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Villagers can actually say "Erectus" too (military units still have exclusives lines tho).


** The "Erectus" that military units can say when given an order turned into a meme made to express horniness. The meme is mostly presented by a zoomed image of the Clubman unit (the first military unit in the game) with an "ERECTUS" caption below.

to:

** The "Erectus" that military units can say when given an order turned into a meme made to express horniness. The meme is mostly presented by a zoomed image of the Clubman unit (the first military unit in the game) with an "ERECTUS" caption below.

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* MemeticMutation:
** "Wololo" is one of the two voice clips for a Priest doing conversion on enemy units. It's been declined into [[StupidStatementDanceMix songs]] and comic strips with people suddenly changing from blue-colored shirt to red murdering their buddies. Others even include UsefulNotes/ThePope.
** Villagers and military units have lines such as "Roggan?" and "[[DoesThisRemindYouOfAnything Erectus]]".

to:

* MemeticMutation:
MemeticMutation: The weird language units speak spawned a few memes:
** The "Rogan?" villagers (and priests) can randomly say when selected is considered a InherentlyFunnyWords by ''Age of Empires'' players: it's not often parodied by itself, but expect to see people randomly quote it when talking about ''Age of Empires I''.
** Priests and their
"Wololo" chant created two memes.
*** The chant iself
is one a source of music remixes.
*** One
of the two voice clips for most popular ''Age of Empires'' memes is a Priest doing three panel-format image parodying the priests' conversion on enemy units. It's been declined into [[StupidStatementDanceMix songs]] and comic strips with people suddenly changing mechanic. The first panel depicts a person or an object, the second panel depicts a priest, then the third panel depicts the person or the object from blue-colored shirt to red murdering their buddies. Others even include UsefulNotes/ThePope.
the first panel, except the person's clothes or the object is now the same color as the priest (often either blue or red).
** Villagers and The "Erectus" that military units have lines such as "Roggan?" and "[[DoesThisRemindYouOfAnything Erectus]]".can say when given an order turned into a meme made to express horniness. The meme is mostly presented by a zoomed image of the Clubman unit (the first military unit in the game) with an "ERECTUS" caption below.
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* ComplacentGamingSyndrome: The pro scene can be [[https://www.pcgamesn.com/age-of-empires-definitive-edition/aoe-definitive-edition-relevance-adam-isgreen-interview summed up as]] picking Assyrians or Shang, spam and micromanage chariot archers until one player is left standing.

to:

* ComplacentGamingSyndrome: The largely Vietnamese pro scene can be [[https://www.pcgamesn.com/age-of-empires-definitive-edition/aoe-definitive-edition-relevance-adam-isgreen-interview summed up as]] picking Assyrians or Shang, spam and micromanage chariot archers Chariot Archers until one player is left standing.
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* ComplacentGamingSyndrome: The pro scene can be [[https://www.pcgamesn.com/age-of-empires-definitive-edition/aoe-definitive-edition-relevance-adam-isgreen-interview summed up as]] picking Assyrians or Shang, spam and micromanage chariot archers until one player is left standing.
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None


* GermansLoveDavidHasselhoff: The game is [[https://www.fanbyte.com/games/features/age-of-empires-vietnam/ popular in Vietnam]] and China to this day, with both amateur and professional tournaments being held regularly. This is largely due to the fact that pirated copies of the game were often bundled with Vietnamese computers in the 90s and early 2000s, making it the first foray of many many Vietnamese gamers into RealTimeStrategy games. The top Vietnamese ''AOE'' player, Chim Sẻ Đi Nắng, is a minor celebrity and earns hundred of thousands dollars each year.

to:

* GermansLoveDavidHasselhoff: The game is [[https://www.fanbyte.com/games/features/age-of-empires-vietnam/ popular in Vietnam]] and China to this day, with both amateur and professional tournaments being held regularly. This is largely due to the fact that pirated copies of the game were often bundled with Vietnamese computers in the 90s and early 2000s, making it the first foray of many many Vietnamese gamers into RealTimeStrategy games. The top Vietnamese ''AOE'' player, [[https://www.youtube.com/@ChimSeDiNangOfficial1996 Chim Sẻ Đi Nắng, Nắng]], is a minor celebrity and earns hundred of thousands dollars each year.
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* SeinfeldIsUnfunny: A common refrain from critics upon the 2018 release of the ''Definitive Edition'' is that while AOE was groundbreaking in 1997, it ''really'' doesn't hold up to modern scrutiny. [[VideoGame/AgeOfEmpiresII Its sequel]] being one of the RTS greats that’s still very popular to this day also meant that it simply couldn’t compete unless it got a substantial rework.

to:

* SeinfeldIsUnfunny: A common refrain from critics upon the 2018 release of the ''Definitive Edition'' is that while AOE was groundbreaking in 1997, it ''really'' doesn't hold up to modern scrutiny. [[VideoGame/AgeOfEmpiresII Its sequel]] being one of the greatest RTS greats that’s still very popular games of all time, and with a lasting popularity even to this day day[[note]]Thanks in definitively no small part to the Forgotten Empires team's notable work with the ''HD Edition''[='=]s and ''Definitive Edition''[='=]s {{Expansion Pack}}s and [[DownloadableContent DLCs]], both of which the ''Definitive Edition'' of this game lack[[/note]], also meant that it simply couldn’t couldn't compete unless it got a substantial rework.
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* GermansLoveDavidHasselhoff: The game is popular in Vietnam and China to this day, with both amateur and professional tournaments being held regularly. The top Vietnamese AOE player, Chim Sẻ Đi Nắng, is a minor celebrity and earns hundred of thousands dollars each year.

to:

* GermansLoveDavidHasselhoff: The game is [[https://www.fanbyte.com/games/features/age-of-empires-vietnam/ popular in Vietnam Vietnam]] and China to this day, with both amateur and professional tournaments being held regularly. This is largely due to the fact that pirated copies of the game were often bundled with Vietnamese computers in the 90s and early 2000s, making it the first foray of many many Vietnamese gamers into RealTimeStrategy games. The top Vietnamese AOE ''AOE'' player, Chim Sẻ Đi Nắng, is a minor celebrity and earns hundred of thousands dollars each year.
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** The failure message for the 6th mission of the Yamato campaign, "Coup":
-->The Soga find your attempt at keeping your mother in power cute. They call you "mama's boy."
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* SeinfeldIsUnfunny: A common refrain from critics upon the 2018 release of the ''Definitive Edition'' is that while AOE was groundbreaking in 1997, it ''really'' doesn't hold up to modern scrutiny.

to:

* SeinfeldIsUnfunny: A common refrain from critics upon the 2018 release of the ''Definitive Edition'' is that while AOE was groundbreaking in 1997, it ''really'' doesn't hold up to modern scrutiny. [[VideoGame/AgeOfEmpiresII Its sequel]] being one of the RTS greats that’s still very popular to this day also meant that it simply couldn’t compete unless it got a substantial rework.

Added: 272

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* GermansLoveDavidHasselhoff: The game is popular in Vietnam and China to this day, with both amateur and professional tournaments being held regularly. The top Vietnamese AOE player, Chim Sẻ Đi Nắng, is a minor celebrity and earns hundred of thousands dollars each year.



* GermansLoveDavidHasselhoff: The game is popular in Vietnam and China to this day, with both amateur and professional tournaments being held regularly. The top Vietnamese AOE player, Chim Sẻ Đi Nắng, is a minor celebrity and earns hundred of thousands dollars each year.
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Index:
* ''YMMV/AgeOfEmpires'' (the series in general)
* ''YMMV/AgeOfEmpiresII''
* ''YMMV/AgeOfMythology''
* ''YMMV/AgeOfEmpiresIII''
----

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See also:
* ''[[AwesomeMusic/AgeOfEmpires Awesome Music - AOE]]''
* ''[[GameBreaker/AgeOfEmpires Game Breaker - AOE]]''
* ''[[ThatOneLevel/AgeOfEmpires That One Level - AOE]]''



* SugarWiki/AwesomeMusic: Shares a page with [[AwesomeMusic/AgeOfEmpires the rest of the franchise]].



* GameBreaker: Shares a page with [[GameBreaker/AgeOfEmpires the rest of the franchise]].



* TheyWastedAPerfectlyGoodPlot:
** ''Rise of Rome'' added a Roman civilization, obviously... and three other civilizations (Macedonian, Carthaginian, Palmyran) that were already covered in the game (as Greeks, Phoenicians, and, arguably, the Romans themselves). Then the new Roman campaigns had scenarios set in Europe with awkward Middle Eastern civilizations filling in for Britons and Gauls.
** In contrast to most campaigns, which have six scenarios, Ave Caesar only has four. And none of them depict Alexandria, Utica, or Munda.
** The strict conservatism of the ''Definitive Edition''. The game and visuals were redone from scratch, but other than correcting bugs, making farms walkable and renaming scenarios and heroes, there were no real changes made. Not even incorporating completely simple and sensible things that were done in ''[=AoE=] II'' ages ago (and were [[WhatCouldHaveBeen intended]] for [=AoE=] in some cases), like [[HollywoodTactics formations]], queueing, non-convertible and regenerating heroes, [[MisplacedWildlife non-Middle Eastern animals]] and [[MisplacedVegetation trees]], domestic animals, [[ItsAlwaysSpring snow and ice]], or even [[OneGenderRace women]], just to "keep ''[=AoE=]'' and ''[=AoE=] II'' separate games". On top of that, units still get stuck constantly, and the absurdly low population limit of 50 remains in place throughout the entire campaign mode. End result? Critics said the DE was a good game, if it had come out 20 years ago. The game doesn't even feature any new civilizations like ''II'' and ''III'' do, even with plenty of ancient powers like the Indus Valley Civilization, Celts, and Scythians just sitting there.

to:

* TheyWastedAPerfectlyGoodPlot:
** ''Rise of Rome'' added
ThatOneLevel: Shares a Roman civilization, obviously... and three other civilizations (Macedonian, Carthaginian, Palmyran) that were already covered in the game (as Greeks, Phoenicians, and, arguably, the Romans themselves). Then the new Roman campaigns had scenarios set in Europe page with awkward Middle Eastern civilizations filling in for Britons and Gauls.
** In contrast to most campaigns, which have six scenarios, Ave Caesar only has four. And none of them depict Alexandria, Utica, or Munda.
** The strict conservatism
[[ThatOneLevel/AgeOfEmpires the rest of the ''Definitive Edition''. The game and visuals were redone from scratch, but other than correcting bugs, making farms walkable and renaming scenarios and heroes, there were no real changes made. Not even incorporating completely simple and sensible things that were done in ''[=AoE=] II'' ages ago (and were [[WhatCouldHaveBeen intended]] for [=AoE=] in some cases), like [[HollywoodTactics formations]], queueing, non-convertible and regenerating heroes, [[MisplacedWildlife non-Middle Eastern animals]] and [[MisplacedVegetation trees]], domestic animals, [[ItsAlwaysSpring snow and ice]], or even [[OneGenderRace women]], just to "keep ''[=AoE=]'' and ''[=AoE=] II'' separate games". On top of that, units still get stuck constantly, and the absurdly low population limit of 50 remains in place throughout the entire campaign mode. End result? Critics said the DE was franchise]].
* TheyWastedAPerfectlyGoodPlot: Shares
a good game, if it had come out 20 years ago. The game doesn't even feature any new civilizations like ''II'' and ''III'' do, even page with plenty of ancient powers like [[TheyWastedAPerfectlyGoodPlot/AgeofEmpires the Indus Valley Civilization, Celts, and Scythians just sitting there.rest of the franchise]].
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* ScrappyMechanic: The pathfinding is utterly atrocious. Your units will happily march the opposite way you ordered them to, often right into an enemy tower or catapult. Large units like elephants or catapults will get caught up on each other constantly, sometimes causing a full-on pileup that makes you stop and sort it out. Units will clip into inaccessible terrain and get stuck. Units ordered to attack will walk right past their target, then turn around and chase after it. This would be forgivable in a game released in 1997, but the ''Definitive Edition'' still has these problems.
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** "Wololo" is one of the two voice clips for a Priest doing conversion on enemy units.

to:

** "Wololo" is one of the two voice clips for a Priest doing conversion on enemy units. It's been declined into [[StupidStatementDanceMix songs]] and comic strips with people suddenly changing from blue-colored shirt to red murdering their buddies. Others even include UsefulNotes/ThePope.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GermansLoveDavidHasselhoff: The game is popular in Vietnam and China to this day, with both amateur and professional tournaments being held regularly. The top Vietnamese AOE player, Chim Sẻ Đi Nắng, is a minor celebrity and earns hundred of thousands dollars each year.

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* GoodBadBugs: Converting an AI unit with multiple priests sometimes causes it to stand still, unable to decide which target to attack first.

to:

* GoodBadBugs: GoodBadBugs:
**
Converting an AI unit with multiple priests sometimes causes it to stand still, unable to decide which target to attack first.first.
** Sometimes, AI-controlled priests may attempt to convert a wild animal, even though it should be impossible as you can't even select animals when you order a priest to convert someone. Animals react the same way as if they were attacked, so if an enemy priest tries to convert a lion, an alligator or an elephant, the AI-priest is likely to die. It is unknown if a priest can actually successfully convert an animal as there is no existing footage of it.



** Villagers have lines such as "Roggan?" and "[[DoesThisRemindYouOfAnything Erectus]]".

to:

** Villagers and military units have lines such as "Roggan?" and "[[DoesThisRemindYouOfAnything Erectus]]".

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Identified the listed meme voice clips. That last one may be from a barracks unit and should be rechecked.


* MemeticMutation: "Wololo" and "Roggan?". Not to mention "[[DoesThisRemindYouOfAnything Erectus]]".

to:

* MemeticMutation: MemeticMutation:
**
"Wololo" is one of the two voice clips for a Priest doing conversion on enemy units.
** Villagers have lines such as "Roggan?"
and "Roggan?". Not to mention "[[DoesThisRemindYouOfAnything Erectus]]".

Added: 147

Removed: 155

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* WinBackTheCrowd: After the fiasco with the ''Definitive Edition'' being Microsoft Store exclusive, the ''Definitive Edition'' will be available in Steam.


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* WinBackTheCrowd: After the fiasco with the ''Definitive Edition'' being Microsoft Store exclusive, the ''Definitive Edition'' was added to Steam.
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** The strict conservatism of the ''Definitive Edition''. The game and visuals were redone from scratch, but other than correcting bugs, making farms walkable and renaming scenarios and heroes, there were no real changes made. Not even incorporating completely simple and sensible things that were done in ''[=AoE=] II'' ages ago (and were [[WhatCouldHaveBeen intended]] for [=AoE=] in some cases), like [[HollywoodTactics formations]], queueing, non-convertible and regenerating heroes, [[MisplacedWildlife non-Middle Eastern animals]] and [[MisplacedVegetation trees]], domestic animals, [[ItsAlwaysSpring snow and ice]], or even [[OneGenderRace women]], just to "keep ''[=AoE=]'' and ''[=AoE=] II'' separate games". On top of that, units still get stuck constantly, and the absurdly low population limit of 50 remains in place throughout the entire campaign mode. End result? Critics said the DE was a good game, if it had come out 20 years ago. The game doesn't even feature any new civilizations like ''II'' and ''III'' would, even with plenty of ancients powers like the Indus Valley Civilization, Celts, and Scythians just sitting there.

to:

** The strict conservatism of the ''Definitive Edition''. The game and visuals were redone from scratch, but other than correcting bugs, making farms walkable and renaming scenarios and heroes, there were no real changes made. Not even incorporating completely simple and sensible things that were done in ''[=AoE=] II'' ages ago (and were [[WhatCouldHaveBeen intended]] for [=AoE=] in some cases), like [[HollywoodTactics formations]], queueing, non-convertible and regenerating heroes, [[MisplacedWildlife non-Middle Eastern animals]] and [[MisplacedVegetation trees]], domestic animals, [[ItsAlwaysSpring snow and ice]], or even [[OneGenderRace women]], just to "keep ''[=AoE=]'' and ''[=AoE=] II'' separate games". On top of that, units still get stuck constantly, and the absurdly low population limit of 50 remains in place throughout the entire campaign mode. End result? Critics said the DE was a good game, if it had come out 20 years ago. The game doesn't even feature any new civilizations like ''II'' and ''III'' would, do, even with plenty of ancients ancient powers like the Indus Valley Civilization, Celts, and Scythians just sitting there.
Is there an issue? Send a MessageReason:
None


** The strict conservatism of the ''Definitive Edition''. The game and visuals were redone from scratch, but other than correcting bugs, making farms walkable and renaming scenarios and heroes, there were no real changes made. Not even incorporating completely simple and sensible things that were done in ''[=AoE=] II'' ages ago (and were [[WhatCouldHaveBeen intended]] for [=AoE=] in some cases), like [[HollywoodTactics formations]], queueing, non-convertible and regenerating heroes, [[MisplacedWildlife non-Middle Eastern animals]] and [[MisplacedVegetation trees]], domestic animals, [[ItsAlwaysSpring snow and ice]], or even [[OneGenderRace women]], just to "keep ''[=AoE=]'' and ''[=AoE=] II'' separate games". End result? Critics said the DE was a good game, if it had come out 20 years ago.

to:

** The strict conservatism of the ''Definitive Edition''. The game and visuals were redone from scratch, but other than correcting bugs, making farms walkable and renaming scenarios and heroes, there were no real changes made. Not even incorporating completely simple and sensible things that were done in ''[=AoE=] II'' ages ago (and were [[WhatCouldHaveBeen intended]] for [=AoE=] in some cases), like [[HollywoodTactics formations]], queueing, non-convertible and regenerating heroes, [[MisplacedWildlife non-Middle Eastern animals]] and [[MisplacedVegetation trees]], domestic animals, [[ItsAlwaysSpring snow and ice]], or even [[OneGenderRace women]], just to "keep ''[=AoE=]'' and ''[=AoE=] II'' separate games". On top of that, units still get stuck constantly, and the absurdly low population limit of 50 remains in place throughout the entire campaign mode. End result? Critics said the DE was a good game, if it had come out 20 years ago. The game doesn't even feature any new civilizations like ''II'' and ''III'' would, even with plenty of ancients powers like the Indus Valley Civilization, Celts, and Scythians just sitting there.

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It's not Broken Base if everyone agreed on the same thing.


* BrokenBase:
** The decision to delay the ''Definitive Edition'' to 2018 got a lot of people by surprise. Some players think that it was necessary since the developers said that the game is still buggy and wanted to improve the gameplay to fit with the spirit of the original game. Others think that even if there are reasons to delay the game, one week before the original release date isn't the proper moment to announce it.
** Both Steam users and Age of Empires 1 fans were not happy that the Definitive Edition was originally exclusive to Microsoft Store as it is woefully inferior to Steam in its user-friendliness: Trying to find the Definitive Edition, let alone any game that you want, is like ''trying to find a needle in a haystack''. And the people who did manage to purchase Definitive Edition had to use the Google search engine just to find it quickly and conveniently.

to:

* BrokenBase:
**
BrokenBase: The decision to delay the ''Definitive Edition'' to 2018 got a lot of people by surprise. Some players think that it was necessary since the developers said that the game is still buggy and wanted to improve the gameplay to fit with the spirit of the original game. Others think that even if there are reasons to delay the game, one week before the original release date isn't the proper moment to announce it.
** Both Steam users and Age of Empires 1 fans were not happy that the Definitive Edition was originally exclusive to Microsoft Store as it is woefully inferior to Steam in its user-friendliness: Trying to find the Definitive Edition, let alone any game that you want, is like ''trying to find a needle in a haystack''. And the people who did manage to purchase Definitive Edition had to use the Google search engine just to find it quickly and conveniently.
it.
Is there an issue? Send a MessageReason:
None


** Both Steam users and Age of Empires 1 fans are not happy that the Definitive Edition is currently exclusive to Microsoft Store as it is woefully inferior to Steam in its user-friendliness: Trying to find the Definitive Edition, let alone any game that you want, is like ''trying to find a needle in a haystack''. And the people who did manage to purchase Definitive Edition had to use the Google search engine just to find it quickly and conveniently. Fortunately, it's been confirmed that [[https://news.xbox.com/en-us/2019/05/30/microsoft-approach-to-pc-gaming/ Age of Empires: Definitive Edition (alongside with Age of Empires 2: Definitive Edition and Age of Empires 3: Definitive Ediition)]] will be available in Steam.

to:

** Both Steam users and Age of Empires 1 fans are were not happy that the Definitive Edition is currently was originally exclusive to Microsoft Store as it is woefully inferior to Steam in its user-friendliness: Trying to find the Definitive Edition, let alone any game that you want, is like ''trying to find a needle in a haystack''. And the people who did manage to purchase Definitive Edition had to use the Google search engine just to find it quickly and conveniently. Fortunately, it's been confirmed that [[https://news.xbox.com/en-us/2019/05/30/microsoft-approach-to-pc-gaming/ Age of Empires: Definitive Edition (alongside with Age of Empires 2: Definitive Edition and Age of Empires 3: Definitive Ediition)]] will be available in Steam.
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ATT. Darth Wiki should be zapped.


* DarthWiki/MostAnnoyingSound: The priest conversion noise.
--> ''Wololo!''
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* MostAnnoyingSound: The priest conversion noise.

to:

* MostAnnoyingSound: DarthWiki/MostAnnoyingSound: The priest conversion noise.
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* SugarWiki/FunnyMoments: The ''Definitive Edition'' added defeat messages for the original base game's scenarios much in the same vein as what's included in the ''Rise of Rome''. If you fail the "Hunting" mission in the Egyptian learning campaign (which simply involves gathering enough food):
-->When a herd of gazelles saw your approach, they stampeded you to death. [[EpicFail Killed by small antelopes]]. Better luck next time.
Is there an issue? Send a MessageReason:
None


** The strict conservatism of the ''Definitive Edition''. The game and visuals were redone from scratch, but other than correcting bugs, making farms walkable and renaming scenarios and heroes, there were no real changes made. Not even incorporating completely simple and sensible things that were done in ''[=AoE=] II'' ages ago (and were [[WhatCouldHaveBeen intended]] for [=AoE=] in some cases), like [[HollywoodTactics formations]], queueing, non-convertible and regenerating heroes, [[MisplacedWildlife non-Middle Eastern animals]] and [[MisplacedVegetation trees]], domestic animals, [[AlwaysSpring snow and ice]], or even [[OneGenderRace women]], just to "keep ''[=AoE=]'' and ''[=AoE=] II'' separate games". End result? Critics said the DE was a good game, if it had come out 20 years ago.

to:

** The strict conservatism of the ''Definitive Edition''. The game and visuals were redone from scratch, but other than correcting bugs, making farms walkable and renaming scenarios and heroes, there were no real changes made. Not even incorporating completely simple and sensible things that were done in ''[=AoE=] II'' ages ago (and were [[WhatCouldHaveBeen intended]] for [=AoE=] in some cases), like [[HollywoodTactics formations]], queueing, non-convertible and regenerating heroes, [[MisplacedWildlife non-Middle Eastern animals]] and [[MisplacedVegetation trees]], domestic animals, [[AlwaysSpring [[ItsAlwaysSpring snow and ice]], or even [[OneGenderRace women]], just to "keep ''[=AoE=]'' and ''[=AoE=] II'' separate games". End result? Critics said the DE was a good game, if it had come out 20 years ago.
Is there an issue? Send a MessageReason:
None


** The strict conservatism of the ''Definitive Edition''. The game and visuals were redone from scratch, but other than correcting bugs, making farms walkable and renaming scenarios and heroes, there were no real changes made. Not even incorporating completely simple and sensible things that were done in ''[=AoE=] II'' ages ago (and were [[WhatCouldHaveBeen intended]] for [=AoE=] in some cases), like [[HollywoodTactics formations]], queueing, non-convertible and regenerating heroes, [[MisplacedWildlife non-Middle Eastern animals]] and [[MisplacedVegetation trees]], domestic animals, or even [[OneGenderRace women]], just to "keep ''[=AoE=]'' and ''[=AoE=] II'' separate games". End result? Critics said the DE was a good game, if it had come out 20 years ago.

to:

** The strict conservatism of the ''Definitive Edition''. The game and visuals were redone from scratch, but other than correcting bugs, making farms walkable and renaming scenarios and heroes, there were no real changes made. Not even incorporating completely simple and sensible things that were done in ''[=AoE=] II'' ages ago (and were [[WhatCouldHaveBeen intended]] for [=AoE=] in some cases), like [[HollywoodTactics formations]], queueing, non-convertible and regenerating heroes, [[MisplacedWildlife non-Middle Eastern animals]] and [[MisplacedVegetation trees]], domestic animals, [[AlwaysSpring snow and ice]], or even [[OneGenderRace women]], just to "keep ''[=AoE=]'' and ''[=AoE=] II'' separate games". End result? Critics said the DE was a good game, if it had come out 20 years ago.
Is there an issue? Send a MessageReason:
None


** The strict conservatism of the ''Definitive Edition''. The game and visuals were redone from scratch, but other than correcting bugs, making farms walkable and renaming scenarios and heroes, there were no real changes made. Not even incorporating completely simple and sensible things that were done in ''[=AoE=] II'' ages ago (and were [[WhatCouldHaveBeen intended]] for [=AoE=] in some cases), like [[HollywoodTactics formations]], [[MisplacedWildlife non-Middle Eastern animals]] and [[MisplacedVegetation trees]], domestic animals, or [[OneGenderRace women]], just to "keep ''[=AoE=]'' and ''[=AoE=] II'' separate games". End result? Critics said it was a good game, if it had come out 20 years ago.

to:

** The strict conservatism of the ''Definitive Edition''. The game and visuals were redone from scratch, but other than correcting bugs, making farms walkable and renaming scenarios and heroes, there were no real changes made. Not even incorporating completely simple and sensible things that were done in ''[=AoE=] II'' ages ago (and were [[WhatCouldHaveBeen intended]] for [=AoE=] in some cases), like [[HollywoodTactics formations]], queueing, non-convertible and regenerating heroes, [[MisplacedWildlife non-Middle Eastern animals]] and [[MisplacedVegetation trees]], domestic animals, or even [[OneGenderRace women]], just to "keep ''[=AoE=]'' and ''[=AoE=] II'' separate games". End result? Critics said it the DE was a good game, if it had come out 20 years ago.

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Changed: 60

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* MemeticMutation: "Wololo" and "Roggan"

to:

* MemeticMutation: "Wololo" and "Roggan""Roggan?". Not to mention "[[DoesThisRemindYouOfAnything Erectus]]".


Added DiffLines:

* TheyWastedAPerfectlyGoodPlot:
** ''Rise of Rome'' added a Roman civilization, obviously... and three other civilizations (Macedonian, Carthaginian, Palmyran) that were already covered in the game (as Greeks, Phoenicians, and, arguably, the Romans themselves). Then the new Roman campaigns had scenarios set in Europe with awkward Middle Eastern civilizations filling in for Britons and Gauls.
** In contrast to most campaigns, which have six scenarios, Ave Caesar only has four. And none of them depict Alexandria, Utica, or Munda.
** The strict conservatism of the ''Definitive Edition''. The game and visuals were redone from scratch, but other than correcting bugs, making farms walkable and renaming scenarios and heroes, there were no real changes made. Not even incorporating completely simple and sensible things that were done in ''[=AoE=] II'' ages ago (and were [[WhatCouldHaveBeen intended]] for [=AoE=] in some cases), like [[HollywoodTactics formations]], [[MisplacedWildlife non-Middle Eastern animals]] and [[MisplacedVegetation trees]], domestic animals, or [[OneGenderRace women]], just to "keep ''[=AoE=]'' and ''[=AoE=] II'' separate games". End result? Critics said it was a good game, if it had come out 20 years ago.
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** Both Steam users and Age of Empires 1 fans are not happy that the Definitive Edition is currently exclusive to Microsoft Store as it is woefully inferior to Steam in its user-friendliness: Trying to find the Definitive Edition, let alone any game that you want, is like ''trying to find a needle in a haystack''. And the people who did manage to purchase Definitive Edition had to use the Google search engine just to find it quickly and conveniently.
* GoodBadBugs: Converting an AI unit with multiple priests sometimes causes it to stand still, unable to decide which target to attack first. Fortunately, it's been confirmed that [[https://news.xbox.com/en-us/2019/05/30/microsoft-approach-to-pc-gaming/ Age of Empires: Definitive Edition (alongside with Age of Empires 2: Definitive Edition and Age of Empires 3: Definitive Ediition)]] will be available in Steam.

to:

** Both Steam users and Age of Empires 1 fans are not happy that the Definitive Edition is currently exclusive to Microsoft Store as it is woefully inferior to Steam in its user-friendliness: Trying to find the Definitive Edition, let alone any game that you want, is like ''trying to find a needle in a haystack''. And the people who did manage to purchase Definitive Edition had to use the Google search engine just to find it quickly and conveniently.
conveniently. Fortunately, it's been confirmed that [[https://news.xbox.com/en-us/2019/05/30/microsoft-approach-to-pc-gaming/ Age of Empires: Definitive Edition (alongside with Age of Empires 2: Definitive Edition and Age of Empires 3: Definitive Ediition)]] will be available in Steam.
* GoodBadBugs: Converting an AI unit with multiple priests sometimes causes it to stand still, unable to decide which target to attack first. Fortunately, it's been confirmed that [[https://news.xbox.com/en-us/2019/05/30/microsoft-approach-to-pc-gaming/ Age of Empires: Definitive Edition (alongside with Age of Empires 2: Definitive Edition and Age of Empires 3: Definitive Ediition)]] will be available in Steam.

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