly Maverick (infected by the Maverick Virus). Even Sigma (as well as [[spoiler:[[BigBad Lumine]]]]) points out that the world is worn out and crumbling, and when you look back through the games and see that ''everything'' is mechanical, even the animals and plants, you think that maybe Earth and humanity really are running out of steam.steam.
** ''Mega Man X: Command Mission'', chronologically after ''X8'' but released before it, turns out to be increasingly full of this trope by the chapter. There's a hint in chapter 1 with the Rebellion's commander Epsilon talking about their "vision" and "goals" about five times in the cutscene encounter. But it really starts kicking up by the minute from chapter 4. You're supposed to go into a scientific laboratory surrounded by lush vegetation which seems, again, to have mechnical circuits running through it (Sky Room info later ''confirms'' that this is indeed mecha-nature rather than the real deal), in order to save a genius professor and his creation, the Force Metal Generator. Turns out, said professor is a reploid platypus, the Generator is the core component of his assistant child reploid nurse, and the Rebellion Army member sent to capture him is a crazy comical version of [[MegaMan Number Man]] who used to be his partner and keeps saying the Rebellion leader Epsilon is trying to advance Reploid technology. Shadow, the former Maverick Hunter who defected for power, is met in chapter 6 and calls them "government lackeys", asking how dare they refer to Epsilon as a Maverick. The next (final) four chapters reveal that the Cadre's plan hasn't been to rule, but to evolve Reploids (albeit [[{{Understatement}} somewhat forcibly]] and with potential for [[AnarchyIsChaos unrestrained chaos]]); that most of them [[WellIntentionedExtremist believe that what they're doing is for a good cause]]); and that the [[BigBad true evil mastermind]] is the Hunters' own boss, who [[XanatosGambit manipulated events]] by branding the Rebellion Maverick and masquerading as a bounty hunter under a SdrawkcabName in order to fish them out, let X dispose of them, and leave their work ripe for his picking.
Is there an issue? Send a MessageReason:
None


**** Or in [[http://http://www.youtube.com/watch?v=Lf-JE2FKD-k this re-dub of the scene]] by Lucas Gilbertson (Zero's latest and arguably best English voice actor before [[Ptitle2dt8gjfc Marvel vs. Capcom 3]]) and Ashley Schroeder.

to:

**** Or in [[http://http://www.youtube.com/watch?v=Lf-JE2FKD-k this re-dub of the scene]] by Lucas Gilbertson (Zero's latest and arguably best English voice actor before [[Ptitle2dt8gjfc [[{{Ptitle2dt8gjfc}} Marvel vs. Capcom 3]]) and Ashley Schroeder.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

**** Or in [[http://http://www.youtube.com/watch?v=Lf-JE2FKD-k this re-dub of the scene]] by Lucas Gilbertson (Zero's latest and arguably best English voice actor before [[Ptitle2dt8gjfc Marvel vs. Capcom 3]]) and Ashley Schroeder.

Added: 5629

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* CharacterDerailment: When new writers took over in ''X7'', X was changed from a conflicted but well-meaning soldier into a {{wangst}}y pacifist who didn't want to fight ''anything''.
** Luckily, ''X8'' retains X's traditional TechnicalPacifist attitude, although he still has his "moments". YourMileageMayVary, but these ''X8'' moments were actually pulled off pretty well.



* {{Discontinuity}}: It has been a long debate whether the series after ''X5'' (where [[spoiler:Zero ''really'' died]]) was canon. However, an [[AllThereInTheManual official artbook]] released for the ''MegaManZero series'' subtly hints at their canonicity.
** Doesn't stop [[BrokenBase some fans]] from disputing the issue, though. (Despite the fact that Inafune still works with what he's given regardless of what happened after X6).
* DracoInLeatherPants: Fangirls like to think that Vile is secretly sexy under his helmet and try to [[SlashFic slash]] him with X (despite trying to kill him multiple times), and that Dynamo is a lovable goof who joins the Hunters and is paired with Alia (despite nearly destroying the world with a ColonyDrop). Lumine is also starting to get this treatment.
* GoodBadBugs: Dashing at an enemy while firing a normal shot dealt double damage in ''X'' and ''X2''; "fixed" in the third game. In the PC port of ''X8'', Zero (and Layer) can ''fly!''
* HilariousInHindsight: At one point in ''Day Of Sigma'', X wonders what could have caused the Maverick uprisings. Funny when you realize ''who'' he's talking to (and it's ''not'' Sigma).
* JumpingTheShark: Try asking if or where the series jumped the shark. Answers typically are X5, X6, or X7.
** Likely has something to do when Inafune stopped being directly involved in the X series.
* {{Narm}}: Like many early Playstation games, ''X4'' had the room for voice acting but wasn't prepared for localization. Hence X sounds like an 8-year old and Zero had to rush all of his lines. Capcom wisely dropped voice acting for X5 and X6.
** ''WHATAMIFIGHTINGFOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOORRRRRRRRRRRRR!!!!!!''
*** This Narm is non-existant in the original Japanese dubbing. The scream is truly gut-wrenching (as in, TearJerker).
** ''X7'' introduces Axl and gives him...a whiny 12 year old voice. GG Capcom.
** ''X8's'' voices are decent enough, but the [[ClicheStorm script is another story]].
** While the stated objective and premise of the entire series is to be more serious than the original, Mavericks tend to be much sillier than even the most ridiculous Robot Master. Sheep Man has nothing on Crystal Snail, Wire Sponge, or Tornado Tonion.
* NightmareFuel: Lumine. Expressionless, doll-like face, shapeshifting powers and ready and willing to go utterly AxCrazy.
* NoYay: [[DracoInLeatherPants Vile]]/X. Dear god, why?
** Anything involving Sigma.
** Lumine/Axl.
** Anyone with Red or Dynamo.
* RelationshipWritingFumble: X and Zero are just friends in canon, but their interactions with each other often tend to be... [[IfYouKnowWhatIMean suggestive.]] No wonder fans use them as the biggest source of HoYay in the series.
* SeasonalRot: It's almost universally believed that this series starts to rot after ''X5'', especially considering Inafune had moved on to ''[[MegaManZero Zero]]'' series at that time.



** Especially in ''Mega Man X8'', where many of the Mavericks, depending on who you reach them with, will try to discuss their point of view and point out some pretty obvious facts about the state of the world. Bamboo Pandamonium reminds X that the very first rockets created were for war, and that humanity has been seemingly trying to destroy itself for centuries. Burn Rooster angrily tells the Hunters to listen to the voices of all the Reploids that were [[NeverSayDie retired]] and sent to the volcano waste-disposal center, asking how many of them were destroyed for reasons other than being truly Maverick (infected by the Maverick Virus). Even Sigma points out that the world is worn out and crumbling, and when you look back through the games and see that ''everything'' is mechanical, even the animals and plants, you think that maybe Earth and humanity really are running out of steam.

to:

** Especially in ''Mega Man X8'', where many of the Mavericks, depending on who you reach them with, will try to discuss their point of view and point out some pretty obvious facts about the state of the world. Bamboo Pandamonium reminds X that the very first rockets created were for war, and that humanity has been seemingly trying to destroy itself for centuries. Burn Rooster angrily tells the Hunters to listen to the voices of all the Reploids that were [[NeverSayDie retired]] and sent to the volcano waste-disposal center, asking how many of them were destroyed for reasons other than being truly Maverick (infected by the Maverick Virus). Even Sigma points out that the world is worn out and crumbling, and when you look back through the games and see that ''everything'' is mechanical, even the animals and plants, you think that maybe Earth and humanity really are running out of steam.steam.
* TearJerker: All {{narm}} aside, if you don't feel any sympathy for Zero [[spoiler:after Iris' death]], then you have no soul. Especially when [[spoiler:Iris' last words is a wish to live together with Zero in a world where [[strike:Reploids live in peace]] only Reploids exist]].
** The [[http://www.youtube.com/watch?v=Wb9loVyOs8g Japanese version]] brings the drama much better. It’s really heartbreaking.
** [[http://www.youtube.com/watch?v=Lf-JE2FKD-k Just look at what happened when Zero's X8 and Command Mission VA redid the scene with a new VA for Iris]].
** [[http://www.youtube.com/watch?v=WFZYIlVc2yM There is also this one that a couple did for fun, it's almost as good as the previous link, if not better.]]
* TheyChangedItNowItSucks: Later versions of ''X3'', such as in the X collection, had the synthesized SNES music replaced with sampled music. Not everyone was happy about that...
* TheyWastedAPerfectlyGoodPlot: There's a short prophecy that was introduced at the end of ''X3'', stating that "To save mankind, MegaManX must destroy [[spoiler: Zero]]". Two games later, the prophecy was fullfilled, but in a [[ProphecyTwist twisted]] way. The battle doesn't involve the fate of mankind directly (at least in the true/canon ending; the alternate path, however, shows another [[SuperPoweredEvilSide side]]), but instead it's simply about a question of trust between two friends.
** The games vaguely allude to reploids falsely being called Maverick and destroyed for unfair reasons, thus indicating the Hunters themselves could be corrupt, but was never really explored. There's also the fact that the Hunters fight to protect humans, and yet humans are ''never'' seen or heard from in the games (except Dr. Cain). It's not until the fourth ''MegaManZero'' game do we ever see the human perspective on the Maverick wars.
** The whole thing about [[spoiler: Dr. Wily]] being alive somehow that they started in ''X5''. There, it was blatant, with his giant logo in the background, a NostalgiaLevel and bosses, and he actually talks to Zero when he awakens his [[spoiler: SuperPoweredEvilSide]]. It was all but dropped later, with only a few subtle hints in X6, regarding Isoc, and from then on absolutely nothing. Rumor has it that ExecutiveMeddling made them drop it because it was supposed to be resolved in the [[MegaManZero Zero series]]. It never was.
Is there an issue? Send a MessageReason:
Not YMMV.


* {{Woobie}}: Again, two of the three main characters (hint: the ones that aren't Axl).
** Also, some of the mavericks that were infected or deemed maverick, most notably those of the wrongly accused Repliforce in X4, though YMMV on the [[HonorBeforeReason Repli]][[WeCouldHaveAvoidedAllThis force]].
Is there an issue? Send a MessageReason:
None


** Also, some of the mavericks that were infected or deemed maverick, most notably those of the wrongly accused Repliforce in X4, though YMMV on the [[HonorBeforeReason Repli]][[WeCouldHaveAvoidedAllThis force]].

to:

** Also, some of the mavericks that were infected or deemed maverick, most notably those of the wrongly accused Repliforce in X4, though YMMV on the [[HonorBeforeReason Repli]][[WeCouldHaveAvoidedAllThis force]].force]].
* StrawmanHasAPoint: The series has done this for all sides of the conflict (Maverick, Hunters, and Humans) since the fourth game. A lot of the later games have Mavericks fighting because they feel Reploids don't get a fair shake, that the governments are too willing to declare them Mavericks, stemming from Repliforce being declared Mavericks for an incident they were not guilty of. At the same time, the Maverick Hunters are increasingly seen as KnightTemplar with a shoot first, ask questions later attitude. However, these same Mavericks, free-willed or not, refuse to negotiate and try to kill the heroes in a fit of paranoia (when they're not outright genocidal), fueling the same problems that they rebelled to stop. Furthermore, the Repliforce was not declared Maverick on a whim. They're an army answerable to the world governments, and their refusal to stand down in light of an atrocity they were implicated in looks extremely suspicious. Eventually, even the main characters begin to show the strain of dealing with so much moral ambiguity and admit that the villains, while usually wrong in both methods and goals, have a point.
** Especially in ''Mega Man X8'', where many of the Mavericks, depending on who you reach them with, will try to discuss their point of view and point out some pretty obvious facts about the state of the world. Bamboo Pandamonium reminds X that the very first rockets created were for war, and that humanity has been seemingly trying to destroy itself for centuries. Burn Rooster angrily tells the Hunters to listen to the voices of all the Reploids that were [[NeverSayDie retired]] and sent to the volcano waste-disposal center, asking how many of them were destroyed for reasons other than being truly Maverick (infected by the Maverick Virus). Even Sigma points out that the world is worn out and crumbling, and when you look back through the games and see that ''everything'' is mechanical, even the animals and plants, you think that maybe Earth and humanity really are running out of steam.
Is there an issue? Send a MessageReason:
None


* SugarWiki/CrowningMusicOfAwesome: Zero's ''many'' {{leitmotif}}s are usually among the most memorable tracks in a given game of the series. Especially true of the tracks from the first game. Many, many tracks, as listed [[CrowningMusic/MegaMan here.]]

to:

* SugarWiki/CrowningMusicOfAwesome: Zero's ''many'' {{leitmotif}}s are usually among the most memorable tracks in a given game of the series. Especially true of the tracks from the first game. Many, many tracks, as listed [[CrowningMusic/MegaMan here.]]]]
* {{Woobie}}: Again, two of the three main characters (hint: the ones that aren't Axl).
** Also, some of the mavericks that were infected or deemed maverick, most notably those of the wrongly accused Repliforce in X4, though YMMV on the [[HonorBeforeReason Repli]][[WeCouldHaveAvoidedAllThis force]].
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* SugarWiki/CrowningMusicOfAwesome: Zero's ''many'' {{leitmotif}}s are usually among the most memorable tracks in a given game of the series. Especially true of the tracks from the first game. Many, many tracks, as listed [[CrowningMusic/MegaMan here.]]
* {{Woobie}}: Again, two of the three main characters (hint: the ones that aren't Axl).
** Also, some of the mavericks that were infected or deemed maverick, most notably those of the wrongly accused Repliforce in X4, though YMMV on the [[HonorBeforeReason Repli]][[WeCouldHaveAvoidedAllThis force]].

to:

* SugarWiki/CrowningMusicOfAwesome: Zero's ''many'' {{leitmotif}}s are usually among the most memorable tracks in a given game of the series. Especially true of the tracks from the first game. Many, many tracks, as listed [[CrowningMusic/MegaMan here.]]
* {{Woobie}}: Again, two of the three main characters (hint: the ones that aren't Axl).
** Also, some of the mavericks that were infected or deemed maverick, most notably those of the wrongly accused Repliforce in X4, though YMMV on the [[HonorBeforeReason Repli]][[WeCouldHaveAvoidedAllThis force]].
]]

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* SugarWiki/CrowningMusicOfAwesome: Zero's ''many'' {{leitmotif}}s are usually among the most memorable tracks in a given game of the series. Especially true of the tracks from the first game. Many, many tracks, as listed [[CrowningMusic/MegaMan here.]]

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* AlternateCharacterInterpretation: Most people see X as either a strong hunter who truly wants peace, or a spineless wimp who relies on Zero to save his ass at the slightest hint of danger.
** Zero is seen off duty as either a warrior who does nothing but train, or a goof and a prankster who loves partying.
** Axl either has no grasp of how serious things are or is a promising rookie desperate to prove himself.
** The fact that there's a certain amount of DependingOnTheWriter to characterization in this series doesn't help. Compare X in ''X7'' and ''Command Mission'', for instance.
** Repliforce: Villains? [[TheWoobie Innocents declared villains by a government too quick to judge them?]] Or [[HonorBeforeReason dangerous morons with incredible firepower that needed to be stopped?]]
* SugarWiki/CrowningMusicOfAwesome: Zero's ''many'' {{leitmotif}}s are usually among the most memorable tracks in a given game of the series. Especially true of the tracks from the first game. Many, many tracks, as listed [[CrowningMusic/MegaMan here.]]]]
* {{Woobie}}: Again, two of the three main characters (hint: the ones that aren't Axl).
** Also, some of the mavericks that were infected or deemed maverick, most notably those of the wrongly accused Repliforce in X4, though YMMV on the [[HonorBeforeReason Repli]][[WeCouldHaveAvoidedAllThis force]].
Is there an issue? Send a MessageReason:
None


* SugarWiki/CrowningMusicOfAwesome: Zero's ''many'' {{leitmotif}}s are usually among the most memorable tracks in a given game of the series. Especially true of the tracks from the first game.

to:

* SugarWiki/CrowningMusicOfAwesome: Zero's ''many'' {{leitmotif}}s are usually among the most memorable tracks in a given game of the series. Especially true of the tracks from the first game. Many, many tracks, as listed [[CrowningMusic/MegaMan here.]]

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