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* AwesomeMcCoolName: Suda claims Travis Touchdown was used because it [[GratuitousEnglish sounds cool in Japan]]. Yet there's more to it than that; see DeliberateValuesDissonance below (which Suda is known to do in his games). There's Letz Shake, Helter Skelter (though that's probably not his real name), and Henry Cooldown. Even Sylvia Christel counts.

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* CrapsackWorld: Santa Destroy, as shown through Travis' map of the place. The beach is full of toxic chemicals, there is an old weapons testing ground filled with killer scorpions, the people are actually ashamed to live in the town and all to happy to leave, the job employers send you tips for work at the assassination center disguised as an advertising agency, and the fast food places are garbage. That's not even getting into the Ranked Assassins.

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* CrapsackWorld: Santa Destroy, as shown through Travis' map of the place. The beach is full of toxic chemicals, there is an old weapons testing ground filled with killer scorpions, the people are actually ashamed to live in the town and all to too happy to leave, the job employers send you tips for work at the assassination center disguised as an advertising agency, and the fast food places are garbage. That's not even getting into the Ranked Assassins.Assassins.
* CriticalExistenceFailure: Travis and his foes remain perfectly fine up until they lose all of their health, at which point they're defeated and/or die.



* CruelAndUnusualDeath: The game features — in cutscenes — disembowelment, vertical bisection, suicide by grenade-in-mouth, another vertical bisection followed by being blown up, an EyeScream followed by ''another'' vertical bisection performed by a huge buzzsaw, being TRISECTED, and a fist shoved through somebody's sternum (but Travis survives that last one) along with the usual beheadings and impalement. There's also Cranberry Chocolate Sundae, a LimitBreak based on the concept of killing as many {{Mooks}} this way as possible.

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* CruelAndUnusualDeath: The game features — in cutscenes — disembowelment, vertical bisection, suicide by grenade-in-mouth, another vertical bisection followed by being blown up, an EyeScream followed by yet ''another'' vertical bisection performed by a huge buzzsaw, being TRISECTED, and a fist shoved through somebody's sternum (but Travis survives that last one) someone's CROTCH getting PUNCHED through, along with the usual beheadings and impalement.impalement in cutscenes and during gameplay. There's also Cranberry Chocolate Sundae, a LimitBreak based on the concept of killing as many {{Mooks}} this way as possible.

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* BlockingStopsAllDamage: Downplayed. Blocking fully protects against regular attacks but not against charged attacks or insta-kill moves. This goes for enemies as well as the player.



** Travis has no problem blocking any bullets flying at him -- even ones fired ''from behind him'' -- so long as you hold that Z button for dear life.

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** Travis has no problem blocking any bullets flying at him -- even ones fired ''from behind him'' -- so long as you hold that Z lock-on button for dear life.


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* CharacterCustomization: The player can change Travis' sunglasses, jacket, shirt, belt, and pants.


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* DamageOverTime: Getting hit with a flaming bat will make Travis catch on fire and take damage until he uses a fire extinguisher or dies.


* ActionCommands: You use these to perform wrestling moves, get out of traps, and recharge your katana.

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* ActionCommands: You use these to perform wrestling moves, get out of traps, and recharge your katana.katana, and perform killing blows on foes after depleting their health bar.



* AwesomeButImpractical: [[ChargedAttack Charging the katana]] hits tons of enemies--while leaving you extremely open to attack and only dealing about as much damage as two or three quick regular attacks and it uses a lot of [[{{Mana}} energy]] before the katana is upgraded. Once you get the [[InfinityPlusOneSword unlimited energy upgrade]] though, it becomes much more useful to spam. In the "impractical weapon" department, the way Travis' beam katana is built [[AcceptableBreaksFromReality means it should actually be pretty fragile]].

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* AwesomeButImpractical: [[ChargedAttack Charging the katana]] hits tons of enemies--while leaving you extremely open to attack and only dealing about as much damage as two or three quick regular attacks and it uses a lot of [[{{Mana}} energy]] before the katana is upgraded. The high charge attack is even more impractical since you can't move while charging. Once you get the [[InfinityPlusOneSword unlimited energy upgrade]] though, it the low charge attack becomes much more useful to spam. In the "impractical weapon" department, the way Travis' beam katana is built [[AcceptableBreaksFromReality means it should actually be pretty fragile]].



%%* BlackAndGrayMorality: Travis has shades of this after killing Jeane.

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%%* BlackAndGrayMorality: * BlackAndBlackMorality: Naturally, all the assassins are unclean, including Travis. This even applies to [[spoiler: Sylvia, who set up the UAA in order to con Travis has shades out of this after killing Jeane.his money in exchange for several lives]].
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Crosswicking

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* BossDissonance: The levels are all rather easy with very basic enemies, with occasional issues with mass gunfire. The boss battles were the obvious focus, where all the work was put in, although it varies from boss to boss.
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-->"Now be honest. Did you really think I would let you do me if you hit number one? You really are an idiot, aren't you, Travis? Come back to reality! I mean, look at yourself! You are a dopy, otaku assassin. The bottom of the barrel. No woman would be caught dead with you... unless she was a desperate bitch! Where in the world could you find a woman who could fall in love with someone like you?"
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* GenreDeconstruction: The game is a deconstruction of the PowerFantasy. The borderline VillainProtagonist is a psychopath who treats real life like a video game, and this might work out for him when he's killing other like-minded individuals, but in-between the intense fights he has to earn enough money to enter the next fight by doing menial jobs. In the action stages he's powerful, but in his day-to-day life he's just an otaku creep - [[ThisLoserIsYou exactly the kind of person who would be playing the game]]. Even his motivation for killing is initially just money to buy videogames and a half-promise of sex, and his enemies commonly have much more sympathetic backstories than he does - and when he gets attached to them, he has to live with the fact that because of the structure of the game, they must die anyway. WideOpenSandbox gets some jabs too, with a open-world city in which there's barely anything to do because no matter how much freedom he has, Travis can't really affect anything in his life.
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Crosswicking

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* {{Studiopolis}}: The Rank 7 stage has Travis travel via subway train to the Bear Hug Studio, a large film studio within a warehouse. It is there where he meets John Harnet, a seemingly-humble man who likes to act as a superhero. But that man ''is'' an assassin, and after fooling Travis twice with an ElectricJoybuzzer he enters into character and changes his clothes to those of his superhero persona, Destroyman.
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* SprintMeter: One of the Lovikov Ball upgrades is the ability to run outside of battle.

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* SprintMeter: One of the Lovikov Ball upgrades unlockable abilities is the "Technique of Bizarre", AKA the ability to run, stopping in exhaustion for a few seconds should you sprint the meter completely empty. The beam sword charge gauge pulls double-duty as the sprint meter, so you can't actually run outside while in battle. It's still a good way to get around the alleys in town that a bike has trouble maneuvering in, and it's practically a requirement to get a good score in some of battle.the side-jobs. Sprinting makes Travis cannonball forward with enough velocity to outrun a car for about fifteen seconds. And he's winded for three.
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* RRatedOpening: The game pointedly reminds the player on its rating by showing Travis Touchdown decapitate a man in its intro.

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* KillSteal: [[spoiler:Henry]] in the 5th battle, though Sylvia still rules it as a victory for Travis.

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* KillSteal: [[spoiler:Henry]] KillSteal:
** Henry does this
in [[CutsceneBoss a cutscene]] for [[spoiler: Letz Shake, the 5th battle, though Sylvia fifth ranked assassin]].
-->'''Travis:''' Where are your manners? That was ''my'' kill you naughty boy!
** [[spoiler:Jeane]] does this as well to [[spoiler:Dark Star, the first ranked assassin]]. It should be noted that the association has apparently thought of this ahead of time, however: in both cases, despite Travis not having killed his intended opponent himself (''or'' the person who stole his kill, in Henry's case), Travis is
still rules it as a victory for Travis.declared the "winner" and takes their rank.
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* FlashStep:
** In the FinalBoss battle, [[spoiler:Jeane]] is capable of streaking around the battlefield in a decidedly ''Anime/DragonBallZ''-esque manner. While this is likely utilized to show off just how patently nasty and tough the boss is in addition to disorienting the player, it's worth noting that you have no trouble keeping locked on to and tracking the boss's movements; Travis is [[ParryingBullets capable of blocking every bullet fired from a full Uzi clip]], after all.
** Travis himself can do this by pressing a direction in the control stick right after guarding an attack. From his perspective, he just does a regular dodge in BulletTime.
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Crosswicking

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* ElegantGothicLolita: Bad Girl's design in the original is similar to Sweet Lolita or Little Bo Peep. Bad Girl herself is... [[AxCrazy not so sweet]].
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* CoupDeGraceCutscene: The game does this with all of its bosses. Starting from ''VideoGame/NoMoreHeroes2DesperateStruggle'' onwards, you perform an unloseable ActionCommand to deliver the final blow yourself.
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Crosswicking

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* CampingACrapper: The [[BolivianArmyEnding standard ending]] ends with a new assassin attacking Travis while he's unarmed on the toilet. In the secret ending, [[spoiler:Henry saves him]]. Presumably this is why in [[VideoGame/NoMoreHeroes2DesperateStruggle the sequel]], he keeps his various beam katanas at the ready on his belt.
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* BossBanter: Most of the bosses in this and all subsequent games chastise Travis during battle.
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Up To Eleven is a defunct trope


* CosmicDeadline: Parodied. Jeane's backstory is literally fast-forwarded in game to get to the "final" boss. Not only a cosmic deadline, but a cosmic limitation. The characters seem to believe there's a limit to how much messed-up stuff they can say before the game gets cancelled or delayed. If the scene is replayed at a slowed rate, the story becomes understandable. It is notable as an example that combines terror and NoFourthWall as Jeane's backstory goes from heartbreaking to unimaginably screwed up quickly, making the reaction portrayed beliveable. [[UpToEleven And then]] comes the true ending, where [[spoiler:Travis finds out that Henry, the assassin who killed Dr. Letz Shake earlier in the game, is his twin Irish brother and the husband of Jeane]], and at that point what little that remained of the fourth wall was done away with.

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* CosmicDeadline: Parodied. Jeane's backstory is literally fast-forwarded in game to get to the "final" boss. Not only a cosmic deadline, but a cosmic limitation. The characters seem to believe there's a limit to how much messed-up stuff they can say before the game gets cancelled or delayed. If the scene is replayed at a slowed rate, the story becomes understandable. It is notable as an example that combines terror and NoFourthWall as Jeane's backstory goes from heartbreaking to unimaginably screwed up quickly, making the reaction portrayed beliveable. [[UpToEleven And then]] then comes the true ending, where [[spoiler:Travis finds out that Henry, the assassin who killed Dr. Letz Shake earlier in the game, is his twin Irish brother and the husband of Jeane]], and at that point what little that remained of the fourth wall was done away with.



* ThinkOfTheCensors: [[spoiler:Jeane]] doesn't want to tell Travis about her DarkAndTroubledPast, because it's awful enough to jack up the age rating on the already M-rated game [[UpToEleven even further]]. As a compromise, Travis agrees to fast-forward through the story so the audience wouldn't be subjected to it. [[http://chipandironicus.com/videos/nmh1/21.html For those of you who are curious enough...]]

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* ThinkOfTheCensors: [[spoiler:Jeane]] doesn't want to tell Travis about her DarkAndTroubledPast, because it's awful enough to jack up the age rating on the already M-rated game [[UpToEleven even further]].further. As a compromise, Travis agrees to fast-forward through the story so the audience wouldn't be subjected to it. [[http://chipandironicus.com/videos/nmh1/21.html For those of you who are curious enough...]]
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Crosswicking

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* ImpossiblyCoolWeapon: The final five-ranked assassins in the first game come at you with a portable brain-powered earthquake generator, a magic show, a WaveMotionGun disguised as a shopping cart, the aforementioned lightsaber dragon, and... a wooden baseball bat. And the assassin who totes that last one is by far the deadliest of the bunch.
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No idea how this went under my radar, but it's gone now


* ViceCity: Santa Destroy features street thugs in bondage gear armed to the teeth and out for the player's blood, to the point where pretty much no-one actually stays in the city willingly and desperately wants to take the first bus out of town.

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* ViceCity: Santa Destroy features street thugs in bondage gear armed to the teeth and out for the player's blood, to the point where pretty much no-one actually stays in the city willingly and desperately wants to take the first bus out of town.
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Crosswicking

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* GottaCatchThemAll: The game has several collectibles in both the overworld and the rank stages. The most notable case, however, is the cards: Only the first 50 can be found in the first playthrough (and all of them are in the rank stages), and they're based on purely fictional wrestlers. In the NewGamePlus, 100 more cards are added, and they're based on ranked assassins and supporting characters; some of these extra cards aren't found on the rank stages but on the mainland of Santa Destroy, so Travis has to look for them extensively in order to complete the collection.
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This happens in the second game, not the first


* GoodPeopleHaveGoodSex: Travis Touchdown locks himself in with Sylvia, and all we hear is ''shotgun blasts'' coming from inside. This despite the fact that both are very morally grey, Sylvia more so than Travis.
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Oops


* TelephaticSprinklers: A mook holds a torch up to a sprinkler, causing all the sprinklers in the hallway to go off. Travis's beam katana isn't waterproof, so it results in a comedic electrocution, and a short detour to turn off the sprinklers.

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* TelephaticSprinklers: TelepathicSprinklers: A mook holds a torch up to a sprinkler, causing all the sprinklers in the hallway to go off. Travis's beam katana isn't waterproof, so it results in a comedic electrocution, and a short detour to turn off the sprinklers.

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Massive example crosswicking. The last one, too. I admit I'm glad it's finally over, considering the enormous amount of editing issues I had to fix in so many pages while bringing the examples to this one. -_-


* AbnormalAmmo: Bad Girl hits her ammo at you with her baseball bat. Her ammo? [[FastballSpecial Gimps.]]
* AbusiveParents: In a scene near the end, it's revealed that [[spoiler:Travis' father]] constantly molested his sister. She eventually gets revenge by killing him, his wife, and attempting to kill his son. Although, having a sexually abusive father is quite possibly the most ''normal'' thing about her story...



* AluminumChristmasTrees: The bar "plastic model" shown in the game really exists. It's the favorite place of Creator/Suda51.



* ArcWords: "Head for the Garden of Madness!", and [[spoiler:"Jeanne".]]
* ArtificialLimbs:
** Holly Summers has an artificial leg. In addition, Shinobu gets a mechanical replacement for the hand Travis chops off at the end of her fight with him.
** In Japan, due to {{Bowdlerization}}, Shinobu doesn't get her hand cut off at the end of the fight, which led to some confusion about whether or not her losing the hand was canon. This was settled in ''VideoGame/NoMoreHeroes2DesperateStruggle'', which confirmed she has a mechanical hand.



* AuthorityEqualsAsskicking: The bosses are tiered in the UAA according to their ranking as an assassin. While this trope is played straight in all games with the higher-ranked assassins, it also tends to be subverted at times: higher ranked assassins like Destroyman and Capt. Vladimir tend to be easier compared to lower assassins like Shinobu, Margaret, and Ryuji. It could be possible that Shinobu, Margaret, and Ryuji were still cutting their way up to a higher rank when Travis came along.



* BewareTheSuperman: A recurring antagonist throughout the mainline games is Destroyman, a superhero-themed contract killer who really puts the "ass" in "assassin". He returns in the second game as a pair of cyborgs after being bisected, and in the third game has a subplot where he's a hired terrorist trying to TakeOverTheWorld with mass-produced copies of himself.
* {{BFG}}: Speed Buster uses a ''huge'' cannon capable of unleashing a WaveMotionGun. Disabling this cannon is the only way to reach her and defeat her.
* {{BFS}}:
** Death Metal, your first assassin to face off with, wields an impressive transforming Orange MK-II. Plus, Travis gains one LaserBlade comprised of five beams at Buster Sword length.
** Dark Star has a katana large enough to be the ''stage'' of one fight.
* BigBad: Dark Star is the number-1-ranked assassin whom Travis Touchdown must kill to become the top assassin. [[spoiler:Except he turns out to be a minor player; the real villains are Sylvia Christel, Travis' girlfriend who conned him into killing the other assassins, and Jeane, Travis' ex-girlfriend and half-sister who killed his parents in front of him, triggering his desire for vengeance.]]



* {{Bookends}}: The title screen takes place in the parking lot of the No More Heroes Motel. [[spoiler:The TrueFinalBoss is fought in this same parking lot.]]



* BrickJoke: [[spoiler:Henry's]] very presence in the first game is a giant BrickJoke of its own, as despite killing the fifth-ranked assassin and immediately challenging Travis to a duel, it's interrupted by Silvia, with [[spoiler:Henry]] disappearing without giving Travis a chance to fight him. It's only in the TrueEnding when [[spoiler:Henry]] returns and is ''actually'' fought.



* CorruptedCharacterCopy: The game has two of the same character (namely, [[VideoGame/DevilMayCry Dante]]), in the form of Travis Touchdown and Helter Skelter.
** Helter Skelter is a jab at Dante's nature as an [[NinetiesAntiHero overly-edgy broody]] {{Bishonen}} hero, being an albino with two guns that shoot bullets and [[MacrossMissileMassacre missiles]] and have retractable bayonets. The trailer initially builds him up as the protagonist until Travis kills him, and in the game proper Travis muses that he [[TakeThat can't decide whether Helter was "the shit or just plain shit".]]
** Travis Touchdown has the red coat, the cool sword, the motorbike, and the brother for a rival, but Dante's love of [[TotallyRadical conventionally "cool" things]] like rock music replaced by nerdier interests like anime and video games, and his roguish attitude is more aggressive and vulgar than Dante's.



* CrapsackWorld: Santa Destroy, as shown through Travis' map of the place. The beach is full of toxic chemicals, there is an old weapons testing ground filled with killer scorpions, the people are actually ashamed to live in the town and all to happy to leave, the job employers send you tips for work at the assassination center disguised as an advertising agency, and the fast food places are garbage. That's not even getting into the Ranked Assassins.



* CruelAndUnusualDeath: The game features — in cutscenes — disembowelment, vertical bisection, suicide by grenade-in-mouth, another vertical bisection followed by being blown up, an EyeScream followed by ''another'' vertical bisection performed by a huge buzzsaw, being TRISECTED, and a fist shoved through somebody's sternum (but Travis survives that last one) along with the usual beheadings and impalement. There's also Cranberry Chocolate Sundae, a LimitBreak based on the concept of killing as many {{Mooks}} this way as possible.



* DeconstructorFleet: The game rips into ToBeAMaster and GottaKillEmAll plots, showing just what kind of sick, twisted world an equally sick protagonist would actually ''want'' to participate in.



* DiegeticSoundtrackUsage: At the very beginning of the game, Travis whistles the game's theme.
* DirtyCop: Dr. Peace is a Dirty Cop, a DeadlyDoctor, ''and'' a skilled assassin with many interests outside the law.



* DisappointedByTheMotive: Most of the assassins have something behind them, some reason for what they do or at least some sort of emotional core. Bad Girl just kills people because she ''wants'' to. Travis is ''not'' prepared for this, and his reaction is stripped of all his usual snark.



* {{Eagleland}}: This game and all its sequels are games made by a Japanese man obsessed with American pop culture about an American man obsessed with Japanese pop culture, which makes for interesting examples, insofar as they are as explicitly concerned with America and its popular culture as any Japanese game since the ''VideoGame/{{MOTHER}}'' series.



* EyeScream: Travis Touchdown [[spoiler:blinds Harvey Moiseiwitsch Volodarskii by throwing his beam katana at him, cutting out both of his eyes]].



* FragileSpeedster: [[spoiler: Jeane]] can dodge most of your attacks, but can take only a few of them.

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* FragileSpeedster: [[spoiler: Jeane]] [[spoiler:Jeane]] has remarkably low health for a boss, but can counter your grabs, dodge most almost all of your attacks, but can take only a few of them.and moves incredibly fast.



* GroinAttack: [[spoiler: Dark Star]] is punched ''through'' the groin by [[spoiler: Jeane]].

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* GroinAttack: [[spoiler: Dark Star]] is punched ''through'' the groin by [[spoiler: Jeane]].[[spoiler:Jeane]].
* HalfTheManHeUsedToBe:
** Travis can chop enemies in half with the finishing blow.
** Travis does this vertically to Speed Buster in a cutscene after defeating her in the PAL version of the game (in the US version he decapitates her). Henry finishes off an assassin who came after Travis horizontally in the ending.
** Travis also cuts Destroyman cleanly in two vertically. [[UnexplainedRecovery He somehow returns]] in the sequel as a pair of cyborgs, each half of his biological body supplemented by a robot half.



%%* HiddenDepths: Nice singing voice, Dr. Peace.

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%%* * HiddenDepths: Nice Dr. Peace, the 9th ranked assassin, is described as a corrupt police officer with ties to the mafia and a merciless [[TheGunslinger Gunslinger archetype]]. When you finally reach the battleground, you find that he's also a fan of karaoke, and has a damn good singing voice, Dr. Peace.voice to boot. Plus, he wanted to see his wife and daughter one last time before dying.



* HotterAndSexier: ''Heroes Paradise'' is the original game with improved graphics and an extra gamemode called Very Sweet Mode added, which has all the female characters from the original game in a lot skimpier outfits. Whether this is a good thing or a bad thing depends on which character being depicted, but it should be noted that this applies to literally ''all'' of the female characters. Including Speed Buster, a [[FanDisservice fat, elderly woman]].



* KickTheDog: Most of the later assassins enjoy kicking the nearest canine. Since the viewpoint character isn't exactly a friend to all living things, this is probably there to justify the bad guy's eventual gory deaths. Number 2, [[spoiler:Bad Girl, states that she feels no remorse about killing anyone while slaughtering clones for fun]], Number 3, [[spoiler:Speed Buster, kills a major trainer in a rather messy manner]], and Number 7, [[spoiler: [=DestroyMan=], cheats so consistently it's remarkable.]] As a twist, a good bunch do ''not'' kick the dog, however.



%%* LaserBlade: All over the place.

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%%* LaserBlade: All over * LaserBlade:
** Travis' blue-colored Beam Katana actually handles this in a sensible and relatively realistic manner. The hilt extends a "cap" to terminate
the place.beam, and the beam is projected along a central filament strung between the hilt and the cap. The downside is that this makes the Beam Katana look like nothing so much as a Fluorescent Light-bulb Of Death. Then again, given the game's sense of humor, [[RuleOfFunny this was probably intentional.]]
** Sometime after the game's equator, the Beam Katana can be upgraded to a ''five''-bladed version of the Beam Katana (Tsubaki-II), which looks less like a sword than a large laser club. The ultimate weapon (Tsubaki-III) plays this trope straight, being quite ''literally'' a green-colored beam katana, [[spoiler:fashioned after the weapon of his recently deceased master]]; a similar, purple blade is wielded by [[spoiler:Henry, the TrueFinalBoss]].
** There are a few characters who wield [[DownplayedTrope downplayed]] examples that also appear more plausible: Helter Skelter and Death Metal wield standard-looking blades, albeit [[{{BFS}} very large ones]], whose lasers simply run along their sharp edges and, just like Travis's weapon, terminate at their tips.



* LeftHanging: The game really ends with just Travis Touchdown and Henry striking each other by the Santa Destroy flag. This leaves many things to consider, such as what the UAA really is, who Travis's parents were, who Darkstar was, and, of course, if the events affected the video game's real world or if it really was Silvia's daughter Jeane day dreaming about a picture. Some, but not all, of these questions are answered in ''VideoGame/NoMoreHeroes2DesperateStruggle''.



* LightIsNotGood: Destroyman appears to be a {{superhero}} and claims to fight with honour... but it's not hard to see that he's one of the most dirty fighting, AxCrazy assassins that Travis has to fight.



* LongSongShortScene: A tune plays at the beginning of the fight against Holly Summers. Then, you fall into a hole, a cutscene is triggered, and the music changes for the rest of the fight, never to be heard again.
* LongTitle: The song that Dr. Peace sings prior to his boss figth against Travis is called "The virgin child makes her wish without feeling anything".



* MadnessMantra: Though the real significance of it isn't revealed until the game's end, Travis Touchdown has a nice inner monologue during the first boss fight, which ends with the repetition of the phrase "Can't find the exit" a good twenty times.



* MajorInjuryUnderreaction: Upon being brutally sliced in half, {{Mooks}} will sometimes scream "My [[InherentlyFunnyWords spleen]]!" Another possible line is "I don't feel shit."



* MalevolentMaskedMen: There are characters who wear masks and are extremely dangerous, including:
** Destroyman, a wannabe superhero wish a masked costume, deadly gadgets, and a twisted mind.
** Letz Shake, a Singaporean rock star with a mask covering his mouth and an Earthquake Maker superweapon.
** Harvey Moiseiwitsch Volodarrskii, a stage magician with deadly tricks and a mask covering the left side of his face like Theatre/ThePhantomOfTheOpera.
** Dark Star, a [[Franchise/StarWars Darth Vader]] {{expy}} with a [[{{BFS}} massive]] dragon-bladed beam katana.



* MoodWhiplash:
** The bizarre way the game operates simultaneously on RuleOfCool, RuleOfFunny, and RuleOfFun inevitably leads to this. The most jarring example is a moment where the mood goes from Travis whining comically about how his entrance fee to fight Dr. Peace went to giving Peace a fine night on the town... then transitioning seamlessly to a serious discussion of how Dr. Peace's life as an assassin and dirty Private Investigator has permanently estranged him from his ex-wife and daughter, how he couldn't even enjoy the high-class meal due to his own daughter never looking him in the eye, and how both he and Travis are ruthless sociopaths "addicted to blood". Then Travis tries to play baseball with one of Dr. Peace's bullets and gets blown into the wall behind him, just to bring it back down to comical again.
** And then there's the final battle, where [[spoiler:Travis confronts his former lover and realizes she was the killer of his parents, then demands to hear her tragic backstory. She refuses, saying "It's too horrible. It alone would jack up the age rating of this game even further." Travis then gets her speech past the censors by fast-forwarding it, making her voice high-pitched and squeaky, accompanied by his comical reaction shots]].



* NearVillainVictory: [[spoiler:Jeane]] manages to shove [[spoiler:her]] fist '''inside of Travis' heart''' and needs only rip it out. Then enters [[spoiler:Shinobu, paying you back for sparing her life]], who then proceeds to cut the arm off as Travis goes for the finish.



* NinjaPirateZombieRobot: The game has several of these, such as Shinobu, the afro ninja schoolgirl.



* OnlyAFleshWound: The game is well known for the killings of each boss.
** The first boss, Death Metal, gets his arms cut off while in mid-swing of his giant sword which would get stuck in the ceiling. Death Metal then has time to talk to Travis, but is later decapitated. An even better example would be Bad Girl's death. Travis completely pushed his light saber through her back and twists it. Bad Girl turns around, whacks Travis across the head, and continues to pummel him while on the ground so hard that Travis actually ''gives up,'' luckily, Bad Girl dies seconds later on top of Travis. During the second-to-last boss battle, [[spoiler: Jeane punches Travis through the heart. Travis doesn't die, or show any pain, and instead is able to land the finishing blows on Jeane]].
** There’s also Shinobu. Travis, unable to kill a girl at this point, simply cuts off her arm. Granted, he ''does'' use a laser katana, so the wound was probably cauterised.



* OurDragonsAreDifferent: The game has [[spoiler: a ''lightsaber dragon'' that comes out of a lightsaber. You don't get to fight it, though.]]



* PaintingTheMedium:
** When Travis gets a call on his cell phone, it comes through the Wii Remote's speaker instead of the TV's speakers. As such, the volume is (in theory) lower and thus you're holding the Wii Remote to your ear as Travis holds his cell phone to his. In practice, the voice coming through the remote is surprisingly loud -- Sylvia has NoIndoorVoice.
** Everything that happens once you finally make it to the final ranked battle. The poor, unfortunate fourth wall gets painted, destroyed, rebuilt, destroyed again, and then the pieces get repainted.



* RealMenWearPink: Travis Touchdown. Any anime-loving Troper has to respect how he can go out and kill people while wearing a pink ensemble of made-to-order merchandise for his favourite anime. Incidentally, it's the most expensive outfit. Also, his favourite anime is a MagicalGirl show featuring incredibly moe characters, and if Sylvia's comments are anything to go by he knows how to give massages too. He also loves his cat.



* SaveTheVillain: A variation regarding Destroyman. Travis Touchdown has ''already'' dealt a fatal wound to his opponent by impaling him through the chest with his beam katana. Nevertheless, Destroyman begs Travis to help him. Travis, who has already fallen for Destroyman's tricks a couple of times before, rips the weapon violently out of his chest. As his final vindictive act, Destroyman whips around and opens fire on Travis with his nipple-mounted machine guns; he suffers his KarmicDeath immediately thereafter, however, as Travis simply cleaves Destroyman from crotch to skull while bullets whiz past on either side of him. He comes back later in ''Desperate Struggle'', but it's Shinobu who dispatches him in that case.



* StealthPun:
** In wrestling, to win a round is to perform a hold, lock, or pin on a downed opponent. In the world of assassination, when Travis finishes an enemy with a wrestling move, the beam katana falls and skewers, or ''pins'' a downed enemy.
** In the E3 2019 trailer for ''No More Heroes III'', Travis sees an alien spaceship and asks if it's the [[Film/IndependenceDay Fourth of July]].

to:

* StealthPun:
**
StealthPun: In wrestling, to win a round is to perform a hold, lock, or pin on a downed opponent. In the world of assassination, when Travis finishes an enemy with a wrestling move, the beam katana falls and skewers, or ''pins'' a downed enemy.
** In * TheStinger: The subverts this in that it taunts the E3 2019 trailer player about the game's cliffhanger ending instead of setting up for ''No More Heroes III'', Travis sees an alien spaceship and asks if it's the [[Film/IndependenceDay Fourth next game. And then a "To Be Continued" screen pops up in the middle of July]].the ''opening credits.''



* SuperMode: Travis Touchdown utilizes an ability called Dark Side mode that randomly triggers as he kills enemies. Depending on the matching slots shown, the powers he gains are different such as moving at fast speed, killing single enemies instantly and destroying all enemies in the area.



* TheresNoKillLikeOverkill:
** After hitting a {{mook}} enough times, Travis can perform a special move that decapitates the {{mook}}, showering Travis in blood and coins. This becomes practical later in the game — said special move can also decapitate/split in half other mooks nearby, resulting in multiple showers of blood and coins.
** Once he's been knocked down to half health, [[spoiler:Henry]] gains an unbelievably awesome OneHitKill move. He ''impales'' Travis, flings him off the beam katana into the sky, at a 45-degree angle, jumps into the air and knocks him straight upwards after he's already a good forty feet up, and when he's high in the sky, leaps up once more, grabs him, hurls him downwards with a bodyslam, and finishes it by descending, standing on his beam katana, to impale Travis ''again'', so hard it sends chunks of pavement flying.



* ToiletHumor: Through the series, toilets have served as save points, with Travis dropping his drawers and copping a squat when saving progress and toilet paper "tastefully" blocking the view of Travis's genitals.



* TrainingFromHell: The game has a vanilla "training" in Thunder Ryu's gym, which is just dumbbells, bench pressing and squats (although Thunder Ryu is kind of predatory...). But it ''also'' has training from Hell when you give Lovikov the Lovikov balls. Judging by the sound effects, he teaches Travis his techniques by beating the crap out of him.



* TheUnfought: Parodied. [[spoiler:Letz Shake, the 5th-ranked assassin]], is [[BaitAndSwitchBoss killed right before the boss fight would start, causing Travis to complain about being cheated out of a fight. Happens again with [[spoiler:the 1st ranked assassin]].



* UnknownRival: Henry. When he is first encountered, he kills the [[spoiler:Rank 5]] assassin [[spoiler:Letz Shake]] before the protagonist, Travis Touchdown, has a chance to in a pre-organised fight. [[spoiler: However, after the player defeats Henry in a final bonus battle, Henry reveals himself to be Travis's twin brother (although the ambiguous plot of the game means that this is not necessarily true)]].



* VillainProtagonist: Travis Touchdown creates [[EvenEvilHasStandards the line in the sand]] for a character who either just ''barely'' counts as a Villain Protagonist (he has very few, if any, likable qualities, and kills people for a living) or is not ''quite'' evil enough to be a Villain Protagonist (the people he kills are, for the most part, even ''more'' [[AssholeVictim sick and twisted]] than he is, or at the very least other assassins).



* WideOpenSandbox: {{Subverted|Trope}}; you are given an overworld to explore, but you can't actually interact with much of anything beyond searching for collectibles in the alleys.


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* WhamEpisode: The game has a few of these, including the rank 6 ([[spoiler:Travis sympathizes with his opponent, beginning to see that killing people isn't a game... but she kills herself because ''someone'' has to win]]), 5 ([[spoiler:Travis doesn't get to fight his opponent at all - a strange man in a tux drops in, one-shots him, and walks away]]), and 3 ([[spoiler:Thunder Ryu dies]]) battles. But the rank 1 battle is the most shocking of all. [[spoiler:The entire UAA was a scam designed by Sylvia to extort money out of Travis. He goes out to fight Rank 1 anyway, only for the Rank 1 assassin, Dark Star, to be killed by a strange woman - who happens to be Travis's ex Jeane. Who is also Travis's ''sister''.]]
* WhereItAllBegan: If you upgrade Travis's sword to its fullest, you end up fighting the TrueFinalBoss, Henry, in the parking lot right outside Travis' own home where he'd be after every Ranked Fight.
* WideOpenSandbox: {{Subverted|Trope}}; you are given an overworld to explore, but you can't actually interact with much of anything beyond searching for collectibles in the alleys.
* WithThisHerring: Played straight, justified and somewhat averted. Travis begins the game fairly broke money-wise. Why? To buy your trusty [[strike:lightsaber]] [[LaserBlade beam katana Blood Berry]] of course. While Blood Berry is a powerful weapon, it pales in comparison to the later weapons you can get (especially The Tsubaki Mk. 3). The shops DO charge you full price on everything and Sylvia explicitly tells you you gotta do part-time jobs ("as a third-rater", so the job guy said) to pay the entry fee to the next matches, beam katana upgrades, accessories, etc., etc. You're hardly saving the world though, just killing a bunch of guys for money.
* WorthyOpponent: Shinobu gains the respect of [[AntiHero Travis Touchdown]], [[spoiler: who spares her life with the intent of fighting her again when she's stronger. This turns out to be the right move when she later [[BigDamnHeroes saves his life]].]] Henry, as well. Incidentally, they're both [[spoiler:playable in the sequel]].
* WouldHitAGirl: This is discussed via Travis Touchdown. Although he is hesitant to kill women, he sees no problem hitting them. He battles five female assassins and kills three of them. ''However'', he didn't kill the first he fought; the second was the one who chastised him for not killing her, calling it weakness, not mercy, before killing herself. There were some form of circumstances with the other three as well [[spoiler:the first killed his master in front of him, the second bled out after making ''him'' admit defeat, and for the last, "ItsPersonal"]].


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* WoundedGazelleGambit: Bad Girl, the number 2 ranked assassin, sometimes collapses to the ground and starts crying. Sometimes, she's genuinely crying, meaning you can get some free hits in. More often than not, though, it's a facade, and if you fall for it, she will OneHitKill you. The trick is to see if she's holding her bat: if she is, steer clear, and if she's not, go nuts.


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* YouBastard: Travis actually calls out the player for enjoying watching him and his fellow assassins fight to the death towards the end of the second game. Well, technically he calls out Sylvia and the UAA, but [[BreakingTheFourthWall the way he does it certainly causes the player to pause and say, "Wait, is he talking to me?"]]


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* YouKilledMyFather:
** Shinobu, the Rank 8 boss, seems relatively unemotional right up until Travis turns on his beam katana. When she sees that, she accuses him of having killed her father and goes ballistic. [[spoiler:He didn't. He never even met Master Jacobs, though he did watch his training video until it broke.]]
** At the end of the game, [[spoiler:Travis learns that his sister Jeane killed his parents. If what she said is true, though, the elder Touchdown ''really'' deserved it.]]


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* YourPrincessIsInAnotherCastle: It seems like you're finally the number one assassin; finally defeating everyone else. Time to use the potty... then before you know it, an assassin busts in and cuts your head off. Unless you get the good ending, where the assassin is killed and you have to fight [[spoiler:your brother]].

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Massive example crosswicking


* OwMyBodyPart: Some {{Mooks}} in the game lament their spleens ''after'' Travis delivers the deathblow on them.



* ParryingBullets: Travis can parry bullets with his beam katana, but doing so eats away at its battery charge (especially if he's blocking an entire clip from a machine pistol). The only exception is Dr. Peace's charge attack, which is powerful enough to send him flying across the arena.
* PermanentlyMissableContent: The collectible cards scattered around in each of the ranking matches are permanently missable once you finish that level. The first time through is not a problem, since they're just trading cards of fake Mexican wrestlers, but in NewGamePlus, [[spoiler: you lose concept art of the assassin from the current stage, so there's no chance for HundredPercentCompletion]]. Of course, you can always just start another NewGamePlus.
* PerpetualPoverty: Travis Touchdown, at least at the beginning of the game, is broke and lives in a motel room, despite owning a [[CoolBike gigantic X-Wing styled motorscooter]], an insane amount of anime and wresting merchandise, and buying a [[LaserBlade beam katana]] from Ebay. Possibly the reason he's broke is that he [[{{Otaku}} spends all of his money on this stuff]].



* PhallicWeapon: In this game and its sequels, Travis's Beam Sword recharges through shaking a dynamo within it. The way Travis charges it, however, has him holding the sword in front of his pelvic area, pointing outwards and slightly upwards, and him vigorously shaking it back and forth panting heavily, making it look amazingly like ADateWithRosiePalms. As Travis is vulnerable when he's recharging, and the sword's power frequently runs out in the heat of battle, you'll most often see Travis performing this animation in a remote corner, facing a wall. To make it even more obvious, the second game's charge meter for the sword looks like a red exclamation mark with a face that stands erect when the gauge is full and starts to flop more and more the emptier it gets.
* PhlebotinumBreakdown: At one point in the game, an enemy sets off the sprinklers when he sees Travis coming. The water shorts out his beam katana's battery, and a segment follows where Travis, being electrocuted, must run a gauntlet of enemies to reach the room with the sprinkler controls. Even after the sprinklers are turned off, you have to recharge the katana, though the game does give you a Full Battery power-up.



* ThePiratesWhoDontDoAnything: {{Averted|Trope}}; several of the assassins make reference to "outside work". Travis himself seems like an example, although he takes assassination missions from K Entertainment. Additionally, his ranked fights could be considered an assassination (he is, after all, being paid to kill a certain person).
* PlayingTennisWithTheBoss:
** When Bad Girl bats projectiles at you, you can deflect them back, although it's optional. Travis also tries this before the fight with Dr. Peace, but there is [[AbnormalAmmo more to]] [[ImpressivePyrotechnics his gun]] than [[BlingBlingBang his gaudy tastes in coloration]].
** Can be done in both Dr. Peace's battle (Slashing back his explosive quick draw) and Destroyman (Knocking back Destroy Cannon). Both are of course optional.

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* PinkMeansFeminine: Bad Girl wears pink, but given her badass nature, this seems to be just to keep up her Sweet Lolita image.
* PipePain: Many mooks use pipes as their weapon of choice.
* ThePiratesWhoDontDoAnything: {{Averted|Trope}}; several of the assassins make reference to "outside work". Travis himself seems like an example, although he takes assassination missions from K Entertainment. Additionally, his ranked fights could be considered an assassination (he is, after all, being paid to kill a certain person).
person).
* PlayingTennisWithTheBoss:
** When
PlayerHeadquarters: The game has Travis' hotel room where he can change, watch TV or save the game. He also receives missions via the phone.
* PlayingPossum:
Bad Girl bats projectiles will drop at you, you can deflect them back, although it's optional. random and start crying, though there are times her hands are completely off her bat, which means she's open to a Travis also tries this before Touchdown spanking. If she's got one hand on her bat, approaching her is a bad idea.
* PostClimaxConfrontation: The "Real Ending" leads to
the fight with Dr. Peace, but there is [[AbnormalAmmo more to]] [[ImpressivePyrotechnics his gun]] than [[BlingBlingBang his gaudy tastes in coloration]].
** Can be done in both Dr. Peace's battle (Slashing back his explosive quick draw)
long-awaited confrontation between [[spoiler:Travis and Destroyman (Knocking back Destroy Cannon). Both are Henry, despite the original conflict of course optional.the assassin rankings having been resolved in the previous fight]].



* {{Premiseville}}: Santa Destroy.

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* {{Premiseville}}: The game, which revolves around assassinations, takes place largely in a small California city called Santa Destroy.Destroy.
* ProfessionalKiller:
** Travis Touchdown. His weapon of choice (a [[LaserBlade Beam Katana]]), impressive feats of physical skill and endurance, occasional displays of chivalry and honor, and overall competence are very assassin-like. But his PerpetualPoverty, complete lack of stealth or subtlety, and overall tastelessness push him more towards the hitman category.
** In addition, being an assassin seems to be the occupation of choice in Travis's world. It's a highly glamorized job with lots of good publicity; most of the people Travis meets are either assassins, trying to be assassins, or working directly with one. Considering the sheer numbers of these guys and the impressive hits they accomplish (the moment someone acquires any sort of fame, a rival will send an assassin to kill him or her, unless that someone is an assassin or has hired one as a bodyguard), it's a wonder there's anyone left.



* QuickDraw: The BossBattle between Travis and Dr.Peace in the Rank 9 stage ends this way. The player has to press the button indicated on-screen so Travis wins, or else Dr. Peace will kill him. [[KaizoTrap And this happens after Travis has made it to this point, close to victory]].



* ReferenceOverdosed: See the shout outs below.

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* RecoveryAttack: Travis can perform one to recover. When crowded by enemies, this can knock them back giving room to plan and counter-attack.
* RecurringRiff: The game is positively filled with remixes of its main theme, [[https://www.youtube.com/watch?v=EMMphBe36FQ Beam Katana Chronicles]], with variations popping up as in-game battle music, background music in cutscenes and occasionally doing DiegeticSoundtrackUsage when whistled by the protagonist.
* ReferenceOverdosed: See A trend that began in this game and carried over to all subsequent games in the shout outs below.series. This game alone has copious references to works like ''Franchise/StarWars'', ''Film/KillBill'', ''Manga/{{Miyuki}}'', fellow Suda 51 game ''VideoGame/Killer7'', ''Film/PlanetTerror'', ''VideoGame/DevilMayCry'', and ''Film/ElTopo'', only to name a few.



* RemixedLevel:
** Two of the assassin stages take place in the baseball stadium of Santa Destroy. However, whereas the earlier stage is mainly set within the corridors of the stadium and places the boss in the field, the later one does it the other way around.
** Two of the assassin stages require Travis to cross Santa Destroy's interstate road. But in the first one, Travis is boarding a terminal's bus to have a comfy travel... until the mooks start attacking him while the bus drives, anyway; the second time, [[spoiler:Travis has to retrieve his stolen motorbike in the avenue whose road forks into the interstate route, and upon doing so he proceeds to drive across it on his own while dispatching all the mooks that appear along the way, eventually reaching a different destination; this turns out to be the final level]].
* RevolversAreJustBetter: Dr. Peace, the 9th ranked assassin in the world, uses a pair of golden revolvers during his fights.



* RuleOfSeven: The game references ''VideoGame/{{Killer7}}'' with the Lovikov Balls, as there are 49 of them in total (7 x 7), seven are required for a new ability, of which there are seven as well (each of them based on one of Emir's personalities from Killer 7). Also, one of the Dark Side powers are enabled when the jackpot (which appears every time an enemy is killed) hits 777.



* RummageSaleReject: Travis Touchdown is no doubt a pathetic enough {{Otaku}} to [[InvokedTrope deliberately dress this way]]. At least the single glove seems kinda handy for using his beam katana, but the rest... the player can choose exactly how ridiculous Travis' outfit becomes by buying more clothes (or diving for shirts in Santa Destroy's many dumpsters), all of them awesomely tasteless Otaku wear.



* SavePoint: You save in the ''bathroom''. And there's ''always'' a bathroom right by the boss area. Even in the middle of the woods.

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* SamuraiShinobi: Shinobu is an OccidentalOtaku (a lot like the protagonist), who combines aspects of Ninja and Samurai while living a double life as a schoolgirl (at least until the second game, when she's graduated and become a full-time assassin). Notably, her outfit and fighting style suggests a stereotypical ninja, but she uses a katana and is fond of at least giving lip service to honor and duty (such as avenging her father). It's made clear this is because she's invoking the trope in-universe as part of her aesthetic.
* SaveGameLimits: The games use restrooms as save points. The problem? In rank missions, these are ''only'' found right before their concluding boss battles, so you'll have to survive until then. In the first game, outside the missions, the only place to save (and thus the only default resuming point in your playthrough) is the bathroom located within Travis' motel room; with the massive city Santa Destroy is, it can be tedious to navigate through it to access the assassination jobs, part-time sidequests, and the ''many'' collectible items scattered, and then make your way back to the motel to save all your progress (even when you're using your motorbike to drive). The game also resumes from the latest save file used (for this same reason, it forces AutomaticNewGame when it's booted for the first time), so you have to manually switch to another file ''after'' resuming the current one). This is alleviated in the sequels: ''VideoGame/NoMoreHeroes2DesperateStruggle'' eliminates the need to traverse the city, giving you access to all activities from a menu; because ''VideoGame/NoMoreHeroesIII'' brings back the explorable overworld, it adds multiple restrooms that, upon being repaired, serve as helpful {{Save Point}}s. And in these sequels, the inconvenience over file resuming is eliminated by giving you the option to choose which file to load from the title screen's menu (and there are more of them as well: ten in the second and twenty in the third, compared to the first's mere four).
* SavePoint: You save in the ''bathroom''. And there's ''always'' a bathroom right by the boss area. Even area; even in the middle of the woods.woods.
* SawAWomanInHalf: The Rank 4 stage's (second) boss[[note]]the first being a large mechanoid entity Travis fights in a dream[[/note]] is a stage magician who fights Travis at his show; before the fight, one of the two tricks he does involves cutting a woman in half -- ''with a buzzsaw''. He later uses the saw in an attempt to bisect Travis vertically [[spoiler:and it plays a role in his own demise]].
* ScaryScorpions: The game has a minigame where Travis has to scoop up scorpions while avoiding stings. Their speed and agility will be determined by their color, with the blue ones being the hardest (but also the most valuable score-wise). It's recommended to only play this minigame if you've unlocked the sprint skill.



* SerialKillerKiller: The game's in part all about this sort of thing. While the player character Travis Touchdown is part of a union of assassins, and as such does get the occasional mission to, indeed, assassinate someone, for the most part, his only concern is becoming the highest-ranked assassin in the union by killing off all the higher-ranked ones.



%%* SexIsViolence: All over the place.

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%%* * SexIsViolence: All over the place.For many assassins, violence is arousing; Travis even recharges his Beam Katana by shaking it vertically, as if he was masturbating. The trope is even more evident with Bad Girl.



* ShockwaveStomp: Bad Girl, a dainty brat with a penchant for hitting men around the head with a baseball bat, can perform this move in battle. [[spoiler: Jeane]] can also do it despite being very lightweight.



* ShoppingCartAntics: The assassin Speed Buster is an old lady with a shopping cart full of groceries ... which is actually a disguise for its function as a devastating WaveMotionGun.



* SingleStrokeBattle: The first trailer for the game, which can also be seen from the TV of Travis' motel room, features Travis and Helter Skelter in a Single Stroke Battle. Travis wins, and Helter either collapses, or has his head removed, depending on the trailer version. "Your shining armor and fine words won't get you anywhere!"



* SinisterSubway: The game has Travis fighting {{Mooks}} in the stations and trains of an abandoned (but still functional) subway system in two of the rank stages. In the second one, [[spoiler:Travis falls asleep on one train and dreams a ShootEmUp minigame.]]



* SmartBomb: Travis's Anarchy in the Galaxy power gives him a Smart Bomb that he can set off at will, killing all enemies in the immediate area around him.
* SmashingSurvival:
** If you lock weapons with an opponent, you can rotate the Wiimote in order to overpower the opponent and get a free death blow. If you fail to do so, they overpower you instead.
** Shaking the remote and mashing buttons is the quickest way to escape Holly Summer's holes, and also is your only hope of escaping Harvey's dissappearing box.
* SomethingElseAlsoRises: A RunningGag in the game is using Travis beam katanas being synonymous with [[FreudWasRight a certain male body part.]]



* SprintShoes: While the game starts out with Travis already owning a very cool motorcycle to get around in, he also has the ability to learn to dash short distances.
* StageMagician: The Rank 4 boss, Harvey Moisewich Volodarskii, is a professional magician who has a Siegfried/Roy accent and dresses like David Copperfield. He fights Travis at his show, and has a OneHitKill attack where he has his assistants lock Travis into an exploding box.



* SummonARide: The game gives Travis the ability to call his friend in order to retrieve his motorcycle anywhere in the city.



* SurpriseIncest: See BrotherSisterIncest, also the cause of the TakeThat quote below.

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* SuplexFinisher: Travis can perform wrestling moves (the majority of them being different suplex variants) on stunned enemies, including bosses. This is usually followed by [[ThereIsNoKillLikeOverkill Travis' beam katana falling on the fallen enemy.]] Not only do you learn progressively cooler and cooler suplexes, but each boss has a difficult to set up ''custom boss suplex'', except for the final boss of the first game, who is immune to and reverses any grabs, and any boss in either game who isn't fought in close combat, or who is fought by [[spoiler: Henry or Shinobu]]. Namely, you have access to the following variations: Belly-to-Belly, Captured, Full Nelson, German, Trap, Double Wrist, [[ThemeNaming Tiger]] among others.
* SurpriseIncest: See BrotherSisterIncest, also Happens prior to the cause of FinalBoss battle, when [[spoiler: Travis is informed that his ex-girlfriend Jeane, who he did sleep with, was his half-sister, which she knew beforehand. He reacts appropriately]].
* SurprisinglyGoodEnglish: Almost all
the TakeThat quote below.voiceovers are performed by professional American voice actors, the game features several songs in English, and even the in-game billboards are written in perfect (and oftentimes downright funny) English. And a number of minor characters in the game (namely the Part-Time Job guy, the clerk at K-Entertainment, the owner of Area 51, and Thunder Ryu) speak in thickly accented Engrish. Note that this is a game afraid to leave its players [[MindScrew scratching their heads]].



* SurrealHumor: The game features an ExcusePlot involving a CarnivalOfKillers and injects it with some downright bizarre humor. Your opponents in the first game alone include a mad scientist with an earthquake machine operated by a BrainInAJar who [[spoiler: gets taken out by your rival [[CutSceneBoss in the middle of a cut-scene]]]], an old bag lady whose shopping cart turns into a WaveMotionGun, and [[PsychopathicManChild a creepy woman-child]] who attacks with sports equipment and an army of gimps.
* SuspiciousVideoGameGenerosity: A health pack, [[SavePoint toilet]], and sword-energy refill are awaiting Travis before every BossBattle. Another tell is that Travis' informant, Sylvia, will always call him on his phone (with her voice even heard on the mic if you're playing the Wii version), telling him to get ready (like going to the bathroom, which is game's save point) for upcoming boss. The trope is also justified, since the boss fights are pre-arranged duels.
* SwordAndFist: Travis Touchdown uses a combination of sword strikes, unarmed strikes, and [[WrestlerInAllOfUS wrestling]] moves. His non-sword attacks were used to stun or break a guard of an enemy or boss, so you could pull off a grapple that either does large damage or instant kills a mook. The damage output for his punch attacks were minimal, but you could charge it to stun targets faster.
* SwordBeam: Shinobu's SignatureMove in her boss fight is a technique called "Sonic Sword", which becomes a BeamSpam after she TurnsRed. Travis Touchdown himself gets Blueberry Cheese Brownie, one of his "Dark Side" SuperMode attacks. His sword beams make people [[LudicrousGibs explode]].
* SwordFight: A number of the Ranking Fights in this game and its sequels are of the good ol' fashioned "One-on-one sword fight" variety, albeit with laser swords and Mexican Luchador wrestling thrown in. Off the top of the head, the battles with Death Metal, Shinobu, Harvey Moiseiwitsch Volodarskii, Dark Star, and [[spoiler: Henry]] in the first game are all sword duels.
* SwordLines: The Beam Katanas have this effect. But even Shinobu's sword leaves trails, and it's metal. It's assumed that all weapons are somehow beam-edged, so that they can block other beam-edged weapons. This includes: [[spoiler: Jeane's legs]].
* SymbolicBlood: In the Japanese and European versions of the game, the enemies die in what could only be described as a fountain of digitized ash.
* TacticalSuicideBoss: All of the bosses in the game are actually completely invincible or extremely evasive most of the time. There are usually only small windows of opportunity where the boss is actually vulnerable to your attacks; learning when these windows appear and exploiting them is almost the only way to win the game.



* TankControls: The SwordBeam and OneHitKill Dark Side modes give Travis tank controls for the duration.
* TaughtByTelevision: Travis Touchdown learns new wrestling moves by watching old videos.



* TechnologyPorn: Before the boss fight with Dr. Shake.

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* TheTease: Sylvia Christel, almost sadistically so. The person she's teasing is [[LovableSexManiac Travis]], a bit of an easy target and she easily becomes his LustObject, convincing him to go along with the fights by promising to sleep with him when he reaches 1st place (she doesn't).
* TechnologyPorn: Before Done before the [[spoiler:nonexistent]] boss fight with Letz Shake and Dr. Shake. The game goes to great lengths to show the Earthquake Generator powering up [[spoiler:before Henry shows up and cuts Letz and his machine in half]].
* TelephaticSprinklers: A mook holds a torch up to a sprinkler, causing all the sprinklers in the hallway to go off. Travis's beam katana isn't waterproof, so it results in a comedic electrocution, and a short detour to turn off the sprinklers.
* TeleportSpam: Shinobu does this if she scores a hit with the "super" Gentoken (seen when she TurnsRed); likely resulting in death for Travis.
* TennisBoss:
** When Bad Girl bats projectiles at you, you can deflect them back, although it's optional. Travis also tries this before the fight with Dr. Peace, but there is [[AbnormalAmmo more to]] [[ImpressivePyrotechnics his gun]] than [[BlingBlingBang his gaudy tastes in coloration]].
** Can be done in both Dr. Peace's battle (Slashing back his explosive quick draw) and Destroyman (Knocking back Destroy Cannon). Both are of course optional.
* ThemeAndVariationsSoundtrack: The game has its main theme, a jazzy little 1:30-ish tune. Which is remixed into a rock version, a techno version, a trance version... which isn't to say the entire OST is comprised of them, but you'd better get ready to get used to it.
* ThereCanBeOnlyOne: The game revolves around Travis Touchdown, 11th best assassin in the United Assassins Association, working his way up the rankings by killing off the top ten one by one. One of the series's themes, which started near the end of the first game and is rampant through the second one, is that there will always be more assassins coming up from behind, so there will never really ''be'' "just one".
* ThinkOfTheCensors: [[spoiler:Jeane]] doesn't want to tell Travis about her DarkAndTroubledPast, because it's awful enough to jack up the age rating on the already M-rated game [[UpToEleven even further]]. As a compromise, Travis agrees to fast-forward through the story so the audience wouldn't be subjected to it. [[http://chipandironicus.com/videos/nmh1/21.html For those of you who are curious enough...]]
-->'''[[spoiler:Jeane]]:''' "What if the game gets delayed? You don't want this to become ''VideoGame/NoMoreHeroes [[VideoGame/DukeNukemForever Forever]]'', do you?"
* ThisAintRocketSurgery: The final boss of the game (a really hard fight and a freaking ton of crazy plot twists) has a kickass battle theme called, appropriately, "Rocket Surgeon".
* ThisIsForEmphasisBitch: There's quite the handful.
** "So what you're tellin' me is that I gotta continue fighting. There's no way out of this. You set me up, bitch!"
** "You are the 3rd ranked assassin, bitch?"



* ThreePlusTwo: In the MagicalGirl / SuperRobotGenre [[ShowWithinAShow show/game within a show]] ''Pure White Lover Bizarre Jelly'', the power trio is Strawberry ([[CallingYourAttacks on the Shortcake!]]), Blueberry (Cheese Brownie!), and Cranberry (Chocolate Sundae!).
* ThrowTheMookAtThem: Bad Girl has an attack sequence where she launches gimps at you with her baseball bat. Usually, it's easy enough to just avoid them, but with a well-timed sword swing, Travis can send them flying back at her.



* ToBeAMaster: Travis Touchdown's quest in the game is to be the greatest [[ProfessionalKiller assassin]]. Of course, the whole thing is quite thoroughly {{deconstructed}}. For starters, Travis is a deluded {{Otaku}} BloodKnight who may qualify as a VillainProtagonist, and [[spoiler:the entire thing is a con set up by [[FemmeFatale Sylvia]].]]



* TooManyBelts: Travis has some pants with pointless belts attached to them for style, though at least a few are used to hang his beam katanas.



* TorpedoTits: Destroyman invokes an uncommon male example [[ISurrenderSuckers after Travis withdraws his sword from his chest in one last attempt to take down Travis.]] Travis is understandably quick to [[HalfTheManHeUsedToBe bisect his cowardly ass, top down.]]



* TryNotToDie: Used by Sylvia to Travis verbatim in in the game. Her usual parting statement (before her {{Catchphrase}}) before boss battles is predicting an increasingly high probability that he'll get killed.
* TurnsRed: Every boss becomes more aggressive with depleted health. Some learn new attacks, while others employ new tactics. The first boss from the first game, for example, triplicates himself. These "new attacks" are, in a couple of cases ([[WakeUpCallBoss Shinobu]] most comes to mind), unblockable insta-kill attacks which can only be avoided if the player has memorised the pose the boss takes, and knows they have to run away as fast as possible whenever they see this boss doing this.



* UnexpectedShmupLevel: The game fills the time to the Rank 4 fight by having Travis fall asleep on a train and dream that he's playing a vertical shooter based on the ShowWithinAShow ''Pure White Lover Bizarre Jelly''.



* UnitConfusion: An infamous example occurs in the lawnmowing minigame, where "square meter" has been [[CulturalTranslation culturally]] [[BlindIdiotTranslation "translated"]] into "acre" (roughly ''four thousand'' square metres).
* UnlockableDifficultyLevels: This game and its sequels have each three difficulty levels: Sweet, Mild and Bitter. In all games, Bitter is accessible upon first completion.



* UnusualWeaponMounting: Destroyman has a crotch-mounted laser, earpiece lasers, and "machine gun jumblies".



* VaderBreath: Dark Star breathes this way, befitting his parody to ''Franchise/StarWars'' alongside his voice and looks.
* TheVeryDefinitelyFinalDungeon: Played straight at first, with the 1st Rank battle taking Travis well outside Santa Destroy and through an ominous forest, with the battle itself happening right outside the 1st Rank assassin's personal castle. [[spoiler:Ultimately subverted with the TrueFinalBoss battle with Henry, however, [[WhereItAllBegan which happens in the parking lot of the Motel No More Heroes where Travis lives.]]]]
* ViceCity: Santa Destroy features street thugs in bondage gear armed to the teeth and out for the player's blood, to the point where pretty much no-one actually stays in the city willingly and desperately wants to take the first bus out of town.
* VillainousIncest: At the end of the game, Travis (a very ''dark'' {{antihero}} to begin with) discovers that [[spoiler:Jeane (the FinalBoss, [[NamesTheSame not his]] [[MoralityPet pet cat]]), the girl he's been searching for and was once romantically involved with is [[BrotherSisterIncest his half-sister]]. Travis is as {{squick}}ed out as the player is. Jeane, on the other hand, doesn't seem to mind that it happened. In the end, [[DeathEqualsRedemption the two reconcile right before Travis kills Jeane]]]].
* VillainsNeverLie: Parodied, where the FinalBoss Dark Star [[LukeIAmYourFather claims to be protagonist Travis Touchdown's father]], and after a moment of trying to remember, Travis seems to remember him. [[spoiler:Then Travis' hitherto-unmentioned step-sister Jeane [[BaitAndSwitchBoss comes out of nowhere to punch through Dark Star's ribcage]] and remind Travis that no, that guy ''isn't'' his father - Travis saw both his real parents die right in front of him as a kid. Dark Star [[{{Troll}} simply liked lying like that to get into his opponents' heads]] so they'd be unable to focus on the fight, and therefore easier to kill.]]



* VirtualPaperDoll: The clothing.

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* %%* VirtualPaperDoll: The clothing.


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* YouHaveNoChanceToSurvive: Sylvia does this by phone (namely, the ''Wiimote'' speaker) before every boss battle. She's supposed to be your ''ally''.
--> "Give it your best shot! I am 100% certain you're returning from this battle, Travis. ...In a body bag."
-->"I'm sorry to say this, but I'm 1800% positive that you will die here. [[OncePerEpisode But trust your Force... And head for the Garden of Madness.]]"
-->"I am 3,602,600,218% certain you will die. [[RunningGag But trust your Force... And head for the Garden of Madness.]]"
* YouHaveResearchedBreathing: One of the abilities Travis Touchdown can learn via [[TrainingFromHell being beaten up by a Russian drunkard]] [[GottaCatchThemAll in exchange for some plastic balls scattered throughout the city]] is how to ''run''.


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* YourHeadASplode: Travis defeats Holly. After losing, she tells him she has a thing for him, then takes one of her grenades, pulls the pin, and puts it in her mouth, with predictable results. Travis, desperately trying to pay respects, hugs her headless body. And buries her in a pit-trap she dug.

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More crosswicking. Haven't been able to continue editing last night due to connection issues, and today I've been interrupted ad nauseam by my brother, an obnoxious teen who lives near my house, my father, and again my brother. Hopefully no more damps will happen later today/tonight so we can continue expanding the page on peace. =)


* MacrossMissileMassacre: Holly Summers' fake leg creates a miniature version of this.
** It's also the only attack Helter Skelter shows in the game's teaser trailer/prologue.

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* MacrossMissileMassacre: Holly Summers' fake leg creates a miniature version Summers in is fond of this.
** It's
launching salvo upon salvo of missiles from her prosthetic leg. This is also the only attack Helter Skelter shows in the game's teaser trailer/prologue.



* MakingASpectacleOfYourself: Travis Touchdown wears a variety of coloured shades... his default one are 'Sunflower Yellow', but they're also available in Peony Pink, Cobalt Blue, Pumking Seed Orange, and - if you're feeling particularly boring - traditional grey.



* MaskedLuchador: [[AuthorAppeal This]] ''[[AuthorAppeal is]]'' [[AuthorAppeal Suda]]. None make an actual appearance, though Travis learns new wrestling moves by reading notes left on Luchador masks and watching lucha libre videos. And few masks might look a bit [[Franchise/KamenRider familiar]] to you.

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* MarathonBoss:
** The normal final boss, [[spoiler:Jeane]], takes a very long time to wear down, especially on Bitter difficulty. And each time she takes a certain amount of damage, she'll reduce the diameter of the battlefield, forcing Travis to focus on evading her attacks and only retaliating when there's a reliable window.
** The TrueFinalBoss, [[spoiler:Henry]], on [[IdiosyncraticDifficultyLevels Bitter difficulty]], can take nearly a ''thousand'' hits before dying. You generally can do less than ''ten'' hits off a ''dark step'' (the timing for which is tighter in this fight than in any other in the game). Trying to exploit his normal openings will land you ''maybe'' three hits at a time, and a high chance of getting countered by something nasty.
* MarathonLevel: The Rank 5 stage is a tunnel that just keeps going and going. [[spoiler:And at the end Henry pulls a KillSteal.]]
* MaskedLuchador: [[AuthorAppeal This]] ''[[AuthorAppeal is]]'' [[AuthorAppeal Suda]]. None make an actual appearance, though Travis learns new wrestling moves by reading notes left on Luchador masks and watching lucha libre videos. And few masks might look a bit [[Franchise/KamenRider familiar]] to you. you.
* MasterSwordsman: Travis Touchdown. He can deflect automatic gunfire with his sword, slaughter scores of mooks at a time, and is able to defeat virtually every other swordsperson he encounters.
* MediaWatchdog: The game parodied the censorship issue by joking that putting anything more extreme into the game would get the game an AO rating (an Adults-Only rating is suicide for a game, because [[http://www.escapistmagazine.com/articles/view/issues/issue_63/370-Wal-Mart-Rules a certain large retailer]] refuses to stock games with the AO rating). [[BreakingTheFourthWall In the dialogue before the final battle, no less]]. There's also the implication that the game would have to be re-edited if the plot point referenced was actually uttered, thereby delaying the game. To top it off, this is all followed by the line, "You don't want this game to become ''VideoGame/NoMoreHeroes [[VideoGame/DukeNukemForever Forever]]'', do you?" This line is in the original Japanese version as well, since CERO (Japan's equivalent of the ESRB) is similar in how they act. You can slow down the speed so you can [[https://www.youtube.com/watch?v=A22Nkt_fDBc hear what is really being said]].
* MenAreTheExpendableGender: In all games, the women are killed off every bit as brutally as the men, but they are still portrayed much more sympathetically than them. Travis is still reluctant to kill women, but a female assassin tells him that it must be done. All mooks are still male, though.



* MeteorMove: [[spoiler: Henry]] has a spectacular one. Check out that page for a synopsis.

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* MetalDetectorPuzzle: You can buy an add-on for your beam katana that works as a metal detector to find hidden treasures throughout the city. There's also a Side Job minigame where Travis has to use a traditional detector to find and deactivate mines in the beach (said mines are remnants of the warlike activity in the Rank 6 stage, hence why the minigame is only unlocked after you defeat that level's boss).
* MeteorMove: [[spoiler: Henry]] [[spoiler:Henry]] has a one of the most [[https://www.youtube.com/watch?v=ZNsyofCN-a4 spectacular one. Check out that page for ones]]: he ''impales'' Travis, flings him off the beam katana into the sky, at a synopsis.45-degree angle, jumps into the air and knocks him straight upwards after he's already a good forty feet up, and when he's high in the sky, leaps up once more, grabs him, hurls him downwards with a bodyslam, and finishes it by descending, standing on his beam katana, to impale Travis ''again'', so hard it sends chunks of pavement flying. This is a OneHitKill.



* MoneyGrinding: The filler play between bosses, since challenging the next ranked assassin requires paying a certain amount of money, which will be steeper the higher the rank is; it's lampshaded as well. This requires playing the Side Jobs and Assassination Gigs repeatedly, in particular if you're also investing in clothes, katana blades and upgrades.
* MookHorrorShow: The Dark Side mode. The screen turns black-and-white (except for red for Travis's katana and the inevitable bloodshed) and all mooks in the area start cowering away from Travis as he walks menacingly towards them and systematically murders them for the duration of the mode.



* MurderInc: The UAA (United Assassins Association) follows this trope. Interestingly enough, it also sets up deathmatches between members of its own organization, allowing ambitious killers to climb their way up the UAA's assassin rankings.



* NewGamePlus: The game lets you start over with all the items, weapons and techniques you learned the first time around, and has a [[GottaCatchEmAll whole bunch of new collectables lying around]]. You'll also unlock a new difficulty level (Bitter), which gives you the option to apply your knowledge and experience on the game for a more difficult second playthrough.
* NewJobAsThePlotDemands: Travis earns his money in both games by doing every job imaginable, however, his boss in each job is always the same. It probably has something to do with "the unspoken laws of Santa Destroy" he keeps babbling about.
* NoBodyLeftBehind: In the English/uncensored version, the enemies, after being cutting in half, while stay for a few seconds before disappearing, giving enough time for blood geysers to erupt, where as in the Japanese/censored version, they just turn into dust right away. This is noticeable for the bosses. In America, the bosses won't disappear after dying. They'll just sit there, gruesomely dead, where as in the Japan, the bodies will turn to dust when needed. Special notice goes to Holly Summers, whose head gets blown off. In America, the head is gone and you bury her. In Japan, well, it's like in the cartoons where the character has black all over their face. And you still bury her.



* NoCelebritiesWereHarmed: Dr. Peace bears a great resemblance to actor Charles Bronson, and is a doctor, a policeman, ''and'' an assassin, three roles Bronson was famous for playing.

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* NoCelebritiesWereHarmed: NoCelebritiesWereHarmed:
**
Dr. Peace bears a great resemblance to actor Charles Bronson, and is a doctor, a policeman, ''and'' an assassin, three roles Bronson was famous for playing.



* NoCutsceneInventoryInertia: Generally averted in the games, where the cutscenes will show Travis wearing whatever he's wearing and wielding whatever weapon he's using in gameplay, even getting entirely different animations for activating his beam katana before gameplay actually starts depending on the sword.



** [[spoiler:The fake ending is even more abrupt with the game ending before Henry kills the assassin in the bathroom.]]

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** [[spoiler:The fake ending is even more abrupt with * NoFourthWall: Right off the game ending before Henry kills bat in the intro. "Just push the 'A' Button!" Then slowly chipped them away one by one until the last mission and then completely destroyed at the end ("I would expect you and your players would expect a twist or some kind!").
* NonFatalExplosions: During a cut-scene, Travis falls into a trap laid by
the assassin Holy Summers, who proceeds to throw three grenades in after him which ''explode on his face''. Naturally, Travis escapes the pit without so much as a scratch. Not only that but, on the way to fight Holy, Travis steps on several landmines and yet, is barely slowed down.
* NoOneShouldSurviveThat: Travis Touchdown survives several such episodes
in the bathroom.]]first game and its sequels, one of the most notable occasions being in a cut-scene before his battle with Holly Summers in the first game. He ends up in a pit of sand, and has three hand-grenades dropped directly onto his chest. This merely means he is bounced out of the hole by consecutive explosions, and he continues the game with no lasting ill effects. Every cutscene before a boss fight has him surviving way more than anyone should. During the final battle with [[spoiler:Jeanne]], she ''[[NormallyIWouldBeDeadNow punches through his heart]]'', but he just shrugs it off.



* NoSidepathsNoExplorationNoFreedom: The Rank 5 stage consists of a long, grey, linear corridor. However, that level and the following [[BaitAndSwitchBoss "boss"]] are both like that just to screw with the player.
* NoSneakAttacks: Typically played straight in this and all of Travis's subsequent games, but there's one of the enemies with the idea to attack Travis as he's taking a toilet break. Travis has no real defense to this, and it requires [[spoiler:Henry to come by and rescue him.]]
* NoTellMotel: No More Heroes Motel is the residence of one Travis Touchdown. While it does seem bright and cheery, [[CrapsaccharineWorld it is still in Santa Destroy]].
* ObviousVillainSecretVillain: The game has a variant of this with [[spoiler:Sylvia Christel and Jeane]]. Prior to the leadup for the Rank 1 battle, Travis Touchdown and the player were lead to believe that Sylvia was working for the United Assassins Association, but when [[spoiler:he uses the company's phone number it's actually the one for her mother, who reveals that the UAA ''doesn't actually exist'' and was used as nothing more than a money scam. Of course, even ''that'' turns out to have an ulterior motive: Sylvia was purposely training Travis so that he could take on Jeane, his ex-girlfriend and the murderer of his parents, [[BaitAndSwitchBoss who kills the actual number one ranked assassin Dark Star]] after Travis finally reaches his estate]].
* OffscreenStartBonus: You start each level leaving this motel. The hidden path behind the motel has a bunch of [[ShoutOut Lovikov]] [[Manga/DragonBall balls]] that can be traded for power ups.



* OneOfTheseDoorsIsNotLikeTheOther: The [[TheVeryDefinitelyFinalDungeon final area]] ends in TheLostWoods, covered in fog, and it warps Travis back to the start if he takes the wrong path. Of course, he's guided by the ghost of [[spoiler:Thunder Ryu]], who points the way for him.



* {{Ouroboros}}: The last boss fight takes place in an arena surrounded by an energy dragon that eats its own tail. It constricts more tightly as the battle progresses, representing the self-destructive cycle of revenge.
* OutsideTheBoxTactic: Shinobu on Bitter mode, while already a hard boss in [[IdiosyncraticDifficultyLevels Sweet and Mild]], becomes ''insane'' dodging every other attack [[TheComputerIsACheatingBastard including your killing blows and using her own even if you win the bladelock]] and you can only hit her for two or three hits at most in each opening. Charging the katana in low stance, normally not very useful even with the infinite power upgrade that removes its excessive cost, will make short work of her.



* OutsideTheBoxTactic: Shinobu on Bitter mode, while already a hard boss in [[IdiosyncraticDifficultyLevels Sweet and Mild]], becomes ''insane'' dodging every other attack [[TheComputerIsACheatingBastard including your killing blows and using her own even if you win the bladelock]] and you can only hit her for two or three hits at most in each opening. Charging the katana in low stance, normally not very useful even with the infinite power upgrade that removes its excessive cost, will make short work of her.

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* OutsideTheBoxTactic: Shinobu on Bitter mode, while already a hard boss in [[IdiosyncraticDifficultyLevels Sweet and Mild]], becomes ''insane'' dodging every other attack [[TheComputerIsACheatingBastard including your killing blows and using her own even if you win PalmtreePanic: The Rank 6 stage takes Travis to the bladelock]] and you can only hit her for two or three hits at most in each opening. Charging the katana in low stance, normally not very useful even beaches of Santa Destroy, filled with explosive mines buried beneath the infinite power upgrade sands. There's a Side Job minigame that removes its excessive cost, will make short work of her.is set here as well, and the objective is to remove the mines to bring safety to the tourists.



* PlayingTennisWithTheBoss: When Bad Girl bats projectiles at you, you can deflect them back, although it's optional. Travis also tries this before the fight with Dr. Peace, but there is [[AbnormalAmmo more to]] [[ImpressivePyrotechnics his gun]] than [[BlingBlingBang his gaudy tastes in coloration]].
** Also can be done in both Dr. Peace's battle (Slashing back his explosive quick draw) and Destroyman (Knocking back Destroy Cannon). Both are of course optional.

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* PlayingTennisWithTheBoss: PlayingTennisWithTheBoss:
**
When Bad Girl bats projectiles at you, you can deflect them back, although it's optional. Travis also tries this before the fight with Dr. Peace, but there is [[AbnormalAmmo more to]] [[ImpressivePyrotechnics his gun]] than [[BlingBlingBang his gaudy tastes in coloration]].
** Also can Can be done in both Dr. Peace's battle (Slashing back his explosive quick draw) and Destroyman (Knocking back Destroy Cannon). Both are of course optional.

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Massive example crosswicking. I also fixed some parts of the alphabetic order that were off


* HundredPercentCompletion: Going so Over the Top in this regard it's not funny, the game features a set of "trading cards" that the player can collect. There are 50 cards on the first run through of the game, each bearing the picture of a wrestler's mask. There are in reality a total of 150 cards in the game, ''which must be replayed at least twice from clear files'' to achieve this (due to the later 100 being exclusive to the NewGamePlus. The game also has the numerous purchasable clothes, the gold medal ranks in all sidequests (side jobs, assassination gigs and OneHitPointWonder challenges), the training lessons from Thunder Ryu, and the 49 Lovikov Balls to earn the seven unique abilities from Lovikov in his bar. Last, but far from least, you have the purchasable lightsabers and their upgrades (you even need to buy the most expensive lightsaber to unlock the TrueFinalBoss). This all fits in with the game's over-the-top nature, as the "hero" is an obsessive ''otaku''.



* AwesomeMcCoolName: WordOfGod claims Travis Touchdown was used because it [[GratuitousEnglish sounds cool in Japan]]. Yet there's more to it than that; see DeliberateValuesDissonance below (which Suda is known to do in his games). There's Letz Shake, Helter Skelter (though that's probably not his real name), and Henry Cooldown. Even Sylvia Christel counts.

to:

* AwesomeMcCoolName: WordOfGod Suda claims Travis Touchdown was used because it [[GratuitousEnglish sounds cool in Japan]]. Yet there's more to it than that; see DeliberateValuesDissonance below (which Suda is known to do in his games). There's Letz Shake, Helter Skelter (though that's probably not his real name), and Henry Cooldown. Even Sylvia Christel counts.



* BaitAndSwitchBoss: Dark Star. As soon as he finishes talking to Travis to start the battle, he's backstabbed by [[spoiler:Jeane, Travis' former fiancée and sister]].



* BatterUp: Bad Girl's WeaponOfChoice and [[CallingYourAttacks apparently, one of her combos]]. Travis is also occasionally seen using his beam katana as a bat "substitute".



* BaitAndSwitchBoss: Dark Star. As soon as he finishes talking to Travis to start the battle, he's backstabbed by [[spoiler:Jeane, Travis' former fiancée and sister]].
* BatterUp: Bad Girl's WeaponOfChoice and [[CallingYourAttacks apparently, one of her combos]]. Travis is also occasionally seen using his beam katana as a bat "substitute".

to:

* BaitAndSwitchBoss: Dark Star. As soon as he finishes talking to Travis to start BattleThemeMusic: Each boss in the battle, he's backstabbed by [[spoiler:Jeane, Travis' former fiancée game has their own battle theme, and sister]].
* BatterUp: Bad Girl's WeaponOfChoice
the style or genre of said theme will reflect the boss's personality and/or combat style. For example, Shinobu's theme is electronic-flavored with distorted voices, to reflect her efficiency at swordplay and [[CallingYourAttacks apparently, one of determination in trying to kill Travis; Speed Buster's theme invokes AutobotsRockOut to reflect her combos]]. Travis is also occasionally seen sociopathy plus her overkill methods when using her cannon to obliterate everybody; [[spoiler:Henry's theme]] mixes soft rock with trance to reflect his beam katana as a bat "substitute".coolness and his exceptional combat skills. And so on.



* BlackAndGrayMorality: Travis has shades of this after killing Jeane.

to:

* %%* BlackAndGrayMorality: Travis has shades of this after killing Jeane.Jeane.
* BlackBlood: The Japanese and European releases of the game turn all the blood black, which wouldn't be so bad if it wasn't close to being a playable Tarantino movie. A scene involves the sequence where, after defeating a woman in battle, she commits honourable suicide by depinning a grenade and holding it in her mouth, [[YourHeadAsplode with predicable results]]. Since, just before, she told the main character that she was attracted to him, he awkwardly hugs her dead, still-standing, headless body. In the censored version, her head and shoulders are still attached, but completely black, ruining the impact.



* BlingBlingBang: Dr. Peace's weapon in the Rank 9 fight is a pair of gold plated revolvers.



* BloodlessCarnage: The {{bowdlerise}}d version removes all the blood (despite keeping in the swearing and sexual content) so every enemy killed will instead explode into ash when killed. This also translates into the cutscenes.
* BlownAcrossTheRoom: Used pretty blatantly (although the bullet is explosive) in the scene where Travis confronts Dr. Peace. For the sake of drama, Travis hits one of Peace's bullets with his Beam Katana and is rocketed into the wall with such force that his body smashes an outline into it.
* BondageIsBad: One of the many reasons Travis considers [[DarkActionGirl Bad Girl]] a "perverted killer" is her extensive use of gimps. For batting practice.



* BonusBoss: In ''Heroes' Paradise'', at least five of the bosses from the sequel appear as optional fights; namely: [[spoiler:Skelter Helter, Nathan Copeland, Kimmy Howell, Matt Helms and Alice Twilight]] though the [[AllJustADream fights happen as dreams]]. To do so, players need to accept the option to have Travis doze off on his toilet after beating certain bosses in the story.

to:

* BonusBoss: In ''Heroes' Paradise'', at least five of BoozeFlamethrower: [[AxCrazy Bad Girl]] uses this to set her [[WeaponOfChoice baseball bat]] on fire when she TurnsRed.
* BossCorridor: The hallways preceding
the bosses from the sequel appear as optional fights; namely: [[spoiler:Skelter Helter, Nathan Copeland, Kimmy Howell, Matt Helms and Alice Twilight]] though the [[AllJustADream boss fights happen as dreams]]. To do so, players need to accept the option to usually have Travis doze off on his toilet after beating certain bosses a full battery and health container (and a wrestling mask in the story.original game) as well as a convenient save point to help prepare for the upcoming battle. Played more straight in the first game, as there are long corridors that lead up to the fight (and Sylvia calls him via cellphone about the next fight and the chances he has of dying), as opposed to the shorter boss corridors in ''[[VideoGame/NoMoreHeroes2DesperateStruggle Desperate Struggle]]''.



* BossRemix: The final boss, [[spoiler:Henry]], uses the theme "We Are Finally Cowboys", a remix of the main theme.
* BossSubtitles: The game does this (with the exception of the first boss) whenever you enter a boss fight. Starting with a digitized voice announcing the boss's name and a quote from them.
* BottomlessBladder: Subverted by having Travis go to the bathroom in order to save the game.



** The European Spanish translation from Virgin Play removes a lot of the swear words, even though the game is rated 16+ and Spain makes no fuss over swearing. Plus, since [[NoDubForYou only the subtitles were only translated]], [[BleepDammit players can clearly hear any characters swearing while the subtitles omit it]].

to:

** The European Spanish translation from Virgin Play removes a lot of the swear words, even though the game is rated 16+ and Spain makes no fuss over swearing. Plus, since [[NoDubForYou only the subtitles were only translated]], translated, [[BleepDammit players can clearly hear any characters swearing while the subtitles omit it]].



* BulletHell: During a dream sequence before the fight with Harvey, you play a top-down, vertical-scrolling space shooter of the mech Glastonbury based on the Bizarre Jelly franchise, with very simple graphics. Afterwards, you can play it some more at Travis' apartment.
* BrotherSisterIncest: [[spoiler:Travis and Jeane]], though the former was unaware of their blood relationship at the time.

to:

* BrotherSisterIncest: [[spoiler:Travis and Jeane]], though the former was unaware of their blood relationship at the time.
* BulletCatch:
** Travis has no problem blocking any bullets flying at him -- even ones fired ''from behind him'' -- so long as you hold that Z button for dear life.
** In the fight against [[spoiler:Dr. Peace]], he plays ''baseball'' with a bullet and his Beam Katana. Subverted, though, in that he didn't realize it was an exploding shell and gets tossed into the backdrop.
* BulletHell: During a dream sequence before the fight with Harvey, you play a top-down, vertical-scrolling space shooter of the mech Glastonbury based on the Bizarre Jelly ''Bizarre Jelly'' franchise, called ''Pure White Giant Glastonbury'', with very simple graphics. Also an example of GameWithinAGame. Afterwards, you can play it some more at Travis' apartment.
* BrotherSisterIncest: [[spoiler:Travis and Jeane]], though the former was unaware of their blood relationship at the time.
apartment.



* BurgerFool: There's a fast food joint just outside of Travis' hotel named "Burger Suplex", which also keeps the flow of naming many landmarks after pro wrestling moves. It's engaged in a shadow war with the incroaching "Pizza Butt" franchise, and there are three assassination jobs where you pick off Pizza Butt executives at their request. [[spoiler:This turns out to be a major plot point in the sequel: Jasper Butt Jr. is the BigBad, and the men you assassinated were his father and two brothers.]]
* ButNotTooForeign: Sylvia Christel is a blonde-haired, blue-eyed half-Japanese, half-Ukrainian bombshell raised in France but United States resident. This is evidenced solely by her French accent and a single random card that can only found in a New Game+. Her name, quite fittingly for such a sexy and seductive character, is also a shout out to the French classic "Emmanuelle" whose part was played by actress... Sylvia Kristel.



* CameraScrew: The game switches from a controllable camera to a fixed camera when you hit the stairs to Travis's motel room. The camera angle changes such that if you hold down the control stick, Travis will hit the stairs, the camera will change, and Travis will run down the stairs and away from the hotel. It takes a very quick touch to hit the stairs at top running speed and not go backwards a few times.



* ChangingClothesIsAFreeAction: At first, it seems like this trope would be subverted by Destroyman, who has to [[NoPeekingRequest ask Travis to turn around so he can change]]. However, this is only so [[{{Jerkass}} Destroyman]] can [[CombatPragmatist get a cheap shot at him]], as he has somehow managed to change from a mailman uniform to head-to-toe spandex in about the space of a second.
* ChargedAttack: A basic charged circular slice for low grip and a charged overhead slash for high grip.
* ChaseFight: The cutscene after [[spoiler:the final fight between Travis and Henry]] features this, as a visual metaphor for them trying to [[CallBack "find that exit they call paradise"]]
* ChestBlaster: Destroyman has ''nipple machine guns''. And a crotch laser.



* CoconutMeetsCranium: One of the job mini-games has you collecting coconuts. If you're not careful or really unlucky, Travis can get hit on the head with them, dazing him for a few seconds.



* ColdSniper: Speed Buster uses a WaveMotionGun in this way. It's extremely flashy, but with a weapon like that, she didn't become the #3-ranked assassin for nothing. Travis Touchdown is the only person who does not die from her first hit due to catching on to what she can do, and she is an inconspicuous bag lady who disguises her laser cannon as a shopping cart when not in combat.
* CollectionSidequest: Collectible cards. You must beat the game ''twice'' minimum if you fail to acquire one of the cards on a playthrough. The second playthrough allows you to collect a new, different, second set of cards. Other collectibles include Lovikov Balls (which are used to earn new skills) and unique T-shirts hidden in the city of Santa Destroy.
* CombiningMecha: Travis Touchdown's [[SoapWithinAShow favorite show]] [[WordSaladTitle Pure White Lover Bizarre Jelly]] is about [[PowerTrio three]] [[MagicalGirl magical girls]] with mecha that combine to form Pure White Giant Glastonberry.



* ConceptArtGallery: The collectible cards that can be found in the NewGamePlus (those accessible from the first playthrough avert the trope). These cards show concept art from the game's characters, including both supporting ones and the antagonistic assassins.



* CorridorCubbyholeRun: Speed Buster's battle.
* CuteKitten: Playing with Travis' kitten Jeane doesn't actually ''do'' anything for the player... but who could resist playing with such a cute little kitty? Also one of the part-time jobs.
* CutsceneBoss: Helter Skelter is fought briefly in a cutscene at the beginning of the game. You get to see more of it if you watch the game trailer on Travis' TV.

to:

* ContractualBossImmunity: Bosses are completely immune to regular attacks, unless they are struck during specific times during their attacks. They're all immune to Anarchy in the Galaxy, which instantly kills regular enemies.
* CorridorCubbyholeRun: The Speed Buster's battle.
Buster battle. Travis has to smash his way into abandoned, ruined houses on either side of a street to avoid blasts from the bag lady/witch's WaveMotionGun.
* CuteKitten: Playing CosmicDeadline: Parodied. Jeane's backstory is literally fast-forwarded in game to get to the "final" boss. Not only a cosmic deadline, but a cosmic limitation. The characters seem to believe there's a limit to how much messed-up stuff they can say before the game gets cancelled or delayed. If the scene is replayed at a slowed rate, the story becomes understandable. It is notable as an example that combines terror and NoFourthWall as Jeane's backstory goes from heartbreaking to unimaginably screwed up quickly, making the reaction portrayed beliveable. [[UpToEleven And then]] comes the true ending, where [[spoiler:Travis finds out that Henry, the assassin who killed Dr. Letz Shake earlier in the game, is his twin Irish brother and the husband of Jeane]], and at that point what little that remained of the fourth wall was done away with.
--> '''Travis:''' "That's the craziest shit I've ever heard! Why would you bring up something like that at the very last minute of the game?"
* CrocodileTears: Bad Girl has an attack that utilizes this. At any point during her boss fight, she will stop and cry on the floor. If the player attacks her while she is fake crying, she will attack the player
with her bat with such a savage attack it might as well be a one-hit kill (though the player can survive if it has almost full health). However, she isn't faking all the time, she is, after all, fighting you while blindingly drunk, and if both of her hands are on her face, she is genuinely crying, but if she has one hand in her face and another in her weapon, it's a trick.
* CuteKitten:
** Jeane the cat, the closest thing to family our homicidal hero Travis has in Santa Destroy. The player can interact and play with her by selecting the "Jeane" option in
Travis' kitten Jeane doesn't actually ''do'' anything for living room. There is absolutely nothing gained by doing this. Try to stop yourself doing it every time you're in the player... but who could resist playing with such a cute little kitty? Also one room.
** One
of the part-time jobs.jobs in the first game has Travis wondering around picking up cute runaway cats.
* CutsceneBoss: CutsceneBoss:
**
Helter Skelter is fought briefly in a cutscene at the beginning of the game. You get to see more of it if you watch the game trailer on Travis' TV.TV.
** [[spoiler:Letz Shake]] is also killed by [[spoiler:Henry]] before you get to fight him, though [[spoiler:he returns in the sequel for a proper fight]].



* DamageSpongeBoss: The secret final battle against [[spoiler:Henry, Travis's half-brother]]. As a boss he's rather easy, with AI that can easily be tricked into a loop, but it still takes upwards of 10 minutes to whittle down his health bar and win the fight.



* DesperationAttack: There's at least one desperation attack for most bosses. Some bosses gain a OneHitKO when they are down to about half health.



* DodgeTheBullet: Beam katana wielders can deflect bullets with more ease than Jedi and Sith can deflect blaster shots. The only drawback is that it drains the battery.



* DoppelgangerAttack: Death Metal, the Rank 10 Assassin in ''VideoGame/NoMoreHeroes'', produces two doppelgangers when his health gets low enough. They have as much health as he does at that point, making finding the real one a bit of a chore.
* DoubleMeaningTitle: The game is a heavily deconstructive satire on the AntiHero, with its protagonist, Travis Touchdown, being merely [[UnsympatheticComedyProtagonist one immature, bloodthirsty miscreant]] in [[WorldOfBadass a world of violent assassins]] that -- while some may be played more sympathetically than others -- are [[AffablyEvil certainly still not "good" people]]. In that sense, [[CrapsackWorld the world has "no more heroes"]] to really uphold a traditional moral bedrock (which poses an interesting series of twists that [[CharacterDevelopment causes Travis' philosophies to shift anyway]]).



* TheDriver: Bishop Shidux.

to:

* TheDriver: Bishop Shidux.Shidux will always ride out your motorcycle to you if you get too far from it in the overworld.



* DuelBoss: After a slew of boss fights against all manner of miscreants and misanthropes, the TrueFinalBoss of the whole game is [[spoiler:Travis' long-lost Irish brother and Sylvia's husband of ten years, Henry. No gimmicks, no interventions, just two young men with {{Laser Blade}}s, similar fighting styles and a score to settle in a deserted car park.]]
* DyingTown: Santa Destroy seems to be this, or closer to the small-town version of ViceCity. It is generally portrayed as a derelict, seedy place with a [[LowerClassLout menial population]] and a notable lack of care for education, infrastructure and culture. It is heavily implied that most of the inhabitants remain there simply because they couldn't leave for one reason or another.
* EarthquakeMachine: This is Letz Shake's weapon of choice: a giant, silo-like device capable of unleashing a ''magnitude 20'' seismic blast when fully charged. [[spoiler:[[TheUnfought We never get to see it in action]] as the instant before it finally charges up, he and the device get slashed completely in half by Henry]].
* EasyLevelsHardBosses: The game lets you slice up mooks with relative impunity. The first boss will tear you up if you rush him the same way. It just gets worse from there.
* EdgeGravity:
** Contributes to the Rank 6 boss. You two battle on a beach, which she has filled with pitfall traps. When you run over one the first time, Travis falls in and has to climb out fast before a grenade the boss tosses in goes off. Once the pit is exposed, however, it has no edge gravity - running into it forces another climbing session, as does running ''too close to it''.
** You cannot run into the ocean. You can drive into it, the game takes you back to the motel.
* EenieMeenieMinyMoai: Santa Destroy contains quite a few of these. Their placement suggests that they're some sort of secret but, no, they're just decoration.
* ElectricJoybuzzer: Destroyman uses this during the pre-battle on Travis by honoring their battle with a hand-shake and activating his Destory-Spark. He seriously thought he was going to die laughing from how Travis fell for it so easily.



* EnergyWeapon : Destroyman and Speed Buster have this, and they're both an instant game over.

to:

* EnergyWeapon : EndlessCorridor: The path to the Rank 5 fight is literally a long, long, long hallway.
* EndOfSeriesAwareness: There are two gags at the end of the game that joke about how it probably won't get a sequel. Including one crack about how the sequel could turn into ''No More Heroes [[VideoGame/DukeNukemForever Forever]]'' and be delayed forever and another where a character flat out says "Too bad there will never be a sequel!" All of it was averted, since it was [[VideoGame/NoMoreHeroes2DesperateStruggle able to get a sequel]].
* EnemyDetectingRadar: requires you to earn the "Memory of White", a minimap with the enemies in purple and the treasures in yellow, by collecting Lovikov balls.
* EnergyWeapon:
Destroyman and Speed Buster have this, and they're both an instant game over.



* ExtendedGameplay: Done sneakily in the game, as after becoming the #1 Assassin, [[spoiler:the player is given the choice to save a clear file and watch one of two endings. The ''second'' ending, which is only made available after you buy all the beam katana upgrades, involves you killing one more boss - the same boss that cheated you out of one of your own boss fights, the putative endgame boss being a AnticlimaxBoss.]]



* FakeLongevity: In order to enter into ranking fights with opposing assassins, you have to first perform side jobs and miscellaneous assassination requests to work up the cash needed to enter the fights. It didn't help that most of these side quests were quite tedious.



* FastForwardGag: One late game conversation is fast forwarded; [[spoiler:[[https://www.youtube.com/watch?v=A22Nkt_fDBc slowed down]] it reveals [[ParentalIncest father-daughter incest]].]] The game hints ("It's impossible, it'll only jack up the age rating of this game even further") that the conversation was fast-forwarded to avoid a higher rating, but this isn't actually the case: Creator/Suda51 states that [[WordOfGod it was actually sped up due to]] RuleOfFunny...that, and the dialogue is a fairly lengthy {{Infodump}}. Travis' shocked reactions are priceless. Of course, whether the ESRB ever listened to a slowed-down version, and if they didn't, how they would have reacted to it, is a mystery for the ages.
* FauxAffablyEvil: Destroyman, Bad Girl

to:

* FastForwardGag: One late game conversation is fast forwarded; [[spoiler:[[https://www.youtube.com/watch?v=A22Nkt_fDBc slowed down]] it reveals [[ParentalIncest father-daughter incest]].]] The game hints ("It's impossible, it'll only jack up the age rating of this game even further") that the conversation was fast-forwarded to avoid a higher rating, but this isn't actually the case: Creator/Suda51 states that [[WordOfGod it was actually sped up due to]] RuleOfFunny...to RuleOfFunny... that, and the dialogue is a fairly lengthy {{Infodump}}. Travis' shocked reactions are priceless. Of course, whether the ESRB ever listened to a slowed-down version, and if they didn't, how they would have reacted to it, is a mystery for the ages.
* FauxAffablyEvil: Destroyman, Destroyman and Bad GirlGirl. They look like graceful opponents for Travis, but they're obviously faking the attitude, being unrepentant scums.
* FinalBossPreview: The game has this happen during [[spoiler:the 5th ranked fight with Letz Shake. Just before the fight starts, Henry pops in and easily strikes him down with the intent of dueling with Travis]]. Before the two of them come to blows, Sylvia calls the fight off and Travis grudgingly has to wait until beating the game and earning the real ending to fight him.
* FinalExamBoss: [[spoiler:Henry]] is the pinnacle of real difficulty. You have to manage to learn how to Dark Step, emergency evade, and slash the hell out of him. He manages to be completely fair, despite his various unblockable attacks and his dreaded yet awesome OneHitKill, plus the BossRemix "We Are Finally Cowboys" blaring in the background. The game actually makes sure that you're (hopefully) at the top of your game by [[spoiler:requiring you to attain all beam katanas before facing off against him.]]
* FinishingMove: Travis rakes his beam saber across the chest of an enemy after suplexing them.



* FinishingMove: Travis rakes his beam saber across the chest of an enemy after suplexing them.

to:

* FinishingMove: Travis rakes his beam saber across the chest of an enemy after suplexing them.FlamingSword: Bad Girl, who wields a flaming ''[[BatterUp baseball bat]]'', made possible by her spitting alcohol all over it and lighting it up.



* GameWithinAGame: Whilst travelling via train during one of his missions, Travis pulls out a hand-held console and starts playing Pure White Tiny Giant Glastonbury (which itself is a spin-off of a fictional anime Travis is obsessed with). Once the game is complete, the mission continues and the game is unlocked at his home for future playing.



%%ZCE* GoodOldFisticuffs: [[spoiler:Jeane]]

to:

%%ZCE* GoodOldFisticuffs: [[spoiler:Jeane]]* GimmickLevel: The game features the motorbike sequences in the last two standard stages (the ones respectively leading to the Rank 2 and Rank 1 fights). Travis has to defeat his enemies by running over them instead of slashing them with his beam katana. The Rank 1 scene also has an area where you have to exit from [[TheLostWoods an illusory forest]], killing more enemies in the process.



%%ZCE* GoodOldFisticuffs: [[spoiler:Jeane]]
* GoodPeopleHaveGoodSex: Travis Touchdown locks himself in with Sylvia, and all we hear is ''shotgun blasts'' coming from inside. This despite the fact that both are very morally grey, Sylvia more so than Travis.
* GottaKillThemAll: As the main character, Travis has to murder the top ten ranked assassins in the nation, one by one, to rise through the ranks and gain the top spot for himself.
* GuttedLikeAFish: Travis Touchdown Dr. Peace this way after he wins his fight against him.
* GoWaitOutside: When you give Naomi the Military Secret or [[spoiler:Japanese Sword]], she tells you to come back later for a new beam katana. "Later", of course, means "as long as it takes to leave and come back in"... though they're so expensive it's more like "leave, do a few assassination side-jobs, come back in".



* HeartContainer: The game awards Travis with a ''Zelda''-style Heart Container upon the defeat of a boss. An extra Container is gained when the training with Thunder Ryu is completed.
* HeartsAreHealth: A pixelated heart represents health in this and all main games in the series, with the pixels being the real units of health. Max health increases change the color of the center of the heart, creating layers of pixels with each color.



* HideYourKids: This game is NOT meant for children under 17.

to:

* HideYourKids: This game HideYourChildren: The only child is NOT meant for children under 17.[[spoiler:shown after the credits after all the bloodshed is over]].



* HighPressureBlood: Not just blood -- when you kill a minor enemy, tons of cash also showers out of them.
* HoistByHisOwnPetard: [[spoiler:Harvey Volodarskii, who gets blinded by Travis and killed by the same giant-circular-saw illusion he tried to kill Travis with before the fight began.]]

to:

* HighPressureBlood: Not just Often, blood will spurn out wildly and cover anything in a 100-yard radius. Its equivalent of EverythingFades is dead bodies vanishing in a puff of blood -- when you kill apparently, any non-major character who dies simply explodes into a minor enemy, tons smoky cloud of cash also showers out of them.
blood. This was only applied to the USA release; the Japanese and European releases [[{{Bowdlerize}} replaced the blood with black mist]].
* HoistByHisOwnPetard: HoistByHisOwnPetard:
**
[[spoiler:Harvey Volodarskii, who gets blinded by Travis and killed by the same giant-circular-saw illusion he tried to kill Travis with before the fight began.]]



* IKnowMortalKombat: Travis learns new moves by renting wrestling videos, and "remembers" other moves by finding wrestling masks lying about with notes reminding him of them stuffed into the masks' mouths.

to:

* IKnowMortalKombat: HotPaintJob: The leopard jeans are dark blue and have flames embroidered on the side. Their item description says this:
-->''Everyone knows adding flames to something makes it cooler.''
* HubLevel: The game takes place in the city of [[ViceCity Santa Destroy]], which may seem like a WideOpenSandbox to the untrained eye, but is in practice more of an extremely elaborate hubworld where the player can take menial part-time jobs and low-paying assassination gigs between tackling the game's boss levels.
* HumbleGoal: Although perhaps not a ''lofty'' goal,
Travis learns new moves by renting wrestling videos, initially only joins the ranking battles because Sylvia said she would bang him if he made it to the top. She also only seemed to have been manipulating him and "remembers" other moves by finding wrestling masks lying about with notes reminding him of them stuffed into the masks' mouths.he was simply stupid and horny enough to fall for it.



* IKnowMaddenKombat: Travis Touchdown mixes his apparently professional sword training with Mexican luchador wrestling moves learned by watching video tapes, as well as special attacks learned from his favorite fictional ''moe anime'', 'Pure White Lover Bizarre Jelly'. Despite his last name, he has no attacks that have anything to do with football.
* IKnowMortalKombat: Travis learns new moves by renting wrestling videos, and "remembers" other moves by finding wrestling masks lying about with notes reminding him of them stuffed into the masks' mouths.
* ImprobableAge: Henry and Sylvia were [[spoiler:married and in college 10 years prior.]] Since Henry is [[spoiler:Travis's twin brother, that would mean that Henry and Sylvia were ''attending college and got married at around 17''.]]



* InvulnerableAttack: Shinobu's special move. Get hit, and you'll be knocked down to three hit points.

to:

* InvulnerableAttack: Shinobu's special move. Get hit, IncendiaryExponent: In PinchMode, Bad Girl spits out alcohol all over her bat. That's when the lighter comes out.
* InescapableAmbush: The game does this during most boss fights,
and in some Mook Fights as well. The most annoying one being [[spoiler:during the 1st-ranked Assassin fight, where the border is a glowing serpent-like dragon]], that ''shrinks the arena'' during the fight twice. As your opponent is [[spoiler:a martial-arts master with a lot of very fast dash moves]], this makes the fight a frustrating experience to say the least.
* InexplicablyAwesome: The majority of characters, including Travis. If you're lucky,
you'll be knocked down get a brief snippet of vague backstory for your next assassin, but other than that there's no explanation for the insane mailman superhero with the crotch laser (who even [[spoiler:comes back as two separate characters in the sequel despite (or due to) ''being bisected'']]), the unstable baseball bat-wielding ballerina with an army of gimps, and many other characters. Even the UAA itself is strange and incomprehensible; [[spoiler:somehow Sylvia managed to three hit points.dupe at least 11 dangerous killers (and one loser otaku with a beam katana) into believing they were part of a fictional organization and get them to kill each other. But then in the sequel it's suddenly a real organization again.]]



* InterfaceScrew: Literally, one of the moves of the 4th rank assassin, complete with screwed-up controls.

to:

* InstantCostumeChange: When Travis arrives in [[VillainOfTheWeek Destroyman]]'s arena to face him for his spot in the assassin rankings, he finds him wearing his civilian outfit, a normal postman uniform. Destroyman asks Travis to turn around just for a moment so he can change, and Travis complies. The moment Travis turns his back to him, Destroyman [[InTheBack fires]] his WaveMotionGun, and Travis just barely manages to dodge it in time. When Travis turns, he sees Destroyman has already changed into his outfit in an instant.
* InsurmountableWaistHeightFence: The game features insurmountable ''ankle''-height curbs in various parts of Santa Destroy.
* InterfaceScrew: Literally, one The Rank 4 boss can either invert your controls, your screen, or, if you're really unlucky, both at the same time.
* InvulnerableAttack:
** Travis is invulnerable while executing a charged attack. It's mostly useless throughout the game, because none
of the moves of charged attacks last very long, and they're a ''huge'' drain on your weapon's power... until you get the 4th rank assassin, complete InfinityPlusOneSword and its power upgrades. It comes with screwed-up controls.a charged ''combo'' and the upgrades give it infinite energy, making it game-breaking, especially in subsequent playthroughs.
** Shinobu's special move. Get hit, and you'll be knocked down to three hit points.
* JumpedAtTheCall: Travis Touchdown is an otaku who spends 95% of his time watching wrestling tapes, various anime, and occasionally going out and slaughtering en masse. He literally buys a beam katana off of [=eBay=], then when a random woman in a bar asks him to decapitate someone with it, is only too happy to do so. Then again, he also loves to grab the IdiotBall as well.
* JustifiedSavePoint: Parodied, since there's NoFourthWall. Travis saves by ''going to toilet to drop a save''.
* KamehameHadoken: As opposed to the honorable trope namers, the game's resident cheating bastard, Destroyman, uses the sphere-type [[CallingYourAttacks Destroy Cannon]]. The Destroy Buster (beam-type), however, comes from somewhere else.



* KillEnemiesToOpen: Each stage requires Travis taking down various {{Mooks}} before he can enter the next area.



* KlingonPromotion: Exactly how the UAA works.
* LaserBlade: All over the place.

to:

* KlingonPromotion: Exactly how the UAA works.
works. [[ToBeAMaster Wanna be the #1 assassin in America?]] Then just go kill the current #1, as well as any other assassins ranked ahead of you.
* LandMineGoesClick: Travis encounters ''a lot'' of these during the beach mission. Since he perpetually carries the IdiotBall, this results in him stepping on several mines in-cutscene, resulting in the "click," then getting blown up. Luckily, [[MadeOfIron he's strangely unharmed.]] The last one makes fun of this, as he ''sees'' the mine, steps over it with a chuckle... and steps on a buried one. [[CurseCutShort "FUUUUUUUUUUUUU-"]] BOOM.
%%*
LaserBlade: All over the place.



* LifeMeter: Travis' health is represented by an 8-bit heart, with each "pixel" being a unit of health (though if his health is upgraded, some of the pixels change color to represent more than one health unit.) Enemy life meters are a ring of "pixels" around the enemy, with each pixel getting smaller in a clockwise pattern as the enemy takes damage.



* LoadsAndLoadsOfLoading: The game has a fair amount of loading, but also includes something to fidget with during them. Pressing the B button lets you bounce the rotating star, and if it goes off the top of the screen, it loops around the bottom and changes colour.



* LudicrousGibs: The first game has plenty of decapitations, severed limbs, and people getting cut in half both ways.

to:

* LudicrousGibs: Every time you kill someone, they explode into a huge shower of blood. The first game has plenty of decapitations, severed limbs, was preemptively censored by the developers for Japan and people getting cut Europe, with the splatter replaced by an explosion of black pixels and coins raining down, which still kind of fits the mood in half both ways.an old-school arcade game kind of way.



* OneHitKill: Almost every boss after Shinobu has one in the first game, though they are relatively easy to dodge or escape for the most part. Shinobu herself has a very near OHK that functionally serves the same purpose.

to:

* OneHitKill: Almost every boss after OneHitKill:
** Travis' Darkside Mode allows for one-hit-kills of a most violent degree.
** When Dr. Peace is almost defeated, he and Travis agree to perform a Wild West style duel in which the first person to draw his weapon will be able to kill the other. Failure to press the proper button will prompt Dr. Peace to perform a roll to shot Travis from behind, killing him instantly. This also doubles as KaizoTrap.
**
Shinobu has one in the first game, though they are relatively easy to dodge or escape for the most part. Shinobu herself has a very '''pair''' of near OHK instant-death attacks after she TurnsRed: she can take you from full health to ''two points'' with her supercharged Gengoken attack, and her multi-Sonic Sword attack will off you if she hits you with all the blades. And she is the third boss of the game.
** Harvey Moisewitch Volodarskii and Bad Girl also have instant-death attacks, the former if you fail to break out of his magic box, and the latter if you fall for her trap.
** During the TrueFinalBoss battle, [[spoiler:Henry breaks one out once his health reaches TurnsRed territory; it's the one
that functionally serves looks like the same purpose.Stinger from ''VideoGame/DevilMayCry'' and '''plants you into the concrete'''.]]



* OptionalBoss: In ''Heroes' Paradise'', at least five of the bosses from the sequel appear as optional fights; namely: [[spoiler:Skelter Helter, Nathan Copeland, Kimmy Howell, Matt Helms and Alice Twilight]] though the [[AllJustADream fights happen as dreams]]. To do so, players need to accept the option to have Travis doze off on his toilet after beating certain bosses in the story.



* ThisLoserIsYou: Travis is a 27 year old anime obsessed, professional wrestling watching, video game playing loser who dreams of adventure and getting laid. Even if you become the world's deadliest assassin, you are still a stain of a human being. This might qualify as a deconstruction. What kind of person buys a lightsaber off of ebay and becomes the world's greatest assassin? An otaku, that's who. [[ValuesDissonance Of course, if you see it that way.]]
* ThrowingYourSwordAlwaysWorks: Travis does this in order to [[spoiler:blind Harvey]].
** He also tosses it into the air when doing a wrestling move. Depending on whether the move finishes off the opponent, either Travis will catch it, or [[TheBladeAlwaysLandsPointyEndIn the unfortunate mook's chest will]].

to:

* ThisLoserIsYou: Travis is a 27 year old anime obsessed, professional wrestling watching, video game playing loser who dreams of adventure and getting laid. Even if you become the world's deadliest assassin, you are still a stain of a human being. This might qualify as a deconstruction. What kind of person buys a lightsaber off of ebay and becomes the world's greatest assassin? An otaku, that's who. [[ValuesDissonance Of course, if you see it that way.]]
who.
* ThrowingYourSwordAlwaysWorks: Travis does this in order to [[spoiler:blind Harvey]].
**
Harvey]]. He also tosses it into the air when doing a wrestling move. Depending on whether the move finishes off the opponent, either Travis will catch it, or [[TheBladeAlwaysLandsPointyEndIn the unfortunate mook's chest will]].



* ViceCity: Santa Destroy has street thugs in bondage gear armed to the teeth and out for the player's blood, to the point where pretty much no-one actually stays in the city willingly and desperately wants to take the first bus out of town.

to:

* ViceCity: Santa Destroy has street thugs in bondage gear armed to the teeth and out for the player's blood, to the point where pretty much no-one actually stays in the city willingly and desperately wants to take the first bus out of town.

Added: 1152

Changed: 336

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Crosswicking. I'll continue later tonight. =)


* AntiHero: Travis Touchdown seems to be an experiment as to how far you can push the "anti" of AntiHero before he lapses into VillainProtagonist.

to:

* {{Animesque}}: Played with. This game and its sequels sport a mix of cel-shading and realism with a So-California setting, western-style character designs and names. However, all games do make multiple references to anime media, since Travis Touchdown is a big anime fan.
* AntiHero: Travis Touchdown seems to be an experiment as to how far you can push the "anti" of AntiHero before he lapses into VillainProtagonist. VillainProtagonist.
* ArcNumber: The game has a clothing store named Area 51. Also, leading up to the first game's release, the game's Japanese website featured 51 gameplay clips.


Added DiffLines:

* AthleticArenaLevel: Destroy Stadium, a setting visited twice in the game. What happens there includes killing bad guys by deflecting a pitch, battles in the vast outfield, and facing a TennisBoss via a man-launching batting cage.
* AttackAttackAttack: Bad Girl employs this strategy against Travis in a cutscene after her defeat. Despite being impaled by a beam katana, she continues to bat him over the head with the blade still stuck in her body.
--> I won't lose... I will never lose...


Added DiffLines:

* BadVibrations: Before the start of the battle with [[VillainOfTheWeek Destroyman]], sudden rumbles occur just before he transforms.
* BathroomStallGraffiti: There's graffiti in every save room in the game, which happen to be--you guessed it--Bathrooms.
* BattleCry: Quite a few characters have one, including Travis himself prior to some of the boss battles.
Is there an issue? Send a MessageReason:
cut trope and ZCE


* NeoclassicalPunkZydecoRockabilly: Most of the soundtrack, really, but special mention goes to [[https://www.youtube.com/watch?v=nCuEwon1T1A Hustlin' 'n' Tusslin']].

Added: 120

Changed: 271

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This is the correct way to amend a part added as natter


* SchmuckBait: Bad Girl when she throws a fit--although it depends. Sometimes it's a trap, sometimes it's actually happening (and leaving herself open). If she has her hand on the bat, then it's a trap; if not, you can attack without repercussions.

to:

* SchmuckBait: Bad Girl when she throws a fit--although it depends. Sometimes it's a trap, sometimes it's actually happening (and leaving herself open). fit. If she has her hand on the bat, then it's a trap; trap and attacking her lands a OneHitKill on Travis; if not, you can attack without repercussions.



* SecondPersonAttack: A gruesome example. [[spoiler:When Travis decapitates Speed Buster, we see her head fly to the ground from her POV.]]

to:

* SecondPersonAttack: SecondPersonAttack:
**
A gruesome example. [[spoiler:When Travis decapitates Speed Buster, we see her head fly to the ground from her POV.]]

Changed: 202

Removed: 195

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None


* SchmuckBait: Bad Girl when she throws a fit.
** It depends. Sometimes it's a trap, sometimes it's actually happening (and leaving herself open). If she has her hand on the bat, then it's a trap; if not, you can attack without repercussions.

to:

* SchmuckBait: Bad Girl when she throws a fit.
** It
fit--although it depends. Sometimes it's a trap, sometimes it's actually happening (and leaving herself open). If she has her hand on the bat, then it's a trap; if not, you can attack without repercussions.

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