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* WhatDoYouMeanItsForKids: The ''Pawapoke'' series was notorious for getting away with a For All Ages rating in Japan regardless of its subject matter. The nazi-knockoff slave camp in ''6'' with the soldiers performing drug eperimentation on people and executing anyone they felt was worthless was the darkest the series ever got, but since it looks cutesy and is mostly portrayed in text, who cares?

to:

* WhatDoYouMeanItsForKids: The ''Pawapoke'' series was notorious for getting away with a For All Ages rating in Japan regardless of its subject matter. The nazi-knockoff slave camp in ''6'' with the soldiers performing drug eperimentation experimentation on people and executing anyone they felt was worthless was the darkest the series ever got, but since it looks cutesy and is mostly portrayed in text, who cares?
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* AmericansHateTingle: ''Power Pros'' is one of the leading baseball simulator franchises in Japan, but most americans react to it with apathy or even disdain since only two games were ever released in the west to an average reception. The only ''Pawapuro'' to be [[https://web.archive.org/web/20041212213728/http://www.gamespot.com/n64/sports/powerfulprobaseball4/review.html reviewed by Gamespot]] at release, ''4'', was rated 6.8 with no mention of its story mode. In its home country, it was rated 33/40 (8.2) by Famitsu.

to:

* AmericansHateTingle: ''Power Pros'' is one of the leading baseball simulator franchises in Japan, but most americans react went all but completely unlocalized thanks to it licensing issues or visual novels not being any popular in America for many years. The few reviews the series got on release from American sources reek of cultural shock, with apathy or even disdain since only two games were ever released in complaints about its art style and little commentary of the west to an average reception. game's features. The only ''Pawapuro'' to be "inconsequential" ''Pawapuro 4'', for example, [[https://web.archive.org/web/20041212213728/http://www.gamespot.com/n64/sports/powerfulprobaseball4/review.html reviewed by Gamespot]] at release, ''4'', was got rated 6.8 by Gamespot in 1997]] with no mention of its story mode. In its home country, it was rated 33/40 (8.2) by Famitsu.
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* GermansLoveDavidHasselhoff: A grand total of ''two'' entries (''[[SequelFirst second]]'' and third out of four) of the ''MLB Power Pros'' spinoffs got brought over, and those ''do'' have a small following with a fan wiki and forums.

to:

* GermansLoveDavidHasselhoff: A grand total of ''two'' entries (''[[SequelFirst second]]'' and third out of four) third) of the ''MLB Power Pros'' spinoffs got brought over, and those ''do'' have a small following with a fan wiki and forums.
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* GermansLoveDavidHasselhoff: A grand total of ''two'' entries of the ''MLB Power Pros'' spinoffs got brought over, and those ''do'' have a small following with a fan wiki and forums.

to:

* GermansLoveDavidHasselhoff: A grand total of ''two'' entries (''[[SequelFirst second]]'' and third out of four) of the ''MLB Power Pros'' spinoffs got brought over, and those ''do'' have a small following with a fan wiki and forums.
Is there an issue? Send a MessageReason:
None


* AmericansHateTingle: ''Power Pro'' is one of the leading baseball simulator franchises in Japan, but most americans react to it with apathy or even disdain since only two games were ever released in the west to an average reception. The only ''Pawapuro'' to be [[https://web.archive.org/web/20041212213728/http://www.gamespot.com/n64/sports/powerfulprobaseball4/review.html reviewed by Gamespot]] at release, ''4'', was rated 6.8 with no mention of its story mode. In its home country, it was rated 33/40 (8.2) by Famitsu.

to:

* AmericansHateTingle: ''Power Pro'' Pros'' is one of the leading baseball simulator franchises in Japan, but most americans react to it with apathy or even disdain since only two games were ever released in the west to an average reception. The only ''Pawapuro'' to be [[https://web.archive.org/web/20041212213728/http://www.gamespot.com/n64/sports/powerfulprobaseball4/review.html reviewed by Gamespot]] at release, ''4'', was rated 6.8 with no mention of its story mode. In its home country, it was rated 33/40 (8.2) by Famitsu.
Is there an issue? Send a MessageReason:
None


* AmericansHateTingle: ''Power Pro'' is one of the leading baseball simulator franchises in Japan, but most americans react to it with apathy or even disdain since only two games were ever released in the west to an average reception.

to:

* AmericansHateTingle: ''Power Pro'' is one of the leading baseball simulator franchises in Japan, but most americans react to it with apathy or even disdain since only two games were ever released in the west to an average reception. The only ''Pawapuro'' to be [[https://web.archive.org/web/20041212213728/http://www.gamespot.com/n64/sports/powerfulprobaseball4/review.html reviewed by Gamespot]] at release, ''4'', was rated 6.8 with no mention of its story mode. In its home country, it was rated 33/40 (8.2) by Famitsu.

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* SugarWiki/MostWonderfulSound: Whenever a batter in ''Pawapoke Dash'' hits a potential home run, you hear the crunchiest bat hit sound outside of ''VideoGame/SuperSmashBros''. Actually confirming the home run in the roulette or at least clearing three bases also produces a nice jingle.

to:

* SugarWiki/MostWonderfulSound: SugarWiki/MostWonderfulSound:
** The "game clear" and "custom character recorded" fanfarres from the ''Pawapoke'' games.
**
Whenever a batter in ''Pawapoke Dash'' hits a potential home run, you hear the crunchiest bat hit sound outside of ''VideoGame/SuperSmashBros''. Actually confirming the home run in the roulette or at least clearing three bases also produces a nice jingle.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* WhatDoYouMeanItsForKids: The ''Pawapoke'' series was notorious for getting away with a For All Ages rating in Japan regardless of its subject matter. The nazi-knockoff slave camp in ''6'' with the soldiers performing drug eperimentation on people and executing anyone they felt was worthless was the darkest the series ever got, but since it looks cutesy and is mostly portrayed in text, who cares?
Is there an issue? Send a MessageReason:
None


* GermansLoveDavidHasselhoff: The series does have a small western following, which is why the few ''MLB Power Pros'' entries got made.

to:

* GermansLoveDavidHasselhoff: The series does have a small western following, which is why A grand total of ''two'' entries of the few ''MLB Power Pros'' entries spinoffs got made.brought over, and those ''do'' have a small following with a fan wiki and forums.
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* SugarWiki/AwesomeMusic:
** There's an exciting ThemeMusicPowerup when the protagonist [[https://www.youtube.com/watch?v=-0c2N_O1IYA drives a giant mech to fight]] against the heroes in ''Pawapoke 7''. Too bad it had to be on [[LongSongShortScene a ten-second cutscene!]] Check out [[https://www.youtube.com/watch?v=RKZSzre2Hok this remix]] as well.
** The [[https://www.youtube.com/watch?v=kHn08OFRX8Q main menu theme]] for ''Pawapoke 14'', "Pocket Forever!", kicks off a heartfelt farewell for the series.
** ''Pawa Poke Dash'' presents the ball game as a card game with roulettes. It comes with [[https://www.youtube.com/watch?v=3oHpFZq4UMA two intense battle themes]] that help bring life into the mostly static battle screen. Both themes got a single pair of remixes for the DS installments which were then reused until ''14''.
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None


** ''Pawa Poke Dash'' presents the ball game as a card game with roulettes. It comes with [[https://www.youtube.com/watch?v=3oHpFZq4UMA two intense battle themes]] you wouldn't expect to hear during the standard Success modes from previous entries. Both themes got a single pair of remixes for the DS installments which were then reused until ''14''.
* GermansLoveDavidHasselhoff: The reason why ''Power Pros'' got made.

to:

** ''Pawa Poke Dash'' presents the ball game as a card game with roulettes. It comes with [[https://www.youtube.com/watch?v=3oHpFZq4UMA two intense battle themes]] you wouldn't expect to hear during that help bring life into the standard Success modes from previous entries.mostly static battle screen. Both themes got a single pair of remixes for the DS installments which were then reused until ''14''.
* GermansLoveDavidHasselhoff: The reason series does have a small western following, which is why ''Power the few ''MLB Power Pros'' entries got made.



* ScrappyMechanic: The unlockables shop from ''Pawapoke 6'' on. They started locking away things that were granted by simple conditions in previous games and forcing you to waste a playthrough to earn enough points to unlock Outer Successes and minigames.

to:

* ScrappyMechanic: The unlockables shop from In ''Pawapoke 4'', you need to clear the game ''four times'' if you want to play the Inner Success mode. In ''5'' you don't need to. Clear the mind swap story once and it is yours. But then ''Pawapoke 6'' on. They started locking took a step back and added a in-game shop that locked away things that were granted by simple conditions in previous games and forcing you to waste a playthrough to both the Inner Success ''and'' the minigames. To earn enough points as soon as possible to unlock Outer those things, you must sacrifice a successful playthrough. This means you lose both a custom character and the right to see the epilogues for his story (and to unlock them in the gallery if they're new). This nonsense lasted until ''10'', which actually has both Successes available from the beginning and minigames.unlocks minigames when they're found in the main story. From then on, points are only used to unlock teams for Free Play and to change certain details of your custom characters.
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* ThatOneLevel: Several minigames in the ''Pawapoke'' series count. They can be either optional and allow you to retry them on the next week or appear at fixed points of the story and give you a single try. Minigames that involve shoot 'em ups or clearing a few dozen simple math questions under a tight time limit can be some of the most troublesome. Sometimes they're all on an above-average difficulty, but in certain installments each following minigame will be harder than the last. In ''Pawapoke 7'', for example, leaving the math questions and ''especially'' the [[ComputersAreFast competitive puzzle]] for last will make their associated sidequest pretty much unwinnable. To add injury to insult, you get a ton of penalties every time you fail a minigame. Sometimes it can ''[[GameOver even kill the protagonist]]''.
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* ScrappyMechanic: The unlockables shop from ''Pawapoke 6'' on. They started locking away things that were granted by simple conditions in previous games and forcing you to waste a playthrough to earn enough points to unlock Outer Successes and minigames. ''6'' was particularly ridiculous in that it locked the slots you use to record custom characters.

to:

* ScrappyMechanic: The unlockables shop from ''Pawapoke 6'' on. They started locking away things that were granted by simple conditions in previous games and forcing you to waste a playthrough to earn enough points to unlock Outer Successes and minigames. ''6'' was particularly ridiculous in that it locked the slots you use to record custom characters.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ScrappyMechanic: The unlockables shop from ''Pawapoke 6'' on. They started locking away things that were granted by simple conditions in previous games and forcing you to waste a playthrough to earn enough points to unlock Outer Successes and minigames. ''6'' was particularly ridiculous in that it locked the slots you use to record custom characters.

Added: 235

Changed: 51

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* AmericansHateTingle: ''Power Pro'' is one of the leading baseball simulator franchises in Japan, but most americans react to it with apathy or even disdain since only two games were ever released in the west to an average reception.



** ''Pawa Poke Dash'' presents the ball game as a card game with roulettes. It comes with [[https://www.youtube.com/watch?v=3oHpFZq4UMA two intense battle themes]] you wouldn't expect to hear during the standard Success modes from previous entries. Both themes get a remix for the DS installments which is then reused until ''14''.

to:

** ''Pawa Poke Dash'' presents the ball game as a card game with roulettes. It comes with [[https://www.youtube.com/watch?v=3oHpFZq4UMA two intense battle themes]] you wouldn't expect to hear during the standard Success modes from previous entries. Both themes get got a remix single pair of remixes for the DS installments which is were then reused until ''14''.



** The worst ending of ''Pawapoke 7'''s Koshien Hero Edition -- to the [[SignatureScene point of infamy]] since it is among the first things that show up if you look up pictures of the game. In it, the so-called Pocket Heroes beat up your team to half-death and [[AndIMustScream imprison them all]] into the form of a disturbing-looking crappy crayon drawing. To add insult to injury, the drawing looks like a parody of the typical congratulations screen you'd get for winning a tournament or clearing any Success mode.

to:

** The worst ending of ''Pawapoke 7'''s Koshien Hero Edition -- to the [[SignatureScene point of infamy]] since it is among the first things that show up if you look up pictures of the game. In it, the so-called Pocket Heroes beat up your team to half-death and [[AndIMustScream imprison them all]] into the form of a disturbing-looking creepy and crappy crayon drawing. To add insult to injury, the drawing looks like a parody of the typical congratulations screen you'd get for winning a tournament or clearing any Success mode.
Is there an issue? Send a MessageReason:
None


** ''Pawa Poke Dash'' presents the ball game as a card game with roulettes. It comes with [[https://www.youtube.com/watch?v=3oHpFZq4UMA some intense battle themes]] you wouldn't expect to hear during the standard Success modes from previous entries.

to:

** ''Pawa Poke Dash'' presents the ball game as a card game with roulettes. It comes with [[https://www.youtube.com/watch?v=3oHpFZq4UMA some two intense battle themes]] you wouldn't expect to hear during the standard Success modes from previous entries. Both themes get a remix for the DS installments which is then reused until ''14''.



** The worst ending of ''Pawapoke 7'''s Koshien Hero Edition -- to the [[SignatureScene point of infamy]] since it is among the first things that show up if you look up pictures of the game. In it, the so-called Pocket Heroes beat up your team to half-death and [[AndIMustScream imprison them all]] into the form of a disturbing-looking crappy crayon drawing. Other than being creepy, it is also meant to humiliate the player as it is a mockery of the typical congratulations screen they'd get for clearing any game in the series.

to:

** The worst ending of ''Pawapoke 7'''s Koshien Hero Edition -- to the [[SignatureScene point of infamy]] since it is among the first things that show up if you look up pictures of the game. In it, the so-called Pocket Heroes beat up your team to half-death and [[AndIMustScream imprison them all]] into the form of a disturbing-looking crappy crayon drawing. Other than being creepy, it is also meant To add insult to humiliate injury, the player as it is drawing looks like a mockery parody of the typical congratulations screen they'd you'd get for winning a tournament or clearing any game in the series.Success mode.
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** The worst ending of ''Pawapoke 7'''s Koshien Hero Edition -- to the [[SignatureScene point of infamy]] since it is among the first things that show up if you look up pictures of the game. In it, the so-called Pocket Heroes beat up your team to half-death and [[AndIMustScream imprison them all]] into the form of a disturbing-looking crappy crayon drawing.
* PlayerPunch: The game over and bad epilogue scenes portray varying levels of desolation for the protagonist and the rest of the cast, certainly making players want to start over and set things right. It's not nice to occasionally find likeable characters suffering from SuddenSequelDeathSyndrome, either.

to:

** The worst ending of ''Pawapoke 7'''s Koshien Hero Edition -- to the [[SignatureScene point of infamy]] since it is among the first things that show up if you look up pictures of the game. In it, the so-called Pocket Heroes beat up your team to half-death and [[AndIMustScream imprison them all]] into the form of a disturbing-looking crappy crayon drawing. \n Other than being creepy, it is also meant to humiliate the player as it is a mockery of the typical congratulations screen they'd get for clearing any game in the series.
* PlayerPunch: The game over and bad epilogue scenes portray varying levels of death and desolation for the protagonist and the rest of the cast, certainly making players want to start over and set things right. It's not nice to occasionally find likeable characters suffering from SuddenSequelDeathSyndrome, either.
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Added DiffLines:

* MemeticMutation: "CERO A", or "ERO". For whenever the series take a turn [[WhatDoYouMeanItsForKids that's not so "rated E for Everyone"]].


Added DiffLines:

* NightmareFuel:
** Several bad endings in ''Pawapoke 3'' involve the protagonist's death. One is his so-called friend Kameda locking him to die inside a small container. Which the game over screen shows in all its claustrophobic glory.
** The worst ending of ''Pawapoke 7'''s Koshien Hero Edition -- to the [[SignatureScene point of infamy]] since it is among the first things that show up if you look up pictures of the game. In it, the so-called Pocket Heroes beat up your team to half-death and [[AndIMustScream imprison them all]] into the form of a disturbing-looking crappy crayon drawing.

Added: 4

Changed: 20

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* AwesomeMusic:

to:

* AwesomeMusic:SugarWiki/AwesomeMusic:



* MostWonderfulSound: Whenever a batter in ''Pawapoke Dash'' hits a potential home run, you hear the crunchiest bat hit sound outside of ''VideoGame/SuperSmashBros''. Actually confirming the home run in the roulette or at least clearing three bases also produces a nice jingle.
* PlayerPunch: The game over and bad epilogue scenes portray varying levels of desolation for the protagonist and the rest of the cast, certainly making players want to start over and set things right. It's not nice to occasionally find likeable characters suffering from SuddenSequelDeathSyndrome, either.

to:

* MostWonderfulSound: SugarWiki/MostWonderfulSound: Whenever a batter in ''Pawapoke Dash'' hits a potential home run, you hear the crunchiest bat hit sound outside of ''VideoGame/SuperSmashBros''. Actually confirming the home run in the roulette or at least clearing three bases also produces a nice jingle.
* PlayerPunch: The game over and bad epilogue scenes portray varying levels of desolation for the protagonist and the rest of the cast, certainly making players want to start over and set things right. It's not nice to occasionally find likeable characters suffering from SuddenSequelDeathSyndrome, either.either.
----
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Added DiffLines:

* MostWonderfulSound: Whenever a batter in ''Pawapoke Dash'' hits a potential home run, you hear the crunchiest bat hit sound outside of ''VideoGame/SuperSmashBros''. Actually confirming the home run in the roulette or at least clearing three bases also produces a nice jingle.
Is there an issue? Send a MessageReason:
None


* GermansLoveDavidHasselhoff: The reason why ''Power Pros'' got made.

to:

* GermansLoveDavidHasselhoff: The reason why ''Power Pros'' got made.made.
* PlayerPunch: The game over and bad epilogue scenes portray varying levels of desolation for the protagonist and the rest of the cast, certainly making players want to start over and set things right. It's not nice to occasionally find likeable characters suffering from SuddenSequelDeathSyndrome, either.
Is there an issue? Send a MessageReason:
None


* GermansLoveDavidHasselhoff: The reason why ''Power Pros'' got made.
* ItsShortSoItSucks: The ''Pawa Poke Dash'' spinoff was curiously released for the GBA after the series had migrated to the Nintendo DS. While a fine game for what it is, ''Dash'' has about half of the content one would have expected from the series by then.

to:

* GermansLoveDavidHasselhoff: The reason why ''Power Pros'' got made.
* ItsShortSoItSucks: The ''Pawa Poke Dash'' spinoff was curiously released for the GBA after the series had migrated to the Nintendo DS. While a fine game for what it is, ''Dash'' has about half of the content one would have expected from the series by then.
made.

Added: 258

Changed: 36

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** ''Pawa Poke Dash'' presents the ball game as a card game with roulettes. It comes with [[https://www.youtube.com/watch?v=3oHpFZq4UMA some intense battle themes]] you wouldn't expect to hear in previous entries.
* GermansLoveDavidHasselhoff: The reason why ''Power Pros'' got made.

to:

** ''Pawa Poke Dash'' presents the ball game as a card game with roulettes. It comes with [[https://www.youtube.com/watch?v=3oHpFZq4UMA some intense battle themes]] you wouldn't expect to hear in during the standard Success modes from previous entries.
* GermansLoveDavidHasselhoff: The reason why ''Power Pros'' got made.made.
* ItsShortSoItSucks: The ''Pawa Poke Dash'' spinoff was curiously released for the GBA after the series had migrated to the Nintendo DS. While a fine game for what it is, ''Dash'' has about half of the content one would have expected from the series by then.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** ''Pawa Poke Dash'' presents the ball game as a card game with roulettes. It comes with [[https://www.youtube.com/watch?v=3oHpFZq4UMA some intense battle themes]] you wouldn't expect to hear in previous entries.
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None


** The [[https://www.youtube.com/watch?v=kHn08OFRX8Q main menu theme]] for ''Pawapoke 14'' kicks off a heartfelt farewell for the series.

to:

** The [[https://www.youtube.com/watch?v=kHn08OFRX8Q main menu theme]] for ''Pawapoke 14'' 14'', "Pocket Forever!", kicks off a heartfelt farewell for the series.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AwesomeMusic:
** There's an exciting ThemeMusicPowerup when the protagonist [[https://www.youtube.com/watch?v=-0c2N_O1IYA drives a giant mech to fight]] against the heroes in ''Pawapoke 7''. Too bad it had to be on [[LongSongShortScene a ten-second cutscene!]] Check out [[https://www.youtube.com/watch?v=RKZSzre2Hok this remix]] as well.
** The [[https://www.youtube.com/watch?v=kHn08OFRX8Q main menu theme]] for ''Pawapoke 14'' kicks off a heartfelt farewell for the series.
Is there an issue? Send a MessageReason:
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Added DiffLines:

* GermansLoveDavidHasselhoff: The reason why ''Power Pros'' got made.

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