History Videogame / NewSuperMarioBrosU

20th Jun '17 3:00:42 PM fruitstripegum
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* ColorCodedForYourConvenience: Miis have their overalls correspond with what player they are. Player 1 wears Mario's colors, Player 2 wears Luigi's colors, Players 3 and 4 wear [[VideoGame/WarioLand Wario's]] and Waluigi's colors, though they aren't entirely accurate, rather having shades of Mario's color scheme from VideoGame/MarioBros.
** Averted with adult Yoshi. Every one of them is green, regardless of player characters.
** The baby Yoshis are color-coded according to their different powers.



* ColorCodedForYourConvenience: Miis have their overalls correspond with what player they are. Player 1 wears Mario's colors, Player 2 wears Luigi's colors, Players 3 and 4 wear [[VideoGame/WarioLand Wario's]] and Waluigi's colors, though they aren't entirely accurate, rather having shades of Mario's color scheme from VideoGame/MarioBros.
** Averted with adult Yoshi. Every one of them is green, regardless of player characters.
** The baby Yoshis are color-coded according to their different powers.



* DoomyDoomsOfDoom: ''Spinning Platforms of Doom'' (Superstar Road-5).



* DoomyDoomsOfDoom: ''Spinning Platforms of Doom'' (Superstar Road-5)
20th Jun '17 2:59:13 PM fruitstripegum
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* AsymmetricMultiplayer: There's an option to use the Gamepad to make platforms, amongst other stuff, for the other players who are using Wii Remotes/Gamepad Pros to control Mario and his friends.
* AsteroidsMonster: There are big Goombas that split into smaller ones when stepped upon.



* AsymmetricMultiplayer: There's an option to use the Gamepad to make platforms, amongst other stuff, for the other players who are using Wii Remotes/Gamepad Pros to control Mario and his friends.
* AsteroidsMonster: There are big Goombas that split into smaller ones when stepped upon.



* BoringButPractical: Compared to everyone else, Roy's fight consists of him just pulling out a gun. A ''very big'' gun that shoots Bullet Bills, granted, but it's rather tame compared to summoning clones or defying friction and physics like his siblings do.


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* BoringButPractical: Compared to everyone else, Roy's fight consists of him just pulling out a gun. A ''very big'' gun that shoots Bullet Bills, granted, but it's rather tame compared to summoning clones or defying friction and physics like his siblings do.
10th Jun '17 9:15:03 AM nombretomado
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* ArtEvolution: The backgrounds are much more variable, with some being literally pieces of art, and the detail on the ground and lighting have been improved a lot. It really helps that the game was made for the WiiU, the first Nintendo console to handle HD graphics.

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* ArtEvolution: The backgrounds are much more variable, with some being literally pieces of art, and the detail on the ground and lighting have been improved a lot. It really helps that the game was made for the WiiU, UsefulNotes/WiiU, the first Nintendo console to handle HD graphics.
10th Jun '17 9:13:52 AM nombretomado
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''New Super Mario Bros. U'' is the fourth game in the ''VideoGame/NewSuperMarioBros'' series and the direct sequel to ''VideoGame/NewSuperMarioBrosWii'', following ''VideoGame/NewSuperMarioBros2''. It features [[VideoGame/SuperMarioWorld Baby Yoshis]] with distinctive abilities, a new power-up called the Super Acorn that gives you a Flying Squirrel suit, and the ability to play the game as your Mii. There is also a "Boost mode" utilized by the WiiU [=GamePad=] that sets up AsymmetricMultiplayer by letting the person with the [=GamePad=] create platforms and assist in multiplayer sessions. Finally, there's Miiverse integration, with various players' comments on levels or deaths coming up when appropriate.

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''New Super Mario Bros. U'' is the fourth game in the ''VideoGame/NewSuperMarioBros'' series and the direct sequel to ''VideoGame/NewSuperMarioBrosWii'', following ''VideoGame/NewSuperMarioBros2''. It features [[VideoGame/SuperMarioWorld Baby Yoshis]] with distinctive abilities, a new power-up called the Super Acorn that gives you a Flying Squirrel suit, and the ability to play the game as your Mii. There is also a "Boost mode" utilized by the WiiU UsefulNotes/WiiU [=GamePad=] that sets up AsymmetricMultiplayer by letting the person with the [=GamePad=] create platforms and assist in multiplayer sessions. Finally, there's Miiverse integration, with various players' comments on levels or deaths coming up when appropriate.
12th Jan '17 8:56:47 AM KingBowser9001
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* AllYourBaseAreBelongToUs: Instead of kidnapping Peach, Bowser attacks and takes over Peach's castle in the opening cutscene. Over time, it's gradually converted to Bowser's image to the point where it's the game's LethalLavaLand when you finally reach it.
19th Dec '16 12:41:24 PM MegaMarioMan
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* XMeetsY: VideoGame/NewSuperMarioBros meets VideoGame/SuperMarioWorld, with a dash of VideoGame/SuperMarioBros3.
19th Dec '16 12:39:12 PM MegaMarioMan
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* ContinuityNod: [[VideoGame/SuperMarioWorld Slanted pipes, slanted rocks, Munchers, Torpedo Teds, Monty Moles, Baby Yoshis, the style of the overworld, Sumo Bros., Spin Jumping, Flying Squirrel Mario's moves...]]
** [[VideoGame/SuperMario64 This isn't the first time]] [[VideoGame/SuperMarioGalaxy Bowser has taken over Peach's Castle]] [[VideoGame/PaperMario and kept her hostage inside there at the highest point.]] [[VideoGame/MarioAndLuigiBowsersInsideStory This is also not the first time that the castle hasn't been taken over by a villain and]] [[EvilMakeover it being remade in the villain's own image,]] still with the Peach kidnapping.
** So, how about that dark magic Bowser's been said to have that some of the fanbase (and spinoff game titles) like to pretend doesn't exist? In [[VideoGame/SuperMarioBros Mario's first adventure]], Bowser was said to use it to transform the land. Here, we finally see him using it progressively to transform Peach's castle into something he prefers. Well, now we know where he gets all the fire and lava!

to:

* ContinuityNod: ContinuityNod:
**
[[VideoGame/SuperMarioWorld Slanted pipes, slanted rocks, Munchers, Torpedo Teds, Monty Moles, Baby Yoshis, the style of the overworld, Sumo Bros., Spin Jumping, Flying Squirrel Mario's moves...]]
** [[VideoGame/SuperMario64 This isn't the first time]] [[VideoGame/SuperMarioGalaxy Bowser has taken over Peach's Castle]] [[VideoGame/PaperMario [[VideoGame/PaperMario64 and kept her hostage inside there at the highest point.]] [[VideoGame/MarioAndLuigiBowsersInsideStory This is also not the first time that the castle hasn't been taken over by a villain and]] [[EvilMakeover it being remade in the villain's own image,]] still with the Peach kidnapping.
image]].
** So, how about that dark magic Bowser's been said to have that some of the fanbase (and spinoff game titles) like to pretend doesn't exist? In [[VideoGame/SuperMarioBros [[VideoGame/SuperMarioBros1 Mario's first adventure]], Bowser was said to use it to transform the land. Here, we finally see him using it progressively to transform Peach's castle into something he prefers. Well, now we know where he gets all the fire and lava!



** This game is also the first since [[VideoGame/SuperMarioBros3 Super Mario Bros. 3]] to have Boom-Boom and the Koopalings in the same game. Boom-Boom and the Koopalings are even the Fortress boss and the Castle bosses, respectively.

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** This game is also the first since [[VideoGame/SuperMarioBros3 Super Mario Bros. 3]] ''VideoGame/SuperMarioBros3'' to have Boom-Boom and the Koopalings in the same game. Boom-Boom and the Koopalings are even the Fortress boss and the Castle bosses, respectively.



** The switch at the other side of the bridge with Bowser does not set off said bridge's self-destruct mechanism on it's own accord, but instead [[Videogame/SuperMarioBros sets it off through use of an axe]].

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** The switch at the other side of the bridge with Bowser does not set off said bridge's self-destruct mechanism on it's own accord, but instead [[Videogame/SuperMarioBros [[Videogame/SuperMarioBros1 sets it off through use of an axe]].



** One underwater level has currents over bottomless pits that will suck you in and cost you a life if you get pulled under. ''VideoGame/SuperMarioBros'' had this for its underwater levels as well, though without any visual cues.

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** One underwater level has currents over bottomless pits that will suck you in and cost you a life if you get pulled under. ''VideoGame/SuperMarioBros'' ''VideoGame/SuperMarioBros1'' had this for its underwater levels as well, though without any visual cues.
3rd Dec '16 7:43:41 PM Thatguy62
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** [[spoiler: It is entirely possible to defeat Bowser [[https://www.youtube.com/watch?v=hIVMJC-6Opg by throwing his son at him.]]]]
22nd Jul '16 10:53:33 AM Morgenthaler
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* DangerouslyGenreSavvy: Wendy O. Koopa uses ice skates so she's not subject to the ice physics of her airship, and Iggy uses Warp Pipes in his battle to evade Mario. Lemmy now throws bombs at you instead of summoning harmless bouncy balls.
15th Apr '16 4:05:13 PM karsap
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* FinalBoss: [[spoiler:Well of course it's Bowser again, but what makes it different is that unlike the [[{{VideoGame/NewSuperMarioBros}} last]] [[{{VideoGame/NewSuperMarioBrosWii}} three]] [[{{VideoGame/NewSuperMarioBros2}} games]] where you had to avoid him when he was [[MakeMyMonsterGrow supersized]], this time you actually fight him ''while'' he's supersized]].

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* FinalBoss: [[spoiler:Well of course it's Bowser again, but what makes it different is that unlike the [[{{VideoGame/NewSuperMarioBros}} last]] [[{{VideoGame/NewSuperMarioBrosWii}} three]] last two]] [[{{VideoGame/NewSuperMarioBros2}} games]] where you had to avoid him when he was [[MakeMyMonsterGrow supersized]], this time you actually fight him ''while'' he's supersized]].
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.NewSuperMarioBrosU