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** Penelo was also supposed to have a bigger role or at least a more fleshed out backstory. When the idea was presented, the rest of the writers didn't agree with it, so Penelo was reduced to a TagalongKid that made sure Vaan stayed out of trouble.

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** Penelo was also supposed to have a bigger role or at least a more fleshed out backstory. When the idea was presented, the rest of the writers didn't agree with it, it (Penelo was to betray the party at some point, for reasons possibly related to the brothers mentioned above, which lies in contention to her in-game personality) so Penelo was reduced to a TagalongKid that made sure Vaan stayed out of trouble.
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Repeated information. It\'s already two paragraphs up.


*** Sephiroth was also envisioned to be Aeris' brother and then her lover before the writers decided to change the characters to how they are currently.
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* ''VideoGame/FinalFantasyVIII'': Edea was originally conceived as a ''VideoGame/FinalFantasyVI'' character; most likely a humanoid version of Jenova given her personality in the final game.

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* ''VideoGame/FinalFantasyVIII'': Edea was originally conceived as a ''VideoGame/FinalFantasyVI'' ''VideoGame/FinalFantasyVII'' character; most likely a humanoid version of Jenova given her personality in the final game.
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** ''VideoGame/LightningReturnsFinalFantasyXIII'' had a number of concept arts for garbs that went unused, including a maid, a nun, dressed up like a Moogle, wearing [[VideoGame/KingdomHeartsBirthBySleep Aqua's armor]], a costume made up like [[VideoGame/FinalFantasyVII Cait Sith]] and a magical girl costume thematically like [[Anime/SmilePrettyCure Cure Happy]].
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*** And the Honey Bee Inn scene was going to be [[http://www.youtube.com/watch?annotation_id=annotation_236547 MUCH]] more explicit.

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*** And the Honey Bee Inn scene was going to be [[http://www.[[https://www.youtube.com/watch?annotation_id=annotation_236547 com/watch?v=gTXt7LTRFI8 MUCH]] more explicit.explicit (watch the video with annotations activated).
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*** And the Honey Bee Inn scene was going to be [[http://www.youtube.com/watch?annotation_id=annotation_236547 MUCH]] more explicit.
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* In the originally planned ending of ''VideoGame/FinalFantasyVI'', Terra would have been a male character in his twenties and died with the other Espers. In the ending of the final version, she receives instructions on how to specifically avoid this fate and does. Recently, lost official preproduction art from TetsuyaNomura himself has shown up on the internet, and this mystery character shows up in one of the pieces. [http://i.imgur.com/SNLCNiz.jpg He heavily resembles] [[FinalFantasyVIII Squall.]]

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* In the originally planned ending of ''VideoGame/FinalFantasyVI'', Terra would have been a male character in his twenties and died with the other Espers. In the ending of the final version, she receives instructions on how to specifically avoid this fate and does. Recently, lost official preproduction art from TetsuyaNomura himself has shown up on the internet, and this mystery character shows up in one of the pieces. [http://i.[[http://i.imgur.com/SNLCNiz.jpg He heavily resembles] resembles]] [[FinalFantasyVIII Squall.]]



* ''VideoGame/FinalFantasyVIII'': Edea was originally conceived as a ''VideoGame/FinalFantasyVII'' character; most likely a humanoid version of Jenova given her personality in the final game.

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* ''VideoGame/FinalFantasyVIII'': Edea was originally conceived as a ''VideoGame/FinalFantasyVII'' ''VideoGame/FinalFantasyVI'' character; most likely a humanoid version of Jenova given her personality in the final game.
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* In the originally planned ending of ''VideoGame/FinalFantasyVI'', Terra would have been a male character in his twenties and died with the other Espers. In the ending of the final version, she receives instructions on how to specifically avoid this fate and does. Recently, lost official preproduction art from TetsuyaNomura himself has shown up on the internet, and this mystery character shows up in one of the pieces. He heavily resembles [[FinalFantasyVIII Squall.]]

to:

* In the originally planned ending of ''VideoGame/FinalFantasyVI'', Terra would have been a male character in his twenties and died with the other Espers. In the ending of the final version, she receives instructions on how to specifically avoid this fate and does. Recently, lost official preproduction art from TetsuyaNomura himself has shown up on the internet, and this mystery character shows up in one of the pieces. [http://i.imgur.com/SNLCNiz.jpg He heavily resembles resembles] [[FinalFantasyVIII Squall.]]
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** According to supplementary material, ''X'' as we know it was originally not going to be a part of the ''Final Fantasy'' series at all, but was planned as a separate game called ''Eighteen''. Its plot would have centered around a mysterious disease that kills people on their 18th birthday, and would have had Yuna cast as a doctor/nurse who traveled around the world administering a cure to those who were found to be infected. It would later be revealed that this alleged "cure" was actually the ''cause'' of the disease, with the medical organization Yuna worked for using the "disease" as a means of controlling the world by alleging that they were the only ones capable of providing the cure while simultaneously perpetuating the disease's existence. When the game was later redesigned to be the next ''Final Fantasy'' installment, several of these plot points were retooled to fit the new game's story.

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** According to supplementary material, ''X'' as we know it was originally not going to be a part of the ''Final Fantasy'' series at all, but was planned as a separate game called ''Eighteen''. Its plot would have centered around a mysterious disease that kills people on their 18th birthday, and would have had Yuna cast as a doctor/nurse who traveled around the world administering a cure to those who were found to be infected. It would later be revealed that this alleged "cure" was actually the ''cause'' of the disease, with the medical organization Yuna worked for using the "disease" as a means of controlling the world by alleging that they were the only ones capable of providing the cure while simultaneously perpetuating the disease's existence. When the game was later redesigned to be the next ''Final Fantasy'' installment, several of these plot points were retooled to fit the new game's story.
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** According to supplementary material, ''X'' as we know it was originally not going to be a part of the ''Final Fantasy'' series at all, but was planned as a separate game called ''Eighteen''. Its plot would have centered around a mysterious disease that kills people on their 18th birthday, and would have had Yuna cast as a doctor/nurse who traveled around the world administering a cure to those who were found to be infected. It would later be revealed that this alleged "cure" was actually the ''cause'' of the disease, with the medical organization Yuna worked for using the "disease" as a means of controlling the world by alleging that they were the only ones capable of providing the cure while simultaneously perpetuating the disease's existence. When the game was later redesigned to be the next ''Final Fantasy'' installment, several of these plot points were retooled to fit the new game's story.
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* FinalFantasyV actually was considered for a North American release as a PC port called Final Fantasy Extreme given that the japanese makers Square thought it would be too hard for the average player and decided against releasing it for the SNES and it actually got under way far enough before getting canned that the PSX version uses the [[BlindIdiotTranslation rather bad translation job ]] that was intended for this version as a base for it's script.

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* In the originally planned ending of ''VideoGame/FinalFantasyVI'', Terra would have been a male character in his twenties and died with the other Espers. In the ending of the final version, she receives instructions on how to specifically avoid this fate and does.

to:

* In the originally planned ending of ''VideoGame/FinalFantasyVI'', Terra would have been a male character in his twenties and died with the other Espers. In the ending of the final version, she receives instructions on how to specifically avoid this fate and does. Recently, lost official preproduction art from TetsuyaNomura himself has shown up on the internet, and this mystery character shows up in one of the pieces. He heavily resembles [[FinalFantasyVIII Squall.]]
Is there an issue? Send a MessageReason:
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* Having seen the 2012 version of ''Film/{{Les Miserables|2012}}'', Tetsuya Nomura was hell bent on turning the highly anticipated {{Final Fantasy XV}} (formerly Final Fantasy Versus XIII) into a musical! That's right! A musical! Thankfully, Square-Enix managed to talk him out of it...

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* Having seen the 2012 version of ''Film/{{Les Miserables|2012}}'', Tetsuya Nomura was hell bent on turning the highly anticipated {{Final Fantasy XV}} VideoGame/FinalFantasyXV (formerly Final Fantasy Versus XIII) into a musical! That's right! A musical! Thankfully, Square-Enix managed to talk him out of it...
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* ''VideoGame/FinalFantasyII''[='s=] NES version would have had an English release, but in the end it was canceled as the 16-bit era drew nearer, ''IV'' was brought over instead, and ''II'' wouldn't see the light of day in the western hemisphere until ''[[CompilationRerelease Final Fantasy Origins]]''. A prototype of the ROM exists, although with a hilariously awful translation.

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* ''VideoGame/FinalFantasyII''[='s=] ''VideoGame/FinalFantasyII'''s NES version would have had an English release, but in the end it was canceled as the 16-bit era drew nearer, ''IV'' was brought over instead, and ''II'' wouldn't see the light of day in the western hemisphere until ''[[CompilationRerelease Final Fantasy Origins]]''. A prototype of the ROM exists, although with a hilariously awful translation.



* ''VideoGame/FinalFantasyVII'' had a ton of these. In the supplementary material books, you can read up on about a dozen different drafts for almost every plot point and character in the game; naturally, all of these books are [[NoExportForYou Japan only]] and have no official translation. Here's just some of the plot points that weren't used: Sephiroth was originally going to be Aeris' brother, her lover, [[BrotherSisterIncest or both.]] Midgar was going to be the [[FinalFantasyXV real-world]] [[Anime/FinalFantasyTheSpiritsWithin New York City]], or maybe a [[VideoGame/FinalFantasyXIII giant floating misshapen world in the sky]]. [[VideoGame/ParasiteEve Vincent Valentine was going to be a traveling Mulder-like detective researching bogus supernatural cases,]] Yuffie was going to be a bounty hunter, and there would have been Job Classes.

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* ''VideoGame/FinalFantasyVII'' had a ton of these. In the supplementary material books, you can read up on about a dozen different drafts for almost every plot point and character in the game; naturally, all of these books are [[NoExportForYou Japan only]] and have no official translation. Here's just some of the plot points that weren't used: Sephiroth was originally going to be Aeris' brother, her lover, [[BrotherSisterIncest or both.]] Midgar was going to be the [[FinalFantasyXV [[VideoGame/FinalFantasyXV real-world]] [[Anime/FinalFantasyTheSpiritsWithin New York City]], or maybe a [[VideoGame/FinalFantasyXIII giant floating misshapen world in the sky]]. [[VideoGame/ParasiteEve Vincent Valentine was going to be a traveling Mulder-like detective researching bogus supernatural cases,]] Yuffie was going to be a bounty hunter, and there would have been Job Classes.
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* Having seen the 2012 version of {{LesMiserables}}, Tetsuya Nomura was hell bent on turning the highly anticipated {{Final Fantasy XV}} (formerly Final Fantasy Versus XIII) into a musical! That's right! A musical! Thankfully, Square-Enix managed to talk him out of it...

to:

* Having seen the 2012 version of {{LesMiserables}}, ''Film/{{Les Miserables|2012}}'', Tetsuya Nomura was hell bent on turning the highly anticipated {{Final Fantasy XV}} (formerly Final Fantasy Versus XIII) into a musical! That's right! A musical! Thankfully, Square-Enix managed to talk him out of it...

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to:

* Having seen the 2012 version of {{LesMiserables}}, Tetsuya Nomura was hell bent on turning the highly anticipated {{Final Fantasy XV}} (formerly Final Fantasy Versus XIII) into a musical! That's right! A musical! Thankfully, Square-Enix managed to talk him out of it...

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*** The game has unused dialogue present in the coding that shows Aeris was going to die a lot later than she was supposed to, but the developers decided to move her PlotlineDeath to the end of the first disc to induce shock and surprise to the player since it would happen so suddenly.



** Jenova is a ''massive'' change from it's original concept, as explained in "Another Hypothesis". Initially, Jenova was supposed to be a [[IncrediblyLamePun gene]] that was a part of every person, and that Aeris could use this power naturally because she's a Cetra. Shinra's methods for creating SOLDIER are the same as the final product, but they, along with Sephiroth, were [[WhatDoYouMeanItsNotSymbolic "awakened" beings]] with the gene. The Turks would be the people who were able to ''sense'' the usage of Jenova, and they would bring the subjects back to Shinra for experimentation.

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*** Sephiroth was also envisioned to be Aeris' brother and then her lover before the writers decided to change the characters to how they are currently.
** Jenova is a ''massive'' change from it's its original concept, as explained in "Another Hypothesis". Initially, Jenova was supposed to be a [[IncrediblyLamePun gene]] that was a part of every person, and that Aeris could use this power naturally because she's a Cetra. Shinra's methods for creating SOLDIER are the same as the final product, but they, along with Sephiroth, were [[WhatDoYouMeanItsNotSymbolic "awakened" beings]] with the gene. The Turks would be the people who were able to ''sense'' the usage of Jenova, and they would bring the subjects back to Shinra for experimentation.
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** Apparently an earlier idea for Lucrezia was that she was loyal to Vincent, but was drugged and forced to take part in Hojo's Supersoldier experiment. While the actual game has her being willing, the lack of consent probably would have explained quite a few things (namely why she chose to marry [[MadScientist Hojo]] of all people).

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* ''VideoGame/FinalFantasyXII'' was supposed to originally have Basch as the main character, as well as a more familiar relationship between Vaan and Ashe (like siblings) which would have given him more of a reason for joining TheParty. Penelo's brothers were supposed to be in the resistance, and there would be interactive airship battles ala Franchise/StarWars. When all of these ideas were turned down, several developers left SquareEnix in the middle of development in protest.

to:

* ''VideoGame/FinalFantasyXII'' was supposed to originally have Basch as the main character, as well as a more familiar relationship between Vaan and Ashe (like siblings) which would have given him more of a reason for joining TheParty. Penelo's brothers were supposed to be in the resistance, and there would be interactive airship battles ala Franchise/StarWars.''Franchise/StarWars''. When all of these ideas were turned down, several developers left SquareEnix in the middle of development in protest.



** According to the Final Fantasy XIII Ultimania Omega, the development team at one point considered making Vanille the official main character of the game, but dismissed the idea as they had already released a trailer and art featuring Lightning in that role.

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** According to the Final ''Final Fantasy XIII Ultimania Omega, Omega'', the development team at one point considered making Vanille the official main character of the game, but dismissed the idea as they had already released a trailer and art featuring Lightning in that role.



* The Ivalice-related spin-off ''VagrantStory'' had a sequel planned for the GameCube sometime before 2003, but it was scrapped.

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* The Ivalice-related spin-off ''VagrantStory'' had a sequel planned for the GameCube sometime before 2003, but it was scrapped.scrapped.

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* VideoGame/FinalFantasyVIII: Edea was originally conceived as a ''VideoGame/FinalFantasyVII'' character; most likely a humanoid version of Jenova given her personality in the final game.

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* VideoGame/FinalFantasyVIII: ''VideoGame/FinalFantasyVIII'': Edea was originally conceived as a ''VideoGame/FinalFantasyVII'' character; most likely a humanoid version of Jenova given her personality in the final game.

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* ''VideoGame/FinalFantasyVII'' had a ton of these. In the supplementary material books, you can read up on about a dozen different drafts for almost every plot point and character in the game; naturally, all of these books are [[NoExportForYou Japan only]] and have no official translation. Here's just some of the plot points that weren't used: Sephiroth was originally going to be Aeris' brother, her lover, [[BrotherSisterIncest or both.]] Midgar was going to be the [[Anime/FinalFantasyTheSpiritsWithin real-world New York City]], or maybe a [[VideoGame/FinalFantasyXIII giant floating misshapen world in the sky]]. [[VideoGame/ParasiteEve Vincent Valentine was going to be a traveling Mulder-like detective researching bogus supernatural cases,]] Yuffie was going to be a bounty hunter, and there would have been Job Classes.

to:

* ''VideoGame/FinalFantasyVII'' had a ton of these. In the supplementary material books, you can read up on about a dozen different drafts for almost every plot point and character in the game; naturally, all of these books are [[NoExportForYou Japan only]] and have no official translation. Here's just some of the plot points that weren't used: Sephiroth was originally going to be Aeris' brother, her lover, [[BrotherSisterIncest or both.]] Midgar was going to be the [[FinalFantasyXV real-world]] [[Anime/FinalFantasyTheSpiritsWithin real-world New York City]], or maybe a [[VideoGame/FinalFantasyXIII giant floating misshapen world in the sky]]. [[VideoGame/ParasiteEve Vincent Valentine was going to be a traveling Mulder-like detective researching bogus supernatural cases,]] Yuffie was going to be a bounty hunter, and there would have been Job Classes.

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* [[http://www.lostlevels.org/200311/200311-square.shtml There was originally going to be]] a game for the [[NintendoEntertainmentSystem Famicom]] called ''VideoGame/FinalFantasyIV''. Other than the fact that it existed at some point, not much is known about it except that it was canceled and the [[SuperNintendoEntertainmentSystem Super Famicom/SNES]] game starring a Dark Knight named Cecil Harvey that was planned to be ''VideoGame/FinalFantasyV'' was renamed ''VideoGame/FinalFantasyIV'' (or ''[[MarketBasedTitle Final Fantasy II]]'', in the case of the first English-language version and its [[{{Wii}} Virtual Console]] release) due to the cancellation of the 8-bit game that was going to have that title. Its cancellation also resulted in every future game having a number lower than it would have had; had the game with Cecil and Kain that ended up as ''IV'' stayed as ''V'', we would have ended up with ''VideoGame/FinalFantasyV'' being called ''VI'' and so on, which would have resulted in people arguing over whether, for example, ''IV'', ''VI'', or ''VII'' is the best arguing over ''V'', ''VII'', and ''VIII''
** The game that ended up being called ''VideoGame/FinalFantasyIV'' had some portions of its script tossed out before it was finished, not unlike fellow Squaresoft game ''SecretOfMana''. Fortunately, restoring at least part of it was one of the goals of the NintendoDS [[VideoGameRemake remake]].

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* [[http://www.lostlevels.org/200311/200311-square.shtml There was originally going to be]] a game for the [[NintendoEntertainmentSystem Famicom]] called ''VideoGame/FinalFantasyIV''. Other than the fact that it existed at some point, not much is known about it except that it was canceled and the [[SuperNintendoEntertainmentSystem Super Famicom/SNES]] game starring a Dark Knight named Cecil Harvey that was planned to be ''VideoGame/FinalFantasyV'' was renamed ''VideoGame/FinalFantasyIV'' (or ''[[MarketBasedTitle Final [[note]](or ''Final Fantasy II]]'', II'', in the case of the first English-language version and its [[{{Wii}} Virtual Console]] release) version)[[/note]] due to the cancellation of the 8-bit game that was going to have that title. Its cancellation also resulted in every future game having a number lower than it would have had; had the game with Cecil and Kain that ended up as ''IV'' stayed as ''V'', we would have ended up with ''VideoGame/FinalFantasyV'' being called ''VI'' and so on, which would have resulted in people arguing over whether, for example, ''IV'', ''VI'', or ''VII'' is the best arguing over ''V'', ''VII'', and ''VIII''
on.
** The game that ended up being called as ''VideoGame/FinalFantasyIV'' had some portions of its script tossed out before it was finished, not unlike fellow Squaresoft game ''SecretOfMana''.''VideoGame/SecretOfMana''. Fortunately, restoring at least part of it was one of the goals of the NintendoDS [[VideoGameRemake remake]].



** Also, Thorn and Zorn were originally going to be just one character, and old man who was the court wizard.

to:

** Also, Thorn and Zorn were originally going to be just one character, and an old man who was the court wizard.



* ''VideoGame/FinalFantasyXII'' was supposed to originally have Basch as the main character, as well as a more familiar relationship between Vaan and Ashe (ie like siblings) which would have given him more of a reason for joining TheParty. Penelo's brothers were supposed to be in the resistance, and there would be interactive airship battles ala Franchise/StarWars. When all of these ideas were turned down, several developers left SquareEnix in the middle of development in protest.

to:

* ''VideoGame/FinalFantasyXII'' was supposed to originally have Basch as the main character, as well as a more familiar relationship between Vaan and Ashe (ie like (like siblings) which would have given him more of a reason for joining TheParty. Penelo's brothers were supposed to be in the resistance, and there would be interactive airship battles ala Franchise/StarWars. When all of these ideas were turned down, several developers left SquareEnix in the middle of development in protest.



* ''VideoGame/FinalFantasyXIII'' was planned for the PlayStation2, the battle system would have been more dynamic and action-based, battles would've taken place on the field map, Lightning would have a much less serious personality and gravity-based powers that influenced gameplay, Serah would have been the seventh party member, and Oerba Yun Fang was going to be a male character (explains the [[HoYay Les Yay]] she and Vanille have, doesn't it?). The entire hoo-hah around XIII and its sequels and spinoffs being categorized into their own subseries stems from the fact that the ''Fabula Nova Crystallis'' series was supposed to be a set of ActionRPGs, akin to titles that had recently become popular in western markets such as ''Franchise/TheElderScrolls'' series and ''DemonsSouls''. ''Lightning Returns'' supposedly is a resurrection of this original concept.

to:

* ''VideoGame/FinalFantasyXIII'' was planned for the PlayStation2, the battle system would have been more dynamic and action-based, battles would've taken place on the field map, Lightning would have a much less serious personality and gravity-based powers that influenced gameplay, Serah would have been the seventh party member, and Oerba Yun Fang was going to be a male character (explains the [[HoYay Les Yay]] LesYay she and Vanille have, doesn't it?). The entire hoo-hah around XIII and its sequels and spinoffs being categorized into their own subseries stems from the fact that the ''Fabula Nova Crystallis'' series was supposed to be a set of ActionRPGs, akin to titles that had recently become popular in western markets such as ''Franchise/TheElderScrolls'' series and ''DemonsSouls''. ''Lightning Returns'' supposedly is a resurrection of this original concept.



** Nomura stated that he first planned for Dissidia to be a ''KingdomHearts'' game... [[ExecutiveMeddling but Disney didn't like the idea of Disney characters fighting each other]]. (It was discovered that this was actually a cover story for their true intentions of making a ''SmashBros'' type fighting game that revolved the villain characters of their animated movies. Disney had also intended to make action-oriented Mickey Mouse games, in which he was a secret agent and utilized gadgets such as jet packs and cloaking devices, but when Disney's gaming studios all underperformed in the early 2010s, all of these plans were scuttled.)
* The Ivalice-related spin-off ''VagrantStory'' had a sequel planned for the Gamecube sometime before 2003.

to:

** Nomura stated that he first planned for Dissidia to be a ''KingdomHearts'' game... [[ExecutiveMeddling but Disney didn't like the idea of Disney characters fighting each other]]. (It was discovered that this was actually a cover story for their true intentions of making a ''SmashBros'' type fighting game that revolved the villain characters of their animated movies. Disney had also intended to make action-oriented Mickey Mouse games, in which he was a secret agent and utilized gadgets such as jet packs and cloaking devices, but when Disney's gaming studios all underperformed in the early 2010s, all of these plans were scuttled.)
* The Ivalice-related spin-off ''VagrantStory'' had a sequel planned for the Gamecube GameCube sometime before 2003.2003, but it was scrapped.
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** Also, Thorn and Zorn were originally going to be just one character, and old man who was the court wizard.

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** Nomura stated that he first planned for Dissidia to be a ''KingdomHearts'' game... [[ExecutiveMeddling but Disney didn't like the idea of Disney characters fighting each other]].

to:

** Nomura stated that he first planned for Dissidia to be a ''KingdomHearts'' game... [[ExecutiveMeddling but Disney didn't like the idea of Disney characters fighting each other]]. (It was discovered that this was actually a cover story for their true intentions of making a ''SmashBros'' type fighting game that revolved the villain characters of their animated movies. Disney had also intended to make action-oriented Mickey Mouse games, in which he was a secret agent and utilized gadgets such as jet packs and cloaking devices, but when Disney's gaming studios all underperformed in the early 2010s, all of these plans were scuttled.)
Is there an issue? Send a MessageReason:
None


* ''VideoGame/FinalFantasyXIII'' was planned for the PlayStation2, the battle system would have been more dynamic and action-based, battles would've taken place on the field map, Lightning would have a much less serious personality and gravity-based powers that influenced gameplay, Serah would have been the seventh party member, and Oerba Yun Fang was going to be a male character (explains the [[HoYay Les Yay]] she and Vanille have, doesn't it?). The entire hoo-hah around XIII and its sequels and spinoffs being categorized into their own subseries stems from the fact that the ''Fabula Nova Crystallis'' series was supposed to be a set of ActionRPGs, akin to titles that had recently become popular in western markets such as ''TheElderScrolls'' series and ''DemonsSouls''. ''Lightning Returns'' supposedly is a resurrection of this original concept.

to:

* ''VideoGame/FinalFantasyXIII'' was planned for the PlayStation2, the battle system would have been more dynamic and action-based, battles would've taken place on the field map, Lightning would have a much less serious personality and gravity-based powers that influenced gameplay, Serah would have been the seventh party member, and Oerba Yun Fang was going to be a male character (explains the [[HoYay Les Yay]] she and Vanille have, doesn't it?). The entire hoo-hah around XIII and its sequels and spinoffs being categorized into their own subseries stems from the fact that the ''Fabula Nova Crystallis'' series was supposed to be a set of ActionRPGs, akin to titles that had recently become popular in western markets such as ''TheElderScrolls'' ''Franchise/TheElderScrolls'' series and ''DemonsSouls''. ''Lightning Returns'' supposedly is a resurrection of this original concept.
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** The entire game was originally planned as the first in a spinoff series [[GeorgeLucasThrowback made to appeal to old school fans.]]

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** The entire game was originally planned as the first in a spinoff series [[GeorgeLucasThrowback [[GenreThrowback made to appeal to old school fans.]]
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** Penelo was also supposed to have a bigger role or at least a more fleshed out backstory. When the idea was presented, the rest of the writers didn't agree with it, so Penelo was reduced to a TagalongKid that made sure Vaan stayed out of trouble.

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* ''VideoGame/FinalFantasyXIII'' was planned for the PlayStation2, the battle system would have been more dynamic and action-based, battles would've taken place on the field map, Lightning would have a much less serious personality and gravity-based powers that influenced gameplay, Serah would have been the seventh party member, and Oerba Yun Fang was going to be a male character (explains the [[HoYay Les Yay]] she and Vanille have, doesn't it?).

to:

* ''VideoGame/FinalFantasyXIII'' was planned for the PlayStation2, the battle system would have been more dynamic and action-based, battles would've taken place on the field map, Lightning would have a much less serious personality and gravity-based powers that influenced gameplay, Serah would have been the seventh party member, and Oerba Yun Fang was going to be a male character (explains the [[HoYay Les Yay]] she and Vanille have, doesn't it?). The entire hoo-hah around XIII and its sequels and spinoffs being categorized into their own subseries stems from the fact that the ''Fabula Nova Crystallis'' series was supposed to be a set of ActionRPGs, akin to titles that had recently become popular in western markets such as ''TheElderScrolls'' series and ''DemonsSouls''. ''Lightning Returns'' supposedly is a resurrection of this original concept.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/FinalFantasyXIII'' was planned for the PlayStation2, the battle system would have been more dynamic and action-based, battles would've taken place on the field map, Lightning would have gravity-based powers that influenced gameplay, Serah would have been the seventh party member, and Oerba Yun Fang was going to be a male character (explains the [[HoYay Les Yay]] she and Vanille have, doesn't it?).

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* ''VideoGame/FinalFantasyXIII'' was planned for the PlayStation2, the battle system would have been more dynamic and action-based, battles would've taken place on the field map, Lightning would have a much less serious personality and gravity-based powers that influenced gameplay, Serah would have been the seventh party member, and Oerba Yun Fang was going to be a male character (explains the [[HoYay Les Yay]] she and Vanille have, doesn't it?).
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* In early 2001, only a few months after the release of ''VideoGame/FinalFantasyIX'', Squaresoft announced their intentions to remake the entire ''Final Fantasy'' series on then-current generation systems. I, II, and III were slated for the Wonderswan Color; IV, V, and VI were being planned for the Game Boy Advance; VII, VIII, and IX were to be remade for the PlayStation2, which came out the previous year. The PS2 remakes would be released on [=DVDs=], with updated graphics and sound, and would also include bonus features. However, ''Anime/FinalFantasyTheSpiritsWithin'' was released that summer and bombed at the box office, resulting in a massive financial loss for Square of between $50-120 million. The film had been directed by Hironobu Sakaguchi, the creator of ''Final Fantasy'' and Square's vice president, who resigned under pressure from company executives. The hand-held FF remakes were delayed for several years (except for the one of III, which was canceled entirely, though it did eventually get one on the NintendoDS), and the PS2 remakes were canceled entirely.
* ''VideoGame/FinalFantasyII''[='s=] NES version would have had an English release, but in the end it was canceled as the 16-bit era drew nearer, ''IV'' was brought over instead, and ''II'' wouldn't see the light of day in the western hemisphere until ''[[CompilationRerelease Final Fantasy Origins]]''. A prototype of the ROM exists, although with a hilariously awful translation.
* In the originally planned ending of ''VideoGame/FinalFantasyVI'', Terra would have been a male character in his twenties and died with the other Espers. In the ending of the final version, she receives instructions on how to specifically avoid this fate and does.
* [[http://www.lostlevels.org/200311/200311-square.shtml There was originally going to be]] a game for the [[NintendoEntertainmentSystem Famicom]] called ''VideoGame/FinalFantasyIV''. Other than the fact that it existed at some point, not much is known about it except that it was canceled and the [[SuperNintendoEntertainmentSystem Super Famicom/SNES]] game starring a Dark Knight named Cecil Harvey that was planned to be ''VideoGame/FinalFantasyV'' was renamed ''VideoGame/FinalFantasyIV'' (or ''[[MarketBasedTitle Final Fantasy II]]'', in the case of the first English-language version and its [[{{Wii}} Virtual Console]] release) due to the cancellation of the 8-bit game that was going to have that title. Its cancellation also resulted in every future game having a number lower than it would have had; had the game with Cecil and Kain that ended up as ''IV'' stayed as ''V'', we would have ended up with ''VideoGame/FinalFantasyV'' being called ''VI'' and so on, which would have resulted in people arguing over whether, for example, ''IV'', ''VI'', or ''VII'' is the best arguing over ''V'', ''VII'', and ''VIII''
** The game that ended up being called ''VideoGame/FinalFantasyIV'' had some portions of its script tossed out before it was finished, not unlike fellow Squaresoft game ''SecretOfMana''. Fortunately, restoring at least part of it was one of the goals of the NintendoDS [[VideoGameRemake remake]].
* ''VideoGame/FinalFantasyVII'' had a ton of these. In the supplementary material books, you can read up on about a dozen different drafts for almost every plot point and character in the game; naturally, all of these books are [[NoExportForYou Japan only]] and have no official translation. Here's just some of the plot points that weren't used: Sephiroth was originally going to be Aeris' brother, her lover, [[BrotherSisterIncest or both.]] Midgar was going to be the [[Anime/FinalFantasyTheSpiritsWithin real-world New York City]], or maybe a [[VideoGame/FinalFantasyXIII giant floating misshapen world in the sky]]. [[VideoGame/ParasiteEve Vincent Valentine was going to be a traveling Mulder-like detective researching bogus supernatural cases,]] Yuffie was going to be a bounty hunter, and there would have been Job Classes.
** It was always intended that one character would be killed off, right from the very start, and there was also a choice to kill off Aeris or Barret, but they ultimately chose Aeris because she would have more impact than if they [[BlackDudeDiesFirst used Barret.]] They were also well aware of the unfortunate implications that would result from doing so.
*** In fact, Aerith was going to be the ''only'' female party member in the game (and there would only be three members, Barret being third). Tifa was added later in development when the writers realized there was no character conflict, and the party would be too flat without something to unify them - in this case, a possible LoveTriangle.
** Additionally, Red XIII was originally intended to be the character who was cloned by Hojo, as opposed to Sephiroth. After defeating the clones, the party would have confronted the mad scientist and killed him earlier than they do in the actual game. This seems to suggest that Hojo wasn't originally as important to the plot as he eventually became. As for the clones, they were originally going to return as minions of Sephiroth. They were originally named Cobalt and Jade, leading to the idea that they may have been re-envisioned into the WEAPON supermonsters who are minions of The Planet rather than Sephiroth.
** Sephiroth himself was definitely no exception to this. Most notably, one of his earliest character concepts was essentially to make him a clone of Kefka Palazzo from the previous game. He was originally supposed to be a man whose Jenova element was awakened artificially due to exposure to Mako energy. His base personality was already extraordinarily cruel and brutal, and had a morbid fascination with destruction and slaughter. Sounds familiar, doesn't it? He also was supposed to suffer from Mako addiction like everyone else, only he becomes much more insane than before, while still keeping his composure.
** Jenova is a ''massive'' change from it's original concept, as explained in "Another Hypothesis". Initially, Jenova was supposed to be a [[IncrediblyLamePun gene]] that was a part of every person, and that Aeris could use this power naturally because she's a Cetra. Shinra's methods for creating SOLDIER are the same as the final product, but they, along with Sephiroth, were [[WhatDoYouMeanItsNotSymbolic "awakened" beings]] with the gene. The Turks would be the people who were able to ''sense'' the usage of Jenova, and they would bring the subjects back to Shinra for experimentation.
* VideoGame/FinalFantasyVIII: Edea was originally conceived as a ''VideoGame/FinalFantasyVII'' character; most likely a humanoid version of Jenova given her personality in the final game.
* Concept art of ''VideoGame/FinalFantasyIX'' shows two protagonists named [[http://images3.wikia.nocookie.net/__cb20090728152351/finalfantasy/images/1/1f/EarlyFFIX-Bahamut_Dragoon_and_Leviathan_Dragoon.jpg Bahamut Dragoon and Liviathan ''[sic]'' Dragoon]], and a bunch of characters using more traditional job classes from the earlier titles (some examples [[http://images1.wikia.nocookie.net/__cb20090512185447/finalfantasy/images/8/87/FFIX_Job_Artwork_1.jpg here]] and [[http://images1.wikia.nocookie.net/__cb20090512185447/finalfantasy/images/6/68/FFIX_Job_Artwork_2.jpg here]]). The art style also resembled that of ''VideoGame/FinalFantasyTactics''.
** The concept art for the "Rat Knight" ended up becoming Fratley and Freya, with genders changed and motivations split down the middle.
*** It's also kind of hard to not think of Amarant when looking at the Elementalist guy.
** The entire game was originally planned as the first in a spinoff series [[GeorgeLucasThrowback made to appeal to old school fans.]]
** Concept Art shows Queen Brahne having a couch-sized cat and Garland would have beared more of a resemblance towards the Garland from VideoGame/FinalFantasyI.
* ''VideoGame/FinalFantasyX'' was originally going to offer online elements, but this plan was scrapped early in development.
* ''VideoGame/FinalFantasyXII'' was supposed to originally have Basch as the main character, as well as a more familiar relationship between Vaan and Ashe (ie like siblings) which would have given him more of a reason for joining TheParty. Penelo's brothers were supposed to be in the resistance, and there would be interactive airship battles ala Franchise/StarWars. When all of these ideas were turned down, several developers left SquareEnix in the middle of development in protest.
** Game director Yasumi Matsuno purportedly suffered a nervous breakdown during development of the game, and left both the project as well as SquareEnix. The reins of the game were given to Akitoshi Kawazu.
** In a recent interview, Yasumi Matsuno said that it was Balthier who was originally the protagonist, then Basch, and then finally Vaan. This is supported by the fact that Balthier and Fran were the first playable characters to be revealed. It also makes Balthier's meta-references to himself as the "leading man" even more hilarious.
* ''VideoGame/FinalFantasyXIIRevenantWings'' was meant to be an original story and completely unrelated to ''VideoGame/FinalFantasyXII''.
* ''VideoGame/FinalFantasyXIII'' was planned for the PlayStation2, the battle system would have been more dynamic and action-based, battles would've taken place on the field map, Lightning would have gravity-based powers that influenced gameplay, Serah would have been the seventh party member, and Oerba Yun Fang was going to be a male character (explains the [[HoYay Les Yay]] she and Vanille have, doesn't it?).
** The game had a ''very'' tortured development period. Early trailers showing the battle system were more akin to concept art, and there was a retrospective consensus that the team lacked a unified vision for how the game would actually play. [[http://www.eurogamer.net/articles/2010-10-18-why-final-fantasy-xiii-went-wrong You can read more about it here]].
** According to the Final Fantasy XIII Ultimania Omega, the development team at one point considered making Vanille the official main character of the game, but dismissed the idea as they had already released a trailer and art featuring Lightning in that role.
* ''VideoGame/DissidiaFinalFantasy'' considered several characters for the lineup, but they were rejected for various reasons. One of these characters was [[Characters/FinalFantasyVIII Seifer Almasy]], who, in spite of his rivalry with Squall, was replaced with Ultimecia, because he would probably turn out too similar to Squall. [[Characters/FinalFantasyX Seymour]] was replaced by Jecht because Tidus and Seymour lacked the kind of personal relationship the other hero/villain combos had. Also included in the list are [[Characters/FinalFantasyIV Kain Highwind,]] [[Characters/FinalFantasyVI Locke Cole,]] [[Characters/FinalFantasyX Yuna]], [[Characters/FinalFantasyXI Prishe,]] [[Characters/FinalFantasyXII Vaan, Balthier,]] and [[Characters/FinalFantasyXIII Lightning]], though most of these guys made it into the sequel.
** Nomura stated that he first planned for Dissidia to be a ''KingdomHearts'' game... [[ExecutiveMeddling but Disney didn't like the idea of Disney characters fighting each other]].
* The Ivalice-related spin-off ''VagrantStory'' had a sequel planned for the Gamecube sometime before 2003.

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