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* DemonicSpiders: The Liches carry an urn which they can use for attacking, and they also use them to spread ashes that can [[MookMaker summon an army of skeletons]].
** The Maelstroms are even worse. These guys launch fireballs at you which cause a lot of damage. And before you can get out of the way, [[CycleOfHurting you'll be hit by the next one]].
** For an example of this enemy type that you encounter ''much'' earlier in the game, try the Construct Champions, especially the corrupted ones. These monsters have hard hitting attacks which can decimate your health.
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* NightmareFuel: The scene where Death is first pulled into the tree of Death by Corruption, Dear God.
** Straight after that, you're greeted by ''something'' with [[GlowingEyesOfDoom glowing yellow eyes and a glowing yellow mouth]]. Say hello to [[BigBad Abaslom]].

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The Wii U version *does* have those benefits, true, but it is still a buggy, broken mess. Hardly qualifies as a Polished Port.


* PortingDisaster: The 360 and PS3 versions have many graphical glitches, sound cutouts, and {{Game Breaking Bug}}s.
** PolishedPort: The Wii U version has the DLC packed on the disc, and also apparently allows you to use anything in your inventory (like switch to unequipped weapons) on the fly.

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* PortingDisaster: The 360 and PS3 console versions have many graphical glitches, sound cutouts, and {{Game Breaking Bug}}s.
** PolishedPort: The Wii U version has the DLC packed on the disc, and also apparently allows you to use anything in your inventory (like switch to unequipped weapons) on the fly.
Bug}}s.
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** Getting Health Steal and Wrath Steal on Possessed Weapons raised produces insane results where the you'll gain a percentage of the damage you do back as health and wrath, up to 30%. This is broken beyond belief. Death with a build focusing on critical hit rates and physical damage can easily regain his health faster than enemies can cut it down and gain Wrath back as quickly as he spends it

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** Getting Health Steal and Wrath Steal on Possessed Weapons raised produces insane results where the you'll gain a percentage of the damage you do back as health and wrath, up to 30%. This is broken beyond belief. Death with a build focusing on critical hit rates and physical damage can easily regain his health faster than enemies can cut it down and gain Wrath back as quickly as he spends itit. Or focus on Arcane Critical Hits chance and Arcane Critical Damage for similar results with Wrath skills, which means Death can just stand back while enemies are typically too busy to bother him and only occasionally attack them to quickly restore his Health and Wrath, which even with a build focusing Wrath damage will still easily restore both with a quick melee attack.
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** Stains of Heresy, which plays during the boss fight with [[spoiler: the Archon]], also stands out as a very impressive orchestral piece.
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* ThatOneLevel: The Earth level. The game effectively [[UnexpectedGameplayChange changes to a third-person shooter]] where you have to fight the Swarm and the Suffering, everything is grey (as opposed to the more interesting designs of everywhere else in the game), and if you don't like using the guns, tough: the Swarm are too many to feasibly use melee against. Also, due to the game mechanic that shooting things with a gun (such as Redemption or a demonic weapon) = getting Wrath, you'll end up with all the Wrath you could possibly want, which is useless in that level, and virtually no health.

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* ThatOneLevel: The Earth level. The game effectively [[UnexpectedGameplayChange changes to a third-person shooter]] where you have to fight the Swarm and the Suffering, everything is grey (as opposed to the more interesting designs of everywhere else in the game), and if you don't like using the guns, tough: the Swarm are too many to feasibly use melee against. Also, due to the game mechanic that shooting things with a gun (such as Redemption or a demonic weapon) = getting Wrath, you'll end up with all the Wrath you could possibly want, which is useless in that level, and virtually no health.health.
** Demon Lord Beliel DLC because of the amount of glitches that weren't removed since it was rushed out.
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* FridgeBrillance / FridgeHorror: [[spoiler: Absalom states that Death reviving humanity would just get them wiped out again by the demons, and judging from the Destroyer having control of the Well of Souls in the original game, it appears that Death's actions might have stopped the destruction of creation, but also [[NiceJobBreakingItHero given the Destroyer access to the Well of Souls and allowed him to use at a source of power]].]]

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* FridgeBrillance FridgeBrilliance / FridgeHorror: [[spoiler: Absalom states that Death reviving humanity would just get them wiped out again by the demons, and judging from the Destroyer having control of the Well of Souls in the original game, it appears that Death's actions might have stopped the destruction of creation, but also [[NiceJobBreakingItHero given the Destroyer access to the Well of Souls and allowed him to use at a source of power]].]]
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* FridgeBrillance / FridgeHorror: [[spoiler: Absalom states that Death reviving humanity would just get them wiped out again by the demons, and judging from the Destroyer having control of the Well of Souls in the original game, it appears that Death's actions might have stopped the destruction of creation, but also [[NiceJobBreakingItHero given the Destroyer access to the Well of Souls and allowed him to use at a source of power]].
* GameBreaker: Nothing immediately breaks the game like in the original, but focusing on increasing Death's critical hit rate with certain items while getting a Possessed Weapon and focus on giving a high critical hit rate with Critical Damage, Critical Reaper Energy, and Critical Wrath, and make sure it's something with a high attack rate, you'll be able to easily fight through the game with it and regain any health and Wrath and you lose. Use the Unstoppable ability enough points into and it can give Death back all the Wrath used to cast it, get the Abyssal Armor, you can have a 100% critical hit rate.
** Getting Health Steal and Wrath Steal on Possessed Weapons raised, not even going all the way, produces insane results where the you'll gain a percentage of the damage you do back as health and wrath, mean you can mostly spam Wrath abilities and barely need to worry about dodging.

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* FridgeBrillance / FridgeHorror: [[spoiler: Absalom states that Death reviving humanity would just get them wiped out again by the demons, and judging from the Destroyer having control of the Well of Souls in the original game, it appears that Death's actions might have stopped the destruction of creation, but also [[NiceJobBreakingItHero given the Destroyer access to the Well of Souls and allowed him to use at a source of power]].
power]].]]
* GameBreaker: Nothing immediately breaks the game like in the original, but Possessed weapons when combined with a focusing on increasing Death's critical hit rate rate. Put the two together, preferably with certain items while getting a Possessed Weapon and focus on giving a high critical hit rate with Critical Damage, Critical Reaper Energy, and Critical Wrath, fast hitting weapon, and make sure it's something with a high attack rate, you'll be able to easily fight through the game with it and regain any health and Wrath and you lose. Use the Unstoppable ability enough points into and it can give Death back all the Wrath used to cast it, get the Abyssal Armor, you can have a 100% critical hit rate.
** Getting Health Steal and Wrath Steal on Possessed Weapons raised, not even going all the way, raised produces insane results where the you'll gain a percentage of the damage you do back as health and wrath, mean you up to 30%. This is broken beyond belief. Death with a build focusing on critical hit rates and physical damage can mostly spam easily regain his health faster than enemies can cut it down and gain Wrath abilities and barely need to worry about dodging.back as quickly as he spends it
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* FridgeBrillance / FridgeHorror: [[spoiler: Absalom states that Death reviving humanity would just get them wiped out again by the demons, and judging from the Destroyer having control of the Well of Souls in the original game, it appears that Death's actions might have stopped the destruction of creation, but also [[NiceJobBreakingItHero given the Destroyer access to the Well of Souls and allowed him to use at a source of power]].
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** PolishedPort: The Wii U version has the DLC packed on the disc, and also apparently allows you to use anything in your inventory (like switch to unequipped weapons) on the fly.
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None

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** Getting Health Steal and Wrath Steal on Possessed Weapons raised, not even going all the way, produces insane results where the you'll gain a percentage of the damage you do back as health and wrath, mean you can mostly spam Wrath abilities and barely need to worry about dodging.
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None

Added DiffLines:

* GameBreaker: Nothing immediately breaks the game like in the original, but focusing on increasing Death's critical hit rate with certain items while getting a Possessed Weapon and focus on giving a high critical hit rate with Critical Damage, Critical Reaper Energy, and Critical Wrath, and make sure it's something with a high attack rate, you'll be able to easily fight through the game with it and regain any health and Wrath and you lose. Use the Unstoppable ability enough points into and it can give Death back all the Wrath used to cast it, get the Abyssal Armor, you can have a 100% critical hit rate.
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* HarsherInHindsight: "What Begins With War, Ends With Death" comes off a lot harsher with the fact that this game ended up being a FranchiseKiller.

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* HarsherInHindsight: "What Begins With War, Ends With Death" comes off a lot harsher with the fact that this game ended may end up being a FranchiseKiller.the last thanks to the collapse of THQ and Vigil.
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* AntiClimaxBoss: The game spends a lot of time building up the final boss, but he's not anything special, especially compared to other bosses in the game.
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The grenade launcher seems to be a demon weapon.


* ThatOneLevel: The Earth level. The game effectively [[UnexpectedGenreShift changes to a third-person shooter]] where you have to fight the Swarm and the Suffering, everything is grey (as opposed to the more interesting designs of everywhere else in the game), and if you don't like using the guns, tough: the Swarm are too many to feasibly use melee against. Also, due to the game mechanic that shooting things with a gun (such as Redemption or a demonic weapon) = getting Wrath, you'll end up with all the Wrath you could possibly want, which is useless in that level, and virtually no health.

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* ThatOneLevel: The Earth level. The game effectively [[UnexpectedGenreShift [[UnexpectedGameplayChange changes to a third-person shooter]] where you have to fight the Swarm and the Suffering, everything is grey (as opposed to the more interesting designs of everywhere else in the game), and if you don't like using the guns, tough: the Swarm are too many to feasibly use melee against. Also, due to the game mechanic that shooting things with a gun (such as Redemption or a demonic weapon) = getting Wrath, you'll end up with all the Wrath you could possibly want, which is useless in that level, and virtually no health.

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The grenade launcher seems to be a demon weapon.


* HarsherInHindsight: "What Begins With War, Ends With Death" comes off a lot harsher with the fact that this game ended up being a FranchiseKiller.



* ThatOneLevel: The Earth level. The game effectively [[UnexpectedGenreShift changes to a third-person shooter]] where you have to fight the Swarm and the Suffering, everything is grey (as opposed to the more interesting designs of everywhere else in the game), and if you don't like using the angel weapons, tough: the Swarm are too many to feasibly use melee against. Also, due to the game mechanic that shooting things with a gun (such as Redemption or an angel weapon) = getting Wrath, you'll end up with all the Wrath you could possibly want, which is useless in that level, and virtually no health.

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* ThatOneLevel: The Earth level. The game effectively [[UnexpectedGenreShift changes to a third-person shooter]] where you have to fight the Swarm and the Suffering, everything is grey (as opposed to the more interesting designs of everywhere else in the game), and if you don't like using the angel weapons, guns, tough: the Swarm are too many to feasibly use melee against. Also, due to the game mechanic that shooting things with a gun (such as Redemption or an angel a demonic weapon) = getting Wrath, you'll end up with all the Wrath you could possibly want, which is useless in that level, and virtually no health.
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* {{8.8}}: IGN's review of the game wasn't so well received by fans of the series.

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* {{8.8}}: EightPointEight: IGN's review of the game wasn't so well received by fans of the series.
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* {{8.8}}: IGN's review of the game wasn't so well received by fans of the series.
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*HellIsThatNoise: The dissonant, howling scream that signifies you're about to get bum-rushed by The Swarm. By the end of the Earth level, you will learn to hate it.
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* PortingDisaster: The 360 and PS3 versions have many graphical glitches, sound cutouts, and {{Game Breaking Bug}}s.

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* PortingDisaster: The 360 and PS3 versions have many graphical glitches, sound cutouts, and {{Game Breaking Bug}}s.Bug}}s.
* ThatOneLevel: The Earth level. The game effectively [[UnexpectedGenreShift changes to a third-person shooter]] where you have to fight the Swarm and the Suffering, everything is grey (as opposed to the more interesting designs of everywhere else in the game), and if you don't like using the angel weapons, tough: the Swarm are too many to feasibly use melee against. Also, due to the game mechanic that shooting things with a gun (such as Redemption or an angel weapon) = getting Wrath, you'll end up with all the Wrath you could possibly want, which is useless in that level, and virtually no health.
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Obvious Beta is for a game that is launched while obviously incomplete. What you mean is Porting Disaster.


* ObviousBeta: The 360 and PS3 versions have many graphical glitches, sound cutouts, and {{Game Breaking Bug}}s.

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* ObviousBeta: PortingDisaster: The 360 and PS3 versions have many graphical glitches, sound cutouts, and {{Game Breaking Bug}}s.
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** The Swarm. They ''always'' come [[ZergRush en masse]], sprinting at you at ridiculse speeds in order to surround you, and do a surprising amount of damage if you let them get to close. Now granted this is lessened by the pressnce of the discarded Angel weapons you find just about every where on earth that allow you to plow through thier ranks like a buzz saw through grass, but the fact that they often come parried with a [[GiantMook Suffering]], an enemy that, if you alow it, will smear you across the floor once close enough, puts them firmly in this trope. [[UpToEleven And dont get me started on what happens if you try to take them on ''without'' the angel weapons.]]
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* GoddamnedBats: The Construct Adjuncts. They try to stay away from Death, then toss (sometimes exploding) rocks at him from a distance, preferably while you're in the middle of a combat with melee enemies and not paying attention to them. If you try to break through and engage them, they have a weak but fast melee attack, which they barely telegraph, to leave you staggered for the rest of enemies to catch up and gang up on you.
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* CrowningMusicOfAwesome: Corruption and the Guardian Boss music are in credible tracks.

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* CrowningMusicOfAwesome: Corruption and the Guardian Boss music are in credible incredible tracks. That beautiful Forge Lands theme also.
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* CrowningMusicOfAwesome: Corruption and the Guardian Boss music are in credible tracks.

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* ObviousBeta: The 360 version has many graphical glitches, sound cutouts, and {{Game Breaking Bug}}s.
** The PS3 version is not safe from these, either.

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* ObviousBeta: The 360 version has and PS3 versions have many graphical glitches, sound cutouts, and {{Game Breaking Bug}}s.
** The PS3 version is not safe from these, either.
Bug}}s.
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* ObviousBeta: The 360 version has many graphical glitches, sound cutouts, and {{Game Breaking Bug}}s.

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* ObviousBeta: The 360 version has many graphical glitches, sound cutouts, and {{Game Breaking Bug}}s.Bug}}s.
** The PS3 version is not safe from these, either.
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I\'m using that version and haven\'t run into any such problems except one or two freezes (due to a scratched disc), so it\'s best to lower the comment there.


* EvilIsSexy: Lilith
* ObviousBeta: The 360 version is packed to the brim with graphical glitches, sound cutouts, and {{Game Breaking Bug}}s.

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* EvilIsSexy: Lilith
Lilith.
* ObviousBeta: The 360 version is packed to the brim with has many graphical glitches, sound cutouts, and {{Game Breaking Bug}}s.
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* EvilIsSexy: Lilith

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* EvilIsSexy: LilithLilith
* ObviousBeta: The 360 version is packed to the brim with graphical glitches, sound cutouts, and {{Game Breaking Bug}}s.
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* EvilIsSexy: Lilith

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