Follow TV Tropes

Following

History Videogame / TheLastStand

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HappyEndingOverride: In 1, you and your group of survivors are rescued by the military after fighting off the zombies for 20 days and nights. In 2 it is revealed that your evac helicopter had crashed due to a member of your party being infected, turning and attacking the pilots, causing it to crash.

Added: 146

Changed: 29

Is there an issue? Send a MessageReason:
None


* SideQuest: There are many in Union City, and some even have rewards.

to:

* SideQuest: There are many in Union City, and some even have rewards.rewards aside from experience points.


Added DiffLines:

* SoleSurvivor: In 2, Jack is the only survivor of the helicopter crash that happened when a member of his group from the first game was infected.
Is there an issue? Send a MessageReason:
None


* ChekhovsGunman: [[spoiler:Jack (and the rest of his crew) arrive to provide cover for the player character, their wife, and (if they had one) Kelly[=/=]Hank at the end of ''Union City'', after having seemingly disappeared when the hole was blown in the military barricade]].

to:

* ChekhovsGunman: [[spoiler:Jack (and the rest of his crew) arrive to provide cover for the player character, their wife, wife/husband (Depending on the player character's gender), and (if they had one) Kelly[=/=]Hank at the end of ''Union City'', after having seemingly disappeared when the hole was blown in the military barricade]].
Is there an issue? Send a MessageReason:
Trope was cut/disambiguated due to cleanup


* DropTheHammer: Claw Hammers and Sledge Hammers are some of the melee weapons in ''Union City'' and ''Dead Zone''. An improvised version of the latter called the War Hammer is also present in ''Dead Zone''.
Is there an issue? Send a MessageReason:
None


** The [[ChainsawGood Chainsaw]] in the first two games. It's the only weapon that requires zombies to be near the barricade (and ''damages'' it in the second game), and it has a large "clip" (unlimited in ''The Last Stand'', in ''The Last Stand 2'' it stalls after you use it up, making you "reload" it). It's quite powerful though.

to:

** The [[ChainsawGood Chainsaw]] in the first two games. It's the only weapon that requires zombies to be near the barricade (and ''damages'' it in the second game), barricade, and it has a large "clip" (unlimited in ''The Last Stand'', in ''The Last Stand 2'' it stalls after you use it up, making you "reload" it). It's quite powerful though.
Is there an issue? Send a MessageReason:
None


** The Storage boxes in safe houses have a [[VideoGame/TheLegendOfZelda familiar shape]] [[http://images2.wikia.nocookie.net/__cb20110702033644/tlaststand/images/8/86/Storage.jpg on the lower left side.]]

to:

** The Storage boxes in safe houses have a [[VideoGame/TheLegendOfZelda [[Franchise/TheLegendOfZelda familiar shape]] [[http://images2.wikia.nocookie.net/__cb20110702033644/tlaststand/images/8/86/Storage.jpg on the lower left side.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EyeScream: Many zombies in the original duology seem to have been subjected to this, with many missing eyes and showing visible, bleeding sockets, or having had sharp weapons impaled through where their eyes used to be.

Changed: 315

Removed: 164

Is there an issue? Send a MessageReason:
None


** The other survivors in your group in ''The Last Stand 2'' don't know how to dodge the attacks of armed zombies, which means they'll die quickly once said zombies reach the barricade. In addition, even if you give them a [[MoreDakka machine gun]], they will only shoot in short bursts.

to:

** The other survivors in your group in ''The Last Stand 2'' don't know leave a lot to be desired. In the original duology, their AI is plagued with extreme tunnel vision, such that they have a very specific cone of vision, where they will outright refuse to shoot any zombie outside of this cone, no matter how close it is to dodge the attacks of armed zombies, which means they'll die quickly once said zombies reach the barricade. In addition, even if you give them a [[MoreDakka machine gun]], they will only shoot in short bursts.



** While you can't accuse zombies of being very smart, not responding at all to someone bashing your face in while in broad daylight is rather stupid even for them.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The [=UMP45=] in ''1''. It's the first automatic weapon you can find and can drop as early as Night 4, whereupon it will make Swiss cheese out of the zombies that are trying to mob your barricade. Actually finding it is considered a massive crutch among players, especially with how much faster zombies became when the game is played on more powerful systems, or as part of the UpdatedReRelease, such that if you ''still'' haven't obtained it by Night 5, you might as well consider restarting. Likely because of this, the [=UMP=] was relegated to a mid-game unlock in the sequel where it will drop in Claysburg, a huge BeefGate of an area where you will definitely need it.
Is there an issue? Send a MessageReason:
None


* OneHitPolykill: Quite easy to pull off, especially with the M82 Barrett in ''The Last Stand''. Still doable in ''The Last Stand 2'' and ''Union City''.

to:

* OneHitPolykill: Quite easy to pull off, especially off in the original duology with either of the Shotguns due to their large spread and high damage, or the Hunting Rifle if one can line up several zombies at once. The M82 Barrett in ''The Last Stand''. Still doable ''1'' only further trivializes this, as can the RPG-7 in ''The Last Stand 2'' and ''Union City''.the sequel.
Is there an issue? Send a MessageReason:
None


* GameBreakingBug: One encountered in the first two games, and is still present in the UpdatedReRelease Legacy Collection, where Jack will become stuck upon attempting to reload his weapon. Fixing this is as simple as quickly opening the pause menu in the remastered edition, after which Jack will begin reloading like he should, but it's irritating to run into regardless of build as it renders the player completely helpless against the hordes crashing into the barricade if one doesn't know what to do to deal with it. At best, this can mean taking a lot of avoidable damage to the barricade; at worst, it can mean several dead survivors from weapon-bearing zombies, or even a total loss from the barrier being breached.

to:

* GameBreakingBug: One encountered in the first two games, and is still present in the UpdatedReRelease Legacy Collection, where Jack will become stuck upon attempting to reload his weapon. Fixing this is as simple as quickly opening and closing the pause menu in the remastered edition, menu, after which Jack will begin reloading like he should, but it's irritating to run into regardless of build as it renders the player completely helpless against the hordes crashing into the barricade if one doesn't know what to do to deal with it. At best, this can mean taking a lot of avoidable damage to the barricade; at worst, it can mean several dead survivors from weapon-bearing zombies, or even a total loss from the barrier being breached.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GameBreakingBug: One encountered in the first two games, and is still present in the UpdatedReRelease Legacy Collection, where Jack will become stuck upon attempting to reload his weapon. Fixing this is as simple as quickly opening the pause menu in the remastered edition, after which Jack will begin reloading like he should, but it's irritating to run into regardless of build as it renders the player completely helpless against the hordes crashing into the barricade if one doesn't know what to do to deal with it. At best, this can mean taking a lot of avoidable damage to the barricade; at worst, it can mean several dead survivors from weapon-bearing zombies, or even a total loss from the barrier being breached.
Is there an issue? Send a MessageReason:
None


* BlandNameProducts: The Chainsaw from the first two games was made by "Consvarna", a parody of the Swedish Husqvarna brand of power tools.

to:

* BlandNameProducts: BlandNameProduct: The Chainsaw from the first two games was made by "Consvarna", a parody of the Swedish Husqvarna brand of power tools.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BlandNameProducts: The Chainsaw from the first two games was made by "Consvarna", a parody of the Swedish Husqvarna brand of power tools.
Is there an issue? Send a MessageReason:
None

Top