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* EvilIsCool: The suits/toons that are essentially corrupted versions of Mickey Mouse characters are darkly hilarious in all versions they appear in, and always have an imposing presence during their attack sequences. The exception is [[spoiler:MOTHER, who is definitely [[HateSink|designed to be hated]] and has no real "cool" factors to her, being the most despicable villain in the series by a ''long'' shot.]]
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* EvilIsCool: The suits/toons that are essentially corrupted versions of Mickey Mouse characters are darkly hilarious in all versions they appear in, and always have an imposing presence during their attack sequences. The exception is [[spoiler:MOTHER, who is definitely [[HateSink|designed [[HateSink designed to be hated]] and has no real "cool" factors to her, being the most despicable villain in the series by a ''long'' shot.]]
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* EvilIsCool: The suits/toons that are essentially corrupted versions of Mickey Mouse characters are darkly hilarious in all versions they appear in, and always have an imposing presence during their attack sequences. The exception is [[spoiler:MOTHER, who is definitely [[HateSink|designed to be hated]] and has no real "cool" factors to her, being the most despicable villain in the series by a ''long'' shot.]]
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[[center:'''''[=FNaTI=]''''' | ''[[YMMV/OblitusCasa Oblitus Casa]]'']]
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!!General
* AngstDissonance: Despite the obviously-dark themes of the series, absolutely no one in the community takes it seriously and constantly jokes about it. While this applies to the franchise it's based on, the idea of this is much more applicable to this fan game in particular.
* AngstDissonance: Despite the obviously-dark themes of the series, absolutely no one in the community takes it seriously and constantly jokes about it. While this applies to the franchise it's based on, the idea of this is much more applicable to this fan game in particular.
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* FandomRivalry: Due to Nocturnum, developer of the final version of the game, exposing ''VideoGame/{{Dormitabis}}'' developer Blackout for his crimes and causing Blackout to go radio silent, the two communities are constantly rivalling with one another.
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* HilariousInHindsight: The moment Steamboat Willie/Mickey 1.0 became public domain in 2024, people started making teasers for paid horror games centered around him in an instant. Considering this is a freeware Mickey Mouse horror game made a decade prior...
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* AdaptationDisplacement: With the release of the initial version of ''Treasure Island'', the games became '''much''' more internet-famous than the ''Abandoned by Disney'' creepypasta it was based on.
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* CheeseStrategy: Mortimer's ability to deactivate every other enemy, if he activates, can be taken advantage of during the later nights to make the level easier, as he's the only enemy whenever he's active.
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[[center:'''FNaTI''' | ''[[YMMV/OblitusCasa Oblitus Casa]]'']]
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[[center:'''FNaTI''' | ''[[YMMV/OblitusCasa Oblitus Casa]]'']]
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* SpecialEffectFailure: The jumpscare animations are ''really'' choppy and primitive, [[NightmareRetardant diminishing the scare value for some players]].
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* SpecialEffectFailure: The jumpscare animations are ''really'' choppy and primitive, [[NightmareRetardant diminishing the scare value for some players]].
players]]. The Photo-Negative Mickey jumpscare in the main menu even starts with the model in an A-pose.
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* {{Narm}}: The voice acting of [[spoiler:MOTHER and Henry Miller]] are both incredibly exaggerated, being done by amateur young adults who are devoted ''Five Nights at Freddy's'' fans, and the lack of enunciation in their respective cutscenes makes it impossible to make out what they're saying. Without the countless effects added to hide the amateurish quality, one notices their monologues are incredibly insincere and apathetic.
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* {{Narm}}: The voice acting of [[spoiler:MOTHER and Henry Miller]] are both incredibly exaggerated, being done by amateur young adults who are devoted ''FNaF'' fans, and the lack of enunciation in their respective cutscenes makes it impossible to make out what they're saying. Without the countless effects added to hide the amateurish quality, one notices their monologues are incredibly insincere and apathetic.
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* {{Narm}}: The voice acting of [[spoiler:MOTHER and Henry Miller]] are both incredibly exaggerated, being done by amateur young adults who are devoted ''FNaF'' ''Five Nights at Freddy's'' fans, and the lack of enunciation in their respective cutscenes makes it impossible to make out what they're saying. Without the countless effects added to hide the amateurish quality, one notices their monologues are incredibly insincere and apathetic.
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* {{Narm}}: The voice acting of [[spoiler:MOTHER and Henry Miller]] are both incredibly exaggerated, being done by amateur young adults who are devoted ''FNaF'' fans, and the lack of enunciation in their respective cutscenes makes it impossible to make out what they're saying. Without the countless effects added to hide the amateurish quality, one notices their monologues are incredibly insincere and apathetic.
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* DemonicSpider:
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* DemonicSpider:DemonicSpiders:
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* TheScrappy: No one likes Greg, the guy who calls on Night One, probably because Greg hid more than his fair share of information.
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* TheScrappy: No In the original 1.0 version, no one likes Greg, the guy who calls on Night One, probably because Greg hid more than his fair share of information.information. He [[RescuedFromTheScrappyHeap recovered]] when later demos [[TheOtherDarrin changed Greg's actor]], switching his voice from the gruff one he previously had to one who came across as nicer and seemed to genuinely try to help Jake out.
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Grammar fixes
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* ParanoiaFuel: turning off the lights cause this on spades, normally by doing so you might be able to fend off The Face and check if there's someone on the room by their glowing eyes considering the lack of light (yes, this also applies even to Disembodied, who has no head) but you can also see said eyes when there's no one on the room, and it gets to the point that you can even see the room filled with everyone's eyes.
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* ParanoiaFuel: turning Turning off the lights cause this on spades, normally lights. Normally, by doing so so, you might be able to fend off The Face and check if there's someone on the room by their glowing eyes considering the lack of light (yes, this also applies even to Disembodied, who has no head) head), but you can also see said eyes when there's no one on the room, and it gets to the point that you can even see the room filled with everyone's eyes.
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Up To Eleven is now a disambiguation. Please refrain from linking to it
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* ParanoiaFuel: turning off the lights cause this on spades, normally by doing so you might be able to fend off The Face and check if there's someone on the room by their glowing eyes considering the lack of light (yes, this also applies even to Disembodied, who has no head) but you can also see said eyes when there's no one on the room, and it gets to the point that you can even see [[UpToEleven the room filled with everyone's eyes.]]
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* ParanoiaFuel: turning off the lights cause this on spades, normally by doing so you might be able to fend off The Face and check if there's someone on the room by their glowing eyes considering the lack of light (yes, this also applies even to Disembodied, who has no head) but you can also see said eyes when there's no one on the room, and it gets to the point that you can even see [[UpToEleven the room filled with everyone's eyes.]]
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*ParanoiaFuel: turning off the lights cause this on spades, normally by doing so you might be able to fend off The Face and check if there's someone on the room by their glowing eyes considering the lack of light (yes, this also applies even to Disembodied, who has no head) but you can also see said eyes when there's no one on the room, and it gets to the point that you can even see [[UpToEleven the room filled with everyone's eyes.]]
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Uncanny Valley is IUEO now and the subjective version has been split; cleaning up misuse and ZCE in the process
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* UncannyValley: Every one of the game's antagonists have a really disturbing look to them (though this was probably intentional, considering this ''is'' supposed to be a horror game).
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Now a disambiguation.
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* WinTheCrowd: After the drama that had befallen the Purity Sinners, many fans rejoiced when it was revealed the game would be revived by its original creator, Matthew Rodriguez.
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* CreatorsFavorite: Before the game was cancelled, The Face (basically normal Mickey, but distorted and with human eyes) was confirmed to be voiced by the creator, and would've played a big part in the game's story.
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* DemonicSpider: Oswald, who is colored black just like most of the backgrounds.
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* DemonicSpider: DemonicSpider:
** Oswald, who is colored black just like most of thebackgrounds.backgrounds, making him very hard to spot until it's too late.
** Oswald, who is colored black just like most of the
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* FridgeBrilliance: The way Oswald calls out to God initially makes it look like a typical case of an earth-bound soul begging for their eternal rest. So why aren't Oswald, or the other characters, getting their rest? Because they're calling out to the God who created them: Walt Disney. Except Walt Disney is dead. He's never coming back for his creations. A real TearJerker if there ever was one.
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* FridgeBrilliance: FridgeBrilliance:
** The way Oswald calls out to God initially makes it look like a typical case of an earth-bound soul begging for their eternal rest. So why aren't Oswald, or the other characters, getting their rest? Because they're calling out to the God who created them: Walt Disney. Except Walt Disney is dead. He's never coming back for his creations. A real TearJerker if there ever was one.
** The way Oswald calls out to God initially makes it look like a typical case of an earth-bound soul begging for their eternal rest. So why aren't Oswald, or the other characters, getting their rest? Because they're calling out to the God who created them: Walt Disney. Except Walt Disney is dead. He's never coming back for his creations. A real TearJerker if there ever was one.
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!!2020 Edition
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* FridgeBrilliance: The way Oswald calls out to God initially makes it look like a typical case of an earth-bound soul begging for their eternal rest. So why isn't Oswald, or the characters, getting their rest? Because they're calling out to the God who created them: Walt Disney. Except Walt Disney has long since passed away. He's never coming back for his beloved creations. A real TearJerker if there ever was one.
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* FridgeBrilliance: The way Oswald calls out to God initially makes it look like a typical case of an earth-bound soul begging for their eternal rest. So why isn't aren't Oswald, or the other characters, getting their rest? Because they're calling out to the God who created them: Walt Disney. Except Walt Disney has long since passed away. is dead. He's never coming back for his beloved creations. A real TearJerker if there ever was one.one.
** The characters' reason for their volatile behaviour is likely due to their inability to accept the fact that their beloved creator is gone forever, while they remain trapped in the mortal realm with absolutely no way to reunite with him.
** The characters' reason for their volatile behaviour is likely due to their inability to accept the fact that their beloved creator is gone forever, while they remain trapped in the mortal realm with absolutely no way to reunite with him.
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* FridgeBrilliance: The way Oswald calls out to God initially makes it look like a typical case of an earth-bound soul begging for their eternal rest. So why isn't Oswald, or the characters, getting their rest? Because they're calling out to the God who created them: Walt Disney. Except Walt Disney has long since passed away. He's never coming back for his beloved creations. A real TearJerker if there ever was one.
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* CrowningMomentOfHeartwarming: Purity Sinner while playing the demo tells Oswald, who is asking for God, "Don't worry, sweetheart, God is here."
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* SugarWiki/HeartwarmingMoments: Purity Sinner while playing the demo tells Oswald, who is asking for God, "Don't worry, sweetheart, God is here."
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* SpecialEffectFailure: The jumpscare animations are ''really'' choppy and primitive, diminishing the scare value for some players.
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* SpecialEffectFailure: The jumpscare animations are ''really'' choppy and primitive, [[NightmareRetardant diminishing the scare value for some players.players]].