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* WindmillScenery: Robotica Farm features a few windmills that Spyro needs to traverse. Their blades go all the way down to the ground and push Spyro on contact.

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* WeAREStrugglingTogether: Most of the minions might be at Ripto's behest, but they have no issues bullying each other as well as Spyro. Bigger enemies will very frequently shoot at their smaller friends.
* WindmillScenery: Robotica Farm Farms features a few windmills that Spyro needs to traverse. Their blades go all the way down to the ground and push Spyro on contact.
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* {{Backtracking}}: The abilities learned from Moneybags make this necessary, unless the cheat code to learn them is used. To reduce it to a minimum:
** Fly to the superfly powerup section in the cave in Glimmer with the superfly powerup in the outside.
** Do Colossus before Idol Springs so you have enough gems for the dive ability.
** Learn to climb before entering Zephyr.
** Learn to headbash before entering Cloud Temples.
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*UnwittingInstigatorofDoom: Before Spyro's new friends bring him to Avalar, Hunter messes with the super portal, accidentally sending Ripto and his monsters to their world, forcing the heroes to catch a dragon to help them.
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Trope was cut/disambiguated due to cleanup


* DropTheHammer: The big lizards from Glimmer and the earthshapers from Magma Cone attack Spyro with hammers.

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* FeetOfClay: Throughout the game, Ripto acts tough, pushes people around and gives threats when Crush and Gulp are with him. During the final fight, if he collects three orbs before Spyro and gets a power-up, he laughs gloatingly before attacking, but if Spyro gets the power-up, Ripto's first response is to run away.



* MilesGloriosus: Throughout the game, Ripto acts tough, pushes people around and gives threats when Crush and Gulp are with him. During the final fight, if he collects three orbs before Spyro and gets a power-up, he laughs gloatingly before attacking, but if Spyro gets the power-up, Ripto's first response is to run away.

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* HundredPercentCompletion: Awards a permanent Superflame power-up. It can even be used in a NewGamePlus.

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* HundredPercentCompletion: Awards Collecting all 10000 gems and all 64 orbs awards a permanent Superflame power-up.power-up in Dragon Shores. It can even be used in a NewGamePlus.



* AbilityRequiredToProceed: In stark contrast to its predecessor, where Spyro has all his abilities from the start, this time he needs to learn three abilities to proceed across certain points.

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* AbilityRequiredToProceed: In stark contrast to its predecessor, where Spyro has all his abilities from the start, this time he needs to learn three abilities to proceed across certain points.points (diving, climbing, and headbashing).



* AllTheWorldsAreAStage: Dragon Shores, almost featuring some characters from previous levels.

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* AllTheWorldsAreAStage: Dragon Shores, almost featuring some Shores features characters from several previous levels.



* AnachronismStew: The Bonebuilders of Skelos Badlands live like cavemen but have a video camera.



* AnimalMecha: The Robotica Farms level is filled with mechanical bugs.

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* AnimalMecha: The Robotica Farms level is filled with metal sharks from Aquaria Towers, and the mechanical bugs.bugs from Robotica Farms.



* BaitAndSwitchBoss: The Colossus Yeti. Right when you enter the temple where he is and it looks you're about to fight him, a pillar falls on him and kills him instantly. Though you do get to knock him into a dunk tank as a minigame later on in Dragon Shores.



** The hippos in Shady Oasis eat a lot of fruits. In the level's outro a hippo has somehow eaten all the fruit of a big tree shouldn't stop growing fruits.

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** The hippos in Shady Oasis eat a lot of fruits. In the level's outro a hippo has somehow eaten all the fruit of a big tree shouldn't stop growing fruits.large tree.



%%* TheDeadCanDance: If their remains are mostly intact anyway.

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%%* * TheDeadCanDance: If their remains are mostly intact anyway.The skeleton in Skelos Badlands starts dancing to disco once you collect all of his bones.



* DiabolusExNihilo: The plot of Idol Springs involves the various tiki idols the colossi there built inexplicably come to life and start attacking people left and right, stealing their food, locking them out of their homes and other forms of mischief. An explanation is never given as to why this happens, the closest thing to an explanation being that Ripto is responsible for it somehow. Considering Ripto is technically a wizard, this is likely the case.



* Dissimile: One of the turtles in Sunny Beach claims that dragons are very much like turtles, if they had no wings, no fire breath, were a lot slower, and had a shell on their backs.



* EasyLevelsHardBosses: You're more likely to see your lives drain against the bosses than the levels.

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* EasyLevelsHardBosses: You're more likely to see your lives drain against the bosses than the levels.levels, in stark contrast to the previous game.



%%* EvilSorcerer: Aside from [[BigBad Ripto]], Cloud Temples has the Warlock enemies.

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%%* * EvilSorcerer: Aside from [[BigBad Ripto]], Cloud Temples has the Warlock enemies.



** The orb that's hidden behind two doors in "Summer Forest". It's obsurely hidden behind an impassable door, and you need to access it by flying through the window.



%%* HeelFaceTurn: The idols in Idol Springs in the closing cinematic.

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%%* * HeelFaceTurn: The idols in Idol Springs in the closing cinematic.cinematic make peace with the sculptures and start sharing meals together.



* TheKeyIsBehindTheLock: In Fracture Hills, the satyrs' bagpipe music can control stones and break the rock covering their temple. They are initially unable to do so due to being encased in rock themselves.

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* TheKeyIsBehindTheLock: In Fracture Hills, the satyrs' bagpipe music can control stones and break the rock covering their temple. They are initially unable to do so due to being encased in rock themselves.



* NintendoHard: Collecting all of the Skill Points in the game, to the point that ''Year of the Dragon'' made collecting them easier.



* SchizoTech: The Bonebuilders of Skelos Badlands live like cavemen but have a video camera.



* SummonBiggerFish: The Professor, Elora, and Hunter try to summon a mighty dragon at the beginning of the game to take down Ripto, but end up getting the title character (Spyro, of course), who's [[ClosestThingWeGot smaller than they hoped for]].

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* SummonBiggerFish: The Professor, Elora, and Hunter try to summon a mighty dragon at the beginning of the game to take down Ripto, but end up getting the title character (Spyro, of course), who's [[ClosestThingWeGot smaller than they hoped for]].



* SuperSpit: Spyro can spit rocks further than Gem Cutters can throw them. The Breezebuilder chicks also spit ammunition at him.
* TakenForGranite: The Earthshapers have trapped the satyrs of Fracture Hills in stone.

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* SuperSpit: Spyro can spit rocks further farther than Gem Cutters can throw them. The Breezebuilder chicks also spit ammunition at him.
* TakenForGranite: The Earthshapers have trapped the satyrs of Fracture Hills in stone.stone by throwing rocks at them.



* TheUnfought: The Colossus Yeti. Though you do get to knock him into a dunk tank as a minigame later on in Dragon Shores.



* AWizardDidIt: The plot of Idol Springs involves the various tiki idols the colossi there built inexplicably come to life and start attacking people left and right, stealing their food, locking them out of their homes and other forms of mischief. An explanation is never given as to why this happens, the closest thing to an explanation being that Ripto is responsible for it somehow. Considering Ripto is technically a wizard, this is likely the case.
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* IconicSequelCharacter: A large helping of Avalar residents in this game would end up joining Spyro in later instalments. Hunter, Zoe and the Professor are among Spyro's most prominent supporting cast, with Ripto being his most recurrent BigBad. Even Elora, though reappearing less frequently, is identifable by most fans of the series, enough to be playable representation for the series in ''VideoGame/CrashTeamRumble''.
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''Spyro 2: Ripto's Rage!'' (''Spyro 2: Gateway to Glimmer'' in European languages) is the second ''Franchise/SpyroTheDragon'' game, released on the UsefulNotes/PlayStation in 1999.

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''Spyro 2: Ripto's Rage!'' (''Spyro 2: Gateway to Glimmer'' in European languages) is the second ''Franchise/SpyroTheDragon'' game, released on the UsefulNotes/PlayStation Platform/PlayStation in 1999.



This game, along with the [[VideoGame/SpyroTheDragon1998 first game]] and ''[[VideoGame/SpyroYearOfTheDragon Year of the Dragon]]'', were remastered on the UsefulNotes/PlayStation4, UsefulNotes/XboxOne, PC and UsefulNotes/NintendoSwitch with updated graphics as a part of the ''VideoGame/SpyroReignitedTrilogy'', with the latter two ports coinciding with the franchise's [[MilestoneCelebration 20th anniversary]].

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This game, along with the [[VideoGame/SpyroTheDragon1998 first game]] and ''[[VideoGame/SpyroYearOfTheDragon Year of the Dragon]]'', were remastered on the UsefulNotes/PlayStation4, UsefulNotes/XboxOne, Platform/PlayStation4, Platform/XboxOne, PC and UsefulNotes/NintendoSwitch Platform/NintendoSwitch with updated graphics as a part of the ''VideoGame/SpyroReignitedTrilogy'', with the latter two ports coinciding with the franchise's [[MilestoneCelebration 20th anniversary]].
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* TheNapoleon: Ripto is an extremely short but immensely arrogant being with dreams of WorldDomination, and is even referred to as having a Napolean complex in his manual bio.

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* TheNapoleon: Ripto is an extremely short but immensely arrogant being with dreams of WorldDomination, and is even referred to as having a Napolean Napoleon complex in his manual bio.
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* HeKnowsAboutTimedHits: Hunter is the character who will teach you the basics of the gameplay, and he tells you which button on the controller to use for what.
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* ShoutOut: Upon rewarding Spyro with an orb in Cloud Temples, Bartle advises him to stare into it and recite "klaatu, barada, nikto," [[Film/ArmyOfDarkness except he stumbles and gives up partway through "nikto."]]
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Crosswicking.

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* FrozenFoePlatform: The Cloud Temple area has a puzzle in which Spyro must use an ice breath power-up to freeze trolls into ice cubes, then use the ice cubes as platforms to traverse a series of bell towers.
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This trope is about groups composed of 3 characters. Given that they are actually five people (excluding Elora and Zoe so it's only about the males is plain arbitrary), the trope cannot fit.


* NiceMeanAndInBetween: The main male residents of Alavar qualify as this. The Professor is friendly and charming (nice), Moneybags is pompous and greedy (mean), and Hunter starts out rather cocky and arrogant but eventually becomes of Spyro's closest companions (in-between).
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* NiceMeanAndInBetween: The main male residents of Alavar qualify as this. The Professor is friendly and charming (nice), Moneybags is pompous and greedy (mean), and Hunter starts out rather cocky and arrogant but eventually becomes of Spyro's closest companions (in-between).

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* FaunsAndSatyrs: This game features both. In addition to primary character Elora, there are humanoid-looking fauns and satyrs in the Fracture Hills, and more monster-y looking fauns in the Magma Cone. Exactly what differentiates them is not entirely clear. It's also worth noting that the Fracture Hills fauns, and to a lesser extent Elora, aren't all that humanoid to begin with. The ones in Fracture Hills in particular look more like anthropomorphic wolves with goat legs.

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* FaunsAndSatyrs: This game features both. In addition to primary character Elora, there are humanoid-looking fauns and satyrs in the Fracture Hills, where the term is gender-specific (satyrs for the males, fauns for the female), and more monster-y looking and androgynous fauns in the Magma Cone. Exactly what differentiates them is not entirely clear. It's also worth noting that the Fracture Hills fauns, and to a lesser extent Elora, aren't all that humanoid to begin with. The ones in Fracture Hills in particular look more like anthropomorphic wolves with goat legs.



** The ChainOfDeals in Mystic Marsh requires the player to go all over the map to interact with a series of small features they may not have even noticed whilst they were distracted with torching enemies and collecting gems -- the worst offenders being the bird's nest, which is high in a tree near Snoozles ,and the cauldron, which is in the tunnel in the high cliff area behind the starting zone, traits that make them both easy to forget. Not helping is the MoonLogicPuzzle aspect; when players get the egg from the Professor to start the quest, their first impulse will probably be to give it to the sad-looking mother duck at the river's end, one of the more noticeable links in the chain. Nope: the player has to spit it into a bird's nest near the level's exit. The mother duck has to be given the ''rubber duck'' that the ManEatingPlant spits out after you plant the seed that the bird gives you.



%%* LethalLavaLand: Magma Cone and Canyon Speedway.

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%%* * LethalLavaLand: Magma Cone and Canyon Speedway.Speedway are both set in video-game volcano-themed levels. Magma Cone consists of a faun village built around a volcano, with Spyro's quest being to reach a device that will seal up the caldera and stop it from erupting. Canyon Speedway sees Spyro flying around a twisting canyon whose floor is lined with still-molten magma.



%%* ManChild: Agent Zero.

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%%* * ManChild: Agent Zero.Zero is a grown man with the personality and apparent intelligence of a small child. His single quest is basically a game of "secret agent", and he ironically comes off as ''less'' mature than Handel and Greta, the ''actual'' child secret agents that Spyro met in Scorch.



%%* TheNapoleon: Ripto, even referred to as such in his manual bio.

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%%* * TheNapoleon: Ripto, Ripto is an extremely short but immensely arrogant being with dreams of WorldDomination, and is even referred to as such having a Napolean complex in his manual bio.



* NighInvulnerability: The shield power up lets Spyro walk across molten lava.

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* NighInvulnerability: The shield power up lets Spyro walk across toxic slime or molten lava.



* RedHerring: One of the orbs in Autumn plains is stuck on a small platform far away from the rest of the level. Next to this platform is a smaller one that is lower down and reachable from the outer wall of the castle. This smaller platform may lead players to believe that you're supposed to glide to it and then somehow jump up to reach the orb. [[spoiler:This is not correct. The ''actual'' way to get the orb involves finding a secret room within the castle that takes you to a high tower, from which you can glide to the real platform.]]

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* RedHerring: One of the orbs in Autumn plains Plains is stuck on a small platform far away from the rest of the level. Next to this platform is a smaller one that is lower down and reachable from the outer wall of the castle. This smaller platform may lead players to believe that you're supposed to glide to it and then somehow jump up to reach the orb. [[spoiler:This is not correct. The ''actual'' way to get the orb involves finding a secret room within the castle that takes you to a high tower, from which you can glide to the real platform.]]



* SizeShifter: The Hippos of Shady Oasis can temporarily increase their size by eating berries.

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* SizeShifter: The Hippos of Shady Oasis can temporarily increase their size by eating magic berries.



* StarCrossedLovers: Private Romeo and Juliet on opposite sides of the Land Blubber-Breezebuilder conflict of Zephyr. Doubles as InterspeciesRomance, given one's a blob and the other is a bird.

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* StarCrossedLovers: Private Romeo and Juliet on opposite sides of the Land Blubber-Breezebuilder conflict of Zephyr. Doubles as InterspeciesRomance, given one's a blob grub and the other is a bird.



* UndergroundMonkey: We see three kinds of fauns in this game, and they all look quite different. Elora has a human-like upper body, while her lower body looks like it belongs to a white and brown anthropomorphic hooved animal, with a fox tail. She also has no horns, unlike other fauns. The fauns from Fracture Hills look like anthro goats with blue-ish grey bodies. The fauns from Magma Cone also look like anthro goats, but they have more cartoon-ish proportions, with a blue-ish grey upper body and a brown lower body. The ''Reignited Trilogy'' changes Elora's design by making her look fully like an anthro deer. This makes her closer to the fauns from Fracture Hills, but with other colors and no horns.

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* UndergroundMonkey: We see three kinds of fauns in this game, and they all look quite different. Elora has a human-like upper body, while her lower body looks like it belongs to a white and brown anthropomorphic hooved animal, with a fox tail. She also has no horns, unlike other fauns. The fauns satyrs from Fracture Hills look like anthro goats with blue-ish grey bodies.bodies, whilst the fauns look fairly close to Elora, but they have blue-gray colors and cow-like horns which Elora lacks. The fauns from Magma Cone also look like anthro goats, but they have more cartoon-ish proportions, with a blue-ish grey upper body and a brown lower body. The ''Reignited Trilogy'' faithfully updates the satyrs and the Magma Cone fauns, but changes Elora's design by making her look fully like an anthro deer. This makes her closer to Elora and the fauns from Fracture Hills, but Hills fauns: Elora loses her fox-like tail and now looks more like an anthropomorphic deer, whilst the Fracture Hills fauns look like blue-grey humanoid girls with other colors cow horns, hooves and no horns.tails.
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I don't know if this is exclusive to the Reignited version or not, but I thought it was worth mentioning.

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* GettingCrapPastTheRadar: If Spyro tries to get past one of Moneybags' {{Cash Gate}}s without sufficient gems, he may suggest that Spyro has been wasting his gems on the fauns in Fracture Hills... basically insinuating that they're prostitutes.

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Don't see how this is remotely a Jerkass Gods example.


* EleventhHourSuperpower: The final battle has Spyro and Ripto make use of super charged orbs to use new abilities, and the final one gives Spyro an infinite fly/fireball ability.



* TheDeadCanDance: If their remains are mostly intact anyway.

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* %%* TheDeadCanDance: If their remains are mostly intact anyway.



* EleventhHourSuperpower: The final battle has Spyro and Ripto make use of super charged orbs to use new abilities, and the final one gives Spyro an infinite fly/fireball ability.



* EvilSorcerer: Aside from [[BigBad Ripto]], Cloud Temples has the Warlock enemies.

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* %%* EvilSorcerer: Aside from [[BigBad Ripto]], Cloud Temples has the Warlock enemies.



* HeelFaceTurn: The idols in Idol Springs in the closing cinematic.

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* %%* HeelFaceTurn: The idols in Idol Springs in the closing cinematic.



* JerkassGods: The Idol Springs idols turn against their makers and lock them out of their temple.



* KungFuProofMook: The large Earthshapers are resistant to Spyro's attacks and have to be pushed into certain areas to be defeated.

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* KungFuProofMook: KungFuProofMook:
**
The large Earthshapers are resistant to Spyro's attacks and have to be pushed into certain areas to be defeated.



* TheOverworld: Summer Forest, Autumn Plains and Winter Tundra.

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* TheOverworld: Summer Forest, Autumn Plains and Winter Tundra.Tundra serve as hub worlds.



* ShovelStrike: The penguins of Sunny Beach try to flatten Spyro with them.

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* ShovelStrike: The penguins of Sunny Beach try to flatten Spyro with them.shovels.



* YourPrincessIsInAnotherCastle: After you defeat Gulp (the second boss) you see BigBad Ripto fall off a ledge and into an abyss. Elora congratulates Spyro for freeing the various worlds and collecting all 14 Talismans, the game's standard reward for completing the worlds. Then, just when it looks like Spyro might finally return home, Ripto comes back and there's a whole new home world with five new, Talisman-free levels.

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* YourPrincessIsInAnotherCastle: YourPrincessIsInAnotherCastle:
**
After you defeat Gulp (the second boss) you see BigBad Ripto fall off a ledge and into an abyss. Elora congratulates Spyro for freeing the various worlds and collecting all 14 Talismans, the game's standard reward for completing the worlds. Then, just when it looks like Spyro might finally return home, Ripto comes back and there's a whole new home world with five new, Talisman-free levels.
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Present tense.


* LethalLavaLand: Magma Cone and Canyon Speedway.

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* %%* LethalLavaLand: Magma Cone and Canyon Speedway.



* ManChild: Agent Zero.

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* %%* ManChild: Agent Zero.



* MilesGloriosus: Ripto. Especially in his battle. Throughout the game, he’s only acted tough, pushed people around and given threats when Crush and Gulp are with him. If he collects three orbs before Spyro and gets a power-up, he’ll laugh gloatingly and try to attack. If Spyro gets the power-up, Ripto's first response is to run away.

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* MilesGloriosus: Ripto. Especially in his battle. Throughout the game, he’s only acted Ripto acts tough, pushed pushes people around and given gives threats when Crush and Gulp are with him. If During the final fight, if he collects three orbs before Spyro and gets a power-up, he’ll laugh he laughs gloatingly and try to attack. If before attacking, but if Spyro gets the power-up, Ripto's first response is to run away.



* TheNapoleon: Ripto, even referred to as such in his manual bio.

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* %%* TheNapoleon: Ripto, even referred to as such in his manual bio.
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%%* ManChild: Agent Zero.

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%%* * ManChild: Agent Zero.



%%* MilesGloriosus: Ripto. Especially in his battle. Throughout the game, he’s only acted tough, pushed people around and given threats when Crush and Gulp are with him. If he collects three orbs before Spyro and gets a power-up, he’ll laugh gloatingly and try to attack. If Spyro gets the power-up, Ripto's first response is to run away.

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%%* * MilesGloriosus: Ripto. Especially in his battle. Throughout the game, he’s only acted tough, pushed people around and given threats when Crush and Gulp are with him. If he collects three orbs before Spyro and gets a power-up, he’ll laugh gloatingly and try to attack. If Spyro gets the power-up, Ripto's first response is to run away.
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%%* MilesGloriosus: Ripto. Especially in his battle.

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%%* MilesGloriosus: Ripto. Especially in his battle. Throughout the game, he’s only acted tough, pushed people around and given threats when Crush and Gulp are with him. If he collects three orbs before Spyro and gets a power-up, he’ll laugh gloatingly and try to attack. If Spyro gets the power-up, Ripto's first response is to run away.
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* ManChild: Agent Zero.

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* %%* ManChild: Agent Zero.



* MilesGloriosus: Ripto. Especially in his battle.

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* %%* MilesGloriosus: Ripto. Especially in his battle.
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* MilesGloriosus: Ripto. Especially in his battle.
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* AllThereInTheManual: The beta version of the game featured unique narration for each of the level intros, with Elora explaining to Spyro that the antagonists of each world were hired or manipulated by Ripto to help him take over.

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TRS cleanup: insufficient context


* PteroSoarer: The "pterodactyls" from Skelos Badlands, which get tamed by Elora to defeat Gulp.
Tabs MOD

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dewicking cut trope


* AmericanKirbyIsHardcore: The American version is subtitled ''[[ExcitedShowTitle Ripto's Rage!]]'', and its cover-art features Spyro standing in action pose with [[DreamWorksFace a smirk on his face]] in front of a wall of flames. The PAL release, however, has the more otherworldly subtitle ''Gateway to Glimmer'', and sees a somewhat less-smugly smiling Spyro running towards the camera with an enemy behind him and a sunlit yellow mountainous background. This extends to the back of the game case, where the American version is branded with the tagline "Mess with this Dragon and Feel the Burn!", and a bulletpoint list informing the buyer of the action-packed gameplay features, while the PAL version gives a short synopsis of the game's plot.

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* AmericanKirbyIsHardcore: The American version is subtitled ''[[ExcitedShowTitle Ripto's Rage!]]'', ''Ripto's Rage!'', and its cover-art features Spyro standing in action pose with [[DreamWorksFace a smirk on his face]] in front of a wall of flames. The PAL release, however, has the more otherworldly subtitle ''Gateway to Glimmer'', and sees a somewhat less-smugly smiling Spyro running towards the camera with an enemy behind him and a sunlit yellow mountainous background. This extends to the back of the game case, where the American version is branded with the tagline "Mess with this Dragon and Feel the Burn!", and a bulletpoint list informing the buyer of the action-packed gameplay features, while the PAL version gives a short synopsis of the game's plot.
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Increasing image resolution.


[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/ps1_spyro2riptosrage_front_6407.jpg]]
[[caption-width-right:300:[[{{Tagline}} Mess with this dragon, and you'll get burned.]]]]

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[[quoteright:300:https://static.[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ps1_spyro2riptosrage_front_6407.jpg]]
[[caption-width-right:300:[[{{Tagline}}
org/pmwiki/pub/images/8eb4958e_85ec_4bb1_9dbf_63bb2dd9bce8.png]]
[[caption-width-right:350:[[{{Tagline}}
Mess with this dragon, and you'll get burned.]]]]






!!This game contains examples of:

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!!This game !!''Spyro 2: Ripto's Rage!'' contains examples of:
of:
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->''"Okay, no problem! I'll collect a few talismans, give Ripto the old hotfoot, and be in Dragon Shores by lunchtime!"''

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->''"Okay, no problem! I'll collect a few talismans, Talismans, give Ripto the old hotfoot, and be in Dragon Shores by lunchtime!"''
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* HulaAndLuaus: Hula Girls in Idol Springs whose dances can bring rain.
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* PickupHierarchy:
** '''Primary:''' Talismans for the first two worlds; Orbs later move into this role.
** '''Secondary:''' Orbs, which eventually also become primary pickups; Gems (again tertiary. Need those to get past [[CashGate Moneybags]]).
** '''Tertiary:''' Fodder, not technically collectible, but killing a certain amount releases a 1-up.

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** In Glimmer, if you try to access the flight power up inside the cave by using the other flight power up located outside, the power up duration will run out faster than intended, which is to make sure you can't access the power up inside the cave before learning to climb ladders. It's still possible with enough precision, however.



* DishingOutDirt: The purple things in Cloud Temples can produce rocks that usually are only found by lava pools.

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* DishingOutDirt: The purple things creatures in Cloud Temples can produce rocks that usually are only found by lava pools.


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* StockFemurBone: The talisman from Skelos Badlands looks like a classic cartoon bone.


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* UndergroundMonkey: We see three kinds of fauns in this game, and they all look quite different. Elora has a human-like upper body, while her lower body looks like it belongs to a white and brown anthropomorphic hooved animal, with a fox tail. She also has no horns, unlike other fauns. The fauns from Fracture Hills look like anthro goats with blue-ish grey bodies. The fauns from Magma Cone also look like anthro goats, but they have more cartoon-ish proportions, with a blue-ish grey upper body and a brown lower body. The ''Reignited Trilogy'' changes Elora's design by making her look fully like an anthro deer. This makes her closer to the fauns from Fracture Hills, but with other colors and no horns.

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