History Videogame / TieFighter

29th Sep '17 10:29:56 AM matruz
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* LockedOutOfTheLoop: The twelfth campaign is focused on recovering stolen intelligence concerning the second Death Star from Bothan spies before they pass it to the Rebellion, however most of the missions' objectives deal with learning what info was stolen rather than actually recovering it; only the Emperor's Cloaked Representative advises you to stick to your objectives and hints you that there's more at work. Later your flight officer comes clean and explains to you that the Emperor himself had leaked that information in order to [[Film/ReturnOfTheJedi lure the Rebels into a trap]].
26th Sep '17 6:25:01 AM matruz
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* YouHaveFailedMe: Happens in the {{Feelies}} when one of [[spoiler: Harkov's]] lieutenants fails to kill Maarek Stele, bringing the Empire down on their heads. He is shot for his trouble.

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* YouHaveFailedMe: YouHaveFailedMe:
**
Happens in the {{Feelies}} when one of [[spoiler: Harkov's]] lieutenants fails to kill Maarek Stele, bringing the Empire down on their heads. He is shot for his trouble.trouble.
** Mentioned to have happened off-screen, courtesy of Darth Vader, to the unfortunate captain of a Star Destroyer in the aforementioned mission on FailureIsTheOnlyOption for falling into the trap; your flight officer mentions that your piloting skills in protecting the destroyer from the ambush spared you from Vader's wrath.
15th Sep '17 6:23:40 AM matruz
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* {{Antepiece}}: The missions just before the introduction to the Missile Boat pit you against ''entire squadrons'' of enemy [=TIE=] Defenders while you fly a sluggishly slow Assault Gunboat equipped with advanced missiles and the tractor beam, if you want to survive you must learn to manage your energy levels and maintain a tractor beam lock against the enemy craft, which are essential skills for piloting the Missile Boat.

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* {{Antepiece}}: The missions just before the introduction to the Missile Boat pit you against ''entire squadrons'' of enemy [=TIE=] Defenders while you fly a sluggishly slow Assault Gunboat equipped with advanced missiles and the tractor beam, if you want to survive you must learn to manage your energy levels to keep up with the much faster enemy fighters and to maintain a tractor beam lock against the enemy craft, all which are essential skills for piloting the Missile Boat.
29th Aug '17 9:52:28 AM MBG159
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* MasterOfNone: The TIE Avenger, though in the lore rather than the gameplay, where it's pretty decent. In its case, it was considered to be not as cost-effective as the standard TIE, and not as all-around amazing as the Defender, resulting in something that was neither particularly good at ace combat nor at swarming the opponent.
16th Aug '17 2:08:36 PM matruz
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** Z-95 Headhunters used by the Rebels and pirates, not particularly fast and with poor shields and hull; however when equipped with rockets they can easily bring down a capital ship.
20th Jul '17 9:48:17 AM matruz
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* {{Antepiece}}: The missions just before the introduction to the Missile Boat pit you against enemy [=TIE=] Defenders while you fly a sluggishly slow Assault Gunboat equipped with advanced missiles and the tractor beam, if you want to survive you must learn to manage your energy levels and maintain a tractor beam lock against the enemy craft, which are essential skills for piloting the Missile Boat.

to:

* {{Antepiece}}: The missions just before the introduction to the Missile Boat pit you against ''entire squadrons'' of enemy [=TIE=] Defenders while you fly a sluggishly slow Assault Gunboat equipped with advanced missiles and the tractor beam, if you want to survive you must learn to manage your energy levels and maintain a tractor beam lock against the enemy craft, which are essential skills for piloting the Missile Boat.
20th Jul '17 9:28:56 AM matruz
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Added DiffLines:

* {{Antepiece}}: The missions just before the introduction to the Missile Boat pit you against enemy [=TIE=] Defenders while you fly a sluggishly slow Assault Gunboat equipped with advanced missiles and the tractor beam, if you want to survive you must learn to manage your energy levels and maintain a tractor beam lock against the enemy craft, which are essential skills for piloting the Missile Boat.
16th Jul '17 3:35:32 PM WillKeaton
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All the cutscenes have been collected [[http://www.youtube.com/watch?v=R78l7v3DqkM&feature=related here]].

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All the cutscenes have been collected [[http://www.youtube.com/watch?v=R78l7v3DqkM&feature=related here]].
All the cutscenes have been collected here.]]
16th Jul '17 3:34:56 PM WillKeaton
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This prompted [=LucasArts=] and Holland to develop a flight (or rather space) sim game using both this engine and the StarWars license, and ''VideoGame/XWing'' was the result. A year later, Holland got working on a sequel. Rather than being a direct sequel chronicling the Rebel Alliance and their starfighter squadrons after the Battle of Hoth (which is where X-Wing left off), the game would put the pilot in the ranks of the Rebel's greatest enemies, the Galactic Empire, by putting them in the seat of one of the Empire's greatest symbols of military might, the TIE Fighter.

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This prompted [=LucasArts=] and Holland to develop a flight (or rather space) sim game using both this engine and the StarWars ''StarWars'' license, and ''VideoGame/XWing'' was the result. A year later, Holland got working on a sequel. Rather than being a direct sequel chronicling the Rebel Alliance and their starfighter squadrons after the Battle of Hoth (which is where X-Wing left off), the game would put the pilot in the ranks of the Rebel's greatest enemies, the Galactic Empire, by putting them in the seat of one of the Empire's greatest symbols of military might, the TIE Fighter.
13th Apr '17 1:08:52 PM GuyIncog
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* MacrossMissileMassacre: Missile Boats.

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* MacrossMissileMassacre: MacrossMissileMassacre:
**
Missile Boats.Boats, which can pack up to 80 warheads of various types, at least half of which will be the extremely lethal advanced concussion missiles.
** Warships and space stations have a tendency to launch missiles of their own when attacked, making destroying their warhead launchers a top priority for the player.
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.TieFighter