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*** Afterwards, there's Koru, the Ice Seru. It wouldn't be that bad if it hadn't a freaking time limit to finish it off. After several turns, he uses a nuke to wipe out the party in a single hit. It's easy if you're well prepared (a well loaded Point Card helps a lot) and don't waste turns using spirit, but fight it like a regular boss and you're screwed.

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** Pueras, thanks to their "Death Game" ability, which has the ability to instantly kill itself. Or you. Hope you were paying attention to the cards. The level 3 variants have this the worst. Three cards kill you, one kills it. While the game itself isn't hard to lose; it's a massive pain in the ass if someone still needs to absorb that Seru. Death game? Try again next time.

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** Pueras, thanks to their "Death Game" ability, which has the ability to instantly kill itself. Or you. Hope you were paying attention to the cards. The level 3 variants have this the worst. Three cards kill you, one kills it. While the game itself isn't hard to lose; win; it's a massive pain in the ass if someone still needs to absorb that Seru. Death game? Try again next time.

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** Pueras, thanks to their "Death Game" ability, which has the ability to instantly kill itself. Or you. Hope you were paying attention to the cards.

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** Pueras, thanks to their "Death Game" ability, which has the ability to instantly kill itself. Or you. Hope you were paying attention to the cards. The level 3 variants have this the worst. Three cards kill you, one kills it. While the game itself isn't hard to lose; it's a massive pain in the ass if someone still needs to absorb that Seru. Death game? Try again next time.
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* AntiClimaxBoss: Rogue. [[spoiler:Despite being played up as the BiggerBad of the game]], it goes down quickly. He uses a multi-hit attack that deals 1800-2000 damage to each party member... but has to charge up every other turn. As long as you spirit when he attacks to reduce the damage to a paltry 800 or so and use the off turns to heal, you can pummel him with minimal effort.

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* AntiClimaxBoss: Rogue. [[spoiler:Despite being played up as the BiggerBad of the game]], it goes down quickly. He uses a multi-hit attack that deals 1800-2000 damage to each party member... but has to charge up every other turn. As long as you spirit Spirit when he attacks to reduce the damage to a paltry 800 or so and use the off turns to heal, you can pummel him with minimal effort.



* HolyShitQuotient: If your at all invested in the story and characters the ENTIRE last fourth of the game is physically painful to get through.

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* HolyShitQuotient: If your you're at all invested in the story and characters characters, the ENTIRE last fourth of the game is physically painful to get through.



** In third fight he has extremely long combos and Genocidal Cannon does 2000+ damage to all unspirited party members. His combos get lower the more damage he takes so at least there's that.

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** In third fight he has extremely long combos and Genocidal Cannon does 2000+ damage to all unspirited un-Spirited party members. His combos get lower the more damage he takes so at least there's that.



** [[spoiler:Cort]] Has two phases. The first begins when he activates his shield. Aside from decreasing damage form magic attacks it also renders all normal attacks useless. Only arts do damage. He has two attacks: Guilty Cross which does around 1000 damage and Mystic Circle which just as much damage to all party members. How difficult this phase is depends on how often he uses Mystic Circle. It can range from challenging to a nightmare. When his shield breaks three major changes occur. His defense is lowered, [[note]]Magic attacks are up to normal damage and regular attacks do damage like normal[[/note]] he WILL use Mystic Circle more freely, and he can pull out Evil Seru Magic which is the strongest attack in the game excluding the final boss. Its pretty much an insta kill technique. Its darn near impossible to beat him without a Life Grail, fortunately there is one in the same dungeon. And just you didn't think he was tough enough his HP is almost double the amount the last boss Jette had and its even more than the third fight with Songi, the second to last fight in the game. Have... Fun...
** Jette, along side [[spoiler:Cort]], is responsible for everything that has happened in the game. As such, he's no pushover. He has insanely long combos and using spirit does not decrease his damage like other enemies. He also has two special attacks. A strong all hit attack with no charge up that is the uncommon Darkness element, Ebony Jewels help but their expensive, and his Signature Move "Clone". While the clone does little damage it can end up taking one of your attacks and mess up your strategy. He can also make more than one. To finish off has a much higher block rate than anything else in the game. And a unique animation for dodges.

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** [[spoiler:Cort]] Has has two phases. The first begins when he activates his shield. Aside from decreasing damage form from magic attacks attacks, it also renders all normal attacks useless. Only arts do damage. He has two attacks: Guilty Cross Cross, which does around 1000 damage damage, and Mystic Circle Circle, which just as much damage to all party members. How difficult this phase is depends on how often he uses Mystic Circle. It can range from challenging to a nightmare. When his shield breaks three major changes occur. His defense is lowered, [[note]]Magic attacks are up to normal damage and regular attacks do damage like normal[[/note]] he WILL use Mystic Circle more freely, and he can pull out Evil Seru Magic Magic, which is the strongest attack in the game excluding the final boss. Its It's pretty much an insta instant kill technique. Its It's also darn near impossible to beat him without a Life Grail, fortunately but fortunately, there is one in the same dungeon. And just when you didn't think he was tough enough enough, his HP is almost double the amount the last boss Jette had and its it's even more than the third fight with Songi, the second to last fight in the game. Have... Fun...
fun...
** Jette, along side [[spoiler:Cort]], is responsible for everything that has happened in the game. As such, he's no pushover. He has insanely long combos and using spirit Spirit does not decrease his damage like other enemies. He also has two special attacks. A attacks: a strong all hit all-hit attack with no charge up that is the uncommon Darkness element, element -- Ebony Jewels help but their expensive, they're expensive -- and his Signature Move "Clone". While the clone does little damage damage, it can end up taking one of your attacks and mess up your strategy. He can also make more than one. To finish off everything off, he also has a much higher block rate than anything anyone else in the game. And a unique animation for dodges.



** You ''will'' run into numerous ones in every single town. Jeremi and Sol have bars full of people who lost their entire families to the Mist, Ratayu sports a long list of families whose young female relatives were taken as [[FateWorseThanDeath Seru brides]], Vidna and Sol have several children who resolutely believe their parents are still wandering in the Mist, Octam lost much of its population to Xain's earthquakes, and the list just goes on and on.

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** You ''will'' run into numerous ones in every single town. Jeremi and Sol have bars full of people who lost their entire families to the Mist, Ratayu sports a long list of families whose young female relatives were taken as [[FateWorseThanDeath were taken as Seru brides]], Vidna and Sol have several children who resolutely believe their parents are still wandering in the Mist, Octam lost much of its population to Xain's earthquakes, and the list just goes on and on.

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** [[spoiler:Cort]] Has two phases. The first begins when he activates his shield. Aside from decreasing damage form magic attacks it also renders all normal attacks useless. Only arts do damage. He has two attacks: Guilty Cross which does around 1000 damage and Mystic Circle which just as much damage to all party members. How difficult this phase is depends on how often he uses Mystic Circle. It can range from challenging to a nightmare. When his shield breaks three major changes occur. His defense is lowered, [[note]]Magic attacks are up to normal damage and regular attacks do damage like normal[[/note]] he WILL use Mystic Circle more freely, and he can pull out Evil Seru Magic which is the strongest attack in the game excluding the final boss.
** [[spoiler:Jette]], along side [[spoiler:Cort]], is responsible for everything that has happened in the game. As such, he's no pushover. He has insanely long combos and using spirit does not decrease his damage like other enemies. He also has two special attacks. A strong all hit attack with no charge up that is the uncommon Darkness element, Ebony Jewels help but their expensive, and his Signature Move "Clone". While the clone does little damage it can end up taking one of your attacks and mess up your strategy. He can also make more than one. To finish off has a much higher block rate than anything else in the game. And a unique animation for dodges.
** Van Saryu is tough but you should be okay as long as you're careful, just heal after he attacks, and are wary of his Earthquake. But when he TurnsRed, his ''everything'' goes WAY up. He WILL easily destroy your party if you don't watch out.

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** [[spoiler:Cort]] Has two phases. The first begins when he activates his shield. Aside from decreasing damage form magic attacks it also renders all normal attacks useless. Only arts do damage. He has two attacks: Guilty Cross which does around 1000 damage and Mystic Circle which just as much damage to all party members. How difficult this phase is depends on how often he uses Mystic Circle. It can range from challenging to a nightmare. When his shield breaks three major changes occur. His defense is lowered, [[note]]Magic attacks are up to normal damage and regular attacks do damage like normal[[/note]] he WILL use Mystic Circle more freely, and he can pull out Evil Seru Magic which is the strongest attack in the game excluding the final boss.
boss. Its pretty much an insta kill technique. Its darn near impossible to beat him without a Life Grail, fortunately there is one in the same dungeon. And just you didn't think he was tough enough his HP is almost double the amount the last boss Jette had and its even more than the third fight with Songi, the second to last fight in the game. Have... Fun...
** [[spoiler:Jette]], Jette, along side [[spoiler:Cort]], is responsible for everything that has happened in the game. As such, he's no pushover. He has insanely long combos and using spirit does not decrease his damage like other enemies. He also has two special attacks. A strong all hit attack with no charge up that is the uncommon Darkness element, Ebony Jewels help but their expensive, and his Signature Move "Clone". While the clone does little damage it can end up taking one of your attacks and mess up your strategy. He can also make more than one. To finish off has a much higher block rate than anything else in the game. And a unique animation for dodges.
** Van Saryu is tough but you should be okay as long as you're careful, just heal after he attacks, and are be wary of his Earthquake. But when he TurnsRed, his ''everything'' goes WAY up. He WILL easily destroy your party if you don't watch out.

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** [[spoiler:Cort]] He can be tough in his shield phase if he abuses Mystic Circle but he tends not to. After his shield is destroyed he WILL use Mystic Circle but more often but more importantly, he can use Evil Seru Magic. Pretty much a instant win move.

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** [[spoiler:Cort]] He can be tough in Has two phases. The first begins when he activates his shield phase if he abuses shield. Aside from decreasing damage form magic attacks it also renders all normal attacks useless. Only arts do damage. He has two attacks: Guilty Cross which does around 1000 damage and Mystic Circle but which just as much damage to all party members. How difficult this phase is depends on how often he tends not to. After uses Mystic Circle. It can range from challenging to a nightmare. When his shield breaks three major changes occur. His defense is destroyed lowered, [[note]]Magic attacks are up to normal damage and regular attacks do damage like normal[[/note]] he WILL use Mystic Circle but more often but more importantly, freely, and he can use pull out Evil Seru Magic. Pretty much a instant win move. Magic which is the strongest attack in the game excluding the final boss.
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* CounterpartComparison: Its somewhat common to hear [[spoiler:Cort]] compared to Sephiroth. But its mainly due to hair color. [[spoiler:Cort's]] hair color is blue grey and is a realistic length while Sephiroth's hair is white and much less realistic. Outside of being the main antagonist in a JRPG the two characters have nothing in common.
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** Zora's difficulty is from rather simple reasons. She is strong and has Dark Typhoon to hit everyone. A tough fight by that alone but she also has Glare, which will turn you into stone. And yes, she can do it to all party members and win that way.

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** Zora's difficulty is from rather simple reasons. She is strong and has Dark Typhoon to hit everyone. A Zora isn't all that tough fight by that alone but she also has Glare, which will her Glare attack can turn you into to stone. And yes, she can do it to all party members and win that way.
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** The Delilas siblings. [[note]]You fight them one on one and they have a specific pattern: 1.Attack 2.Attack 3.Special attack.[[/note]] Specifically Che and Gi, Lu is the BreatherBoss [[note]]Somewhat[[/note]] between them. Even with the unique patterns that they follow Che is a very heavy hitter and will usually require the most healing items. Gi has more health and defence than even Che and the battle goes on a while. He is also Fire attributed so while Vahn is resistant to his hyper arts. His attack and agility are high as well.

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** The Delilas siblings. [[note]]You fight them one on one and they have a specific pattern: 1.Attack 2.Attack 3.Special attack.[[/note]] Specifically Che and Gi, Lu is the BreatherBoss [[note]]Somewhat[[/note]] between them. Even with the unique patterns that they follow Che is a very heavy hitter and will usually require the most healing items. Gi has more health and defence than even Che and the battle goes on a while. He is also Fire attributed so while Vahn he is resistant to his hyper arts. His attack and agility are high as well.
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** Not quite as bad as the others but the Delilas siblings. [[note]]You fight them one on one and they have a specific pattern: 1.Attack 2.Attack 3.Special attack.[[/note]] Specifically Che and Gi, Lu is the BreatherBoss [[note]]Somewhat[[/note]] between them. Even with the unique patterns that they follow Che is a very heavy hitter and will usually require the most healing items. Gi has more health and defence than even Che and the battle goes on a while. He is also Fire attributed so while Vahn is resistant to his special attack Gi is resident to his Hyper Arts and fire magic.

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** Not quite as bad as the others but the The Delilas siblings. [[note]]You fight them one on one and they have a specific pattern: 1.Attack 2.Attack 3.Special attack.[[/note]] Specifically Che and Gi, Lu is the BreatherBoss [[note]]Somewhat[[/note]] between them. Even with the unique patterns that they follow Che is a very heavy hitter and will usually require the most healing items. Gi has more health and defence than even Che and the battle goes on a while. He is also Fire attributed so while Vahn is resistant to his special hyper arts. His attack Gi is resident to his Hyper Arts and fire magic.agility are high as well.

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Please take any Complete Monster examples to the thread.


* CompleteMonster: Most of the villains probably count, but [[spoiler:Songi's]] actions with Juggernaut at the end of the game would have inflicted an AndIMustScream fate on the entire planet just so he could become God and put himself in the running for most monstrous character in a game ever. [[spoiler:Or possibly Jedo.]]
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** The DualBoss Kemaro before Saryu are powerful [[GlassCannon Glass Cannons]] with an all hit attack that you fight with only two party members. But if you can absorb one the fight with Saryu will be a lot easier.

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** The DualBoss Kemaro before Saryu are powerful [[GlassCannon Glass Cannons]] with an all hit attack that you fight with only two party members.Cannons]]. But if you can absorb one the fight with Saryu will be a lot easier.
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** [[spoiler:Jette]], along side [[spoiler:Cort]], is responsible for everything that has happened in the game. As such, he's no pushover. He has insanely long combos and using spirit does not decrease his damage like other enemies. He also has two special attacks. A strong all hit attack with no charge up that is the uncommon Darkness element, Ebony Jewels help but their expensive, and his Signature Move "Clone". While the clone does little damage it can end up taking one of your attacks and mess up your strategy. He can also make more than one. To finish off has a much higher block rate than anything else in the game. (And a unique animation for dodges)
** Van Saryu is tough but you should be okay as long as your careful, just heal after he attacks and be wary of his Earthquake. But when he TurnsRed his ''everything'' goes WAY up. He WILL easily wipe your party if you don't watch out.
** The DualBoss Kemaro before Saryu are powerful {{GlassCannons}} with an all hit attack that you fight with only two party members. But if you can absorb one the fight with Saryu will be a lot easier.

to:

** [[spoiler:Jette]], along side [[spoiler:Cort]], is responsible for everything that has happened in the game. As such, he's no pushover. He has insanely long combos and using spirit does not decrease his damage like other enemies. He also has two special attacks. A strong all hit attack with no charge up that is the uncommon Darkness element, Ebony Jewels help but their expensive, and his Signature Move "Clone". While the clone does little damage it can end up taking one of your attacks and mess up your strategy. He can also make more than one. To finish off has a much higher block rate than anything else in the game. (And And a unique animation for dodges)
dodges.
** Van Saryu is tough but you should be okay as long as your you're careful, just heal after he attacks attacks, and be are wary of his Earthquake. But when he TurnsRed TurnsRed, his ''everything'' goes WAY up. He WILL easily wipe destroy your party if you don't watch out.
** The DualBoss Kemaro before Saryu are powerful {{GlassCannons}} [[GlassCannon Glass Cannons]] with an all hit attack that you fight with only two party members. But if you can absorb one the fight with Saryu will be a lot easier.
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** Zeto as well. He is responsible for destroying the wall of Rim Elm, attacking Noa at Snowdrift Cave and Mt Rikuroa, and is implied to have something to do with Songi and the attack on Biron Monastery all of witch resulted in many deaths. On top of that he is guarding the Mist Generator, the thing responsible for every single problem that Drake kingdom has had for the last 10 years including countless deaths. Despite this he is probably the easiest boss in the game. Considering the two bosses that came before him and the one that comes after, EPSECIALLY that one, as well as over half the bosses in the game being ThatOneBoss in a NintendoHard game its very strange that such a plot important boss go down so easy.

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** Zeto as well. He is responsible for destroying the wall of Rim Elm, attacking Noa at Snowdrift Cave and Mt Rikuroa, and is implied to have something to do with Songi and the attack on Biron Monastery all of witch resulted in many deaths. On top of that he is guarding the Mist Generator, the thing responsible for every single problem that Drake kingdom has had for the last 10 years including countless deaths. Despite this he is probably the easiest boss in the game. Considering the two bosses that came before him and the one that comes after, EPSECIALLY ESPECIALLY that one, as well as over half the bosses in the game being ThatOneBoss in a NintendoHard game its very strange that such a plot important boss go down so easy.



* HilariousInHindsight: The first game takes place in a CrapsackWorld full of monsters, and the main protagonist lives in a place surrounded by walls. He wants to be a member of the hunters to find food and supplies. However, when the hunters arrive, they bring a dead man with them, to everyone's sorrow. Much later, the monsters invade the place destroying the wall because of a [[NightmareFuel monstrous giant monster.]] It can give you a chuckle over how similar this is to AttackOnTitan's introduction. The comparisons end here, however.

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* HilariousInHindsight: The first game takes place in a CrapsackWorld full of monsters, and the main protagonist lives in a place surrounded by walls. He wants to be a member of the hunters to find food and supplies. However, when the hunters arrive, they bring a dead man with them, to everyone's sorrow. Much later, the monsters invade the place destroying the wall because of a [[NightmareFuel monstrous giant monster.]] It can give you a chuckle over how similar this is to AttackOnTitan's ''AttackOnTitan's'' introduction. The comparisons end here, however.



* GameBreaker: Full Power. This skill activates when you guard and gives you one fewer Art Block. In return, your character's STR triples for the following attack. Since damage is based on (STR + ATK - enemy DEF), this generally means a 5-6x increase in damage. Combined with Mystic or Variable arts and a reasonable level, it is very possible to defeat the final boss in one attack sequence.

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* GameBreaker: Full Power. This skill activates when you guard and gives you one fewer Art Block. In return, your character's STR triples for the following attack. Since damage is based on (STR + ATK - -- enemy DEF), this generally means a 5-6x increase in damage. Combined with Mystic or Variable arts and a reasonable level, it is very possible to defeat the final boss in one attack sequence.

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** [[spoiler:Cort]] He can be really tough in the first phase if he abuses Magic Circle, but in the second phase he can use Evil Seru Magic. Pretty much an insta-win attack.

to:

** Zora's difficulty is from rather simple reasons. She is strong and has Dark Typhoon to hit everyone. A tough fight by that alone but she also has Glare, which will turn you into stone. And yes, she can do it to all party members and win that way.
** [[spoiler:Cort]] He can be really tough in the first his shield phase if he abuses Magic Circle, Mystic Circle but in the second phase he tends not to. After his shield is destroyed he WILL use Mystic Circle but more often but more importantly, he can use Evil Seru Magic. Pretty much an insta-win attack.a instant win move.



** The DualBoss Kemaro before Saryu are powerful GlassCannons with an all hit attack that you fight with only two party members.

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** The DualBoss Kemaro before Saryu are powerful GlassCannons {{GlassCannons}} with an all hit attack that you fight with only two party members.members. But if you can absorb one the fight with Saryu will be a lot easier.
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** [[spoiler:Cort]] He could be really tough in the first phase if he abuses Magic Circle, but in the second phase he can use Evil Seru Magic. Pretty much an insta-win attack.
** [[spoiler:Jette]], along side [[spoiler:Cort]], is responsible for everything that has happened in the game. As such, he's no pushover. He has insanely long combos and using spirit does not decrease his damage like other enemies. He also has two special attacks. A strong all hit attack with no charge up that is the uncommon Darkness element, Ebony Jewels help but their expensive, and his Signature Move "Clone". While the clone does little damage it can end up taking one of your attacks and mess up your strategy. He can also make more than one. He also has a much higher block rate than anything else in the game. (And a unique animation for dodges)

to:

** [[spoiler:Cort]] He could can be really tough in the first phase if he abuses Magic Circle, but in the second phase he can use Evil Seru Magic. Pretty much an insta-win attack.
** [[spoiler:Jette]], along side [[spoiler:Cort]], is responsible for everything that has happened in the game. As such, he's no pushover. He has insanely long combos and using spirit does not decrease his damage like other enemies. He also has two special attacks. A strong all hit attack with no charge up that is the uncommon Darkness element, Ebony Jewels help but their expensive, and his Signature Move "Clone". While the clone does little damage it can end up taking one of your attacks and mess up your strategy. He can also make more than one. He also To finish off has a much higher block rate than anything else in the game. (And a unique animation for dodges)

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* AlternateCharacterInterpretation: Due to the nature of Seru, pretty much every single villain gets this to some extent, especially [[spoiler:Cort]].
** [[spoiler:Jedo, Songi's Seru, is a Ra-Sim-Seru and we never hear it speak. Has it corrupted Songi's mind or is Songi the one in control]]?
** Both Zeto and Dohati are patriotic politicians and go along with [[spoiler:Cort's]] plan, but did the Sim-Seru they have affect their minds and take them further down [[spoiler:Cort's]] path than they would have?
** The Delilas siblings. Do they possess UndyingLoyalty to [[spoiler:Zora/Cort]] or did their Sim-Seru corrupt them?
** Did Zora follow [[spoiler:Cort]] because she loves him, because she's vain and wants to rule, or once again as a manipulation of her Seru? It should be noted that Zora is the only one of the villains who does not refer to the Mist as "Salvation" or "Perfect Harmony" in the Dogmatic chant the others use.
** Was Jette corrupted by the research on the Mist like [[spoiler:Cort]] was? His pre-battle dialogue indicates that he's TheSocialDarwinist. Is that how he feels or how the Sim-Seru feels?
** The Sim-Seru themselves. Are they sentient, programmed like robots to serve [[spoiler:Cort's]] will, do they Dogmatically worship the Mist, and if so, is it because they where made to, are they partners with the person they are attached to, or are they controlling/corrupting them?

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* AlternateCharacterInterpretation: Due to the nature of Seru, pretty much every single villain gets this to some extent, especially [[spoiler:Cort]].
** [[spoiler:Jedo, Songi's Seru, is a Ra-Sim-Seru and we never hear it speak. Has it corrupted Songi's mind or is Songi the one in control]]?
** Both Zeto and Dohati are patriotic politicians and go along with [[spoiler:Cort's]] plan, but did the Sim-Seru they have affect their minds and take them further down [[spoiler:Cort's]] path than they would have?
** The Delilas siblings. Do they possess UndyingLoyalty to [[spoiler:Zora/Cort]] or did their Sim-Seru corrupt them?
** Did Zora follow [[spoiler:Cort]] because she loves him, because she's vain and wants to rule, or once again as a manipulation of her Seru? It should be noted that Zora is the only one
Seru all of the villains who does not refer can have this applied to the Mist as "Salvation" or "Perfect Harmony" in the Dogmatic chant the others use.
** Was Jette corrupted by the research on the Mist like [[spoiler:Cort]] was? His pre-battle dialogue indicates that he's TheSocialDarwinist. Is that how he feels or how the Sim-Seru feels?
** The Sim-Seru themselves. Are they sentient, programmed like robots
them. There really is no way to serve [[spoiler:Cort's]] will, do they Dogmatically worship the Mist, and tell if so, is it because they where made to, any of them are they partners with the person they are attached to, or are they controlling/corrupting them?in complete control of their actions.



** [[spoiler:Cort]] He could be really tough in the first phase if he abused Magic Circle while his shield is up but he doesn't. In the second phase he can use Evil Seru Magic. Pretty much an insta-win attack.

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** [[spoiler:Cort]] He could be really tough in the first phase if he abused abuses Magic Circle while his shield is up Circle, but he doesn't. In in the second phase he can use Evil Seru Magic. Pretty much an insta-win attack.
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* CrowningMusicOfAwesome: The entire soundtrack. Universally considered to be a masterpiece of game soundtracks.
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* FirstInstallmentWins: The first game is something of a CultClassic and popular amongst JRP fans while the second is not talked about nearly as much. Just look at the entries on this very site and see which one has more.

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* FirstInstallmentWins: The first game is something of a CultClassic and popular amongst JRP JRPG fans while the second is not talked about nearly as much. Just look at the entries on this very site and see which one has more.
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* DuelingGames: In a way, this game is quite similar to FinalFantasyIX, being a JRPG from the Playstation with a plot involving mist. Legaia lost the fight, however, becoming a CultClassic, while Final FantasyIX is considered one of the best games in the FinalFantasy franchise.

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* DuelingGames: In a way, this game is quite similar to FinalFantasyIX, being a JRPG from the Playstation with a plot involving mist. Legaia lost the fight, however, becoming a CultClassic, while Final FantasyIX FinalFantasyIX is considered one of the best games in the FinalFantasy franchise.
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* HilariousInHindsight: The first game takes place in a post apocaliptic world full of monsters, and the main protagonist lives in a place surrounded by walls. He wants to be a member of the hunters to find food and supplies. However, when the hunters arrive, they bring a dead man with them, to everyone's sorrow. Much later, the monsters invade the place destroying the wall because of a [[NightmareFuel monstrous giant monster.]] It can give you a chuckle over how similar this is to AttackOnTitan's introduction. This doesn't count as SpiritualAdaptation,◡however, since the tone and plot of the two are complete opposites.

to:

* HilariousInHindsight: The first game takes place in a post apocaliptic world CrapsackWorld full of monsters, and the main protagonist lives in a place surrounded by walls. He wants to be a member of the hunters to find food and supplies. However, when the hunters arrive, they bring a dead man with them, to everyone's sorrow. Much later, the monsters invade the place destroying the wall because of a [[NightmareFuel monstrous giant monster.]] It can give you a chuckle over how similar this is to AttackOnTitan's introduction. This doesn't count as SpiritualAdaptation,◡however, since the tone and plot of the two are complete opposites.The comparisons end here, however.
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* DuelingGames: In a way, this game is quite similar to FinalFantasyIX, being a JRPG from the Playstation with a plot involving mist. Legaia lost the fight, however, becoming a CultClassic, while Final FantasyIX is considered one of the best games in the FinalFantasy franchise.


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* HilariousInHindsight: The first game takes place in a post apocaliptic world full of monsters, and the main protagonist lives in a place surrounded by walls. He wants to be a member of the hunters to find food and supplies. However, when the hunters arrive, they bring a dead man with them, to everyone's sorrow. Much later, the monsters invade the place destroying the wall because of a [[NightmareFuel monstrous giant monster.]] It can give you a chuckle over how similar this is to AttackOnTitan's introduction. This doesn't count as SpiritualAdaptation,◡however, since the tone and plot of the two are complete opposites.
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* FirstInstalmentWins: The first game is something of a CultClassic and popular amongst JRP fans while the second is not talked about nearly as much. Just look at the entries on this very site and see which one has more.

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* FirstInstalmentWins: FirstInstallmentWins: The first game is something of a CultClassic and popular amongst JRP fans while the second is not talked about nearly as much. Just look at the entries on this very site and see which one has more.
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** Songi. The second and third times. The first fight is one on one with Gala and is fairly challenging. The second time his defenses go up and he has high HP. He has a melee attack that's mostly harmless and a not so harmless Hyper Lighting that can potentially kill Vahn and Noa in one Hit. And, of course, he has an all hit Hyper Crush. The fight is a very long one so you have to come prepared or he'll outlast you.

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** Songi. The second and third times. The first fight is one on one with Gala and is fairly challenging. The second time his defenses go up and he has high HP. He has a strong melee attack that's mostly harmless and a not so harmless Hyper Lighting move that can potentially kill Vahn and Noa in one Hit. And, of course, he has an all hit Hyper Crush. The fight is a very long one so you have to come prepared or he'll outlast you.

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** Van Saryu is tough but you should be okay as long as your careful, just heal after he attacks and be wary of his Earthquake. But when he TurnsRed his power, speed, and agility go WAY up. He WILL easily wipe your party if you don't watch out.

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** Van Saryu is tough but you should be okay as long as your careful, just heal after he attacks and be wary of his Earthquake. But when he TurnsRed his power, speed, and agility go ''everything'' goes WAY up. He WILL easily wipe your party if you don't watch out.


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** Not quite as bad as the others but the Delilas siblings. [[note]]You fight them one on one and they have a specific pattern: 1.Attack 2.Attack 3.Special attack.[[/note]] Specifically Che and Gi, Lu is the BreatherBoss [[note]]Somewhat[[/note]] between them. Even with the unique patterns that they follow Che is a very heavy hitter and will usually require the most healing items. Gi has more health and defence than even Che and the battle goes on a while. He is also Fire attributed so while Vahn is resistant to his special attack Gi is resident to his Hyper Arts and fire magic.
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* Zeto as well. He is responsible for destroying the wall of Rim Elm, attacking Noa at Snowdrift Cave and Mt Rikuroa, and is implied to have something to do with Songi and the attack on Biron Monastery all of witch resulted in many deaths. On top of that he is guarding the Mist Generator, the thing responsible for every single problem that Drake kingdom has had for the last 10 years including countless deaths. Despite this he is probably the easiest boss in the game. Considering the two bosses that came before him and the one that comes after, EPSECIALLY that one, as well as over half the bosses in the game being ThatOneBoss in a NintendoHard game its very strange that such a plot important boss go down so easy.

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* ** Zeto as well. He is responsible for destroying the wall of Rim Elm, attacking Noa at Snowdrift Cave and Mt Rikuroa, and is implied to have something to do with Songi and the attack on Biron Monastery all of witch resulted in many deaths. On top of that he is guarding the Mist Generator, the thing responsible for every single problem that Drake kingdom has had for the last 10 years including countless deaths. Despite this he is probably the easiest boss in the game. Considering the two bosses that came before him and the one that comes after, EPSECIALLY that one, as well as over half the bosses in the game being ThatOneBoss in a NintendoHard game its very strange that such a plot important boss go down so easy.
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* Zeto as well. He is responsible for destroying the wall of Rim Elm, attacking Noa at Snowdrift Cave and Mt Rikuroa, and is implied to have something to do with Songi and the attack on Biron Monastery all of witch resulted in many deaths. On top of that he is guarding the Mist Generator, the thing responsible for every single problem that Drake kingdom has had for the last 10 years including countless deaths. Despite this he is probably the easiest boss in the game. Considering the two bosses that came before him and the one that comes after, EPSECIALLY that one, as well as over half the bosses in the game being ThatOneBoss in a NintendoHard game its very strange that such a plot important boss go down so easy.

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* FirstInstalmentWins: The first game is something of a CultClassic and popular amongst JRP fans while the second is not talked about nearly as much. Just look at the entries on this very site and see which one has more.



* HolyShitQuotient: If your at all invested in the story and characters the ENTIRE last fourth of the game is physically painful to get through.



* HolyShitQuotient: If your at all invested in the story and characters the ENTIRE last fourth of the game is physically painful to get through.



** Gaza [[spoiler: the second time]] is right up there with Berserker. He has three attacks. A melee sword attack and fire attack, both of which take 70-90 percent of your life. But his strongest attack is Astral Sword Slash, a no charge up mega strong all hit attack that he doesn't mind spamming.

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** Gaza [[spoiler: the second time]] is right up there with Berserker. He has three attacks. A melee sword attack and fire attack, both of which take 70-90 percent of your life. But his strongest attack is Astral Sword Slash, a no charge up mega strong all hit attack that he doesn't mind spamming. His block rate is also higher than normal.

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** The DualBoss Viguro. Strong Melee attacks, very strong thunder magic, and very fast.

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** The DualBoss Viguro. Strong Melee attacks, very strong thunder magic, and very fast.



** Songi. The second and third times. The first fight is one on one with Gala and is fairly challenging. The second time his defenses go up and his has high HP. He has a melee attack that's mostly harmless and a not so harmless Hyper Lighting that can potentially kill Vahn and Noa in one Hit. And, of course, he has an all hit Hyper Crush. The fight is a very long one so you have to come prepared or he'll outlast you.

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** Songi. The second and third times. The first fight is one on one with Gala and is fairly challenging. The second time his defenses go up and his he has high HP. He has a melee attack that's mostly harmless and a not so harmless Hyper Lighting that can potentially kill Vahn and Noa in one Hit. And, of course, he has an all hit Hyper Crush. The fight is a very long one so you have to come prepared or he'll outlast you.



** Van Saryu is fairly tough but you should be okay as long as your careful. But when he TurnsRed his melee and Earthquake attack power go WAY up. He can easily wipe your party if you don't watch out.
** Van Saryu isn't all that tough until he TurnsRed and his melee and all hit earthquake attack's power go WAY up. He can easily wipe your party if you don't watch out.

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** Van Saryu is fairly tough but you should be okay as long as your careful. careful, just heal after he attacks and be wary of his Earthquake. But when he TurnsRed his melee power, speed, and Earthquake attack power agility go WAY up. He can easily wipe your party if you don't watch out.
** Van Saryu isn't all that tough until he TurnsRed and his melee and all hit earthquake attack's power go WAY up. He can
WILL easily wipe your party if you don't watch out.



** Xain requires that you've learned the Orb spell (a heal spell for all allies) and that you guard when he charges up his Terio Punch.

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** Xain has insane melee attacks and requires that you've learned the Orb spell (a heal spell for all allies) and that you guard when he charges up his Terio Punch.
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** Songi. The second and third times. The first fight is one on one with Gala and is fairly challenging. The second time his defenses go up and his has high HP. He has a melee attack that's mostly harmless and a not so harmless Hyper Lighting that can potentially kill Vahn and Noa in one Hit. And, of course, he has an all hit Hyper Crush. The fight is a very long one so you have to come prepared or he'll outlast you.
** In third fight he has extremely long combos and Genocidal Cannon does 2000+ damage to all unspirited party members. His combos get lower the more damage he takes so at least there's that.


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** [[spoiler:Jette]], along side [[spoiler:Cort]], is responsible for everything that has happened in the game. As such, he's no pushover. He has insanely long combos and using spirit does not decrease his damage like other enemies. He also has two special attacks. A strong all hit attack with no charge up that is the uncommon Darkness element, Ebony Jewels help but their expensive, and his Signature Move "Clone". While the clone does little damage it can end up taking one of your attacks and mess up your strategy. He can also make more than one. He also has a much higher block rate than anything else in the game. (And a unique animation for dodges)
** Van Saryu is fairly tough but you should be okay as long as your careful. But when he TurnsRed his melee and Earthquake attack power go WAY up. He can easily wipe your party if you don't watch out.

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