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Split trope


* HilariousInHindsight: Michael Wincott played the villain Top Dollar in ''Film/TheCrow''. Here he voices a character with a pet crow. Death even has pale white skin and black hair just like Eric Draven.

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* HilariousInHindsight: Michael Wincott played the villain Top Dollar in ''Film/TheCrow''.''Film/TheCrow1994''. Here he voices a character with a pet crow. Death even has pale white skin and black hair just like Eric Draven.
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Misplaced, moving to the correct tab

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* ObviousBeta: The Demon Lord Beliel DLC. Vigil was obviously rushing it out before it got shut down by THQ's bankruptcy, so there's a number of glitches in it that were never polished out.
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Evil Is Sexy TRS; this has become an objective, in-universe trope.


* EvilIsSexy: Lilith.
* FridgeBrilliance / FridgeHorror: [[spoiler: Absalom states that Death reviving humanity would just get them wiped out again by the demons, and judging from the Destroyer having control of the Well of Souls in the original game, it appears that Death's actions might have stopped the destruction of creation, but also [[NiceJobBreakingItHero given the Destroyer access to the Well of Souls and allowed him to use as a source of power]].]]
** [[spoiler: Except for the fact that the moment it happens is when War actually killed Abaddon and brought the Riders to Earth.]]
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* ContestedSequel: People are split on which of the first two games are better. Some prefer the first, saying they feel it's more polished and has a better story. Other feel the sequel is more enjoyable due to Death being a more interesting and charismatic protagonist, and the sheer wealth of content in the game.

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* ContestedSequel: People are split on which of the first two games are better. Some prefer the first, saying they feel it's more polished and has a better story. Other feel the sequel is more enjoyable due to Death being a more interesting and charismatic protagonist, the more fantastical and colorful environments, and the sheer wealth of content in the game.
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8.8 is now a disambig


* EightPointEight: IGN's review of the game wasn't so well received by fans of the series.
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Up To Eleven is a defunct trope


** The Swarm. They ''always'' come ''[[ZergRush en masse]]'', sprinting at you at ridiculous speeds in order to surround you, and do a surprising amount of damage if you let them get to close. This is lessened by the presence of the discarded Angel weapons you find just about everywhere on Earth that allow you to mow them down with ease, but the fact that they often come paired with [[GiantMook Suffering]], an enemy that will smear you across the floor given a chance, puts them firmly in this trope. And don't get me started on what happens if you try to take them on ''[[UpToEleven without]]'' the Angel weapons.

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** The Swarm. They ''always'' come ''[[ZergRush en masse]]'', sprinting at you at ridiculous speeds in order to surround you, and do a surprising amount of damage if you let them get to close. This is lessened by the presence of the discarded Angel weapons you find just about everywhere on Earth that allow you to mow them down with ease, but the fact that they often come paired with [[GiantMook Suffering]], an enemy that will smear you across the floor given a chance, puts them firmly in this trope. And don't get me started on what happens if you try to take them on ''[[UpToEleven without]]'' ''without'' the Angel weapons.

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* AwesomeEgo: Death is beyond full of himself, likening facing him to literally fighting death itself. The fact that he's backed it up throughout the game [[BroughtDownToBadass despite not accessing his full strength]] coupled with his [[DeadpanSnarker funny wit]] means it's a lot of fun to watch.



** Demon Lord Belial DLC because of the amount of glitches that weren't removed since it was rushed out.

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** Demon Lord Belial DLC because of the [[ObviousBeta amount of glitches that weren't removed since it was rushed out.out]].
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* FridgeBrilliance / FridgeHorror: [[spoiler: Absalom states that Death reviving humanity would just get them wiped out again by the demons, and judging from the Destroyer having control of the Well of Souls in the original game, it appears that Death's actions might have stopped the destruction of creation, but also [[NiceJobBreakingItHero given the Destroyer access to the Well of Souls and allowed him to use at a source of power]].]]

to:

* FridgeBrilliance / FridgeHorror: [[spoiler: Absalom states that Death reviving humanity would just get them wiped out again by the demons, and judging from the Destroyer having control of the Well of Souls in the original game, it appears that Death's actions might have stopped the destruction of creation, but also [[NiceJobBreakingItHero given the Destroyer access to the Well of Souls and allowed him to use at as a source of power]].]]



** Possessed weapons when combined with a focusing on increasing Death's critical hit rate. Put the two together, preferably with a fast hitting weapon, and make sure it's something with a high attack rate, you'll be able to easily fight through the game with it and regain any health and Wrath and you lose. Use the Unstoppable ability enough points into and it can give Death back all the Wrath used to cast it, get the Abyssal Armor, you can have a 100% critical hit rate.
** Getting Health Steal and Wrath Steal on Possessed Weapons raised produces insane results where the you'll gain a percentage of the damage you do back as health and wrath, up to 30%. This is broken beyond belief. Death with a build focusing on critical hit rates and physical damage can easily regain his health faster than enemies can cut it down and gain Wrath back as quickly as he spends it. Or focus on Arcane Critical Hits chance and Arcane Critical Damage for similar results with Wrath skills, which means Death can just stand back while enemies are typically too busy to bother him and only occasionally attack them to quickly restore his Health and Wrath, which even with a build focusing Wrath damage will still easily restore both with a quick melee attack.

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** Possessed weapons when combined with a focusing on increasing Death's critical hit rate. Put the two together, preferably with a fast hitting weapon, and make sure it's something with a high attack rate, you'll be able to easily fight through the game with it and regain any health and Wrath and that you lose. Use the Unstoppable ability enough points into and it can give Death back all the Wrath used to cast it, get the Abyssal Armor, you can have a 100% critical hit rate.
** Getting Health Steal and Wrath Steal on Possessed Weapons raised produces insane results where the you'll gain a percentage of the damage you do back as health and wrath, up to 30%. This is broken beyond belief. Death with a build focusing on critical hit rates and physical damage can easily regain his health faster than enemies can cut it down and gain Wrath back as quickly as he spends it. Or focus on Arcane Critical Hits chance and Arcane Critical Damage for similar results with Wrath skills, which means Death can just stand back while enemies are typically too busy to bother him and only occasionally attack them to quickly restore his Health and Wrath, which even with a build focusing on Wrath damage will still easily restore both with a quick melee attack.
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* ThatOneLevel: The Earth level. The game effectively [[UnexpectedGameplayChange changes to a third-person shooter]] where you have to fight the Swarm and the Suffering, and if you don't like using the guns, tough: the Swarm are too many to feasibly use melee against. Also, due to the game mechanic that shooting things with a gun (such as Redemption or a demonic weapon) = getting Wrath, you'll end up with all the Wrath you could possibly want, which is useless in that level, and virtually no health. The saving grace is that the guns have unlimited ammunition and can eat through the hordes like butter

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* ThatOneLevel: The Earth level. The game effectively [[UnexpectedGameplayChange changes to a third-person shooter]] where you have to fight the Swarm and the Suffering, and if you don't like using the guns, tough: the Swarm are too many to feasibly use melee against. Also, due to the game mechanic that shooting things with a gun (such as Redemption or a demonic weapon) = getting Wrath, you'll end up with all the Wrath you could possibly want, which is useless in that level, and virtually no health. The saving grace is that the guns have unlimited ammunition and can eat cut through the hordes like butterbutter.
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** Straight after that, you're greeted by ''something'' with [[GlowingEyesOfDoom glowing yellow eyes and a glowing yellow mouth]]. Say hello to [[BigBad Abaslom]].

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** Straight after that, you're greeted by ''something'' with [[GlowingEyesOfDoom glowing yellow eyes and a glowing yellow mouth]]. Say hello to [[BigBad Abaslom]].Absalom]].
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* HilariousInHindsight: Michael Wincott played the villain Top Dollar in ''Film/TheCrow''. Here he voices a character with a pet crow. Death even has pale white skin and black hair just like Eric Draven.
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* AntiClimaxBoss: The game spends a lot of time building up the final boss, but he's not anything special, especially compared to other bosses in the game.

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* AntiClimaxBoss: The game spends a lot of time building up the final boss, boss [[spoiler:Absalom]], but he's not anything special, especially compared to other bosses in the game.fight with [[spoiler:Samael]] right before it.
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* ThatOneLevel: The Earth level. The game effectively [[UnexpectedGameplayChange changes to a third-person shooter]] where you have to fight the Swarm and the Suffering, everything is grey (as opposed to the more interesting designs of everywhere else in the game), and if you don't like using the guns, tough: the Swarm are too many to feasibly use melee against. Also, due to the game mechanic that shooting things with a gun (such as Redemption or a demonic weapon) = getting Wrath, you'll end up with all the Wrath you could possibly want, which is useless in that level, and virtually no health.
** Demon Lord Beliel DLC because of the amount of glitches that weren't removed since it was rushed out.

to:

* ThatOneLevel: The Earth level. The game effectively [[UnexpectedGameplayChange changes to a third-person shooter]] where you have to fight the Swarm and the Suffering, everything is grey (as opposed to the more interesting designs of everywhere else in the game), and if you don't like using the guns, tough: the Swarm are too many to feasibly use melee against. Also, due to the game mechanic that shooting things with a gun (such as Redemption or a demonic weapon) = getting Wrath, you'll end up with all the Wrath you could possibly want, which is useless in that level, and virtually no health.
health. The saving grace is that the guns have unlimited ammunition and can eat through the hordes like butter
** Demon Lord Beliel Belial DLC because of the amount of glitches that weren't removed since it was rushed out.
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None


** In the ''Deathinitive Edition'', the Skeletal Axe of Rending becomes this. Its gimmick is that it in exchange for less raw power than a typical heavy weapon for its level, it has the special ability [[LifeSteal Rending]] for every successful hit on a foe, meaning Death can quickly get his health back if used on a group of enemies and is even useful in a one-on-one with a mini-boss or boss as long as he keeps connecting hits with it. However, in the ''Deathinitive Edition'', the Skeletal Axe also becomes one of the few weapons that scales in level alongside Death, meaning it will always remain a decently powerful and useful secondary weapon.

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* GameBreaker: Possessed weapons when combined with a focusing on increasing Death's critical hit rate. Put the two together, preferably with a fast hitting weapon, and make sure it's something with a high attack rate, you'll be able to easily fight through the game with it and regain any health and Wrath and you lose. Use the Unstoppable ability enough points into and it can give Death back all the Wrath used to cast it, get the Abyssal Armor, you can have a 100% critical hit rate.

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* GameBreaker: GameBreaker:
** In the ''Deathinitive Edition'', the Skeletal Axe of Rending becomes this. Its gimmick is that it in exchange for less raw power than a typical heavy weapon for its level, it has the special ability [[LifeSteal Rending]] for every successful hit on a foe, meaning Death can quickly get his health back if used on a group of enemies and is even useful in a one-on-one with a mini-boss or boss as long as he keeps connecting hits with it. However, in the ''Deathinitive Edition'', the Skeletal Axe also becomes one of the few weapons that scales in level alongside Death, meaning it will always remain a decently powerful and useful secondary weapon.
**
Possessed weapons when combined with a focusing on increasing Death's critical hit rate. Put the two together, preferably with a fast hitting weapon, and make sure it's something with a high attack rate, you'll be able to easily fight through the game with it and regain any health and Wrath and you lose. Use the Unstoppable ability enough points into and it can give Death back all the Wrath used to cast it, get the Abyssal Armor, you can have a 100% critical hit rate.
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** For an example of this enemy type that you encounter ''much'' earlier in the game, try the Construct Champions, especially the corrupted ones. These monsters have hard hitting attacks which can decimate your health.

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** For an example of this enemy type that you encounter ''much'' earlier in the game, try the Construct Champions, especially the corrupted ones. Champions. These monsters have hard hitting attacks which can decimate your health.health, have a lot of health to ensure they'll survive long enough to repeatedly use them, and latter on come accompanied by smaller groups of enemies who will try to distract you, or worse, a ''second'' Construct Champion.
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Surprised this never got changed


* BrokenBase: People are split on which of the first two games are better. Some prefer the first, saying they feel it's more polished and has a better story. Other feel the sequel is more enjoyable due to Death being a more interesting and charismatic protagonist, and the sheer wealth of content in the game.

to:

* BrokenBase: ContestedSequel: People are split on which of the first two games are better. Some prefer the first, saying they feel it's more polished and has a better story. Other feel the sequel is more enjoyable due to Death being a more interesting and charismatic protagonist, and the sheer wealth of content in the game.

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* SugarWiki/AwesomeMusic:
** Corruption and the Guardian Boss music are incredible tracks. That beautiful Forge Lands theme also.
** Stains of Heresy, which plays during the boss fight with [[spoiler: the Archon]], also stands out as a very impressive orchestral piece.



* CrowningMusicOfAwesome: Corruption and the Guardian Boss music are incredible tracks. That beautiful Forge Lands theme also.
** Stains of Heresy, which plays during the boss fight with [[spoiler: the Archon]], also stands out as a very impressive orchestral piece.
* DemonicSpiders: The Liches carry an urn which they can use for attacking, and they also use them to spread ashes that can [[MookMaker summon an army of skeletons]].

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* CrowningMusicOfAwesome: Corruption and the Guardian Boss music are incredible tracks. That beautiful Forge Lands theme also.
DemonicSpiders:
** Stains of Heresy, which plays during the boss fight with [[spoiler: the Archon]], also stands out as a very impressive orchestral piece.
* DemonicSpiders:
The Liches carry an urn which they can use for attacking, and they also use them to spread ashes that can [[MookMaker summon an army of skeletons]].
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spelling; my God, the spelling


** The Swarm. They ''always'' come ''[[ZergRush en masse]]'', sprinting at you at ridiculous speeds in order to surround you, and do a surprising amount of damage if you let them get to close. This is lessened by the presence of the discarded Angel weapons you find just about everywhere on Earth that allow you to mow them down with ease, but the fact that they often come paired with [[GiantMook Suffering]], an enemy that will smear you across the floor given a chance, puts them firmly in this trope. [[UpToEleven And don't get me started on what happens if you try to take them on ''without'' the Angel weapons.]]

to:

** The Swarm. They ''always'' come ''[[ZergRush en masse]]'', sprinting at you at ridiculous speeds in order to surround you, and do a surprising amount of damage if you let them get to close. This is lessened by the presence of the discarded Angel weapons you find just about everywhere on Earth that allow you to mow them down with ease, but the fact that they often come paired with [[GiantMook Suffering]], an enemy that will smear you across the floor given a chance, puts them firmly in this trope. [[UpToEleven And don't get me started on what happens if you try to take them on ''without'' ''[[UpToEleven without]]'' the Angel weapons.]]
Is there an issue? Send a MessageReason:
spelling; my God, the spelling


** The Swarm. They ''always'' come ''[[ZergRush en masse]]'', sprinting at you at ridiculous speeds in order to surround you, and do a surprising amount of damage if you let them get to close. Now granted this is lessened by the pressnce of the discarded Angel weapons you find just about every where on earth that allow you to plow through thier ranks like a buzz saw through grass, but the fact that they often come parried with a [[GiantMook Suffering]], an enemy that, if you alow it, will smear you across the floor once close enough, puts them firmly in this trope. [[UpToEleven And dont get me started on what happens if you try to take them on ''without'' the angel weapons.]]
* HarsherInHindsight: "What Begins With War, Ends With Death" comes off a lot harsher with the fact that this game could have ended up being the last thanks to the collapse of THQ and Vigil. Thankfully, this was averted thanks to ''VideoGame/DarksidersIII'''s announcement.

to:

** The Swarm. They ''always'' come ''[[ZergRush en masse]]'', sprinting at you at ridiculous speeds in order to surround you, and do a surprising amount of damage if you let them get to close. Now granted this This is lessened by the pressnce presence of the discarded Angel weapons you find just about every where everywhere on earth Earth that allow you to plow through thier ranks like a buzz saw through grass, mow them down with ease, but the fact that they often come parried paired with a [[GiantMook Suffering]], an enemy that, if you alow it, that will smear you across the floor once close enough, given a chance, puts them firmly in this trope. [[UpToEleven And dont don't get me started on what happens if you try to take them on ''without'' the angel Angel weapons.]]
* HarsherInHindsight: "What Begins With War, Ends With Death" comes off a lot harsher with the fact that this game could have ended up being the last last, thanks to the collapse of THQ and Vigil. Thankfully, this was averted thanks to ''VideoGame/DarksidersIII'''s announcement.
Is there an issue? Send a MessageReason:
spelling and italicization of foreign words


** The Swarm. They ''always'' come [[ZergRush ''en masse'']], sprinting at you at ridiculous speeds in order to surround you, and do a surprising amount of damage if you let them get to close. Now granted this is lessened by the pressnce of the discarded Angel weapons you find just about every where on earth that allow you to plow through thier ranks like a buzz saw through grass, but the fact that they often come parried with a [[GiantMook Suffering]], an enemy that, if you alow it, will smear you across the floor once close enough, puts them firmly in this trope. [[UpToEleven And dont get me started on what happens if you try to take them on ''without'' the angel weapons.]]

to:

** The Swarm. They ''always'' come [[ZergRush ''en masse'']], ''[[ZergRush en masse]]'', sprinting at you at ridiculous speeds in order to surround you, and do a surprising amount of damage if you let them get to close. Now granted this is lessened by the pressnce of the discarded Angel weapons you find just about every where on earth that allow you to plow through thier ranks like a buzz saw through grass, but the fact that they often come parried with a [[GiantMook Suffering]], an enemy that, if you alow it, will smear you across the floor once close enough, puts them firmly in this trope. [[UpToEleven And dont get me started on what happens if you try to take them on ''without'' the angel weapons.]]
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spelling and italicization of foreign words


** The Swarm. They ''always'' come [[ZergRush en masse]], sprinting at you at ridiculse speeds in order to surround you, and do a surprising amount of damage if you let them get to close. Now granted this is lessened by the pressnce of the discarded Angel weapons you find just about every where on earth that allow you to plow through thier ranks like a buzz saw through grass, but the fact that they often come parried with a [[GiantMook Suffering]], an enemy that, if you alow it, will smear you across the floor once close enough, puts them firmly in this trope. [[UpToEleven And dont get me started on what happens if you try to take them on ''without'' the angel weapons.]]

to:

** The Swarm. They ''always'' come [[ZergRush en masse]], ''en masse'']], sprinting at you at ridiculse ridiculous speeds in order to surround you, and do a surprising amount of damage if you let them get to close. Now granted this is lessened by the pressnce of the discarded Angel weapons you find just about every where on earth that allow you to plow through thier ranks like a buzz saw through grass, but the fact that they often come parried with a [[GiantMook Suffering]], an enemy that, if you alow it, will smear you across the floor once close enough, puts them firmly in this trope. [[UpToEleven And dont get me started on what happens if you try to take them on ''without'' the angel weapons.]]
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None

Added DiffLines:

* BrokenBase: People are split on which of the first two games are better. Some prefer the first, saying they feel it's more polished and has a better story. Other feel the sequel is more enjoyable due to Death being a more interesting and charismatic protagonist, and the sheer wealth of content in the game.
Is there an issue? Send a MessageReason:
None


* HarsherInHindsight: "What Begins With War, Ends With Death" comes off a lot harsher with the fact that this game could have ended up being the last thanks to the collapse of THQ and Vigil.

to:

* HarsherInHindsight: "What Begins With War, Ends With Death" comes off a lot harsher with the fact that this game could have ended up being the last thanks to the collapse of THQ and Vigil. Thankfully, this was averted thanks to ''VideoGame/DarksidersIII'''s announcement.
Is there an issue? Send a MessageReason:
None


* HarsherInHindsight: "What Begins With War, Ends With Death" comes off a lot harsher with the fact that this game may end up being the last thanks to the collapse of THQ and Vigil.

to:

* HarsherInHindsight: "What Begins With War, Ends With Death" comes off a lot harsher with the fact that this game may end could have ended up being the last thanks to the collapse of THQ and Vigil.
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None

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* PolishedPort: The Wii U version is this compared to the other console versions. Not only does it have all the DLC on disc, and better lighting effects, you can change your equipment right on the touchscreen (and, seeing as though this is a game where you're constantly getting loot regularly, it saves a lot of busywork in menus that could've been had playing the actual game).
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Not YMMV.


* HellIsThatNoise: The dissonant, howling scream that signifies you're about to get bum-rushed by The Swarm. By the end of the Earth level, you will learn to hate it.
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** [[spoiler: Except for the fact that the moment it happens is when War actually killed Abaddon and brought the Riders to Earth.]]
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* PortingDisaster: The console versions have many graphical glitches, sound cutouts, and {{Game Breaking Bug}}s.

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* PortingDisaster: The console versions have many graphical glitches, screen tearing, sound cutouts, and {{Game Breaking Bug}}s.Bug}}s. The Wii U port is often seen as the lesser "porting disaster" by comparison though simply for slightly better lighting effects and being the first console port to include all DLC on disc years before the Deathinitive Edition, though it still has the screen tearing and glitches present in the other older releases.

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