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*** ItGotWorse: With the update, a GameBreakingBug was introduced that has made Operation Metro unplayable on any player servers with 500+ tickets. Playing the match for more than 30 minutes will freeze the game for everyone, essentially crashing the server and dropping it into the dreaded "0/24" limbo.

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* BaseBreaker: Various server options. Hardcore mode. Killcam. Rush. Conquest. Xbox. PC. Playstation.

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** Consoles get to rent their own servers now? Sweet!
* BaseBreaker: BrokenBase:
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Various server options. Hardcore mode. Killcam. Rush. Conquest. Xbox. PC. Playstation.Playstation.
** For consoles, player-rented servers. For some, it's great to personalize your own server and it's a blast to build and play with a tight community rather than random nobodies. For others, it's tiring to see nothing but 1000-ticket 24/7 Metro servers and dealing with {{Jerkass}} server admins willing to ban at a drop of a hat, and worse yet, find that nearly all the official DICE servers have disappeared.
Willbyr MOD

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Nightmare Fuel cleanup; see the thread for details


* HighOctaneNightmareFuel: [[spoiler: Nuke detonates in Paris while you are there. Your character, Miller, is captured and has his throat slit on camera as an example. Cities are on fire...]]


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* NightmareFuel: [[spoiler: Nuke detonates in Paris while you are there. Your character, Miller, is captured and has his throat slit on camera as an example. Cities are on fire...]]
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** Suppression. It was an interesting new mechanic at best, and a pointless gimmick at worst. However, with the March patch, suppression was given a MASSIVE buff, with 1-2 bullets whizzing by turning your view into a blurry mess and absolutely destroying your accuracy. There is something very wrong about missing a target 20 meters away with your bolt action rifle, all because you were suppressed.

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General fixes.


* AcceptableTargets: Being Russian. Dima makes fun of this when he's warned by Bulganov in the novel that he'll be looked at as the bad guy when he hunts for Solomon in Paris.

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* AcceptableTargets: AcceptableTargets:
**
Being Russian. Dima makes fun of this when he's warned by Bulganov in the novel that he'll be looked at as the bad guy when he hunts for Solomon in Paris.



** In the community itself, snipers who refuse to move forward, USAS users, MAV riders, M26 Dart glitchers.

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** In the community itself, snipers who refuse to move forward, USAS users, MAV riders, and M26 Dart glitchers.



** The PC gamimg community after DICE announced that the PC would be the definitive platform for ''VideoGame/Battlefield3''. They rejoiced even more when [[SceneryPorn previews of the game engine]] surfaced. Even more so when leaked gameplay footage was clearly from the PC version.

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** The PC gamimg community after DICE announced that the PC would be the definitive platform for ''VideoGame/Battlefield3''.''VideoGame/{{Battlefield 3}}''. They rejoiced even more when [[SceneryPorn previews of the game engine]] surfaced. Even more so when leaked gameplay footage was clearly from the PC version.



** The USAS is no longer the broken mess it used to be pre-patch, and MAVs have a chance of exploding upon ramming into someone now.

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** The USAS is no longer the broken mess it used to be pre-patch, and MAVs [=MAVs=] have a chance of exploding upon ramming into someone now.



* GameplayDerailment: [=MAVs=] are ostensibly used for spotting enemies, but most players don't actually use it that way, preferring to use it in two ways: as an elevator to reach high, normally-inaccessible areas, or as a flying wrecking ball. On PC, with its 32v32 matches, it's just annoying. In 12v12 matches on consoles, however, with 4-6 Recon players sniping on rooftops or ramming players, your team is effectively cut in half and it turns the game into a boring slog, with the added annoyance of getting constantly sniped from anywhere and [[GoddamnedBats avoiding the MAVs out for blood]] by the other team's Recons doing the same. Fortunately, an incoming patch will make [=MAVs=] unridable and become destroyed as soon as it rams a player.

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* GameplayDerailment: [=MAVs=] are ostensibly used for spotting enemies, but most players don't actually use it that way, preferring to use it in two ways: as an elevator to reach high, normally-inaccessible areas, or as a flying wrecking ball. On PC, with its 32v32 matches, it's just annoying. In 12v12 matches on consoles, however, with 4-6 Recon players sniping on rooftops or ramming players, your team is effectively cut in half and it turns the game into a boring slog, with the added annoyance of getting constantly sniped from anywhere and [[GoddamnedBats avoiding the MAVs out for blood]] by the other team's Recons doing the same. Fortunately, an incoming the March 2012 patch will make makes [=MAVs=] unridable and become destroyed as soon as it rams a player.



** After finally squashing overpowered USAS and MAV Riding, dice managed to introduce yet another stupid glitch/exploit. The M26 Dart when certain attachments are used will give each of the 9 darts fired in a shot the same damage as the assault rifle it was attached to. It also massively increases accuracy, and shotguns do not suffer from suppression either. If attached to a G3 it generally ensures one-hit kills from medium-long ranges when it ordinarily would barely scratch a player.

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** After finally squashing the overpowered USAS and MAV Riding, dice DICE managed to introduce yet another stupid glitch/exploit. The M26 Dart Dart, when certain attachments are used with a heavy barrel and an underslung rail, will give each of the 9 darts fired in a shot the same damage as the assault rifle it was attached to. It also massively increases accuracy, and shotguns do not suffer from suppression either. If attached to a G3 it generally ensures one-hit kills from medium-long ranges when it ordinarily would barely scratch a player.



** The QBB weapon in the Back To Karkand pack is garbage. It's pretty much a hybrid LMG and Assault Rifle. Except it has the worst of both worlds. It's inaccurate, underpowered and slow to shoot. It's only advantage over other LMG's is it's reload time. It was either pre-nerfed to make sure it wasn't a JackOfAllTrades, or a generic filler gun for the expansion pack.
** The SVD is a gun that is abandoned by almost every player the moment they unlock the other Recon weapons. Which is after about 5 minutes play-time.
** The 93R Raffica pistol is the worst pistol in the game. It is a 3 shot burst fire pistol. It has several issues. The gun is held by both hands, and this causes obscured vision when running. It is slow to ready up when pulled as a backup pistol. It's recoil is high and is harder to aim with multi-burst fire. Finally, there is a far better fully automatic pistol in the game, the G18. Additionally, the G18 can also has a suppressor version.

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** The QBB weapon QBB-95 in the Back To Karkand pack is garbage. It's pretty much a hybrid LMG and Assault Rifle. Except Rifle, except it has the worst of both worlds. It's inaccurate, underpowered and slow to shoot. It's Its only advantage over other LMG's [=LMGs=] is it's its reload time. It was either pre-nerfed to make sure it wasn't a JackOfAllTrades, or a generic filler gun for the expansion pack.
** The SVD is a gun that is abandoned by almost every player the moment they unlock the other Recon weapons. Which weapons, which is after about 5 minutes play-time.
of play time.
** The 93R Raffica pistol is the worst pistol in the game. It is a 3 shot 3-shot burst fire pistol. It has several issues. issues: The gun is held by both hands, and this causes obscured vision when running. It is slow to ready up when pulled as a backup pistol. It's Its recoil is high and is harder to aim with multi-burst fire. Finally, there is a far better fully automatic pistol in the game, the G18. Additionally, the G18 can also has a suppressor version.



* TheyChangedItNowItSucks: Many players complained that the Russian announcer does not speak in Russian like the previous games.

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* TheyChangedItNowItSucks: TheyChangedItNowItSucks:
**
Many players complained that the Russian announcer does not speak in Russian like the previous games.



* TierInducedScrappy: As of late, the USAS-12 with Frag rounds has definitely become this. It basically turns your automatic shotgun into a handheld IFV cannon, with all the power and accuracy of one. If you use this weapon, you are guaranteed to piss a lot of people off. Hell, there are Metro 24/7 servers that ban the RPG, M320, MAV ram kills and the USAS because of overuse for being very easy to spam for kills as opposed to using guns.

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* TierInducedScrappy: As of late, the TierInducedScrappy:
** The
USAS-12 with Frag rounds has definitely become this. It basically turns your automatic shotgun into a handheld IFV cannon, with all the power and accuracy of one. If you use this weapon, you are guaranteed to piss a lot of people off. Hell, there are Metro 24/7 servers that ban the RPG, M320, MAV ram kills and the USAS because of overuse for being very easy to spam for kills as opposed to using guns.
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** In the community itself, snipers who refuse to move forward, USAS users, MAV riders, M26 Dart glitchers.

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** All of ''Bad Company 2'''s annoying shortcomings (suppresion fire, curvy bullets, etc) are back, ''with a vengeance''.

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** All of ''Bad Company 2'''s annoying shortcomings (suppresion (suppression fire, curvy bullets, etc) are back, ''with a vengeance''.


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** After finally squashing overpowered USAS and MAV Riding, dice managed to introduce yet another stupid glitch/exploit. The M26 Dart when certain attachments are used will give each of the 9 darts fired in a shot the same damage as the assault rifle it was attached to. It also massively increases accuracy, and shotguns do not suffer from suppression either. If attached to a G3 it generally ensures one-hit kills from medium-long ranges when it ordinarily would barely scratch a player.


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** The QBB weapon in the Back To Karkand pack is garbage. It's pretty much a hybrid LMG and Assault Rifle. Except it has the worst of both worlds. It's inaccurate, underpowered and slow to shoot. It's only advantage over other LMG's is it's reload time. It was either pre-nerfed to make sure it wasn't a JackOfAllTrades, or a generic filler gun for the expansion pack.
** The SVD is a gun that is abandoned by almost every player the moment they unlock the other Recon weapons. Which is after about 5 minutes play-time.
** The 93R Raffica pistol is the worst pistol in the game. It is a 3 shot burst fire pistol. It has several issues. The gun is held by both hands, and this causes obscured vision when running. It is slow to ready up when pulled as a backup pistol. It's recoil is high and is harder to aim with multi-burst fire. Finally, there is a far better fully automatic pistol in the game, the G18. Additionally, the G18 can also has a suppressor version.
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* GoodBadBugs: [[http://www.youtube.com/watch?v=s0H_W155zKw Tourettes Medic.]]

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* GoodBadBugs: [[http://www.youtube.com/watch?v=s0H_W155zKw Tourettes Medic.]]Medic]].
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* GoodBadBugs: [[http://www.youtube.com/watch?v=s0H_W155zKw Tourettes Medic.]]
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** The USAS is no longer the broken mess it used to be pre-patch, and MAVs have a chance of exploding upon ramming into someone now.
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* TierInducedScrappy: As of late, the USAS-12 with Frag rounds has definitely become this. It basically turns your automatic shotgun into a handheld IFV cannon, with all the power and accuracy of one. If you use this weapon, you are guaranteed to piss a lot of people off.
** There are Metro 24/7 servers that ban the RPG, M320, MAV ram kills and the USAS because of overuse for being very easy to spam for kills as opposed to using guns.

to:

* TierInducedScrappy: As of late, the USAS-12 with Frag rounds has definitely become this. It basically turns your automatic shotgun into a handheld IFV cannon, with all the power and accuracy of one. If you use this weapon, you are guaranteed to piss a lot of people off. \n** There Hell, there are Metro 24/7 servers that ban the RPG, M320, MAV ram kills and the USAS because of overuse for being very easy to spam for kills as opposed to using guns.guns.
** As of the Rent-a-Server Patch, the USAS' status as this has been replaced with the SKS. Before the patch, it was considered terrible in lieu of other sniper rifles. The patch decreased the recoil to the point where there is practically none, and now it's become an alternative to regular assault rifles which have been massively nerfed because the Foregrip itself was nerfed. You now have a semi-automatic rifle that super-accurate, and with Flash Suppression it easily becomes the most accurate weapon in the game.
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* SequelDisplacement: While the game was a sequel to the 2005 game ''Battlefield 2'', many people thought of it as a sequel to ''Bad Company 2''. Detractors of ''3'' will call it ''Bad Company 3'', believing that it has little in common with ''2'' besides the company that made it.
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* TaintedByThePreview: Leaked details and the trailer showcasing one of the maps for the Close Quarters expansion have been met with much disappointment.

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* TaintedByThePreview: Leaked details and the trailer showcasing one of the maps for the Close Quarters expansion have been met with much disappointment.disappointment, with accusations that "[[FanDumb DICE is turning BF3 into Call of Duty!]]" not far behind.
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** The PC gamimg community after DICE announced that the PC would be the definitive platform for ''BF3''. They rejoiced even more when [[SceneryPorn previews of the game engine]] surfaced. Even more so when leaked gameplay footage was clearly from the PC version.

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** The PC gamimg community after DICE announced that the PC would be the definitive platform for ''BF3''.''VideoGame/Battlefield3''. They rejoiced even more when [[SceneryPorn previews of the game engine]] surfaced. Even more so when leaked gameplay footage was clearly from the PC version.



* ScrappyMechanic: ''Battlefield 3'' was arguably the first DICE game to really have DICE's owners [[ElectronicArts EA]] pushing them towards EA's overall strategy. This resulted in Origin, EA's rebadged 'EA Download Manager' being forced to be used with BF3. It is a bloated and completely unnecessary rival to Valve's {{Steam}} and is required to run the game even if bought as a DVD retail copy. Battlelog does not integrate with Origin except to launch the game, making it another pointless step done purely so that EA could try and wrest some control of digital distribution away from Valve. Needless to say, when EA yanked VideoGame/{{Crysis}} off Steam, and then confirmed that ''Battlefield 3'' would not be part of Steam, gamers were not happy.

to:

* ScrappyMechanic: ''Battlefield 3'' was arguably the first DICE game to really have DICE's owners [[ElectronicArts EA]] pushing them towards EA's overall strategy. This resulted in Origin, EA's rebadged 'EA Download Manager' being forced to be used with BF3.[=BF3=]. It is a bloated and completely unnecessary rival to Valve's {{Steam}} and is required to run the game even if bought as a DVD retail copy. Battlelog does not integrate with Origin except to launch the game, making it another pointless step done purely so that EA could try and wrest some control of digital distribution away from Valve. Needless to say, when EA yanked VideoGame/{{Crysis}} off Steam, and then confirmed that ''Battlefield 3'' would not be part of Steam, gamers were not happy.



* WhatAnIdiot: EA had a genius idea and released ''Star Wars: The Old Republic'' and ''Back to Karkand'' on the same day (December 13th). Needless to say, the entire Origin system crashed and burned, preventing the vast majority of BF3 players from playing the game. Even the ''password recovery system'' broke.

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* WhatAnIdiot: EA had a genius idea and released ''Star Wars: The Old Republic'' and ''Back to Karkand'' on the same day (December 13th). Needless to say, the entire Origin system crashed and burned, preventing the vast majority of BF3 [=BF3=] players from playing the game. Even the ''password recovery system'' broke.

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* ScrappyWeapon: The Type 88 LMG is hated by most players, especially by players that do weapon reviews, because of its very underwhelming performance in all areas compared to the other [=LMGs=]. One weapon reviewer described it as the M249 SAW, except worse.

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* ScrappyWeapon: ScrappyWeapon:
**
The Type 88 LMG is hated by most players, especially by players that do weapon reviews, because of its very underwhelming performance in all areas compared to the other [=LMGs=]. One weapon reviewer described it as the M249 SAW, except worse.worse.
** The M1014 shotgun is incredibly inconsistent, sometime killing in one shot from medium range, and sometimes requiring three shots at point blank range. As a result, you'll rarely ever see someone using it.
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** The Armored Kill and End Game expansions are getting a lot of good buzz.


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* TaintedByThePreview: Leaked details and the trailer showcasing one of the maps for the Close Quarters expansion have been met with much disappointment.
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Moved the \"Fridge Horror\" from the main page.

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* FridgeHorror: In the campaign. [[spoiler:After chasing down the apparent nuke carrier around Paris only to find the case empty, you see the nuke going off far off into the distance. You suddenly realize the plan was to lure you away from the stock exchange all along in order to get your jammer out of range. Not only did 80,000 lives vanish in that instant, the life of your teammate could've been saved if you stayed in the stock exchange building in the first place (or left an extra jammer in there while you go on the chase).]]
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* ScrappyMechanic: ''Battlefield 3'' was arguably the first DICE game to really have DICE's owners [[ElectronicArts EA]] pushing them towards EA's overall strategy. This resulted in Origin, EA's rebadged 'EA Download Manager' being forced to be used with BF3. It is a bloated and completely unnecessary rival to Valve's {{Steam}} and is required to run the game even if bought as a DVD retail copy. Battlelog does not integrate with Origin except to launch the game, making it another pointless step done purely so that EA could try and wrest some control of digital distribution away from Valve. Needless to say, when EA yanked {{Crysis}} off Steam, and then confirmed that ''Battlefield 3'' would not be part of Steam, gamers were not happy.

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* ScrappyMechanic: ''Battlefield 3'' was arguably the first DICE game to really have DICE's owners [[ElectronicArts EA]] pushing them towards EA's overall strategy. This resulted in Origin, EA's rebadged 'EA Download Manager' being forced to be used with BF3. It is a bloated and completely unnecessary rival to Valve's {{Steam}} and is required to run the game even if bought as a DVD retail copy. Battlelog does not integrate with Origin except to launch the game, making it another pointless step done purely so that EA could try and wrest some control of digital distribution away from Valve. Needless to say, when EA yanked {{Crysis}} VideoGame/{{Crysis}} off Steam, and then confirmed that ''Battlefield 3'' would not be part of Steam, gamers were not happy.
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You can spot through smoke.. just wiggle the aimpoint around the smoke.


*** It is a toned-down version of what was in ''Bad Company 2'', though, and was generally received as positive. You can no longer spot people through foliage or smoke, you can no longer spot people obscured more than three-quarters of the way by level geometry, depending on server settings, you can only see spotted enemies if they are actually considered "visible" by the spotting rules. Of course, for many players from ''Battlefield 2'' or ''Battlefield 1942'', they want no spotting at all except on the mini-map.

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*** It is a toned-down version of what was in ''Bad Company 2'', though, and was generally received as positive. You can no longer spot people through foliage or smoke, foliage, you can no longer spot people obscured more than three-quarters of the way by level geometry, depending on server settings, you can only see spotted enemies if they are actually considered "visible" by the spotting rules. Of course, for many players from ''Battlefield 2'' or ''Battlefield 1942'', they want no spotting at all except on the mini-map.

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* MemeticMutation: "Be advised: You are being advised. Repeat: You are being advised. Over."[[hottip:*:The multiplayer announcer in the beta had a very limited vocabulary; nearly everything he said was prefixed with "be advised."]]

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* MemeticMutation: MemeticMutation:
**
"Be advised: You are being advised. Repeat: You are being advised. Over."[[hottip:*:The multiplayer announcer in the beta had a very limited vocabulary; nearly everything he said was prefixed with "be advised."]]



*** '''"FALL BACK! MILLET!"'''
*** '''"The anemy hahs seht the charch!"'''

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*** ** '''"FALL BACK! MILLET!"'''
*** ** '''"The anemy hahs seht the charch!"'''
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*** '''"FALL BACK! MILLET!"'''
*** '''"The anemy hahs seht the charch!"'''

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* GameplayDerailment: [=MAVs=] are ostensibly used for spotting enemies, but most players don't actually use it that way, preferring to use it in two ways: as an elevator to reach high, normally-inaccessible areas, or as a flying wrecking ball. On PC, with its 32v32 matches, it's just annoying. In 12v12 matches on consoles, however, with 4-6 Recon players sniping on rooftops or ramming players, your team is effectively cut in half and it turns the game into a boring slog, with the added annoyance of getting constantly sniped from anywhere by the other team's Recons doing the same. Fortunately, an incoming patch will make [=MAVs=] unridable and become destroyed as soon as it rams a player.

to:

* GameplayDerailment: [=MAVs=] are ostensibly used for spotting enemies, but most players don't actually use it that way, preferring to use it in two ways: as an elevator to reach high, normally-inaccessible areas, or as a flying wrecking ball. On PC, with its 32v32 matches, it's just annoying. In 12v12 matches on consoles, however, with 4-6 Recon players sniping on rooftops or ramming players, your team is effectively cut in half and it turns the game into a boring slog, with the added annoyance of getting constantly sniped from anywhere and [[GoddamnedBats avoiding the MAVs out for blood]] by the other team's Recons doing the same. Fortunately, an incoming patch will make [=MAVs=] unridable and become destroyed as soon as it rams a player.player.
* GoddamnedBats: [=MAVs=]. While it's easy to avoid its path, it can kill you in one hit if it rams you. Trying to get rid of one isn't easy; it's difficult to shoot down until it's almost on top of you due to the guns not being HitScan weapons, and Javelin and Stinger missiles will cheerfully hit the side of a building instead of the MAV in urban environments. After you finally take one out, another one will replace it thanks to a resupply crate.
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* GameplayDerailment: [=MAVs=] are ostensibly used for spotting enemies, but most players don't actually use it that way, preferring to use it in two ways: as an elevator to reach high, normally-inaccessible areas, or as a flying wrecking ball. On PC, with its 32v32 matches, it's just annoying. In 12v12 matches on consoles, however, with 4-6 Recon players sniping on rooftops or ramming players, your team is effectively cut in half and it turns the game into a boring slog, with the added annoyance of getting constantly sniped from anywhere by the other team's Recons doing the same. Fortunately, an incoming patch will make [=MAVs=] unridable and become destroyed as soon as it rams a player.

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* ScrappyWeapon: The Type 88 LMG is hated by most players, especially by players that do weapon reviews, because of its very underwhelming performance in all areas compared to the other [=LMGs=]. One weapon reviewer described it as the M249 SAW, except worse.



** There are Metro 24 7 servers that ban the RPG, M320, MAV ram kills and the USAS because of overuse as being very easy to spam for kills as opposed to using guns.

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** There are Metro 24 7 24/7 servers that ban the RPG, M320, MAV ram kills and the USAS because of overuse as for being very easy to spam for kills as opposed to using guns.
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** There are Metro 24 7 servers that ban the RPG, M320, MAV ram kills and the USAS because of overuse as being very easy to spam for kills as opposed to using guns.
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The entry does not even begin to describe just how overpowered the USAS-12 with Frag rounds is.


* TierInducedScrappy: As of late, the USAS-12 with Frag rounds has definitely become this. Imagine you have an automatic shotgun. Now imagine firing it and having grenades come flying out of it and doing more damage than any other shotgun or shotgun attachment in the game. Still not satisfied? How about firing it from over about a yard or so away from an enemy, and watching the grenade fly out and hit him from that far? If you use this weapon, you are guaranteed to piss a lot of people off.

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* TierInducedScrappy: As of late, the USAS-12 with Frag rounds has definitely become this. Imagine you have an It basically turns your automatic shotgun. Now imagine firing it and having grenades come flying out of it and doing more damage than any other shotgun or shotgun attachment in into a handheld IFV cannon, with all the game. Still not satisfied? How about firing it from over about a yard or so away from an enemy, power and watching the grenade fly out and hit him from that far? accuracy of one. If you use this weapon, you are guaranteed to piss a lot of people off.
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* TierInducedScrappy: As of late, the USAS-12 with Frag rounds has definitely become this. Imagine you have an automatic shotgun. Now imagine firing it and having grenades come flying out of it and doing more damage than any other shotgun or shotgun attachment in the game. Still not satisfied? How about firing it from over about a yard or so away from an enemy, and watching the grenade fly out and hit him from that far? If you use this weapon, you are guaranteed to piss a lot of people off.

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Moving entries from YMMV.Battlefield Series.


* AndTheFandomRejoiced: The inclusion of hand-held anti-air [=SAMs=] and effective AA vehicles. Also the removal of dumb bombs, and a major reduction in the damage output of the jet cannons.

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* AndTheFandomRejoiced: AndTheFandomRejoiced:
** The PC gamimg community after DICE announced that the PC would be the definitive platform for ''BF3''. They rejoiced even more when [[SceneryPorn previews of the game engine]] surfaced. Even more so when leaked gameplay footage was clearly from the PC version.
**
The inclusion of hand-held anti-air [=SAMs=] and effective AA vehicles. Also the removal of dumb bombs, and a major reduction in the damage output of the jet cannons.


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* PanderingToTheBase: The trailers, promos, and advertisements for ''Battlefield 3'' have absolutely pulled no punches when it comes to stoking the ''Battlefield'' fandom's fully-reciprocated and [[FanDumb often]] [[HateDumb venomous]] FandomRivalry with that of ''ModernWarfare''.
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* CrazyAwesome: Anyone who uses the skid loader added in Back to Karkand in a game where there are tanks, jets, and rocket launching helicopters.
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* AcceptableTargets: Being Russian. Dima makes fun of this when he's warned by Bulganov in the novel that he'll be looked at as the bad guy when he hunts for Solomon in Paris.
--->'''Dima''': "So? We're Russians. We always get to be the bad guys."
* AndTheFandomRejoiced: The inclusion of hand-held anti-air [=SAMs=] and effective AA vehicles. Also the removal of dumb bombs, and a major reduction in the damage output of the jet cannons.
** Back To Karkand for the PC crowd. Console gamers will probably think "what's the big deal", but on the PC for the old [=BF2=], 1942 and Desert Combat [=B2K=] is what [=BF3=] should have been from the start.
* BaseBreaker: Various server options. Hardcore mode. Killcam. Rush. Conquest. Xbox. PC. Playstation.
* HighOctaneNightmareFuel: [[spoiler: Nuke detonates in Paris while you are there. Your character, Miller, is captured and has his throat slit on camera as an example. Cities are on fire...]]
* {{HSQ}}: Has it in spades. Both online and single player.
* MemeticMutation: "Be advised: You are being advised. Repeat: You are being advised. Over."[[hottip:*:The multiplayer announcer in the beta had a very limited vocabulary; nearly everything he said was prefixed with "be advised."]]
** There has been a fascination with [[EverythingsBetterWithDinosaurs dinosaurs]] being in ''Battlefield 3'' or other Battlefield games ever since [[http://twitter.com/#!/gustavhalling/status/78029240041345026 a certain tweet]].
* MoralEventHorizon: [[spoiler: Solomon, using a nuke to kill 80,000 people in France, and executing Miller.]]
* MostWonderfulSound: If you are on the winning team during ''3'', just before your team has their victory, the game will start playing the Battlefield Theme.
* ObviousBeta: ''Battlefield 3'' on release is a very obvious late beta. It's simply not stable enough, especially in the online modes, to really be called a polished product. The integration between Origin, Battlelog, the game and the online servers is flaky, and constantly being brought down for 'maintenance'. The reason was EA pushing the game for an early release out to beat the latest ''ModernWarfare'' game.
* ScrappyLevel: There is almost universal disdain for the "Going Hunting" mission where you are given control of the weapons in a US Navy Hornet. Not actually flying them. Just the weapons. Why it's hated is summed up adequately by this [[http://www.youtube.com/watch?v=qnn4bG1tj-E first impression video]] from TheCynicalBrit.
* ScrappyMechanic: ''Battlefield 3'' was arguably the first DICE game to really have DICE's owners [[ElectronicArts EA]] pushing them towards EA's overall strategy. This resulted in Origin, EA's rebadged 'EA Download Manager' being forced to be used with BF3. It is a bloated and completely unnecessary rival to Valve's {{Steam}} and is required to run the game even if bought as a DVD retail copy. Battlelog does not integrate with Origin except to launch the game, making it another pointless step done purely so that EA could try and wrest some control of digital distribution away from Valve. Needless to say, when EA yanked {{Crysis}} off Steam, and then confirmed that ''Battlefield 3'' would not be part of Steam, gamers were not happy.
** Battlelog. In what is a very fresh new look at managing games, DICE created Battlelog. This runs through a typical server browser, and contains the equivalent of a main menu, server browser and stats server. The biggest complaints were the lack of a not-while-being-shot-at in-game menu.
*** To elaborate: If you want to change your settings, you either take your chances ''during'' a match or do it via single-player. If you want to tweak your settings and check whether they fix the stuttering FPS count (or make using the gadgetry less uncomfortable), well, you'll just have to take your chances during a match.
** A server that doesn't meet the minimum player requirements is completely locked. Thus no-one can run aroud or practice flying unless they are in an active server.
** Killcam. Luckily it can be disabled.
** 3D Spotting. The so called "dorito triangle" that hovers above anyone's head if they are spotted. In previous battlefield games this would only show up on the mini-map as a red dot or small picture of a vehicle. In this game it's literally over their head, enabling anyone to shoot at them without any line of sight or actual knowledge, just aim a little below the triangle and shoot. This can also be disabled as well.
*** It is a toned-down version of what was in ''Bad Company 2'', though, and was generally received as positive. You can no longer spot people through foliage or smoke, you can no longer spot people obscured more than three-quarters of the way by level geometry, depending on server settings, you can only see spotted enemies if they are actually considered "visible" by the spotting rules. Of course, for many players from ''Battlefield 2'' or ''Battlefield 1942'', they want no spotting at all except on the mini-map.
** All of ''Bad Company 2'''s annoying shortcomings (suppresion fire, curvy bullets, etc) are back, ''with a vengeance''.
** Lens Flare.
** The F-35 in the ''Back To Karkand'' pack is horribly slow, turns like a tank and switches thrust modes seemingly at random. More specifically, it slows down quicker than conventional-flight jets and holding the "throttle down" long enough will cause the F-[=35B=] to switch from forward flight to "hover" mode... which can be a nasty surprise for Russian infantry and ground vehicles, but the Russian jet is a conventional-flight Su-35, which will frequently win a dogfight unless the US pilot is consistently good at forcing overshoots.
* TheyChangedItNowItSucks: Many players complained that the Russian announcer does not speak in Russian like the previous games.
** Jets. Helos. Pretty much everything about these has changed from ''Battlefield 2'', and the 'expert' jet and helo users have kicked up a massive storm about it.
** Regenerating Health. This can be turned off however, and takes a long time to kick in: twelve seconds of not taking damage ''and'' not being suppressed. Either effect will interrupt natural health regen and reset the timer, although the automatic healing from a Medkit dropped by an Assault player is not interrupted.
** Going from a strict magazine count to OneBulletClips like every other modern shooter.
** Going from the full range of 16 player, 32 player and 64 player map layouts from BF 2 to the one-stop shop that is ''Battlefield 3'''s maps. Granted, there are 32-player and 64-player-oriented capture point layouts for Conquest for SOME maps, but they still have the same size boundaries, which still faces you with the issue of it either being too cramped or too widely-spaced depending on the map.
* WhatAnIdiot: EA had a genius idea and released ''Star Wars: The Old Republic'' and ''Back to Karkand'' on the same day (December 13th). Needless to say, the entire Origin system crashed and burned, preventing the vast majority of BF3 players from playing the game. Even the ''password recovery system'' broke.

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