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Trope was cut/disambiguated due to cleanup


** [[spoiler:The ending]] doesn't pull any punches either. It contains no less than [[spoiler:''three'' (nearly four)]] {{Heroic Sacrifices}} in quick succession, and [[spoiler:Scott]]'s is absolutely heartbreaking.

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** [[spoiler:The ending]] doesn't pull any punches either. It contains no less than [[spoiler:''three'' (nearly four)]] {{Heroic Sacrifices}} Sacrifice}}s in quick succession, and [[spoiler:Scott]]'s is absolutely heartbreaking.
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Trope was cut/disambiguated due to cleanup


** Devices, special items that had passive effects such as increasing experience gain, were so gamebreaking that Neok actually made them DummiedOut! [[spoiler:You can gain them anyway by defeating the final BonusBoss, however.]]

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** Devices, special items that had passive effects such as increasing experience gain, were so gamebreaking that Neok actually made them DummiedOut! [[spoiler:You can gain them anyway by defeating the final BonusBoss, OptionalBoss, however.]]

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*
** GameBreaker: On the Independent route, at the vending machines before your first fight with the Imperials, grab all the Acid Bombs you can. You ''will'' win every boss fight afterwards.

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*
**
* GameBreaker: On the Independent route, at the vending machines before your first fight with the Imperials, grab all the Acid Bombs you can. You ''will'' win every boss fight afterwards.




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* ThatOneLevel: The Underwater Facility is a maze-like dungeon featuring some of the toughest puzzles in the game. At the end of the level, you have two boss battles: a FinalBossPreview against [[spoiler:Aila]] (with only two party members) and a DuelBoss battle against [[spoiler:Leon (where you play as Erin)]].

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* GameBreaker: On the Independent route, at the vending machines before your first fight with the Imperials, grab all the Acid Bombs you can. You ''will'' win every boss fight afterwards.
** Black's "Mind Blast" skill, too. Just buy a few Sanitizers and watch everything in your path be obliterated.

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* *
**
GameBreaker: On the Independent route, at the vending machines before your first fight with the Imperials, grab all the Acid Bombs you can. You ''will'' win every boss fight afterwards.
** Black's "Mind Blast" skill, too.skill. Just buy a few Sanitizers and watch everything in your path be obliterated.



* TierInducedScrappy: Many people hate Indigo because she is by far the weakest character, in addition to being a BrattyHalfPint.

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* TierInducedScrappy: LowTierLetdown: Many people hate Indigo because she is by far the weakest character, in addition to being a BrattyHalfPint.






* SugarWiki/AwesomeMusic: "Blast My Desire", the BattleThemeMusic for {{Bonus Boss}}es and late-game {{Climax Boss}}es. For area music, the BGM for Avalon is quite nice as well.
* CharacterTiers: Despite the author's best efforts to balance characters this time around, Jake and Hawk are too weak/slow to be useful, and Indy's only use (equipping a static-damage sync and dishing out Vampire constantly) is superseded by Violet, who is better at it and less [[SquishyWizard squishy]].

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* SugarWiki/AwesomeMusic: "Blast My Desire", the BattleThemeMusic for {{Bonus Boss}}es secret bosses and late-game {{Climax Boss}}es. For area music, the BGM for Avalon is quite nice as well.
* CharacterTiers: Despite the author's best efforts to balance characters this time around, Jake and Hawk are too weak/slow to be useful, and Indy's only use (equipping a static-damage sync and dishing out Vampire constantly) is superseded by Violet, who is better at it and less [[SquishyWizard squishy]].
well.



* GameBreaker: G.U.A.R.D.I.A.N., a sync that causes a character to always deal 1100 damage no matter what, on a character with multi-hit attacks. Indy in particular is good for this; with the right mode, she can dish out 5500 damage every other turn and heal 550 HP with every Drain spell. (Violet is also a good candidate, capable of dishing out 3300 damage per turn with her machine gun attack)
** You can buy this sync from Tinder should you find him. You can even find this as a random treasure late in the game.
** C.R.I.S.I.S. is a static damage sync that deals 1400 damage per hit, making it stronger than the previously mentioned sync.

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* GameBreaker: GameBreaker:
** Static damage syncs, like
G.U.A.R.D.I.A.N., a sync that causes a character to always deal 1100 damage no matter what, on a character with multi-hit attacks. Indy in particular is good for this; with the right mode, she can dish out 5500 damage every other turn (1100 dmg per hit) and heal 550 HP with every Drain spell. (Violet is also a good candidate, capable of dishing out 3300 damage per turn with her machine gun attack)
** You can buy this sync from Tinder should you find him. You can even find this as a random treasure late in the game.
**
C.R.I.S.I.S. is a static damage sync that deals 1400 damage (1400 dmg per hit, making it stronger than the previously mentioned sync.hit) are pretty useful on characters with multi-hit attacks.


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* LowTierLetdown: Despite the author's best efforts to balance characters this time around, Jake and Hawk are too weak/slow to be useful, and Indy's only use (equipping a static-damage sync and dishing out Vampire constantly) is superseded by Violet, who is better at it and less [[SquishyWizard squishy]].
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moderator restored to earlier version
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Snowy66 claimed that "Yeah, Crow doesn't strike me as over the top horrible." when a villain doesn't have to be over the top horrible to be approved for CM actually.
Someone called emperors wasn't sure if anyone counted in GOW Ragnarok when Odin might actually. Purgatoryisof2 brought up how something being kinda common in fiction doesn't mean it doesn't pass for CM such as Omnicidal Maniac. However Omnicidal Maniac is a concept only common in the superhero genre or some equivalent actually.
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*** Taken to [[ReadingsAreOffTheScale its logical conclusion]] in the UpToEleven link above.
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* FridgeBrilliance: Psychokinesis is toxic to humans. The high level modes usually grant large amounts of EX and AP in exchange for health degeneration. What's probably happening is that they're amplifying the latent psychokinetic energy in the character equipping them, but, since that same energy is toxic, causes an overflow which saps their LifeForce.

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* FridgeBrilliance: Psychokinesis is toxic to humans. The high level modes usually grant large amounts of EX and AP in exchange for health degeneration. What's probably happening is that they're amplifying the latent psychokinetic energy in the character equipping them, but, since that same energy is toxic, causes an overflow which saps their LifeForce.LifeEnergy.
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Misuse.


* FamilyUnfriendlyAesop: "People are selfish and prideful." The fact that Leon is such a moral person is a very big deal. [[spoiler:This is subverted by the ending, however, when the heroes all put aside their differences and agree to work towards a common goal, three of them even performing {{Heroic Sacrifice}}s.]]
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* HoYay: Red and Orange have a bit of a vibe going on, not helped by their appearances (Red's a big, muscular, shirtless guy, Orange is a short, skinny hacker type) and switch from friends to enemies. This is made particularly clear with the Shadow Red battle, which is where Orange sorts out his complicated feelings for Red.
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** C.R.I.S.I.S. is a static damage sync that deals 1400 damage per hit, making it stronger than the previously mentioned sync.


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** Equipping Demon King Cradle or Tear of All Ocean to a character with a WPN-based AOE EX skill allows them to easily wipe out mobs of any type. Moreso with Jeebes, who with the right Mode and Facilitator setup can max his EX and AP on the first turn.
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** Once you find all the shards and give them to all the Jokers, you can return to Stynx's entrance and speak to a new Joker. [[spoiler:He'll seemingly challenge you to a fight, only for the game to cut to some parody character, Ryan, who wears a headband taht says "Not Leon". He'll attempt to fight the punks from the first battle of the game, only to realize the developer didn't implement a battle system, causing him to beam out of here. Talking to the Joker again will seemingly have him challenge you for real this time, only for him to admit he'd probably lose. He then leaves after giving the party a special key item.]]

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* JerkassWoobie: Erin.

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* JerkassWoobie: Erin.JerkassWoobie:
** Erin is very distrustful of everyone due to living in a ruthless place like Stynx and due to her father being an evil dictator.
** Dread is by far the biggest {{Jerkass}} of the team, but he has faced his own share of tragedy [[spoiler:due to his best friend betraying his gang. As a result, Dread ends up with his face burned beyond repaired and is sent to Stynx.]]
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* ScrappyMechanic: The lack of LeakExperience means characters that rejoin will usually be at a lower level, which makes the game difficult when the game forces the player to use an underleveled party.
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* ScrappyMechanic: The lack of LeakExperience means characters that rejoin will usually be at a lower level, which makes the game difficult when the game forces the player to use an underleveled party.
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-->[[spoiler: *[[HeelFaceTurn Scott's shotgun points at Leon's]], but a rifle points at Scott as well*]]

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-->[[spoiler: *[[HeelFaceTurn *[[FaceHeelTurn Scott's shotgun points at Leon's]], but a rifle points at Scott as well*]]
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* CompleteMonster: PsychoForHire Red joins TheEmpire simply because it's the strongest of the factions and allows him to direct his bloodlust at the Imperialists' targets. An AxeCrazy lunatic who favors strength above all else, Red spends the game brutally murdering or attempting to murder everyone in his path and has designs on the throne himself. He aims to [[TheStarscream backstab the Imperials and take over himself]] before reigning as TheCaligula.

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* CompleteMonster: PsychoForHire Red joins TheEmpire simply because it's the strongest of the factions and allows him to direct his bloodlust at the Imperialists' targets. An AxeCrazy lunatic who favors strength above all else, Red spends the game brutally murdering or attempting to murder everyone in his path and has designs on the throne himself. He aims to [[TheStarscream backstab the Imperials and take over himself]] before reigning as TheCaligula. He also intends to rape Violet once he learns that [[spoiler: she's hypnotized]], only demurring when he learns that she's still fully capable of fighting back.
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** In Phase IV, Ceres II, you're supposed to get to the top of the tower after parting with Scott. After reaching the top, you find Kugar's loyal servant Lavitz blocking the path, forbidding anyone from going through, but Scott as well as Violet looking dandy and all pop up. Despite what happens next, their reactions were just worth it.
-->'''Scott:''' Now then...
-->[[spoiler: *[[HeelFaceTurn Scott's shotgun points at Leon's]], but a rifle points at Scott as well*]]
-->[[spoiler:'''Leon:''' Huh?]]
-->[[spoiler:'''Scott:''' Huh?]]
-->[[spoiler:*Erin fires her rifle first, only for Scott to dodge quickly*]]
-->[[spoiler:'''Scott:''' Whoa! [[CurseCutShort Holy Sh-!]] She actually fired! Goddammit, that was too close!]]
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*CompleteMonster: PsychoForHire Red joins TheEmpire simply because it's the strongest of the factions and allows him to direct his bloodlust at the Imperialists' targets. An AxeCrazy lunatic who favors strength above all else, Red spends the game brutally murdering or attempting to murder everyone in his path and has designs on the throne himself. He aims to [[TheStarscream backstab the Imperials and take over himself]] before reigning as TheCaligula.
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Alas Poor Villain has been made objective. Purely subjective examples are being purged, as well as example having no context


* AlasPoorVillain: [[spoiler:Lavitz.]]
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Moved from Main


* RescuedFromTheScrappyHeap: Indy; see her character sheet for details.

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* RescuedFromTheScrappyHeap: Indy; see Indy. She is no longer [[JokeCharacter completely useless]], and her character sheet for details.personality has been tweaked, making her into less of a BrattyHalfPint and more of a legitimately well-done child character.
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*** Taken to [[ReadingsAreOffTheScale its logical conclusion]] in the BeyondTheImpossible link above.

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*** Taken to [[ReadingsAreOffTheScale its logical conclusion]] in the BeyondTheImpossible UpToEleven link above.
Willbyr MOD

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Nightmare Fuel cleanup; see the thread for details


* HighOctaneNightmareFuel: [[spoiler:The Orbital Prison. ''Especially'' the core.]]


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* NightmareFuel: [[spoiler:The Orbital Prison. ''Especially'' the core.]]


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* SugarWiki/AwesomeMusic: Each faction's battle theme, ''especially'' the Rebel theme.



* CrowningMusicOfAwesome: Each faction's battle theme, ''especially'' the Rebel theme.



* SugarWiki/AwesomeMusic: "Blast My Desire", the BattleThemeMusic for {{Bonus Boss}}es and late-game {{Climax Boss}}es. For area music, the BGM for Avalon is quite nice as well.



* CrowningMomentOfFunny: "[[DeadpanSnarker Build a functional submarine out of scrap parts, no problem. Cheer up a little girl, no can do.]]"

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* CrowningMomentOfFunny: EndingFatigue: Neok admits that by the time he had gotten to writing the ending, he had begun to lose steam, and, unfortunately, it shows. [[spoiler:The final boss fight can be a major letdown to those who played the original; Aila becomes reduced to a cardboard cutout villain with no real motive due to the fact that her MotiveRant was completely removed. The endgame also lacks the explanation of things like the BackStory and Kugar that the original had]]. The two postgame {{Bonus Dungeon}}s originally had full subplots surrounding them as well, but had to be cut because Neok had burned himself out writing the rest of the game. Fortunately, he plans to rectify this by giving those explanations in the sequel.
** The postgame itself can feel this way due to the above. After such a story-heavy and character-centric game, a postgame consisting of nothing but long dungeon slogging without any additional story information can feel rather dull.
* FamilyUnfriendlyAesop: "People are selfish and prideful." The fact that Leon is such a moral person is a very big deal. [[spoiler:This is subverted by the ending, however, when the heroes all put aside their differences and agree to work towards a common goal, three of them even performing {{Heroic Sacrifice}}s.]]
* FridgeBrilliance: Psychokinesis is toxic to humans. The high level modes usually grant large amounts of EX and AP in exchange for health degeneration. What's probably happening is that they're amplifying the latent psychokinetic energy in the character equipping them, but, since that same energy is toxic, causes an overflow which saps their LifeForce.
** "Interference", a GiantSpaceFleaFromNowhere in the dam facility. It's in the shape of a large silhouette. If you look at it closely, you'll realize that [[spoiler:it's a silhouette of ''Aila'', and probably some form of [[FightingAShadow astral projection]] she's using to attack the jackal]]. Suddenly, its actions make sense, huh?
* FridgeHorror: [[spoiler:Erin constantly tells Leon about how the CrapsackWorld will corrupt a moral person like him, and so will she, due to being a cold AntiHero. However, she's a moral person as well -- the reason she's telling Leon this is because she was exactly like him, and ''the same thing she describes happened to her''. [[TearJerker Kind of depressing]].]]
* SugarWiki/FunnyMoments:
"[[DeadpanSnarker Build a functional submarine out of scrap parts, no problem. Cheer up a little girl, no can do.]]"



* CrowningMomentOfHeartwarming: [[spoiler:Indy cheering up Celia after she goes through a HeroicBSOD early in phase 7.]]
** [[spoiler:During the ending, Kugar telling Erin that if she gave her life back to him, he would simply return it again so that she could live.]]
* CrowningMusicOfAwesome: "Blast My Desire", the BattleThemeMusic for {{Bonus Boss}}es and late-game {{Climax Boss}}es. For area music, the BGM for Avalon is quite nice as well.
* EndingFatigue: Neok admits that by the time he had gotten to writing the ending, he had begun to lose steam, and, unfortunately, it shows. [[spoiler:The final boss fight can be a major letdown to those who played the original; Aila becomes reduced to a cardboard cutout villain with no real motive due to the fact that her MotiveRant was completely removed. The endgame also lacks the explanation of things like the BackStory and Kugar that the original had]]. The two postgame {{Bonus Dungeon}}s originally had full subplots surrounding them as well, but had to be cut because Neok had burned himself out writing the rest of the game. Fortunately, he plans to rectify this by giving those explanations in the sequel.
** The postgame itself can feel this way due to the above. After such a story-heavy and character-centric game, a postgame consisting of nothing but long dungeon slogging without any additional story information can feel rather dull.
* FamilyUnfriendlyAesop: "People are selfish and prideful." The fact that Leon is such a moral person is a very big deal. [[spoiler:This is subverted by the ending, however, when the heroes all put aside their differences and agree to work towards a common goal, three of them even performing {{Heroic Sacrifice}}s.]]


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* SugarWiki/HeartwarmingMoments: [[spoiler:Indy cheering up Celia after she goes through a HeroicBSOD early in phase 7.]]
** [[spoiler:During the ending, Kugar telling Erin that if she gave her life back to him, he would simply return it again so that she could live.]]
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** Equip two Zero-Systems and a Flame Bolster. Let your HP run out. Execute an EX attack. Watch the damage numbers go through the roof. This only works during the postgame though, since only one chest houses Zero-Systems.

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** Equip two Zero-Systems and a Flame Bolster. Let your HP run out. Execute an EX attack. Watch the damage numbers go through the roof. This only works during the postgame though, since only one chest houses Zero-Systems.One can be found in a chest, while more can be bought from Tinder within a small time frame.
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* CharacterDerailment: [[spoiler:Aila goes from a sympathetic villain who wants to get back at humanity for years of horrific torture to a CardCarryingVillain who commits atrocities ForTheEvulz]]. This is, however, understandable. See EndingFatigue and DevelopmentHell.
** Neok does promise to rectify this by explaining it in the sequel, when he has more energy.
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** There's also no real explanation for [[spoiler: Shadow Red's appearance in the Innovator route; Orange talks at him a bit before fighting]], but it's never clear whether it's AllJustADream, a psychic projection, or just a metaphor.
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** DethroningMusicOfSuck: "Psalm Of Dreamers", the final boss battle music. While being a decent piece in its own right, the high-pitched, upbeat, fast-paced techno music does ''not'' fit the FinalBoss in the slightest.
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I don\'t think this is really that spoilery... Maybe the part about her being captured, but...


** Erin outlining [[ToThePain exactly what she'll do to Scott]] if anything happens to Indy in phase 5. Her sudden BattleAura cinches it.
--> [[spoiler:'''Erin:''' When I get free from here -- and I ''will'' get free because you guys are going to get me free. And God help you if you decide to run away, because I ''will'' get free someday. And when that happens, then you had best pray for death to save you. Because ''nothing'' will stop me from hunting you down and stringing you up in the most unsightly manner. So when I get free, she better be exactly as she is now, not a hair harmed on her body. Else terrible things may happen to you, that may result in harsh physical, mental, or emotional trauma, lasting the rest of your miserable lives.]]

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** Erin outlining [[ToThePain exactly what she'll do to Scott]] if anything happens to Indy in phase 5.Indy. Her sudden BattleAura cinches it.
--> [[spoiler:'''Erin:''' -->'''Erin:''' When I get free from here -- and I ''will'' get free because you guys are going to get me free. And God help you if you decide to run away, because I ''will'' get free someday. And when that happens, then you had best pray for death to save you. Because ''nothing'' will stop me from hunting you down and stringing you up in the most unsightly manner. So when I get free, she better be exactly as she is now, not a hair harmed on her body. Else terrible things may happen to you, that may result in harsh physical, mental, or emotional trauma, lasting the rest of your miserable lives.]]
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** Also, [=GWeapon=]. It takes half damage from all Attack abilities, and there's only one character on your team at that point who is even ''capable'' of using a Spell-type ability. To make matters worse, it has a constant Debilitate field effect, which can render you helpless if you haven't bought a ton of Animant effects to cancel it out.

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** Also, [=GWeapon=]. It takes half damage from all Attack abilities, and there's only one character on your team at that point who is even ''capable'' of using a Spell-type ability. To make matters worse, it has a constant Debilitate field effect, which can render you helpless if you haven't bought a ton of Animant effects to cancel it out.out.
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