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** As far as the DLC characters are concerned, not many people seem to really care about [[VideoGame/SuperMario3DLand Tanooki Mario]] or [[VideoGame/SuperMario3DWorld Cat Peach]]. Mostly for being more versions of Mario and Peach.

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** As far as the DLC characters are concerned, not many people seem to really care about [[VideoGame/SuperMario3DLand Tanooki Mario]] or [[VideoGame/SuperMario3DWorld Cat Peach]]. Mostly for being more versions of Mario and Peach. If anything, their inclusion further points towards a suspicion that the developers are starting to get lazy and cheap enough to fill the roster with worthless, unoriginal, and undeserving characters.
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Added a new item to Breather Level and another item to Broken Base.

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** ''Super Mario Kart''[='=]s Rainbow Road in ''Mario Kart 8'' has the track widened and there are no guardrails with Star Thwomps as the only course hazard. SNES Rainbow Road is the second course of the Triforce Cup, but it's another Rainbow Road that's on the easy side since the only challenge comes from the opposing racers.


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** SNES Rainbow Road. Some people are glad this classic is back for another go in ''8'' since its last appearance in ''7'', but others preferred a different, newer Rainbow Road from ''Super Circuit'' through ''7'' due to SNES Rainbow Road being [[BreatherLevel the third Rainbow Road that's on the easy side]] in ''8''.
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** [[VideoGame/FZero Mute City]], the only fully anti-gravity course that uses it to it's fullest, on top of having a ton of boost panels to keep you going at top speed for pretty much the entirety of it.
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** There was a rather big (debunked) rumor back in the day about a Zelda game called 'A Link to the Future' that took place in modern times where Link would ride a motorcycle. Fast forward to the pack one DLC, where not only can Link do just that, his signature kart based on the Zelda series is a bike!

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Maybe I\'m wrong...


** After the first DLC pack was release, online matches are practically flooded with Link players. They rival the number of Rosalina players.

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** After the first DLC pack was release, released, online matches are practically flooded with Link players. They rival the number of Rosalina players.players (they happen to have similar stats as well).
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** After the first DLC pack was release, online matches are practically flooded with Link players. They rival the number of Rosalina players.
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** 'Link Kart 8' became pretty popular as a snarky way to regard the sheer number of people picking Link online after the pack one DLC got released.
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** That said, this means cruiser weights (Rosalina, Donkey Kong, Waluigi, Roy, and both Metals) tend to pop up online a lot, due to having the best speed to acceleration trade off. Most notably, Rosalina, who was originally an EnsembleDarkhorse, is slowly turning into a TierInducedScrappy for a lot of people due to how many people play her online.

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** That said, this means cruiser weights (Rosalina, Donkey Kong, Waluigi, Roy, Link, and both Metals) tend to pop up online a lot, due to having the best speed to acceleration trade off. Most notably, Rosalina, who was originally an EnsembleDarkhorse, is slowly turning into a TierInducedScrappy for a lot of people due to how many people play her online.
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* WinBackTheCrowd: Satoru Iwata believed that ''Mario Kart 8'' would be the game that helps the struggling Wii U boost in sales. [[http://www.polygon.com/2014/6/11/5801862/mario-kart-8-wii-u-sales So far it seems like it's working]].

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* WinBackTheCrowd: Satoru Iwata believed that ''Mario Kart 8'' would be the game that helps the struggling Wii U boost in sales. [[http://www.polygon.com/2014/6/11/5801862/mario-kart-8-wii-u-sales So far it seems like it's working]].working]].
* WTHCastingAgency: Lampshaded in the [=DLC=] advertising: "Link can drive?"
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** The fact that the Rainbow Road remake from ''Mario Kart 64'' is got the same treatment as the one from the 3DS did where the track is divided into three sections instead of three laps. Sure the track is long, but the game could've done something like shorten it to two laps like they did with Wario's Colosseum from ''Double Dash!!''. Some people, however, don't mind and are happy to see it back.

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** The fact that the Rainbow Road remake from ''Mario Kart 64'' is got the same treatment as the one from the 3DS did where the track is divided into three sections instead of three laps. Sure the track is long, but the game could've done something like shorten it to two laps like they did with Wario's Colosseum from ''Double Dash!!''. Some people, however, don't mind and are happy to see it back.



** That said, this means cruiser weights tend to pop up online a lot, due to having the best speed to acceleration trade off. Most notably, Rosalina, who was originally an EnsembleDarkhorse, is slowly turning into a TierInducedScrappy for a lot of people due to how many people play her online.

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** That said, this means cruiser weights (Rosalina, Donkey Kong, Waluigi, Roy, and both Metals) tend to pop up online a lot, due to having the best speed to acceleration trade off. Most notably, Rosalina, who was originally an EnsembleDarkhorse, is slowly turning into a TierInducedScrappy for a lot of people due to how many people play her online.
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** That said, this means cruiser weights tend to pop up online a lot, due to having the best speed to acceleration trade off. Most notably, Rosalina, who was originally an EnsembleDarkhorse, is slowly turning into a TierInducedScrappy for a lot of people due to how many people play her online.
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** For Retro tracks, Grumble Volcano is back and trickier than ever. Narrow paths over lava after the first lap, and lots of the sharp turns coupled with large elevation changes.
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** This isn't the first time Mario and friends [[http://www.mariowiki.com/Excitebike:_Bun_Bun_Mario_Battle_Stadium rode bikes on an Excitebike track]], either.
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** In ''VideoGame/AnimalCrossing: New Leaf'', one of the fortune cookies that rewarded Nintendo furniture -- #32, to be exact -- told Villager; "You should consider a career as a professional kart racer". Looks like he took its advice.
** This isn't [[VideoGame/RetroCityRampage the first game]] with [[http://www.igcd.net/game.php?id=1000009701&PHPSESSID=&width=320 a motorcycle in Yoshi's likeness]].

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You don\'t need to indent for a single example of an audience reaction. Now if more Good Bad Bugs are found, then you can indent examples.


* GoodBadBugs:
** The Spiny Shell occasionally noclips through walls if it's close enough to its target.

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* GoodBadBugs:
**
GoodBadBugs: The Spiny Shell occasionally noclips through walls if it's close enough to its target.
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* GoodBadBugs:
** The Spiny Shell occasionally noclips through walls if it's close enough to its target.
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** With the announcement that the Koopalings got into Smash Brothers as Bowser Junior's alternative costumes while Bowser Junior still didn't get into the DLCs has left many Bowser Junior fans livid at the Koopalings.
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** One of the most controversial features about ''Mario Kart 8'' is the character roster in general. While {{Ensemble Darkhorse}}s like Toadette and Waluigi have returned to the race, the 9 new racers have left a mostly sour taste in much of the fanbase. The 7 Koopalings are {{Ensemble Darkhorse}}s themselves, but the fact that they take a '''ludicrous''' amount of slots in the 30-character roster as well as playing somewhat similarly to each other has left the base a bit broken in that regard. The more controversial racers include Baby Rosalina and Pink Gold Peach, largely for the fact that they both contribute as {{Palette Swap}}s, making the roster have five babies that play too similarly to one another and two metallic {{Palette Swap}}s of Mario and Peach. Counting those with the seven Koopalings, they all take up almost ''half'' of the entire roster.

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** One of the most controversial features about ''Mario Kart 8'' is the character roster in general. While {{Ensemble Darkhorse}}s like Toadette and Waluigi have returned to the race, the 9 new racers have left a mostly sour taste in much of the fanbase. The 7 Koopalings are {{Ensemble Darkhorse}}s themselves, but the fact that they take a '''ludicrous''' amount of slots in the 30-character roster as well as playing somewhat similarly to each other has left the base a bit broken in that regard. Worse, Bowser Junior, a character whose fan base [[FandomRivalry is often at odds with the Koopalings']], was not included, along with other long time fan favorite Diddy Kong. The more controversial racers include Baby Rosalina and Pink Gold Peach, largely for the fact that they both contribute as {{Palette Swap}}s, making the roster have five babies that play too similarly to one another and two metallic {{Palette Swap}}s of Mario and Peach. Counting those with the seven Koopalings, they all take up almost ''half'' of the entire roster.
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** When ''VideoGame/TheLegendOfZeldaSkywardSword'' was in development, there was a fake leak which claimed the game would feature a cyberpunk motif and Link driving a motorcycle. Although ''Skyward Sword'' ultimately had neither of those things, the latter seems oddly prophetic now that Link actually ''can'' ride a motorcycle as a [[GuestFighter guest racer]].

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** The announcement of [[http://www.gonintendo.com/?mode=viewstory&id=229298 free Mercedes-Benz DLC]] for ''Mario Kart 8'' this summer ([[http://www.gonintendo.com/?mode=viewstory&id=231424 European and American confirmation here]]). This has shattered the base in numerous ways that include but are not limited to: Nintendo [[ProductPlacement selling out]] when this is not their first time [[http://www.gonintendo.com/boards/viewtopic.php?t=139840#p976404 doing this]] (also some of the previous product placement [[NoExportForYou never left Japan]]), some are worried why Nintendo are doing this product placement first instead of giving Battle Mode much needed arena [=DLC=] or returning the cut characters first (also some people were worried that this product placement [=DLC=] would be all we'd get for ''Mario Kart 8''), some people find real-world elements doesn't mesh well with the Mario universe, and some people view that there's nothing wrong with this product placement and that this is another case of people hating on Nintendo for no reason especially since this [=DLC is optional=].

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** The announcement of [[http://www.gonintendo.com/?mode=viewstory&id=229298 free Mercedes-Benz DLC]] for ''Mario Kart 8'' this summer which launched on August 27th, 2014 ([[http://www.gonintendo.com/?mode=viewstory&id=231424 European and American confirmation here]]). This has shattered the base in numerous ways that include but are not limited to: Nintendo [[ProductPlacement selling out]] when this is not their first time [[http://www.gonintendo.com/boards/viewtopic.php?t=139840#p976404 doing this]] (also some of the previous product placement [[NoExportForYou never left Japan]]), some are worried why Nintendo are doing this product placement first instead of giving Battle Mode much needed arena [=DLC=] or returning the cut characters first (also some people were worried that this product placement [=DLC=] would be all we'd get for ''Mario Kart 8''), some people find real-world elements doesn't mesh well with the Mario universe, and some people view that there's nothing wrong with this product placement and that this is another case of people hating on Nintendo for no reason especially since this [=DLC is optional=].



** That's not even talking about ''F-Zero'', which people had started to write off as officially dead when Nintendo started treating ''Mario Kart'' like their fresh new anti-gravity franchise.



* ScrappyMechanic: ''Mario Kart 8'' brought the Coin item back, meaning it's all too possible for someone in first place to get a useless Coin item while the guy right behind them has a Red Shell. The Coin can still appear even if the player already has 10 coins, so getting the Coin item with full coins is the equivalent of getting nothing. It doesn't help that players can only hold one item now. This is especially noticeable since ''Mario Kart 7'' got rid of the Fake Item Box to prevent situations like that from happening.

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* ScrappyMechanic: ScrappyMechanic:
**
''Mario Kart 8'' brought the Coin item back, meaning it's all too possible for someone in first place to get a useless Coin item while the guy right behind them has a Red Shell. The Coin can still appear even if the player already has 10 coins, so getting the Coin item with full coins is the equivalent of getting nothing. It doesn't help that players can only hold one item now. This is especially noticeable since ''Mario Kart 7'' got rid of the Fake Item Box to prevent situations like that from happening.



* VisualEffectsOfAwesome: ''Mario Kart 8'' is shaping up to have the most gorgeous visuals of the franchise thanks to the WiiU's improved graphics.
** Even racetracks from past games are almost unrecognizable from their original appearances. It's especially notable with ones from as recently as ''Wii'' and ''7''. It's hard to believe how much different Moo Moo Meadows looks after only one generation.

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* VisualEffectsOfAwesome: ''Mario Kart 8'' is shaping up to have the most gorgeous visuals of the franchise thanks to the WiiU's improved graphics.
**
graphics. Even racetracks from past games are almost unrecognizable from their original appearances. It's especially notable with ones from as recently as ''Wii'' and ''7''. It's hard to believe how much different Moo Moo Meadows looks after only one generation.

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** The Super Horn blares an amped-up version of your kart's normal horn, which sounds especially satisfying when you blast a [[ThatOneAttack Blue Shell]] to bits with it.



** That's not even talking about ''F-Zero'', which people had started to write off as officially dead when Nintendo started treating ''Mario Kart'' like their fresh new anti-gravity franchise.



* ScrappyMechanic: ''Mario Kart 8'' brought the coin item back, meaning it's all too possible for someone in first place to get a useless coin item while the guy right behind them has a red shell. The coin can still appear even if the player already has 10 coins, so getting the coin item with full coins is the equivalent of getting nothing. It doesn't help that players can only hold one item now. This is especially noticeable since ''Mario Kart 7'' got rid of the Fake Item Box to prevent situations like that from happening.
* ThatOneLevel:

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* ScrappyMechanic: ''Mario Kart 8'' brought the coin Coin item back, meaning it's all too possible for someone in first place to get a useless coin Coin item while the guy right behind them has a red shell. Red Shell. The coin Coin can still appear even if the player already has 10 coins, so getting the coin Coin item with full coins is the equivalent of getting nothing. It doesn't help that players can only hold one item now. This is especially noticeable since ''Mario Kart 7'' got rid of the Fake Item Box to prevent situations like that from happening.
** The item distribution in general has been skewed in some manner that it's not uncommon for somebody in 8th or 9th place to get said Coins at the same time the 2nd place racer gets ''Lightning''. A lot of races turn into games of chance when some players are constantly denied any useful items while others get at least a Red Shell from every box they hit.
* ThatOneLevel: ThatOneLevel:



* TierInducedScrappy: Bowser, Morton, and Heavyweight Miis. The flawed weight system in the game has turned them into unstoppable {{Lightning Bruiser}}s, and nearly all Time Attack records will have used one of the three.

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* TierInducedScrappy: Bowser, Wario, Morton, and Heavyweight Miis. The flawed weight system in the game has turned them into unstoppable {{Lightning Bruiser}}s, and nearly all Time Attack records will have used one of the three.



* VisualEffectsOfAwesome: ''Mario Kart 8'' is shaping up to have the most gorgeous visuals of the franchise thanks to the WiiU's improved graphics. Even racetracks from past games are almost unrecognizable from their original appearances.

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* VisualEffectsOfAwesome: ''Mario Kart 8'' is shaping up to have the most gorgeous visuals of the franchise thanks to the WiiU's improved graphics. graphics.
**
Even racetracks from past games are almost unrecognizable from their original appearances.appearances. It's especially notable with ones from as recently as ''Wii'' and ''7''. It's hard to believe how much different Moo Moo Meadows looks after only one generation.
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Try to avoid using three bullets for items on a page, otherwise you veer into Natter territory. Even if an item relates to the previous item in some fashion, you can make the new item stand on its own instead of a three-star sub-bullet of the previous item.


*** If it's not the crossover characters causing the outrage, then for many it will be the inclusion of [[PaletteSwap Tanooki Mario and Cat Peach]] from the ''Super Mario 3D'' series, adding in yet more versions of Mario and Peach treated as separate characters instead of alternative costumes/colors picked through a separate menu ala the Yoshi and Shy Guy re-colors.

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*** ** If it's not the crossover characters causing the outrage, then for many it will be the inclusion of [[PaletteSwap Tanooki Mario and Cat Peach]] from the ''Super Mario 3D'' series, adding in yet more versions of Mario and Peach treated as separate characters instead of alternative costumes/colors picked through a separate menu ala the Yoshi and Shy Guy re-colors.
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*** If it's not the crossover characters causing the outrage, then for many it will be the inclusion of [[PaletteSwap Tanooki Mario and Cat Peach]] from the ''Super Mario 3D'' series, adding in yet more versions of Mario and Peach treated as separate characters instead of alternative costumes/colors picked through a separate menu ala the Yoshi and Shy Guy re-colors.
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Fetish Fuel doesn\'t allow any examples anymore.


* FetishFuel: With the smoother, higher polygon character models, the addition of dynamic lighting effects and the addition of [[VideogamePerversityPotential slow motion and dynamic angles of the Highlight Mode]], it's all too easy to be [[DistractedByTheSexy thrown off]] by the [[UnusualEuphemism "Enhancements"]] given to the [[BikerBabe princesses.]] This even hits characters like [[BigBeautifulMan Donkey Kong and the Mario brothers themselves.]] On the other hand, the same enhancements can also be found in characters like [[FanDisservice Wario, Waluigi]] [[YourMileageMayVary and Bowser and his kin, depending on how you view them.]]
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* FetishFuel/Fanservice: With the smoother, higher polygon character models and the addition of dynamic lighting effects and the addition of [[VideogamePerversityPotential slow motion and dynamic angles of the Highlight Mode]], it's all too easy to be [[DistractedByTheSexy thrown off]] by the [[UnusualEuphemism "Enhancements"]] given to the [[BikerBabe princesses.]] This even hits characters like [[BigBeautifulMan Donkey Kong and the Mario brothers themselves.]] On the other hand, the same enhancements can also be found in characters like [[FanDisservice Wario and Waluigi.]] [[YourMileageMayVary and Bowser and his kin, depending on how you view them.]]

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* FetishFuel/Fanservice: FetishFuel: With the smoother, higher polygon character models and models, the addition of dynamic lighting effects and the addition of [[VideogamePerversityPotential slow motion and dynamic angles of the Highlight Mode]], it's all too easy to be [[DistractedByTheSexy thrown off]] by the [[UnusualEuphemism "Enhancements"]] given to the [[BikerBabe princesses.]] This even hits characters like [[BigBeautifulMan Donkey Kong and the Mario brothers themselves.]] On the other hand, the same enhancements can also be found in characters like [[FanDisservice Wario and Waluigi.]] Wario, Waluigi]] [[YourMileageMayVary and Bowser and his kin, depending on how you view them.]]
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* FetishFuel/Fanservice: With the smoother, higher polygon character models and the addition of dynamic lighting effects and the addition of [[VideogamePerversityPotential slow motion and dynamic angles of the Highlight Mode]], it's all too easy to be [[DistractedByTheSexy thrown off]] by the [[UnusualEuphemism "Enhancements"]] given to the [[BikerBabe princesses.]] This even hits characters like [[BigBeautifulMan Donkey Kong and the Mario brothers themselves.]] On the other hand, the same enhancements can also be found in characters like [[FanDisservice Wario and Waluigi.]] [[YourMileageMayVary and Bowser and his kin, depending on how you view them.]]
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* TierInducedScrappy: Bowser, Morton, and Heavyweight Miis. The flawed weight system in the game has turned them into unstoppable {{Lightning Bruiser}}s, and nearly all Time Attack records will have used one of the three.
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** [[Franchise/TheLegendOfZelda Link]], [[VideoGame/AnimalCrossing Villager, and Isabelle]], while being welcomed with open arms by many fans, have left the hardcore fanbase in tatters, partially due to being {{Crossover}} characters and even moreso for the sin of being [[{{Microtransactions}} paid]] DownloadableContent.
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** Characters scream things like "YEAH!" or "WOOHOOOOOO!" at the top of their lungs for almost everything they do, even for little things like mini-turbos and wheelies. Although certain characters get more attention for it than others, when it comes down to it, every character could be considered equally annoying due to the cartoony ear-piercing voices.

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** Characters scream things like "YEAH!" or "WOOHOOOOOO!" at the top of their lungs for almost everything they do, even for little things like mini-turbos and wheelies.gliding. Although certain characters get more attention for it than others, when it comes down to it, every character could be considered equally annoying due to the cartoony ear-piercing voices.
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Copied and pasted some stuff because A. it\'s applicable here too and B. because I\'m lazy.

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* MostAnnoyingSound:
** Characters scream things like "YEAH!" or "WOOHOOOOOO!" at the top of their lungs for almost everything they do, even for little things like mini-turbos and wheelies. Although certain characters get more attention for it than others, when it comes down to it, every character could be considered equally annoying due to the cartoony ear-piercing voices.
** When playing with a Mii, get ready for "YEP YO! YEP YO! YO! YEP YEP! YEP YO!"
** The "incoming shell" beeping alert. Especially when it's a blue shell and you can't do anything about it.
** The beeping sound when you've got shells spinning around your kart, especially if you've played the ''Franchise/{{Metroid}}'' series so you can mistake it for the CriticalAnnoyance alerts when Samus is low on energy.

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