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* HomegrownHero: A staple of the series, as every single modern-day protagonist is an American citizen abroad, regardless of where the game takes place. {{Averted}} in 2016 ''Far Cry: Primal''. Unless, of course, the American state already existed in prehistoric times.
to:
* HomegrownHero: A staple of the series, as every single modern-day protagonist is an American citizen abroad, regardless of where the game takes place. {{Averted}} Seemingly averted in 2016 ''Far Cry: Primal''. Unless, of course, the American state already existed Primal'', where it's set in prehistoric times.a valley called Oros.
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* HomegrownHero: A staple of the series, as every single modern-day protagonist is an American citizen abroad, regardless of where the game takes place. The trope is obviously averted in 2016 ''Far Cry: Primal''. Unless, of course, the American state already existed in prehistoric times.
to:
* HomegrownHero: A staple of the series, as every single modern-day protagonist is an American citizen abroad, regardless of where the game takes place. The trope is obviously averted {{Averted}} in 2016 ''Far Cry: Primal''. Unless, of course, the American state already existed in prehistoric times.
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* HomegrownHero: A staple of the series, as every single protagonist, regardless of where the games take place, are American citizens abroad.
to:
* HomegrownHero: A staple of the series, as every single protagonist, modern-day protagonist is an American citizen abroad, regardless of where the games take place, are game takes place. The trope is obviously averted in 2016 ''Far Cry: Primal''. Unless, of course, the American citizens abroad.state already existed in prehistoric times.
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* HomegrownHero: A staple of the series, as every single protagonist, regardless of where the games take place, are American citizens abroad.
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** The tourists looking for whales, as they are an another case of annoying comic relief.
to:
** The tourists looking for whales, as they are an another case of annoying comic relief.
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* TheScrappy: The tourist lady.
-->WHAT ABOUT THE WHALES, GEORGE?
-->WHAT ABOUT THE WHALES, GEORGE?
to:
* TheScrappy: TheScrappy:
** "Food guy" Emillio for being an unfunny comic relief.
** Thetourist lady.
tourists looking for whales, as they are an another case of annoying comic relief.
-->WHAT ABOUT THE WHALES,GEORGE?
GEORGE?
** "Food guy" Emillio for being an unfunny comic relief.
** The
-->WHAT ABOUT THE WHALES,
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* PortingDisaster: ''Vengeance'' is widely agreed to be one of these. Even the {{future|Loser}} [[WebVideo/TheAngryVideoGameNerd Angry Video Game Nerd]] does a [[http://www.youtube.com/watch?v=l7XIbwtMl4Y review]] on the game in the Present Nerd's NightmareSequence in YetAnotherChristmasCarol. Ironically for a Wii port, the motion controls are actually regarded to be very good by most players, but everything else sems to have come up short.
to:
* PortingDisaster: ''Vengeance'' is widely agreed to be one of these. Even the {{future|Loser}} [[WebVideo/TheAngryVideoGameNerd Angry Video Game Nerd]] does a [[http://www.youtube.com/watch?v=l7XIbwtMl4Y review]] on the game in the Present Nerd's NightmareSequence in YetAnotherChristmasCarol. Ironically for a Wii port, the motion controls are actually regarded to be very good by most players, but everything else sems seems to have come up short.
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!![[Literature/FarCry The book]]
* PlotTumor: The Detective Cordon’s investigation of Heather’s death. It’s not badly written per se, but it goes on for too long, with little progress or significant character development. The eventual revelation that [[spoiler: Lee was partly complicit in her death and was responsible for covering it up]] just doesn’t elicit much emotion.
* UnintentionallyUnsympathetic: Will Grayson. His superior makes a very good point that his obsession with Mitchell Roberts is destructive and the methods he used to gather evidence were deeply unethical. Sadly, once Roberts escapes, he is treated as being right all along in his methods and he never gets confronted by either Christine Fell or someone else.
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* TheyJustDidntCare: Apparently Uwe's commentary on the DVD pretty much proves he's probably never seen the game, definitely hasn't played it and knows little to nothing about it. In fact in the same commentary he gets more worked up about a ''cheeseburger'' arriving.
* VideoGameMoviesSuck: Especially when combined with Uwe Boll.
* VideoGameMoviesSuck: Especially when combined with Uwe Boll.
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* PortingDisaster: ''Vengeance'' is widely agreed to be one of these. Even the {{future|Loser}} [[WebVideo/TheAngryVideoGameNerd Angry Video Game Nerd]] does a [[http://www.youtube.com/watch?v=l7XIbwtMl4Y review]] on the game in the Present Nerd's NightmareSequence in YetAnotherChristmasCarol. Ironically for a Wii port, the motion controls are actually regarded to be very good by most players, but everything else...TheyJustDidntCare.
to:
* PortingDisaster: ''Vengeance'' is widely agreed to be one of these. Even the {{future|Loser}} [[WebVideo/TheAngryVideoGameNerd Angry Video Game Nerd]] does a [[http://www.youtube.com/watch?v=l7XIbwtMl4Y review]] on the game in the Present Nerd's NightmareSequence in YetAnotherChristmasCarol. Ironically for a Wii port, the motion controls are actually regarded to be very good by most players, but everything else...TheyJustDidntCare.else sems to have come up short.
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* VideoGameMoviesSuck: Especially when combined with UweBoll.
to:
* VideoGameMoviesSuck: Especially when combined with UweBoll.Uwe Boll.
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!!''Far Cry''
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!!''Far Cry 2''
* AccidentalInnuendo: "I'll need to hold your equipment, bro."
* DemonicSpiders: Mortar operators in Act 2. Also, the soldiers. They soak up ammo, do a huge amount of damage, and have the tendency to try and run you down with their cars, an instant OneHitKill.
* GoddamnedBats:
** The enemy jeeps spawned at checkpoints are relentless and fighting them quickly gets tedious.
** Hell, the checkpoints themselves.
* GoodBadBugs:
** It's rather amusing watching a bison walk head-first into an open car door and spontaneously drop dead.
** If you crouch into a shallow part of a lake and slowly lose health, using the HealThyself button produces amusing results, such as your character setting a broken arm in three places to '''pulling rebar out of his torso'''. [[http://www.youtube.com/watch?v=enb0zWbYUik Observe!]]
* OlderThanTheyThink: The "revolutionary" WideOpenSandbox gameworld of ''Far Cry 2'' was actually done a couple years earlier in ''Boiling Point: Road to Hell'', a revolutionary game done in by a buggy pre-patch release and its non-big-name publisher/developer and their lack of publicity. There's also ''{{STALKER}}: Shadow of Chernobyl''.
* PortingDisaster: The PC version started out locked to the same "fake" widescreen mode as the console versions (ie, cutting the top and bottom off a 4:3 image to make a 16:10 image instead of extending the field of view left and right). This was eventually patched due to complaints that players with multiple monitors were dealing with a field of view so vertically compressed they couldn't see anything.
* ScrappyMechanic: The Malaria mechanic forces the player to occasionally undertake a FetchQuest to get pills. Also, the respawning checkpoints.
* TearJerker: ''"You are terminal... same as I am"''. Also, the ending, though it might also count as SugarWiki/{{Heartwarming Moment|s}}.
!!''Far Cry 3''
* CrazyAwesome: Vaas. Did he ever tell you the definition of insanity?
* CompleteMonster: Vaas might be CrazyAwesome and the next iconic character for Ubisoft, but you cannot deny that he is this. From terrorizing the native population to kidnapping and killing hostages to keeping Jason alive just so he can go insane, this guy takes AxCrazy to a whole new level.
** Hoyt Volker is also proving to be one as well: his spotlight trailer has him forcing a bunch of hapless civilians to run across a minefield to set an example and punishes people by burning them alive in a hotbox. Not to mention he runs "the biggest slave trading ring in the South Pacific".
!!''Film/FarCry'' (Film)
* AccidentalInnuendo: "I'll need to hold your equipment, bro."
* DemonicSpiders: Mortar operators in Act 2. Also, the soldiers. They soak up ammo, do a huge amount of damage, and have the tendency to try and run you down with their cars, an instant OneHitKill.
* GoddamnedBats:
** The enemy jeeps spawned at checkpoints are relentless and fighting them quickly gets tedious.
** Hell, the checkpoints themselves.
* GoodBadBugs:
** It's rather amusing watching a bison walk head-first into an open car door and spontaneously drop dead.
** If you crouch into a shallow part of a lake and slowly lose health, using the HealThyself button produces amusing results, such as your character setting a broken arm in three places to '''pulling rebar out of his torso'''. [[http://www.youtube.com/watch?v=enb0zWbYUik Observe!]]
* OlderThanTheyThink: The "revolutionary" WideOpenSandbox gameworld of ''Far Cry 2'' was actually done a couple years earlier in ''Boiling Point: Road to Hell'', a revolutionary game done in by a buggy pre-patch release and its non-big-name publisher/developer and their lack of publicity. There's also ''{{STALKER}}: Shadow of Chernobyl''.
* PortingDisaster: The PC version started out locked to the same "fake" widescreen mode as the console versions (ie, cutting the top and bottom off a 4:3 image to make a 16:10 image instead of extending the field of view left and right). This was eventually patched due to complaints that players with multiple monitors were dealing with a field of view so vertically compressed they couldn't see anything.
* ScrappyMechanic: The Malaria mechanic forces the player to occasionally undertake a FetchQuest to get pills. Also, the respawning checkpoints.
* TearJerker: ''"You are terminal... same as I am"''. Also, the ending, though it might also count as SugarWiki/{{Heartwarming Moment|s}}.
!!''Far Cry 3''
* CrazyAwesome: Vaas. Did he ever tell you the definition of insanity?
* CompleteMonster: Vaas might be CrazyAwesome and the next iconic character for Ubisoft, but you cannot deny that he is this. From terrorizing the native population to kidnapping and killing hostages to keeping Jason alive just so he can go insane, this guy takes AxCrazy to a whole new level.
** Hoyt Volker is also proving to be one as well: his spotlight trailer has him forcing a bunch of hapless civilians to run across a minefield to set an example and punishes people by burning them alive in a hotbox. Not to mention he runs "the biggest slave trading ring in the South Pacific".
!!''Film/FarCry'' (Film)
to:
* AccidentalInnuendo: "I'll need to hold your equipment, bro."
* DemonicSpiders: Mortar operators in Act 2. Also, the soldiers. They soak up ammo, do a huge amount of damage, and have the tendency to try and run you down with their cars, an instant OneHitKill.
* GoddamnedBats:
** The enemy jeeps spawned at checkpoints are relentless and fighting them quickly gets tedious.
** Hell, the checkpoints themselves.
* GoodBadBugs:
** It's rather amusing watching a bison walk head-first into an open car door and spontaneously drop dead.
** If you crouch into a shallow part of a lake and slowly lose health, using the HealThyself button produces amusing results, such as your character setting a broken arm in three places to '''pulling rebar out of his torso'''. [[http://www.youtube.com/watch?v=enb0zWbYUik Observe!]]
* OlderThanTheyThink: The "revolutionary" WideOpenSandbox gameworld of ''Far Cry 2'' was actually done a couple years earlier in ''Boiling Point: Road to Hell'', a revolutionary game done in by a buggy pre-patch release and its non-big-name publisher/developer and their lack of publicity. There's also ''{{STALKER}}: Shadow of Chernobyl''.
* PortingDisaster: The PC version started out locked to the same "fake" widescreen mode as the console versions (ie, cutting the top and bottom off a 4:3 image to make a 16:10 image instead of extending the field of view left and right). This was eventually patched due to complaints that players with multiple monitors were dealing with a field of view so vertically compressed they couldn't see anything.
* ScrappyMechanic: The Malaria mechanic forces the player to occasionally undertake a FetchQuest to get pills. Also, the respawning checkpoints.
* TearJerker: ''"You are terminal... same as I am"''. Also, the ending, though it might also count as SugarWiki/{{Heartwarming Moment|s}}.
!!''Far Cry 3''
* CrazyAwesome: Vaas. Did he ever tell you the definition of insanity?
* CompleteMonster: Vaas might be CrazyAwesome and the next iconic character for Ubisoft, but you cannot deny that he is this. From terrorizing the native population to kidnapping and killing hostages to keeping Jason alive just so he can go insane, this guy takes AxCrazy to a whole new level.
** Hoyt Volker is also proving to be one as well: his spotlight trailer has him forcing a bunch of hapless civilians to run across a minefield to set an example and punishes people by burning them alive in a hotbox. Not to mention he runs "the biggest slave trading ring in the South Pacific".
!!''Film/FarCry'' (Film)
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* DemonicSpiders: Mortar operators in Act 2.
* {{Fanon}}: Probably the most common attempt to tie the two games together is to claim The Jackal is actually Jack Carver. It doesn't really work out since The Jackal is able to say words without adding "daaaaaar" to the front of them.
* {{Fanon}}: Probably the most common attempt to tie the two games together is to claim The Jackal is actually Jack Carver. It doesn't really work out since The Jackal is able to say words without adding "daaaaaar" to the front of them.
to:
* DemonicSpiders: Mortar operators in Act 2.
* {{Fanon}}: Probably2. Also, the most common attempt to tie soldiers. They soak up ammo, do a huge amount of damage, and have the two games together is tendency to claim The Jackal is actually Jack Carver. It doesn't really work out since The Jackal is able to say words without adding "daaaaaar" to the front of them.try and run you down with their cars, an instant OneHitKill.
* {{Fanon}}: Probably
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We can\'t say he\'s a Creators Pet if he\'s only there for one game so far. Yes, he has the cover of the game, but that doesn\'t mean anything except that he\'s a focal character.
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* CreatorsPet: It does seem that {{Ubisoft}} wants Vaas to join the ranks of {{Rayman}}, [[SplinterCell Sam Fisher]] and [[Franchise/AssassinsCreed Ezio Auditore.]] He even takes over the cover of the game!
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* NightmareFuel: What the pirates do to the hostages. ''Sweet Jesus.''
** Also, Vaas' TheReasonYouSuckSpeech as he sets the room you are in on fire during the E3 2012 demo.
** And lest we forget, [[http://www.youtube.com/watch?v=4reM6WEhQl4 the Ransom ad]] [[spoiler: which features Vaas trying to manipulate Liza for his ransom video.]]
** Here's some Paranoia Fuel: During Vaas' [[HannibalLecture "Definition Of Insanity" speech]], he mentions seeing "the same fucking pricks" doing things over and over again. This implies that he's talking about the {{Non Player Character}}s, [[OhCrap and thus partially realizes that he's in a video game]].
** Also, Vaas' TheReasonYouSuckSpeech as he sets the room you are in on fire during the E3 2012 demo.
** And lest we forget, [[http://www.youtube.com/watch?v=4reM6WEhQl4 the Ransom ad]] [[spoiler: which features Vaas trying to manipulate Liza for his ransom video.]]
** Here's some Paranoia Fuel: During Vaas' [[HannibalLecture "Definition Of Insanity" speech]], he mentions seeing "the same fucking pricks" doing things over and over again. This implies that he's talking about the {{Non Player Character}}s, [[OhCrap and thus partially realizes that he's in a video game]].
to:
** Also, Vaas' TheReasonYouSuckSpeech as he sets the room you are in on fire during the E3 2012 demo.
** And lest we forget, [[http://www.youtube.com/watch?v=4reM6WEhQl4 the Ransom ad]] [[spoiler: which features Vaas trying to manipulate Liza for his ransom video.]]
** Here's some Paranoia Fuel: During Vaas' [[HannibalLecture "Definition Of Insanity" speech]], he mentions seeing "the same fucking pricks" doing things over and over again. This implies that he's talking about the {{Non Player Character}}s, [[OhCrap and thus partially realizes that he's in a video game]].
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** Here's some Paranoia Fuel: During Vaas' [[HannibalLecture "Definition Of Insanity" speech]], he mentions seeing "the same fucking pricks" doing things over and over again. This implies that he's talking about the NPCs, [[OhCrap and thus partially realizes that he's in a video game]].
to:
** Here's some Paranoia Fuel: During Vaas' [[HannibalLecture "Definition Of Insanity" speech]], he mentions seeing "the same fucking pricks" doing things over and over again. This implies that he's talking about the NPCs, {{Non Player Character}}s, [[OhCrap and thus partially realizes that he's in a video game]].
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Changed line(s) 29 (click to see context) from:
* CreatorsPet: It does seem that {{Ubisoft}} wants Vaas to join the ranks of {{Rayman}}, [[SplinterCell Sam Fisher]] and [[AssassinsCreed Ezio Auditore.]] He even takes over the cover of the game!
to:
* CreatorsPet: It does seem that {{Ubisoft}} wants Vaas to join the ranks of {{Rayman}}, [[SplinterCell Sam Fisher]] and [[AssassinsCreed [[Franchise/AssassinsCreed Ezio Auditore.]] He even takes over the cover of the game!
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to:
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* CreatorsPet: It does seem that {{Ubisoft}} wants Vaas to join the ranks of {{Rayman}}, [[SplinterCell Sam Fisher]] and [[AssassinsCreed Ezio Auditore.]]
to:
* CreatorsPet: It does seem that {{Ubisoft}} wants Vaas to join the ranks of {{Rayman}}, [[SplinterCell Sam Fisher]] and [[AssassinsCreed Ezio Auditore.]]]] He even takes over the cover of the game!
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* CreatorsPet: It does seem that {{Ubisoft}} wants Vaas to join the ranks of {{Rayman}}, [[SplinterCell Sam Fisher]] or [[AssassinsCreed Ezio Auditore.]]
to:
* CreatorsPet: It does seem that {{Ubisoft}} wants Vaas to join the ranks of {{Rayman}}, [[SplinterCell Sam Fisher]] or and [[AssassinsCreed Ezio Auditore.]]
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* CreatorsPet: It does seem that {{Ubisoft}} wants Vaas to become an iconic character like {{Rayman}}, [[SplinterCell Sam Fisher]] or [[AssassinsCreed Ezio.]]
* CompleteMonster: Vaas might be CrazyAwesome and the next big character in Ubisoft's roster, but you cannot deny that he is this. From terrorizing the native population to kidnapping and killing hostages to keeping Jason alive just so he can go insane, this guy takes AxCrazy to a whole new level.
* CompleteMonster: Vaas might be CrazyAwesome and the next big character in Ubisoft's roster, but you cannot deny that he is this. From terrorizing the native population to kidnapping and killing hostages to keeping Jason alive just so he can go insane, this guy takes AxCrazy to a whole new level.
to:
* CreatorsPet: It does seem that {{Ubisoft}} wants Vaas to become an iconic character like join the ranks of {{Rayman}}, [[SplinterCell Sam Fisher]] or [[AssassinsCreed Ezio.Ezio Auditore.]]
* CompleteMonster: Vaas might be CrazyAwesome and the nextbig iconic character in Ubisoft's roster, for Ubisoft, but you cannot deny that he is this. From terrorizing the native population to kidnapping and killing hostages to keeping Jason alive just so he can go insane, this guy takes AxCrazy to a whole new level.
* CompleteMonster: Vaas might be CrazyAwesome and the next
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Changed line(s) 33,35 (click to see context) from:
** And lest we forget, [[http://www.youtube.com/watch?v=4reM6WEhQl4 the Ransom ad]] [[spoiler: which features Vaas trying to manipulate Liza for his ransom video. If that doesn't show Vaas as a CompleteMonster, we don't know what does.]]
to:
** And lest we forget, [[http://www.youtube.com/watch?v=4reM6WEhQl4 the Ransom ad]] [[spoiler: which features Vaas trying to manipulate Liza for his ransom video. If that doesn't show Vaas as a CompleteMonster, we don't know what does.]]
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* CompleteMonster: Vaas might be CrazyAwesome and the next big character in Ubisoft's roster, but you cannot deny that he is this. From terrorizing the native population to kidnapping and killing hostages to keeping Jason alive just so he can go insane, this guy takes AxCrazy to a whole new level.
to:
* CompleteMonster: Vaas might be CrazyAwesome and the next big character in Ubisoft's roster, but you cannot deny that he is this. From terrorizing the native population to kidnapping and killing hostages to keeping Jason alive just so he can go insane, this guy takes AxCrazy to a whole new level.
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to:
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*
* CrazyAwesome:
* CompleteMonster:
* CrazyAwesome:
* CompleteMonster:
to:
*
* CompleteMonster: Vaas might be CrazyAwesome and the next big character in Ubisoft's roster, but you cannot deny that he is this. From terrorizing the native population to kidnapping and killing hostages to keeping Jason alive just so he can go insane, this guy takes AxCrazy to a whole new level.
* NightmareFuel: What the pirates do to the hostages. ''Sweet Jesus.''
** Also, Vaas' TheReasonYouSuckSpeech as he sets the room you are in on fire during the E3 2012 demo.
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!!''Far Cry 3''
*
* CrazyAwesome:
* CompleteMonster:
*
* CrazyAwesome:
* CompleteMonster:
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* PortingDisaster: ''Vengeance'' is widely agreed to be one of these. Even the {{future|Loser}} [[WebOriginal/TheAngryVideoGameNerd Angry Video Game Nerd]] does a [[http://www.youtube.com/watch?v=l7XIbwtMl4Y review]] on the game in the Present Nerd's NightmareSequence in YetAnotherChristmasCarol. Ironically for a Wii port, the motion controls are actually regarded to be very good by most players, but everything else...TheyJustDidntCare.
to:
* PortingDisaster: ''Vengeance'' is widely agreed to be one of these. Even the {{future|Loser}} [[WebOriginal/TheAngryVideoGameNerd [[WebVideo/TheAngryVideoGameNerd Angry Video Game Nerd]] does a [[http://www.youtube.com/watch?v=l7XIbwtMl4Y review]] on the game in the Present Nerd's NightmareSequence in YetAnotherChristmasCarol. Ironically for a Wii port, the motion controls are actually regarded to be very good by most players, but everything else...TheyJustDidntCare.
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* VideoGameMoviesSuck: Especially when combined with UweBoll.
to:
* VideoGameMoviesSuck: Especially when combined with UweBoll.UweBoll.
----
----
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Changed line(s) 9 (click to see context) from:
* PortingDisaster: ''Vengeance'' is widely agreed to be one of these. Even the {{future|Loser}} [[TheAngryVideoGameNerd Angry Video Game Nerd]] does a [[http://www.youtube.com/watch?v=l7XIbwtMl4Y review]] on the game in the Present Nerd's NightmareSequence in YetAnotherChristmasCarol. Ironically for a Wii port, the motion controls are actually regarded to be very good by most players, but everything else...TheyJustDidntCare.
to:
* PortingDisaster: ''Vengeance'' is widely agreed to be one of these. Even the {{future|Loser}} [[TheAngryVideoGameNerd [[WebOriginal/TheAngryVideoGameNerd Angry Video Game Nerd]] does a [[http://www.youtube.com/watch?v=l7XIbwtMl4Y review]] on the game in the Present Nerd's NightmareSequence in YetAnotherChristmasCarol. Ironically for a Wii port, the motion controls are actually regarded to be very good by most players, but everything else...TheyJustDidntCare.
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* AntiClimaxBoss: In the PC version, the final opponent is [[spoiler: Doyle]], a weak scientist armed with a P90 and hiding in a control room. He goes down in one shot. Then again, at the ''beginning'' of the final level, you fight BigBad ClimaxBoss [[spoiler: Mutated Krieger]], who puts up a much bigger fight.
** ...And he's not much of a threat either, if you fight him by getting in close like you fought all the other giant trigens.
** Alternatively, you can just [[GroinAttack shoot him in the crotch]], as he takes massive damage if hit there (who doesn't?) and goes down after only a handful of bullets.
** ...And he's not much of a threat either, if you fight him by getting in close like you fought all the other giant trigens.
** Alternatively, you can just [[GroinAttack shoot him in the crotch]], as he takes massive damage if hit there (who doesn't?) and goes down after only a handful of bullets.
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* {{Narm}}: Jack. Daaaaar, Doy-ul?
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* DemonicSpiders: The monkey Trigens. Since the shotgun has little to no stopping power against them, if they start their leaping attack and aren't dead by the time they reach you, you can wave goodbye to half your health.
to:
* DemonicSpiders: DemonicSpiders:
** The monkey Trigens. Since the shotgun has little to no stopping power against them, if they start their leaping attack and aren't dead by the time they reach you, you can wave goodbye to half your health.
** The monkey Trigens. Since the shotgun has little to no stopping power against them, if they start their leaping attack and aren't dead by the time they reach you, you can wave goodbye to half your health.
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* GoddamnedBats: The enemy jeeps spawned at checkpoints are relentless and fighting them quickly gets tedious.
to:
* GoddamnedBats: GoddamnedBats:
** The enemy jeeps spawned at checkpoints are relentless and fighting them quickly gets tedious.
** The enemy jeeps spawned at checkpoints are relentless and fighting them quickly gets tedious.
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* GoodBadBugs: It's rather amusing watching a bison walk head-first into an open car door and spontaneously drop dead.
to:
* GoodBadBugs: GoodBadBugs:
** It's rather amusing watching a bison walk head-first into an open car door and spontaneously drop dead.
** It's rather amusing watching a bison walk head-first into an open car door and spontaneously drop dead.
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Rearranged and renamed some tropes. Added a source link for the Angry Video Game Nerd.
Changed line(s) 4 (click to see context) from:
* PortingDisaster: ''Vengeance'' is widely agreed to be one of these. Ironically for a Wii port, the motion controls are actually regarded to be very good by most players, but everything else...TheyJustDidntCare.
to:
* PortingDisaster: ''Vengeance'' is widely agreed to be one of these. Even the {{future|Loser}} [[TheAngryVideoGameNerd Angry Video Game Nerd]] does a [[http://www.youtube.com/watch?v=l7XIbwtMl4Y review]] on the game in the Present Nerd's NightmareSequence in YetAnotherChristmasCarol. Ironically for a Wii port, the motion controls are actually regarded to be very good by most players, but everything else...TheyJustDidntCare.
* AccidentalInnuendo: "I'll need to hold your equipment, bro."
Deleted line(s) 9,10 (click to see context) :
* PortingDisaster: The PC version started out locked to the same "fake" widescreen mode as the console versions (ie, cutting the top and bottom off a 4:3 image to make a 16:10 image instead of extending the field of view left and right). This was eventually patched due to complaints that players with multiple monitors were dealing with a field of view so vertically compressed they couldn't see anything.
* AccidentalInnuendo: "I'll need to hold your equipment, bro."
* AccidentalInnuendo: "I'll need to hold your equipment, bro."
* PortingDisaster: The PC version started out locked to the same "fake" widescreen mode as the console versions (ie, cutting the top and bottom off a 4:3 image to make a 16:10 image instead of extending the field of view left and right). This was eventually patched due to complaints that players with multiple monitors were dealing with a field of view so vertically compressed they couldn't see anything.
Changed line(s) 18,19 (click to see context) from:
* TearJerker: ''"You are terminal... same as I am"''. Also, the ending, though it might also count as CrowningMomentOfHeartwarming.
to:
* TearJerker: ''"You are terminal... same as I am"''. Also, the ending, though it might also count as CrowningMomentOfHeartwarming.
SugarWiki/{{Heartwarming Moment|s}}.
Changed line(s) 22 (click to see context) from:
-->WHAT ABOUT THE WHALES GEORGE
to:
-->WHAT ABOUT THE WHALES GEORGEWHALES, GEORGE?