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* LGBTFanbase: Much like its origin gacha game, ''Granblue Fantasy Versus'' has attracted vocal LGBTQ+ fans due to the inclusion of Cagliostro and Ladiva, two characters who are seen as representations or positive portrayals of UsefulNotes/{{Transgender}}s in fighting games. Cagliostro is a powerful alchemist who was born with a sickly male body, but preferred to transfer her soul into a cute female body, while Ladiva is an AllLovingHero who's referred to with feminine pronouns despite having a muscular build of a male wrestler. Ladiva is much more praised by these fans because the other characters' interactions with her show respect to her gender of choice. There have [[https://www.youtube.com/watch?v=WHhBtLhwA2c been]] [[https://www.youtube.com/watch?v=LneQmUSz7KA various]] [[https://www.youtube.com/watch?v=X-SrFLdzYVY videos]] and threads praising the characterizations behind these two (especially Ladiva), leading to these online users diving into the ''Granblue'' IP for [[WatchItForTheRepresentation the representation]].

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* LGBTFanbase: Much like its origin gacha game, ''Granblue Fantasy Versus'' has attracted vocal LGBTQ+ fans due to the inclusion of Cagliostro and Ladiva, two characters who are seen as representations or positive portrayals of UsefulNotes/{{Transgender}}s in fighting games. Cagliostro is a powerful alchemist who was born with a sickly male body, but preferred to transfer her soul into a cute female body, while Ladiva is an AllLovingHero who's referred to with feminine pronouns despite having a muscular build of a male wrestler. Ladiva is much more praised by these fans because the other characters' interactions with her show respect to her gender of choice. There have [[https://www.youtube.com/watch?v=WHhBtLhwA2c been]] [[https://www.youtube.com/watch?v=LneQmUSz7KA various]] [[https://www.youtube.com/watch?v=X-SrFLdzYVY videos]] and threads praising the characterizations behind these two (especially Ladiva), leading to these online users diving into the ''Granblue'' IP for [[WatchItForTheRepresentation [[WatchedItForTheRepresentation the representation]].
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* LGBTFanbase: Much like its origin gacha game, ''Granblue Fantasy Versus'' has attracted vocal LGBTQ+ fans due to the inclusion of Cagliostro and Ladiva, two characters who are seen as representations or positive portrayals of UsefulNotes/{{Transgender}}s in fighting games. Cagliostro is a powerful alchemist who was born with a sickly male body, but preferred to transfer her soul into a cute female body, while Ladiva is an AllLovingHero who's referred to with feminine pronouns despite having a muscular build of a male wrestler. Ladiva is much more praised by these fans because the other characters' interactions with her show respect to her gender of choice. There have [[https://www.youtube.com/watch?v=WHhBtLhwA2c been]] [[https://www.youtube.com/watch?v=LneQmUSz7KA various]] [[https://www.youtube.com/watch?v=X-SrFLdzYVY videos]] and threads praising the characterizations behind these two (especially Ladiva), leading to these online users diving into the ''Granblue'' IP for [[WatchItForTheRepresentation the representation]].

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* LowTierLetdown: Lowain is almost universally reviled as being an annoyance at lower tiers of play. His normals are bad, his specials are medicore, and his damage output is on the low side. While he has great pressure setups and a good okizeme game, he lacks a number of crucial tools other characters have which makes most of his matchups go poorly for him. His SSA, Yggdrasil, is one of the most powerful scrub-killers in the game, since while her moves deal ''tons'' of damage and can even then deal serious chip damage, each and every one of them can be avoided if the opponent knows how, making it a waste to use at high levels of play. All of this culminates in a character that is a perfect scrub killer, but struggles to be anything beyond that.



* TierInducedScrappy:
** High Tier variants include Gran, Katalina, Ferry, and Lancelot. Gran is a strong shotoclone with tools for every situation, his dreaded [[DynamicEntry boot]] which can be a fast combo extender and dangerous pressure tool, and he has some of the most powerful counter-hit combos in the game. Katalina is similar to Gran, but trades his high damage for long, annoying normals that are difficult to deal with regardless of who you're playing. Ferry is the one true zoner in the cast aside from Beelzebub, but where he struggles with how to deal with opponents coming up close and personal, Ferry can do ''tons'' of damage in her combos, almost all of which reset you a far distance away from her. Lancelot is a very fast and dangerous pressure character with long, easy-to-play combos that are nearly impossible to deal with if you lack a true DP, and his extremely powerful combos make him both an effective high-level bruiser and a low-level scrub killer.
** Lowain is almost universally reviled as being an annoyance at lower tiers of play. His normals are bad, his specials are medicore, and his damage output is on the low side. While he has great pressure setups and a good okizeme game, he lacks a number of crucial tools other characters have which makes most of his matchups go poorly for him. His SSA, Yggdrasil, is one of the most powerful scrub-killers in the game, since while her moves deal ''tons'' of damage and can even then deal serious chip damage, each and every one of them can be avoided if the opponent knows how, making it a waste to use at high levels of play. All of this culminates in a character that is a perfect scrub killer, but struggles to be anything beyond that.
** Belial quickly became this at the start of Season 2. He has the basic Shoto-style moveset that Gran, Katalina, and Djeeta have, except jacked up to ridiculous levels of versatility. While everyone else got nerfs to fireballs and certain poking tools, Belial doesn't follow those conventions, having powerful anti-zoning tools such as a projectile that can convert into another one to catch people trying to jump over it or dodge roll through it, or even just extend the damage after it connects. The Medium version of his {{Shoryuken}} special is a built-in mixup that fakes the initial hit and instead drops down for an overhead, with the Heavy version having properties of both the Light and Medium versions. His Unique Attack is a walking counter that instantly teleports him to the opopnent's location when it connects with ''any'' of their attacks, including projectiles, and stomps on their head. The jumping version can be done instantly after a jump, and allows him to bounce off the opponent's head like a Rolento-style pogo stick to set them up for ambiguous crossups. And to top it all off, he has a very damaging command grab, and both of his Skybound Arts are extremely strong.
** Six[=/=]Seox ended up joining Belial in high tier after his release at the end of Season 2. He is essentially the game's counterpart to Karin from ''VideoGame/StreetFighterV'' in that he is a rekka character gifted with some of the strongest rushdown, mixup, and footsie tools in the entire game. Many of his attacks are advantageous on block, allowing him to easily pressure opponents, and thanks to his Vega-esque claws he boasts some of the most dangerous mid-range attacks of the entire cast, confirming off of them for huge damage. His rekka attaacks, much like Karin, also have built-in mixup followups that can be very difficult to defend against. He can safely approach from the ground and air very quickly as well.
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** The Spanish translation, like all the translations from Creator/ArcSystemWorks's games, are translated to the European dialect, more especifically, using the [[YeOldeButcheredeEnglishe archaic variation of it]]. In this case, however, this is justified, because, unlike other ASW's brawlers when the archaic dialect is used regardless the setting, the translation sound old-fashioned due to partly being the game being set in a medieval fantasy world, and partly because the game was translated from the original Japanese version, rather from English from proxy. This also has the effect that some characters are addressed with the archaic English honorific "Ser", rather than "Sir", possibly to the heavy influence from ''Series/GameOfThrones'' about its use.

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** The Spanish translation, like all translation follows the same pattern as other translations from Creator/ArcSystemWorks's other Arc System Works games, are translated to which use the European dialect, more especifically, using the specifically [[YeOldeButcheredeEnglishe the archaic variation of it]]. In variation]]. However, in this case, however, this is justified, because, unlike other ASW's brawlers when the use of the archaic dialect is used regardless the setting, the translation sound old-fashioned due to partly being justified because the game being is set in a medieval fantasy world, world and partly because the game was translated from the original Japanese version, version rather from than the English version from proxy. This also has the effect that As a result, some characters are addressed referred to with the archaic English honorific "Ser", rather than "Sir", "Ser" instead of "Sir," possibly due to the heavy influence from ''Series/GameOfThrones'' about its use.in the translation. This gives the translation an old-fashioned feel that fits well with the game's setting.
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** The Spanish translation, like all the translations from ''Creator/ArcSystemWorks'''s games, are translated to the European dialect, more especifically, using the [[YeOldeButcheredeEnglishe archaic variation of it]]. In this case, however, this is justified, because, unlike other ASW's brawlers when the archaic dialect is used regardless the setting, the translation sound old-fashioned due to partly being the game being set in a medieval fantasy world, and partly because the game was translated from the original Japanese version, rather from English from proxy. This also has the effect that some characters are addressed with the archaic English honorific "Ser", rather than "Sir", possibly to the heavy influence from ''Series/GameOfThrones'' about its use.

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** The Spanish translation, like all the translations from ''Creator/ArcSystemWorks'''s Creator/ArcSystemWorks's games, are translated to the European dialect, more especifically, using the [[YeOldeButcheredeEnglishe archaic variation of it]]. In this case, however, this is justified, because, unlike other ASW's brawlers when the archaic dialect is used regardless the setting, the translation sound old-fashioned due to partly being the game being set in a medieval fantasy world, and partly because the game was translated from the original Japanese version, rather from English from proxy. This also has the effect that some characters are addressed with the archaic English honorific "Ser", rather than "Sir", possibly to the heavy influence from ''Series/GameOfThrones'' about its use.

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* {{Woolseyism}}: In the Japanese dub, Vyrn is pronounced as in the letter "B". In the English dub, his name is pronounced as "vərn", which rhymes with the word "burn".

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* {{Woolseyism}}: {{Woolseyism}}:
**
In the Japanese dub, Vyrn is pronounced as in the letter "B". In the English dub, his name is pronounced as "vərn", which rhymes with the word "burn"."burn".
** The Spanish translation, like all the translations from ''Creator/ArcSystemWorks'''s games, are translated to the European dialect, more especifically, using the [[YeOldeButcheredeEnglishe archaic variation of it]]. In this case, however, this is justified, because, unlike other ASW's brawlers when the archaic dialect is used regardless the setting, the translation sound old-fashioned due to partly being the game being set in a medieval fantasy world, and partly because the game was translated from the original Japanese version, rather from English from proxy. This also has the effect that some characters are addressed with the archaic English honorific "Ser", rather than "Sir", possibly to the heavy influence from ''Series/GameOfThrones'' about its use.
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** "Anila did nothing wrong." [[labelnote:Explanation]]Due to their similar sheep/ram AnimalMotifs, brown horns, blonde hair and white clothes, Anila's reveal trailer has attracted a crossover of memes and jokes from the WebAnimation/{{Hololive}} fanbase of Watame Tsunomaki, most particularly the latter's "Watame did nothing wrong."/"Warukunai yo ne?" quote. Alongside these, ''Granblue'' fans also remind others that Anila [[OlderThanTheyThink actually came first]] (she debuted in the gacha game on 2015) than Watame (who debuted in hololive on 2019).[[/labelnote]]
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* SpecialEffectsFailure: During pre- and post-match cutscenes, players can get a good look at some low-quality textures, such as the (barely animated) 2D crowd in Albion Colosseum. Also, the way some weapons (such as Percival's sword) bend during attack animations can look rather silly.

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* SpecialEffectsFailure: SpecialEffectFailure: During pre- and post-match cutscenes, players can get a good look at some low-quality textures, such as the (barely animated) 2D crowd in Albion Colosseum. Also, the way some weapons (such as Percival's sword) bend during attack animations can look rather silly.
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Outside its namespace on Sugar Wiki/, And The Fandom Rejoiced is for in-universe examples only.


* SugarWiki/AndTheFandomRejoiced: The announcement of ''Rising'' was a massive celebration point for the community. When most fans had simply wanted a rollback netcode update much like how ''VideoGame/DragonBallFighterZ'' was set to get, ''Rising'' tripled down on it with announcements that more characters and stages would be joining the fray, further system mechanics would be added and refined, a new lobby system with casual game modes akin to ''VideoGame/FallGuys'' and the game would be receiving crossplay between the PC and Playstation versions.
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* HarsherInHindsight: The game had the misfortune of launching a year before UsefulNotes/COVID19Pandemic effectively halted in-person competitive tournament, effectively killing the chance for ''Granblue Fantasy Versus'' to develop a community. The poor Delay-Based Netcode pretty much shut down the chance of the player transitioning to online tournaments.

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* HarsherInHindsight: The Despite positive reception from both critics and major [=FGC=] figureheads, the game had the misfortune of launching a year mere weeks before the UsefulNotes/COVID19Pandemic effectively halted in-person competitive tournament, effectively killing the tournaments for over a year, more or less smothering any chance for ''Granblue Fantasy Versus'' to develop of it developing a community. hardcore following in the cradle. The poor Delay-Based Netcode fact it was one of the last major fighting games to utilise delay-based netcode pretty much shut down the chance of the player playerbase transitioning to online tournaments.tournaments on top of that.
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* AndTheFandomRejoiced: The announcement of ''Rising'' was a massive celebration point for the community. When most fans had simply wanted a rollback netcode update much like how ''VideoGame/DragonBallFighterZ'' was set to get, ''Rising'' tripled down on it with announcements that more characters and stages would be joining the fray, further system mechanics would be added and refined, a new lobby system with casual game modes akin to ''VideoGame/FallGuys'' and the game would be receiving crossplay between the PS4, Steam and the upcoming PS5 versions.

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* AndTheFandomRejoiced: SugarWiki/AndTheFandomRejoiced: The announcement of ''Rising'' was a massive celebration point for the community. When most fans had simply wanted a rollback netcode update much like how ''VideoGame/DragonBallFighterZ'' was set to get, ''Rising'' tripled down on it with announcements that more characters and stages would be joining the fray, further system mechanics would be added and refined, a new lobby system with casual game modes akin to ''VideoGame/FallGuys'' and the game would be receiving crossplay between the PS4, Steam PC and the upcoming PS5 Playstation versions.
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* AndTheFandomRejoiced: The announcement of ''Rising'' was a massive celebration point for the community. When most fans had simply wanted a rollback netcode update much like how ''VideoGame/DragonBallFighterZ'' was set to get, ''Rising'' tripled down on it with announcements that more characters and stages would be joining the fray, further system mechanics would be added and refined, a new lobby system with casual game modes akin to ''VideoGame/FallGuys'' and the game would be receiving crossplay between the PS4, Steam and the upcoming PS5 versions.
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*** Happy M&M [[labelnote:Explanation]]When ''Rising'' was announced, that same image was photoshopped so that the frown is now a smile. Naturally, it was posted in droves in much the same way as its predecessor.[[/labelnote]]
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Requires Word Of God confirmation


* AuthorsSavingThrow: It appears that Cygames is aware of the complaints that [[ItsShortSoItSucks the story content is short]], that they have been constantly releasing additional story chapters for free post-launch.
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** Sad M&M [[labelnote:Explanation]]A reaction image that became very popular when referring to the game, due to it not having rollback netcode compared to other fighting games. It is now used any time news about the game occurs that doesn't involve the announcement of rollback netcode.[[/labelnote]]

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"What an Idiot!" is now Flame Bait. Renamed one trope.


** A MirrorMatch is given a unique take as characters [[LampshadeHanging point out such a strange occurrence]]. If the fight is between two Grans, Vyrn will mock the other "{{doppelganger}}" Vyrn as a "lizard", which is [[{{Irony}} ironic]] since the mobile game has a RunningGag where Vyrn [[BerserkButton hates being called a lizard]].

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** A MirrorMatch is given a unique take as characters [[LampshadeHanging point out such a strange occurrence]]. If the fight is between two Grans, Vyrn will mock the other "{{doppelganger}}" Vyrn as a "lizard", which is [[{{Irony}} ironic]] {{iron|y}}ic since the mobile game has a RunningGag where Vyrn [[BerserkButton hates being called a lizard]].



* LesYay: Djeeta certainly seems more interested in the female cast members. She calls Narmaya "dreamy", and is apparently trying to get Katalina to wear cat ears. She also interprets Metera's offer to go "hit on guys" as "go beat up random guys in the streets". Her interactions with Lyria are also much more intimate than Gran's, with the two of them hugging and holding hands.

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* LesYay: [[HoYay Les Yay]]: Djeeta certainly seems more interested in the female cast members. She calls Narmaya "dreamy", and is apparently trying to get Katalina to wear cat ears. She also interprets Metera's offer to go "hit on guys" as "go beat up random guys in the streets". Her interactions with Lyria are also much more intimate than Gran's, with the two of them hugging and holding hands.



* WhatAnIdiot:
** One has to wonder why exactly [[TheSpock Percival]] believes a single word Belial says, especially with regards to Chaosbringer being "the real brains behind the operation". Percival later also shoots down Ferry's correct assumption that it is indeed Belial who is the mastermind behind the plot, apparently believing Belial's aforementioned line.
** Zooey's biggest concern after [[spoiler:Pandemonium fell and destroyed the boundary between realities is that Gran and Djeeta, both "the same soul" and singularities in their respective universe, have met face to face.]] She deems this an affront to the natural order, so the only "logical" course of action for her, the keeper of balance, is to [[spoiler: try to kill one of them.]] This is despite the fact that she knows this will not restore the skies to their proper form and would do nothing to increase the skydwellers' chances to deal with this threat. Furthermore, she seemingly forgets about Belial's involvement.
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** "Titbox"[[labelnote:Explanation]]The ''GBVS'' fandom on the Internet had a field day on this one [[https://twitter.com/DaydLarce/status/1234678969959501832 edited meme post]] showing a particularly odd HitboxDissonance with one of Narmaya's attacks, where her breasts have a hitbox! Cue further comment jokes and a [[https://twitter.com/SSAMBAtea/status/1234812546248392704 fanart]] about this.[[/labelnote]]

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** "Titbox"[[labelnote:Explanation]]The ''GBVS'' fandom on the Internet had a field day on with this one [[https://twitter.com/DaydLarce/status/1234678969959501832 edited meme post]] clip]] showing a particularly odd HitboxDissonance with in one of Narmaya's attacks, attacks where her breasts have a hitbox! hitbox. Cue further comment jokes and a [[https://twitter.com/SSAMBAtea/status/1234812546248392704 fanart]] about this. However, the original poster [[https://twitter.com/DaydLarce/status/1234688394967441408 clarified that the clip is edited]], just in case people end up believing it's in the game.[[/labelnote]]
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** Most fighting games that have interactions before a fight have each respective fighter insulting or provoking the other in order to justify the fight to come, ''Versus'' however comes from a mobile game that encourages teamwork, most of the cast comes from the same crew, are good friends and it shows. Most fighters respect and give praises to their opponents with the exceptions of [[BigBadDuumvirate Belial, Beelzebub]] ([[HateSink who no one in-universe likes either way]]) and [[ButtMonkey Lowain and his bros]] (and even then they tend to go along with their shenanigans.....Asumming the fight is actually happening). This is best seen with characters like [[JerkWithAHeartOfGold Percival]], [[{{Narcissist}} Cagliostro]] and [[InsufferableGenius Metera]] who have all shown themselves to be difficult people to talk to and yet they show no problems or reluctance interacting with their fellow crewmates and even praising their friends.

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** Most fighting games that have interactions before a fight have each respective fighter insulting or provoking the other in order to justify the fight to come, ''Versus'' however comes from a mobile game that encourages teamwork, most of the cast comes from the same crew, are good friends and it shows. Most fighters respect and give praises to their opponents with the exceptions of [[BigBadDuumvirate Belial, Beelzebub]] ([[HateSink who no one in-universe likes either way]]) and [[ButtMonkey Lowain and his bros]] (and even then they tend to go along with their shenanigans.....Asumming Assuming the fight is actually happening). This is best seen with characters like [[JerkWithAHeartOfGold Percival]], [[{{Narcissist}} Cagliostro]] and [[InsufferableGenius Metera]] who have all shown themselves to be difficult people to talk to and yet they show no problems or reluctance interacting with their fellow crewmates and even praising their friends.
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** Six[=/=]Seox ended up joining Belial in high tier after his release at the end of Season 2. He is essentially the game's counterpart to Karin from ''VideoGame/StreetFighterV'' in that he is a rekka character gifted with some of the strongest rushdown, mixup, and footsie tools in the entire game. Many of his attacks are advantageous on block, allowing him to easily pressure opponents, and thanks to his Vega-esque claws he boasts some of the most dangerous mid-range attacks of the entire cast, confirming off of them for huge damage. His rekka attaacks, much like Karin, also have built-in mixup followups that can be very difficult to defend against. He can safely approach from the ground and air very quickly as well.
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Loads And Loads Of Characters is no longer a trope


** There is also a vocal portion of players who are unsatisfied with the base roster of just 11-12 characters when the IP/gacha game had [[LoadsAndLoadsOfCharacters a lot of characters]] to choose from.

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** There is also a vocal portion of players who are unsatisfied with the base roster of just 11-12 characters when the IP/gacha game had [[LoadsAndLoadsOfCharacters a lot of characters]] characters to choose from.
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Direct link to the specific game


** "Motivated"[[labelnote:Explanation]]A snowclone of Vergil's [[MemeticMutation memetic catchphrase]] from the ''VideoGame/DevilMayCry'' series (which originated from [[VideoGame/DevilMayCry3 the third]]), joking and making comparisons between Narmaya and Vergil, simply because both are {{Iaijutsu Practitioner}}s. This started when Narmaya was announced on February 27, but got fueled with the possibility/fanon/misconception that Narmaya is a MovesetClone of Vergil, like [[https://www.reddit.com/r/GranblueFantasyVersus/comments/facyn9/hmmmmmmmmmmmmmm/ this video]] suggests.[[/labelnote]]

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** "Motivated"[[labelnote:Explanation]]A snowclone of Vergil's [[MemeticMutation memetic catchphrase]] from the ''VideoGame/DevilMayCry'' series (which originated from [[VideoGame/DevilMayCry3 [[VideoGame/DevilMayCry3DantesAwakening the third]]), joking and making comparisons between Narmaya and Vergil, simply because both are {{Iaijutsu Practitioner}}s. This started when Narmaya was announced on February 27, but got fueled with the possibility/fanon/misconception that Narmaya is a MovesetClone of Vergil, like [[https://www.reddit.com/r/GranblueFantasyVersus/comments/facyn9/hmmmmmmmmmmmmmm/ this video]] suggests.[[/labelnote]]
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* HarsherInHindsight: The game had the misfortune of launching a year before UsefulNotes/COVID19Pandemic effectively halted in-person competitive tournament, effectively killing the chance for ''Granblue Fantasy Versus'' to develop a community. The poor Delay-Based Netcode pretty much shut down the chance of the player transitioning to online tournaments.
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* AndYouThoughtItWouldFail: During the game's announcement on 2018, English FGC players were surprised that Arc System Works made a fighting game for a gacha (a genre that has a stigma in the West), especially for an IP that was still niche there despite being popular in Japan and some parts of Asia. And because of the TroubledProduction and [[TaintedByThePreview pre-release issues]] that the game had, the FGC thought the game would completely flop in terms of first week sales everywhere, to even lesser numbers than any of the ''Guilty Gear'' and ''VideoGame/Persona4Arena'' titles. But to the surprise of many in the FGC, ''GBVS'' sold high numbers than expected.[[note]]More than ''150,000 copies'' in the span of ''two days'' with very positive feedback from pro esport players, and later top the Famitsu's sales chart almost a week after launch.[[/note]]

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* AndYouThoughtItWouldFail: During the game's announcement on 2018, English FGC players were surprised that Arc System Works made a fighting game for a gacha (a genre that has a stigma in the West), especially for an IP that was still niche there despite being popular in Japan and some parts of Asia. And because of the TroubledProduction and [[TaintedByThePreview pre-release issues]] that the game had, the FGC thought the game would completely flop in terms of first week sales everywhere, to even lesser numbers than any of the ''Guilty Gear'' and ''VideoGame/Persona4Arena'' titles. But to the surprise of many in the FGC, ''GBVS'' sold high higher numbers than expected.[[note]]More than ''150,000 copies'' in the span of ''two days'' with very positive feedback from pro esport players, and later top the Famitsu's sales chart almost a week after launch.[[/note]]



** After [[spoiler: ''the entire cast of the game'' gets played and pissed off by Belial, Beelzebub, upon returning to the Sky Realm, does the one thing that Belial isn't expecting, ''[[EnemyMine teaming up with the crew]]'', together this unlikely alliance beats the ever living hell out of the Fallen Angel, forcing him, in his [[DepravedBisexual own unique way]] to start begging for mercy, making Lucilius awaken too early and making Belial retreat to the rift between worlds]].

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** After [[spoiler: ''the entire cast of the game'' gets played and pissed off by Belial, Beelzebub, upon returning to the Sky Realm, does the one thing that Belial isn't expecting, ''[[EnemyMine teaming up with the crew]]'', together this crew]]''. This unlikely alliance beats the ever living hell out of the Fallen Angel, forcing him, in his [[DepravedBisexual own unique way]] to start begging for mercy, making Lucilius awaken too early and making Belial retreat to the rift between worlds]].
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** The $60 price tag itself. By the FGC's standards, ''GBVS'' is too expensive for a first iteration title with only 11 (or 12 if you count Beelzebub post-launch) characters. Some argue that the entire Story/RPG mode would justify or make up the costs, but a majority says otherwise. It doesn't help that this issue goes along with the above-mentioned concern of ''Granblue'' fans - The Steam port doesn't include the bonus codes for the gacha game, yet it is still has a base price of $60 for some reason. The two seasons of character passes were also similarly lambasted for being so expensive ($30 for the first season and $35 for the second) particularly because while it ultimately doubles the rosters, it was perceived that it still didn't provide the same value as [[VideoGame/DragonBallFighterZ many]] [[VideoGame/StreetFighterV of it's]] [[VideoGame/Tekken7 contemporaries]] that either added more characters or additional features for a cheaper cost. Much like the base game it was accused that the inflated price was due to bonus codes for the gacha game.

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** The $60 price tag itself. By the FGC's standards, ''GBVS'' is too expensive for a first iteration title with only 11 (or 12 if you count Beelzebub post-launch) characters. Some argue that the entire Story/RPG mode would justify or make up the costs, but a majority says otherwise. It doesn't help that this issue goes along with the above-mentioned concern of ''Granblue'' fans - The Steam port doesn't include the bonus codes for the gacha game, yet it is still has a base price of $60 for some reason. reason and it very rarely goes on discount. The two seasons of character passes were also similarly lambasted for being so expensive ($30 for the first season and $35 for the second) particularly because while it ultimately doubles the rosters, it was perceived that it still didn't provide the same value as [[VideoGame/DragonBallFighterZ many]] [[VideoGame/StreetFighterV of it's]] its]] [[VideoGame/Tekken7 contemporaries]] that either added more characters or additional features for a cheaper cost. Much like the base game it was accused that the inflated price was due to bonus codes for the gacha game.



* TheyChangedItNowItSucks: With the balance update in September 2020 that also introduced Belial as a playable character, the development team made sweeping balance changes to many characters, some of which were widely considered perfectly fine or only in need of minor tweaks before the patch. This led to some people proclaiming the death of the game, yet many professional players were quick to adapt to these changes, most of which were simply aimed at reducing the range at which some of the most damaging combos could be started. Many characters that were widely agreed on to have been top-tier before the patch (usually Gran, Percival and Ferry, often also Katalina and Djeeta)were suddenly considered mid-tier, though it took 2 weeks at best for people to realize that these characters were still legitimately strong and very viable for the most part.

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* TheyChangedItNowItSucks: With the balance update in September 2020 that also introduced Belial as a playable character, the development team made sweeping balance changes to many characters, some of which were widely considered perfectly fine or only in need of minor tweaks before the patch. This led to some people proclaiming the death of the game, yet many professional players were quick to adapt to these changes, most of which were simply aimed at reducing the range at which some of the most damaging combos could be started. Many characters that were widely agreed on to have been top-tier before the patch (usually Gran, Percival and Ferry, often also Katalina and Djeeta)were Djeeta) were suddenly considered mid-tier, though it took 2 weeks at best for people to realize that these characters were still legitimately strong and very viable for the most part.



** Pre-release, the game's official title art is a big [[{{Foreshadowing}} giveaway]] on the initial playable roster since it contains the weapons that represent some ''Granblue'' characters from the gacha. Aside from Gran, the logo reveals that Ferry, Charlotta, Lancelot, Katalina, Lowain, Percival, Metera, Zeta and Vaseraga will be in ''Versus''. This also led fans to believe [[IKnewIt and expect]] that the game would only have 10 characters in the base game. But it turned out to be 11 with the announcement of Ladiva. Nobody expected her since her unlocking weapon wasn't in the logo.

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** Pre-release, the game's official title art is a big [[{{Foreshadowing}} giveaway]] on the initial playable roster since it contains the weapons that represent some ''Granblue'' characters from the gacha. Aside from Gran, the logo reveals that Ferry, Charlotta, Lancelot, Katalina, Lowain, Percival, Metera, Zeta and Vaseraga will would be in ''Versus''. This also led fans to believe [[IKnewIt and expect]] that the game would only have 10 characters in the base game. But it turned out to be 11 with the announcement of Ladiva. Nobody expected her since her unlocking weapon wasn't in the logo.
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This entry about Gran is a All Blue Entry, with many shoehorned in potholes. It is not necessary to link to each and every character's dominant design trope.


** Gran hasn't had the [[MemeticLoser best of reputations]] since ''the Animation'' so the story mode of ''Versus'' reminds everyone why he is just as strong as Djeeta, he defeats [[ThePaladin Katalina]] empowered by Ares on his own, and then goes on to defeat [[BadassAdorable Charlotta]], [[AnIcePerson Lancelot]], [[AnimatedArmor Colossus]], [[WrestlerInAllOfUs Ladiva]], [[InsufferableGenius Metera]], [[AttackOfTheFiftyFootWhatever Yggdrasil]], [[OurGhostsAreDifferent Ferry]], [[PlayingWithFire Percival]], [[GreenThumb Rose Queen]], [[BloodKnight Zeta]], [[TheJuggernaut Vaseraga]] and [[TopGod Bahamut]] with the aid of only one crew member, it bears mentioning that Gran was fighting to subdue but thanks to [[BigBad Belial]] all who fought him were fighting to maim or kill and ''Gran still won''. He caps off the story mode with a double knockout between himself and [[HybridMonster Beelzebub]], who early on was empowered by the remains of Bahamut's power, ''without'' Sandalphon's or Cagliostro's aid.
** Ferry managed to see through Belial basically at a glance even though she could only sense very faintly that he was no ordinary human. The fallen angel of cunning is surprised and impressed enough to remark that she is "sharp as a knife". What's more, up to this point Ferry had been investigating the phenomenon of spreading chaos all by herself and on her own initiative, purely out of concern for restoring peace in the skies. This gets used against her when her memories are tampered with, leading her to believe that Gran's actions as the singularity are the source of the distortions.
** A villanous one for Belial, who manages to curbstomp [[TheDreaded Zooey]] without any effort thanks to the Versus Corse and Avatar's cores.
** Two for Beelzebub, first after he is defeated by Gran/Djeeta he defeats [[TopGod Bahamut]] with ease. [[spoiler: And after he returns he does the one thing he wasn't able to do since he was introduced,he managed to '''''outsmart Belial''''']].

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** Gran hasn't had the [[MemeticLoser best of reputations]] since ''the Animation'' so the story mode of ''Versus'' reminds everyone why he is just as strong as Djeeta, he Djeeta. He defeats [[ThePaladin Katalina]] Katalina empowered by Ares on his own, and then goes on to defeat [[BadassAdorable Charlotta]], [[AnIcePerson Lancelot]], [[AnimatedArmor Colossus]], [[WrestlerInAllOfUs Ladiva]], [[InsufferableGenius Metera]], [[AttackOfTheFiftyFootWhatever Yggdrasil]], [[OurGhostsAreDifferent Ferry]], [[PlayingWithFire Percival]], [[GreenThumb a good chunk of the cast and several Primal Beasts [[note]]Charlotta, Lancelot, Colossus, Ladiva, Metera, Yggdrasil, Ferry, Percival, Rose Queen]], [[BloodKnight Zeta]], [[TheJuggernaut Vaseraga]] Queen, Zeta, Vaseraga and [[TopGod Bahamut]] Bahamut[[/note]] with the aid of only one crew member, it member. It bears mentioning that Gran was is fighting to subdue but all of these people thanks to [[BigBad Belial]] Belial]], all who fought of whom fight him were fighting intending to maim or kill kill... and ''Gran still won''. He caps off the story mode with a double knockout between himself and [[HybridMonster Beelzebub]], who early on was is empowered by the remains of Bahamut's power, ''without'' Sandalphon's or Cagliostro's aid.
** Ferry managed manages to see through Belial basically at a glance even though she could can only sense very faintly that he was he's no ordinary human. The fallen angel of cunning is surprised and impressed enough to remark that she is "sharp as a knife". What's more, up to this point Ferry had been investigating the phenomenon of spreading chaos all by herself and on her own initiative, purely out of concern for restoring peace in the skies. This gets used against her when her memories are tampered with, leading her to believe that Gran's actions as the singularity are the source of the distortions.
** A villanous villainous one for Belial, who manages to curbstomp [[TheDreaded Zooey]] without any effort thanks to the Versus Corse and Avatar's cores.
** Two for Beelzebub, first after he is defeated by Gran/Djeeta he defeats [[TopGod Bahamut]] with ease. [[spoiler: And after he returns returns, he does the one thing he wasn't able to do since he was introduced,he managed introduced; he manages to '''''outsmart Belial''''']].



** After years of their status as the Strongests in the Skies being more of an InformedAttribute, Anre demostrates why the Eternals are considered such a menace by fighting off legions of Erste Empire soldiers without breaking a sweat and fighting [[SatanicArchetype Belial]] to a standstill, forcing the Fallen Angel to admit that they are too evenly matched.
** After [[spoiler: ''the entire cast of the game'' gets played and pissed off by Belial, Beelzebub, upon returning to the Sky Realm, does the one thing that Belial wasn't expecting, ''[[EnemyMine teaming up with the crew]]'', together this unlikely alliance beats the ever living hell out of the Fallen Angel, forcing him, in his [[DepravedBisexual own unique way]] to start begging for mercy, making Lucilius awaken too early and making Belial retreat to the rift betwee worlds]].

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** After years of their status as the Strongests in the Skies being more of an InformedAttribute, Anre demostrates demonstrates why the Eternals are considered such a menace by fighting off legions of Erste Empire soldiers without breaking a sweat and fighting [[SatanicArchetype Belial]] to a standstill, forcing the Fallen Angel to admit that they are too evenly matched.
** After [[spoiler: ''the entire cast of the game'' gets played and pissed off by Belial, Beelzebub, upon returning to the Sky Realm, does the one thing that Belial wasn't isn't expecting, ''[[EnemyMine teaming up with the crew]]'', together this unlikely alliance beats the ever living hell out of the Fallen Angel, forcing him, in his [[DepravedBisexual own unique way]] to start begging for mercy, making Lucilius awaken too early and making Belial retreat to the rift betwee between worlds]].



** Yggdrasil cannot be KO'd no matter how much damage you deal, but she can still leave Lowain with [[LastChanceHitPoint 1 HP]]. It's been recommended that the opponent should prioritize their own safety first by trying to survive her attacks, but blindly rushing to her feet, trying to deplete her HP with every attack instead of waiting for Lowain's return can be an indication that the opponent hasn't labbed/practiced against Yggdrasil, or that they didn't know she's invincible at 1 HP.

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** Yggdrasil cannot be KO'd no matter how much damage you deal, but she can still leave Lowain with [[LastChanceHitPoint 1 HP]]. It's been recommended that the opponent should prioritize their own safety first by trying to survive her attacks, since the Lowain player will be at low health afterwards and unable to pull another Skybound Art out to save them... but blindly rushing to her feet, trying to deplete her HP with every attack instead of waiting for Lowain's return can be an indication that the opponent hasn't labbed/practiced against Yggdrasil, or that they didn't know she's invincible at 1 HP.
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** The $60 price tag itself. By the FGC's standards, ''GBVS'' is too expensive for a first iteration title with only 11 (or 12 if you count Beelzebub post-launch) characters. Some argue that the entire Story/RPG mode would justify or make up the costs, but a majority says otherwise. It doesn't help that this issue goes along with the above-mentioned concern of ''Granblue'' fans - The Steam port doesn't include the bonus codes for the gacha game, yet it is still has a base price of $60 for some reason.

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** The $60 price tag itself. By the FGC's standards, ''GBVS'' is too expensive for a first iteration title with only 11 (or 12 if you count Beelzebub post-launch) characters. Some argue that the entire Story/RPG mode would justify or make up the costs, but a majority says otherwise. It doesn't help that this issue goes along with the above-mentioned concern of ''Granblue'' fans - The Steam port doesn't include the bonus codes for the gacha game, yet it is still has a base price of $60 for some reason. The two seasons of character passes were also similarly lambasted for being so expensive ($30 for the first season and $35 for the second) particularly because while it ultimately doubles the rosters, it was perceived that it still didn't provide the same value as [[VideoGame/DragonBallFighterZ many]] [[VideoGame/StreetFighterV of it's]] [[VideoGame/Tekken7 contemporaries]] that either added more characters or additional features for a cheaper cost. Much like the base game it was accused that the inflated price was due to bonus codes for the gacha game.
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* MorePopularSpinOff: For the western community only, as ''Granblue Fantasy'' itself is relatively unknown outside of it's home country and has a very niche appeal, despite having an English option and being accessible through the browser. ''Granblue Fantasy: Versus'' doesn't have this problem and has been met more warmly in the mainstream, especially by those who enjoy fighting games. It may have even attracted more attention to ''Granblue Fantasy'' itself.

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* MorePopularSpinOff: For the western community only, as ''Granblue Fantasy'' itself is relatively unknown outside of it's its home country and has a very niche appeal, despite having an English option and being accessible through the browser. ''Granblue Fantasy: Versus'' doesn't have this problem and has been met more warmly in the mainstream, especially by those who enjoy fighting games. It may have even attracted more attention to ''Granblue Fantasy'' itself.
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** Lack of Rollback netcode which is proven in many [[VideoGame/GuiltyGear fighting]] [[VideoGame/{{Skullgirls}} games]] as an improvement over delay-based netcode GBVS is using has turned away a lot of potential players outside of Japan, especially when UsefulNotes/COVID19Pandemic forced offline events to be suspended. Many bemoans the game's wasted potential, blaming Arc System Works and Cygames for not implementing something that should've already been an industrial standard by then.

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** Lack of Rollback netcode which is proven in many [[VideoGame/GuiltyGear fighting]] [[VideoGame/{{Skullgirls}} games]] as an improvement over delay-based netcode GBVS is using has turned away a lot of potential players outside of Japan, especially when UsefulNotes/COVID19Pandemic forced offline events worldwide to be suspended. Many bemoans the game's wasted potential, blaming Arc System Works and Cygames for not implementing something that should've already been an industrial standard by then.
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** Lack of Rollback netcode which is proven in many [[VideoGame/GuiltyGear fighting]] [[VideoGame/{{Skullgirls}} games]] as an improvement over delay-based netcode GBVS is using has turned away many potential players outside of Japan, especially when UsefulNotes/COVID19Pandemic forced many offline events to be suspended.

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** Lack of Rollback netcode which is proven in many [[VideoGame/GuiltyGear fighting]] [[VideoGame/{{Skullgirls}} games]] as an improvement over delay-based netcode GBVS is using has turned away many a lot of potential players outside of Japan, especially when UsefulNotes/COVID19Pandemic forced many offline events to be suspended.suspended. Many bemoans the game's wasted potential, blaming Arc System Works and Cygames for not implementing something that should've already been an industrial standard by then.
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None

Added DiffLines:

**Lack of Rollback netcode which is proven in many [[VideoGame/GuiltyGear fighting]] [[VideoGame/{{Skullgirls}} games]] as an improvement over delay-based netcode GBVS is using has turned away many potential players outside of Japan, especially when UsefulNotes/COVID19Pandemic forced many offline events to be suspended.

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