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''Sin and Punishment'' was originally supposed to be a North American release. The plan was foiled when the Nintendo 64 stopped production in North America earlier than expected, and it was first seen on Western shores when it was launched on the Platform/{{Wii}}'s Platform/VirtualConsole in late 2007. It required almost little-to-no localization since all of the spoken dialogue and menus were already in English. Due to its popularity on the Virtual Console, [[VideoGame/SinAndPunishmentStarSuccessor a sequel]] was released in 2009 in Japan, May 2010 in Europe, and June 2010 in North America. In addition, Saki made an appearance in ''VideoGame/SuperSmashBrosBrawl'' as [[AssistCharacter an assist trophy]]. The game would see new life once again in 2021 as part of the Platform/NintendoSwitch's subscription-based online game library, although like with the other [=N64=] titles on it, it requires an Expansion Pack subscription upgrade.
to:
''Sin and Punishment'' was originally supposed to be a North American release. The plan was foiled when the Nintendo 64 stopped production in North America earlier than expected, and it was first seen on Western shores when it was launched on the Platform/{{Wii}}'s Platform/VirtualConsole in late 2007. It required almost little-to-no localization since all of the spoken dialogue and menus were already in English. Due to its popularity on the Virtual Console, [[VideoGame/SinAndPunishmentStarSuccessor a sequel]] was released in 2009 in Japan, May 2010 in Europe, and June 2010 in North America. In addition, Saki made an appearance in ''VideoGame/SuperSmashBrosBrawl'' and ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'' as [[AssistCharacter an assist trophy]].trophy]] and as a Mii Gunner Costume and Spirit in ''VideoGame/SuperSmashBrosUltimate''. The game would see new life once again in 2021 as part of the Platform/NintendoSwitch's subscription-based online game library, although like with the other [=N64=] titles on it, it requires an Expansion Pack subscription upgrade.
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''Sin and Punishment'' (subtitled ''Successor of the Earth'' in Japanese) is an action game developed by Creator/{{Treasure}} and [[Creator/{{Nintendo}} Nintendo R&D1]] released in Japan for the UsefulNotes/Nintendo64 in 2000.
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''Sin and Punishment'' (subtitled ''Successor of the Earth'' in Japanese) is an action game developed by Creator/{{Treasure}} and [[Creator/{{Nintendo}} Nintendo R&D1]] released in Japan for the UsefulNotes/Nintendo64 Platform/Nintendo64 in 2000.
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''Sin and Punishment'' was originally supposed to be a North American release. The plan was foiled when the Nintendo 64 stopped production in North America earlier than expected, and it was first seen on Western shores when it was launched on the UsefulNotes/{{Wii}}'s UsefulNotes/VirtualConsole in late 2007. It required almost little-to-no localization since all of the spoken dialogue and menus were already in English. Due to its popularity on the Virtual Console, [[VideoGame/SinAndPunishmentStarSuccessor a sequel]] was released in 2009 in Japan, May 2010 in Europe, and June 2010 in North America. In addition, Saki made an appearance in ''VideoGame/SuperSmashBrosBrawl'' as [[AssistCharacter an assist trophy]]. The game would see new life once again in 2021 as part of the UsefulNotes/NintendoSwitch's subscription-based online game library, although like with the other [=N64=] titles on it, it requires an Expansion Pack subscription upgrade.
to:
''Sin and Punishment'' was originally supposed to be a North American release. The plan was foiled when the Nintendo 64 stopped production in North America earlier than expected, and it was first seen on Western shores when it was launched on the UsefulNotes/{{Wii}}'s UsefulNotes/VirtualConsole Platform/{{Wii}}'s Platform/VirtualConsole in late 2007. It required almost little-to-no localization since all of the spoken dialogue and menus were already in English. Due to its popularity on the Virtual Console, [[VideoGame/SinAndPunishmentStarSuccessor a sequel]] was released in 2009 in Japan, May 2010 in Europe, and June 2010 in North America. In addition, Saki made an appearance in ''VideoGame/SuperSmashBrosBrawl'' as [[AssistCharacter an assist trophy]]. The game would see new life once again in 2021 as part of the UsefulNotes/NintendoSwitch's Platform/NintendoSwitch's subscription-based online game library, although like with the other [=N64=] titles on it, it requires an Expansion Pack subscription upgrade.
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** The technical name of the heroes' weapon is "G&R-[[UsefulNotes/Nintendo64 M64]]-JPC [[UsefulNotes/NintendoGameCube DOLPHIN]] POLICE STANDARD".
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** The technical name of the heroes' weapon is "G&R-[[UsefulNotes/Nintendo64 "G&R-[[Platform/Nintendo64 M64]]-JPC [[UsefulNotes/NintendoGameCube [[Platform/NintendoGameCube DOLPHIN]] POLICE STANDARD".
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* SwissArmyWeapon: The "Dolphin" weapon that Saki and Airan use, which is a gun that doubles as a sword for close-quarters combat ''and'' also a shout out to the prototype name for the [[UsefulNotes/NintendoGameCube GameCube]].
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* SwissArmyWeapon: The "Dolphin" weapon that Saki and Airan use, which is a gun that doubles as a sword for close-quarters combat ''and'' also a shout out to the prototype name for the [[UsefulNotes/NintendoGameCube [[Platform/NintendoGameCube GameCube]].
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When the game opens, the resistance movement has been slaughtered by a surprise attack, leaving only three survivors: Achi, [[DudeLooksLikeALady androgynous]] badass Saki Amamiya, and {{action girl}} [[WrenchWench mechanic]] Airan Jo. Refusing to give up, they set out to destroy those responsible.
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When the game opens, the resistance movement has been slaughtered in an ambush by a surprise attack, the volunteer army, leaving only three survivors: Achi, [[DudeLooksLikeALady androgynous]] badass Saki Amamiya, and {{action girl}} [[WrenchWench mechanic]] Airan Jo.Jo, and Achi herself. Refusing to give up, they set out to destroy those responsible.
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* BigBad: [[spoiler:[[FinalBoss Achi]], aka your boss,]] is actually an alien lifeform who wishes to mold Saki into the ultimate warrior in order to fight an unspecified enemy. However, her plans involve destroying much of the Earth and reshaping it to her liking.
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* BigBad: [[spoiler:[[FinalBoss Achi]], aka your boss,]] is actually an alien lifeform who wishes to mold Saki into the ultimate warrior in order to fight an unspecified enemy. However, her plans involve destroying much of the Earth and reshaping it to her liking.liking, which Achi and Airan find unacceptable.
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* DieChairDie: Throughout some of the stages, there's inanimate objects (barrels, subway seats, bookshelves, etc.) you can destroy for points, some of which are holding point items inside.
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* DieChairDie: Throughout some of the stages, there's inanimate objects (barrels, subway seats, bookshelves, etc.) you can destroy for points, destroy, some of which are holding point items inside.
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* EveryTenThousandPoints: You gain an extra continue for every 100 chain of destruction, and might you need them on [[NintendoHard Hard]] mode.
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* EveryTenThousandPoints: You gain an extra continue for every 100 chain of destruction, and might you you'll certainly need them on [[NintendoHard Hard]] mode.
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* TheForeignSubtitle: Inverted, the "Successor of the Earth" subtitle was omitted in the English release.
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* TheForeignSubtitle: Inverted, Inverted - the "Successor of the Earth" subtitle was omitted in the English release.
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** The final battle grades you on [[spoiler:how much damage the Earth took from Achi and a whopping Perfect bonus if you manage to save the Earth unharmed.]]
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** The final battle grades you on [[spoiler:how much damage the Earth took from Achi and Achi, with a whopping Perfect bonus waiting for you if you manage to save the Earth unharmed.]]
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* LackOfEmpathy: This trope hints at [[spoiler:Achi's]] true nature when she casually walks over Leda's dead body, and when she enjoys it a little "too much" as the Armed Volunteers are wiped out. And how off-handed she is when she's talking about [[spoiler:Brad's]] reasons for staging the Ruffian war just so mankind would love him rather than fear him.
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* LackOfEmpathy: This trope hints at [[spoiler:Achi's]] true nature when she casually walks over Leda's dead body, and when she enjoys it a little "too much" as ''too'' much when the Armed Volunteers are wiped out. And how off-handed she is when she's talking about [[spoiler:Brad's]] reasons for staging the Ruffian war just so mankind would love him rather than fear him.
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* LeeroyJenkins: Brad leads a charge on ruffian Saki after being ordered to retreat. Leda tries to fight Airan despite Brad ordering her to stay back.
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* LeeroyJenkins: Brad leads a charge on ruffian Saki after being ordered to retreat. Similarly, Leda tries to fight Airan despite Brad ordering her to stay back.
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* MeleeATrois: The enemy of my enemy is not my friend here, as the Armed Volunteers and Rebels both want the Ruffians gone but don't work together. For that matter, the Ruffians have their own divisions — [[spoiler:namely Achi's Ruffians, which she allows to attack her own rebel group, and Brad's Ruffians, which were made to fight Achi's but also attack him and his own Armed Volunteers]].
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* MeleeATrois: The enemy of my your enemy is not my your friend here, as the Armed Volunteers and Rebels both want the Ruffians gone but don't work together. For that matter, the Ruffians have their own divisions — [[spoiler:namely Achi's Ruffians, which she allows to attack her own rebel group, and Brad's Ruffians, which were made to fight Achi's but also attack him and his own Armed Volunteers]].
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* MindRape: [[spoiler:Achi attempts to convince Airan to side with her by placing her inside the mutated Saki and showing a BadFuture, and is extremely convincing to boot. This takes up a whole level, but it only MakesJustAsMuchSenseInContext. Completing the level results in the MindRape not working out, and Achi getting bumped up to BigBad.]]
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* MindRape: [[spoiler:Achi attempts to convince Airan to side with her by placing her inside the mutated Saki and showing her a BadFuture, and is extremely convincing to boot. This takes up a whole level, but it only MakesJustAsMuchSenseInContext. Completing the level results in the MindRape not working out, and Achi getting bumped up to BigBad.]]
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* NecessaryDrawback: Auto-aimed shots are [[ExactlyWhatItSaysOnTheTin exactly what they say on the tin]], but get reduced damage. [[NoobBridge Anyone not aware of this is in for a rude awakening at the end of Stage 2-2.]]
* NintendoHard: And how! You will barely even find a double-frame/Turbo mode ([[ExactlyWhatItSaysOnTheTin which doubles the speed of the game]]) available on any website. [[https://www.youtube.com/watch?v=u0qDMaJ6Ydg This Turbo mode run]] is the closest you can get to the final boss compared to [[https://www.youtube.com/watch?v=AaIVxrPngJE&t=30s this original frame mode run]] on the same level.
* NintendoHard: And how! You will barely even find a double-frame/Turbo mode ([[ExactlyWhatItSaysOnTheTin which doubles the speed of the game]]) available on any website. [[https://www.youtube.com/watch?v=u0qDMaJ6Ydg This Turbo mode run]] is the closest you can get to the final boss compared to [[https://www.youtube.com/watch?v=AaIVxrPngJE&t=30s this original frame mode run]] on the same level.
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* NecessaryDrawback: Auto-aimed shots are [[ExactlyWhatItSaysOnTheTin exactly what they say on the tin]], The Type B firing mode locks onto enemies, but get reduced damage.doesn't do as much damage, making it good for clearing out hordes of {{mooks}} but impractical when dealing with bosses. [[NoobBridge Anyone not aware of this is in for a rude awakening at the end of Stage 2-2.]]
* NintendoHard: And how! You will barely evenfind ''find'' a full double-frame/Turbo mode ([[ExactlyWhatItSaysOnTheTin which doubles the speed of the game]]) playthrough available on any website. [[https://www.youtube.com/watch?v=u0qDMaJ6Ydg This Turbo mode run]] is the closest you can get to the final boss compared to [[https://www.youtube.com/watch?v=AaIVxrPngJE&t=30s this original frame mode run]] on the same level.
* NintendoHard: And how! You will barely even
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** The rebels the armed volunteers kill in the intro cutscene if you don't press start cry out to Kachi for help. She hears them and doesn't forget in a later battle with the armed volunteers.
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** The rebels the armed volunteers kill in the intro intro/attract mode cutscene if you don't press start cry out to Kachi Achi for help. She hears them and doesn't forget in a later battle with the armed volunteers.
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* StarCrossedLovers: [[spoiler:Saki and Airan become a couple by the end of the game.]] It's considered a star-crossed love because, according to the sequel, it appears to end horribly.
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* StarCrossedLovers: [[spoiler:Saki and Airan become a couple by the end of the game.]] It's considered a star-crossed love because, according to the sequel, Sadly, it appears to end horribly.doesn't last, as Saki is overpowered by Achi's blood and becomes a Ruffian permanently.]]
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** Saki and Airan are one to [[spoiler:Achi, who intends to transform them into powerful warriors for her own ends.]]
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** Saki and Airan are one these to [[spoiler:Achi, who intends to transform them into powerful warriors for her own ends.]]
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* WasOnceAMan Was Once a Human: Brad and Kachua imply Radan was one, saying she was jealous of them for being together. Achi implied that Leda used to be one.
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* WasOnceAMan Was Once a Human: WasOnceAMan: Brad and Kachua imply Radan was one, saying she was jealous of them for being together. Achi implied also implies that Leda used to be one.
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* WhatTheHellHero: Achi calls off the protagonists for not following her orders ''multiple'' times.
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* WhatTheHellHero: Achi calls tells off the protagonists for not following her orders ''multiple'' times.times. [[spoiler:Considering her intentions for them, their disobedience was probably for the best.]]
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* SomeDexterityRequired: The controls are extremely weird and unconventional (you move left and right with the C-buttons, jump with the shoulder buttons, aim with the control stick, fire with the Z-trigger, and switch between auto-lock and manual aiming with the A button). Fortunately, the sequel switches over to a much more intuitive Wii control scheme. The Virtual Console re-release also supports the Classic Controller and [=GameCube=] controller, so players can use the D-Pad for movement and the stick to aim.
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* SomeDexterityRequired: The controls are extremely weird and unconventional (you move left and right with the C-buttons, jump with the shoulder buttons, aim with the control stick, fire with the Z-trigger, and switch between auto-lock and manual aiming with the A button). Fortunately, the sequel switches over to a much more intuitive Wii control scheme. The Virtual Console re-release also supports the Classic Controller and [=GameCube=] controller, so players can use the D-Pad for movement and the stick to aim.aim. The Nintendo Switch Online release also accomodates the game by remapping the second stick and both the ZL and ZR buttons to the control stick and Z respectively, (which it doesn't do on any other game on the service), so movement and shooting becomes much easier.
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You can't list YMMV tropes on the main page
* AirborneAircraftCarrier: A flying aircraft carrier named "Mother Crow" appears just before the fight against Brad in Stage 2-2, except on the Easy difficulty. It releases lots of jet fighters while larger planes and a pack of [[WalkingTank Sentry Machinery]] bombard you.
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* SpiritualSuccessor: To ''[[VideoGame/{{Contra}} Contra III: The Alien Wars]]''. The games share programmers, as Creator/{{Treasure}} was founded from former Creator/{{Konami}} employees. The base setting and stories of both games are also quite similar, if a lot more developed in ''Sin and Punishment''. [[spoiler:Well, at least till Saki transforms into a giant Ruffian, and Achi reveals more about her intentions...]]. Also, Stage 3-2, most of it being a side-scrolling level, is a outright ShoutOut to the 2D ''Contra'' games, further cementing a connection between the two series.
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* {{Bowdlerise}}: Proof that Administrivia/TropesAreNotBad, the Virtual Console release accidentally made the ending more clear [[{{Foreshadowing}} and the plot's transition into the sequel's go smoother]].
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* {{Bowdlerise}}: Proof that Administrivia/TropesAreNotBad, In a rare [[Administrivia/TropesAreNotBad positive example]] of the trope, the Virtual Console release accidentally made the ending more clear [[{{Foreshadowing}} and the plot's transition into the sequel's go smoother]].smoother]] by censoring the ending.
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* CrapsackWorld: Not only does Earth get overrun by alien bio-weapons, but the army assembled to fight them isn't much better.
* CreateYourOwnVillain: The Ruffians were created to solve world hunger, but went wild. [[spoiler:However, Achi says that Brad wrote, directed, and starred in his own war so he'd become a hero and be accepted by humanity, implying their rampage was anything but accidental.]]
* CreateYourOwnVillain: The Ruffians were created to solve world hunger, but went wild. [[spoiler:However, Achi says that Brad wrote, directed, and starred in his own war so he'd become a hero and be accepted by humanity, implying their rampage was anything but accidental.]]
to:
* CrapsackWorld: Not only does is Earth get overrun by alien bio-weapons, but the army assembled to fight them isn't much better.
* CreateYourOwnVillain: The Ruffians were created to solve world hunger, but went wild. [[spoiler:However, Achi says that Bradwrote, "wrote, directed, and starred starred" in his own war so he'd become a hero and be accepted by humanity, implying their rampage was anything but accidental.]]
* CreateYourOwnVillain: The Ruffians were created to solve world hunger, but went wild. [[spoiler:However, Achi says that Brad
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%%* ElevatorActionSequence: Stage 1-2.
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%%* GainaxEnding: You could call this ''Creator/StudioGainax: The Game'', and it wouldn't be out of place. The sequel does clear things up, but just a bit.
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* MindRape: [[spoiler:Achi attempts to convince Airan to side with her by placing her inside the mutated Saki and showing a BadFuture, and is extremely convincing to boot. This takes up a whole level, but it only MakesJustAsMuchSenseInContext. Completing the level results in the MindRape not working out, and Achi bumped up to BigBad.]]
to:
* MindRape: [[spoiler:Achi attempts to convince Airan to side with her by placing her inside the mutated Saki and showing a BadFuture, and is extremely convincing to boot. This takes up a whole level, but it only MakesJustAsMuchSenseInContext. Completing the level results in the MindRape not working out, and Achi getting bumped up to BigBad.]]
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%%* MysteriousWaif: Achi. [[spoiler:An image she's chosen and cultivated.]]
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''Sin and Punishment'' was originally supposed to be a North American release. The plan was foiled when the Nintendo 64 stopped production in North America earlier than expected, and it was first seen on Western shores when it was launched on the UsefulNotes/{{Wii}}'s UsefulNotes/VirtualConsole in late 2007. It required almost little-to-no localization since all of the spoken dialogue was already in English. Due to its popularity on the Virtual Console, [[VideoGame/SinAndPunishmentStarSuccessor a sequel]] was released in 2009 in Japan, May 2010 in Europe, and June 2010 in North America. In addition, Saki made an appearance in ''VideoGame/SuperSmashBrosBrawl'' as [[AssistCharacter an assist trophy]]. The game would see new life once again in 2021 as part of the UsefulNotes/NintendoSwitch's subscription-based online game library, although like with the other [=N64=] titles on it, it requires an Expansion Pack subscription upgrade.
to:
''Sin and Punishment'' was originally supposed to be a North American release. The plan was foiled when the Nintendo 64 stopped production in North America earlier than expected, and it was first seen on Western shores when it was launched on the UsefulNotes/{{Wii}}'s UsefulNotes/VirtualConsole in late 2007. It required almost little-to-no localization since all of the spoken dialogue was and menus were already in English. Due to its popularity on the Virtual Console, [[VideoGame/SinAndPunishmentStarSuccessor a sequel]] was released in 2009 in Japan, May 2010 in Europe, and June 2010 in North America. In addition, Saki made an appearance in ''VideoGame/SuperSmashBrosBrawl'' as [[AssistCharacter an assist trophy]]. The game would see new life once again in 2021 as part of the UsefulNotes/NintendoSwitch's subscription-based online game library, although like with the other [=N64=] titles on it, it requires an Expansion Pack subscription upgrade.
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* CombatTentacles: The lizard seemer has a whip function in his arm organically, and uses it on several armed volunteers before trying to turn it on Saki.
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* WhipItGood: The lizard seemer has this function in his arm organically, and uses it on several armed volunteers before trying to turn it on Saki.
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Up To Eleven is a defunct trope
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* MindOverMatter: Kachua is capable of teleporting and flinging the bodies of screaming soldiers at you during her boss fight, as well as [[UpToEleven an airplane and a portion of a building]].
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* MindOverMatter: Kachua is capable of teleporting and flinging the bodies of screaming soldiers at you during her boss fight, as well as [[UpToEleven an airplane and a portion of a building]].building.
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** Saki mutates into his Ruffian form to fight Kachua and to protect the Earth from the final boss.
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** After Kachua mutates into a Ruffian, Saki mutates into his own Ruffian form to fight Kachua and her. He does it again to protect the Earth from the final boss.
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Removing the Other Side of the "not to be confused with".
Deleted line(s) 12,15 (click to see context) :
[[GeniusBonus Not to be confused with]] ''VideoGame/Persona2''.
'''Note:''' [[VideoGame/SinAndPunishmentStarSuccessor The sequel has its own page]]. Tropes pertaining to it should go there.
'''Note:''' [[VideoGame/SinAndPunishmentStarSuccessor The sequel has its own page]]. Tropes pertaining to it should go there.
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''Sin and Punishment'' was originally supposed to be a North American release. The plan was foiled when the Nintendo 64 stopped production in North America earlier than expected, and it was first seen on Western shores when it was launched on the UsefulNotes/{{Wii}}'s UsefulNotes/VirtualConsole in late 2007. It required almost little-to-no localization since all of the spoken dialogue was already in English. Due to its popularity on the Virtual Console, [[VideoGame/SinAndPunishmentStarSuccessor a sequel]] was released in 2009 in Japan, May 2010 in Europe, and June 2010 in North America. In addition, Saki made an appearance in ''[[VideoGame/SuperSmashBros Super Smash Bros. Brawl]]'' as [[AssistCharacter an assist trophy]]. The game would see new life once again in 2021 as part of the UsefulNotes/NintendoSwitch's subscription-based online game library, although like with the other [=N64=] titles on it, it requires an Expansion Pack subscription upgrade.
[[GeniusBonus Not to be confused with]] ''VideoGame/{{Persona 2}}''.
[[GeniusBonus Not to be confused with]] ''VideoGame/{{Persona 2}}''.
to:
''Sin and Punishment'' was originally supposed to be a North American release. The plan was foiled when the Nintendo 64 stopped production in North America earlier than expected, and it was first seen on Western shores when it was launched on the UsefulNotes/{{Wii}}'s UsefulNotes/VirtualConsole in late 2007. It required almost little-to-no localization since all of the spoken dialogue was already in English. Due to its popularity on the Virtual Console, [[VideoGame/SinAndPunishmentStarSuccessor a sequel]] was released in 2009 in Japan, May 2010 in Europe, and June 2010 in North America. In addition, Saki made an appearance in ''[[VideoGame/SuperSmashBros Super Smash Bros. Brawl]]'' ''VideoGame/SuperSmashBrosBrawl'' as [[AssistCharacter an assist trophy]]. The game would see new life once again in 2021 as part of the UsefulNotes/NintendoSwitch's subscription-based online game library, although like with the other [=N64=] titles on it, it requires an Expansion Pack subscription upgrade.
[[GeniusBonus Not to be confused with]]''VideoGame/{{Persona 2}}''.
''VideoGame/Persona2''.
[[GeniusBonus Not to be confused with]]
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Added DiffLines:
* RuleOfCool: Presumably the reason that [[spoiler: Tokyo is inexplicably flooded by a sea of blood after Saki defeats Kachua's human form.]] Aside from making thematic sense, there isn't much plot bearing on it, but it does make for an awesome battle with [[spoiler: Ruffian Kachua.]]
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** Whenever the player loses. Notable in that this is Achi's voice, which happens even after [[spoiler:her FaceHeelTurn and even during the final battle against her. Well, she didn't want you to die, just to follow her bidding]].
to:
** Whenever the player loses. Notable in that this is Achi's voice, which happens even after [[spoiler:her FaceHeelTurn and even during the final battle against her. Well, she didn't want you to die, just to follow her bidding]]. However, if you lose during [[spoiler: the BadFuture segment when playing as Airan, Isa will instead cry out, "Mommy!"]]
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Changed line(s) 10,11 (click to see context) from:
''Sin and Punishment'' was originally supposed to be a North American release. The plan was foiled when the Nintendo 64 stopped production in North America earlier than expected, and it was first seen on Western shores when it was launched on the UsefulNotes/{{Wii}}'s UsefulNotes/VirtualConsole in late 2007. It required almost little-to-no localization since all of the spoken dialogue was already in English. Due to its popularity on the Virtual Console, [[VideoGame/SinAndPunishmentStarSuccessor a sequel]] was released in 2009 in Japan, May 2010 in Europe, and June 2010 in North America. In addition, Saki made an appearance in ''[[VideoGame/SuperSmashBros Super Smash Bros. Brawl]]'' as [[AssistCharacter an assist trophy]]. The game would see new life once again in 2021 as part of the UsefulNotes/NintendoSwitch's subscription-based online game library, although like with the other [=N64=] titles on it, it requires an Expansion Pack subscrption upgrade.
to:
''Sin and Punishment'' was originally supposed to be a North American release. The plan was foiled when the Nintendo 64 stopped production in North America earlier than expected, and it was first seen on Western shores when it was launched on the UsefulNotes/{{Wii}}'s UsefulNotes/VirtualConsole in late 2007. It required almost little-to-no localization since all of the spoken dialogue was already in English. Due to its popularity on the Virtual Console, [[VideoGame/SinAndPunishmentStarSuccessor a sequel]] was released in 2009 in Japan, May 2010 in Europe, and June 2010 in North America. In addition, Saki made an appearance in ''[[VideoGame/SuperSmashBros Super Smash Bros. Brawl]]'' as [[AssistCharacter an assist trophy]]. The game would see new life once again in 2021 as part of the UsefulNotes/NintendoSwitch's subscription-based online game library, although like with the other [=N64=] titles on it, it requires an Expansion Pack subscrption subscription upgrade.
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Changed line(s) 10,11 (click to see context) from:
''Sin and Punishment'' was originally supposed to be a North American release. The plan was foiled when the Nintendo 64 stopped production in North America earlier than expected, and it was first seen on Western shores when it was launched on the UsefulNotes/{{Wii}}'s UsefulNotes/VirtualConsole in late 2007. It required almost little-to-no localization since all of the spoken dialogue was already in English. Due to its popularity on the Virtual Console, [[VideoGame/SinAndPunishmentStarSuccessor a sequel]] was released in 2009 in Japan, May 2010 in Europe, and June 2010 in North America. In addition, Saki made an appearance in ''[[VideoGame/SuperSmashBros Super Smash Bros. Brawl]]'' as [[AssistCharacter an assist trophy]].
to:
''Sin and Punishment'' was originally supposed to be a North American release. The plan was foiled when the Nintendo 64 stopped production in North America earlier than expected, and it was first seen on Western shores when it was launched on the UsefulNotes/{{Wii}}'s UsefulNotes/VirtualConsole in late 2007. It required almost little-to-no localization since all of the spoken dialogue was already in English. Due to its popularity on the Virtual Console, [[VideoGame/SinAndPunishmentStarSuccessor a sequel]] was released in 2009 in Japan, May 2010 in Europe, and June 2010 in North America. In addition, Saki made an appearance in ''[[VideoGame/SuperSmashBros Super Smash Bros. Brawl]]'' as [[AssistCharacter an assist trophy]].
trophy]]. The game would see new life once again in 2021 as part of the UsefulNotes/NintendoSwitch's subscription-based online game library, although like with the other [=N64=] titles on it, it requires an Expansion Pack subscrption upgrade.
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* VideoGameDelegationPenalty: The game allows you to activate an aim-assist feature at the cost of your shot power. This can carry the player until the end of Stage 2-2, when a boss shows up that [[TimeLimitBoss must be killed before it inflicts a lethal hit to the player]]. If the player insists on having aim assistance on at this point, they will find that they cannot do enough damage to defeat it. [[NoobBridge Most players get stuck at this point and have to be told to switch to manual aiming.]]
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* VideoGameDelegationPenalty: The game allows you to activate an aim-assist feature at the cost of your shot power. This can carry the player until the end of Stage 2-2, when a boss shows up that [[TimeLimitBoss must be killed before it inflicts a lethal hit to the player]]. If the player insists on having aim assistance on at this point, they will find that they cannot do enough damage to defeat it. [[NoobBridge Most players get stuck at this point and have to be told to switch to manual aiming.]]
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* VocalDissonance: Saki normally has the voice expected of a teenager, but has an inexplicably deep and rugged grunt whenever he takes damage.
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Added DiffLines:
* EvilSoundsDeep: [[spoiler: Once Achi shows her true colors, her voice deepens.]]
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* StarCrossedLovers: [[spoiler:Saki and Airan become a couple by the end of the game.]]
to:
* StarCrossedLovers: [[spoiler:Saki and Airan become a couple by the end of the game.]]]] It's considered a star-crossed love because, according to the sequel, it appears to end horribly.
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Cleanup: Deleting potholes in trope names, misused tropes, speculation, Natter, chained sinkholes, averted tropes and Word Cruft. Hiding ZCEs. The entries about Evangelion are poorly written and only serve to confuse readers who are unfamiliar with said work. Fixing indentations.
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* [[AdvancingBossOfDoom Advancing Mini-Boss of Doom]]: Halfway into Stage 3-2, an invincible giant Ruffian chases Saki and some soldier-like enemies until he runs into the dragonfly Seemers. Later in the same stage, a giant fire-breathing Centipede Seemer chases after him.
* AttackOfThe50FootWhatever: Saki's Ruffian form and at least two other bosses.
* AttackOfThe50FootWhatever: Saki's Ruffian form and at least two other bosses.
to:
* [[AdvancingBossOfDoom Advancing Mini-Boss of Doom]]: AdvancingBossOfDoom: Halfway into Stage 3-2, an invincible giant Ruffian chases Saki and some soldier-like enemies until he runs into the dragonfly Seemers. Later in the same stage, a giant fire-breathing Centipede Seemer chases after him.
* AttackOfThe50FootWhatever: Saki's Ruffian form and at least two other bosses.him.
* AttackOfThe50FootWhatever: Saki's Ruffian form and at least two other bosses.
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* BabiesEverAfter
** [[spoiler:After five years, anyway.]]
** [[spoiler:FutureBadass: Isa, Saki and Airan's son in the sequel.]]
** [[spoiler:After five years, anyway.]]
** [[spoiler:FutureBadass: Isa, Saki and Airan's son in the sequel.]]
to:
* BabiesEverAfter
** [[spoiler:After five years, anyway.]]
** [[spoiler:FutureBadass: Isa,BabiesEverAfter: 15 years after this game's events, Saki and Airan have a son, Isa, who becomes the sequel's protagonist. He makes a brief cameo during one of Airan's son in the sequel.]]hallucinations.
** [[spoiler:After five years, anyway.]]
** [[spoiler:FutureBadass: Isa,
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* BigBad: [[spoiler:[[FinalBoss Achi]], aka your boss.]]
to:
* BigBad: [[spoiler:[[FinalBoss Achi]], aka your boss.]]boss,]] is actually an alien lifeform who wishes to mold Saki into the ultimate warrior in order to fight an unspecified enemy. However, her plans involve destroying much of the Earth and reshaping it to her liking.
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* BloodyMurder: Ruffian Kachua during her second phase, she can summon tidal waves with the blood you're standing on.
* BossGame: Imagine ''VideoGame/RadiantSilvergun'' if it was a rail shooter and you'll probably get the idea.
* BossSubtitles: If you're quick enough to notice it before each boss' name and HP counter shows up above their life meter.
* BottomlessPits
** The boss battle with Radan has them, given that you're fighting at a launchpad on top of a building. [[spoiler:They can be used to your advantage [[RingOut by pushing her off the arena]] with your sword.]]
** The boss fight with the [[GetBackHereBoss Crawlfish Seemer]] also has them in addition to the DeadlyWalls you have to avoid.
* {{Bowdlerise}}: Proof that Administrivia/TropesAreNotBad, the Virtual Console release accidentally [[{{Spoiler}} made the ending more clear]] [[{{Foreshadowing}} and the plot's transition into the sequel's go smoother]].
* BreathWeapon: Radan attacks with two varieties. Also both ruffians who chase you in the penultimate level.
* BossGame: Imagine ''VideoGame/RadiantSilvergun'' if it was a rail shooter and you'll probably get the idea.
* BossSubtitles: If you're quick enough to notice it before each boss' name and HP counter shows up above their life meter.
* BottomlessPits
** The boss battle with Radan has them, given that you're fighting at a launchpad on top of a building. [[spoiler:They can be used to your advantage [[RingOut by pushing her off the arena]] with your sword.]]
** The boss fight with the [[GetBackHereBoss Crawlfish Seemer]] also has them in addition to the DeadlyWalls you have to avoid.
* {{Bowdlerise}}: Proof that Administrivia/TropesAreNotBad, the Virtual Console release accidentally [[{{Spoiler}} made the ending more clear]] [[{{Foreshadowing}} and the plot's transition into the sequel's go smoother]].
* BreathWeapon: Radan attacks with two varieties. Also both ruffians who chase you in the penultimate level.
to:
* BloodyMurder: During Ruffian Kachua during her Kachua's second phase, she can summon tidal waves with the blood you're standing on.
* BossGame:Imagine ''VideoGame/RadiantSilvergun'' if it was Much like previous ''Treasure'' games, there is a rail shooter and you'll probably get heavy emphasis on boss fights, with several minibosses showing up at the idea.
* BossSubtitles: If you're quick enough to notice it beforeend of each boss' name and HP counter shows up above their life meter.
shooting segment.
*BottomlessPits
BottomlessPits:
** The boss battle with Radan has them, given that you're fighting at a launchpad on top of a building.[[spoiler:They They can be used to your advantage [[RingOut by pushing her off the arena]] with your sword.]]
sword.
** The boss fight with the [[GetBackHereBoss Crawlfish Seemer]]also has them in addition to the DeadlyWalls you have to avoid.
* {{Bowdlerise}}: Proof that Administrivia/TropesAreNotBad, the Virtual Console release accidentally[[{{Spoiler}} made the ending more clear]] clear [[{{Foreshadowing}} and the plot's transition into the sequel's go smoother]].
* %%* BreathWeapon: Radan attacks with two varieties. Also both ruffians who chase you in the penultimate level.
* BossGame:
* BossSubtitles: If you're quick enough to notice it before
*
** The boss battle with Radan has them, given that you're fighting at a launchpad on top of a building.
** The boss fight with the [[GetBackHereBoss Crawlfish Seemer]]
* {{Bowdlerise}}: Proof that Administrivia/TropesAreNotBad, the Virtual Console release accidentally
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* DiscOneFinalBoss: [[spoiler:Brad. The real villain here is Achi.]]
* DishingOutDirt: The mole seemer does this on a train where there is no visible dirt. [[spoiler:Then again, it is just an illusion.]]
* DoubleJump: A possible maneuver of both protagonists.
* TheDragon: Kachua to Brad. Leda fills the position afterwlard.
* DishingOutDirt: The mole seemer does this on a train where there is no visible dirt. [[spoiler:Then again, it is just an illusion.]]
* DoubleJump: A possible maneuver of both protagonists.
* TheDragon: Kachua to Brad. Leda fills the position afterwlard.
to:
* DiscOneFinalBoss: [[spoiler:Brad. Brad is dealt with halfway through the game. The game reveals the real villain here is Achi.]]
immediately after: [[spoiler:Achi]].
* DishingOutDirt: The mole seemerdoes this attacks with rocks and earth on a train where there is no visible dirt. [[spoiler:Then again, it is just an illusion.]]
* DoubleJump:A possible maneuver of both protagonists.
Both protagonists are given a mid-air jump to aid their mobility.
* TheDragon: Kachuato Brad. is Brad's loyal subordinate. After she is killed, his pet Leda fills the position afterwlard.role.
* DishingOutDirt: The mole seemer
* DoubleJump:
* TheDragon: Kachua
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** Another has Airan battling both Brad and Leda.
to:
** Another has Airan battling battles both Brad and Leda.Leda simultaneously.
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* EarthShatteringKaboom: [[spoiler:The final boss ''is'' a copy of the Earth, so...]]
* ElevatorActionSequence: Stage 1-2.
* ElevatorActionSequence: Stage 1-2.
to:
* EarthShatteringKaboom: [[spoiler:The The final boss ''is'' a is [[spoiler:a copy of the Earth, so...]]
*which you must destroy with mutated Saki's own powers]].
%%* ElevatorActionSequence: Stage 1-2.
*
%%* ElevatorActionSequence: Stage 1-2.
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* ExcusePlot: Almost. The above description reads like this game does, but its main factors are the extremely open ends to the storyline.
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* FirstTown: Stage 1-1.
* FlashStep: Saki in Ruffian form, replacing the dodge roll. Brad does this too if you try to shoot him.
* FlyingSeafoodSpecial: The Jelly Seemer, [[spoiler:though it is just an illusion]].
* FlashStep: Saki in Ruffian form, replacing the dodge roll. Brad does this too if you try to shoot him.
* FlyingSeafoodSpecial: The Jelly Seemer, [[spoiler:though it is just an illusion]].
to:
*
** Saki's dodge move in Ruffian
** Brad's response to the player trying to shoot
*
%%* FlyingSeafoodSpecial: The Jelly Seemer, [[spoiler:though it is just an illusion]].
Changed line(s) 68 (click to see context) from:
* GainaxEnding: You could call this ''Creator/StudioGainax: The Game'', and it wouldn't be out of place. The sequel does clear things up, but just a bit.
to:
Changed line(s) 71,72 (click to see context) from:
** [[spoiler:The final battle grades you on how much damage the Earth took from Achi and a whopping Perfect bonus if you manage to save the Earth unharmed.]]
* GiantEnemyCrab: The Crab Seemer from Stage 1-1.
* GiantEnemyCrab: The Crab Seemer from Stage 1-1.
to:
** [[spoiler:The The final battle grades you on how [[spoiler:how much damage the Earth took from Achi and a whopping Perfect bonus if you manage to save the Earth unharmed.]]
* %%* GiantEnemyCrab: The Crab Seemer from Stage 1-1.
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* GlowingEyesOfDoom: All of Brad's appearances in the first act.
* GoodMorningCrono
** Or rather, "Good MORNING, Saki!" just before you start Stage 1-1. Granted, this isn't at the very start of the game, but since Stage 0-0 was a dream level...
** Later, at the start of Stage 3-1, Saki says "Good morning, Airan!".
* HalfHumanHybrid: Saki, who has some Ruffian blood [[spoiler:from Achi]] in him.
* GoodMorningCrono
** Or rather, "Good MORNING, Saki!" just before you start Stage 1-1. Granted, this isn't at the very start of the game, but since Stage 0-0 was a dream level...
** Later, at the start of Stage 3-1, Saki says "Good morning, Airan!".
* HalfHumanHybrid: Saki, who has some Ruffian blood [[spoiler:from Achi]] in him.
to:
*
** Or rather,
Changed line(s) 81 (click to see context) from:
* HumanoidAbomination: [[spoiler:Achi, and, to a lesser extent, any human with some of her blood.]]
to:
* HumanoidAbomination: [[spoiler:Achi, and, to a lesser extent, [[spoiler:Achi and any human with some of her blood.blood look like average people, but have the power to transform into massive, dangerous monsters.]]
Changed line(s) 83 (click to see context) from:
* LaserBlade: The main weapon our heroes use. It can function as such, at least, and will if you want a good score.
to:
* LaserBlade: The main weapon our heroes use. It can function use is the Dolphin Gun, a gun that doubles as such, at least, and will if you want a good score.beam sword.
Changed line(s) 87,88 (click to see context) from:
* LifeMeter: A traditional gauge-type display for the player's Life Meter.
* LightningGun: One of the Armed Volunteers' aircraft, Near Zero, seemingly sports one. Near Zero Minor seems to have a red one.
* LightningGun: One of the Armed Volunteers' aircraft, Near Zero, seemingly sports one. Near Zero Minor seems to have a red one.
to:
* LifeMeter: A traditional gauge-type display is used for the player's Life Meter.
* LightningGun: One of the Armed Volunteers' aircraft, Near Zero, seemingly sports one. Near Zero Minor seems to have a red one.Meter.
* LightningGun: One of the Armed Volunteers' aircraft, Near Zero, seemingly sports one. Near Zero Minor seems to have a red one.
Changed line(s) 90,92 (click to see context) from:
* LoveMartyr: Hinted at with Leda, Kachua, and possibly Radon.
* MeaningfulName
** "Seemer" is a real word meaning to "one who seems; one who carries or assumes an appearance or semblance".
* MeaningfulName
** "Seemer" is a real word meaning to "one who seems; one who carries or assumes an appearance or semblance".
to:
* LoveMartyr: Hinted at with Leda, Kachua, and possibly Radon.
* MeaningfulName
MeaningfulName:
** The Seemers are monsters that resemble grotesquely mutated Earth lifeforms. "Seemer" is a real word meaning to "one who seems; one who carries or assumes an appearance or semblance".
* MeaningfulName
** The Seemers are monsters that resemble grotesquely mutated Earth lifeforms. "Seemer" is a real word meaning to "one who seems; one who carries or assumes an appearance or semblance".
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** The game's title may also broadly refer to humanity's "sin" (attempting to play God to create a species specifically as a food source) and the ensuing "punishment" (The Ruffian and Armed Volunteer uprising, as well as Achi's gambit to find a cosmic weapon).
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* MercyInvincibility: Occurs when the player takes too much damage at once or is knocked down by an enemy.
* MindOverMatter: Kachua is capable of doing this. She teleports and flings the bodies of screaming soldiers at you during her boss fight, as well as [[UpToEleven an airplane and a portion of a building]].
* MindRape: [[spoiler:Achi attempts to convince Airan to side with her by placing her inside the [[Anime/NeonGenesisEvangelion EVA]]-like Saki and showing a BadFuture, and is extremely convincing to boot. This takes up a whole level, but it only MakesJustAsMuchSenseInContext. Completing the level results in the MindRape not working out, and Achi bumped up to BigBad.]]
* MindScrew: The story starts off normal until Saki turns into some [[Anime/NeonGenesisEvangelion EVA]]-looking thing.
* {{Mooks}}:
** Many of the Armed Volunteer soldiers and lesser Ruffians you deal with are mere cannon fodder to you.
** EliteMook: The soldiers around Stage 3-2 are equipped with better armor and either use a [[GatlingGood gatling gun]] or [[BladeBelowTheShoulder arm-blades]].
* MindOverMatter: Kachua is capable of doing this. She teleports and flings the bodies of screaming soldiers at you during her boss fight, as well as [[UpToEleven an airplane and a portion of a building]].
* MindRape: [[spoiler:Achi attempts to convince Airan to side with her by placing her inside the [[Anime/NeonGenesisEvangelion EVA]]-like Saki and showing a BadFuture, and is extremely convincing to boot. This takes up a whole level, but it only MakesJustAsMuchSenseInContext. Completing the level results in the MindRape not working out, and Achi bumped up to BigBad.]]
* MindScrew: The story starts off normal until Saki turns into some [[Anime/NeonGenesisEvangelion EVA]]-looking thing.
* {{Mooks}}:
** Many of the Armed Volunteer soldiers and lesser Ruffians you deal with are mere cannon fodder to you.
** EliteMook: The soldiers around Stage 3-2 are equipped with better armor and either use a [[GatlingGood gatling gun]] or [[BladeBelowTheShoulder arm-blades]].
to:
* MercyInvincibility: Occurs when If the player takes too much damage at once or is knocked down by an enemy.
enemy, they are given a few frames of invincibility to recover.
* MindOverMatter: Kachua is capable ofdoing this. She teleports teleporting and flings flinging the bodies of screaming soldiers at you during her boss fight, as well as [[UpToEleven an airplane and a portion of a building]].
* MindRape: [[spoiler:Achi attempts to convince Airan to side with her by placing her inside the[[Anime/NeonGenesisEvangelion EVA]]-like mutated Saki and showing a BadFuture, and is extremely convincing to boot. This takes up a whole level, but it only MakesJustAsMuchSenseInContext. Completing the level results in the MindRape not working out, and Achi bumped up to BigBad.]]
* MindScrew: The story starts off normal until Saki turns intosome [[Anime/NeonGenesisEvangelion EVA]]-looking thing.
a giant monster.
*{{Mooks}}:
** Many of the{{Mooks}}: The Armed Volunteer soldiers and lesser Ruffians you deal with are mere cannon fodder to you.
** EliteMook: The soldiers around Stage 3-2 are equipped with better armor and either use a [[GatlingGood gatling gun]] or [[BladeBelowTheShoulder arm-blades]].you.
* MindOverMatter: Kachua is capable of
* MindRape: [[spoiler:Achi attempts to convince Airan to side with her by placing her inside the
* MindScrew: The story starts off normal until Saki turns into
*
** Many of the
** EliteMook: The soldiers around Stage 3-2 are equipped with better armor and either use a [[GatlingGood gatling gun]] or [[BladeBelowTheShoulder arm-blades]].
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* MysteriousWaif: Achi. [[spoiler:An image she's chosen and cultivated.]]
to:
Changed line(s) 109 (click to see context) from:
* OneWingedAngel: [[spoiler:Achi transforms into an imitation of the Earth for the final fight.]] Saki is a heroic version, and Kachua is a straight example.
to:
* OneWingedAngel: OneWingedAngel:
** [[spoiler:Achi transforms into an imitation of theEarth Earth]] for the final fight.]] fight.
** Sakiis a heroic version, and mutates into his Ruffian form to fight Kachua is a straight example.and to protect the Earth from the final boss.
** [[spoiler:Achi transforms into an imitation of the
** Saki
Changed line(s) 112,114 (click to see context) from:
* PhlebotinumRebel: With Airan's help, although she doesn't "help" in quite the way Achi intended.
* PlayingWithFire: The Man Seemer mini-boss near the end of Stage 3-2; it shoots beams across the ground to attack you with flaming pillars.
* [[PlayingTennisWithTheBoss Playing Baseball With the Boss]]: Most fights are made easier by deflecting attacks, and then there's the final boss. The Birth Model in Stage 2-3 is actually impossible to beat if you don't do this, as it regenerates faster than your regular shots can do damage.
* PlayingWithFire: The Man Seemer mini-boss near the end of Stage 3-2; it shoots beams across the ground to attack you with flaming pillars.
* [[PlayingTennisWithTheBoss Playing Baseball With the Boss]]: Most fights are made easier by deflecting attacks, and then there's the final boss. The Birth Model in Stage 2-3 is actually impossible to beat if you don't do this, as it regenerates faster than your regular shots can do damage.
to:
* PlayingWithFire: The Man Seemer mini-boss near the end of Stage
* [[PlayingTennisWithTheBoss Playing Baseball With the Boss]]: Most fights are made easier by deflecting attacks, and then there's the final boss. The Birth Model in Stage 2-3 is actually impossible to beat if you don't do this, as it regenerates faster than your regular shots can do damage.
Changed line(s) 116,119 (click to see context) from:
* PunchedAcrossTheRoom
** When Airan counters Brad's jump attacks.
** [[spoiler:Saki punches Achi over a railing before the final fight with her.]]
* RedEyesTakeWarning: Leda. Also, Isa, as Achi sees him.
** When Airan counters Brad's jump attacks.
** [[spoiler:Saki punches Achi over a railing before the final fight with her.]]
* RedEyesTakeWarning: Leda. Also, Isa, as Achi sees him.
to:
* PunchedAcrossTheRoom
PunchedAcrossTheRoom:
**When Airan counters Brad's jump attacks.
attacks, flinging him across the room and out of a glass window.
**[[spoiler:Saki [[spoiler:Saki]] punches Achi over a railing before the final fight with her.]]
*her.
%%* RedEyesTakeWarning: Leda. Also, Isa, as Achi sees him.
**
**
*
%%* RedEyesTakeWarning: Leda. Also, Isa, as Achi sees him.
Changed line(s) 122,124 (click to see context) from:
* RightHandCat: Brad's small talking cat-like Ruffian Leda, who serves as a mini-boss and all-around annoyance.
* {{Roboteching}}: Kachua in her final phase.
* SandIsWater: On a beach, culminating in the octopus seemer rising out of the sand.
* {{Roboteching}}: Kachua in her final phase.
* SandIsWater: On a beach, culminating in the octopus seemer rising out of the sand.
to:
* RightHandCat: Brad's small talking cat-like Ruffian Leda, who Leda serves as a mini-boss and all-around annoyance.
*later joins him in his own boss fight.
%%* {{Roboteching}}: Kachua in her final phase.
* SandIsWater: Ona beach, culminating in the beach level, an octopus seemer rising boss rises out of the sand.
*
%%* {{Roboteching}}: Kachua in her final phase.
* SandIsWater: On
Changed line(s) 129 (click to see context) from:
** Kachua also goes out by screaming Brad's name before going Ruffian.
to:
** Kachua also goes out by screaming Brad's name before going Ruffian.
Changed line(s) 132,133 (click to see context) from:
* ShoutOut
** The instructor and her father bare a resemblance to [[VideoGame/GunstarHeroes Melon]] [[VideoGame/AlienSoldier Bread]].
** The instructor and her father bare a resemblance to [[VideoGame/GunstarHeroes Melon]] [[VideoGame/AlienSoldier Bread]].
to:
* ShoutOut
ShoutOut:
** The instructor and her fatherbare in Training Mode have the eyes and mouth of Melon Bread, a resemblance to [[VideoGame/GunstarHeroes Melon]] [[VideoGame/AlienSoldier Bread]].boss from ''VideoGame/GunstarHeroes'' and ''VideoGame/AlienSoldier'', which were both developed by ''Treasure''.
** The instructor and her father
Deleted line(s) 141 (click to see context) :
* SurprisinglyGoodEnglish: Less surprisingly good, given the American voice actors, and more surprising that it's in English at all.
Changed line(s) 143 (click to see context) from:
* TheOnlyOneAllowedToDefeatYou: Kachua wanted to capture Radan and experiment on it (her?), thus was not too happy when Saki cut it (her?) down.
to:
* TheOnlyOneAllowedToDefeatYou: Kachua wanted to capture Radan and experiment on it (her?), it, thus was not too happy when Saki cut it (her?) down.
Changed line(s) 147,152 (click to see context) from:
* [[TimedMission Timed Game]]: The game has a timer ticking down as you wreck Ruffians and the Armed Volunteers that must be replenished by collecting time power-ups or by destroying certain enemies or bosses. When the timer reaches zero, your life meter gradually diminishes until you refill the timer.
* ThreateningShark: The shark-like Ruffians that pop up around beach area of Stage 3-1.
* ThroatLight: The Centipede Seemers, which, when one gets up close to you, does not seem much like a centipede anymore.
* TouchedByVorlons:
** Most of the super-powered characters in the story, on both sides, received blood from [[spoiler:Achi]]. It is implied Airan wasn't, though. Brad thinks she was and she has a messed-up arm, but finds the super powers everyone else demonstrates to be weird. There is definitely something up with her and she is just as capable as Saki until he transforms.
** ThereIsAnother: Brad rebelled, then Saki too, and Airan won't help. [[spoiler:But there is their son...]]
* ThreateningShark: The shark-like Ruffians that pop up around beach area of Stage 3-1.
* ThroatLight: The Centipede Seemers, which, when one gets up close to you, does not seem much like a centipede anymore.
* TouchedByVorlons:
** Most of the super-powered characters in the story, on both sides, received blood from [[spoiler:Achi]]. It is implied Airan wasn't, though. Brad thinks she was and she has a messed-up arm, but finds the super powers everyone else demonstrates to be weird. There is definitely something up with her and she is just as capable as Saki until he transforms.
** ThereIsAnother: Brad rebelled, then Saki too, and Airan won't help. [[spoiler:But there is their son...]]
to:
*
**
** ThereIsAnother: Brad rebelled, then Saki too, and Airan won't help. [[spoiler:But there is their son...]]
Changed line(s) 154,158 (click to see context) from:
* TwentyMinutesIntoTheFuture
** Set in the year 2007, which was, at the time of its release, NextSundayAD.
** In ''Star Successor'''s Iwata Asks, when the original game was being discussed, Iwata even brings this up.
-->'''Maegawa:''' "It went on sale in 2000, so... The setting for the original game was 2007 viewed as the near future and the story was supposed to occur ten years in the future, so we probably submitted the proposal around 1997."\\
'''Iwata:''' "The near future? 2007 has already past!" (laughs)
** Set in the year 2007, which was, at the time of its release, NextSundayAD.
** In ''Star Successor'''s Iwata Asks, when the original game was being discussed, Iwata even brings this up.
-->'''Maegawa:''' "It went on sale in 2000, so... The setting for the original game was 2007 viewed as the near future and the story was supposed to occur ten years in the future, so we probably submitted the proposal around 1997."\\
'''Iwata:''' "The near future? 2007 has already past!" (laughs)
to:
* TwentyMinutesIntoTheFuture
**TwentyMinutesIntoTheFuture: Set in the year 2007, which was, at the time of its release, NextSundayAD.
** In ''Star Successor'''s Iwata Asks, when the original game was being discussed, Iwata even brings this up.
-->'''Maegawa:''' "It went on sale in 2000, so... The setting for the original game was 2007 viewed as the near future and the story was supposed to occur ten years in the future, so we probably submitted the proposal around 1997."\\
'''Iwata:''' "The near future? 2007 has already past!" (laughs)NextSundayAD.
**
** In ''Star Successor'''s Iwata Asks, when the original game was being discussed, Iwata even brings this up.
-->'''Maegawa:''' "It went on sale in 2000, so... The setting for the original game was 2007 viewed as the near future and the story was supposed to occur ten years in the future, so we probably submitted the proposal around 1997."\\
'''Iwata:''' "The near future? 2007 has already past!" (laughs)
Changed line(s) 161,162 (click to see context) from:
** [[spoiler:Saki and Airan are one to Achi for her true motives.]]
** [[spoiler:While Brad appears to genuinely care for Leda, Kachua, and possibly Radon, Achi theorizes that Brad was using them as guinea pigs to test the waters of assuming a Ruffian form.]]
** [[spoiler:While Brad appears to genuinely care for Leda, Kachua, and possibly Radon, Achi theorizes that Brad was using them as guinea pigs to test the waters of assuming a Ruffian form.]]
to:
** [[spoiler:Saki Saki and Airan are one to Achi [[spoiler:Achi, who intends to transform them into powerful warriors for her true motives.own ends.]]
**[[spoiler:While While Brad appears to genuinely care for Leda, Leda and Kachua, and possibly Radon, Achi theorizes that Brad was using them as guinea pigs to test the waters of assuming a Ruffian form.]]
**
Changed line(s) 165 (click to see context) from:
* WalkOnWater: Ruffian Saki. On blood too.
to:
* WalkOnWater: Ruffian Saki. On blood too.Saki makes his debut by walking on the surface of a sea of blood.
Changed line(s) 167 (click to see context) from:
* WallCrawl: The anemone seemer, as well as several bug like ruffians
to:
Changed line(s) 169 (click to see context) from:
* [[WasOnceAMan Was Once a Human]]: Brad and Kachua imply Radan was one, saying she was jealous of them for being together. Achi implied that Leda used to be one.
to:
* [[WasOnceAMan WasOnceAMan Was Once a Human]]: Human: Brad and Kachua imply Radan was one, saying she was jealous of them for being together. Achi implied that Leda used to be one.
Changed line(s) 175,178 (click to see context) from:
* WhipItGood: The lizard seemer seems to have this function in his arm organically, and uses it on several armed volunteers before trying to turn it on Saki.
* WholePlotReference: Minus ChildSoldier (maybe), this is what happens when you ask Creator/StudioGainax to make a video game based off of ''[[Anime/NeonGenesisEvangelion End of Evangelion]]''. As much as you want to doubt it, it really is, GainaxEnding, MindRape, and all.
* WingedHumanoid: The Raptor Seemer, no arms variety.
* YoungerThanTheyLook: Brad is only ''seventeen''.
* WholePlotReference: Minus ChildSoldier (maybe), this is what happens when you ask Creator/StudioGainax to make a video game based off of ''[[Anime/NeonGenesisEvangelion End of Evangelion]]''. As much as you want to doubt it, it really is, GainaxEnding, MindRape, and all.
* WingedHumanoid: The Raptor Seemer, no arms variety.
* YoungerThanTheyLook: Brad is only ''seventeen''.
to:
* WhipItGood: The lizard seemer seems to have has this function in his arm organically, and uses it on several armed volunteers before trying to turn it on Saki.
* WholePlotReference: Minus ChildSoldier (maybe), this is what happens when you ask Creator/StudioGainax to make a video game based off of ''[[Anime/NeonGenesisEvangelion End of Evangelion]]''. As much as you want to doubt it, it really is, GainaxEnding, MindRape, and all.
*%%* WingedHumanoid: The Raptor Seemer, no arms variety.
* %%* YoungerThanTheyLook: Brad is only ''seventeen''.
*
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Cross-wicking
Added DiffLines:
* VideoGameDelegationPenalty: The game allows you to activate an aim-assist feature at the cost of your shot power. This can carry the player until the end of Stage 2-2, when a boss shows up that [[TimeLimitBoss must be killed before it inflicts a lethal hit to the player]]. If the player insists on having aim assistance on at this point, they will find that they cannot do enough damage to defeat it. [[NoobBridge Most players get stuck at this point and have to be told to switch to manual aiming.]]