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Renamed per TRS


* UnwinnableByMistake: Entering the Floatyard via a specific projector in Prescott's Arena traps the player in an endless cycling of dying from being squished. The projector on the Floatyard's side (at the top of the building, not the side) is initially blocked by a door when the area is first loaded up before opening up. The door is very close to the projector, so when Mickey and Oswald come from the projector they will instantly be squished and killed. They will then keep re-spawning right in front of the projector each time the area is loaded up, perpetually killing them due to the door's position. This will unfortunately force players to start up a new save file if they wish to continue playing.

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* UnwinnableByMistake: UnintentionallyUnwinnable: Entering the Floatyard via a specific projector in Prescott's Arena traps the player in an endless cycling of dying from being squished. The projector on the Floatyard's side (at the top of the building, not the side) is initially blocked by a door when the area is first loaded up before opening up. The door is very close to the projector, so when Mickey and Oswald come from the projector they will instantly be squished and killed. They will then keep re-spawning right in front of the projector each time the area is loaded up, perpetually killing them due to the door's position. This will unfortunately force players to start up a new save file if they wish to continue playing.
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* UnwinnableByMistake: Entering the Floatyard via a specific projector in Prescott's Arena traps the player in an endless cycling of dying from being squished. The projector on the Floatyard's side (at the top of the building, not the side) is initially blocked by a door when the area is first loaded up before opening up. The door is very close to the projector, so when Mickey and Oswald come from the projector they will instantly be squished and killed. They will then keep re-spawning right in front of the projector each time the area is loaded up, perpetually killing them each time due to the door's position. This will unfortunately force players to start up a new save file if they wish to continue playing.

to:

* UnwinnableByMistake: Entering the Floatyard via a specific projector in Prescott's Arena traps the player in an endless cycling of dying from being squished. The projector on the Floatyard's side (at the top of the building, not the side) is initially blocked by a door when the area is first loaded up before opening up. The door is very close to the projector, so when Mickey and Oswald come from the projector they will instantly be squished and killed. They will then keep re-spawning right in front of the projector each time the area is loaded up, perpetually killing them each time due to the door's position. This will unfortunately force players to start up a new save file if they wish to continue playing.
Is there an issue? Send a MessageReason:
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* UnwinnableByMistake: Entering the Floatyard via the a specific projector in Prescott's Arena traps the player in an endless cycling of dying from being squished. The projector on the Floatyard's side (at the top of the building, not the side) is initially blocked by a door when the area is first loaded up before opening up. The door is very close to the projector, so when Mickey and Oswald come from the projector they will instantly be squished and killed. They will then keep re-spawning right in front of the projector each time the area is loaded up, perpetually killing them each time due to the door's position. This will unfortunately force players to start up a new save file if they wish to continue playing.

to:

* UnwinnableByMistake: Entering the Floatyard via the a specific projector in Prescott's Arena traps the player in an endless cycling of dying from being squished. The projector on the Floatyard's side (at the top of the building, not the side) is initially blocked by a door when the area is first loaded up before opening up. The door is very close to the projector, so when Mickey and Oswald come from the projector they will instantly be squished and killed. They will then keep re-spawning right in front of the projector each time the area is loaded up, perpetually killing them each time due to the door's position. This will unfortunately force players to start up a new save file if they wish to continue playing.

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* TheyChangedItNowItSucks: There are a number of fans that didn’t like the more lighthearted approach this game takes.

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* TheyChangedItNowItSucks: There are a number of fans that didn’t like the more lighthearted approach this game takes.takes.
* UnwinnableByMistake: Entering the Floatyard via the a specific projector in Prescott's Arena traps the player in an endless cycling of dying from being squished. The projector on the Floatyard's side (at the top of the building, not the side) is initially blocked by a door when the area is first loaded up before opening up. The door is very close to the projector, so when Mickey and Oswald come from the projector they will instantly be squished and killed. They will then keep re-spawning right in front of the projector each time the area is loaded up, perpetually killing them each time due to the door's position. This will unfortunately force players to start up a new save file if they wish to continue playing.
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* AuthorsSavingThrow: Out of nowhere between February and March 2021, updates where released for the PC version on Steam that fixed an issue about the game crashing upon launch if played on a system with more than 4 cores, which has been known for almost 7 years by that point.

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* AuthorsSavingThrow: Out of nowhere between February and March 2021, updates where were released for the PC version on Steam that fixed an issue about the game crashing upon launch if played on a system with more than 4 cores, which has been known for almost 7 years by that point.
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* AuthorsSavingThrow: Out of nowhere between February and March 2021, updates where released for the PC version on Steam that fixed an issue about the game crashing upon launch if played on a system with more than 4 cores, which has been known for almost 7 years by that point.
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* FridgeHorror: The game heavily implies the bad path was taken for several events in the first game, including Moody having amnesia from an unmentioned incident and the telephone referencing Prescott taking it apart.

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* FridgeHorror: The game heavily implies the bad path was taken by Mickey for several events in the first game, including Moody having amnesia from an unmentioned incident and the telephone referencing Prescott taking it apart.



** We're told that [[spoiler: Captain Hook is alive but currently missing]] and we even re-meet [[spoiler: Petetronic]] at some point in the game so we can rest a little easier knowing Mickey fallowed the Paint Path to some extent.

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** We're told that [[spoiler: Captain Hook is alive but currently missing]] and we even re-meet [[spoiler: Petetronic]] at some point in the game so we can rest a little easier knowing Mickey fallowed followed the Paint Path to some extent.
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* ThatOneSidequest: “Horace’s Assistant Assistance” can be this due to partially being a case of GuideDangIt. The first part has you getting rid of Horace Horsecollar’s current assistant, Tedworth, by finding the pieces of his Teddy Bear in Blot Alley. Easy enough. Once you do, however, you have to get him a new assistant, and your choices are either Clarabelle Cow or a pirate in Ventureland named Barnacle Jones. Taking the Good Path by choosing to make Clarabelle his assistant is where problems start. Clarabelle requires you to do a sidequest involving giving a flower costume to her pet Spatter, at which point she’ll give you a note to give to Horace, which you have to do to get her to work for Horace. But the player is likely to get stuck here because Horace will refuse Clarabelle when Oswald suggests her, causing Gus to make you hold onto the note until you convince him to hire Clarabelle. Even if you did Clarabelle’s sidequest, the game gives you no indication that you have to speak with Barnacle Jones, get his compass back from another pirate, Scurvy Pat, then give said compass to Horace to give the note to him, which you need to do to get him to hire Clarabelle. Needless to say, there are a ton of players that got stuck here for quite a while before figuring it out, if they didn’t switch paths beforehand.

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* ThatOneSidequest: “Horace’s Assistant Assistance” can be this due to partially being a case of GuideDangIt. The first part has you getting rid of Horace Horsecollar’s current assistant, Tedworth, by finding the pieces of his Teddy Bear in Blot Alley. Easy enough. Once you do, however, you have to get him a new assistant, and your choices are either Clarabelle Cow or a pirate in Ventureland named Barnacle Jones. Taking the Good Path by and choosing to make Clarabelle his assistant is where problems start. Clarabelle requires you to do a sidequest involving giving a flower costume to her pet Spatter, at which point she’ll give you a note to give to Horace, which you have to do to get her to work for Horace. But the player is likely to get stuck here because Horace will refuse Clarabelle when Oswald suggests her, causing Gus to make you hold onto the note until you convince him to hire Clarabelle. Even if you did Clarabelle’s sidequest, the game gives you no indication that you have to speak with Barnacle Jones, get his compass back from another pirate, Scurvy Pat, then give said compass to Horace to give the note to him, which you need to do to get him to hire Clarabelle. Needless to say, there are a ton of players that got stuck here for quite a while before figuring it out, if they didn’t switch paths beforehand.
Is there an issue? Send a MessageReason:
None


* ThatOneSidequest: “Horace’s Assistant Assistance” can be this due to partially being a case of GuideDangIt. The first part has you getting rid of Horace Horsecollar’s current assistant, Tedworth, by finding the pieces of his Teddy Bear in Blot Alley. Easy enough. Once you do, however, you have to get him a new assistant, and your choices are either Clarabelle Cow, or a pirate in Ventureland named Barnacle Jones. Choosing to make Clarabelle his assistant, is where problems start. Clarabelle requires you to do a side quest involving giving a flower costume to her pet Spatter, at which point she’ll give you a note to give to Horace, which you have to do to get her to work for Horace. But the player is likely to get stuck here because Horace will refuse Clarabelle when Oswald suggests her, causing Gus to make you hold onto the note until you convince him to hire Clarabelle. Even if you did Clarabelle’s sidequest, the game gives you no indication that you have to speak with Barnacle Jones, get his compass back from another pirate, Scurvy Pat, then give said compass to Horace to give the note to him, which you need to do to get him to hire Clarabelle. Needless to say, there are a ton of players that got stuck here for quite a while before figuring it out, if they didn’t switch paths beforehand.

to:

* ThatOneSidequest: “Horace’s Assistant Assistance” can be this due to partially being a case of GuideDangIt. The first part has you getting rid of Horace Horsecollar’s current assistant, Tedworth, by finding the pieces of his Teddy Bear in Blot Alley. Easy enough. Once you do, however, you have to get him a new assistant, and your choices are either Clarabelle Cow, Cow or a pirate in Ventureland named Barnacle Jones. Choosing Taking the Good Path by choosing to make Clarabelle his assistant, assistant is where problems start. Clarabelle requires you to do a side quest sidequest involving giving a flower costume to her pet Spatter, at which point she’ll give you a note to give to Horace, which you have to do to get her to work for Horace. But the player is likely to get stuck here because Horace will refuse Clarabelle when Oswald suggests her, causing Gus to make you hold onto the note until you convince him to hire Clarabelle. Even if you did Clarabelle’s sidequest, the game gives you no indication that you have to speak with Barnacle Jones, get his compass back from another pirate, Scurvy Pat, then give said compass to Horace to give the note to him, which you need to do to get him to hire Clarabelle. Needless to say, there are a ton of players that got stuck here for quite a while before figuring it out, if they didn’t switch paths beforehand.
Is there an issue? Send a MessageReason:
None


* ThatOneSidequest: “Horace’s Assistant Assistance” can be this due to partially being a case of GuideDangIt. The first part has you getting rid of his current assistant by finding the pieces of his Teddy Bear in Blot Alley. Easy enough. Once you do, however, you have to get him a new assistant, and your choices are either Clarabelle Cow, or a pirate in Ventureland named Barnacle Jones. Choosing to make Clarabelle his assistant, is where problems start. Clarabelle requires you to do a side quest involving giving a flower costume to her pet Spatter, at which point she’ll give you a note to give to Horace, which you have to do to get her to work for Horace. But the player is likely to get stuck here because Horace will refuse Clarabelle when Oswald suggests her, causing Gus to make you hold onto the note until you convince him to hire Clarabelle. Even if you did Clarabelle’s sidequest, the game gives you no indication that you have to speak with Barnacle Jones, get his compass back from another pirate, Scurvy Pat, then give said compass to Horace to give the note to him, which you need to do to get him to hire Clarabelle. Needless to say, there are a ton of players that got stuck here for quite a while before figuring it out, if they didn’t switch paths beforehand.

to:

* ThatOneSidequest: “Horace’s Assistant Assistance” can be this due to partially being a case of GuideDangIt. The first part has you getting rid of his Horace Horsecollar’s current assistant assistant, Tedworth, by finding the pieces of his Teddy Bear in Blot Alley. Easy enough. Once you do, however, you have to get him a new assistant, and your choices are either Clarabelle Cow, or a pirate in Ventureland named Barnacle Jones. Choosing to make Clarabelle his assistant, is where problems start. Clarabelle requires you to do a side quest involving giving a flower costume to her pet Spatter, at which point she’ll give you a note to give to Horace, which you have to do to get her to work for Horace. But the player is likely to get stuck here because Horace will refuse Clarabelle when Oswald suggests her, causing Gus to make you hold onto the note until you convince him to hire Clarabelle. Even if you did Clarabelle’s sidequest, the game gives you no indication that you have to speak with Barnacle Jones, get his compass back from another pirate, Scurvy Pat, then give said compass to Horace to give the note to him, which you need to do to get him to hire Clarabelle. Needless to say, there are a ton of players that got stuck here for quite a while before figuring it out, if they didn’t switch paths beforehand.
Is there an issue? Send a MessageReason:
None


* ThatOneSidequest: “Horace’s Assistant Assistance” can be this due to partially being a case of GuideDangIt. The first part has you getting rid of his current assistant by finding the pieces of his Teddy Bear in Blot Alley. Easy enough. Once you do, however, you have to get him a new assistant, and your choices are either Clarabelle cow, or a pirate in Ventureland named Barnacle Jones. Choosing to make Clarabelle his assistant, is where problems start. Clarabelle requires you to do a side quest involving giving a flower costume to her pet Spatter, at which point she’ll give you a note to give to Horace, which you have to do to get her to work for Horace. But the player is likely to get stuck here because Horace will refuse Clarabelle when Oswald suggests here, causing Gus to make you hold onto the note until you convince him to hire Clarabelle. Even if you did Clarabelle’s sidewuest, the game gives you no indication that you have to speak with Barnacle Jones, get his compass back from another pirate, then give said compass to Horace to give the note to him, which you need to do to get him to hire Clarabelle. Needless to say, there are a ton of players that got stuck here for quite a while before figuring it out, if they didn’t switch paths beforehand.

to:

* ThatOneSidequest: “Horace’s Assistant Assistance” can be this due to partially being a case of GuideDangIt. The first part has you getting rid of his current assistant by finding the pieces of his Teddy Bear in Blot Alley. Easy enough. Once you do, however, you have to get him a new assistant, and your choices are either Clarabelle cow, Cow, or a pirate in Ventureland named Barnacle Jones. Choosing to make Clarabelle his assistant, is where problems start. Clarabelle requires you to do a side quest involving giving a flower costume to her pet Spatter, at which point she’ll give you a note to give to Horace, which you have to do to get her to work for Horace. But the player is likely to get stuck here because Horace will refuse Clarabelle when Oswald suggests here, her, causing Gus to make you hold onto the note until you convince him to hire Clarabelle. Even if you did Clarabelle’s sidewuest, sidequest, the game gives you no indication that you have to speak with Barnacle Jones, get his compass back from another pirate, Scurvy Pat, then give said compass to Horace to give the note to him, which you need to do to get him to hire Clarabelle. Needless to say, there are a ton of players that got stuck here for quite a while before figuring it out, if they didn’t switch paths beforehand.
Is there an issue? Send a MessageReason:
None


* ContestedSequel: While the original was divisive, it's still commonly remembered as a pretty good game. The same can’t be said about this title, as it has an overall mixed reception even among the fan base, and regarded as a disappointment. Common complaints include a paper thin and predictable plot, short length, AI issues and occasional glitches. How mixed is it? User scores for the game range as high as 4 1/2 stars on the Playstation Network, Metacritic User scores ranging from the late 6’s to early 4’s, Steam user reviews having a 62% positive rate, GameSpot’s user average being a 5.7 and one Giant Bomb user score giving it a mere 1-star.

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* ContestedSequel: While the original was divisive, it's still commonly remembered as a pretty good game. The same can’t be said about this title, as it has an overall mixed reception even among the fan base, and regarded as a disappointment. Common complaints include a paper thin and predictable plot, story, short length, AI issues and occasional glitches. How mixed is it? User scores for the game range as high as 4 1/2 stars on the Playstation Network, Metacritic User scores ranging from the late 6’s to early 4’s, Steam user reviews having a 62% positive rate, GameSpot’s user average being a 5.7 and one Giant Bomb user score giving it a mere 1-star.
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* {{Contested Sequel}}: While the original was divisive, it's still commonly remembered as a pretty good game. The same can’t be said about this title, as it has an overall mixed reception even among the fan base, and regarded as a disappointment. Common complaints include a paper thin and predictable plot, short length, AI issues and occasional glitches. How mixed is it? User scores for the game range as high as 4 1/2 stars on the Playstation Network, Metacritic User scores ranging from the late 6’s to early 4’s, Steam user reviews having a 62% positive rate, GameSpot’s user average being a 5.7 and one Giant Bomb user score giving it a mere 1-star.

to:

* {{Contested Sequel}}: ContestedSequel: While the original was divisive, it's still commonly remembered as a pretty good game. The same can’t be said about this title, as it has an overall mixed reception even among the fan base, and regarded as a disappointment. Common complaints include a paper thin and predictable plot, short length, AI issues and occasional glitches. How mixed is it? User scores for the game range as high as 4 1/2 stars on the Playstation Network, Metacritic User scores ranging from the late 6’s to early 4’s, Steam user reviews having a 62% positive rate, GameSpot’s user average being a 5.7 and one Giant Bomb user score giving it a mere 1-star.
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I’ll add links later


* {{Contested Sequel}}: While the original was divisive, it's still commonly remembered as a pretty good game. The same can’t be said about this title, as it has an overall mixed reception even among the fan base, and regarded as a disappointment. Common complaints include a paper thin and predictable plot, short length, AI issues and occasional glitches.

to:

* {{Contested Sequel}}: While the original was divisive, it's still commonly remembered as a pretty good game. The same can’t be said about this title, as it has an overall mixed reception even among the fan base, and regarded as a disappointment. Common complaints include a paper thin and predictable plot, short length, AI issues and occasional glitches. How mixed is it? User scores for the game range as high as 4 1/2 stars on the Playstation Network, Metacritic User scores ranging from the late 6’s to early 4’s, Steam user reviews having a 62% positive rate, GameSpot’s user average being a 5.7 and one Giant Bomb user score giving it a mere 1-star.
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* ItsShortSoItSucks: One of the many issues fans have with the game is that it is very, very short.

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* ItsShortSoItSucks: One of A common complaint is the many issues fans have with fact that the game is rather short, lasting around 6 hours at most and around 4-5 hours at least. [[note]]Compare that it is very, very short.to the first game last 12 hours at most and around 10 hours at least[[/note]] This does NOT factor in sidequests.

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* ItsShortSoItSucks: One of the many issues fans have with the game is that it is very, very short.



* ItsShortSoItSucks: One of the many issues fans have with the game is that it is very, very short.
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* ItsShortSoItSucks: One of the many issues fans have with the game is that it is very, very short.
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* TheyChangedIt,NowItSucks: There are a number of fans that didn’t like the more lighthearted approach this game takes.

to:

* TheyChangedIt,NowItSucks: TheyChangedItNowItSucks: There are a number of fans that didn’t like the more lighthearted approach this game takes.

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*BrokenBase: Fans either hate the game for the issues listed in Contested Sequel below, find it an okay game on it’s own, but a disappointing sequel, a generally small faction that finds it a good game, even if it isn’t as good as the first, and a smaller faction that finds it better than the original.
* {{Contested Sequel}}: While the original was divisive, it's still commonly remembered as a pretty good game. The same can’t be said about this title, as it has an overall mixed reception even among the fan base, and regarded as a disappointment. Common complaints include a paper thin and predictable plot, short length, AI issues and occasional glitches.



* {{Sequelitis}}: While the original was divisive, it's still commonly remembered as a pretty good game. Unfortunately, it's generally agreed upon that this game is a glitchy sequel with a paper thin plot and crummy gameplay that was incredibly disappointing for fans of the first.
* TierInducedScrappy: Oswald in single-player mode.

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* {{Sequelitis}}: While the original was divisive, it's still commonly remembered as *TheyChangedIt,NowItSucks: There are a pretty good game. Unfortunately, it's generally agreed upon number of fans that didn’t like the more lighthearted approach this game is a glitchy sequel with a paper thin plot and crummy gameplay that was incredibly disappointing for fans of the first.
* TierInducedScrappy: Oswald in single-player mode.
takes.
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* {{Sequelitis}}: While the original was divisive, it's still commonly remembered as a pretty good game. Unfortunately, it's generally agreed upon that ''Power of Two'' is a glitchy sequel with a paper thin plot and crummy gameplay that was incredibly disappointing for fans of the first.

to:

* {{Sequelitis}}: While the original was divisive, it's still commonly remembered as a pretty good game. Unfortunately, it's generally agreed upon that ''Power of Two'' this game is a glitchy sequel with a paper thin plot and crummy gameplay that was incredibly disappointing for fans of the first.
Is there an issue? Send a MessageReason:
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* {{Sequelitis}}: While the original was divisive, a lot of people agree that its sequel was underwhelming.

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* {{Sequelitis}}: While the original was divisive, it's still commonly remembered as a lot of people agree pretty good game. Unfortunately, it's generally agreed upon that its ''Power of Two'' is a glitchy sequel with a paper thin plot and crummy gameplay that was underwhelming.incredibly disappointing for fans of the first.
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* HarsherInHindsight: While talking about how and why he signed up to direct the original VideoGame/EpicMickey, Warren Spector reportedly said: "You know, this is probably impossible, we're probably going to fail. I'm in." Although the first game did pretty well for itself, the second one was such a financial bomb that Disney shut down Junction Point Studios.

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* HarsherInHindsight: While talking about how and why he signed up to direct the original VideoGame/EpicMickey, Warren Spector Creator/WarrenSpector reportedly said: "You know, this is probably impossible, we're probably going to fail. I'm in." Although the first game did pretty well for itself, the second one was such a financial bomb that Disney shut down Junction Point Studios.
Is there an issue? Send a MessageReason:
None


* ThatOneSidequest: “Horace’s Assistant Assistance” can be this due to partially being a case of GuideDangIt. The first part has you getting rid of his current assistant by finding the pieces of his Teddy Bear in Blot Alley. Easy enough. Once you do, however, you have to get him a new assistant, and your choices are either Clarabelle cow, or a pirate in Ventureland named Barnacle Jones. Choosing to make Clarabelle his assistant, is where problems start. Clarabelle requires you to do two prior side quests, at which point she’ll give you a note to give to Horace, which you have to do to get her to work for Horace. But the player is likely to get stuck here because Horace will refuse Clarabelle when Oswald suggests here, causing Gus to make you hold onto the note until you convince him to hire Clarabelle. Even if you did Clarabelle’s sidewuest, the game gives you no indication that you have to speak with Barnacle Jones, get his compass back from another pirate, then give said compass to Horace to give the note to him, which you need to do to get him to hire Clarabelle. Needless to say, there are a ton of players that got stuck here for quite a while before figuring it out, if they didn’t switch paths beforehand.

to:

* ThatOneSidequest: “Horace’s Assistant Assistance” can be this due to partially being a case of GuideDangIt. The first part has you getting rid of his current assistant by finding the pieces of his Teddy Bear in Blot Alley. Easy enough. Once you do, however, you have to get him a new assistant, and your choices are either Clarabelle cow, or a pirate in Ventureland named Barnacle Jones. Choosing to make Clarabelle his assistant, is where problems start. Clarabelle requires you to do two prior a side quests, quest involving giving a flower costume to her pet Spatter, at which point she’ll give you a note to give to Horace, which you have to do to get her to work for Horace. But the player is likely to get stuck here because Horace will refuse Clarabelle when Oswald suggests here, causing Gus to make you hold onto the note until you convince him to hire Clarabelle. Even if you did Clarabelle’s sidewuest, the game gives you no indication that you have to speak with Barnacle Jones, get his compass back from another pirate, then give said compass to Horace to give the note to him, which you need to do to get him to hire Clarabelle. Needless to say, there are a ton of players that got stuck here for quite a while before figuring it out, if they didn’t switch paths beforehand.
Is there an issue? Send a MessageReason:
None


* ThatOneSidequest: “Horace’s Assistant Assistance” can be this due to partially being a case of GuideDangIt. The first part has you getting rid of his current assistant by finding the pieces of his Teddy Bear in Blot Alley. Easy enough. Once you do, however, you have to get him a new assistant, and your choices are either Clarabelle cow, or a pirate in Ventureland named Barnacle Jones. Choosing to make Clarabelle his assistant, is where problems start. Clarabelle requires you to do another side quest, at which point she’ll give you a note to give to Horace, which you have to do to get her to work for Horace. But the player is likely to get stuck here because Horace will refuse Clarabelle when Oswald suggests here, causing Gus to make you hold onto the note until you convince him to hire Clarabelle. Even if you did Clarabelle’s sidewuest, the game gives you no indication that you have to speak with Barnacle Jones, get his compass back from another pirate, then give said compass to Horace to give the note to him, which you need to do to get him to hire Clarabelle. Needless to say, there are a ton of players that got stuck here for quite a while before figuring it out, if they didn’t switch paths beforehand.

to:

* ThatOneSidequest: “Horace’s Assistant Assistance” can be this due to partially being a case of GuideDangIt. The first part has you getting rid of his current assistant by finding the pieces of his Teddy Bear in Blot Alley. Easy enough. Once you do, however, you have to get him a new assistant, and your choices are either Clarabelle cow, or a pirate in Ventureland named Barnacle Jones. Choosing to make Clarabelle his assistant, is where problems start. Clarabelle requires you to do another two prior side quest, quests, at which point she’ll give you a note to give to Horace, which you have to do to get her to work for Horace. But the player is likely to get stuck here because Horace will refuse Clarabelle when Oswald suggests here, causing Gus to make you hold onto the note until you convince him to hire Clarabelle. Even if you did Clarabelle’s sidewuest, the game gives you no indication that you have to speak with Barnacle Jones, get his compass back from another pirate, then give said compass to Horace to give the note to him, which you need to do to get him to hire Clarabelle. Needless to say, there are a ton of players that got stuck here for quite a while before figuring it out, if they didn’t switch paths beforehand.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ThatOneSidequest: “Horace’s Assistant Assistance” can be this due to partially being a case of GuideDangIt. The first part has you getting rid of his current assistant by finding the pieces of his Teddy Bear in Blot Alley. Easy enough. Once you do, however, you have to get him a new assistant, and your choices are either Clarabelle cow, or a pirate in Ventureland named Barnacle Jones. Choosing to make Clarabelle his assistant, is where problems start. Clarabelle requires you to do another side quest, at which point she’ll give you a note to give to Horace, which you have to do to get her to work for Horace. But the player is likely to get stuck here because Horace will refuse Clarabelle when Oswald suggests here, causing Gus to make you hold onto the note until you convince him to hire Clarabelle. Even if you did Clarabelle’s sidewuest, the game gives you no indication that you have to speak with Barnacle Jones, get his compass back from another pirate, then give said compass to Horace to give the note to him, which you need to do to get him to hire Clarabelle. Needless to say, there are a ton of players that got stuck here for quite a while before figuring it out, if they didn’t switch paths beforehand.
Tabs MOD

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* DracoInLeatherPants / EnsembleDarkhorse: Prescott has quite a fandom of his own.
* EarWorm: [[https://www.youtube.com/watch?feature=iv&v=dBw3tEXmMYM&src_vid=35FkY5SrD1g&annotation_id=annotation_354327 Frrriends, frrriends, frrriends, I stand beforrre you a changed man! I've seen the errrorrr of my ways and now I've got a plan...]] Really, all of the game's songs are silly enough to qualify.

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* DracoInLeatherPants / EnsembleDarkhorse: DracoInLeatherPants: Prescott has quite a fandom of his own.
* EarWorm: [[https://www.youtube.com/watch?feature=iv&v=dBw3tEXmMYM&src_vid=35FkY5SrD1g&annotation_id=annotation_354327 Frrriends, frrriends, frrriends, I stand beforrre you a changed man! I've seen the errrorrr of my ways and now I've got a plan...]] Really, all of the game's songs are silly enough to qualify.
own.
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* FridgeBrilliance: Oswald started out the [[VideoGame/EpicMickey first game]] as an AntiVillain with an unsavory opinion of Mickey and some less-than-ideal goals of his own, only to [[HeelRealization realize the error of his ways]] and have a change of heart towards the end. So it makes perfect sense that he would give the Mad Doctor the benefit of the doubt when he claims to have had his own change of heart, even [[spoiler:moving in to [[SaveTheVillain save him]] after learning the Mad Doctor faked his redemption and fought the heroes.]] No doubt the Mad Doctor's words, "A second chance is what we all deserve," resonated with someone who felt that that sentiment [[TheAtoner applied to himself as well]].

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* FridgeBrilliance: Oswald started out the [[VideoGame/EpicMickey first game]] as an AntiVillain with an unsavory opinion of Mickey and some less-than-ideal goals of his own, only to [[HeelRealization realize the error of his ways]] and have a change of heart towards the end. So it makes perfect sense that he would give the Mad Doctor the benefit of the doubt when he claims to have had his own change of heart, even [[spoiler:moving in to [[SaveTheVillain save him]] after learning the Mad Doctor revealed he faked his redemption and then fought the heroes.]] No doubt the Mad Doctor's words, "A second chance is what we all deserve," resonated with someone who felt that that sentiment [[TheAtoner applied to himself as well]].
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* FridgeBrilliance: Oswald started out the [[VideoGame/EpicMickey first game]] as an AntiVillain with an unsavory opinion of Mickey and some less-than-ideal goals of his own, only to [[HeelRealization realize the error of his ways]] and have a change of heart towards the end. So it makes perfect sense that he would give the Mad Doctor the benefit of the doubt when he claims to have had his own change of heart, even [[spoiler:moving in to [[SaveTheVillain save him]] after learning the Mad Doctor faked his redemption and fought the heroes.]] No doubt the Mad Doctor's words, "A second chance is what we all deserve," resonated with someone who felt that that sentiment [[TheAtoner applied to himself as well]].
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* {{Sequelitis}}: While the original was a LoveItOrHateIt, a lot of people agree that its sequel was underwhelming.

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* {{Sequelitis}}: While the original was a LoveItOrHateIt, divisive, a lot of people agree that its sequel was underwhelming.
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fixed a wick for a split trope


* TheScrappy: People liked [[ExpositionFairy Gus Gremlin]] just fine in the original game, but in this one he's [[SuddenlyVoiced fully voiced]] and just [[StopHelpingMe won't. SHUT. UP!]]

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* TheScrappy: People liked [[ExpositionFairy Gus Gremlin]] just fine in the original game, but in this one he's [[SuddenlyVoiced fully voiced]] and just [[StopHelpingMe [[AnnoyingVideoGameHelper won't. SHUT. UP!]]

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