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* CryForTheDevil: It's pretty easy to feel sorry for the Evil Twins, they used to be innocent parrots before Cortex's experiment irrevocably changed them. When they get eaten by Evil Crash in the end, it's not hard to feel pity toward them.

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** The free roaming world is mostly praised, though it's accessibility is not. The game lacks a hub world akin to the previous titles, meaning that returning to a previous level can require a lot of trekking through the game. Even worse, there are points you cannot backtrack, meaning you cannot leave without playing a level or ''even two or three'' all the way through.

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** The free roaming world is mostly praised, though it's its accessibility is not. The game lacks a hub world akin to the previous titles, meaning that returning to a previous level can require a lot of trekking through the game. Even worse, there are points you cannot backtrack, meaning you cannot leave without playing a level or ''even two or three'' all the way through.



* TheyWastedAPerfectlyGoodPlot: Not even counting the plots removed from the game, the plot involving the other doctors and Dingodile trying to get the treasure had wasted potential. N. Brio had no voice, N. Gin being among them after being with Cortex at the beginning went unexplained, it was never made clear if Dingodile was with Tropy's group or on his own, and apparently, N. Trance was supposed to be with them. The final confrontations were lacking, too; Dingodile vanished after his boss fight, and the doctors were taken out with [[spoiler:one flame from Spyro]].
* UglyCute: Nina Cortex. She has a [[AmazingTechnicolorPopulation blue-grey skin color]], buck teeth, a [[ForeheadOfDoom large forehead]], BoyishShortHair and [[ArtificialLimb mechanical hands]], but she retains enough girly traits to make her visually appealing. It helps that future installments made her ProgressivelyPrettier to an extent and she also gets a lot of fanart.

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* TheyWastedAPerfectlyGoodPlot: Not even counting the plots removed from the game, the plot involving the other doctors and Dingodile trying to get the treasure had wasted potential. N. Brio had no voice, N. Gin being among them after being with Cortex at the beginning went unexplained, it was never made clear if Dingodile was with N. Tropy's group or on his own, and apparently, N. Trance was supposed to be with them. The final confrontations were lacking, too; Dingodile vanished after his boss fight, and the doctors were taken out with [[spoiler:one flame from Spyro]].
* UglyCute: Nina Cortex.Nina. She has a [[AmazingTechnicolorPopulation blue-grey skin color]], buck teeth, a [[ForeheadOfDoom large forehead]], BoyishShortHair and [[ArtificialLimb mechanical hands]], but she retains enough girly traits to make her visually appealing. It helps that future installments made her ProgressivelyPrettier to an extent and she also gets a lot of fanart.fan art.
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* UglyCute: Nina Cortex. She has a [[AmazingTechnicolorPopulation blue-grey skin color]], buck teeth, a [[ForeheadOfDoom large forehead]], BoyishShortHair and [[ArtificialLimb mechanical hands]], but she retains enough girly traits to make her visually appealing. It helps that future installments made her ProgressivelyPrettier to an extent and she also gets a lot of fanarts.

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* UglyCute: Nina Cortex. She has a [[AmazingTechnicolorPopulation blue-grey skin color]], buck teeth, a [[ForeheadOfDoom large forehead]], BoyishShortHair and [[ArtificialLimb mechanical hands]], but she retains enough girly traits to make her visually appealing. It helps that future installments made her ProgressivelyPrettier to an extent and she also gets a lot of fanarts.fanart.
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** Slip Slide Icecapades is rather well liked as well for being one of the funniest moments in the game.
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* UglyCute: Nina Cortex. She has a [[AmazingTechnicolorPopulation blue-grey skin color]], buck teeth, [[ForeheadOfDoom large forehead]], BoyishShortHair and [[ArtificialLimb mechanical hands]], but she retains enough girly traits to make her visually appealing. It also helps that she gets a lot of fanarts.

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* UglyCute: Nina Cortex. She has a [[AmazingTechnicolorPopulation blue-grey skin color]], buck teeth, a [[ForeheadOfDoom large forehead]], BoyishShortHair and [[ArtificialLimb mechanical hands]], but she retains enough girly traits to make her visually appealing. It also helps that future installments made her ProgressivelyPrettier to an extent and she also gets a lot of fanarts.
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* TheyWastedAPerfectlyGoodPlot: Not even counting the plots removed from the game, the plot involving the other doctors and Dingodile trying to get the treasure had wasted potential. N. Brio had no voice, N. Gin being among them after being with Cortex at the beginning went unexplained, it was never made clear if Dingodile was with Tropy's group or on his own, and apparently, N. Trance was supposed to be with them. The final confrontations were lacking, too; Dingodile vanished after his boss fight, and the doctors were taken out with [[spoiler:one flame from Spyro]].

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* TheyWastedAPerfectlyGoodPlot: Not even counting the plots removed from the game, the plot involving the other doctors and Dingodile trying to get the treasure had wasted potential. N. Brio had no voice, N. Gin being among them after being with Cortex at the beginning went unexplained, it was never made clear if Dingodile was with Tropy's group or on his own, and apparently, N. Trance was supposed to be with them. The final confrontations were lacking, too; Dingodile vanished after his boss fight, and the doctors were taken out with [[spoiler:one flame from Spyro]].Spyro]].
* UglyCute: Nina Cortex. She has a [[AmazingTechnicolorPopulation blue-grey skin color]], buck teeth, [[ForeheadOfDoom large forehead]], BoyishShortHair and [[ArtificialLimb mechanical hands]], but she retains enough girly traits to make her visually appealing. It also helps that she gets a lot of fanarts.

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** The acapella soundtrack, some really like it, others despise it as they find it annoying and/or feel it sounds extremely out of place in a Crash game in comparison to the more serious soundtracks in previous entries in the series.

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** The acapella soundtrack, some really like it, others despise it as they find it annoying and/or feel it sounds extremely out of place in a Crash ''Crash'' game in comparison to the more serious soundtracks in previous entries in the series.



* CriticalDissonance: The game received mediocre reviews from critics. However this game is very well-received by die-hard Crash fans who consider it to be both the best post-Naughty Dog Crash Bandicoot game and the last good Crash game to ever come out.
* CultClassic: With the CriticalDissonance and rushed production, ''Twinsanity'' failed to make enough for a proper sequel. Many fans however see it as their favorite ''Crash Bandicoot'' game regardless of its flaws due to its solid writing, memorable soundtrack, experimental additions to the formula and its sense of humor.

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* CriticalDissonance: The game received mediocre reviews from critics. However However, this game is very well-received by die-hard Crash ''Crash'' fans who consider it to be both the best post-Naughty Dog Crash Bandicoot ''Crash'' game and the last good Crash ''Crash'' game to ever come out.
* CultClassic: With the CriticalDissonance critical dissonance and rushed production, ''Twinsanity'' failed to make enough for a proper sequel. Many fans however fans, however, see it as their favorite ''Crash Bandicoot'' ''Crash'' game regardless of its flaws due to its solid writing, memorable soundtrack, experimental additions to the formula and its sense of humor.



* TheyWastedAPerfectlyGoodCharacter: N. Gin could have been one of the very few villains that actually helped Crash and Cortex, due to his UndyingLoyalty to the latter and the fact that he was on Cortex's side in Mecha Bandicoot at the fake birthday party. Instead, he vanishes after Mecha Bandicoot crashes, isn't seen until High Seas Hi-Jinks with a rather easy fight up on his crow's nest, lands on some TNT crates which end up sinking his ship, then isn't seen yet again until right at the end, where he's now on N. Tropy and N. Brio's side with no explanation whatsoever to why he's sided with them instead of Cortex, and, after being burnt by Spyro, isn't seen again for the remainder of the game.

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* TheyWastedAPerfectlyGoodCharacter: TheyWastedAPerfectlyGoodCharacter:
**
N. Gin could have been one of the very few villains that actually helped Crash and Cortex, due to his UndyingLoyalty to the latter and the fact that he was on Cortex's side in Mecha Bandicoot at the fake birthday party. Instead, he vanishes after Mecha Bandicoot crashes, isn't seen until High Seas Hi-Jinks with a rather easy fight up on his crow's nest, lands on some TNT crates which end up sinking his ship, then isn't seen yet again until right at the end, where he's now on N. Tropy and N. Brio's side with no explanation whatsoever to why he's sided with them instead of Cortex, and, after being burnt by Spyro, isn't seen again for the remainder of the game.
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* MemeticMutation:
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** This game is where Cortex was really cemented as comic relief and a ButtMonkey. Though his speech before the FinalBoss makes up for it.

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** This game is where Cortex was really cemented as comic relief and a ButtMonkey. Though his speech before That said, as a playable character, he gets more wins in this game than all of the FinalBoss makes up for it.previous ones combined.



* BaseBreakingCharacter: While some regard Nina Cortex as an EnsembleDarkhorse for her unique design and playing style, others thinks she lacked any real character or purpose in the story.

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* BaseBreakingCharacter: While some regard Nina Cortex as an EnsembleDarkhorse for her unique design and playing style, others thinks she lacked any real character or purpose in the story.story, lacking the bratty attitude she would later possess.



* HeartwarmingMoments: A very brief moment in the ending cutscene when Cortex seems to have changed his mind about Crash. Despite the many, many times Cortex has tried to kill him and conquer the world, Crash just gives him a big ol' smile, apparently delighted that Cortex has had a change of heart. Of course, that isn't really what Cortex had in mind...

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* HeartwarmingMoments: SugarWiki/HeartwarmingMoments: A very brief moment in the ending cutscene when Cortex seems to have changed his mind about Crash. Despite the many, many times Cortex has tried to kill him and conquer the world, Crash just gives him a big ol' smile, apparently delighted that Cortex has had a change of heart. Of course, that isn't really what Cortex had in mind...
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* MemeticMutation:

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* MemeticMutation: HeartwarmingMoments: A very brief moment in the ending cutscene when Cortex seems to have changed his mind about Crash. Despite the many, many times Cortex has tried to kill him and conquer the world, Crash just gives him a big ol' smile, apparently delighted that Cortex has had a change of heart. Of course, that isn't really what Cortex had in mind...

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* BaseBreakingCharacter: While some regard Nina Cortex as an EnsembleDarkhorse for her unique design and playing style, others thinks she lacked any real character or purpose in the story.



* CriticalDissonance: The game received mediocre reviews from critics. However this game is very well-received by die-hard Crash fans who consider it to be both the best post-Naughty Dog Crash Bandicoot game and the last good Crash game to ever come out..

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* CriticalDissonance: The game received mediocre reviews from critics. However this game is very well-received by die-hard Crash fans who consider it to be both the best post-Naughty Dog Crash Bandicoot game and the last good Crash game to ever come out..out.
* CultClassic: With the CriticalDissonance and rushed production, ''Twinsanity'' failed to make enough for a proper sequel. Many fans however see it as their favorite ''Crash Bandicoot'' game regardless of its flaws due to its solid writing, memorable soundtrack, experimental additions to the formula and its sense of humor.
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** Despite making her big entrance into the series, Nina only gets two playable segments in the game, one right after she is introduced, and one during the final boss. Cortex himself fares slightly better, but ultimately their playability comes off as more a distraction from the Crash segments.

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** Despite making her big entrance into the series, Nina only gets two playable segments in the game, one right after she is introduced, and one during the final boss. Cortex himself fares slightly better, but ultimately their playability comes off as more a distraction from the Crash segments. Nina also is a SilentProtagonist, lacking any sort of characterisation or agency outside being playable ([[CharacterizationMarchesOn though the later titles would rectify this]]).
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* EarWorm: [[https://youtu.be/k8BrU1yyDcs "Worm Chase"]], a hilariously catchy acapella remix of [[PublicDomainSoundtrack The Blue Danube]].

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** You'd expect some kind of boss rush after Cortex reveals he's gathered almost all of Crash's old enemies together, but, typically enough, all of them except Dingodile disappear after their cameo.

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** You'd expect some kind of boss rush after Cortex reveals he's gathered almost all of Crash's old enemies together, but, typically enough, all but most of them except Dingodile completely disappear after their cameo.cameo, apparently satisfied just watching the fight.
** Despite making her big entrance into the series, Nina only gets two playable segments in the game, one right after she is introduced, and one during the final boss. Cortex himself fares slightly better, but ultimately their playability comes off as more a distraction from the Crash segments.
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** You'd expect some kind of boss rush after Cortex reveals he's gathered almost all of Crash's old enemies together, but, typically enough, all of them except Dingodile disappear after their cameo.
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* CriticalDissonance: The game received mediocre reviews from critics. However this game is very well-received by die-hard Crash fans who consider it to be both the best post-Naughty Dog Crash Bandicoot game and the last good Crash game to ever come out..

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* SignatureScene: The entire Slip Slide Icecapades sequence. It's the cover of the game for a reason.



** Slip Slipe Icecapade has a 'unique' claim to aggravation, and that's making you hate checkpoints. There are several points in the stage where there's a gem, followed by a checkpoint with no way to kill yourself if you miss the gem, forcing you to restart from the beginning if you miss one and hit one of them. You might also have trouble mounting the rail that has the crystal on it, and again the rail that has the Yellow Gem. The yellow gem is one of the ones where if you miss it you can't kill yourself before the next checkpoint, by the way. Finally, there's a rather unfair trap directly after the 'Moulin Cortex' building. You'll see a short wall of TNT crates you can barely jump over that looks like a gem would be behind it. Nope! The gem is actually to the left. It very well might be one that you can't die if you miss, too.

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** Slip Slipe Icecapade Icecapades has a 'unique' claim to aggravation, and that's making you hate checkpoints. There are several points in the stage where there's a gem, followed by a checkpoint with no way to kill yourself if you miss the gem, forcing you to restart from the beginning if you miss one and hit one of them. You might also have trouble mounting the rail that has the crystal on it, and again the rail that has the Yellow Gem. The yellow gem is one of the ones where if you miss it you can't kill yourself before the next checkpoint, by the way. Finally, there's a rather unfair trap directly after the 'Moulin Cortex' building. You'll see a short wall of TNT crates you can barely jump over that looks like a gem would be behind it. Nope! The gem is actually to the left. It very well might be one that you can't die if you miss, too.
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This is not a gameplay mechanic, it's a glitch that causes Tikimon to still have a damaging hitbox after it's already been defeated.


** Beat the four-armed statue boss in Totem Hokum? Nice work! Accidentally [[OneHitKill touch its body]] ''after'' it's dead? You'll die.
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No need to have this pothole here, as it contrasts the definition of Contested Sequel.


* ContestedSequel: The game as a whole. A lot of fans [[SurprisinglyImprovedSequel adore the game for being loyal to the mythos of the series while still making fresh changes with the gameplay]] after a pair of rehashed titles. Others loathe it for feeling unfinished and making alterations to the standard mechanics, often for the sake of FakeDifficulty.

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* ContestedSequel: The game as a whole. A lot of fans [[SurprisinglyImprovedSequel adore the game for being loyal to the mythos of the series while still making fresh changes with the gameplay]] gameplay after a pair of rehashed titles. Others loathe it for feeling unfinished and making alterations to the standard mechanics, often for the sake of FakeDifficulty.
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** Uka-Uka has one brief boss fight before being soundly thrashed (offscreen) by the Evil Twins.

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** Uka-Uka Uka Uka has one brief boss fight before being soundly thrashed (offscreen) by the Evil Twins.



* BestLevelEver: Jungle Bungle is often beloved by fans due to the enormous nostalgia, multiple mini games, and just being the first taste of free roaming Crash. [[SugarWiki/FunnyMoments Cross dressing Cortex helps too]].

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* BestLevelEver: Jungle Bungle is often beloved by fans due to the enormous nostalgia, multiple mini games, minigames, and just being the first taste of free roaming Crash. [[SugarWiki/FunnyMoments Cross dressing Crossdressing Cortex helps too]].
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** The game as a whole. A lot of fans [[SurprisinglyImprovedSequel adore the game for being loyal to the mythos of the series while still making fresh changes with the gameplay]] after a pair of rehashed titles. Others loathe it for feeling unfinished and making alterations to the standard mechanics, often for the sake of FakeDifficulty.

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** * ContestedSequel: The game as a whole. A lot of fans [[SurprisinglyImprovedSequel adore the game for being loyal to the mythos of the series while still making fresh changes with the gameplay]] after a pair of rehashed titles. Others loathe it for feeling unfinished and making alterations to the standard mechanics, often for the sake of FakeDifficulty.

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* AccidentalInnuendo: Cortex's "Give it to me!", especially if you've watched the [[Creator/NPCarlsson Mashed Bandicoot]] WebAnimation/YoutubePoop.
* SugarWiki/AwesomeMusic: The entire soundtrack is performed a-capella, and much of it can be described as this. Notable examples include [[https://www.youtube.com/watch?v=9zqpBlgNCOA Ant Agony]], [[https://www.youtube.com/watch?v=TDcWGP9P2js Tikimon]], and [[https://www.youtube.com/watch?v=Cbjq-LVcFXg Rockslide Rumble]]. Yeah, ''all'' of the music is people's voices.

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* AccidentalInnuendo: Cortex's "Give it to me!", especially if you've watched the [[Creator/NPCarlsson Mashed Bandicoot]] WebAnimation/YoutubePoop.
WebAnimation/YouTubePoop.
* SugarWiki/AwesomeMusic: The entire soundtrack is performed a-capella, acapella, and much of it can be described as this. Notable examples include [[https://www.youtube.com/watch?v=9zqpBlgNCOA Ant Agony]], [[https://www.youtube.com/watch?v=TDcWGP9P2js Tikimon]], and [[https://www.youtube.com/watch?v=Cbjq-LVcFXg Rockslide Rumble]]. Yeah, ''all'' of the music is people's voices.



** Uka-Uka has one brief boss fight before being soundly thrashed (off-screen) by the Evil Twins.
** This game is where Cortex was really cemented as comic relief and a ButtMonkey. Though his speech before the FinalBoss made up for it.
** Coco is reduced to a minor RunningGag and TheMillstone for this one title. More justified case as most of her role had to be cut from the game due to time restraints.

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** Uka-Uka has one brief boss fight before being soundly thrashed (off-screen) (offscreen) by the Evil Twins.
** This game is where Cortex was really cemented as comic relief and a ButtMonkey. Though his speech before the FinalBoss made makes up for it.
** Coco is reduced to a minor RunningGag and TheMillstone for this one title. More TheMillstone. This is more justified case as most of her role had to be cut from the game due to time restraints.



* BestLevelEver: Jungle Bungle is often beloved by fans due to the enormous nostalgia, multiple mini games, and just being the first taste of free roaming Crash. [[SugarWiki/FunnyMoments Cross dressing Cortex helps too.]]

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* BestLevelEver: Jungle Bungle is often beloved by fans due to the enormous nostalgia, multiple mini games, and just being the first taste of free roaming Crash. [[SugarWiki/FunnyMoments Cross dressing Cortex helps too.]]too]].



** [[spoiler:Spyro]]'s cameo. First off, it's completely unexplained. He appears right out of nowhere, at the end of a long path with zero foreshadowing. In fact, he almost comes off as an AssPull just as a way to easily [[spoiler:dispose of the other antagonists of the game.]] Once the scene passes by, it's never brought up again and the plot moves onward as if nothing ever happened.
** Madame Amberly's boss fight can also count as this. It shows up towards the end of the Academy of Evil with almost no foreshadowing, has nothing at all to do with the plot nor does it further the story in any meaningful way, and once it's finished, nobody speaks of it again.
** The walrus chase that happens near the end of High Sea Hi-Jinks. It also comes out of nowhere and has very little to do with the overall plot.

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** [[spoiler:Spyro]]'s cameo. First off, it's completely unexplained. He appears right out of nowhere, at the end of a long path with zero foreshadowing. In fact, he almost comes off as an AssPull just as a way to easily [[spoiler:dispose of the other antagonists of the game.]] game]]. Once the scene passes by, it's never brought up again and the plot moves onward as if nothing ever happened.
** Madame Amberly's boss fight can also count as this. It shows up towards the end of the Academy of Evil with almost no foreshadowing, has nothing at all to do with the plot nor does it further the story in any meaningful way, and once it's finished, nobody speaks of it again.
** The walrus chase that happens near the end of High Sea Hi-Jinks. It also comes out of nowhere and has very little to do with the overall plot.



** The Acapella soundtrack, some really like it, others despise it as they find it annoying and/or feel it sounds extremely out of place in a Crash game in comparison to the more serious soundtracks in previous entries in the series.
** While the game stays thoroughly loyal to the series in terms of aesthetics, a lot of the characters have been retooled both in design and characterization, which predictably received a lot of polarizing reactions. The fact that they ended up being the contemporary renditions for a while didn't help.
** The game as a whole. A lot of fans (even those of the original games) [[SurprisinglyImprovedSequel adore the game for being loyal to the mythos of the series while still making fresh changes with the gameplay]] after a pair of rehashed titles. (heck, it's by far the least contested of the post-Naughty Dog games) Others loathe it for feeling unfinished and making alterations to the standard mechanics, often for the sake of FakeDifficulty.
* EarWorm: [[https://youtu.be/k8BrU1yyDcs "Worm Chase"]], a hilariously catchy acapella remix of [[PublicDomainSoundtrack The Blue Danube.]]
* EnsembleDarkhorse: Evil Coco is this to an extreme: she doesn't even appear at all in the finished project, but a lot of fans see this as a missed opportunity and she has been the subject of a lot of fanart. Evil Crash also gets a lot of love, even though bar a skin in ''VideoGame/CrashTagTeamRacing'' that vaguely resembles him, he disappeared after this game.

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** The Acapella acapella soundtrack, some really like it, others despise it as they find it annoying and/or feel it sounds extremely out of place in a Crash game in comparison to the more serious soundtracks in previous entries in the series.
** While the game stays thoroughly loyal to the series in terms of aesthetics, a lot of the characters have been retooled both in design and characterization, which predictably received a lot of polarizing reactions.was polarizing. The fact that they ended up being the contemporary renditions for a while didn't help.
** The game as a whole. A lot of fans (even those of the original games) [[SurprisinglyImprovedSequel adore the game for being loyal to the mythos of the series while still making fresh changes with the gameplay]] after a pair of rehashed titles. (heck, it's by far the least contested of the post-Naughty Dog games) Others loathe it for feeling unfinished and making alterations to the standard mechanics, often for the sake of FakeDifficulty.
* EarWorm: [[https://youtu.be/k8BrU1yyDcs "Worm Chase"]], a hilariously catchy acapella remix of [[PublicDomainSoundtrack The Blue Danube.]]
Danube]].
* EnsembleDarkhorse: Evil Coco is this to an extreme: she doesn't even appear at all in the finished project, but a lot of fans see this as a missed opportunity and she has been the subject of a lot of fanart.fan art. Evil Crash also gets a lot of love, even though bar a skin in ''VideoGame/CrashTagTeamRacing'' that vaguely resembles him, he disappeared after this game.



** For some reason we'll probably never figure out, there is a video of a [[Franchise/StarWars Stormtrooper]] doing...things to the tune of the song that played in the native village. For some reason, this video has been more associated to the song than the game is.
** The theme song is this period. Maybe it's just that big of an {{earworm}} but even Naughty Dog purists love it. If someone has a Crash video there's a good chance they'll use this games theme over any other song in the franchise.

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** For some reason we'll probably never figure out, there is There's a video of a [[Franchise/StarWars Stormtrooper]] doing...things to the tune of the song that played in the native village. For some reason, this video has been more associated to the song than the game is.\n
** The theme song is this period. Maybe it's just that big of an {{earworm}} but even Naughty Dog purists love it. song. If someone has a Crash video ''Crash'' video, there's a good chance they'll use this games theme over any other song in the franchise.



** The opening cinematic features...[[spoiler: Cortex knocking out Coco, then dressing up as her.]]

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** The opening cinematic features...[[spoiler: Cortex features [[spoiler:Cortex knocking out Coco, then dressing up as her.]]her]].



** The free roaming world is mostly praised, though it's accessibility is not. The game lacks a hub world akin to the previous titles, meaning that returning to a previous level can require a lot of trekking through the game. Even worse there are points you cannot backtrack, meaning you cannot leave without playing a level or ''even two or three'' all the way through (you'll have to redo the ''entire'' of Twinsanity Island unless you use a very hidden shortcut that opens up before the final level and complete the game just to get back to the other worlds).

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** The free roaming world is mostly praised, though it's accessibility is not. The game lacks a hub world akin to the previous titles, meaning that returning to a previous level can require a lot of trekking through the game. Even worse worse, there are points you cannot backtrack, meaning you cannot leave without playing a level or ''even two or three'' all the way through (you'll have to redo the ''entire'' of Twinsanity Island unless you use a very hidden shortcut that opens up before the final level and complete the game just to get back to the other worlds).through.



** Beat the four-armed statue boss in "Totem Hokum?" Nice work! Accidentally [[OneHitKill touch its body]] ''after'' it's dead? Hoo boy...''many'' controllers were doubtless thrown in response to this mistake, especially considering the boss area hems you in so you ''have'' to stay close to it.
* ThatOneBoss: This game actually has some of the hardest bosses in the franchise once you approach the halfway point. Tropy and Brio alternate with each other; Brio's not that bad, but Tropy requires precise jumping over sinking platforms that get harder each hit. Dingodile, generally agreed to be the hardest, has a wide variety of attacks and is good at predicting your next move, with your only solace being in his following a pattern and being able to abuse the four things surrounding him to dodge some of his attacks easier. Madame Amberly requires you to pay very close attention to the ground and rapid button mashing towards the end. Finally, the Evil Twins have three forms, the first two take a while, you only have two hits each form, and dying on any takes you back to the beginning of the fight.

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** Beat the four-armed statue boss in "Totem Hokum?" Totem Hokum? Nice work! Accidentally [[OneHitKill touch its body]] ''after'' it's dead? Hoo boy...''many'' controllers were doubtless thrown in response to this mistake, especially considering the boss area hems you in so you ''have'' to stay close to it.
dead? You'll die.
* ThatOneBoss: This game actually has some of the hardest bosses in the franchise once you approach the halfway point. N. Tropy and N. Brio alternate with each other; N. Brio's not that bad, but N. Tropy requires precise jumping over sinking platforms that get harder each hit. Dingodile, generally agreed to be the hardest, has a wide variety of attacks and is good at predicting your next move, with your only solace being in his following a pattern and being able to abuse the four things surrounding him to dodge some of his attacks easier. Madame Amberly requires you to pay very close attention to the ground and rapid button mashing towards the end. Finally, the Evil Twins have three forms, the first two take a while, you only have two hits each form, and dying on any takes you back to the beginning of the fight.



** Due to CheckpointStarvation in the sense of World Boxes, which save the game, Hi-Seas Hijinks. The level is somewhat difficult and contains a [[ThatOneSidequest very difficult gem]] leading up to a fight with N-Gin. It's rather disappointing and easy, but then the Rusty Walrus shows up, who will mercilessly chase you into fire, bottomless pits, and Nitro crates in a two-part chase sequence. Once you get past him, the level's finally over... but before you reach a World Box, you need to beat N. Tropy and N. Brio, a tougher fight than N. Gin but not as tough as the Rusty Walrus. If you game over before beating them, you start right outside the beginning of N. Gin's ship.

to:

** Due to CheckpointStarvation in the sense of World Boxes, which save the game, Hi-Seas Hijinks. The level is somewhat difficult and contains a [[ThatOneSidequest very difficult gem]] leading up to a fight with N-Gin.N. Gin. It's rather disappointing and easy, but then the Rusty Walrus shows up, who will mercilessly chase you into fire, bottomless pits, and Nitro crates in a two-part chase sequence. Once you get past him, the level's finally over... but before you reach a World Box, you need to beat N. Tropy and N. Brio, a tougher fight than N. Gin but not as tough as the Rusty Walrus. If you game over before beating them, you start right outside the beginning of N. Gin's ship.



* TheyWastedAPerfectlyGoodPlot: Not even counting the plots removed from the game (one of which would've centered around the Komodo Brothers, for example), the plot involving the other doctors and Dingodile trying to get the treasure had wasted potential. Brio had no voice, N.Gin being among them after being with Cortex at the beginning went unexplained, it was never made clear if Dingodile was with Tropy's group or on his own, and apparently, N. Trance was supposed to be with them. The final confrontations were lacking, too; Dingodile vanished after his boss fight, and the doctors were taken out with [[spoiler: one flame from Spyro.]]

to:

* TheyWastedAPerfectlyGoodPlot: Not even counting the plots removed from the game (one of which would've centered around the Komodo Brothers, for example), game, the plot involving the other doctors and Dingodile trying to get the treasure had wasted potential.potential. N. Brio had no voice, N. Gin being among them after being with Cortex at the beginning went unexplained, it was never made clear if Dingodile was with Tropy's group or on his own, and apparently, N. Trance was supposed to be with them. The final confrontations were lacking, too; Dingodile vanished after his boss fight, and the doctors were taken out with [[spoiler: one [[spoiler:one flame from Spyro.]]Spyro]].

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** [[spoiler:Spyro's appearance.]]

to:

** That skunk in the beginning who rants about his role as a perpetually-moving video game enemy, only to be pushed towards a wall of nitro crates by Crash right after.
** [[spoiler:Spyro's appearance.appearance near the end.]]

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Ensemble Darkhorse is a minor character who grows unexpectedly popular despite having little to no role in the main narrative. Cortex is the deuteragonist, and the Evil Twins are the main villains, so they obviously do not fit this trope. The first entry is plain mis-use, and basically repeats what's already been said in Broken Base.


** Uka-Uka, despite being a character here, has one brief boss fight before being soundly thrashed (off-screen) by the Evil Twins.

to:

** Uka-Uka, despite being a character here, Uka-Uka has one brief boss fight before being soundly thrashed (off-screen) by the Evil Twins.



* EnsembleDarkhorse:
** The game itself counts among the post-Naughty Dog titles. Many Crash fans consider it the best of the post-Naughty Dog games, with even a few people that otherwise do not like the series after Naughty Dog admitting to being a fan of it. It's quite telling that after the ''VideoGame/CrashBandicootNSaneTrilogy'' came out, there were actually fans asking for the game to be remade, partially to restore the cut content.
** Character-wise, this game's interpretation of Cortex is very well liked, with him being one of the funniest characters in the game and practically the star of the show. This would have a clear effect on his future appearances.
** The Evil Twins, due to being one of the funniest parts of the game and their general concept, are also pretty popular among the fanbase despite not having been used in the franchise since. They're widely considered among the best villains in the series.
** Evil Coco is this to an extreme: she doesn't even appear at all in the finished project, but a lot of fans see this as a missed opportunity and she has been the subject of a lot of fanart. Evil Crash also gets a lot of love, even though bar a skin in ''VideoGame/CrashTagTeamRacing'' that vaguely resembles him, he disappeared after this game.

to:

* EnsembleDarkhorse:
** The game itself counts among the post-Naughty Dog titles. Many Crash fans consider it the best of the post-Naughty Dog games, with even a few people that otherwise do not like the series after Naughty Dog admitting to being a fan of it. It's quite telling that after the ''VideoGame/CrashBandicootNSaneTrilogy'' came out, there were actually fans asking for the game to be remade, partially to restore the cut content.
** Character-wise, this game's interpretation of Cortex is very well liked, with him being one of the funniest characters in the game and practically the star of the show. This would have a clear effect on his future appearances.
** The Evil Twins, due to being one of the funniest parts of the game and their general concept, are also pretty popular among the fanbase despite not having been used in the franchise since. They're widely considered among the best villains in the series.
**
EnsembleDarkhorse: Evil Coco is this to an extreme: she doesn't even appear at all in the finished project, but a lot of fans see this as a missed opportunity and she has been the subject of a lot of fanart. Evil Crash also gets a lot of love, even though bar a skin in ''VideoGame/CrashTagTeamRacing'' that vaguely resembles him, he disappeared after this game.
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Trimming some parts that read like personal complaining, and also fixing some grammar errors.


* TheyWastedAPerfectlyGoodCharacter: N.Gin could have been one of the very few villains that actually helps Crash and Cortex due to his extreme loyalty to Cortex and the fact that he was on Cortex's side in Mecha Bandicoot at the fake birthday party. But instead N.Gin vanishes after Mecha Bandicoot crashes, isn't seen until High Seas Hi-Jinks with just a rather easy fight up on his crows nest, lands on some TNT crates which end up sinking his ship, then isn't seen yet again until right at the end now on N.Tropy and N.Brio's side with no explanation whatsoever to why he's sided with them instead of Cortex and then he gets burned by Spyro and is never mentioned or seen again for the remainder of the game. Not to mention N.Gin has never been shown to be motivated by greed so why he would want treasure makes even less sense. It's pretty obvious that the developers failed to do their homework on N.Gin's character and just shoehorned him into the game.

to:

* TheyWastedAPerfectlyGoodCharacter: N. Gin could have been one of the very few villains that actually helps helped Crash and Cortex Cortex, due to his extreme loyalty UndyingLoyalty to Cortex the latter and the fact that he was on Cortex's side in Mecha Bandicoot at the fake birthday party. But instead N.Gin Instead, he vanishes after Mecha Bandicoot crashes, isn't seen until High Seas Hi-Jinks with just a rather easy fight up on his crows crow's nest, lands on some TNT crates which end up sinking his ship, then isn't seen yet again until right at the end end, where he's now on N.N. Tropy and N.N. Brio's side with no explanation whatsoever to why he's sided with them instead of Cortex and then he gets burned Cortex, and, after being burnt by Spyro and is never mentioned or Spyro, isn't seen again for the remainder of the game. Not to mention N.Gin has never been shown to be motivated by greed so why he would want treasure makes even less sense. It's pretty obvious that the developers failed to do their homework on N.Gin's character and just shoehorned him into the game.
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* TheyWastedAPerfectlyGoodCharacter: N.Gin could have been one of the very few villains that actually helps Crash and Cortex due to his extreme loyalty to Cortex and the fact that he was on Cortex's side in Mecha Bandicoot at the fake birthday party. But instead N.Gin vanishes after Mecha Bandicoot crashes, isn't seen until High Seas Hi-Jinks with just a rather easy fight up on his crows nest, lands on some TNT crates which end up sinking his ship, then isn't seen yet again until right at the end now on N.Tropy and N.Brio's side with no explanation whatsoever and then he gets burned by Spyro and is never mentioned or seen again for the remainder of the game.

to:

* TheyWastedAPerfectlyGoodCharacter: N.Gin could have been one of the very few villains that actually helps Crash and Cortex due to his extreme loyalty to Cortex and the fact that he was on Cortex's side in Mecha Bandicoot at the fake birthday party. But instead N.Gin vanishes after Mecha Bandicoot crashes, isn't seen until High Seas Hi-Jinks with just a rather easy fight up on his crows nest, lands on some TNT crates which end up sinking his ship, then isn't seen yet again until right at the end now on N.Tropy and N.Brio's side with no explanation whatsoever to why he's sided with them instead of Cortex and then he gets burned by Spyro and is never mentioned or seen again for the remainder of the game. Not to mention N.Gin has never been shown to be motivated by greed so why he would want treasure makes even less sense. It's pretty obvious that the developers failed to do their homework on N.Gin's character and just shoehorned him into the game.
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* TheyWastedAPerfectlyGoodCharacter: N.Gin could have been one of the very few villains that actually helps Crash and Cortex due to his extreme loyalty to Cortex and the fact that he was on Cortex's side in Mecha Bandicoot at the fake birthday party. But instead N.Gin vanishes after Mecha Bandicoot crashes, isn't seen until High Seas Hi-Jinks with just a rather easy fight up on his crows nest, lands on some TNT crates which end up sinking his ship, then isn't seen yet again until right at the end now on N.Tropy and N.Brio's side with no explanation whatsoever and then he gets burned by Spyro and is never mentioned or seen again for the remainder of the game.
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** [[spoiler:Spyro's appearence.]]

to:

** [[spoiler:Spyro's appearence.appearance.]]

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* EnsembleDarkhorse: The game itself kind of counts among the post-Naughty Dog titles. Many Crash fans consider it the best of the post-Naughty Dog games, with even a few people that otherwise do not like the series after Naughty Dog admitting to being a fan of it. It's quite telling that after the ''VideoGame/CrashBandicootNSaneTrilogy'' came out, there were actually fans asking for the game to be remade, partially to restore the cut content.

to:

* EnsembleDarkhorse: EnsembleDarkhorse:
**
The game itself kind of counts among the post-Naughty Dog titles. Many Crash fans consider it the best of the post-Naughty Dog games, with even a few people that otherwise do not like the series after Naughty Dog admitting to being a fan of it. It's quite telling that after the ''VideoGame/CrashBandicootNSaneTrilogy'' came out, there were actually fans asking for the game to be remade, partially to restore the cut content.
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Not YMMV.


* GameBreakingBug: On the [=PS2=] version at least, it's entirely possible to wipe out a significant amount of progress in the game by [[spoiler: going back through the pathway which leads to the Uka Uka boss battle]] which will reset the event flags of anything after.

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