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** The rating scale over time has become less and less useful, due to the wide range of challenge present amongst level 10 charts.[[note]]For a comparison, here's [[https://www.youtube.com/watch?v=2jtuXEACzfg ''anemone'' EXT]], the easiest level 10 chart since ''clan'' demoted some level 10 charts to level 9, and [[https://youtu.be/ghIVNpIpqOs ''Stand Alone Beat Masta'' EXT]], often agreed to be the game's hardest chart[[/note]] The fact that two songs have level 10 charts on ''Advanced'' and one song, "Megalara Garuda", has level 10 charts on Advanced and '''BASIC''', shows that the rating scale is effectively obsolete amongst top-end players.

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** The rating scale over time has become less and less useful, due to the wide range of challenge present amongst level 10 charts.[[note]]For a comparison, here's [[https://www.youtube.com/watch?v=2jtuXEACzfg ''anemone'' EXT]], the easiest level 10 chart since ''clan'' demoted some level 10 charts to level 9, and [[https://youtu.be/ghIVNpIpqOs ''Stand Alone Beat Masta'' EXT]], often agreed to be the game's hardest chart[[/note]] The fact that two songs have level 10 charts on ''Advanced'' and one song, "Megalara Garuda", has level 10 charts on Advanced and '''BASIC''', shows that the rating scale is effectively obsolete amongst top-end players. \\
\\
''clan'' attempted to fix the problem by demoting a number of level 10 charts to level 9, but all this ended up doing was creating many cases of ThatOneLevel since a player who is just starting to clear level 9 charts may pick one of the newly-rated 9's only to get completely destroyed by them. It makes one wonder if the development team is trying to do everything to fix this issue ''except'' just expand the rating scale like many other BEMANI games have done with theirs at some point.
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"kick it out" got demoted to level 9 + "night of nights" less likely to be played


** The rating scale over time has become less and less useful, due to the wide range of challenge present amongst level 10 charts.[[note]]For a comparison, here's [[https://www.youtube.com/watch?v=Zl9fMAcJPOg ''Kick It Out'' EXT]], the easiest level 10 chart (generally acknowledged to be so easy that it ought to be re-rated to level 9) and [[https://youtu.be/ghIVNpIpqOs ''Stand Alone Beat Masta'' EXT]], agreed to be one of the game's hardest's charts[[/note]] The fact that two songs have level 10 charts on ''Advanced'' and one song, "Megalara Garuda", has level 10 charts on Advanced and '''BASIC''', shows that the rating scale is effectively obsolete amongst top-end players.

to:

** The rating scale over time has become less and less useful, due to the wide range of challenge present amongst level 10 charts.[[note]]For a comparison, here's [[https://www.youtube.com/watch?v=Zl9fMAcJPOg ''Kick It Out'' com/watch?v=2jtuXEACzfg ''anemone'' EXT]], the easiest level 10 chart (generally acknowledged to be so easy that it ought to be re-rated since ''clan'' demoted some level 10 charts to level 9) 9, and [[https://youtu.be/ghIVNpIpqOs ''Stand Alone Beat Masta'' EXT]], often agreed to be one of the game's hardest's charts[[/note]] hardest chart[[/note]] The fact that two songs have level 10 charts on ''Advanced'' and one song, "Megalara Garuda", has level 10 charts on Advanced and '''BASIC''', shows that the rating scale is effectively obsolete amongst top-end players.



** ''Night of Nights'', for people repeatedly playing Matching Select and seeking to unlock more level 9 and 10 songs via Song Conduction. Being one of the most famous Touhou Project remixes and a default song, beginners are likely to pick it, and you're very likely to match into their session and be forced to play the song. The problem is that ''Night of Nights'' is one of the most brutal default licenses, with a stamina-draining level 10 chart packing 928 notes, on the higher end for a level 10. Not only do you get no new song, you've burnt your stamina, and there's a high chance that you'll still encounter it the next time you choose Matching Select!

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** Prior to ''jubeat clan''[[note]]''jubeat clan'' changed the Matching Select functionality to match players playing songs with similar lengths, instead of the exact same song[[/note]], ''Night of Nights'', for people repeatedly playing Matching Select and seeking to unlock more level 9 and 10 songs via Song Conduction. Being one of the most famous Touhou Project remixes and a default song, beginners are likely to pick it, and you're very likely to match into their session and be forced to play the song. The problem is that ''Night of Nights'' is one of the most brutal default licenses, with a stamina-draining level 10 chart packing 928 notes, on the higher end for a level 10. Not only do you get no new song, you've burnt your stamina, and there's a high chance that you'll still encounter it the next time you choose Matching Select!
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** On the launch of ''jubeat clan'', a large number of charts were re-rated. Particular interest was on the re-rating of a number of level 10 charts to level 9. While most of the level 10 charts demoted in this manner were indeed on the low end of level 10 difficulty and deserving of demotion, there were quite a number of questionable demotions (and non-demotions) that left the community up in arms. Of particular note was the demotion of the [[https://youtu.be/OGG3Nkzb_ZU?t=23s Extreme chart of "neu"]], which packs complex and erratic 200 BPM 16th note sequences that have no place at level 9!
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** ''Beat Square'', the spinoff with gambling elements, got quite a bit of heat from Western fans (Westerners in general have a seething ''hatred'' for anything gambling-related Konami does) for a few days.

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** ''Beat Square'', the spinoff with gambling elements, got quite a bit of heat from Western fans (Westerners ([[AmericansHateTingle Westerners]] in general have a seething ''hatred'' for anything gambling-related Konami does) for a few days.
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** Does ''Beat Square'' mean [[FranchiseKiller bad news]] for the ''jubeat'' series, or is that just a case of SlipperySlopeFallacy considering mainline ''jubeat'' games are still in service? This argument seems to be dead, as the next version, ''jubeat clan'', was released without any major issue.

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** Does ''Beat Square'' mean [[FranchiseKiller bad news]] for the ''jubeat'' series, or is that just a case of SlipperySlopeFallacy considering mainline ''jubeat'' games are still in service? This argument seems to be dead, as the next version, ''jubeat clan'', was released without any major issue.issue, aside from still being [[NoExportForYou Asia-only]].
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** Does ''Beat Square'' mean [[FranchiseKiller bad news]] for the ''jubeat'' series, or is that just a case of SlipperySlopeFallacy considering mainline ''jubeat'' games are still in service? With ''jubeat clan'' on the horizon, it seems like the latter argument has won out.

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** Does ''Beat Square'' mean [[FranchiseKiller bad news]] for the ''jubeat'' series, or is that just a case of SlipperySlopeFallacy considering mainline ''jubeat'' games are still in service? With This argument seems to be dead, as the next version, ''jubeat clan'' on the horizon, it seems like the latter argument has won out.clan'', was released without any major issue.



** ''Beat Square'', the spinoff with gambling elements, got quite a bit of heat from Western fans, even though its development and release has not impacted mainline ''jubeat'' in noticable ways and the latest version, ''Qubell'', still receives updates.

to:

** ''Beat Square'', the spinoff with gambling elements, got quite a bit of heat from Western fans, even though its development and release has not impacted mainline ''jubeat'' fans (Westerners in noticable ways and the latest version, ''Qubell'', still receives updates. general have a seething ''hatred'' for anything gambling-related Konami does) for a few days.
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None


** Does ''Beat Square'' mean bad news for the ''jubeat'' series, or is that just a case of SlipperySlopeFallacy considering mainline ''jubeat'' games are still in service? With ''jubeat clan'' on the horizon, it seems like the latter argument has won out.

to:

** Does ''Beat Square'' mean [[FranchiseKiller bad news news]] for the ''jubeat'' series, or is that just a case of SlipperySlopeFallacy considering mainline ''jubeat'' games are still in service? With ''jubeat clan'' on the horizon, it seems like the latter argument has won out.
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None


** Does ''Beat Square'' mean bad news for the ''jubeat'' series, or is that just a case of SlipperySlopeFallacy considering mainline ''jubeat'' games are still in service?

to:

** Does ''Beat Square'' mean bad news for the ''jubeat'' series, or is that just a case of SlipperySlopeFallacy considering mainline ''jubeat'' games are still in service?service? With ''jubeat clan'' on the horizon, it seems like the latter argument has won out.
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** As the service for ''[=BeatStream=]'', another Bemani music game, was about to be terminated, Konami started crossing two [=BeatStream=] songs to Jubeat every week, continuing to do so even after the ''[=BeatStream=]'' service was terminated. The problem: ''[=BeatStream=]'' was never released outside Japan. One of the songs every week requires you to have played BeatStream once. The other requires you to have ''unlocked'' that song in BeatStream. The only other way to unlock these songs is ''local matching or Matching Select'' - unlike songs from earlier versions, not even digging Garnet cubes will let you unlock these songs. Can't find someone with the songs to local match with? Have fun repeatedly choosing Matching Select... and having your hopes crushed when you get matched with some beginner playing another licensed song again and again!

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** As the service for ''[=BeatStream=]'', another Bemani music game, was about to be terminated, Konami started crossing two [=BeatStream=] songs to Jubeat every week, continuing to do so even after the ''[=BeatStream=]'' service was terminated. The problem: ''[=BeatStream=]'' was never released outside Japan. One of the songs every week requires you to have played BeatStream ''[=BeatStream=]'' once. The other requires you to have ''unlocked'' that song in BeatStream.''[=BeatStream=]''. The only other way to unlock these songs is ''local matching or Matching Select'' - unlike songs from earlier versions, not even digging Garnet cubes will let you unlock these songs. Can't find someone with the songs to local match with? Have fun repeatedly choosing Matching Select... and having your hopes crushed when you get matched with some beginner playing another licensed song again and again!
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None

Added DiffLines:

** As the service for ''[=BeatStream=]'', another Bemani music game, was about to be terminated, Konami started crossing two [=BeatStream=] songs to Jubeat every week, continuing to do so even after the ''[=BeatStream=]'' service was terminated. The problem: ''[=BeatStream=]'' was never released outside Japan. One of the songs every week requires you to have played BeatStream once. The other requires you to have ''unlocked'' that song in BeatStream. The only other way to unlock these songs is ''local matching or Matching Select'' - unlike songs from earlier versions, not even digging Garnet cubes will let you unlock these songs. Can't find someone with the songs to local match with? Have fun repeatedly choosing Matching Select... and having your hopes crushed when you get matched with some beginner playing another licensed song again and again!


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** ''Night of Nights'', for people repeatedly playing Matching Select and seeking to unlock more level 9 and 10 songs via Song Conduction. Being one of the most famous Touhou Project remixes and a default song, beginners are likely to pick it, and you're very likely to match into their session and be forced to play the song. The problem is that ''Night of Nights'' is one of the most brutal default licenses, with a stamina-draining level 10 chart packing 928 notes, on the higher end for a level 10. Not only do you get no new song, you've burnt your stamina, and there's a high chance that you'll still encounter it the next time you choose Matching Select!

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** After selecting a song on an online-enabled machine, you must wait 30 seconds for other players to join in. If you just wanna play by yourself, this can be a hassle.

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** After selecting a song on an online-enabled machine, you must wait 30 seconds for other players to join in. If you just wanna play by yourself, this can be a hassle. However, the December 2016 patch for ''Qubell'' creates an "expert option" to skip online matching.



** ''Megalara Garuda'', simply because it's rated level 10. Not just on Extreme, not just also on Advanced, but also on '''Basic'''. Even the hardest of other Basic charts only top out at leve 7!

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** ''凛として咲く花の如く ~ひなビタ♪edition~'' on Extreme. Another killer of new players, this brutal chart packs a whopping ''932'' notes, more than a large number of level 10 charts, in tough patterns that infringe into level 10 territory. Made worse in ''prop'', where clearing the Step 29 Unlock Challenge required clearing this very chart!
** ''Megalara Garuda'', simply because it's rated level 10. Not just on Extreme, not just also on Advanced, but also on '''Basic'''. Even the hardest of other Basic charts only top out at leve level 7!
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** ''Beat Square'', the spinoff with gambling elements, got quite a bit of heat from Western fans, even though this doesn't mean anything for mainline ''jubeat'' just yet.

to:

** ''Beat Square'', the spinoff with gambling elements, got quite a bit of heat from Western fans, even though this doesn't mean anything for its development and release has not impacted mainline ''jubeat'' just yet.in noticable ways and the latest version, ''Qubell'', still receives updates.
Is there an issue? Send a MessageReason:
None


** ''Megalara Garuda'', simply because it's rated level 10. Not just on Extreme, not just also on Advanced, but also on '''Basic'''.

to:

** ''Megalara Garuda'', simply because it's rated level 10. Not just on Extreme, not just also on Advanced, but also on '''Basic'''. Even the hardest of other Basic charts only top out at leve 7!
Is there an issue? Send a MessageReason:
None


** ''Megalara Garuda'', simply because it's rated level 10. Not just on Extreme, not just on Advanced, but also on '''Basic'''.

to:

** ''Megalara Garuda'', simply because it's rated level 10. Not just on Extreme, not just also on Advanced, but also on '''Basic'''.
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None

Added DiffLines:

** ''Megalara Garuda'', simply because it's rated level 10. Not just on Extreme, not just on Advanced, but also on '''Basic'''.
Is there an issue? Send a MessageReason:
None


** The rating scale over time has become less and less useful, due to the wide range of challenge present amongst level 10 charts. The fact that two songs have level 10 charts on ''Advanced'' and one song, "Megalara Garuda", has level 10 charts on Advanced and '''BASIC''', shows that the rating scale is effectively obsolete amongst top-end players.

to:

** The rating scale over time has become less and less useful, due to the wide range of challenge present amongst level 10 charts. [[note]]For a comparison, here's [[https://www.youtube.com/watch?v=Zl9fMAcJPOg ''Kick It Out'' EXT]], the easiest level 10 chart (generally acknowledged to be so easy that it ought to be re-rated to level 9) and [[https://youtu.be/ghIVNpIpqOs ''Stand Alone Beat Masta'' EXT]], agreed to be one of the game's hardest's charts[[/note]] The fact that two songs have level 10 charts on ''Advanced'' and one song, "Megalara Garuda", has level 10 charts on Advanced and '''BASIC''', shows that the rating scale is effectively obsolete amongst top-end players.
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** In ''Qubell'', unlocking "Megalara Garuda", the final boss of the Dig Rush event, marked a return to levels of challenge not seen since earlier games. To clear the special Risky Unlock Challenge needed to unlock this song, one had to score at least ''980,000 points'' out of 1,000,000 on the EXT charts of "time granular" (a tricky level 9), "ススススペースハリネズミ" (a level 10 miniboss with a nasty "hand-lock" hold note sequence) and any chart of "Megalara Garuda"... except that ''all'' of its charts are level 10, boss-grade charts![[note]]Fortunately, Konami has allowed the song to be unlocked by [[SocializationBonus matching]] with someone playing the song...[[/note]]

to:

** In ''Qubell'', unlocking "Megalara Garuda", the final boss of the Dig Rush event, marked a return to levels of challenge not seen since earlier games. To clear the special Risky Unlock Challenge needed to unlock this song, one had to score at least ''980,000 points'' out of 1,000,000 on the EXT charts of "time granular" (a tricky level 9), "ススススペースハリネズミ" (a level 10 miniboss with a nasty "hand-lock" hold note sequence) and any chart of "Megalara Garuda"... except that ''all'' of its charts are level 10, boss-grade charts![[note]]Fortunately, charts! Oh, and did I mention that all songs are on Hard Mode, which means that the Perfect timing window is ''halved''?[[note]]Fortunately, Konami has allowed the song to be unlocked by [[SocializationBonus matching]] with someone playing the song...[[/note]]
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None

Added DiffLines:

** In ''Qubell'', unlocking "Megalara Garuda", the final boss of the Dig Rush event, marked a return to levels of challenge not seen since earlier games. To clear the special Risky Unlock Challenge needed to unlock this song, one had to score at least ''980,000 points'' out of 1,000,000 on the EXT charts of "time granular" (a tricky level 9), "ススススペースハリネズミ" (a level 10 miniboss with a nasty "hand-lock" hold note sequence) and any chart of "Megalara Garuda"... except that ''all'' of its charts are level 10, boss-grade charts![[note]]Fortunately, Konami has allowed the song to be unlocked by [[SocializationBonus matching]] with someone playing the song...[[/note]]
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None


** The rating scale over time has become less and less useful, due to the wide range of challenge present amongst level 10 charts. The fact that two songs have level 10 charts on ''Advanced'' and one song, "Megalara Garuda", has level 10 charts on Advanced and ''BASIC'', shows that the rating scale is effectively obsolete amongst top-end players.

to:

** The rating scale over time has become less and less useful, due to the wide range of challenge present amongst level 10 charts. The fact that two songs have level 10 charts on ''Advanced'' and one song, "Megalara Garuda", has level 10 charts on Advanced and ''BASIC'', '''BASIC''', shows that the rating scale is effectively obsolete amongst top-end players.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The rating scale over time has become less and less useful, due to the wide range of challenge present amongst level 10 charts. The fact that two songs have level 10 charts on ''Advanced'' and one song, "Megalara Garuda", has level 10 charts on Advanced and ''BASIC'', shows that the rating scale is effectively obsolete amongst top-end players.
Is there an issue? Send a MessageReason:
None


** Does ''Beat Square'' mean bad news for the ''jubeat'' series, or is that just a case of SlipperySlopeFallacy?

to:

** Does ''Beat Square'' mean bad news for the ''jubeat'' series, or is that just a case of SlipperySlopeFallacy?SlipperySlopeFallacy considering mainline ''jubeat'' games are still in service?

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* BrokenBase: ''jubeat saucer''. A major part of the appeal comes from the massive songlist and constant additions of new content. A major part of the criticism stems from its monthly deletion of songs.

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* BrokenBase: BrokenBase:
**
''jubeat saucer''. A major part of Was the appeal comes from "song swap" system good for discouraging ComplacentGamingSyndrome, or was it an unnecessary element that removed songs and put them back with no good reason?
** Does ''Beat Square'' mean bad news for
the massive songlist and constant additions ''jubeat'' series, or is that just a case of new content. A major part of the criticism stems from its monthly deletion of songs.SlipperySlopeFallacy?

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* InternetBackdraft: The Miley Cyrus pack seems to get quite a bit of this.

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* InternetBackdraft: InternetBackdraft:
**
The Miley Cyrus pack seems to get quite a bit of this.this.
** ''Beat Square'', the spinoff with gambling elements, got quite a bit of heat from Western fans, even though this doesn't mean anything for mainline ''jubeat'' just yet.
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**''Sumidagawa karenka'' on Extreme. An infamous level 9 chart known for its difficulty to clear, packing very technical patterns. At the start, the player has to hit 16th triplets in which the first and last notes are on the top and bottom rows, requiring a very fast handswitch. Later, there is a pattern that will twist up the player's arms unless a very fast handswitch is executed. When the chorus hits, the player is faced with "The Rapids", a fast-moving diagonal pattern of notes that is not easy to hit. This particular pattern repeats eight times throughout the song!
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* SurpriseDifficulty: Do '''not''' let your guard down when playing cutesy songs such as [[Manga/GochuumonWaUsagiDesuKa Daydream Cafe]] or [[Manga/EngagedToTheUnidentified Tomadoi Recipe]]. You can fail the song as a result.

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* SurpriseDifficulty: Do '''not''' let your guard down when playing cutesy songs such as [[Manga/GochuumonWaUsagiDesuKa [[Manga/IsTheOrderARabbit Daydream Cafe]] or [[Manga/EngagedToTheUnidentified Tomadoi Recipe]]. You can fail the song as a result.

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** ''SigSig'' EXT seems pretty average in difficulty for a level 9 chart. Near the end, the chart seems like it's winding down for the ending... then the player is faced with ''10 seconds of continuous 16th notes''. At least the pattern loops.

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** ''SigSig'' ''[=SigSig=]'' EXT seems pretty average in difficulty for a level 9 chart. Near the end, the chart seems like it's winding down for the ending... then the player is faced with ''10 seconds of continuous 16th notes''. At least the pattern loops.


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** ''[[https://www.youtube.com/watch?v=Waub9zuI790 Sandstorm]]'' on Extreme. Yes, that ''Sandstorm'' of memetic fame. Its Extreme chart is supposedly a level 8, but most of the chart actually involves a large number of fast criss-crossing 16th patterns (following the du-du-du sounds in the song), which are a major pain to hit and have no place being in a level 8!

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* ThatOneAttack: "Riot of Color" ends with a brutal run of 24th notes that requires superhuman note-reading ability and hand speed to do. And because it comes at the end, it can be a real score killer, since it can take a good chunk out of your possible 100,000 bonus points with very few notes afterwards to get them back.

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* ThatOneAttack: "Riot ThatOneAttack:
** ''Riot
of Color" Color'' EXT ends with a brutal run of 24th notes that requires superhuman note-reading ability and hand speed to do. And because it comes at the end, it can be a real score killer, since it can take a good chunk out of your possible 100,000 bonus points with very few notes afterwards to get them back.back.
** ''SigSig'' EXT seems pretty average in difficulty for a level 9 chart. Near the end, the chart seems like it's winding down for the ending... then the player is faced with ''10 seconds of continuous 16th notes''. At least the pattern loops.
** ''Condor'', the mini-boss of the ''Nettou! BEMANI Stadium'' event packs a nasty twist on this in its EXT chart - much of the chart's notes are composed of a nasty, hard to read, looping pattern. If you cannot figure out the pattern, you will have trouble passing the chart.
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''...saved!''

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Repair Dont Respond, among other things.


* ThatOneLevel:
** "STELLAR WIND" on Extreme. It's the Advanced chart rotated 90 degrees counterclockwise and with one less note. So why is it rated a 10, while the Advanced chart is rated a 9? The answer: The Advanced chart, for most of the song, divides the playfield into two halves: The left half just consists of quarter-beat notes that follow the kick, while the right half has notes that follow the melody of the song. The idea is to play the kick notes with your left hand and the other notes with your right. By turning the chart 90 degrees for Extreme difficulty, this dramatically changes how you have to play: either with one hand on the bottom for the kicks and the other hand on top, or trying to treat both halves as one and getting lost trying to remind yourself of the chart's "split" nature. Of course, you could "cheat" and play standing on the right side of the cab (arcade version) or turn your device 90 degrees clockwise (consumer versions), but that defeats the purpose of the gimmick.



* TheyJustDidntCare: STELLAR WIND's Extreme chart is the just the Advanced chart rotated 90° counter-clockwise and with one note removed. It's still rated 1 level higher than Advanced. Well, it really deserves the higher rating. That turn made it a lot more awkward to play.
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* SurpriseDifficulty: Do '''not''' let your guard down when playing cutesy songs such as [[Manga/GochuumonWaUsagiDesuKa Daydream Cafe]] or [[Manga/EngagedToTheUnidentified Tomadoi Recipe]]. You can fail the song as a result.

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