History YMMV / GoldenSunDarkDawn

5th Jan '16 4:15:36 PM RegalStar
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*** Gameplay wise it's probably meant to balance the fact that Venus-elemental gets otherwise the best stuff (the strongest unleash in the game, the best attacking djinni in the game, the second strongest summon in the game, the strongest attack psynergy by a country mile for what it's worth, the fact that GameBreaker Sveta is actually much more Venus aligned on offence with her EPA and majority of her weapon unleashes being earth-elemental).
30th Dec '15 8:53:18 PM Angeldeb82
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* AlternateCharacterInterpretation: Being a tradition of ''Golden Sun'' this is no surprise to fans.

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* AlternateCharacterInterpretation: AlternativeCharacterInterpretation: Being a tradition of ''Golden Sun'' Sun'', this is no surprise to fans.



* AnticlimaxBoss:

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* AnticlimaxBoss: AntiClimaxBoss:



* BestLevelEver: Can anyone deny that the Belinsk Ruins and Apollo Sanctum are pretty amazing? Especially the astronomy-themed portion of the Belinsk Ruins where you align the planet spheres ''and slapping the Sun''.

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* BestLevelEver: [[Awesome/VideoGameLevels Awesome: Video Game Levels]]: Can anyone deny that the Belinsk Ruins and Apollo Sanctum are pretty amazing? Especially the astronomy-themed portion of the Belinsk Ruins where you align the planet spheres ''and slapping the Sun''.



** The 3D graphics for the summon sequences are either good for its time or SpecialEffectsFailure for those who thought that the 2D summons in the GBA games are better in comparison.

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** The 3D graphics for the summon sequences are either good for its time or SpecialEffectsFailure SpecialEffectFailure for those who thought that the 2D summons in the GBA games are better in comparison.



* CompleteMonster: Though ''VideoGame/GoldenSun'' has a villainous roster comprised by mostly [[AntiVillain villains with redeeming qualities]], this cannot be said for ''Dark Dawn's'' [[BigBadDuumvirate Blados and Chalis]]. Agents of the military country Tuaparang, Blados starts by [[WouldHurtAChild kidnapping a child]] and isolating him from his master, while Chalis secretly manipulates Kaocho's king from behind the scenes. The two partake in a scheme to activate the [[TheNightThatNeverEnds Grave Eclipse]], shrouding most of the continent in darkness and unleashing dark beasts on the innocent populace, leading to the death of thousands. Once at the [[FantasticNuke Apollo Lens]], Blados and Chalis waste no time in [[TheStarscream betraying]] the other BigBad, Alex, and seizing the Apollo Lens for themselves. They proceed to turn Volechek (the brother of playable character Sveta) into a horrific beast and attempt to use him to fire the Apollo Lens on their own allies, killing Volechek in the process. Both are nasty in their own right, with [[BloodKnight Blados]] doing it [[ForTheEvulz for fun]], and Chalis seeking [[ItsAllAboutMe more personal motives]], up to [[ChronicBackstabbingDisorder betraying her own partner]]. Cunning, manipulative, and seeing the deaths of thousands as a mere side-effect of the plan, Blados and Chalis are two of the worst villains ''Golden Sun'' has.
* ContestedSequel: While ''GoldenSunDarkDawn'' is a definitely a decent game in its own right and their shipping fanbase is still strong, the plot railroading, ''many'' points of no return (leading to many things becoming LostForever if the player is not careful) and the [[FandomBerserkButton controversial]] [[ItsEasySoItSucks difficulty]] makes it difficult to [[ToughActToFollow live up to the second game's successes]].

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* CompleteMonster: Though ''VideoGame/GoldenSun'' has a villainous roster comprised by mostly [[AntiVillain villains with redeeming qualities]], this cannot be said for ''Dark Dawn's'' [[BigBadDuumvirate Blados and Chalis]]. Agents of the military country Tuaparang, Blados starts by [[WouldHurtAChild kidnapping a child]] and isolating him from his master, while Chalis secretly manipulates Kaocho's king from behind the scenes. The two partake in a scheme to activate the [[TheNightThatNeverEnds Grave Eclipse]], shrouding most of the continent in darkness and unleashing dark beasts on the innocent populace, leading to the death of thousands. Once at the [[FantasticNuke Apollo Lens]], Blados and Chalis waste no time in [[TheStarscream betraying]] the other BigBad, Alex, and seizing the Apollo Lens for themselves. They proceed to turn Volechek (the brother of playable character Sveta) into a horrific beast and attempt to use him to fire the Apollo Lens on their own allies, killing Volechek in the process. Both are nasty in their own right, with [[BloodKnight Blados]] {{Bl|oodKnight}}ados doing it [[ForTheEvulz for fun]], and Chalis seeking [[ItsAllAboutMe more personal motives]], up to [[ChronicBackstabbingDisorder betraying her own partner]]. Cunning, manipulative, and seeing the deaths of thousands as a mere side-effect of the plan, Blados and Chalis are two of the worst villains ''Golden Sun'' has.
* ContestedSequel: While ''GoldenSunDarkDawn'' ''VideoGame/GoldenSunDarkDawn'' is a definitely a decent game in its own right and their shipping fanbase is still strong, the plot railroading, ''many'' points of no return (leading to many things becoming LostForever if the player is not careful) and the [[FandomBerserkButton controversial]] [[ItsEasySoItSucks difficulty]] makes it difficult to [[ToughActToFollow live up to the second game's successes]].



** Sveta is notable because her being a BareFistedMonk ActionGirl - of the ''[[ElementalTiers Wind Adept ]]'' variety, no less - is part of what created this reaction prior to the game's release. She's definitely well-liked, though she turned out a [[SpotlightStealingSquad more major character than expected]]. There was also the group of people who thought she was going to be from Garoh, and were making some [[{{Squee}} high-pitched noises]] about that.

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** Sveta is notable because her being a BareFistedMonk ActionGirl - of the ''[[ElementalTiers Wind Adept ]]'' Adept]]'' variety, no less - is part of what created this reaction prior to the game's release. She's definitely well-liked, though she turned out a [[SpotlightStealingSquad more major character than expected]]. There was also the group of people who thought she was going to be from Garoh, and were making some [[{{Squee}} high-pitched noises]] about that.



* FandomBerserkButton: Never, ever mention anything about ''Dark Dawn'' 's difficulty at all in front of the fans, [[BrokenBase no matter what your stance is.]]

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* FandomBerserkButton: Never, ever mention anything about ''Dark Dawn'' 's difficulty at all in front of the fans, [[BrokenBase no matter what your stance is.]] is]].



** Sveta herself is this, especially in her beast form. Since the [[ItsEasySoItSucks game's difficulty is]] [[InternetBackdraft you-know-what]] for some people and [[LightningBruiser she dishes a lot of damage]] due to the game's battle system favoring physical attackers, [[SelfImposedChallenge some players are not using her to ramp up the difficulty.]] [[ElementalTiers Not to mention she's of the Wind element, which is strong against everything in the game.]]

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** Sveta herself is this, especially in her beast form. Since the [[ItsEasySoItSucks game's difficulty is]] [[InternetBackdraft you-know-what]] for some people and [[LightningBruiser she dishes a lot of damage]] due to the game's battle system favoring physical attackers, [[SelfImposedChallenge some players are not using her to ramp up the difficulty.]] difficulty]]. [[ElementalTiers Not to mention she's of the Wind element, which is strong against everything in the game.]]



** Isaac's ''[[BadassBeard beard]]''.
** Kraden's badass status has apparently [[AscendedMeme leaked into canon]], according to some characters. Rief and Karis remark that if Kraden has to get somewhere, he will make it there, [[TheDeterminator no matter what is in his way]]. Considering the RandomEncounters and puzzles/traps in the game franchise...

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** Isaac's ''[[BadassBeard beard]]''.
''{{b|adassBeard}}eard''.
** Kraden's badass status has apparently [[AscendedMeme leaked into canon]], according to some characters. Rief and Karis remark that if Kraden has to get somewhere, he will make it there, [[TheDeterminator [[{{Determinator}} no matter what is in his way]]. Considering the RandomEncounters and puzzles/traps in the game franchise...



* MoralEventHorizon: Blados and Chalis soared right over it when they [[spoiler:orchestrate the activation of Eclipse Tower, starting a Grave Eclipse that would lead to ''thousands'' of innocent people's deaths.]] And even in the fickle fandom of ''VideoGame/GoldenSun'', it doesn't look like there's anybody ready to forgive them for it anytime soon (being ObviouslyEvil probably helps, though).

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* MoralEventHorizon: Blados and Chalis soared right over it when they [[spoiler:orchestrate the activation of Eclipse Tower, starting a Grave Eclipse that would lead to ''thousands'' of innocent people's deaths.]] deaths]]. And even in the fickle fandom of ''VideoGame/GoldenSun'', it doesn't look like there's anybody ready to forgive them for it anytime soon (being ObviouslyEvil probably helps, though).



** And the music in a certain way doesn't help either. [[spoiler:In the affected parts by the Grave Eclipse]] in the overworld, the music is very somber, as if a monster would attack to you in any moment (the only part that has a different music is [[spoiler:when you walk across the Endless Wall]]), the battle music indicates that you're fighting with evil monsters that appears from the nothing (but it's an [[CrowningMusicOfAwesome awesome track]], by the way), and even worse, the music used in [[spoiler:Kaocho]] is really dark and depressing ([[spoiler:the karma by their actions really affected them]]), and all that complemented by the things previously mentioned. The only possible exception is the music used in the affected cities ([[spoiler:other than Kaocho]]), which evokes a sad feeling instead. Creator/MotoiSakuraba really showed his musical abilities there.

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** And the music in a certain way doesn't help either. [[spoiler:In the affected parts by the Grave Eclipse]] in the overworld, the music is very somber, as if a monster would attack to you in any moment (the only part that has a different music is [[spoiler:when you walk across the Endless Wall]]), the battle music indicates that you're fighting with evil monsters that appears from the nothing (but it's an [[CrowningMusicOfAwesome [[SugarWiki/AwesomeMusic awesome track]], by the way), and even worse, the music used in [[spoiler:Kaocho]] is really dark and depressing ([[spoiler:the karma by their actions really affected them]]), and all that complemented by the things previously mentioned. The only possible exception is the music used in the affected cities ([[spoiler:other than Kaocho]]), which evokes a sad feeling instead. Creator/MotoiSakuraba really showed his musical abilities there.



** Garet's AI is known to get rather trigger-happy with the summons if you have any Djinn on standby. [[NoKillLikeOverkill Even against minor enemies]].

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** Garet's AI is known to get rather trigger-happy with the summons if you have any Djinn on standby. [[NoKillLikeOverkill [[ThereIsNoKillLikeOverkill Even against minor enemies]].enemies.]]



* TheUnfavorite:

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* TheUnfavorite: TheUnfavourite:



* VisualEffectsOfAwesome: Much like the GBA games, ''Dark Dawn'' goes all out with battle effects, particularly the summons, which are [[UpToEleven even more flashy and over-the-top]] than ever.
** Remember [[VisualEffectsOfAwesome Catastrophe]]? It looks cooler and you should [[NightmareFuel check out what's]] [[NightmareFetishist under his cape]]! [[http://www.youtube.com/watch?v=6LnrO36JSQk#t=0m21s Here ya go!]]

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* VisualEffectsOfAwesome: SugarWiki/VisualEffectsOfAwesome: Much like the GBA games, ''Dark Dawn'' goes all out with battle effects, particularly the summons, which are [[UpToEleven even more flashy and over-the-top]] than ever.
** Remember [[VisualEffectsOfAwesome [[SuagrWiki/VisualEffectsOfAwesome Catastrophe]]? It looks cooler and you should [[NightmareFuel check out what's]] [[NightmareFetishist under his cape]]! [[http://www.youtube.com/watch?v=6LnrO36JSQk#t=0m21s Here ya go!]]
10th Nov '15 8:07:57 AM Anddrix
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* CrossesTheLineTwice: It is the ''perfect'' time to test out your kids' knowledge of Psynergy when your best friend's son is in danger of dying. Sure, let's drag the kids along through the deadly forest, and keep making them do all the work despite how dangerous this could get! Also who cares if you didn't actually have anything to do with breaking the glider, get out of the house and don't come back until you can fix it. Adventures build character! Lampshaded thoroughly by Garet, Karis, and Matthew himself, [[DudeNotFunny none of whom think Isaac has hit the second line yet]]... Of course, depending on your decisions, Matthew has [[LikeFatherLikeSon no qualms with it whatsoever]].

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* CrossesTheLineTwice: It is the ''perfect'' time to test out your kids' knowledge of Psynergy when your best friend's son is in danger of dying. Sure, let's drag the kids along through the deadly forest, and keep making them do all the work despite how dangerous this could get! Also who cares if you didn't actually have anything to do with breaking the glider, get out of the house and don't come back until you can fix it. Adventures build character! Lampshaded thoroughly by Garet, Karis, and Matthew himself, [[DudeNotFunny none of whom think Isaac has hit the second line yet]]...yet... Of course, depending on your decisions, Matthew has [[LikeFatherLikeSon no qualms with it whatsoever]].
15th Aug '15 4:46:09 PM shiro11
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** In general, the game's difficulty seems to be on par with the previous games up to the Konpa Ruins and the aforementioned battle with the Tuaparang. After that, both the puzzles and the battles take a nosedive in difficulty until the Belinsk ruins and the Grave Eclipse bring it back up.



* TheyWastedAPerfectlyGoodPlot: Psynergy Vortexes. They completely disappear after the Konpa Ruins without the characters ever mentioning them again. [[spoiler: Until the stinger. Which probably means that most of the game was just a distraction to keep the team from their real mission long enough for some bad guy to act unhindered...]]



** On the low-tier end, Rief is [[CripplingOverspecialization too overspecialized]] into his mother's healing role, while Karis can also heal and assigned to other support tasks and Amiti has better physical options. In a game where [[ComplacentGamingSyndrome weapon unleashes reign supreme]] Rief has it the worst since his high-tier options (Atropos' Rod, Lachesis' Rule and Vajra Mace) are either rare drops or [[BraggingRightsReward post-game content]] or both. To make matters worse the RNG method in the GBA games cannot be applied in Dark Dawn, making rare drops ''almost impossible''.

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** On the low-tier end, Rief is [[CripplingOverspecialization too overspecialized]] into his mother's healing role, while Karis can also heal and assigned to other support tasks and Amiti has better physical options. In a game where [[ComplacentGamingSyndrome weapon unleashes reign supreme]] Rief has it the worst since his high-tier options (Atropos' Rod, Lachesis' Rule and Vajra Mace) are either rare drops or [[BraggingRightsReward post-game content]] or both. To make matters worse the RNG method in the GBA games cannot be applied in Dark Dawn, making rare drops ''almost impossible''.impossible,'' even with the DarkPanther method. [[labelnote:Note]] If you defeat an enemy with an Attack Djinn of the element they are weak to, the chance of an item drop increases 4X, and the experience and gold they drop increases substantially as well. [[/labelnote]]
10th Aug '15 10:10:08 PM Yuihime
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* HoYay: Isaac and Garet now live in the mountains together, no women in sight, and act LikeAnOldMarriedCouple. The {{Yaoi Fangirl}}s had a ''field day'' with this.
** Amiti's disdain of Eoleo can be read as {{Tsundere}}.



* OneTrueThreesome: [[http://24.media.tumblr.com/tumblr_lumpmtsNPu1qcgdcno1_1280.png Karis]], [[http://www.zerochan.net/450398 Matthew]] and [[http://24.media.tumblr.com/tumblr_m94pnggTT81r6ulp8o1_1280.png Sveta]].

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* OneTrueThreesome: [[http://24.media.tumblr.com/tumblr_lumpmtsNPu1qcgdcno1_1280.png Karis]], [[http://www.zerochan.net/450398 Matthew]] and [[http://24.media.tumblr.com/tumblr_m94pnggTT81r6ulp8o1_1280.png Sveta]].Sveta]] are ''quite'' popular, and canonly shown to get along like a house on fire.
18th May '15 6:55:29 AM MayIncon
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** Karis is popular for her charming and unique design, thus avoiding the GenerationXerox affecting Matthew, Tyrell and Rief. She is decent in combat too, able to perform many roles; offensive, StatusBuffs and healing to name a few. The LadyOfWar impression she gives helps a lot.

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** Karis is popular for her charming and unique design, thus avoiding the GenerationXerox affecting Matthew, Tyrell and Rief. She is quite decent in combat too, combat, able to perform many roles; offensive, StatusBuffs {{status buff}}s and healing to name a few. The LadyOfWar impression she gives in her 3D model helps a lot.lot too.
18th May '15 6:52:37 AM MayIncon
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* AnticlimaxBoss: The DualBoss of the Belinsk Ruins. For all they're built up in the story, [[spoiler: Blados and Chalis]] aren't nearly as hard as Saturos and Menardi, or Agatio and Karst.
** As far as a BonusBoss goes, the Ogre Titans are pathetic. They are weak to Mars, the element of the [[SwordOfPlotAdvancement Sol Blade]] needed to ''unlock'' the place, start the battle slowly to give you ample buff time and only use physical attacks (easily reduced to minimal damage with a defense buff). Thanks to the game's system of resetting a buff's expiration based on the last cast (even if the cast did nothing because you already hit the increase cap), the battle is largely one sided (though long, as they have a massive HP pool between the 5 of them).

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* AnticlimaxBoss: AnticlimaxBoss:
**
The DualBoss of the Belinsk Ruins. For all they're built up in the story, [[spoiler: Blados and Chalis]] aren't nearly as hard as Saturos and Menardi, or even Agatio and Karst.
Karst. You are also given a [[GameBreaker powerful party member]] moments after entering said dungeon, making the fight a lot easier.
** As far as a BonusBoss goes, the Ogre Titans are pathetic. They are weak to Mars, the element of the [[SwordOfPlotAdvancement Sol Blade]] needed to ''unlock'' the place, start the battle slowly to give you ample buff time time, no annoying gimmick and only use physical attacks (easily reduced to minimal damage with a defense buff). Thanks to the game's system of resetting a buff's expiration based on the last cast (even if the cast did nothing because you already hit the increase cap), the battle is largely one sided (though long, as they have a massive HP pool between the 5 of them).



** Everything about [[DracoInLeatherPants Arcanus/Alex]] is this. Expect strong divisions for discussing about this character.

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** Everything about [[DracoInLeatherPants Arcanus/Alex]] is this. Expect strong divisions for discussing about this character.character, due to Camelot's tendency to make their villainous characters as ambiguous as possible.



* DemonicSpiders: After [[spoiler:the Grave Eclipse is activated]], players can start encountering shadow monsters [[spoiler:whenever they venture into the shadow of the eclipse]]. If you haven't been leveling properly, these things can knock you senseless within a few turns. They also have a much higher RandomEncounter rate compared to non shadow enemies of the same strength until you start leveling up past the 40s, and like to hit you with annoying status effects. Some even have OneHitKill moves. I repeat, ''mooks with OneHitKill moves''. On the other hand, if you're high enough level to deal with them, they're quite good for LevelGrinding, as they give the second highest experience for randomly encountered monsters (the highest experience monsters don't appear until [[spoiler: right before the final boss]]).

to:

* DemonicSpiders: After [[spoiler:the Grave Eclipse is activated]], players can start encountering shadow monsters [[spoiler:whenever they venture into the shadow of the eclipse]]. If you haven't been leveling properly, these things can knock you senseless within a few turns. They also have a much higher RandomEncounter rate compared to non shadow enemies of the same strength until you start leveling up past the 40s, and like to hit you with annoying status effects. Some even have OneHitKill moves. I repeat, ''mooks with OneHitKill moves''. ''OneHitKill moves.'' On the other hand, if you're high enough level to deal with them, they're quite good for LevelGrinding, as they give the second highest experience for randomly encountered monsters (the highest experience monsters don't appear until [[spoiler: right before the final boss]]).



* EnsembleDarkHorse: [[LadyOfWar Karis]], Sveta and [[{{Pirate}} Eoleo]].

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* EnsembleDarkHorse: [[LadyOfWar Karis]], Sveta EnsembleDarkhorse:
** Karis is popular for her charming
and [[{{Pirate}} Eoleo]].unique design, thus avoiding the GenerationXerox affecting Matthew, Tyrell and Rief. She is decent in combat too, able to perform many roles; offensive, StatusBuffs and healing to name a few. The LadyOfWar impression she gives helps a lot.



** Himi is surprisingly popular for someone who [[TheyWastedAPerfectlyGoodCharacter literally got no on-screen]] CharacterDevelopment, and [[SequelHook Nowell]] enjoys a good fanbase for a OneSceneWonder. For a game generally seen as the weakest in the series, ''Dark Dawn'' spawned a lot of ''very'' popular characters.

to:

** Himi is surprisingly popular for someone who [[TheyWastedAPerfectlyGoodCharacter literally got no on-screen]] CharacterDevelopment, and CharacterDevelopment.
** Rief's sister
[[SequelHook Nowell]] enjoys a good fanbase for a OneSceneWonder. For a game generally seen as the weakest in the series, ''Dark Dawn'' spawned a lot of ''very'' popular characters.



** Sveta herself is this, especially in her beast form. Since the [[ItsEasySoItSucks game's difficulty is]] [[InternetBackdraft you-know-what]] for some people and [[LightningBruiser she dishes a lot of damage]] [[note]]due to the game's battle system favoring physical attackers[[/note]], [[SelfImposedChallenge some players are not using her to ramp up the difficulty.]] [[ElementalTiers Not to mention she's of the Wind element, which is strong against everything in the game.]]

to:

** Sveta herself is this, especially in her beast form. Since the [[ItsEasySoItSucks game's difficulty is]] [[InternetBackdraft you-know-what]] for some people and [[LightningBruiser she dishes a lot of damage]] [[note]]due due to the game's battle system favoring physical attackers[[/note]], attackers, [[SelfImposedChallenge some players are not using her to ramp up the difficulty.]] [[ElementalTiers Not to mention she's of the Wind element, which is strong against everything in the game.]]



** Nothing has changed in the battle system, mages still suffer in the attacking department while warriors get all the good stuff and Jupiter is still on the top of the elemental tier no matter what the game tried to convince you-which leads to a severe case of TierInducedScrappy below.

to:

** Nothing has changed in the battle system, mages still suffer in the attacking department department, the classes are still unbalanced (Mercury adepts gets this the worst) while warriors get all the good stuff are broken and Jupiter is still on the top of the elemental tier no matter what the game tried to convince you-which leads to a severe case of TierInducedScrappy below.



* MemeticBadass: Isaac's ''[[BadassBeard beard]]''.

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* MemeticBadass: MemeticBadass:
**
Isaac's ''[[BadassBeard beard]]''.



* {{Padding}}: Just like in ''The Lost Age'', the introduction sequence can be very annoying due to how long and slow it is.

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* {{Padding}}: Just like in ''The Lost Age'', the introduction sequence can be very annoying grating due to how long and slow it is.



* ScrappyLevel: The Craggy Peak Ruins, a [[WesternZodiac zodiac-inspired]] dungeon. Half an hour of kindergarten puzzles (save for [[ThatOnePuzzle the infamous Capricorn tiles]]), no boss fights, and no dialogue or story development altogether.
** The Capricorn tiles are not even that hard if you use the Insight Glass which reveals the route.



** And let's not get into the whole problem people are having with the [[LostForever points of no return]], which permanently block off a fair number of Djinn and summons if you didn't get them already.
*** The official Nintendo-backed game guide explicitly reminds players to "[[BlatantLies go back and get all the Djinn]]" before they hit the final dungeons.

to:

** And let's not get into the whole problem people are having with the [[LostForever points of no return]], which permanently block off a fair number of Djinn and summons if you didn't get them already.
***
already. The official Nintendo-backed game guide explicitly reminds players to "[[BlatantLies go back and get all the Djinn]]" before they hit the final dungeons.



* ThatOneLevel: The Craggy Peak Ruins, a [[WesternZodiac zodiac-inspired]] dungeon. Half an hour of kindergarten puzzles (save for [[ThatOnePuzzle the infamous Capricorn tiles]]), no boss fights, and no dialogue or story development altogether.
** The Capricorn tiles are not even that hard if you use the Insight Glass which reveals the route.



** Himi has the worst attack stat in her base class, associated with the weakest element in-game and [[EleventhHourRanger too much of a latecomer]] to be used easily. Though she doesn't had it so bad since she has access to Ninja, Apprentice and Crusader class series which gives her a high attack boost. It also helps that Himi has access to powerful light blades before the post-game.

to:

** Himi has the worst attack stat in her base class, associated with the weakest least effective element in-game and [[EleventhHourRanger too much of a latecomer]] to be used easily. Though she doesn't had it so bad since she has access to Ninja, Apprentice and Crusader class series which gives her a high attack boost. It also helps that Himi has access to powerful light blades before the post-game.
18th May '15 6:35:06 AM MayIncon
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Added DiffLines:

* {{Padding}}: Just like in ''The Lost Age'', the introduction sequence can be very annoying due to how long and slow it is.
18th May '15 6:31:11 AM MayIncon
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** While this is a problem that already started in the second game, one has to wonder if Camelot has something against the Venus(Earth) element in general due to their adepts getting the shaft in characterization[[note]]Sveta suddenly become important at the end of the game while others, ''especially'' Matthew and Himi [[DemotedToExtra did not get their chance to shine]]. In Matthew's case he actually does at the end but Sveta still upstaged him unfortunately[[/note]], lacking a clan backstory[[note]]Jupiter Clan Anemos is at least mentioned and four Jupiter Adepts(so far) are descended from said clan, Mercury Clan is ''both'' in Imil and Lemuria while the antagonists from the duology are from the Fire Clan Prox[[/note]], being the weakest in the elemental tier[[note]]almost all enemies on land, many bosses and [[BonusBoss Dullahan]] are highly resistant to Venus-based offenses while being weak to Jupiter since [[CastingAShadow darkness]] and [[{{Necromancy}} death]] are included in Venus' power scope for some reason[[/note]] and [[ArsonMurderAndJaywalking getting their lighthouse the wrong color in the GBA games]].

to:

** While this is a problem that already started in the second game, one has to wonder if Camelot has something against the Venus(Earth) element in general due to their adepts getting the shaft in characterization[[note]]Sveta suddenly become important at the end of the game while others, ''especially'' Matthew and Himi [[DemotedToExtra did not get their chance to shine]]. In Matthew's case he actually does at the end but Sveta still upstaged him unfortunately[[/note]], lacking a clan backstory[[note]]Jupiter Clan Anemos is at least mentioned and four Jupiter Adepts(so far) are descended from said clan, Mercury Clan is ''both'' in Imil and Lemuria while the antagonists from the duology are from the Fire Clan Prox[[/note]], being the weakest in the elemental tier[[note]]almost all enemies on land, many bosses and [[BonusBoss Dullahan]] especially the FinalBoss are highly resistant to Venus-based offenses while being weak to Jupiter since [[CastingAShadow darkness]] and [[{{Necromancy}} death]] are included in Venus' power scope for some reason[[/note]] and [[ArsonMurderAndJaywalking getting their lighthouse the wrong color in the GBA games]].
18th May '15 6:17:09 AM MayIncon
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** To put this into perspective, the [[spoiler:Grave Eclipse and its sudden swarm of shadow monsters]] are a noticeable DifficultySpike from what you encounter prior -- but all that really means is they've stopped scratching you for negligible damage and bothered stepping up to what the first two games considered par for the course throughout. Unfortunately, realizing this can kill the moment's tension somewhat. This doesn't apply to the [[EarlyGameHell first Tuaparang soldiers fight]] and the [[BrutalBonusLevel bonus dungeon]], however.

to:

** To put this into perspective, the [[spoiler:Grave Eclipse and its sudden swarm of shadow monsters]] are a noticeable DifficultySpike from what you encounter prior -- but all that really means is they've stopped scratching you for negligible damage and bothered stepping up to what the first two games considered par for the course throughout. Unfortunately, realizing this can kill the moment's tension somewhat. This doesn't apply to the [[EarlyGameHell first encounter with the Tuaparang soldiers fight]] soldiers]] and the [[BrutalBonusLevel bonus dungeon]], however.
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