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** Crosses over with RealLife: ''Scud Race'' was [[MarketBasedTitle renamed]] ''Sega Super GT'' for US cabinets. Years later, Sega published ''Sega GT'', another (more realistic) driving game with licensed cars. And years later in Japan, the Japanese Grand Touring Championships (JGTC) was renamed ''Super GT'', making the US renaming of ''Scud Race'' even more hilarious.

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** Crosses over with RealLife: ''Scud Race'' was [[MarketBasedTitle renamed]] ''Sega Super GT'' for US cabinets. Years later, Sega published ''Sega Touring Car Championship'' and later ''Sega GT'', another two (more realistic) realistic for latter) driving game games with licensed cars.cars (JGTC and DTM cars for former). And years later in Japan, the Japanese Grand Touring Championships (JGTC) was renamed ''Super GT'', making the US renaming of ''Scud Race'' even more hilarious.

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Fixing typo.


* [[Awesome/VideoGameLevels Best Leve lEver]]: ''SEGA Super GT'' manages to turn an EasierThanEasy course into one: The Super Beginner course takes place inside a ''house'' and your opponents are all various toys. And there's a bowling minigame on the back straight.

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* [[Awesome/VideoGameLevels Best Leve lEver]]: Level Ever]]: ''SEGA Super GT'' manages to turn an EasierThanEasy course into one: The Super Beginner course takes place inside a ''house'' and your opponents are all various toys. And there's a bowling minigame on the back straight.



** Crosses over with RealLife: The ''Scud Race'' was renamed ''Sega Super GT'' for US cabinets. Years later, Sega published ''Sega GT'', another (more realistic) driving game with licensed cars. And years later in Japan, the Japanese Grand Touring Championships (JGTC) was renamed ''Super GT'', making the US renaming of ''Scud Race'' even more hilarious.

to:

** Crosses over with RealLife: The ''Scud Race'' was renamed [[MarketBasedTitle renamed]] ''Sega Super GT'' for US cabinets. Years later, Sega published ''Sega GT'', another (more realistic) driving game with licensed cars. And years later in Japan, the Japanese Grand Touring Championships (JGTC) was renamed ''Super GT'', making the US renaming of ''Scud Race'' even more hilarious.



* SignatureSong: "Let's Go Away", which is played in the opening demo of the first game and in the Advanced/Dinosaur Canyon course. It's also Mitsuyoshi's favorite.

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* SignatureSong: "Let's Go Away", which is played in the opening demo of the first game and in the Advanced/Dinosaur Canyon course. [[CreatorsFavorite It's also Mitsuyoshi's favorite.]]



** For the second game, while ''[[UpdatedRerelease Power Edition]]'' is hailed as the better game overall, many fans prefer ''Battle on the Edge''[='s=] Beginner track, [[https://www.youtube.com/watch?v=ye1tfWnznJE Astro Waterfall Speedway,]] for its {{scen|eryPorn}}ic atmosphere as opposed to the update's more generic-looking [[https://www.youtube.com/watch?v=9s5k9aFKjOo SEGA International Speedway.]] ([[https://www.youtube.com/watch?v=z0YH_fAo1U4 The track layout is identical; only the scenery was changed.]]) [[AwesomeMusic/DaytonaUSA The music]] was left intact, [[DownplayedTrope so it wasn't a total loss]].
** ''Daytona Championship USA'' has been subject to this as well. The new visual style attempts to combine realistic lighting and shadows with a bright and colorful arcade palette, but both styles tend to clash with one another. The HUD interface has been altered, removing the radar and adding unwelcome live player cameras. Even the slot machine in Three Seven Speedway has been removed, which players could use to add more time. The 4-way gear shift had initially been replaced with an up/down shifter, removing a core element of the game, and along with reports that the deadzone [[labelnote:explanation]]the portion on the steering wheel that doesn't recognize input and is treated as being idle[[/labelnote]] had been altered and widened, altering the overall control scheme of the whole game; it's no wonder longtime fans of the original weren't happy.

to:

** For the second game, while ''[[UpdatedRerelease Power Edition]]'' is hailed as the better game overall, many fans prefer ''Battle on the Edge''[='s=] Beginner track, [[https://www.youtube.com/watch?v=ye1tfWnznJE Astro Waterfall Speedway,]] for its {{scen|eryPorn}}ic atmosphere as opposed to the update's more generic-looking [[https://www.youtube.com/watch?v=9s5k9aFKjOo SEGA International Speedway.]] ([[https://www.youtube.com/watch?v=z0YH_fAo1U4 The track layout is identical; only the accompanying scenery was changed.]]) [[AwesomeMusic/DaytonaUSA The music]] was left intact, [[DownplayedTrope so it wasn't a total loss]].
** ''Daytona Championship USA'' has been subject to this as well. The new visual style attempts to combine realistic lighting and shadows with a bright and colorful arcade palette, but both styles tend to clash with one another. The HUD interface has been altered, removing the radar and adding unwelcome live player cameras. Even the slot machine in Three Seven Speedway has been removed, which players could use to add more time. The 4-way gear shift had initially been replaced with an up/down shifter, removing a core element of the game, and along with reports that the deadzone [[labelnote:explanation]]the [[labelnote:Explanation]]the portion on the steering wheel that doesn't recognize input and is treated as being idle[[/labelnote]] had been altered and widened, altering the overall control scheme of the whole game; it's no wonder longtime fans of the original weren't happy.

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* HilariousInHindsight: The above ''Daytona USA''/''Ridge Racer'' rivalry from the 90s became this with the UsefulNotes/{{PlayStation Vita}} ''Ridge Racer'' installment, where [[GuestFighter the Hornet would join the races]] ([[https://www.youtube.com/watch?v=zcPKS4XxZNQ accompanied by Mitsuyoshi's vocals, even!]]) [[DownloadableContent as part of]] a Sega/Namco {{c|rossover}}ollaboration.

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* HilariousInHindsight: HilariousInHindsight:
**
The above ''Daytona USA''/''Ridge Racer'' rivalry from the 90s became this with the UsefulNotes/{{PlayStation Vita}} ''Ridge Racer'' installment, where [[GuestFighter the Hornet would join the races]] ([[https://www.youtube.com/watch?v=zcPKS4XxZNQ accompanied by Mitsuyoshi's vocals, even!]]) [[DownloadableContent as part of]] a Sega/Namco {{c|rossover}}ollaboration.{{c|rossover}}ollaboration.
** Crosses over with RealLife: The ''Scud Race'' was renamed ''Sega Super GT'' for US cabinets. Years later, Sega published ''Sega GT'', another (more realistic) driving game with licensed cars. And years later in Japan, the Japanese Grand Touring Championships (JGTC) was renamed ''Super GT'', making the US renaming of ''Scud Race'' even more hilarious.
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None


* ThatOneLevel: The first game's [[https://www.youtube.com/watch?v=vr0kQlGYcH0 Expert level]] is tough. Ditto for [[https://www.youtube.com/watch?v=PYRRXt9TO9Y the sequel's Expert level.]]

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* ThatOneLevel: The first game's [[https://www.youtube.com/watch?v=vr0kQlGYcH0 Expert level]] is tough. Ditto for [[SequelDifficultySpike the sequel's]] [[https://www.youtube.com/watch?v=PYRRXt9TO9Y the sequel's Expert level.]]

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* AuthorsSavingThrow: Adding an optional 4-way transmission to ''Championship USA'' cabinets shortly before launch did sooth a few ruffled feathers, [[TheyChangedItNowItSucks which was a main point of concern before the official launch.]]

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* AuthorsSavingThrow: Adding an optional 4-way transmission to ''Championship USA'' cabinets shortly before launch did sooth a few ruffled feathers, [[TheyChangedItNowItSucks which was a main point of concern before the official launch.]]launch]].



* BestLevelEver: ''SEGA Super GT'' manages to turn an EasierThanEasy course into one: The Super Beginner course takes place inside a ''house'' and your opponents are all various toys. And there's a bowling minigame on the back straight.

to:

* BestLevelEver: [[Awesome/VideoGameLevels Best Leve lEver]]: ''SEGA Super GT'' manages to turn an EasierThanEasy course into one: The Super Beginner course takes place inside a ''house'' and your opponents are all various toys. And there's a bowling minigame on the back straight.



* ItsTheSameNowItSucks: ''Daytona Championship USA'', which turned out to be another updated version of the original game when it wasn't initially marketed as such. Considering that the game had already been remastered in HD for arcades (''Sega Racing Classic''), it's no wonder why fans are disappointed.

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* ItsTheSameNowItSucks: ''Daytona Championship USA'', which turned out to be another updated version of the original game when it wasn't initially marketed as such. Considering that the game had already been remastered in HD for arcades (''Sega Racing Classic''), it's no wonder why fans are were disappointed.



* SignatureSong: "Let's Go Away", which is played in the opening demo of the first game and in the Advanced/ Dinosaur Canyon course. It's also Mitsuyoshi's favorite.

to:

* SignatureSong: "Let's Go Away", which is played in the opening demo of the first game and in the Advanced/ Dinosaur Advanced/Dinosaur Canyon course. It's also Mitsuyoshi's favorite.
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* GameplayDerailment: The original ''Daytona USA'' let you powerslide through corners through strategic gear-shifting. ''Daytona USA 2'' suggests that this wasn't the intended purpose of the shifter, as attempting the same technique on it will result in a spinout instead.

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* GameplayDerailment: The original ''Daytona USA'' let you powerslide through corners through strategic gear-shifting. ''Daytona USA 2'' suggests that this wasn't the intended purpose of the shifter, as attempting the same technique on it will result in a spinout instead.instead, although ''Power Edition'' allows you to do it again in the Hornet car.
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* SugarWiki/BestLevelEver: ''Super GT'' manages to turn an EasierThanEasy course into one: The Super Beginner course takes place inside a ''house'' and your opponents are all various toys. And there's a bowling minigame on the back straight.

to:

* SugarWiki/BestLevelEver: ''Super BestLevelEver: ''SEGA Super GT'' manages to turn an EasierThanEasy course into one: The Super Beginner course takes place inside a ''house'' and your opponents are all various toys. And there's a bowling minigame on the back straight.
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* SugarWiki/BestLevelEver: ''Super GT'' manages to turn an EasierThanEasy course into one: The Super Beginner course takes place inside a ''house'' and your opponents are all various toys. And there's a bowling minigame on the back straight.

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** Longtime fans of the series have been very vocal in their disappointment in ''Daytona Championship USA'' and Sega for misleading advertising. Originally titled ''Daytona 3 Championship USA'', the game was advertised as a brand new title and the long-awaited sequel to 1998's ''Daytona USA 2'', which was to feature brand new courses including remastered versions of the original three tracks. Once playtesting footage surfaced, it became apparent the game was actually ''another'' remastered version of the original game with a graphical facelift, but with a different interface and altered controls. The three "new courses" simply turned out to be re-skinned versions of the original three, with two of them having a mirrored track layout. Shortly after the backlash was made clear, the "3" was removed from the title, and the 4-way gear shift was added back in shortly before the game's official launch.
** Not helping the backlash was that the entire game was accidentally leaked online by Sega themselves, on their very own website no less, as part of an update for arcade vendors to download, which has led many to further question the competency of Sega and those involved with the game's development.

to:

** Longtime fans of the series have been very vocal in their disappointment in ''Daytona Championship USA'' and Sega for misleading advertising. Originally titled ''Daytona 3 Championship USA'', the game was advertised as a brand new title and the long-awaited sequel to 1998's ''Daytona USA 2'', which was to feature brand new courses including remastered versions of the original three tracks. Once playtesting footage surfaced, it became apparent the game was actually ''another'' remastered version of the original game with a graphical facelift, but with a different interface and altered controls. The three "new courses" simply turned out to be re-skinned versions of the original three, with two of them having a mirrored track layout. Shortly after Due to the backlash was made clear, negative feedback, the "3" was quickly removed from the title, and the 4-way gear shift was added back in shortly before the game's official launch.
** Not helping the backlash was that [[http://www.seganerds.com/2017/12/30/daytona-championship-usa-might-have-just-been-released-online-by-sega/ the entire game was accidentally leaked online online]] by Sega themselves, on their very own website no less, themselves as part of an update for arcade vendors to download, which has led many download from their website. The game's detractors had a field day with this, leading them to further question the competency of Sega and those involved with the game's development.



* SignatureSong: "Let's Go Away", which is played in the opening demo of the first game and in the Advanced/ Dinosaur Canyon course. It's also Mitsuyoshi's favorite.



** ''Daytona Championship USA'' has been subject to this as well. The new visual style attempts to combine realistic lighting and shadows with a bright and colorful arcade palette, but both styles tend to clash with one another. The HUD interface has been altered, removing the radar and adding unwelcome live player cameras. Even the slot machine in Three Seven Speedway has been removed, which players could use to add more time. The 4-way gear shift had initially been replaced with an up/down shifter, removing a core element of the game, and along with reports that the deadzone [[labelnote:explanation]]the portion on the steering wheel that doesn't recognize input and is treated as being idle[[/labelnote]] has been altered and widened, altering the overall control scheme of the whole game; it's no wonder longtime fans of the original weren't happy.

to:

** ''Daytona Championship USA'' has been subject to this as well. The new visual style attempts to combine realistic lighting and shadows with a bright and colorful arcade palette, but both styles tend to clash with one another. The HUD interface has been altered, removing the radar and adding unwelcome live player cameras. Even the slot machine in Three Seven Speedway has been removed, which players could use to add more time. The 4-way gear shift had initially been replaced with an up/down shifter, removing a core element of the game, and along with reports that the deadzone [[labelnote:explanation]]the portion on the steering wheel that doesn't recognize input and is treated as being idle[[/labelnote]] has had been altered and widened, altering the overall control scheme of the whole game; it's no wonder longtime fans of the original weren't happy.
Is there an issue? Send a MessageReason:
Where'd I read that CUSA had new cars? Not seeing them in the final version.


** Longtime fans of the series have been very vocal in their disappointment in ''Daytona Championship USA'' and Sega for misleading advertising. Originally titled ''Daytona 3 Championship USA'', the game was advertised as a brand new title and the long-awaited sequel to 1998's ''Daytona USA 2'', which was to feature brand new courses including remastered versions of the original three tracks. Once playtesting footage surfaced, it became apparent the game was actually ''another'' remastered version of the original game with a graphical facelift, but with new cars, a different interface and altered controls. The three "new courses" simply turned out to be re-skinned versions of the original three courses, with two of them having a mirrored track layout. Shortly after the backlash was made clear, the "3" was removed from the title, and the 4-way gear shift was added back in shortly before the game's official launch.

to:

** Longtime fans of the series have been very vocal in their disappointment in ''Daytona Championship USA'' and Sega for misleading advertising. Originally titled ''Daytona 3 Championship USA'', the game was advertised as a brand new title and the long-awaited sequel to 1998's ''Daytona USA 2'', which was to feature brand new courses including remastered versions of the original three tracks. Once playtesting footage surfaced, it became apparent the game was actually ''another'' remastered version of the original game with a graphical facelift, but with new cars, a different interface and altered controls. The three "new courses" simply turned out to be re-skinned versions of the original three courses, three, with two of them having a mirrored track layout. Shortly after the backlash was made clear, the "3" was removed from the title, and the 4-way gear shift was added back in shortly before the game's official launch.
Is there an issue? Send a MessageReason:
Trying to remove some notes now that the 4-way gear shift is back.


** ''Daytona Championship USA''. Although the majority of longtime fans aren't happy the so-called "long-awaited sequel" turned out to be a [[VideoGameRemake remake]] of the original game, minus a 4-way gear shift and the addition of three mirrored courses, there are others who are glad to see the game updated for modern arcades, especially considering the deteriorating state of the original machines, and the fact that the game is functionally identical in just about every way to the original.

to:

** ''Daytona Championship USA''. Although the majority of many longtime fans aren't weren't happy that the so-called "long-awaited sequel" turned out to be a another [[VideoGameRemake remake]] of the original game, minus a 4-way gear shift and with the addition of three mirrored courses, new courses being variants of the existing ones, there are others who are glad to see the game updated for modern arcades, especially considering the deteriorating state of the original machines, and the fact that the game is functionally identical in just about every way to the original.



** Longtime fans of the series have been very vocal in their disappointment in ''Daytona Championship USA'' and Sega for misleading advertising. Originally titled ''Daytona 3 Championship USA'', the game was advertised as a brand new title and the long-awaited sequel to 1998's ''Daytona USA 2'', which was to feature brand new courses including remastered versions of the original three tracks. Once playtesting footage surfaced, it became apparent the game was actually ''another'' remastered version of the original game with a graphical facelift, but with new cars, a different interface and altered controls. The three "new courses" simply turned out to be re-skinned versions of the original three courses, with two of them having a mirrored track layout. Shortly after the backlash was made clear, the "3" was removed from the title, and the gear shift change was addressed shortly before the game's official launch.

to:

** Longtime fans of the series have been very vocal in their disappointment in ''Daytona Championship USA'' and Sega for misleading advertising. Originally titled ''Daytona 3 Championship USA'', the game was advertised as a brand new title and the long-awaited sequel to 1998's ''Daytona USA 2'', which was to feature brand new courses including remastered versions of the original three tracks. Once playtesting footage surfaced, it became apparent the game was actually ''another'' remastered version of the original game with a graphical facelift, but with new cars, a different interface and altered controls. The three "new courses" simply turned out to be re-skinned versions of the original three courses, with two of them having a mirrored track layout. Shortly after the backlash was made clear, the "3" was removed from the title, and the 4-way gear shift change was addressed added back in shortly before the game's official launch.



** One of the biggest downgrades of ''Daytona Championship USA'' is changing the series-traditional 4-position shifter and replacing it with a simplified up/down shifter. Given that many powersliding techniques rely on shifting down two or three gears at once, this is basically a screw-you to well-versed ''Daytona USA'' players. It's been reported to have been fixed, thankfully.

to:

** One of the biggest downgrades of ''Daytona Championship USA'' is was changing the series-traditional 4-position shifter and replacing it with a simplified up/down shifter. Given that many powersliding techniques rely on shifting down two or three gears at once, this is basically a screw-you to well-versed ''Daytona USA'' players. It's been reported to have been fixed, thankfully.Thankfully Sega listened and added it back in before the game's official release.
Is there an issue? Send a MessageReason:
None


** Not helping the backlash is the fact that the entire game has been leaked online by Sega themselves, on their very own website no less, as part of an update for arcade vendors to download, which has led many to further question the competency of those involved with the game's development.

to:

** Not helping the backlash is the fact was that the entire game has been was accidentally leaked online by Sega themselves, on their very own website no less, as part of an update for arcade vendors to download, which has led many to further question the competency of Sega and those involved with the game's development.
Is there an issue? Send a MessageReason:
None


** Longtime fans of the series have been very vocal in their disappointment in ''Daytona Championship USA'' and Sega for misleading advertising. Originally titled ''Daytona 3 Championship USA'', the game was advertised as a brand new title and the long-awaited sequel to 1998's ''Daytona USA 2'', which was to feature brand new courses including remastered versions of the original three tracks. Once playtesting footage surfaced, it became apparent the game was actually ''another'' remastered version of the original game with a graphical facelift, but with new cars, a different interface and altered controls. The three "new courses" simply turned out to be re-skinned versions of the original three courses, with two of them having a mirrored track layout. Shortly after the backlash was made clear, the "3" was removed from the title, although other concerns such as the gear shift change were not addressed until much later on.
** Not helping the backlash was the fact that Sega ''themselves'' inadvertently leaked the entire game online, on their very own website no less, as part of an update for arcade vendors to download. This has led many to further question the competency of those involved with the game's development.

to:

** Longtime fans of the series have been very vocal in their disappointment in ''Daytona Championship USA'' and Sega for misleading advertising. Originally titled ''Daytona 3 Championship USA'', the game was advertised as a brand new title and the long-awaited sequel to 1998's ''Daytona USA 2'', which was to feature brand new courses including remastered versions of the original three tracks. Once playtesting footage surfaced, it became apparent the game was actually ''another'' remastered version of the original game with a graphical facelift, but with new cars, a different interface and altered controls. The three "new courses" simply turned out to be re-skinned versions of the original three courses, with two of them having a mirrored track layout. Shortly after the backlash was made clear, the "3" was removed from the title, although other concerns such as and the gear shift change were not was addressed until much later on.
shortly before the game's official launch.
** Not helping the backlash was is the fact that Sega ''themselves'' inadvertently leaked the entire game online, has been leaked online by Sega themselves, on their very own website no less, as part of an update for arcade vendors to download. This download, which has led many to further question the competency of those involved with the game's development.



* SugarWiki/NoProblemWithLicensedGames: Quite possibly one of the most iconic examples for arcade games. There are even eight arcade cabinets in Daytona 500 Experience museum. ''SCUD Race'' takes it a step further by using the licenses of famous supercars.

to:

* SugarWiki/NoProblemWithLicensedGames: Quite possibly one of the most iconic examples for arcade games. There are even eight arcade cabinets in Daytona 500 Experience museum. ''SCUD Race'' takes it a step further by using the licenses of famous supercars. ''Championship USA'' was even [[http://www.segaarcade.com/news/daytona-wins-prestigious-brass-ring-award-for-best-new-product.html awarded the IAAPA Brass Ring Award]] in 2017 for Best New Product in the Arcade & Video Games Category.



** ''Daytona Championship USA'' has been subject to this as well. The new visual style attempts to combine realistic lighting and shadows with a bright and colorful arcade palette, but both styles tend to clash with one another. The HUD interface has been altered, removing the radar and adding unwelcome live player cameras. Even the slot machine in Three Seven Speedway has been removed, which players could use to add more time. The 4-way gear shift has been replaced with an up/down shifter, removing a core element of the game, and along with reports that the deadzone [[note]]the portion on the steering wheel that doesn't recognize input and is treated as being idle[[/note]] has been altered and widened, this alters the overall control scheme of the whole game; it's no wonder longtime fans of the original aren't happy. Sega seems to have acknowledged the gear shift issue with certain cabinets.

to:

** ''Daytona Championship USA'' has been subject to this as well. The new visual style attempts to combine realistic lighting and shadows with a bright and colorful arcade palette, but both styles tend to clash with one another. The HUD interface has been altered, removing the radar and adding unwelcome live player cameras. Even the slot machine in Three Seven Speedway has been removed, which players could use to add more time. The 4-way gear shift has had initially been replaced with an up/down shifter, removing a core element of the game, and along with reports that the deadzone [[note]]the [[labelnote:explanation]]the portion on the steering wheel that doesn't recognize input and is treated as being idle[[/note]] idle[[/labelnote]] has been altered and widened, this alters altering the overall control scheme of the whole game; it's no wonder longtime fans of the original aren't happy. Sega seems to have acknowledged the gear shift issue with certain cabinets.weren't happy.

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Figured Contested Sequel was better for 2001 and Champsionship USA. The feedback is something else...


** ''2001'' is considered one of the [[PolishedPort better ports]] of the original game or [[PortingDisaster one of the worst]]. Those who enjoy it will claim it has the largest track selection in the series, including the ''Circuit Edition'' tracks, improved graphics, different cars and several racing options. Detractors tend to bring up the control sensitivity issue that plagued every review and odd car designs with large distracting tires, among other changes. Many in both camps were also disappointed that the game wasn't a port of ''Daytona USA 2'' instead.
** ''Daytona Championship USA''. Although the majority of longtime fans aren't happy the so-called "long-awaited sequel" turned out to be a [[VideoGameRemake remake]] of the original game, minus a 4-way gear shift and the addition of three mirrored courses, there are others who are glad to see the game updated for modern arcades, especially considering the deteriorating state of the original machines, and the fact that the game is functionally identical in just about every way to the original.



* ContestedSequel:
** ''2001'' is considered one of the [[PolishedPort better ports]] of the original game or [[PortingDisaster one of the worst]]. Those who enjoy it will claim it has the largest track selection in the series, including the ''Circuit Edition'' tracks, improved graphics, different cars and several racing options. Detractors tend to bring up the control sensitivity issue that plagued every review and odd car designs with large distracting tires, among other changes. Many in both camps were also disappointed that the game wasn't a port of ''Daytona USA 2'' instead.
** ''Daytona Championship USA''. Although the majority of longtime fans aren't happy the so-called "long-awaited sequel" turned out to be a [[VideoGameRemake remake]] of the original game, minus a 4-way gear shift and the addition of three mirrored courses, there are others who are glad to see the game updated for modern arcades, especially considering the deteriorating state of the original machines, and the fact that the game is functionally identical in just about every way to the original.



* InternetBackdraft: Longtime fans of the series have been very vocal in their disappointment in ''Daytona Championship USA'' and Sega for misleading advertising. Originally titled ''Daytona 3 Championship USA'', the game was advertised as a brand new title and the long-awaited sequel to 1998's ''Daytona USA 2'', which was to feature brand new courses including remastered versions of the original three tracks. Once playtesting footage surfaced, it became apparent the game was actually ''another'' remastered version of the original game with a graphical facelift, but with new cars, a different interface and controls, and the three "new courses" simply turned out to be re-skinned versions of the original three courses, with two of them having a mirrored track layout. Shortly after the backlash was made clear, the "3" was removed from the title, although other concerns such as the gear shift change were not addressed.

to:

* InternetBackdraft: InternetBackdraft:
**
Longtime fans of the series have been very vocal in their disappointment in ''Daytona Championship USA'' and Sega for misleading advertising. Originally titled ''Daytona 3 Championship USA'', the game was advertised as a brand new title and the long-awaited sequel to 1998's ''Daytona USA 2'', which was to feature brand new courses including remastered versions of the original three tracks. Once playtesting footage surfaced, it became apparent the game was actually ''another'' remastered version of the original game with a graphical facelift, but with new cars, a different interface and controls, and the altered controls. The three "new courses" simply turned out to be re-skinned versions of the original three courses, with two of them having a mirrored track layout. Shortly after the backlash was made clear, the "3" was removed from the title, although other concerns such as the gear shift change were not addressed.addressed until much later on.
** Not helping the backlash was the fact that Sega ''themselves'' inadvertently leaked the entire game online, on their very own website no less, as part of an update for arcade vendors to download. This has led many to further question the competency of those involved with the game's development.



* ScrappyMechanic: One of the biggest downgrades of ''Daytona Championship USA'' is changing the series-traditional 4-position shifter and replacing it with a simplified up/down shifter. Given that many powersliding techniques rely on shifting down two or three gears at once, this is basically a screw-you to well-versed ''Daytona USA'' players.

to:

* ScrappyMechanic: ScrappyMechanic:
**
One of the biggest downgrades of ''Daytona Championship USA'' is changing the series-traditional 4-position shifter and replacing it with a simplified up/down shifter. Given that many powersliding techniques rely on shifting down two or three gears at once, this is basically a screw-you to well-versed ''Daytona USA'' players. It's been reported to have been fixed, thankfully.
** In the same game, the Live Camera system, which can be very distracting for advanced players.



** ''Daytona Championship USA'' has been subject to this as well. The new visual style attempts to combine realistic lighting and shadows with a colorful arcade palette, but both styles tend to clash with one another. The HUD interface has been altered, removing the radar and adding unwelcome live player cameras. Even the slot machine in Three Seven Speedway has been removed, which players could use to add more time. The 4-way gear shift has been replaced with an up/down shifter, removing a core element of the game, and along with reports that the deadzone [[note]]the portion on the steering wheel that doesn't recognize input and is treated as being idle[[/note]] has been altered and widened, this alters the overall control scheme of the whole game; it's no wonder longtime fans of the original aren't happy.

to:

** ''Daytona Championship USA'' has been subject to this as well. The new visual style attempts to combine realistic lighting and shadows with a bright and colorful arcade palette, but both styles tend to clash with one another. The HUD interface has been altered, removing the radar and adding unwelcome live player cameras. Even the slot machine in Three Seven Speedway has been removed, which players could use to add more time. The 4-way gear shift has been replaced with an up/down shifter, removing a core element of the game, and along with reports that the deadzone [[note]]the portion on the steering wheel that doesn't recognize input and is treated as being idle[[/note]] has been altered and widened, this alters the overall control scheme of the whole game; it's no wonder longtime fans of the original aren't happy. Sega seems to have acknowledged the gear shift issue with certain cabinets.

Added: 238

Changed: 94

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* AuthorsSavingThrow: Adding an optional 4-way transmission to ''Championship USA'' cabinets shortly before launch did sooth a few ruffled feathers, [[TheyChangedItNowItSucks which was a main point of concern before the official launch.]]



** ''Daytona Championship USA''. Although the majority of longtime fans aren't happy the so-called "long-awaited sequel" turned out to be a [[VideoGameRemake remake]] of the original game, minus a 4-way gear shift and the addition of three mirrored courses, there are others who are glad to see the game updated for modern arcades, especially considering the deteriorating state of the original machines.

to:

** ''Daytona Championship USA''. Although the majority of longtime fans aren't happy the so-called "long-awaited sequel" turned out to be a [[VideoGameRemake remake]] of the original game, minus a 4-way gear shift and the addition of three mirrored courses, there are others who are glad to see the game updated for modern arcades, especially considering the deteriorating state of the original machines.machines, and the fact that the game is functionally identical in just about every way to the original.
Is there an issue? Send a MessageReason:
None


* FirstInstallmentWins: Very few people play or remember ''Daytona USA 2'' or ''SCUD Race''. They both have the misfortune of having a [[KeepCirculatingTheTapes total lack of consumer ports]] (and the latter is unlikely to ever be ported due to the potential licensing costs involved). On top of that, the first game has also been ported and seen [[UpdatedRerelease Updated Re-releases]] numerous times. Meanwhile, the original game has been ported to various platforms and given an arcade HD remake, ''twice''.

to:

* FirstInstallmentWins: Very few people play or remember ''Daytona USA 2'' or ''SCUD Race''. They both have the misfortune of having a [[KeepCirculatingTheTapes total lack of consumer ports]] (and the latter is unlikely to ever be ported due to the potential licensing costs involved). On top of that, the first game has also been ported and seen [[UpdatedRerelease Updated Re-releases]] numerous times. Meanwhile, the original game has been ported to various platforms and given an times, including not one arcade HD remake, ''twice''.but ''two''.
Is there an issue? Send a MessageReason:
None


* ItsTheSameNowItSucks: ''Daytona Championship USA'', which turned out to be another updated version of the original game when it wasn't initially marketed as such. Considering that the game had already been remastered in HD (''Sega Racing Classic''), it's no wonder why fans are disappointed.

to:

* ItsTheSameNowItSucks: ''Daytona Championship USA'', which turned out to be another updated version of the original game when it wasn't initially marketed as such. Considering that the game had already been remastered in HD for arcades (''Sega Racing Classic''), it's no wonder why fans are disappointed.
Is there an issue? Send a MessageReason:
None


* ItsTheSameNowItSucks: ''Daytona Championship USA'', which turned out to be another updated version of the original game when it wasn't initially marketed as such.

to:

* ItsTheSameNowItSucks: ''Daytona Championship USA'', which turned out to be another updated version of the original game when it wasn't initially marketed as such. Considering that the game had already been remastered in HD (''Sega Racing Classic''), it's no wonder why fans are disappointed.
Is there an issue? Send a MessageReason:
None


* FirstInstallmentWins: Very few people play or remember ''Daytona USA 2'' or ''SCUD Race''. They both have the misfortune of having a [[KeepCirculatingTheTapes total lack of consumer ports]] (and the latter is unlikely to ever be ported due to the potential licensing costs involved). On top of that, the first game has also been ported and seen [[UpdatedRerelease Updated Re-releases]] numerous times.

to:

* FirstInstallmentWins: Very few people play or remember ''Daytona USA 2'' or ''SCUD Race''. They both have the misfortune of having a [[KeepCirculatingTheTapes total lack of consumer ports]] (and the latter is unlikely to ever be ported due to the potential licensing costs involved). On top of that, the first game has also been ported and seen [[UpdatedRerelease Updated Re-releases]] numerous times. Meanwhile, the original game has been ported to various platforms and given an arcade HD remake, ''twice''.

Added: 392

Changed: 19

Removed: 326

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None


** ''2001'' is considered one of the [[PolishedPort better ports]] of the original game or [[PortingDisaster one of the worst]]. Those who enjoy it will claim it has the largest track selection in the series, including the ''Circuit Edition'' tracks, improved graphics, different cars and several racing options. Detractors tend to bring up the control sensitivity issue that plagued every review, odd car designs with large distracting tires, among other changes. Many in both camps were also disappointed that the game wasn't a port of ''Daytona USA 2'' instead.

to:

** ''2001'' is considered one of the [[PolishedPort better ports]] of the original game or [[PortingDisaster one of the worst]]. Those who enjoy it will claim it has the largest track selection in the series, including the ''Circuit Edition'' tracks, improved graphics, different cars and several racing options. Detractors tend to bring up the control sensitivity issue that plagued every review, review and odd car designs with large distracting tires, among other changes. Many in both camps were also disappointed that the game wasn't a port of ''Daytona USA 2'' instead.



** ''[[https://www.youtube.com/watch?v=qDFRTgaovmQ Rolling Staaaaaaaaaaarrrrrrrt!!!!]]'' [[MemeticMutation So much that]] [[RefrainFromAssuming it might as well be the song's actual title.]]

to:

** ''[[https://www.youtube.com/watch?v=qDFRTgaovmQ Rolling Staaaaaaaaaaarrrrrrrt!!!!]]'' [[MemeticMutation So much that]] [[RefrainFromAssuming it might as well be the song's actual title.]]title]].



** [[HilariousInHindsight Funnily enough]], the UsefulNotes/{{PlayStation Vita}} ''Ridge Racer'' installment, [[GuestFighter the Hornet would join the races]] ([[https://www.youtube.com/watch?v=zcPKS4XxZNQ accompanied by Mitsuyoshi's vocals, even!]]) [[DownloadableContent as part of]] a Sega/Namco {{c|rossover}}ollaboration.



* HilariousInHindsight: The above ''Daytona USA''/''Ridge Racer'' rivalry from the 90s became this with the UsefulNotes/{{PlayStation Vita}} ''Ridge Racer'' installment, where [[GuestFighter the Hornet would join the races]] ([[https://www.youtube.com/watch?v=zcPKS4XxZNQ accompanied by Mitsuyoshi's vocals, even!]]) [[DownloadableContent as part of]] a Sega/Namco {{c|rossover}}ollaboration.



** For the second game, while ''[[UpdatedRerelease Power Edition]]'' is hailed as the better game overall, many fans prefer ''Battle on the Edge''[='s=] Beginner track, [[https://www.youtube.com/watch?v=ye1tfWnznJE Astro Waterfall Speedway]], for its {{scen|eryPorn}}ic atmosphere as opposed to the update's more generic-looking [[https://www.youtube.com/watch?v=9s5k9aFKjOo SEGA International Speedway.]] ([[http://www.youtube.com/watch?v=z0YH_fAo1U4 The track layout is identical; only the scenery was changed.]]) [[AwesomeMusic/DaytonaUSA The music]] was left intact, [[DownplayedTrope so it wasn't a total loss]].
** ''Daytona Championship USA'' has been subject to this as well. The new visual style attempts to combine realistic lighting and shadows with a colorful arcade palette, but both styles tend to clash with one another. The HUD interface has been altered, removing the radar and adding unwelcome live player cameras. Even the slot machine in ''Three Seven'' Speedway has been removed, which players could use to add more time. The 4-way gear shift has been replaced with an up/down shifter, removing a core element of the game, and along with reports that the deadzone[[note]]the portion on the steering wheel that doesn't recognize input and is treated as being idle[[/note]] has been altered and widened, this alters the overall control scheme of the whole game and it's no wonder longtime fans of the original aren't happy.

to:

** For the second game, while ''[[UpdatedRerelease Power Edition]]'' is hailed as the better game overall, many fans prefer ''Battle on the Edge''[='s=] Beginner track, [[https://www.youtube.com/watch?v=ye1tfWnznJE Astro Waterfall Speedway]], Speedway,]] for its {{scen|eryPorn}}ic atmosphere as opposed to the update's more generic-looking [[https://www.youtube.com/watch?v=9s5k9aFKjOo SEGA International Speedway.]] ([[http://www.youtube.com/watch?v=z0YH_fAo1U4 The track layout is identical; only the scenery was changed.]]) [[AwesomeMusic/DaytonaUSA The music]] was left intact, [[DownplayedTrope so it wasn't a total loss]].
** ''Daytona Championship USA'' has been subject to this as well. The new visual style attempts to combine realistic lighting and shadows with a colorful arcade palette, but both styles tend to clash with one another. The HUD interface has been altered, removing the radar and adding unwelcome live player cameras. Even the slot machine in ''Three Seven'' Three Seven Speedway has been removed, which players could use to add more time. The 4-way gear shift has been replaced with an up/down shifter, removing a core element of the game, and along with reports that the deadzone[[note]]the deadzone [[note]]the portion on the steering wheel that doesn't recognize input and is treated as being idle[[/note]] has been altered and widened, this alters the overall control scheme of the whole game and game; it's no wonder longtime fans of the original aren't happy.

Changed: 71

Removed: 258

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* SugarWiki/NoProblemWithLicensedGames: Quite possibly one of the most iconic examples for arcade games. ''SCUD Race'' takes it a step further by using the licenses of famous supercars.

to:

* SugarWiki/NoProblemWithLicensedGames: Quite possibly one of the most iconic examples for arcade games. There are even eight arcade cabinets in Daytona 500 Experience museum. ''SCUD Race'' takes it a step further by using the licenses of famous supercars.



* TheProblemWithLicensedGames: Somewhat averted even though International Speedway Corporation already owned the title's name earlier. Even hilarious, there are eight arcade cabinets in Daytona 500 Experience museum, and aren't affected by this trope anyway.
Is there an issue? Send a MessageReason:


* LoveItOrHateIt: Not so much the game, but Takenobu Mitsuyoshi's singing isn't the sort of thing you'd expect to hear in a racing game. Many people absolutely ''hated'' the soundtrack for the original game when it was released, enough that Sega went with instrumental remixes for ''Championship Circuit Edition''. But the game has also garnered the man known as "the best {{salaryman}}'s singer in Japan" a tremendous following, who consider his vocals a vital part of the Daytona experience. Sega has noticed and seems to agree.
* {{Mondegreen}}: "I WANNA FRYYYY SKY HIIIIIIIIIIGHHH!!!! LET'S GOOOOOOOOOO TO GAY BAAAAAAR!"
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Added DiffLines:

** Which edition of ''Daytona USA 2'' is better: ''Battle on the Edge'' or ''[[UpdatedRerelease Power Edition]]''? ''Battle'' has a SceneryPorn beginner course rather than the generic speedway course of ''Power Edition'', while ''Power Edition'' has some bells and whistles that some feel offset the generic beginner course such as the [[GuestFighter Hornet]] and the Challenge course.
Is there an issue? Send a MessageReason:
None


* FirstInstallmentWins: Very few people play or remember ''Daytona USA 2'' or ''SCUD Race''. They both have the misfortune of having a [[KeepCirculatingTheTapes total lack of consumer ports]]. On top of that, the first game has also been ported and seen [[UpdatedRerelease Updated Re-releases]] numerous times.

to:

* FirstInstallmentWins: Very few people play or remember ''Daytona USA 2'' or ''SCUD Race''. They both have the misfortune of having a [[KeepCirculatingTheTapes total lack of consumer ports]].ports]] (and the latter is unlikely to ever be ported due to the potential licensing costs involved). On top of that, the first game has also been ported and seen [[UpdatedRerelease Updated Re-releases]] numerous times.
Is there an issue? Send a MessageReason:
None


* InternetBackdraft: Longtime fans of the series have been very vocal in their disappointment in ''Daytona Championship USA'' and Sega for misleading advertising. Originally titled ''Daytona 3 Championship USA'', the game was advertised as a brand new title and the long-awaited sequel to 1998's ''Daytona USA 2'', which was to feature brand new courses including remastered versions of the original three tracks. Once playtesting footage surfaced, it became apparent the game was actually ''another'' remastered version of the original game with a graphical facelift, but with new cars, a different interface and controls, and the three "new courses" simply turned out to be re-skinned versions of the original three courses, with two of them having a mirrored track layout. Shortly after the backlash was made clear, the "3" was removed from the title, although other concerns were not addressed.
* ItsTheSameNowItSucks: ''Daytona Championship USA'' for turning out to be an updated version of the original game when it wasn't initially marketed as such.
* LoveItOrHateIt: Not so much the game, but Takenobu Mitsuyoshi's singing isn't the sort of thing you'd expect to hear in a racing game. Many people absolutely ''hated'' the soundtrack for the original game when it was released, enough that Sega went with instrumental remixes for ''Championship Circuit Edition''. But the game has also garnered the man known as the "best {{salaryman}}'s singer in Japan" a tremendous following, who consider his vocals a vital part of the Daytona experience, and Sega seems to agree.

to:

* InternetBackdraft: Longtime fans of the series have been very vocal in their disappointment in ''Daytona Championship USA'' and Sega for misleading advertising. Originally titled ''Daytona 3 Championship USA'', the game was advertised as a brand new title and the long-awaited sequel to 1998's ''Daytona USA 2'', which was to feature brand new courses including remastered versions of the original three tracks. Once playtesting footage surfaced, it became apparent the game was actually ''another'' remastered version of the original game with a graphical facelift, but with new cars, a different interface and controls, and the three "new courses" simply turned out to be re-skinned versions of the original three courses, with two of them having a mirrored track layout. Shortly after the backlash was made clear, the "3" was removed from the title, although other concerns such as the gear shift change were not addressed.
* ItsTheSameNowItSucks: ''Daytona Championship USA'' for turning USA'', which turned out to be an another updated version of the original game when it wasn't initially marketed as such.
* LoveItOrHateIt: Not so much the game, but Takenobu Mitsuyoshi's singing isn't the sort of thing you'd expect to hear in a racing game. Many people absolutely ''hated'' the soundtrack for the original game when it was released, enough that Sega went with instrumental remixes for ''Championship Circuit Edition''. But the game has also garnered the man known as the "best "the best {{salaryman}}'s singer in Japan" a tremendous following, who consider his vocals a vital part of the Daytona experience, and experience. Sega has noticed and seems to agree.



** ''Daytona Championship USA'' has been subject to this as well, from a gameplay perspective. The new visual style attempts to combine realistic lighting and shadows with a colorful arcade palette, but both styles tend to clash with one another. The HUD interface has been altered, removing the radar and adding unwelcome live player cameras. Even the slot machine in ''Three Seven'' Speedway has been removed, which players could use to add more time. The 4-way gear shift has been replaced with an up/down shifter, removing a core element of the game, and along with reports that the deadzone[[note]]the portion on the steering wheel that doesn't recognize input and is treated as being idle[[/note]] has been altered and widened, this alters the overall control scheme of the whole game and it's no wonder longtime fans of the original aren't happy.

to:

** ''Daytona Championship USA'' has been subject to this as well, from a gameplay perspective.well. The new visual style attempts to combine realistic lighting and shadows with a colorful arcade palette, but both styles tend to clash with one another. The HUD interface has been altered, removing the radar and adding unwelcome live player cameras. Even the slot machine in ''Three Seven'' Speedway has been removed, which players could use to add more time. The 4-way gear shift has been replaced with an up/down shifter, removing a core element of the game, and along with reports that the deadzone[[note]]the portion on the steering wheel that doesn't recognize input and is treated as being idle[[/note]] has been altered and widened, this alters the overall control scheme of the whole game and it's no wonder longtime fans of the original aren't happy.

Added: 518

Changed: 192

Is there an issue? Send a MessageReason:
None


** The instrumental soundtrack for ''Circuit Edition''. Although critics and some players were pleased with the soundtrack because it ''lacked'' Takenobu Mitsuyoshi's singing, many fans of the original game's soundtrack weren't pleased that they removed his vocals, considering them a vital part of the game's fun. On the other hand, there are also fans who enjoyed the new remixes just fine.
** ''2001'' is considered one of the [[PolishedPort better ports]] of the original game or [[PortingDisaster one of the worst]]. Those who enjoy it will claim it has the largest track selection in the series, including the ''Circuit Edition'' tracks, improved graphics, different cars and several racing options. Detractors tend to bring up the control sensitivity issue that plagued every review, odd car designs with large distracting tires, among other changes. Many in both camps were also disappointed that the game wasn't a port of ''Daytona USA 2'' instead, considering recent arcade games at the time were still receiving ports for the console.
** ''Daytona Championship USA''. Although the majority of longtime fans aren't happy the so-called "long-awaited sequel" turned out to be another UpdatedRerelease of the original game, minus a 4-way gear shift and the addition of three mirrored courses, there are others who are glad to see the game updated for modern arcades, especially considering the deteriorating state of the original machines.

to:

** The instrumental soundtrack for ''Circuit ''Championship Circuit Edition''. Although critics and some players were pleased with the soundtrack because it ''lacked'' Takenobu Mitsuyoshi's singing, many fans of the original game's soundtrack weren't pleased that they removed his vocals, considering them a vital part of the game's fun. On the other hand, there are also fans of his who enjoyed the new remixes just fine.
** ''2001'' is considered one of the [[PolishedPort better ports]] of the original game or [[PortingDisaster one of the worst]]. Those who enjoy it will claim it has the largest track selection in the series, including the ''Circuit Edition'' tracks, improved graphics, different cars and several racing options. Detractors tend to bring up the control sensitivity issue that plagued every review, odd car designs with large distracting tires, among other changes. Many in both camps were also disappointed that the game wasn't a port of ''Daytona USA 2'' instead, considering recent arcade games at the time were still receiving ports for the console.
instead.
** ''Daytona Championship USA''. Although the majority of longtime fans aren't happy the so-called "long-awaited sequel" turned out to be another UpdatedRerelease a [[VideoGameRemake remake]] of the original game, minus a 4-way gear shift and the addition of three mirrored courses, there are others who are glad to see the game updated for modern arcades, especially considering the deteriorating state of the original machines.



* InternetBackdraft: Longtime fans of the series have been very vocal in their disappointment in ''Daytona Championship USA'' and Sega for misleading advertising. Originally titled ''Daytona 3 Championship USA'', the game was advertised as a brand new title and the long-awaited sequel to 1998's ''Daytona USA 2'', which was to feature brand new courses including remastered versions of the original three tracks. Once playtesting footage surfaced, it became apparent the game was actually ''another'' UpdatedRerelease of the original game with a graphical facelift, but with new cars, a different interface and controls, and the three "new courses" simply turned out to be re-skinned versions of the original three courses, with two of them having a mirrored track layout. Shortly after the backlash was made clear, the "3" was removed from the title, although other concerns were not addressed.
* ItsTheSameNowItSucks: ''Daytona Championship USA'' for turning out to be another UpdatedRerelease of the original game, when it wasn't initially marketed as such.

to:

* InternetBackdraft: Longtime fans of the series have been very vocal in their disappointment in ''Daytona Championship USA'' and Sega for misleading advertising. Originally titled ''Daytona 3 Championship USA'', the game was advertised as a brand new title and the long-awaited sequel to 1998's ''Daytona USA 2'', which was to feature brand new courses including remastered versions of the original three tracks. Once playtesting footage surfaced, it became apparent the game was actually ''another'' UpdatedRerelease remastered version of the original game with a graphical facelift, but with new cars, a different interface and controls, and the three "new courses" simply turned out to be re-skinned versions of the original three courses, with two of them having a mirrored track layout. Shortly after the backlash was made clear, the "3" was removed from the title, although other concerns were not addressed.
* ItsTheSameNowItSucks: ''Daytona Championship USA'' for turning out to be another UpdatedRerelease an updated version of the original game, game when it wasn't initially marketed as such.such.
* LoveItOrHateIt: Not so much the game, but Takenobu Mitsuyoshi's singing isn't the sort of thing you'd expect to hear in a racing game. Many people absolutely ''hated'' the soundtrack for the original game when it was released, enough that Sega went with instrumental remixes for ''Championship Circuit Edition''. But the game has also garnered the man known as the "best {{salaryman}}'s singer in Japan" a tremendous following, who consider his vocals a vital part of the Daytona experience, and Sega seems to agree.



** ''Daytona Championship USA'' has been subject to this as well, from a gameplay perspective. The new visual style attempts to combine realistic lighting and shadows with a colorful arcade palette, but both styles tend to clash with one another. The HUD interface has been altered, removing the radar and adding unwelcome live player cameras. Even the slot machine in ''Three Seven'' Speedway has been removed, which players could use to add more time. The 4-way gear shift has been replaced with an up/down shifter, removing a core element of the game, and along with reports that the deadzone[[note]]the portion on the steering wheel that doesn't recognize input and treats it as being idle[[/note]] has been altered and widened, this alters the overall control scheme of the whole game and it's no wonder longtime fans of the original aren't happy.

to:

** ''Daytona Championship USA'' has been subject to this as well, from a gameplay perspective. The new visual style attempts to combine realistic lighting and shadows with a colorful arcade palette, but both styles tend to clash with one another. The HUD interface has been altered, removing the radar and adding unwelcome live player cameras. Even the slot machine in ''Three Seven'' Speedway has been removed, which players could use to add more time. The 4-way gear shift has been replaced with an up/down shifter, removing a core element of the game, and along with reports that the deadzone[[note]]the portion on the steering wheel that doesn't recognize input and treats it is treated as being idle[[/note]] has been altered and widened, this alters the overall control scheme of the whole game and it's no wonder longtime fans of the original aren't happy.
Is there an issue? Send a MessageReason:
None


** The instrumental soundtrack for ''Circuit Edition''. Although critics and some players were pleased with the soundtrack because it ''lacked'' Takenobu Mitsuyoshi's singing, many fans of the original game's soundtrack weren't pleased that they removed his vocals, considering it a vital part of the game's fun. On the other hand, there are also fans who enjoyed the new remixes just fine.
** ''2001'' is considered one of the [[PolishedPort better ports]] of the original game or [[PortingDisaster one of the worst]]. Those who enjoy it will claim it has the largest track selection in the series, including the ''Circuit Edition'' tracks, improved graphics, different cars and several racing options. Detractors tend to bring up the control sensitivity issue that plagued every review, odd car designs with large distracting tires, among other changes.
** ''Daytona Championship USA''. Although the majority of longtime fans aren't happy the so-called "long-awaited sequel" turned out to be another UpdatedRerelease of the original game minus a 4-way gear shift and the addition of three mirrored courses, there are others who are glad to see the game updated for modern arcades, especially considering the deteriorating state of the original machines.

to:

** The instrumental soundtrack for ''Circuit Edition''. Although critics and some players were pleased with the soundtrack because it ''lacked'' Takenobu Mitsuyoshi's singing, many fans of the original game's soundtrack weren't pleased that they removed his vocals, considering it them a vital part of the game's fun. On the other hand, there are also fans who enjoyed the new remixes just fine.
** ''2001'' is considered one of the [[PolishedPort better ports]] of the original game or [[PortingDisaster one of the worst]]. Those who enjoy it will claim it has the largest track selection in the series, including the ''Circuit Edition'' tracks, improved graphics, different cars and several racing options. Detractors tend to bring up the control sensitivity issue that plagued every review, odd car designs with large distracting tires, among other changes.
changes. Many in both camps were also disappointed that the game wasn't a port of ''Daytona USA 2'' instead, considering recent arcade games at the time were still receiving ports for the console.
** ''Daytona Championship USA''. Although the majority of longtime fans aren't happy the so-called "long-awaited sequel" turned out to be another UpdatedRerelease of the original game game, minus a 4-way gear shift and the addition of three mirrored courses, there are others who are glad to see the game updated for modern arcades, especially considering the deteriorating state of the original machines.



* InternetBackdraft: Fans have been very vocal in their disappointment in ''Daytona Championship USA'' and Sega for misleading advertising. Originally titled ''Daytona 3 Championship USA'', the game was advertised as a brand new title and the long-awaited sequel to 1998's ''Daytona USA 2'', featuring new courses as well as the original three as a bonus. Once playtesting footage surfaced, it became apparent the game was actually ''another'' UpdatedRerelease of the original game with a graphical facelift, new cars, different interface and controls, and the three "new courses" simply turned out to be re-skinned versions of the original three courses, with two of them having a mirrored track layout. Shortly after the backlash was made clear, the "3" was removed from the title, although other concerns were not addressed.
* ItsTheSameNowItSucks: ''Daytona Championship USA'' for turning out to be another UpdatedRerelease of the original game, and wasn't initially marketed as such.

to:

* InternetBackdraft: Fans Longtime fans of the series have been very vocal in their disappointment in ''Daytona Championship USA'' and Sega for misleading advertising. Originally titled ''Daytona 3 Championship USA'', the game was advertised as a brand new title and the long-awaited sequel to 1998's ''Daytona USA 2'', featuring which was to feature brand new courses as well as including remastered versions of the original three as a bonus. tracks. Once playtesting footage surfaced, it became apparent the game was actually ''another'' UpdatedRerelease of the original game with a graphical facelift, but with new cars, a different interface and controls, and the three "new courses" simply turned out to be re-skinned versions of the original three courses, with two of them having a mirrored track layout. Shortly after the backlash was made clear, the "3" was removed from the title, although other concerns were not addressed.
* ItsTheSameNowItSucks: ''Daytona Championship USA'' for turning out to be another UpdatedRerelease of the original game, and when it wasn't initially marketed as such.



** Although the graphics for ''Champion Circuit Edition'' were considered an improvement over the original Saturn port, fans weren't pleased that the racing arcade physics had been completely altered due to the game being developed by the ''VideoGame/SegaRally'' team and not [=AM2=]. Fans of Mitsuyoshi were also a bit bummed that his vocals were nowhere to be heard in the game. Both of these were addressed in the Japanese version.

to:

** Although the graphics for ''Champion Circuit Edition'' were considered an improvement over the original Saturn port, fans weren't pleased that the racing arcade physics had been completely altered due to the game being developed by the ''VideoGame/SegaRally'' port team and not [=AM2=]. Fans of Mitsuyoshi were also a bit bummed that his vocals were nowhere to be heard in the game. Both of these were addressed in the Japanese version.



** ''Daytona Championship USA'' has been subject to this as well. The new visual style attempts to combine realistic lighting and shadows with a colorful arcade palette, but both styles tend to clash with one another. The HUD interface has been altered, removing the radar and adding unwelcome live player cameras. The 4-way gear shift has been replaced with an up/down type, removing a core element of the game and altering the overall control scheme. Even the slot machine in ''Three Seven'' Speedway has been removed, which players could use to add more time.

to:

** ''Daytona Championship USA'' has been subject to this as well.well, from a gameplay perspective. The new visual style attempts to combine realistic lighting and shadows with a colorful arcade palette, but both styles tend to clash with one another. The HUD interface has been altered, removing the radar and adding unwelcome live player cameras. The 4-way gear shift has been replaced with an up/down type, removing a core element of the game and altering the overall control scheme. Even the slot machine in ''Three Seven'' Speedway has been removed, which players could use to add more time. The 4-way gear shift has been replaced with an up/down shifter, removing a core element of the game, and along with reports that the deadzone[[note]]the portion on the steering wheel that doesn't recognize input and treats it as being idle[[/note]] has been altered and widened, this alters the overall control scheme of the whole game and it's no wonder longtime fans of the original aren't happy.
Is there an issue? Send a MessageReason:
None


* ScrappyMechanic: One of the biggest downgrades of ''Daytona Championship USA'' is changing the series-traditional 4-position shifter and replacing it with a simplified up/down shifter. Given that many powersliding techniques rely on shifting down two or three gears at once, this is basically a screw-you to competitive ''Daytona USA'' players.

to:

* ScrappyMechanic: One of the biggest downgrades of ''Daytona Championship USA'' is changing the series-traditional 4-position shifter and replacing it with a simplified up/down shifter. Given that many powersliding techniques rely on shifting down two or three gears at once, this is basically a screw-you to competitive well-versed ''Daytona USA'' players.
Is there an issue? Send a MessageReason:
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* ScrappyMechanic: One of the biggest downgrades of ''Daytona Championship USA'' is changing the series-traditional 4-position shifter and replacing it with a simplified up/down shifter. Given that many powersliding techniques rely on shifting down two or three gears at once, this is basically a screw-you to competitive ''Daytona USA'' players.
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** ''2001'' is considered one of the [[PolishedPort better ports]] of the original game or [[PortingDisaster one of the worst]]. Those who enjoy it will claim it has the largest track selection in the series, including the ''Circuit Edition'' tracks, improved graphics, different cars and several racing options. Detractors tend to bring up the control sensitivity issue that plagued every review, Genki's admittance they didn't understand arcade racers and that it shows, odd car designs with large distracting tires, among other changes.

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** ''2001'' is considered one of the [[PolishedPort better ports]] of the original game or [[PortingDisaster one of the worst]]. Those who enjoy it will claim it has the largest track selection in the series, including the ''Circuit Edition'' tracks, improved graphics, different cars and several racing options. Detractors tend to bring up the control sensitivity issue that plagued every review, Genki's admittance they didn't understand arcade racers and that it shows, odd car designs with large distracting tires, among other changes.

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