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1[[quoteright:330:https://static.tvtropes.org/pmwiki/pub/images/sinandpunishment.png]]
2''Sin and Punishment'' (subtitled ''Successor of the Earth'' in Japanese) is an action game developed by Creator/{{Treasure}} and [[Creator/{{Nintendo}} Nintendo R&D1]] released in Japan for the Platform/Nintendo64 in 2000.
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4It is best described as a rail shooter, though its game engine requires platforming and evasive maneuvering along the way. The playable characters move independently of their shooting, which is done using a combination of a gun and sword that can be set to lock onto targets or be aimed manually with higher damage output. The sword can be used at close range, and well-timed slices can deflect projectile attacks toward other opponents.
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6The story takes place in Japan in the year [[TwentyMinutesIntoTheFuture 2007]]. The world is under attack by hordes of rampaging mutant creatures known as "Ruffians". A volunteer army has been formed to fight against them, but are creating even more problems with their disregard for collateral damage and suppression of the civilian population. In response, a second resistance movement is formed by a [[MessianicArchetype messianic]] MysteriousWaif called Achi, dedicated to defending the innocent from the Ruffians and the renegade army alike.
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8When the game opens, the resistance movement has been slaughtered in an ambush by the volunteer army, leaving only three survivors: [[DudeLooksLikeALady androgynous]] badass Saki Amamiya, {{action girl}} [[WrenchWench mechanic]] Airan Jo, and Achi herself. Refusing to give up, they set out to destroy those responsible.
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10''Sin and Punishment'' was originally supposed to be a North American release. The plan was foiled when the Nintendo 64 stopped production in North America earlier than expected, and it was first seen on Western shores when it was launched on the Platform/{{Wii}}'s Platform/VirtualConsole in late 2007. It required almost little-to-no localization since all of the spoken dialogue and menus were already in English. Due to its popularity on the Virtual Console, [[VideoGame/SinAndPunishmentStarSuccessor a sequel]] was released in 2009 in Japan, May 2010 in Europe, and June 2010 in North America. In addition, Saki made an appearance in ''VideoGame/SuperSmashBrosBrawl'' and ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'' as [[AssistCharacter an assist trophy]] and as a Mii Gunner Costume and Spirit in ''VideoGame/SuperSmashBrosUltimate''. The game would see new life once again in 2021 as part of the Platform/NintendoSwitch's subscription-based online game library, although like with the other [=N64=] titles on it, it requires an Expansion Pack subscription upgrade.
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13!!This game provides examples of:
14* AceCustom: Brad has his own squadron of custom fighter jets.
15* AdvancingBossOfDoom: Halfway into Stage 3-2, an invincible giant Ruffian chases Saki and some soldier-like enemies until he runs into the dragonfly Seemers. Later in the same stage, a giant fire-breathing Centipede Seemer chases after him.
16* AirborneAircraftCarrier: A flying aircraft carrier named "Mother Crow" appears just before the fight against Brad in Stage 2-2, except on the Easy difficulty. It releases lots of jet fighters while larger planes and a pack of [[WalkingTank Sentry Machinery]] bombard you.
17* AttackReflector: Your sword can reflect certain projectiles such as missiles back at the opposition. In some boss fights, it becomes a requirement, as certain bosses can only be defeated by reflecting their attacks.
18* BabiesEverAfter: 15 years after this game's events, Saki and Airan have a son, Isa, who becomes the sequel's protagonist. He makes a brief cameo during one of Airan's hallucinations.
19* BattleshipRaid: Stage 2-1 takes place inside a battleship, and Stage 2-2 has you fighting a whole fleet of them, including going straight for their mothership.
20* BattleStrip: Airan takes her jacket off at the start of Stage 2-1.
21* BetterToDieThanBeKilled: Brad, after Achi taunts him into transforming, just decides to let himself be caught in an explosion instead.
22* BigBad: [[spoiler:[[FinalBoss Achi]], aka your boss,]] is actually an alien lifeform who wishes to mold Saki into the ultimate warrior in order to fight an unspecified enemy. However, her plans involve destroying much of the Earth and reshaping it to her liking, which Achi and Airan find unacceptable.
23* BigCreepyCrawlies: Stage 0-0 has you fighting off swarms of bees and centipedes; the mini-boss of Stage 1-2 is a moth that sprays laser beams from above; Stage 2-3 has flies that appear to be made out of glass; the last stretch of Stage 3-1 has various swarms of spider Ruffians (spiders that either [[ZergRush charge into you]], [[PlayingWithFire shoot fire at you]], or [[ActionBomb explode on contact]]), including a big one that can [[ShockAndAwe electrocute]] you with its webs for the stage boss; and Stage 3-2 has huge dragonfly Ruffians that shoot laser beams from their tails and you get chased by [[AdvancingBossOfDoom a larva Ruffian]] of some sort that also spits fireballs at you halfway into the level.
24* BigShutUp: Airan delivers one to Achi before Stage 2-3 starts, [[spoiler:but she accidentally ends up yelling at her future son Isa when she finds herself in a subway train on Long Island ten years into the future]].
25* BloodyMurder: During Ruffian Kachua's second phase, she can summon tidal waves with the blood you're standing on.
26* BossGame: Much like previous ''Treasure'' games, there is a heavy emphasis on boss fights, with several minibosses showing up at the end of each shooting segment.
27* BottomlessPits:
28** The boss battle with Radan has them, given that you're fighting at a launchpad on top of a building. They can be used to your advantage [[RingOut by pushing her off the arena]] with your sword.
29** The boss fight with the [[GetBackHereBoss Crawlfish Seemer]] has them in addition to the DeadlyWalls you have to avoid.
30* {{Bowdlerise}}: In a rare [[Administrivia/TropesAreNotBad positive example]] of the trope, the Virtual Console release accidentally made the ending more clear [[{{Foreshadowing}} and the plot's transition into the sequel's go smoother]] by censoring the ending.
31%%* BreathWeapon: Radan attacks with two varieties. Also both ruffians who chase you in the penultimate level.
32* ChickMagnet: Brad, who had ''some'' kind of relationship with Achi, Radan, and Kachua, though only the last of them seemed genuine on his part. Leda apparently has something for him, too.
33* ClimaxBoss: The build up to the flooding of Tokyo and Saki's transformation ends in a big boss fight.
34* CoOpMultiplayer: In an odd sort of way. Two players use a single controller to play the game; under the default control scheme, one player controls the aiming and the shooting while the other controls the character's movement.
35* CombatTentacles: The lizard seemer has a whip function in his arm organically, and uses it on several armed volunteers before trying to turn it on Saki.
36* CrapsackWorld: Not only is Earth overrun by alien bio-weapons, but the army assembled to fight them isn't much better.
37* CreateYourOwnVillain: The Ruffians were created to solve world hunger, but went wild. [[spoiler:However, Achi says that Brad "wrote, directed, and starred" in his own war so he'd become a hero and be accepted by humanity, implying their rampage was anything but accidental.]]
38* CrosshairAware: In your stand-off with Brad, you have to avoid his aim.
39* DarkerAndEdgier: A meta example; this game was designed by Nintendo to appeal to older-than-usual audiences, especially in Western markets. Essentially, it would have filled N64 absent ''Franchise/{{Metroid}}'''s role, demographic-wise.
40* DeadlyWalls: One mini-boss fight involves chasing a Ruffian along a series of narrow bridges separated by walls, and colliding with a wall damages you.
41* DestinationDefenestration: The fight with Brad requires you to parry his attacks and eventually smack him out the window of his cruiser.
42* DidntNeedThoseAnyway: StationaryBoss Armed Voluteers weapon Vigilanced System/22 tosses its own tank treads at you.
43* DieChairDie: Throughout some of the stages, there's inanimate objects (barrels, subway seats, bookshelves, etc.) you can destroy, some of which are holding point items inside.
44* DifficultyLevels: Your standard Easy, Normal, and Hard difficulties, each affecting how many continues you start out with and how much your life meter recovers from a life-up. Each difficulty also affects which enemies or bosses you will face and their attack patterns.
45* DiscOneFinalBoss: Brad is dealt with halfway through the game. The game reveals the real villain immediately after: [[spoiler:Achi]].
46* DishingOutDirt: The mole seemer attacks with rocks and earth on a train where there is no visible dirt. [[spoiler:Then again, it is just an illusion.]]
47* DoubleJump: Both protagonists are given a mid-air jump to aid their mobility.
48* TheDragon: Kachua is Brad's loyal subordinate. After she is killed, his pet Leda fills the role.
49* DualBoss:
50** One boss fight has Saki fighting against Radan and [[BackgroundBoss Kachua]], although Kachua doesn't fight back at all unless you're playing on Hard mode. Nevertheless, she can be beaten for extra time and points.
51** Airan battles both Brad and Leda simultaneously.
52* DualWielding: Several armed volunteers wield two blades. Colendron is a boss variety, after which the rest could be considered DegradedBoss versions of him.
53* EarthShatteringKaboom: The final boss is [[spoiler:a copy of the Earth, which you must destroy with mutated Saki's own powers]].
54* ElevatorActionSequence: Stage 1-2 is one of these, with Saki having to take down droves of armed volunteers lying in wait so that he, Airan and Achi can get to the roof.
55* EveryTenThousandPoints: You gain an extra continue for every 100 chain of destruction, and you'll certainly need them on [[NintendoHard Hard]] mode.
56* EvilSoundsDeep: [[spoiler: Once Achi shows her true colors, her voice deepens.]]
57* FakeOutOpening: The game opens with a DreamSequence of killing giant Ruffian centipedes and bees in a field.
58%%* FirstTown: Stage 1-1.
59* FlashStep:
60** Saki's dodge move in Ruffian form is a quick sidestep that is equivalent to teleportation, replacing the dodge roll.
61** Brad's response to the player trying to shoot him is to move very fast to dodge the projectiles.
62%%* FlyingSeafoodSpecial: The Jelly Seemer, [[spoiler:though it is just an illusion]].
63* TheForeignSubtitle: Inverted - the "Successor of the Earth" subtitle was omitted in the English release.
64* GainaxEnding: You could call this ''Creator/StudioGainax: The Game'', and it wouldn't be out of place, but the ending in particular is pretty wild: [[spoiler: Saki is revealed to have the power to turn into a Ruffian, which Achi (who turns out to have been an alien) seeks to exploit in order to groom him into becoming the perfect soldier so she can win a war against a group of unseen, godly extraterrestrials and create a new, better Earth at the cost of the old one. Saki and Airan are able to stop her by fusing together into a giant Ruffian and destroying Achi's new Earth, leaving her to drift in space while they [[AndTheAdventureContinues return to Japan to continue fighting the Ruffians]]. Meanwhile, Achi ruminates on her failure, before remarking that Saki and Airan's unborn son Isa may be her last chance to succeed against her foes.]] The sequel does clear things up, but just a bit.
65* GameplayGrading:
66** At the end of each stage, you get bonus points for your remaining HP, Time, and total Hit-chain. Stage 2-2 is the one stage where it is possible to miss the end-stage bonus if you don't slash the mothership's core at the end.
67** The final battle grades you on [[spoiler:how much damage the Earth took from Achi, with a whopping Perfect bonus waiting for you if you manage to save the Earth unharmed.]]
68%%* GiantEnemyCrab: The Crab Seemer from Stage 1-1.
69* GiantSpider: During the last one-third of Stage 3-1, you fight off over-sized spider Ruffians, including a more giant one as a boss.
70* GlassCannon: Kachua has impressive attacks, but once you can hit her directly, she doesn't hold up too long.
71%%* GlowingEyesOfDoom: All of Brad's appearances in the first act.
72* GoodMorningCrono: "Good MORNING, Saki!" just before you start Stage 1-1. Granted, this isn't at the very start of the game, but since Stage 0-0 was a dream level...
73* HalfHumanHybrid: Saki has some Ruffian blood [[spoiler:from Achi]] in him.
74* HopelessWar: The game is in the future during a losing battle between humanity and the Ruffian invasion.
75* HumanoidAbomination: [[spoiler:Achi and any human with some of her blood look like average people, but have the power to transform into massive, dangerous monsters.]]
76* LackOfEmpathy: This trope hints at [[spoiler:Achi's]] true nature when she casually walks over Leda's dead body, and when she enjoys it a little ''too'' much when the Armed Volunteers are wiped out. And how off-handed she is when she's talking about [[spoiler:Brad's]] reasons for staging the Ruffian war just so mankind would love him rather than fear him.
77* LaserBlade: The main weapon our heroes use is the Dolphin Gun, a gun that doubles as a beam sword.
78* LastSecondChance: [[spoiler:While Achi is revealed to not exactly be better, she offers Brad to "come back to her" after the Armed Volunteers are exterminated, "or" she taunts him to transform into his Ruffian form "for one last evil gasp." Brad chooses neither and lets himself die as the harrier he's standing on goes boom.]]
79* LeeroyJenkins: Brad leads a charge on ruffian Saki after being ordered to retreat. Similarly, Leda tries to fight Airan despite Brad ordering her to stay back.
80* LevelsTakeFlight: Stage 2-2. Achi uses her powers to rip apart the floor of Brad's ship to provide Airan some solid ground, then flies it all across the sea, where the Armed Volunteers mobilize their attack on Ruffian Saki.
81* LifeMeter: A traditional gauge-type display is used for the player's Life Meter.
82* LocomotiveLevel: Stage 2-3 takes place inside a subway train on Long Island.
83* MeaningfulName:
84** The Seemers are monsters that resemble grotesquely mutated Earth lifeforms. "Seemer" is a real word meaning to "one who seems; one who carries or assumes an appearance or semblance".
85** The title of the series refers to the sin of the protagonist, rebellion (Saki's against the Armed Volunteers), and the punishment of being constantly hunted down for it.
86* MeleeATrois: The enemy of your enemy is not your friend here, as the Armed Volunteers and Rebels both want the Ruffians gone but don't work together. For that matter, the Ruffians have their own divisions — [[spoiler:namely Achi's Ruffians, which she allows to attack her own rebel group, and Brad's Ruffians, which were made to fight Achi's but also attack him and his own Armed Volunteers]].
87* MercyInvincibility: If the player takes too much damage at once or is knocked down by an enemy, they are given a few frames of invincibility to recover.
88* MindOverMatter: Kachua is capable of teleporting and flinging the bodies of screaming soldiers at you during her boss fight, as well as an airplane and a portion of a building.
89* MindRape: [[spoiler:Achi attempts to convince Airan to side with her by placing her inside the mutated Saki and showing her a BadFuture, and is extremely convincing to boot. This takes up a whole level, but it only MakesJustAsMuchSenseInContext. Completing the level results in the MindRape not working out, and Achi getting bumped up to BigBad.]]
90* MindScrew: The story starts off normal until Saki turns into a giant monster.
91* {{Mooks}}: The Armed Volunteer soldiers and lesser Ruffians you deal with are mere cannon fodder to you.
92* MundaneUtility: After escaping from Ruffians, Saki uses his newly-made flamethrower to make barbeque Ruffian. [[CutscenePowerToTheMax It's awesome to watch]], but this is a break from all of the stuff that had just happened.
93* MysteriousWaif: Achi is firmly this, what with her bizarre powers and slightly off-putting behavior. [[spoiler:As it turns out, she's [[InvokedTrope deliberately been cultivating this image of herself]] so that no-one suspects her true intentions.]]
94* NecessaryDrawback: The Type B firing mode locks onto enemies, but doesn't do as much damage, making it good for clearing out hordes of {{mooks}} but impractical when dealing with bosses. [[NoobBridge Anyone not aware of this is in for a rude awakening at the end of Stage 2-2.]]
95* NintendoHard: And how! You will barely even ''find'' a full double-frame/Turbo mode ([[ExactlyWhatItSaysOnTheTin which doubles the speed of the game]]) playthrough available on any website. [[https://www.youtube.com/watch?v=u0qDMaJ6Ydg This Turbo mode run]] is the closest you can get to the final boss compared to [[https://www.youtube.com/watch?v=AaIVxrPngJE&t=30s this original frame mode run]] on the same level.
96* NoobBridge: Many players will start by exclusively using auto-aim. Then they encounter the [[TimeLimitBoss Polestar]] at the end of Stage 2-2 and see the continue screen over and over again until they learn that auto-aim reduces their shot power.
97* OneHitKill: Failing to destroy the Polestar before Ruffian Saki does results in this. Justified that Saki, now a towering super-powerful Ruffian, can't see Airan and Achi behind the warhead and he's acting in self-defense.
98* OneWingedAngel:
99** [[spoiler:Achi transforms into an imitation of the Earth]] for the final fight.
100** After Kachua mutates into a Ruffian, Saki mutates into his own Ruffian form to fight her. He does it again to protect the Earth from the final boss.
101* OutsideRide: [[spoiler:Brad's]] final boss battle has him riding a harrier. It's unclear if it's being piloted or if he's controlling it mentally.
102* PapaWolf: The instructor's father from the training level doesn't take kindly to you being around his daughter and shows up at the end for you to demonstrate your [[AttackReflector projectile-deflecting attack]] against him.
103%%* PhlebotinumRebel: With Airan's help, although she doesn't "help" in quite the way Achi intended.
104* PlayingWithFire: The Man Seemer mini-boss near the end of Stage 3-2 shoots beams across the ground to attack you with flaming pillars.
105* PowerUp: Time pick-ups boost your timer, Life pick-ups recovers your Life Meter (varying by difficulty), and Point items boost your score.
106* PunchedAcrossTheRoom:
107** Airan counters Brad's jump attacks, flinging him across the room and out of a glass window.
108** [[spoiler:Saki]] punches Achi over a railing before the final fight with her.
109%%* RedEyesTakeWarning: Leda. Also, Isa, as Achi sees him.
110* RevengeByProxy: Brad tries to kill Saki to punish Achi for Kachua's death.
111* RiddleForTheAges: We never see what [[spoiler:Brad's]] Ruffian form is, as [[spoiler:he dies without ever using it]].
112* RightHandCat: Brad's small talking cat-like Ruffian Leda serves as a mini-boss and later joins him in his own boss fight.
113%%* {{Roboteching}}: Kachua in her final phase.
114* RuleOfCool: Presumably the reason that [[spoiler: Tokyo is inexplicably flooded by a sea of blood after Saki defeats Kachua's human form.]] Aside from making thematic sense, there isn't much plot bearing on it, but it does make for an awesome battle with [[spoiler: Ruffian Kachua.]]
115* SandIsWater: On the beach level, an octopus boss rises out of the sand.
116* SavageWolves: A portion of Stage 2-3 is littered wolf-like Ruffians that shoot energy balls or pounce at Airan. You see them again running from the spider Ruffian infestation.
117* SayMyName:
118** The rebels the armed volunteers kill in the intro/attract mode cutscene cry out to Achi for help. She hears them and doesn't forget in a later battle with the armed volunteers.
119** Whenever the player loses. Notable in that this is Achi's voice, which happens even after [[spoiler:her FaceHeelTurn and even during the final battle against her. Well, she didn't want you to die, just to follow her bidding]]. However, if you lose during [[spoiler: the BadFuture segment when playing as Airan, Isa will instead cry out, "Mommy!"]]
120** Kachua goes out by screaming Brad's name before going Ruffian.
121* ScoringPoints: This being a ShootEmUp, you know what to expect. To elaborate, you score points by damaging enemies and [[DieChairDie destroying objects in the environment]] (if possible). There's also point items that you collect that boost your score. Collecting one will give 1,000pts and will mount up all the way to 50,000pts as you collect more without taking damage; if you get hit, the bonus points from point items resets to 1,000pts. Occasionally, there's also targets you can shoot down for an extra 50,000pts. You also get a "CMDR BONUS" for defeating bosses, although some bosses give you a bit of an opportunity to milk the fight for all the points they're worth.
122* SequelHook: [[spoiler:During the ending, Achi leaves Earth defeated, but muses over the potential of Saki having a child that also inherits her blood, which she could use for her plan to defeat her enemies. Meanwhile, Saki and Airan discuss the fact that Saki could potentially turn into his Ruffian form and destroy the rest of the world, as well as mentioning their future child. Both of these actually do turn up in the sequel; the main character is Saki and Airan's son, Isa, and Saki, as it turns out, did indeed succumb to the powers of Achi's blood.]]
123* ShoutOut:
124** The instructor and her father in Training Mode have the eyes and mouth of Melon Bread, a boss from ''VideoGame/GunstarHeroes'' and ''VideoGame/AlienSoldier'', which were both developed by ''Treasure''.
125** The technical name of the heroes' weapon is "G&R-[[Platform/Nintendo64 M64]]-JPC [[Platform/NintendoGameCube DOLPHIN]] POLICE STANDARD".
126* SomeDexterityRequired: The controls are extremely weird and unconventional (you move left and right with the C-buttons, jump with the shoulder buttons, aim with the control stick, fire with the Z-trigger, and switch between auto-lock and manual aiming with the A button). Fortunately, the sequel switches over to a much more intuitive Wii control scheme. The Virtual Console re-release supports the Classic Controller and [=GameCube=] controller, so players can use the D-Pad for movement and the stick to aim. The Nintendo Switch Online release also accomodates the game by remapping the second stick and both the ZL and ZR buttons to the control stick and Z respectively, (which it doesn't do on any other game on the service), so movement and shooting becomes much easier.
127* SpoilerOpening: [[spoiler:Achi does the still that shows her compensating for something is done at the end of the game when thinking about a RoaringRampageOfRevenge.]]
128* StarCrossedLovers: [[spoiler:Saki and Airan become a couple by the end of the game. Sadly, it doesn't last, as Saki is overpowered by Achi's blood and becomes a Ruffian permanently.]]
129* StoryboardingTheApocalypse: One stage is a vision of ten years in the future, showing what will happen if Airan doesn't save Saki. [[spoiler:It happened anyway in the sequel.]]
130* SubtitlesAreSuperfluous: They are all in Japanese, even in the international releases, save one internal monologue at the end of the game and the game's tutorials that had to be translated overseas.
131* SwissArmyWeapon: The "Dolphin" weapon that Saki and Airan use, which is a gun that doubles as a sword for close-quarters combat ''and'' also a shout out to the prototype name for the [[Platform/NintendoGameCube GameCube]].
132* TheOnlyOneAllowedToDefeatYou: Kachua wanted to capture Radan and experiment on it, thus was not too happy when Saki cut it down.
133* TheTokyoFireball: Instead of burning in flames, though, the city is literally drowned in blood, to the point there is a red mark on Japan that can be seen from low orbit. At the end of the game, [[spoiler:all of Japan is ruined]].
134* ThemeNaming: The original is subtitled "Successor of the Earth". The sequel is subtitled "Successor of the Sky".
135* TheyWouldCutYouUp: Saki's initial reason against going to America, at least before the conversation is interrupted.
136* ThreateningShark: Shark-like Ruffians pop up in the beach area of Stage 3-1.
137%%* ThroatLight: The Centipede Seemers, which, when one gets up close to you, does not seem much like a centipede anymore.
138* TouchedByVorlons: Most of the super-powered characters in the story, on both sides, received blood from [[spoiler:Achi]]. It is implied Airan wasn't, though. Brad thinks she was and she has a messed-up arm, but finds the super powers everyone else demonstrates to be weird. There is definitely something up with her and she is just as capable as Saki until he transforms.
139* TurnedAgainstTheirMasters: Ruffians were originally part of a program to end world hunger, but Brad started using samples of Achi's blood to breed monsters [[spoiler:when he learned what her intentions were for Earth and that she had already been breeding her own to ruin the project]], and then they got out of his control.
140* TwentyMinutesIntoTheFuture: Set in the year 2007, which was, at the time of its release, NextSundayAD.
141* UnexpectedGameplayChange: Stage 3-2, the second to last level, becomes a free-roaming side-scroller that unfortunately suffers from controls not meant for such a genre.
142* UnwittingPawn:
143** Saki and Airan are these to [[spoiler:Achi, who intends to transform them into powerful warriors for her own ends.]]
144** While Brad appears to genuinely care for Leda and Kachua, Achi theorizes that Brad was using them as guinea pigs to test the waters of assuming a Ruffian form.
145* VideoGameDelegationPenalty: The game allows you to activate an aim-assist feature at the cost of your shot power. This can carry the player until the end of Stage 2-2, when a boss shows up that [[TimeLimitBoss must be killed before it inflicts a lethal hit to the player]]. If the player insists on having aim assistance on at this point, they will find that they cannot do enough damage to defeat it. [[NoobBridge Most players get stuck at this point and have to be told to switch to manual aiming.]]
146* VocalDissonance: Saki normally has the voice expected of a teenager, but has an inexplicably deep and rugged grunt whenever he takes damage.
147* WakeUpCallBoss: Polestar teaches many players not to rely on auto-aim mode to coast through the game.
148* WalkOnWater: Ruffian Saki makes his debut by walking on the surface of a sea of blood.
149* WalkingTank: Armed Volunteer's Sentry Machinery are walking tanks that can hover.
150%%* WallCrawl: The anemone seemer, as well as several bug like ruffians
151* WarGod: [[spoiler:Achi's plans for Earth would have culminated in the creation of one. She does not get what she wants, though.]]
152* WasOnceAMan: Brad and Kachua imply Radan was one, saying she was jealous of them for being together. Achi also implies that Leda used to be one.
153-->'''Achi:''' "Change can be a scary thing if you don't know how to change back."
154* WeHardlyKnewYe: This is a short game, so it's inevitable, [[spoiler:Brad's]] quirky mini-boss squad get what precious little characterization that can be hinted at in their brief time on screen before they bite the big one.
155* WhatMeasureIsAMook: Made uncomfortably clear when the entire volunteer army dies:
156-->'''Achi:''' "Hahaha! Look at them! They can't even escape! They're crying! They're crying Brad's name! Hahaha!"
157* WhatTheHellHero: Achi tells off the protagonists for not following her orders ''multiple'' times. [[spoiler:Considering her intentions for them, their disobedience was probably for the best.]]
158%%* WingedHumanoid: The Raptor Seemer, no arms variety.
159%%* YoungerThanTheyLook: Brad is only ''seventeen''.
160----
161''GET BONUS!''

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