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* '''Matt Nukem Forever''': A retrospective of ''VideoGame/DukeNukemForever'', where Matt discusses the game and it's problems. It is ''not'' a Let's Play, as Matt only covers the highs and lows - everything in between is cut out, not to mention he talks about the story and development in addition to the gameplay.



* YouKeepUsingThatWord: In the ''Duke Nukem'' episode of ''Wha Happun?'', "millennial" is used in place of "Generation Z". The two aren't identical: millennial are those born roughly between 1981 and 1996 (give or take year or two depending on the definition), while gen Z kids were born in 2000 and afterwards.

to:

* YouKeepUsingThatWord: In the ''Duke Nukem'' episode of ''Wha Happun?'', "millennial" is used in place of "Generation Z". The two aren't identical: millennial are those born roughly between 1981 and 1996 (give or take year or two depending on the definition), while gen Gen Z kids were born in 2000 and afterwards.

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* [[invoked]]FollowTheLeader: [[DiscussedTrope Discussed]] during the ''BMX XXX'' episode of ''Wha Happun?'', where Matt opens by describing the genre of "extreme sports games" that took off in the early 2000s, after the massive success of ''VideoGame/TonyHawksProSkater'' and its sequels. Matt quickly rattles off a list of examples, including ''Kelly Slater's Pro Surfer'', ''Matt Hoffman's Pro BMX'', ''Shawn White's Snowboarding'', ''Aggressive Inline'', ''Razor Freestyle Scooter'', ''Bike Street Vert Dirt'', ''VideoGame/{{SSX}}'', ''Toxic Grind'', ''Crusty Demons'', and ''Dave Mira's Freestyle BMX''.
-->'''Matt:''' [[SarcasmMode Clearly]] this was a cow that would [[SturgeonsLaw never, ever run dry]], right?
* HypocrisyNod: In a ''Crymetina Reviews'' for [[VideoGame/TheKingOfFighters KOF '06]], Crymetina wanted to write Lilly Kane's entire wardrobe off, but felt compelled to give the alternate costume a pass, partially because it didn't weird her out...and because she was wearing something similar that day.


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* [[invoked]]FollowTheLeader: [[DiscussedTrope Discussed]] during the ''BMX XXX'' episode of ''Wha Happun?'', where Matt opens by describing the genre of "extreme sports games" that took off in the early 2000s, after the massive success of ''VideoGame/TonyHawksProSkater'' and its sequels. Matt quickly rattles off a list of examples, including ''Kelly Slater's Pro Surfer'', ''Matt Hoffman's Pro BMX'', ''Shawn White's Snowboarding'', ''Aggressive Inline'', ''Razor Freestyle Scooter'', ''Bike Street Vert Dirt'', ''VideoGame/{{SSX}}'', ''Toxic Grind'', ''Crusty Demons'', and ''Dave Mira's Freestyle BMX''.
-->'''Matt:''' [[SarcasmMode Clearly]] this was a cow that would [[SturgeonsLaw never, ever run dry]], right?
* HypocrisyNod: In a ''Crymetina Reviews'' for [[VideoGame/TheKingOfFighters KOF '06]], Crymetina wanted to write Lilly Kane's entire wardrobe off, but felt compelled to give the alternate costume a pass, partially because it didn't weird her out...and because she was wearing something similar that day.

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* [[invoked]]ExecutiveMeddling: [[DiscussedTrope Discussed]] frequently on ''Wha Happun?'', due to the role it often plays in derailing a project.
** The ''[[VideoGame/FinalFight Final Fight: Streetwise]]'' episode has a particular focus on this phenomena. Originally, Creator/{{Capcom}}'s Studio 8 was working on a more traditional, cel-shaded entry known internally as ''Final Fight: Seven Sons''. However, after the unexpected success of ''VideoGame/GrandTheftAutoIII'' in Japan (which Capcom had published), it was mandated that the project be completely retooled to adopt elements of ''GTA'' and be significantly DarkerAndEdgier. Matt openly mourns this decision, as what little demo footage exists of ''Seven Sons'' showed promise in his eyes, whereas ''Streetwise'' and its sister production ''VideoGame/BeatDown'' ended up as abysmal commercial failures in both Japan and North America.
** The ''Franchise/TombRaider'' franchise - and ''[[VideoGame/TombRaiderTheAngelOfDarkness Angel of Darkness]]'' in particular - fell prey to this thanks to publisher Creator/EidosInteractive's unrealistic expectations for developer Creator/CoreDesign. Among other things, they exhausted Core's staff with their demand that ''Tomb Raider'' be an annual-release series, split Core's resources between ''Angel of Darkness'' and ''[[VideoGame/TombRaiderChronicles Chronicles]]'', and insisted on chopping up ''Angel of Darkness'' to fit an impractical episodic format. At one point, Matt succinctly describes Eidos' decision-making as "Ambitious. ''Stupid,'' but ambitious."
--->'''Matt:''' This is a classic case of upper-management maybe getting more involved in the development process than they should, promising things that they weren't even sure could be done, and generally ruining everything for everyone.



* [[invoked]]ExecutiveMeddling: [[DiscussedTrope Discussed]] frequently on ''Wha Happun?'', due to the role it often plays in derailing a project.
** The ''[[VideoGame/FinalFight Final Fight: Streetwise]]'' episode has a particular focus on this phenomena. Originally, Creator/{{Capcom}}'s Studio 8 was working on a more traditional, cel-shaded entry known internally as ''Final Fight: Seven Sons''. However, after the unexpected success of ''VideoGame/GrandTheftAutoIII'' in Japan (which Capcom had published), it was mandated that the project be completely retooled to adopt elements of ''GTA'' and be significantly DarkerAndEdgier. Matt openly mourns this decision, as what little demo footage exists of ''Seven Sons'' showed promise in his eyes, whereas ''Streetwise'' and its sister production ''VideoGame/BeatDown'' ended up as abysmal commercial failures in both Japan and North America.
** The ''Franchise/TombRaider'' franchise - and ''[[VideoGame/TombRaiderTheAngelOfDarkness Angel of Darkness]]'' in particular - fell prey to this thanks to publisher Creator/EidosInteractive's unrealistic expectations for developer Creator/CoreDesign. Among other things, they exhausted Core's staff with their demand that ''Tomb Raider'' be an annual-release series, split Core's resources between ''Angel of Darkness'' and ''[[VideoGame/TombRaiderChronicles Chronicles]]'', and insisted on chopping up ''Angel of Darkness'' to fit an impractical episodic format. At one point, Matt succinctly describes Eidos' decision-making as "Ambitious. ''Stupid,'' but ambitious."
--->'''Matt:''' This is a classic case of upper-management maybe getting more involved in the development process than they should, promising things that they weren't even sure could be done, and generally ruining everything for everyone.
Is there an issue? Send a MessageReason:
None


* BecameTheirOwnAntithesis: In [[https://www.youtube.com/watch?v=nB8xwSOT48g "Ubisoft Used To Be The Most Insane Publisher Ever"]], Matt delves into the history of big-name publisher Creator/{{Ubisoft}}, and discovers to his surprise that they were responsible for publishing a dizzying variety of titles and genres over their history, from a bevy of ''Franchise/{{Batman}}'' adaptations to ''VideoGame/PeterJacksonsKingKong'' to even the European release of ''[[VideoGame/ArmoredCore Armored Core 2]]''. He notes that, in 2001 alone, Ubisoft published over ''twenty-eight different games''. However, Ubisoft's acquisition of (and increasing reliance upon) [[Creator/TomClancy a handful of]] [[VideoGame/FarCry cash-cow]] [[Franchise/AssassinsCreed franchises]] led to the company gradually phasing out its use of third-party titles and homogenizing its own output, until Ubisoft ironically became infamous for its ''lack'' of variety.

to:

* BecameTheirOwnAntithesis: In [[https://www.youtube.com/watch?v=nB8xwSOT48g "Ubisoft Used To Be The Most Insane Publisher Ever"]], Matt delves into the history of big-name publisher Creator/{{Ubisoft}}, and discovers to his surprise that they were responsible for publishing a dizzying variety of titles and genres over their history, from a bevy of ''Franchise/{{Batman}}'' adaptations to ''VideoGame/PeterJacksonsKingKong'' ''[[Film/KingKong2005 Peter Jackson's King Kong]]'' to even the European release of ''[[VideoGame/ArmoredCore Armored Core 2]]''. He notes that, in 2001 alone, Ubisoft published over ''twenty-eight different games''. However, Ubisoft's acquisition of (and increasing reliance upon) [[Creator/TomClancy a handful of]] [[VideoGame/FarCry cash-cow]] [[Franchise/AssassinsCreed franchises]] led to the company gradually phasing out its use of third-party titles and homogenizing its own output, until Ubisoft ironically became infamous for its ''lack'' of variety.

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* BecameTheirOwnAntithesis: In [[https://www.youtube.com/watch?v=nB8xwSOT48g "Ubisoft Used To Be The Most Insane Publisher Ever"]], Matt delves into the history of big-name publisher Creator/{{Ubisoft}}, and discovers to his surprise that they were responsible for publishing a dizzying variety of titles and genres over their history, from a bevy of ''Franchise/{{Batman}}'' adaptations to ''VideoGame/PeterJacksonsKingKong'' to even the European release of ''[[VideoGame/ArmoredCore Armored Core 2]]''. He notes that, in 2001 alone, Ubisoft published over ''twenty-eight different games''. However, Ubisoft's acquisition of (and increasing reliance upon) [[Creator/TomClancy a handful of]] [[VideoGame/FarCry cash-cow]] [[Franchise/AssassinsCreed franchises]] led to the company gradually phasing out its use of third-party titles and homogenizing its own output, until Ubisoft ironically became infamous for its ''lack'' of variety.



* [[invoked]]FollowTheLeader: [[DiscussedTrope Discussed]] during the ''BMX XXX'' episode of ''Wha Happun?'', where Matt opens by describing the genre of "extreme sports" that took off in the wake of the ''VideoGame/TonyHawksProSkater'' franchise's massive success in the late 90s/early 2000s. He provides [[LongList a "brief" list of games]], including ''Kelly Slater's Pro Surfer'', ''Matt Hoffman's Pro BMX'', ''Shawn White's Snowboarding'', ''Aggressive Inline'', ''Razor Freestyle Scooter'', ''Bike Street Vert Dirt'', ''VideoGame/{{SSX}}'', ''Toxic Grind'', ''Crusty Demons'', and ''Dave Mira's Freestyle BMX''.

to:

* [[invoked]]FollowTheLeader: [[DiscussedTrope Discussed]] during the ''BMX XXX'' episode of ''Wha Happun?'', where Matt opens by describing the genre of "extreme sports" sports games" that took off in the wake of early 2000s, after the massive success of ''VideoGame/TonyHawksProSkater'' franchise's massive success in the late 90s/early 2000s. He provides [[LongList and its sequels. Matt quickly rattles off a "brief" list of games]], examples, including ''Kelly Slater's Pro Surfer'', ''Matt Hoffman's Pro BMX'', ''Shawn White's Snowboarding'', ''Aggressive Inline'', ''Razor Freestyle Scooter'', ''Bike Street Vert Dirt'', ''VideoGame/{{SSX}}'', ''Toxic Grind'', ''Crusty Demons'', and ''Dave Mira's Freestyle BMX''.
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* '''Gone Too Soon:''' Matt provides retrospectives on the rise and fall of video game developers famous for making multiple {{Cult Classic}}s and/or {{Acclaimed Flop}}s.[[invoked]]

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* '''Wha Happun?''': A review show chronicling the very worst disasters of the entertainment industry (originally just video games, but later branching into film), with particular focus on projects that suffered from a TroubledProduction or languished in DevelopmentHell.[[invoked]]

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* '''Wha Happun?''': A review show chronicling the very worst disasters of the entertainment industry (originally just video games, but the series later branching branched into film), with particular focus on projects that suffered from a TroubledProduction or languished in DevelopmentHell.[[invoked]][[invoked]]
* '''Crymetina Reviews''': Matt's Wife Crymetina is shown video game characters (usually fighting game characters) and she gives her honest critique of their costumes through her experience as [[TheFashionista a fashion designer]].



* '''Crymetina Reviews''': Matt's Wife Crymetina is shown video game characters (usually fighting game characters) and she gives her honest critique of their costumes through her experience as [[TheFashionista a fashion designer]].



* '''The Mediocre Spider-Matt''': Matt plays one of the many, many Franchise/SpiderMan video games.

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* '''Matt's Nightmares:''' Matt plays a horror game, either as a one-shot or a short series. This format originated as a full let's play of ''VideoGame/RiseOfNightmares'' (then titled ''Rise of Mattmares''), and retains a variation of that series' titlecard.
* '''The Mediocre Spider-Matt''': Matt plays one of the many, many ''many'' Franchise/SpiderMan video games.



* AccentuateTheNegative: Refreshingly inverted, as Matt's response to most video games that aren't very good is to usually find something positive to say about it, even if it does loop back around to "this sucks".

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* AccentuateTheNegative: Refreshingly inverted, as Matt's response to most video games that aren't very good is to usually find something positive to say about it, even if though it does loop back often wraps around to "this sucks".DamnedByFaintPraise.



-->'''Matt:''' [[SarcasmMode Clearly]] this was a cow that would [[SturgeonsLaw never, ever]] [[DeaderThanDisco run dry]], right?

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-->'''Matt:''' [[SarcasmMode Clearly]] this was a cow that would [[SturgeonsLaw never, ever]] [[DeaderThanDisco ever run dry]], right?
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--->'''Crymetina, flummoxed by Lien Neville's alternate costume:''' WHY ARE HER TITTIES BE LIKE THAT THOUGH!?


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* HypocrisyNod: In a ''Crymetina Reviews'' for [[VideoGame/TheKingOfFighters KOF '06]], Crymetina wanted to write Lilly Kane's entire wardrobe off, but felt compelled to give the alternate costume a pass, partially because it didn't weird her out...and because she was wearing something similar that day.
Is there an issue? Send a MessageReason:
None


* CausticCritic: Crymetina does ''not'' pull her punches in the fashion reviews.

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* CausticCritic: Crymetina does ''not'' pull her punches in on her show if the character's wardrobe breaks fashion reviews.rules.
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* CausticCritic: Crymetina does ''not'' pull her punches in the fashion reviews.
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** The ''Franchise/TombRaider'' franchise - and ''[[VideoGame/TombRaiderTheAngelOfDarkness Angel of Darkness]]'' in particular - fell prey to this thanks to publisher Creator/EidosInteractive's unrealistic expectations for developer Creator/CoreDesign. Among other things, they exhausted Core's staff with their demand that ''Tomb Raider'' be an annual-release series, split Core's resources between ''Angel of Darkness'' and ''[[VideoGame/TombRaiderChronicles Chronicles]]'', and insisted on chopping up ''Angel of Darkness'' to fit an impractical episodic release/digital download format. At one point, Matt succinctly describes Eidos' decision-making as "Ambitious. ''Stupid,'' but ambitious."

to:

** The ''Franchise/TombRaider'' franchise - and ''[[VideoGame/TombRaiderTheAngelOfDarkness Angel of Darkness]]'' in particular - fell prey to this thanks to publisher Creator/EidosInteractive's unrealistic expectations for developer Creator/CoreDesign. Among other things, they exhausted Core's staff with their demand that ''Tomb Raider'' be an annual-release series, split Core's resources between ''Angel of Darkness'' and ''[[VideoGame/TombRaiderChronicles Chronicles]]'', and insisted on chopping up ''Angel of Darkness'' to fit an impractical episodic release/digital download format. At one point, Matt succinctly describes Eidos' decision-making as "Ambitious. ''Stupid,'' but ambitious."
Is there an issue? Send a MessageReason:
None


** The ''VideoGame/FinalFightStreetwise'' episode has a particular focus on this phenomena. Originally, Creator/{{Capcom}}'s Studio 8 was working on a more traditional, cel-shaded entry known internally as ''Final Fight: Seven Sons''. However, after the unexpected success of ''VideoGame/GrandTheftAutoIII'' in Japan (which Capcom had published), it was mandated that the project be completely retooled to adopt elements of ''GTA'' and be significantly DarkerAndEdgier. Matt openly mourns this decision, as what little demo footage exists of ''Seven Sons'' showed promise in his eyes, whereas ''Streetwise'' and its sister production ''VideoGame/BeatDown'' ended up as abysmal commercial failures in both Japan and North America.

to:

** The ''VideoGame/FinalFightStreetwise'' ''[[VideoGame/FinalFight Final Fight: Streetwise]]'' episode has a particular focus on this phenomena. Originally, Creator/{{Capcom}}'s Studio 8 was working on a more traditional, cel-shaded entry known internally as ''Final Fight: Seven Sons''. However, after the unexpected success of ''VideoGame/GrandTheftAutoIII'' in Japan (which Capcom had published), it was mandated that the project be completely retooled to adopt elements of ''GTA'' and be significantly DarkerAndEdgier. Matt openly mourns this decision, as what little demo footage exists of ''Seven Sons'' showed promise in his eyes, whereas ''Streetwise'' and its sister production ''VideoGame/BeatDown'' ended up as abysmal commercial failures in both Japan and North America.
Is there an issue? Send a MessageReason:
None


** The ''VideoGame/TombRaider'' franchise - and ''[[VideoGame/TombRaiderTheAngelOfDarkness Angel of Darkness]]'' in particular - fell prey to this thanks to publisher Creator/EidosInteractive's unrealistic expectations for developer Creator/CoreDesign. Among other things, they exhausted Core's staff with their demand that ''Tomb Raider'' be an annual-release series, split Core's resources between ''Angel of Darkness'' and ''[[VideoGame/TombRaiderChronicles Chronicles]]'', and insisted on chopping up ''Angel of Darkness'' to fit an impractical episodic release/digital download format. At one point, Matt succinctly describes Eidos' decision-making as "Ambitious. ''Stupid,'' but ambitious."

to:

** The ''VideoGame/TombRaider'' ''Franchise/TombRaider'' franchise - and ''[[VideoGame/TombRaiderTheAngelOfDarkness Angel of Darkness]]'' in particular - fell prey to this thanks to publisher Creator/EidosInteractive's unrealistic expectations for developer Creator/CoreDesign. Among other things, they exhausted Core's staff with their demand that ''Tomb Raider'' be an annual-release series, split Core's resources between ''Angel of Darkness'' and ''[[VideoGame/TombRaiderChronicles Chronicles]]'', and insisted on chopping up ''Angel of Darkness'' to fit an impractical episodic release/digital download format. At one point, Matt succinctly describes Eidos' decision-making as "Ambitious. ''Stupid,'' but ambitious."
Is there an issue? Send a MessageReason:
None

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* [[invoked]]ExecutiveMeddling: [[DiscussedTrope Discussed]] frequently on ''Wha Happun?'', due to the role it often plays in derailing a project.
** The ''VideoGame/FinalFightStreetwise'' episode has a particular focus on this phenomena. Originally, Creator/{{Capcom}}'s Studio 8 was working on a more traditional, cel-shaded entry known internally as ''Final Fight: Seven Sons''. However, after the unexpected success of ''VideoGame/GrandTheftAutoIII'' in Japan (which Capcom had published), it was mandated that the project be completely retooled to adopt elements of ''GTA'' and be significantly DarkerAndEdgier. Matt openly mourns this decision, as what little demo footage exists of ''Seven Sons'' showed promise in his eyes, whereas ''Streetwise'' and its sister production ''VideoGame/BeatDown'' ended up as abysmal commercial failures in both Japan and North America.
** The ''VideoGame/TombRaider'' franchise - and ''[[VideoGame/TombRaiderTheAngelOfDarkness Angel of Darkness]]'' in particular - fell prey to this thanks to publisher Creator/EidosInteractive's unrealistic expectations for developer Creator/CoreDesign. Among other things, they exhausted Core's staff with their demand that ''Tomb Raider'' be an annual-release series, split Core's resources between ''Angel of Darkness'' and ''[[VideoGame/TombRaiderChronicles Chronicles]]'', and insisted on chopping up ''Angel of Darkness'' to fit an impractical episodic release/digital download format. At one point, Matt succinctly describes Eidos' decision-making as "Ambitious. ''Stupid,'' but ambitious."
--->'''Matt:''' This is a classic case of upper-management maybe getting more involved in the development process than they should, promising things that they weren't even sure could be done, and generally ruining everything for everyone.

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* NotMakingThisUpDisclaimer: In the ''VideoGame/DukeNukemForever'' episode of ''Wha Happun?'', George Broussard briefly emerges from two years of radio silence to sharply contradict a public statement from Creator/TakeTwoInteractive's CEO via an online forum. Matt paraphrases the post:
-->'''George Bourssard:''' "Take-Two needs to STFU. We don't want Take-Two saying stupid-ass things in public for the sole reason of helping out their stock. Its our time and our money that we are spending on the game, so either we're absolutely stupid and clueless, or we believe in what we are working on."\\

to:

* NotMakingThisUpDisclaimer: NotMakingThisUpDisclaimer:
**
In various episodes of ''Wha Happun'', Matt will occasionally pull a variation on this trope where he reacts with disbelief at a more bizarre detail of his current subject (such as ''VideoGame/{{Daikatana}}'' having a Game Boy Color port, or Creator/ToddMcFarlane being the lead artist behind ''Videogame/KingdomsOfAmalurReckoning''), often emphasizing his surprise by speaking off-mic or audibly ruffling through notes.
** A straight example comes from
the ''VideoGame/DukeNukemForever'' episode of ''Wha Happun?'', where George Broussard briefly emerges from two years of radio silence to sharply contradict a public statement from Creator/TakeTwoInteractive's CEO via an online forum. Matt paraphrases the post:
-->'''George --->'''George Bourssard:''' "Take-Two needs to STFU. We don't want Take-Two saying stupid-ass things in public for the sole reason of helping out their stock. Its our time and our money that we are spending on the game, so either we're absolutely stupid and clueless, or we believe in what we are working on."\\



** At one point during the ''VideoGame/Fallout76'' episode of ''Wha Happun'', a clip is shown of gameplay lagged down to ''3-frames-per-second'', with a plain caption at the bottom of the screen assuring the viewer that the clip is real-time gameplay footage and not a slideshow of still images.



* YouKeepUsingThatWord: In the ''Duke Nukem'' episode of ''Wha Happun?'', "millenial" is used in place of "Generation Z". The two aren't identical: millenials are those born roughly between 1981 and 1996 (give or take year or two depending on the definition), while gen Z kids were born in 2000 and afterwards.

to:

* YouKeepUsingThatWord: In the ''Duke Nukem'' episode of ''Wha Happun?'', "millenial" "millennial" is used in place of "Generation Z". The two aren't identical: millenials millennial are those born roughly between 1981 and 1996 (give or take year or two depending on the definition), while gen Z kids were born in 2000 and afterwards.
Is there an issue? Send a MessageReason:
None


* [[invoked]]FollowTheLeader: [[InvokedTrope Invoked]] during the ''BMX XXX'' episode of ''Wha Happun?'', where Matt opens by describing the genre of "extreme sports" that took off in the wake of the ''VideoGame/TonyHawksProSkater'' franchise's massive success in the late 90s/early 2000s. He provides [[LongList a "brief" list of games]], including ''Kelly Slater's Pro Surfer'', ''Matt Hoffman's Pro BMX'', ''Shawn White's Snowboarding'', ''Aggressive Inline'', ''Razor Freestyle Scooter'', ''Bike Street Vert Dirt'', ''VideoGame/{{SSX}}'', ''Toxic Grind'', ''Crusty Demons'', and ''Dave Mira's Freestyle BMX''.

to:

* [[invoked]]FollowTheLeader: [[InvokedTrope Invoked]] [[DiscussedTrope Discussed]] during the ''BMX XXX'' episode of ''Wha Happun?'', where Matt opens by describing the genre of "extreme sports" that took off in the wake of the ''VideoGame/TonyHawksProSkater'' franchise's massive success in the late 90s/early 2000s. He provides [[LongList a "brief" list of games]], including ''Kelly Slater's Pro Surfer'', ''Matt Hoffman's Pro BMX'', ''Shawn White's Snowboarding'', ''Aggressive Inline'', ''Razor Freestyle Scooter'', ''Bike Street Vert Dirt'', ''VideoGame/{{SSX}}'', ''Toxic Grind'', ''Crusty Demons'', and ''Dave Mira's Freestyle BMX''.
Is there an issue? Send a MessageReason:
None


* [[invoked]]FollowTheLeader: [[InvokedTrope Invoked]] during the ''BMX XXX'' episode of ''Wha Happun?'', where Matt opens by describing the genre of "extreme sports" that [[invoked]][[FollowTheLeader took off in the wake of]] the ''VideoGame/TonyHawksProSkater'' franchise's massive success in the late 90s/early 2000s. He provides [[LongList a "brief" list of games]], including ''Kelly Slater's Pro Surfer'', ''Matt Hoffman's Pro BMX'', ''Shawn White's Snowboarding'', ''Aggressive Inline'', ''Razor Freestyle Scooter'', ''Bike Street Vert Dirt'', ''VideoGame/{{SSX}}'', ''Toxic Grind'', ''Crusty Demons'', and ''Dave Mira's Freestyle BMX''.

to:

* [[invoked]]FollowTheLeader: [[InvokedTrope Invoked]] during the ''BMX XXX'' episode of ''Wha Happun?'', where Matt opens by describing the genre of "extreme sports" that [[invoked]][[FollowTheLeader took off in the wake of]] of the ''VideoGame/TonyHawksProSkater'' franchise's massive success in the late 90s/early 2000s. He provides [[LongList a "brief" list of games]], including ''Kelly Slater's Pro Surfer'', ''Matt Hoffman's Pro BMX'', ''Shawn White's Snowboarding'', ''Aggressive Inline'', ''Razor Freestyle Scooter'', ''Bike Street Vert Dirt'', ''VideoGame/{{SSX}}'', ''Toxic Grind'', ''Crusty Demons'', and ''Dave Mira's Freestyle BMX''.
Is there an issue? Send a MessageReason:
None

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* [[invoked]]FollowTheLeader: [[InvokedTrope Invoked]] during the ''BMX XXX'' episode of ''Wha Happun?'', where Matt opens by describing the genre of "extreme sports" that [[invoked]][[FollowTheLeader took off in the wake of]] the ''VideoGame/TonyHawksProSkater'' franchise's massive success in the late 90s/early 2000s. He provides [[LongList a "brief" list of games]], including ''Kelly Slater's Pro Surfer'', ''Matt Hoffman's Pro BMX'', ''Shawn White's Snowboarding'', ''Aggressive Inline'', ''Razor Freestyle Scooter'', ''Bike Street Vert Dirt'', ''VideoGame/{{SSX}}'', ''Toxic Grind'', ''Crusty Demons'', and ''Dave Mira's Freestyle BMX''.
-->'''Matt:''' [[SarcasmMode Clearly]] this was a cow that would [[SturgeonsLaw never, ever]] [[DeaderThanDisco run dry]], right?
* NotMakingThisUpDisclaimer: In the ''VideoGame/DukeNukemForever'' episode of ''Wha Happun?'', George Broussard briefly emerges from two years of radio silence to sharply contradict a public statement from Creator/TakeTwoInteractive's CEO via an online forum. Matt paraphrases the post:
-->'''George Bourssard:''' "Take-Two needs to STFU. We don't want Take-Two saying stupid-ass things in public for the sole reason of helping out their stock. Its our time and our money that we are spending on the game, so either we're absolutely stupid and clueless, or we believe in what we are working on."\\
'''Matt:''' That's an actual quote that was said by someone who worked for a million-dollar company.
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* AnalysisChannel: Much of the channel analyzes different parts of gaming.

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to:

----



* ShownTheirWork: All of his documentary-style content and everything he talks about on ''Bug Report'' comes from both painstaking research and from years as a bug tester/indie video game developer.

to:

* ShownTheirWork: All of his documentary-style content and everything he talks about on ''Bug Report'' comes from both painstaking research and from years as a bug tester/indie video game developer.developer.
* YouKeepUsingThatWord: In the ''Duke Nukem'' episode of ''Wha Happun?'', "millenial" is used in place of "Generation Z". The two aren't identical: millenials are those born roughly between 1981 and 1996 (give or take year or two depending on the definition), while gen Z kids were born in 2000 and afterwards.
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* [[invoked]]''Wha Happun?'': A review show chronicling the very worst disasters of the entertainment industry (originally just video games, but later branching into film), with particular focus on projects that suffered from a TroubledProduction or languished in DevelopmentHell.
* ''Flophouse Funsies'': Matt plays through a fairly bad video game and commentates over it. Usually edited down.
* ''Crymetina Reviews'': Matt's Wife Crymetina is shown video game characters (usually fighting game characters) and she gives her honest critique of their costumes through her experience as [[TheFashionista a fashion designer]].
* ''Bug Report'': Matt plays a buggy video game and shares his experience as a video game bug tester to explain where bugs in video games come up, why they do, and how they affect gameplay beyond the obvious.
* ''The Mediocre Spider-Matt'': Matt plays one of the many, many Franchise/SpiderMan video games.
* ''Wii Remember'': A spotlight series based on playing underrated classics that premiered on the UsefulNotes/{{Wii}} or UsefulNotes/WiiU.
* ''Matt x Liam'': Matt and fellow ''Super Best Friends'' veteran, [=RisingStarLiam=], do let's plays. Their most recent (and longest to date), is VideoGame/SonicTheHedgehog2006, which averts most LetsPlays on the game by being done by people who are A) at least trying to find something good about the game to latch onto, and B) very close to finishing it as an intact unit, something the game has a bad reputation of doing to LetsPlay groups.

to:

* [[invoked]]''Wha Happun?'': '''Wha Happun?''': A review show chronicling the very worst disasters of the entertainment industry (originally just video games, but later branching into film), with particular focus on projects that suffered from a TroubledProduction or languished in DevelopmentHell.
DevelopmentHell.[[invoked]]
* ''Flophouse Funsies'': Matt '''Flophouse Funsies''': One-shot let's plays through a fairly bad video game and commentates over it. Usually edited down.
with no particular theme.
* ''Crymetina Reviews'': '''Crymetina Reviews''': Matt's Wife Crymetina is shown video game characters (usually fighting game characters) and she gives her honest critique of their costumes through her experience as [[TheFashionista a fashion designer]].
* ''Bug Report'': '''Bug Report''': Matt plays a buggy video game and shares his experience as a video game bug tester to explain where bugs in video games come up, why they do, and how they affect gameplay beyond the obvious.
* ''The '''The Mediocre Spider-Matt'': Spider-Matt''': Matt plays one of the many, many Franchise/SpiderMan video games.
* ''Wii Remember'': '''Wii Remember''': A spotlight series based on playing underrated classics titles that premiered on the UsefulNotes/{{Wii}} or UsefulNotes/WiiU.
* ''Matt '''Matt x Liam'': Matt and Liam''': Full-length let's plays with fellow ''Super Best Friends'' veteran, [=RisingStarLiam=], do let's plays. Their most recent (and longest to date), is VideoGame/SonicTheHedgehog2006, which averts most LetsPlays Liam Allen-Miller (AKA "[=RisingSuperstream=]" on the game by being done by people who are A) at least trying to find something good about the game to latch onto, Twitch and B) very close to finishing it as an intact unit, something the game has a bad reputation of doing to LetsPlay groups.
[=YouTube=]).



* OOCIsSeriousBusiness: While ''Wha Happun'' is somewhat snarky, it's usually done in good fun and intended to be educational about the pitfalls of game or movie development. The episode on ''The Guy Game'' on the other hand, has Matt's barely contained contempt for the concept, the producer, and the juvenile premise boils over and it becomes extremely deadpan mockery.

to:

* OOCIsSeriousBusiness: While ''Wha Happun'' Happun?'' is somewhat snarky, it's usually done in good fun and intended to be educational about the pitfalls of game or movie development. The episode on ''The Guy Game'' on the other hand, has Matt's barely contained contempt for the concept, the producer, and the juvenile premise boils boil over and it becomes extremely deadpan mockery.
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* ''Wha Happun?'': A show chronicling the very worst disasters of the entertainment industry (previously just video games), and chronicles the development of each that led to the resulting disaster.

to:

* ''Wha [[invoked]]''Wha Happun?'': A review show chronicling the very worst disasters of the entertainment industry (previously (originally just video games), and chronicles the development of each games, but later branching into film), with particular focus on projects that led to the resulting disaster.suffered from a TroubledProduction or languished in DevelopmentHell.



* ''Crymetina Reviews'': Matt's Wife Crymetina is shown video game characters (usually fighting game characters) and she gives her honest review through her experience as a fashion designer. [[HilarityEnsues With predictable results.]]

to:

* ''Crymetina Reviews'': Matt's Wife Crymetina is shown video game characters (usually fighting game characters) and she gives her honest review critique of their costumes through her experience as [[TheFashionista a fashion designer. [[HilarityEnsues With predictable results.]]designer]].



* ''The Mediocre Spider-Matt'': Matt plays a
* ''Wii Remember'': A spotlight series based on playing underrated classics that premiered on the NintendoWii.
* ''Matt x Liam'': Matt and another youtuber; [=RisingStarLiam=], do let's plays. Their most recent (and longest to date), is VideoGame/SonicTheHedgehog2006, which averts most LetsPlays on the game by being done by people who are A) at least trying to find something good about the game to latch onto, and B) very close to finishing it as an intact unit, something the game has a bad reputation of doing to LetsPlay groups.

to:

* ''The Mediocre Spider-Matt'': Matt plays a
one of the many, many Franchise/SpiderMan video games.
* ''Wii Remember'': A spotlight series based on playing underrated classics that premiered on the NintendoWii.
UsefulNotes/{{Wii}} or UsefulNotes/WiiU.
* ''Matt x Liam'': Matt and another youtuber; fellow ''Super Best Friends'' veteran, [=RisingStarLiam=], do let's plays. Their most recent (and longest to date), is VideoGame/SonicTheHedgehog2006, which averts most LetsPlays on the game by being done by people who are A) at least trying to find something good about the game to latch onto, and B) very close to finishing it as an intact unit, something the game has a bad reputation of doing to LetsPlay groups.

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!!Show Formats:

to:

!!Show !!!Show Formats:



!!Matt McMuscles' Content contains tropes of:
* AccentuateTheNegative: Refreshingly inverted, as Matt's response to most video games that aren't very good is to usually find something positive to say about it, even if it does loop back around to "this sucks".

to:

!!Matt McMuscles' Content !!The Flophouse contains tropes of:
* AccentuateTheNegative: Refreshingly inverted, as Matt's response to most video games that aren't very good is to usually find something positive to say about it, even if it does loop back around to "this sucks".sucks".
* BuxomIsBetter: Zig-Zagged. Both Matt and Crymetina are okay with large breasts (and are open fans of Hitomi Tanaka, a porn star), they do call attention to when it would be impractical for JigglePhysics to be a thing in video games.
* CanadaEh: Matt and Crymetina are both from Canada, though Crymetina's accent is way more pronounced since she's Quebecois.
* OOCIsSeriousBusiness: While ''Wha Happun'' is somewhat snarky, it's usually done in good fun and intended to be educational about the pitfalls of game or movie development. The episode on ''The Guy Game'' on the other hand, has Matt's barely contained contempt for the concept, the producer, and the juvenile premise boils over and it becomes extremely deadpan mockery.
* ShownTheirWork: All of his documentary-style content and everything he talks about on ''Bug Report'' comes from both painstaking research and from years as a bug tester/indie video game developer.

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'''[[https://www.youtube.com/channel/UCiP_FwGyJQ_6P8k5ON5mncQ/ Matt McMuscles]]''' (aka ''The Flophouse'') is the Website/{{Youtube}} channel of former ''WebVideo/TwoBestFriendsPlay'' member Matthew "Matt [=McMuscles=]" Kowalewski. Unlike TBFP, ''The Flophouse'' has more of a focus on pre-planned recorded content, such as examining major gaming flops and bugs, with the only occasional full-on Let's Play. His most well known series is "What Happened?", which discusses some of gaming's most infamous flops and analyzes how they ended up the way they did.

to:

'''[[https://www.youtube.com/channel/UCiP_FwGyJQ_6P8k5ON5mncQ/ Matt McMuscles]]''' (aka ''The Flophouse'') is the Website/{{Youtube}} channel of former ''WebVideo/TwoBestFriendsPlay'' member Matthew "Matt [=McMuscles=]" Kowalewski. Unlike TBFP, ''The Flophouse'' has more of a focus on pre-planned recorded content, such as examining major gaming flops and bugs, edited playthroughs of games while Matt is intoxicated, and video game "fashion" reviews with the only occasional his wife Crymetina. Occasionally, he'll do a full-on Let's Play. Play, though not without help. His most well known series is "What Happened?", "Wha Happun?", which discusses some of gaming's media's most infamous flops and analyzes how they ended up the way they did.did from the development perspective.

!!Show Formats:
* ''Wha Happun?'': A show chronicling the very worst disasters of the entertainment industry (previously just video games), and chronicles the development of each that led to the resulting disaster.
* ''Flophouse Funsies'': Matt plays through a fairly bad video game and commentates over it. Usually edited down.
* ''Crymetina Reviews'': Matt's Wife Crymetina is shown video game characters (usually fighting game characters) and she gives her honest review through her experience as a fashion designer. [[HilarityEnsues With predictable results.]]
* ''Bug Report'': Matt plays a buggy video game and shares his experience as a video game bug tester to explain where bugs in video games come up, why they do, and how they affect gameplay beyond the obvious.
* ''The Mediocre Spider-Matt'': Matt plays a
* ''Wii Remember'': A spotlight series based on playing underrated classics that premiered on the NintendoWii.
* ''Matt x Liam'': Matt and another youtuber; [=RisingStarLiam=], do let's plays. Their most recent (and longest to date), is VideoGame/SonicTheHedgehog2006, which averts most LetsPlays on the game by being done by people who are A) at least trying to find something good about the game to latch onto, and B) very close to finishing it as an intact unit, something the game has a bad reputation of doing to LetsPlay groups.

!!Matt McMuscles' Content contains tropes of:
* AccentuateTheNegative: Refreshingly inverted, as Matt's response to most video games that aren't very good is to usually find something positive to say about it, even if it does loop back around to "this sucks".
Is there an issue? Send a MessageReason:
None


'''[[https://www.youtube.com/channel/UCiP_FwGyJQ_6P8k5ON5mncQ/ Matt McMuscles]]''' (aka ''The Flophouse'') is the Website/{{Youtube}} channel of former ''WebVideo/TwoBestFriendsPlay'' member Matthew "Matt [=McMuscles=]" Kowalewski. Unlike TBFP, ''The Flophouse'' has more of a focus on pre-planned recorded content, such as examining major gaming flops and bugs, with the only occasional full-on Let's Play.

to:

'''[[https://www.youtube.com/channel/UCiP_FwGyJQ_6P8k5ON5mncQ/ Matt McMuscles]]''' (aka ''The Flophouse'') is the Website/{{Youtube}} channel of former ''WebVideo/TwoBestFriendsPlay'' member Matthew "Matt [=McMuscles=]" Kowalewski. Unlike TBFP, ''The Flophouse'' has more of a focus on pre-planned recorded content, such as examining major gaming flops and bugs, with the only occasional full-on Let's Play. His most well known series is "What Happened?", which discusses some of gaming's most infamous flops and analyzes how they ended up the way they did.
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The Flophouse is the [[https://www.youtube.com/channel/UCiP_FwGyJQ_6P8k5ON5mncQ/ Youtube channel]] of former WebVideo/TwoBestFriendsPlay member Matt McMuscles, who focuses on pre-planned recorded content, such as examining major gaming flops and bugs, with the occasional full-on Let's Play, though much less than the former TBFP site.

to:

The Flophouse is the [[https://www.'''[[https://www.youtube.com/channel/UCiP_FwGyJQ_6P8k5ON5mncQ/ Youtube channel]] Matt McMuscles]]''' (aka ''The Flophouse'') is the Website/{{Youtube}} channel of former WebVideo/TwoBestFriendsPlay ''WebVideo/TwoBestFriendsPlay'' member Matt McMuscles, who focuses Matthew "Matt [=McMuscles=]" Kowalewski. Unlike TBFP, ''The Flophouse'' has more of a focus on pre-planned recorded content, such as examining major gaming flops and bugs, with the only occasional full-on Let's Play, though much less than the former TBFP site.Play.
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Added DiffLines:

The Flophouse is the [[https://www.youtube.com/channel/UCiP_FwGyJQ_6P8k5ON5mncQ/ Youtube channel]] of former WebVideo/TwoBestFriendsPlay member Matt McMuscles, who focuses on pre-planned recorded content, such as examining major gaming flops and bugs, with the occasional full-on Let's Play, though much less than the former TBFP site.

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