History Website / DKVine

17th Jun '16 12:34:43 AM erforce
Is there an issue? Send a Message


In TheNineties, Rareware was one of the strongest arms of Nintendo, a legacy that began in 1994, when they created ''VideoGame/DonkeyKongCountry'', a big-budget revival of Nintendo's Arcade ''Donkey Kong'' franchise. The ambitious SNES game was a success, and after two sequels on the platform, Rareware was poised to continue their legacy on the (then cutting-edge) Nintendo 64. Though Rare did not make a proper N64 sequel to the ''Donkey Kong Country'' trilogy on the N64 for a while, they ''did'' create a spin-off in the form of 1997's ''VideoGame/DiddyKongRacing'', a game notable for (among other things) an interesting method of self-promotion: It featured {{VideoGame/Banjo|Kazooie}} and {{VideoGame/Conker|sBadFurDay}}, two characters with games of their own under development. With the release of the highly-lauded ''Banjo-Kazooie'' in 1998, the concept of the Donkey Kong Universe, a tangible canon of Rareware games linked via the presence of their characters in each other, was born. (The staff of the site explained it in TV terms, saying that the same logic makes ''Series/FamilyMatters'' part of the "''Series/PerfectStrangers'' Universe.")

to:

In TheNineties, Rareware was one of the strongest arms of Nintendo, a legacy that began in 1994, when they created ''VideoGame/DonkeyKongCountry'', ''VideoGame/DonkeyKongCountry1'', a big-budget revival of Nintendo's Arcade ''Donkey Kong'' franchise. The ambitious SNES game was a success, and after two sequels on the platform, Rareware was poised to continue their legacy on the (then cutting-edge) Nintendo 64. Though Rare did not make a proper N64 sequel to the ''Donkey Kong Country'' trilogy on the N64 for a while, they ''did'' create a spin-off in the form of 1997's ''VideoGame/DiddyKongRacing'', a game notable for (among other things) an interesting method of self-promotion: It featured {{VideoGame/Banjo|Kazooie}} and {{VideoGame/Conker|sBadFurDay}}, two characters with games of their own under development. With the release of the highly-lauded ''Banjo-Kazooie'' in 1998, the concept of the Donkey Kong Universe, a tangible canon of Rareware games linked via the presence of their characters in each other, was born. (The staff of the site explained it in TV terms, saying that the same logic makes ''Series/FamilyMatters'' part of the "''Series/PerfectStrangers'' Universe.")
4th Mar '16 9:01:09 AM Tron80
Is there an issue? Send a Message


Much like the ''Donkey Kong'' series itself, the DK Vine is enjoying a major Rennsaissance, so if you're DK fan and looking for something different in your gaming fandom, [[http://www.dkvine.com/ head on down]]!
24th Feb '16 2:26:56 PM MegaMarioMan
Is there an issue? Send a Message


-->-- '''[[http://www.dkvine.com/dku/ What is the Donkey Kong Uuniverse?: A Completely Logical Justification]]'''

to:

-->-- '''[[http://www.dkvine.com/dku/ What is the Donkey Kong Uuniverse?: Universe?: A Completely Logical Justification]]'''
24th Feb '16 6:06:24 AM MegaMarioMan
Is there an issue? Send a Message


Donkey Kong's Jungle Vine, originally created by Chad [=McCanna=] and Hyle "[=SirSlush2=]" Russell, opened in 1999 as a tribute to this collection of distinctive Rareware games featuring anthropomorphic animals, and it was a good first year for them, as it saw the release of the first proper ''Donkey Kong'' game since the SNES, ''DonkeyKong64''. In the year 2000, the trend continued with ''Banjo-Tooie,'' the long awaited sequel to ''VideoGame/BanjoKazooie''. Then, in 2001, came the moment that would change things forever.

to:

Donkey Kong's Jungle Vine, originally created by Chad [=McCanna=] and Hyle "[=SirSlush2=]" Russell, opened in 1999 as a tribute to this collection of distinctive Rareware games featuring anthropomorphic animals, and it was a good first year for them, as it saw the release of the first proper ''Donkey Kong'' game since the SNES, ''DonkeyKong64''.''VideoGame/DonkeyKong64''. In the year 2000, the trend continued with ''Banjo-Tooie,'' the long awaited sequel to ''VideoGame/BanjoKazooie''. Then, in 2001, came the moment that would change things forever.
17th Oct '15 1:55:19 PM StFan
Is there an issue? Send a Message


In TheNineties, Rareware was one of the strongest arms of Nintendo, a legacy that began in 1994, when they created ''VideoGame/DonkeyKongCountry'', a big-budget revival of Nintendo's Arcade ''Donkey Kong'' franchise. The ambitious SNES game was a success, and after two sequels on the platform, Rareware was poised to continue their legacy on the (then cutting-edge) Nintendo 64. Though Rare did not make a proper N64 sequel to the ''Donkey Kong Country'' trilogy on the N64 for a while, they ''did'' create a spin-off in the form of 1997's ''VideoGame/DiddyKongRacing'', a game notable for (among other things) an interesting method of self-promotion: It featured {{VideoGame/Banjo|-Kazooie}} and {{VideoGame/Conker|sBadFurDay}}, two characters with games of their own under development. With the release of the highly-lauded Banjo-Kazooie in 1998, the concept of the Donkey Kong Universe, a tangible canon of Rareware games linked via the presence of their characters in each other, was born. (The staff of the site explained it in TV terms, saying that the same logic makes ''Series/FamilyMatters'' part of the "''Series/PerfectStrangers'' Universe.")

to:

In TheNineties, Rareware was one of the strongest arms of Nintendo, a legacy that began in 1994, when they created ''VideoGame/DonkeyKongCountry'', a big-budget revival of Nintendo's Arcade ''Donkey Kong'' franchise. The ambitious SNES game was a success, and after two sequels on the platform, Rareware was poised to continue their legacy on the (then cutting-edge) Nintendo 64. Though Rare did not make a proper N64 sequel to the ''Donkey Kong Country'' trilogy on the N64 for a while, they ''did'' create a spin-off in the form of 1997's ''VideoGame/DiddyKongRacing'', a game notable for (among other things) an interesting method of self-promotion: It featured {{VideoGame/Banjo|-Kazooie}} {{VideoGame/Banjo|Kazooie}} and {{VideoGame/Conker|sBadFurDay}}, two characters with games of their own under development. With the release of the highly-lauded Banjo-Kazooie ''Banjo-Kazooie'' in 1998, the concept of the Donkey Kong Universe, a tangible canon of Rareware games linked via the presence of their characters in each other, was born. (The staff of the site explained it in TV terms, saying that the same logic makes ''Series/FamilyMatters'' part of the "''Series/PerfectStrangers'' Universe.")
14th Oct '15 5:48:58 PM nombretomado
Is there an issue? Send a Message


* SeriesFauxnale: [[http://www.dkvine.com/features/endgame.html The End]], which is also a two-fold WholePlotReference to the {{Grand Finale}}s of both ''Series/TheXFiles'' and ''{{Newhart}}''.

to:

* SeriesFauxnale: [[http://www.dkvine.com/features/endgame.html The End]], which is also a two-fold WholePlotReference to the {{Grand Finale}}s of both ''Series/TheXFiles'' and ''{{Newhart}}''.''Series/{{Newhart}}''.
4th Aug '15 12:12:25 AM Adept
Is there an issue? Send a Message


About this time, mainstream media that had praised Rareware's games years before began to take a more negative stance, and a large number of Rareware games found their way onto lists of "overrated" games. Additionally, an infamous quote from ShigeruMiyamoto, criticizing ''Donkey Kong Country'', was taken as an ill-omen and further proof that a massive anti-Rareware backlash was beginning. Fans of Rare's legacy on Nintendo consoles began to fear Nintendo would begin to dismantle that legacy in their absence, a fear that was not helped by the releases of 2004's ''Mario Vs. Donkey Kong'', which undid much of the latter's CharacterDevelopment and returned him to his original role as a villain, and 2005's ''VideoGame/DonkeyKongJungleBeat'', whose [[WordOfGod developers declared]] that they [[CanonDisContinuity intended to wipe the slate clean of iconic elements of the past era's DK games.]]

to:

About this time, mainstream media that had praised Rareware's games years before began to take a more negative stance, and a large number of Rareware games found their way onto lists of "overrated" games. Additionally, an infamous quote from ShigeruMiyamoto, Creator/ShigeruMiyamoto, criticizing ''Donkey Kong Country'', was taken as an ill-omen and further proof that a massive anti-Rareware backlash was beginning. Fans of Rare's legacy on Nintendo consoles began to fear Nintendo would begin to dismantle that legacy in their absence, a fear that was not helped by the releases of 2004's ''Mario Vs. Donkey Kong'', which undid much of the latter's CharacterDevelopment and returned him to his original role as a villain, and 2005's ''VideoGame/DonkeyKongJungleBeat'', whose [[WordOfGod developers declared]] that they [[CanonDisContinuity intended to wipe the slate clean of iconic elements of the past era's DK games.]]



Then came a very unexpected move: Nintendo, the company the DKU had long since abandoned all hope in, commissioned Retro Studios to revive the core DKU franchise in the form of ''VideoGame/DonkeyKongCountryReturns,'' to much celebration. Nintendo even promoted the upcoming game passionately, and ShigeruMiyamoto made a public statement apologizing for his earlier criticisms of the series. The tide had turned, and in a rather unique way. In honor, of this new development, the DKU redesigned itself, renamed itself DK Vine, focused back in on the core ''Donkey Kong'' series, and suddenly became one of the most collectively-optimistic fansites ever. Membership swelled as fans flocked to discuss the new release, and although the site has offered some constructive criticism of the game, their anticipation was largely justified.

to:

Then came a very unexpected move: Nintendo, the company the DKU had long since abandoned all hope in, commissioned Retro Studios to revive the core DKU franchise in the form of ''VideoGame/DonkeyKongCountryReturns,'' to much celebration. Nintendo even promoted the upcoming game passionately, and ShigeruMiyamoto Shigeru Miyamoto made a public statement apologizing for his earlier criticisms of the series. The tide had turned, and in a rather unique way. In honor, of this new development, the DKU redesigned itself, renamed itself DK Vine, focused back in on the core ''Donkey Kong'' series, and suddenly became one of the most collectively-optimistic fansites ever. Membership swelled as fans flocked to discuss the new release, and although the site has offered some constructive criticism of the game, their anticipation was largely justified.
12th Feb '15 11:36:44 PM NESBoy
Is there an issue? Send a Message


* GratuitousRape: According to [[http://www.dkvine.com/features/cob_cock_day.html the lore of Cob Cock Day]], Father Cob Cock would rape you during the night before the holiday, erasing the incident from your memory afterwards.

to:

* GratuitousRape: According to [[http://www.dkvine.com/features/cob_cock_day.html the lore of Cob Cock Day]], Father Cob Cock would rape you during those who ate poultry on the night eve before the holiday, erasing the incident from your their memory afterwards.
12th Feb '15 11:25:40 PM NESBoy
Is there an issue? Send a Message

Added DiffLines:

* GratuitousRape: According to [[http://www.dkvine.com/features/cob_cock_day.html the lore of Cob Cock Day]], Father Cob Cock would rape you during the night before the holiday, erasing the incident from your memory afterwards.
23rd Dec '14 11:21:57 AM TheUnsquished
Is there an issue? Send a Message


* SnarkyNonhumanSidekick: Our Friend, Chad's camera inhabited by a lost soul. At one point he got hit in the lens cap by a wayward hoe, thought he was BobNewhart, and [[spoiler:transformed into BarackObama]]. ItsALongStory.

to:

* SnarkyNonhumanSidekick: Our Friend, Chad's camera inhabited by a lost soul. At one point he got hit in the lens cap by a wayward hoe, thought he was BobNewhart, and [[spoiler:transformed into BarackObama]].UsefulNotes/BarackObama]]. ItsALongStory.
This list shows the last 10 events of 41. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Website.DKVine