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** GreenHillZone
to:
** GreenHillZoneGreenHillZone: Acorn Plains
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** SlippySlideyIceWorld
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** SlippySlideyIceWorldPalmtreePanic[=/=]UnderTheSea: Sparkling Waters
** ShiftingSandLand[=/=]LevelAte: Layer Cake Desert, which has melting desserts in the background.
** SlippySlideyIceWorld: Frosted Glacier
** ShiftingSandLand[=/=]LevelAte: Layer Cake Desert, which has melting desserts in the background.
** SlippySlideyIceWorld: Frosted Glacier
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** UnderTheSea
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* ShoutOut: A BigBoosHaunt area has a [[http://www.mariowiki.com/images/thumb/6/64/Ghost_Painting_MarioWiiU.png/640px-Ghost_Painting_MarioWiiU.png background]] inspired by VincentVanGogh's Starry Night.
to:
* ShoutOut: A BigBoosHaunt area has a [[http://www.mariowiki.com/images/thumb/6/64/Ghost_Painting_MarioWiiU.png/640px-Ghost_Painting_MarioWiiU.png background]] inspired by VincentVanGogh's Starry Night. May also count as a MythologyGag, since a similar background showed up in ''YoshisIsland''.
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* VariableMix: Like with [[Videogame/SuperMarioWorld other games]] [[Videogame/NewSuperMarioBrosWii with Yoshis]] in them, the music changes in a way when you grab a Baby Yoshi. In this case, the [[BalloonBelly magenta Baby Yoshis]] add a sort of chorus to the current music.
to:
* VariableMix: Like with [[Videogame/SuperMarioWorld other games]] [[Videogame/NewSuperMarioBrosWii with with]] [[VideoGame/SuperMarioGalaxy2 Yoshis]] in them, the music changes in a way when you grab a Baby Yoshi. In this case, the [[BalloonBelly magenta Baby Yoshis]] add a sort of chorus to the current music.
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''New Super Mario Bros. U'' is the fourth game bearing the ''VideoGame/NewSuperMarioBros'' name and the direct sequel to ''VideoGame/NewSuperMarioBrosWii'', following ''VideoGame/NewSuperMarioBrosWii'' and ''VideoGame/NewSuperMarioBros2''. It will feature [[VideoGame/SuperMarioWorld Baby Yoshis]] with distinctive abilities, an acorn power-up that turns you into a "Flying Squirrel" form, and the ability to play the game as your Mii. There is also a "Boost mode" utilized by the Wii U [=GamePad=] that will create platforms and assist in multiplayer sessions. Finally, there will be Miiverse integration, with various players' comments on levels or deaths coming up when appropriate.
to:
''New Super Mario Bros. U'' is the fourth game bearing the ''VideoGame/NewSuperMarioBros'' name and the direct sequel to ''VideoGame/NewSuperMarioBrosWii'', following ''VideoGame/NewSuperMarioBrosWii'' and ''VideoGame/NewSuperMarioBros2''. It will feature [[VideoGame/SuperMarioWorld Baby Yoshis]] with distinctive abilities, an acorn power-up that turns you into a "Flying Squirrel" form, and the ability to play the game as your Mii. There is also a "Boost mode" utilized by the Wii U [=GamePad=] that will create platforms and assist in multiplayer sessions. Finally, there will be Miiverse integration, with various players' comments on levels or deaths coming up when appropriate.
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''New Super Mario Bros. U'' is the fourth game bearing the ''VideoGame/NewSuperMarioBros'' name, following ''VideoGame/NewSuperMarioBrosWii'' and ''VideoGame/NewSuperMarioBros2''. It will feature [[VideoGame/SuperMarioWorld Baby Yoshis]] with distinctive abilities, an acorn power-up that turns you into a "Flying Squirrel" form, and the ability to play the game as your Mii. There is also a "Boost mode" utilized by the Wii U [=GamePad=] that will create platforms and assist in multiplayer sessions. Finally, there will be Miiverse integration, with various players' comments on levels or deaths coming up when appropriate.
to:
''New Super Mario Bros. U'' is the fourth game bearing the ''VideoGame/NewSuperMarioBros'' name, name and the direct sequel to ''VideoGame/NewSuperMarioBrosWii'', following ''VideoGame/NewSuperMarioBrosWii'' and ''VideoGame/NewSuperMarioBros2''. It will feature [[VideoGame/SuperMarioWorld Baby Yoshis]] with distinctive abilities, an acorn power-up that turns you into a "Flying Squirrel" form, and the ability to play the game as your Mii. There is also a "Boost mode" utilized by the Wii U [=GamePad=] that will create platforms and assist in multiplayer sessions. Finally, there will be Miiverse integration, with various players' comments on levels or deaths coming up when appropriate.
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** The Flying Squirrel suit turns Mario's clothes the same color they were in ''VideoGame/SuperMarioBros''.
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* BalloonBelly: The purple Baby Yoshis which act like another [[VideoGame/SuperMarioGalaxy2 blue hued Yoshi long ago...]]
to:
* BalloonBelly: The purple magenta Baby Yoshis which act like another [[VideoGame/SuperMarioGalaxy2 blue hued Yoshi long ago...]]
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* VariableMix: Like with [[Videogame/SuperMarioWorld other games]] [[Videogame/NewSuperMarioBrosWii with Yoshis]] in them, the music changes in a way when you grab a Baby Yoshi. In this case, the [[BalloonBelly magenta Baby Yoshis]] add a sort of chorus to the current music.
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* BreakingTheFourthWall: When your player character is idle, they'll stare right at you.
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How about we wait until we know a bit more about the game.
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* BalloonBelly: The purple Baby Yoshis which act like another [[SuperMarioGalaxy2 blue hued Yoshi long ago...]]
to:
* BalloonBelly: The purple Baby Yoshis which act like another [[SuperMarioGalaxy2 [[VideoGame/SuperMarioGalaxy2 blue hued Yoshi long ago...]]
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* ContinuityNod: [[SuperMarioWorld Slanted pipes, slanted rocks, Munchers, Baby Yoshis, the style of the overworld, Spin jumping and the Flying Squirrel's moves...]]
** [[SuperMarioGalaxy2 There's also Purple Baby Yoshi's abilities, and the Yellow Baby Yoshi's abilities.]]
** [[SuperMarioGalaxy2 There's also Purple Baby Yoshi's abilities, and the Yellow Baby Yoshi's abilities.]]
to:
* ContinuityNod: [[SuperMarioWorld [[VideoGame/SuperMarioWorld Slanted pipes, slanted rocks, Munchers, Baby Yoshis, the style of the overworld, Spin jumping and the Flying Squirrel's moves...]]
**[[SuperMarioGalaxy2 [[VideoGame/SuperMarioGalaxy2 There's also Purple Baby Yoshi's abilities, and the Yellow Baby Yoshi's abilities.]]
**
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* LightEmUp: [[SuperMarioGalaxy2 Like its adult counterpart]], the Yellow Baby Yoshis light up dark rooms.
* MissionPackSequel: Par for the course for the NSMB series.
* NotQuiteFlight: [[http://www.mariowiki.com/images/thumb/a/a3/WiiU_NewMarioU_3_char02_E3.png/480px-WiiU_NewMarioU_3_char02_E3.png The Flying Squirrel power up]] acts like [[SuperMarioWorld the Cape Powerup]], can get an extra boost in height if you shake your controller, and it can also cling to walls.
* MissionPackSequel: Par for the course for the NSMB series.
* NotQuiteFlight: [[http://www.mariowiki.com/images/thumb/a/a3/WiiU_NewMarioU_3_char02_E3.png/480px-WiiU_NewMarioU_3_char02_E3.png The Flying Squirrel power up]] acts like [[SuperMarioWorld the Cape Powerup]], can get an extra boost in height if you shake your controller, and it can also cling to walls.
to:
* LightEmUp: [[SuperMarioGalaxy2 [[VideoGame/SuperMarioGalaxy2 Like its adult counterpart]], the Yellow Baby Yoshis light up dark rooms.
* MissionPackSequel: Par for the course for the NSMB series.
* NotQuiteFlight: [[http://www.mariowiki.com/images/thumb/a/a3/WiiU_NewMarioU_3_char02_E3.png/480px-WiiU_NewMarioU_3_char02_E3.png The Flying Squirrel power up]] acts like [[SuperMarioWorld [[VideoGame/SuperMarioWorld the Cape Powerup]], can get an extra boost in height if you shake your controller, and it can also cling to walls.
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* VideoGameCrueltyPotential: ...or can use the blocks to obstruct players while they jump, knocking them into enemies or pits,
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* VideoGameKindnessPotential: Players on a [=GamePad=] can spawn blocks in midair to help players over bottomless pits...
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* VideoGameKindnessPotential: VideoGameCaringPotential: Players on a [=GamePad=] can spawn blocks in midair to help players over bottomless pits...
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* VideoGameKindnessPotential: Players on a [=GamePad=] can spawn blocks in midair to help players over bottomless pits...
* VideoGameCrueltyPotential: ...or can use the blocks to obstruct players while they jump, knocking them into enemies or pits,
* VideoGameCrueltyPotential: ...or can use the blocks to obstruct players while they jump, knocking them into enemies or pits,
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Word Of God confirmed the game will not have online multiplayer
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* CoOpMultiplayer: It works exactly like it's predecessor, although there is no word on online co-op.
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* CoOpMultiplayer: It works exactly like it's predecessor, although there predecessor. Online is still a no word on online co-op.go.
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* MissionPackSequel: Par for the course for the NSMB series.
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* ArtEvolution: The backgrounds are much more variable, with some being literally pieces of art, and the detail on the ground and lighting have been improved a lot.
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* NotQuiteFlight: [[http://www.mariowiki.com/images/thumb/a/a3/WiiU_NewMarioU_3_char02_E3.png/480px-WiiU_NewMarioU_3_char02_E3.png The Flying Squirrel power up]] acts like [[SuperMarioWorld the Cape Powerup]], and it can also cling to walls.
to:
* NotQuiteFlight: [[http://www.mariowiki.com/images/thumb/a/a3/WiiU_NewMarioU_3_char02_E3.png/480px-WiiU_NewMarioU_3_char02_E3.png The Flying Squirrel power up]] acts like [[SuperMarioWorld the Cape Powerup]], can get an extra boost in height if you shake your controller, and it can also cling to walls.
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''New Super Mario Bros. U'' is the fourth game bearing the ''VideoGame/NewSuperMarioBros'' name, following ''VideoGame/NewSuperMarioBrosWii'' and ''VideoGame/NewSuperMarioBros2''. It will feature [[VideoGame/SuperMarioWorld Baby Yoshis]] with distintive abilities, an acorn power-up that turns you into a "Flying Squirrel" form, and the ability to play the game as your Mii. There is also a "Boost mode" utilized by the Wii U [=GamePad=] that will create platforms and assist in multiplayer sessions. Finally, there will be Miiverse integration, with various players' comments on levels or deaths coming up when appropriate.
to:
''New Super Mario Bros. U'' is the fourth game bearing the ''VideoGame/NewSuperMarioBros'' name, following ''VideoGame/NewSuperMarioBrosWii'' and ''VideoGame/NewSuperMarioBros2''. It will feature [[VideoGame/SuperMarioWorld Baby Yoshis]] with distintive distinctive abilities, an acorn power-up that turns you into a "Flying Squirrel" form, and the ability to play the game as your Mii. There is also a "Boost mode" utilized by the Wii U [=GamePad=] that will create platforms and assist in multiplayer sessions. Finally, there will be Miiverse integration, with various players' comments on levels or deaths coming up when appropriate.
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* PowerUpMount: Yoshi seems to be rideable again.
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** SlippySlideyIceWorld
** UndergroundLevel
** UndergroundLevel
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* ShoutOut: A BigBoosHaunt area has a [[http://www.mariowiki.com/images/thumb/6/64/Ghost_Painting_MarioWiiU.png/640px-Ghost_Painting_MarioWiiU.png background]] inspired by VincentVanGogh's Starry Night.
* VideoGameSettings:
** BigBoosHaunt
** BubblyClouds
** GreenHillZone
** TheLostWoods + MacroZone
** UnderTheSea
* VideoGameSettings:
** BigBoosHaunt
** BubblyClouds
** GreenHillZone
** TheLostWoods + MacroZone
** UnderTheSea
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fixing a typo
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''New Super Mario Bros. U'' is the fourth game bearing the ''VideoGame/NewSuperMarioBros'' name, follwing ''VideoGame/NewSuperMarioBrosWii'' and ''VideoGame/NewSuperMarioBros2''. It will feature [[VideoGame/SuperMarioWorld Baby Yoshis]] with distintive abilities, an acorn power-up that turns you into a "Flying Squirrel" form, and the ability to play the game as your Mii. There is also a "Boost mode" utilized by the Wii U [=GamePad=] that will create platforms and assist in multiplayer sessions. Finally, there will be Miiverse integration, with various players' comments on levels or deaths coming up when appropriate.
to:
''New Super Mario Bros. U'' is the fourth game bearing the ''VideoGame/NewSuperMarioBros'' name, follwing following ''VideoGame/NewSuperMarioBrosWii'' and ''VideoGame/NewSuperMarioBros2''. It will feature [[VideoGame/SuperMarioWorld Baby Yoshis]] with distintive abilities, an acorn power-up that turns you into a "Flying Squirrel" form, and the ability to play the game as your Mii. There is also a "Boost mode" utilized by the Wii U [=GamePad=] that will create platforms and assist in multiplayer sessions. Finally, there will be Miiverse integration, with various players' comments on levels or deaths coming up when appropriate.
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!This game provides examples of:
to:
!!This game provides examples
* AsteroidsMonster: There are big Goombas that split into smaller ones when stepped upon.
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* ContinuityNod: [[SuperMarioWorld Slanted pipes, slanted rocks, Munchers, Baby Yoshis, the style of the overworld, and the Flying Squirrel's moves...]]
to:
* ContinuityNod: [[SuperMarioWorld Slanted pipes, slanted rocks, Munchers, Baby Yoshis, the style of the overworld, Spin jumping and the Flying Squirrel's moves...]]
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Added DiffLines:
** [[SuperMarioGalaxy2 There's also Purple Baby Yoshi's abilities, and the Yellow Baby Yoshi's abilities.]]
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* LightEmUp: [[SuperMarioGalaxy2 Like its adult counterpart]], the Yellow Baby Yoshis light up dark rooms.
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None
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* NotQuiteFlight: The Flying Squirrel power up acts like [[SuperMarioWorld the Cape Powerup]], and it can also cling to walls.
to:
* NotQuiteFlight: [[http://www.mariowiki.com/images/thumb/a/a3/WiiU_NewMarioU_3_char02_E3.png/480px-WiiU_NewMarioU_3_char02_E3.png The Flying Squirrel power up up]] acts like [[SuperMarioWorld the Cape Powerup]], and it can also cling to walls.
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* BubbleGun: The blue Baby Yoshis act like this.
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* SceneryPorn: [[http://www.mariowiki.com/images/thumb/0/09/WiiU_NewMarioU_1_scrn01_E3.png/640px-WiiU_NewMarioU_1_scrn01_E3.png You have to be crazy]] [[http://www.mariowiki.com/images/thumb/4/49/WiiU_NewMarioU_3_scrn10_E3.png/640px-WiiU_NewMarioU_3_scrn10_E3.png to say it doesn't]] [[http://www.mariowiki.com/images/thumb/6/64/Ghost_Painting_MarioWiiU.png/640px-Ghost_Painting_MarioWiiU.png look better than]] VideoGame/NewSuperMarioBrosWii.
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* Co-OpMultiplayer: It works exactly like it's predecessor, although there is no word on online co-op.
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* Co-OpMultiplayer: CoOpMultiplayer: It works exactly like it's predecessor, although there is no word on online co-op.
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This game is only BASED of NSMBM.
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* ContinuityNod: [[SuperMarioWorld Slanted pipes, slanted rocks, Baby Yoshis, the style of the overworld, and the Flying Squirrel's moves...]]
* WorkingTitle: ''New Super Mario Bros. Mii''.
* WorkingTitle: ''New Super Mario Bros. Mii''.
to:
* ContinuityNod: [[SuperMarioWorld Slanted pipes, slanted rocks, Munchers, Baby Yoshis, the style of the overworld, and the Flying Squirrel's moves...]]
*WorkingTitle: ''New Super Mario Bros. Mii''.Co-OpMultiplayer: It works exactly like it's predecessor, although there is no word on online co-op.
* NotQuiteFlight: The Flying Squirrel power up acts like [[SuperMarioWorld the Cape Powerup]], and it can also cling to walls.
*
* NotQuiteFlight: The Flying Squirrel power up acts like [[SuperMarioWorld the Cape Powerup]], and it can also cling to walls.
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None
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* BalloonBelly: The purple Baby Yoshis which act like another [[SuperMarioGalaxy2 blue hued Yoshi long ago...]]
* ContinuityNod: [[SuperMarioWorld Slanted pipes, slanted rocks, Baby Yoshis, the style of the overworld, and the Flying Squirrel's moves...]]
* ContinuityNod: [[SuperMarioWorld Slanted pipes, slanted rocks, Baby Yoshis, the style of the overworld, and the Flying Squirrel's moves...]]
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*
to:
* WorkingTitle: ''New Super Mario Bros. Mii''.
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Might as well get this out of the way.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/NewSuperMarioBrosU_2575.png]]
''New Super Mario Bros. U'' is the fourth game bearing the ''VideoGame/NewSuperMarioBros'' name, follwing ''VideoGame/NewSuperMarioBrosWii'' and ''VideoGame/NewSuperMarioBros2''. It will feature [[VideoGame/SuperMarioWorld Baby Yoshis]] with distintive abilities, an acorn power-up that turns you into a "Flying Squirrel" form, and the ability to play the game as your Mii. There is also a "Boost mode" utilized by the Wii U [=GamePad=] that will create platforms and assist in multiplayer sessions. Finally, there will be Miiverse integration, with various players' comments on levels or deaths coming up when appropriate.
!This game provides examples of:
*
----
''New Super Mario Bros. U'' is the fourth game bearing the ''VideoGame/NewSuperMarioBros'' name, follwing ''VideoGame/NewSuperMarioBrosWii'' and ''VideoGame/NewSuperMarioBros2''. It will feature [[VideoGame/SuperMarioWorld Baby Yoshis]] with distintive abilities, an acorn power-up that turns you into a "Flying Squirrel" form, and the ability to play the game as your Mii. There is also a "Boost mode" utilized by the Wii U [=GamePad=] that will create platforms and assist in multiplayer sessions. Finally, there will be Miiverse integration, with various players' comments on levels or deaths coming up when appropriate.
!This game provides examples of:
*
----