History Videogame / Z

20th Nov '16 10:59:47 AM Angeldeb82
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* TheCaptain: Zod, in the second game.



* DodgeTheBullet: cannon projectiles and thrown grenades are so slow that properly maneuvered light tank or a jeep can evade them for enough time to shoot the enemy infantry or driver from the tank with faster, low-caliber bullets. AI takes advantage of this..

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* DodgeTheBullet: cannon Cannon projectiles and thrown grenades are so slow that properly maneuvered light tank or a jeep can evade them for enough time to shoot the enemy infantry or driver from the tank with faster, low-caliber bullets. AI takes advantage of this..this.



* GeoEffects: water allows infantry to pass (if lucky enough not to be eaten by a crocodile or a swamp monster), vehicles need a bridge, which can be damaged (and repaired with a crane). Rocks and ice walls can be blown up.
* NonFatalExplosions: averted in that exploding tanks sometimes shoot their turrets into the air. Falling turret can destroy another tank. This can lead to a chain reaction.

to:

* GeoEffects: water Water allows infantry to pass (if lucky enough not to be eaten by a crocodile or a swamp monster), vehicles need a bridge, which can be damaged (and repaired with a crane). Rocks and ice walls can be blown up.
* NonFatalExplosions: averted Averted in that exploding tanks sometimes shoot their turrets into the air. Falling turret can destroy another tank. This can lead to a chain reaction.



* StuffBlowingUp: this is how you win the game. Either you shoot the opponent's fort from outside with lasers, tanks and missiles, or you send a single unit inside it. Anyway, it blows up.
* TheCaptain: Zod, in the second game.

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* StuffBlowingUp: this This is how you win the game. Either you shoot the opponent's fort from outside with lasers, tanks and missiles, or you send a single unit inside it. Anyway, it blows up.
* TheCaptain: Zod, in the second game.
up.



* YouRequireMoreVespeneGas: Averted. Factories do not need supplies, only time (however it decreased if you got more territories).

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* YouRequireMoreVespeneGas: Averted. Factories do not need supplies, only time (however (however, it decreased if you got more territories).
20th Nov '16 10:55:22 AM Angeldeb82
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''Z'' (pronounced Zed) is a 1996 [[RealTimeStrategy real time strategy]] game by Creator/BitmapBrothers set in a [[ALongTimeAgoInAGalaxyFarFarAway galaxy far far away]] where a perpetual war is taking place between two different Interplanetary Empires of [[RidiculouslyHumanRobots sentient biped Robots]]; [[ColourCodedArmies the heroic red MegaCom Corporation and the dastardy blue TransGlobal Empires]]. We follow the story of Commander Zod and his two transport pilots Brad and Allan as they travel across five different worlds; blowing things up, knocking back rocket fuel and taking down names.

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''Z'' (pronounced Zed) is a 1996 [[RealTimeStrategy real time strategy]] RealTimeStrategy game by Creator/BitmapBrothers set in a [[ALongTimeAgoInAGalaxyFarFarAway galaxy far far away]] where a perpetual war is taking place between two different Interplanetary Empires of [[RidiculouslyHumanRobots sentient biped Robots]]; [[ColourCodedArmies the heroic red MegaCom Corporation and the dastardy blue TransGlobal Empires]]. We follow the story of Commander Zod and his two transport pilots Brad and Allan as they travel across five different worlds; blowing things up, knocking back rocket fuel and taking down names.



* {{The Reason You Suck Speech}}/YouBastard: If you fail the mission by losing your territories and letting the enemy destroy your base, your entire army insults you and blames you for these reasons.

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* {{The Reason You Suck Speech}}/YouBastard: TheReasonYouSuckSpeech[=/=]YouBastard: If you fail the mission by losing your territories and letting the enemy destroy your base, your entire army insults you and blames you for these reasons.



* UpdatedReRelease: The game eventually saw a port to the portable market 2011, with a new difficulty setting and hints and tips at loading screens, which itself got ported back to the PC.

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* UpdatedReRelease: UpdatedRerelease: The game and its sequel eventually saw a port ports to the portable market in 2011, 2014, and 2015, with a new difficulty setting and hints and tips at loading screens, which itself themselves got ported back to the PC.
18th Nov '16 1:25:27 PM jackgrimm99
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Added DiffLines:

* {{The Reason You Suck Speech}}/YouBastard: If you fail the mission by losing your territories and letting the enemy destroy your base, your entire army insults you and blames you for these reasons.
13th Dec '15 3:32:56 PM Jallen
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Added DiffLines:

* UpdatedReRelease: The game eventually saw a port to the portable market 2011, with a new difficulty setting and hints and tips at loading screens, which itself got ported back to the PC.
8th Nov '15 11:43:50 AM nombretomado
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* RedVsBlue: The two sides in the game. You play as red.
6th Aug '14 8:18:27 AM carnivorousmeerkat
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* AbandonedArea: Battlefields are littered with abandoned factories, vehicles and grenades. Also, the last world is a decaying industrial complex.

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* AbandonedArea: Battlefields are littered with abandoned factories, vehicles and grenades. Also, the last world is a decaying industrial complex.
* BloodKnight: Zod, in both games. In the second game, he orders his men to patrol a neutral zone and tells them to shoot down an enemy transport ship, even though a ceasefire was in place.



* DodgeTheBullet: cannon projectiles and thrown grenades are so slow that properly maneuvered light tank or a jeep can evade them for enough time to shoot the enemy infantry or driver from the tank with faster, low-caliber bullets. AI takes advantage of this.
* DrillSergeantNasty: Commander Zod, although he is not a sergeant. Doubles with SergeantRock.

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* DodgeTheBullet: cannon projectiles and thrown grenades are so slow that properly maneuvered light tank or a jeep can evade them for enough time to shoot the enemy infantry or driver from the tank with faster, low-caliber bullets. AI takes advantage of this.
* DrillSergeantNasty: Commander Zod, although he is not a sergeant. Doubles with SergeantRock.
this..


Added DiffLines:

* TheCaptain: Zod, in the second game.
6th Aug '14 8:09:57 AM carnivorousmeerkat
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* DrillSergeantNasty: Commander Zod

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* DrillSergeantNasty: Commander ZodZod, although he is not a sergeant. Doubles with SergeantRock.
5th Aug '14 7:20:38 AM carnivorousmeerkat
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Added DiffLines:

* DrillSergeantNasty: Commander Zod
8th Mar '14 3:50:27 PM ZanyDragon
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* AbandonedArea: battlefields are littered with abandoned factories, vehicles and grenades. Also, the last world is a decaying industrial complex.

to:

* AbandonedArea: battlefields Battlefields are littered with abandoned factories, vehicles and grenades. Also, the last world is a decaying industrial complex.


Added DiffLines:

* SingleBiomePlanet: Five of them: Desert, Volcanic, Arctic, Jungle, and City.
8th Mar '14 3:33:54 PM ZanyDragon
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* ColorCodedArmies: Reds Vs Blues, the multi-player of the second game includes additional colours too.

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* ColorCodedArmies: Reds Vs Blues, the multi-player of the second game includes additional colours colors too.



* RedVsBlue: The two sides in the game. You play as red.
* RidiculouslyHumanRobots: They walk, they talk, they get drunk on rocket fuel. Oh and they also use computers with keyboards and drive around in tanks.



* RidiculouslyHumanRobots: They walk, they talk, they get drunk on rocket fuel. Oh and they also use computers with keyboards and drive around in tanks.
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.Z