History Videogame / PaperMarioTheThousandYearDoor

20th Jun '17 6:09:44 PM CybranGeneralSturm
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* CulturalTranslation: The Pianta Syndicate are styled like the {{Yakuza}} in the Japanese version, but in overseas releases they were switched to a [[TheMafia Mafia]] stereotype.



* TheMafia: Yes, really: the Pianta Syndicate. [[ThePiratesWhoDontDoAnything They never really do anything]], though, aside from the beating up some members of a rival gang (they may be selling "protection" to the Robbo Theives on the east side) in the beginning and selling (scalping?) tickets.


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* {{Yakuza}}: Yes, really: the Pianta Syndicate. [[ThePiratesWhoDontDoAnything They never really do anything]], though, aside from the beating up some members of a rival gang (they may be selling "protection" to the Robbo Theives on the east side) in the beginning and selling (scalping?) tickets.
20th Jun '17 4:15:36 PM fruitstripegum
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* StrangeSalute: The X-Nauts have one where they cross their arms to resemble an X.



* StrangeSalute: The X-Nauts have one where they cross their arms to resemble an X.



* WhatHappenedToTheMouse:
** We never do get to see what became of Bowser and Kammy at all during Goombella's travels when she tells Mario what everyone is up to. Heck, the last time they're ever seen in the game is [[spoiler:lying in defeat in the Palace of Shadow just before the final boss fight, and they disappear after you leave the room and aren't mentioned at all during the ending]]. However, this being the constant BigBad of Mario games, he's bound to return.
** Though Prince Mush says he's ready to get back into the ring following Chapter 3, his BonusBoss fight was DummiedOut and thus he ends up vanishing from the game entirely.



* WhatHappenedToTheMouse:
** We never do get to see what became of Bowser and Kammy at all during Goombella's travels when she tells Mario what everyone is up to. Heck, the last time they're ever seen in the game is [[spoiler:lying in defeat in the Palace of Shadow just before the final boss fight, and they disappear after you leave the room and aren't mentioned at all during the ending]]. However, this being the constant BigBad of Mario games, he's bound to return.
** Though Prince Mush says he's ready to get back into the ring following Chapter 3, his BonusBoss fight was DummiedOut and thus he ends up vanishing from the game entirely.
20th Jun '17 4:12:58 PM fruitstripegum
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* TheMafia: Yes, really: the Pianta Syndicate. [[ThePiratesWhoDontDoAnything They never really do anything]], though, aside from the beating up some members of a rival gang (they may be selling "protection" to the Robbo Theives on the east side) in the beginning and selling (scalping?) tickets.
* MagicMap: The game begins when Princess Peach is tricked into unlocking a chest with one of these inside. She gets kidnapped for her trouble, but she manages to send it to Mario with the promise of adventure just in time. While mostly blank at first, whenever it's presented to the Thousand Year Door, new territory spontaneously appears on the parchment (even distinctly modern locations like the Glitz Pit and Poshley Heights) leading the way to a new Crystal Star. Of course, knowing where the Crystal Stars are is no guarantee that somebody else is already after them.



* TheManBehindTheMan: [[spoiler:Beldam is this, as Grodus appeared to be the Big Bad right up until he succeeded at summoning the Shadow Queen, only to get zapped into nothing but a head, and it was revealed that he'd been manipulated all along.]]
* ManipulativeBastard: Grodus [[spoiler:and Doopliss.]] Both are topped by [[spoiler:Beldam, the true Big Bad of the game.]]
* MarathonLevel: The Pit of 100 Trials.



* TheMafia: Yes, really: the Pianta Syndicate. [[ThePiratesWhoDontDoAnything They never really do anything]], though, aside from the beating up some members of a rival gang (they may be selling "protection" to the Robbo Theives on the east side) in the beginning and selling (scalping?) tickets.
* MagicMap: The game begins when Princess Peach is tricked into unlocking a chest with one of these inside. She gets kidnapped for her trouble, but she manages to send it to Mario with the promise of adventure just in time. While mostly blank at first, whenever it's presented to the Thousand Year Door, new territory spontaneously appears on the parchment (even distinctly modern locations like the Glitz Pit and Poshley Heights) leading the way to a new Crystal Star. Of course, knowing where the Crystal Stars are is no guarantee that somebody else is already after them.
* TheManBehindTheMan: [[spoiler:Beldam is this, as Grodus appeared to be the Big Bad right up until he succeeded at summoning the Shadow Queen, only to get zapped into nothing but a head, and it was revealed that he'd been manipulated all along.]]
* ManipulativeBastard: Grodus [[spoiler:and Doopliss.]] Both are topped by [[spoiler:Beldam, the true Big Bad of the game.]]
* MarathonLevel: The Pit of 100 Trials.
20th Jun '17 4:12:02 PM fruitstripegum
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* LethalJokeCharacter: The Danger Mario build requires Mario to become one. For most of the game, he'll need to have no health upgrades, and he'll die in only 1-2 hits. The lethal part comes when you have enough badges to turn him into the massively-evasive GlassCannon he becomes near the end.
* LethalJokeItem: One of the Attack FX badges comes in handy when facing Hooktail. Who would've known that a [[WeaksauceWeakness cricket sound effect]] would be anathemic to a giant dragon?



* LethalJokeCharacter: The Danger Mario build requires Mario to become one. For most of the game, he'll need to have no health upgrades, and he'll die in only 1-2 hits. The lethal part comes when you have enough badges to turn him into the massively-evasive GlassCannon he becomes near the end.
* LethalJokeItem: One of the Attack FX badges comes in handy when facing Hooktail. Who would've known that a [[WeaksauceWeakness cricket sound effect]] would be anathemic to a giant dragon?
2nd Jun '17 12:38:19 PM MarsJenkar
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* MacGuffinDeliveryService: When the heroes confront Magnus von Grapple 2.0; Crump announces that he plans to beat Mario & Co. to take the six Crystal Stars they had; thus, the X-Nauts would have all seven (as he was guarding that one). [[SubvertedTrope Mario and his party defeat Crump and Magnus, and take the Crystal Star he was guarding]]. [[spoiler:Played straight shortly after, when the party is tricked into believing the villains had entered ahead of them thanks to the enchantment on the door weakening. Justified; the enchantment ''was'' weakening--which is one reason Mario & Co. had to gather the Crystal Stars; they would need them to ''re-seal'' the door should it open of its own accord.]]
1st May '17 8:40:38 PM intastiel
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* KillEnemiesToOpen: In the Pit of 100 Trials, Mario and his companions face off 100 rooms, each with enemies that must all be beaten before a pipe to the next lower level appears.
27th Apr '17 10:01:54 PM Nin10DillN64
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* BigBallOfVioleence: The opening has Mario and Goombella escaping one involving Lord Crump and an army of X-Nauts. By the time Crump realizes what happened, they're long gone.

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* BigBallOfVioleence: BigBallOfViolence: The opening has Mario and Goombella escaping one involving Lord Crump and an army of X-Nauts. By the time Crump realizes what happened, they're long gone.
23rd Apr '17 3:38:07 PM Prinzenick
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** Princess Peach winds up being naked on more than one occasion, as well, although the player can never see her (either she's showering behind a curtain or she's invisible).

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** Princess Peach winds up being naked on more than one occasion, as well, although the player can never see her (either she's showering behind a curtain curtain[[note]]hacking the game reveals that it [[DevelopersForesight uses her fully dressed sprite behind the curtain]] [[/note]] or she's invisible).
23rd Apr '17 2:26:14 PM N.Harmonik
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* ParentalBonus: Plenty, but perhaps the most obvious is Chapter 6, which centres on a [[Literature/HerculePoirot stout little man with a moustache]] [[Literature/MurderOnTheOrientExpress attempting to solve a mystery while on a three-day voyage aboard a luxury train.]]

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* ParentalBonus: ParentalBonus:
**
Plenty, but perhaps the most obvious is Chapter 6, which centres on a [[Literature/HerculePoirot stout little man with a moustache]] [[Literature/MurderOnTheOrientExpress attempting to solve a mystery while on a three-day voyage aboard a luxury train.]]]]
** Then there's Fahr Outpost, a snowy region populated by bombs who wear bearskin hats. Their mayor speaks broken English peppered with 'da's and vehemently denies the existence of a superweapon on the base.
*** The official Nintendo Player's Guide actually lampshaded this: "Considering most of the Bob-ombs speak with Russian accents, those of you who grew up in the '60s may feel a bit nervous when you see the enormous weapon rise from a silo. Resist the urge to hide under a desk and tuck your head between your legs."
23rd Apr '17 2:05:13 PM N.Harmonik
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* BigBallOfVioleence: The opening has Mario and Goombella escaping one involving Lord Crump and an army of X-Nauts. By the time Crump realizes what happened, they're long gone.
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.PaperMarioTheThousandYearDoor