Follow TV Tropes

Following

History Videogame / GhostTrick

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HairstyleInertia: [[ExaggeratedTrope Exaggerated]]. The game prominently flashes back five or ten years at multiple points, and every time, it's revealed that the characters never bothered to change their hairstyle over those years.

Added: 312

Changed: 127

Is there an issue? Send a MessageReason:
None


* RedFilterOfDoom: Whenever Sissel moves around the Ghost World, the screen shifts to a red CRT-like filter with scanlines. Ironically, he's often ''preventing'' doom in the process. [[spoiler:Missile's version is a green filter, while Yomiel's is a deep blue which does play the [[BigBad doom]] part straight.]]



** [[spoiler:Cabanela]] and [[spoiler:Jowd]], respectively.

to:

** [[spoiler:Cabanela]] and [[spoiler:Jowd]], respectively. The former is the fast and loose detective while the latter preferred to take a slow and thorough approach to investigation.



* ResetButton: Most of the game, you spend your time undoing deaths in that happened in the near-past and moving the story along with the character now not-dead. However at the end, Sissel notices that [[spoiler:Yomiel's corpse now has a core due to Commander Sith removing the Temisk fragment from his body and putting his shell into "full death". With this, Sissel now has the power to completely avert everything that led to the events of that evening by undoing the death that started it all ten years in the past.]]

to:

* ResetButton: Most of the game, you spend your time undoing deaths in that happened in the near-past and moving the story along with the character now not-dead. However at the end, Sissel notices that [[spoiler:Yomiel's corpse now has a core due to Commander Sith removing the Temisk Temsik fragment from his body and putting his shell into "full death". With this, Sissel now has the power to completely avert everything that led to the events of that evening by undoing the death that started it all ten years in the past.]]
Is there an issue? Send a MessageReason:
None


* CartridgesInFlight: {{Defied|Trope}}. Despite the low resolution of the original DS release, the game makes it extremely clear at one point that projectile bullets aren't cartridge-shaped where [[spoiler:Cabanela is about to be shot by Yomiel, but Missile can swap the bullet ''mid-flight'' for something else like the metal hard hat (which causes a much more brutal death) or a knitted hat for the correct answer if left hanging up. It morphs into a cartridge shape if knocked onto the floor, but this won't work with the helmet-shaped bullet and creates an UnwinnableByDesign situation.]]

to:

* CartridgesInFlight: {{Defied|Trope}}. Despite the low resolution of the original DS release, the game makes it extremely clear at one point that projectile bullets aren't cartridge-shaped where [[spoiler:Cabanela is about to be shot by Yomiel, but Missile can swap the bullet ''mid-flight'' for something else like the metal hard hat (which causes a much more brutal death) or a knitted hat for the correct answer if left hanging up. It morphs into a cartridge shape if knocked onto the floor, but this won't work with the helmet-shaped bullet and creates an UnwinnableByDesign situation. The original DS release had a close-up of whatever's being possessed on the upper screen, but the re-releases lack this.]]



** Two innocuous-seeming examples: Cabanela's pocket watch, and Sith's grape-peeling machine.

to:

** Two innocuous-seeming examples: Cabanela's pocket watch, and Sith's grape-peeling machine. [[spoiler:The former is actually a gadget which connects to a tracking bug Cabanela put in a special bullet which he shot Yomiel's shell with, enabling the heroes to find the ''Yonoa''. The latter acts as a bridge for Sissel to make it to a certain destination.]]
Is there an issue? Send a MessageReason:
None


* BigBadDuumvirate: There are two people in the story who are responsible for all the mysterious deaths; Commander Sith and [[spoiler:Yomiel]], the leader of a foreign espionage organization and [[spoiler:the man in red seeking revenge by using his ghost powers to [[DemonicPossesion manipulate]] and kill those who he feels ruined his life]], respectively. They've made a deal of mutual benefit to [[spoiler:wipe out all the people who knew of Temsik]], but each of them has a separate agenda, [[spoiler:which doesn’t end well for Yomiel]].

to:

* BigBadDuumvirate: There are two people in the story who are responsible for all the mysterious deaths; Commander Sith and [[spoiler:Yomiel]], the leader of a foreign espionage organization and [[spoiler:the man in red seeking revenge by using his ghost powers to [[DemonicPossesion [[DemonicPossession manipulate]] and kill those who he feels ruined his life]], respectively. They've made a deal of mutual benefit to [[spoiler:wipe out all the people who knew of Temsik]], but each of them has a separate agenda, [[spoiler:which doesn’t end well for Yomiel]].

Changed: 397

Removed: 999

Is there an issue? Send a MessageReason:
Removing most examples for The Atoner as the trope is specifically for villains, not anyone who regrets a mistake. Removing Badass Boast as the entry is only a quote, and the quote is comedic in nature, rather than genuinely badass.


* TheAtoner: A handful of them:
** [[spoiler:Yomiel]] becomes one of these after he gives up his quest for revenge.
** Cabanela is one because his recklessness gave [[spoiler:Yomiel]] a gun, which he used to escape custody.
** Jowd, because he forced [[spoiler:Yomiel into a corner, so he took Lynne hostage]].
** Kamila has a few shades of this since she built a device that ultimately [[spoiler:''killed her own mother'']] - whereas she used to be able to build complex machines like that, she's now incredibly clumsy. [[spoiler:In this case, however, she doesn't actually have anything to atone for - Yomiel messed with the device with his ghost powers at the crucial moment to turn it from a harmless birthday gift into a weapon.]]
* BackForTheDead: Although it seems like [[spoiler:Missile]] will simply be a minor character, he comes back... just to die. Of course, this serves an important purpose, as [[spoiler:he now has the Ghost Swap power to aid Sissel with]].

to:

* TheAtoner: A handful of them:
**
[[spoiler:Yomiel]] becomes one of these does his best to atone after he gives up his quest for revenge.
** Cabanela is one because his recklessness gave [[spoiler:Yomiel]] a gun, which he used to escape custody.
** Jowd, because he forced [[spoiler:Yomiel into a corner, so he took Lynne hostage]].
** Kamila has a few shades of this since she built a device
revenge. He says that ultimately [[spoiler:''killed her own mother'']] - whereas she used he knows that what he did was inexcusable [[spoiler:and is ready to accept his death if it cannot be able to build complex machines like that, she's now incredibly clumsy. [[spoiler:In this case, however, she doesn't actually have anything to atone for - Yomiel messed with averted. He almost does die in the device with process of saving his ghost powers at hostage victim, the crucial moment to turn it young Lynne, from a harmless birthday gift into a weapon.]]
* BackForTheDead: Although it seems like [[spoiler:Missile]] will simply be a minor character, he comes back... just to die. Of course, this serves an important purpose, as [[spoiler:he now has
being crushed under the Ghost Swap power to aid Sissel with]].Mino statue. Then, he spends the next ten years in prison before being peacefully released.]]



* BadassBoast:
-->'''Missile:''' I'm a top Pomeranian, you know!
Is there an issue? Send a MessageReason:
None


*** The Chicken Kitchen uniforms resemble the uniforms Maya and Mia wear in 3-2.

to:

*** The Chicken Kitchen uniforms resemble the uniforms Maya and Mia wear in 3-2.3-3 ("Recipe for Turnabout").
Is there an issue? Send a MessageReason:
None


* TheLostLenore: The suicide of [[spoiler:Yomiel's fiancee Sissel]] is part of what drove him mad with isolation. [[spoiler:He even named his cat after her]].

to:

* TheLostLenore: The suicide of [[spoiler:Yomiel's fiancee Sissel]] is part of what drove him mad with isolation. [[spoiler:He even named his cat after her]]. This drives him to [[spoiler:make Jowd’s wife Alma this as revenge by twisting Kamilla’s birthday machine as a murder weapon.]]



* MayItNeverHappenAgain: [[spoiler:A subtle version in the good timeline where Yomiel doesn't die; Due to Jowd [[RippleEffectProofMemory retaining his memories from the bad timeline]], he no longer has the antique gun on display so it can't be misused.]]

to:

* MayItNeverHappenAgain: [[spoiler:A subtle version in the good timeline where Yomiel doesn't die; die and thus never murders Alma; Due to Jowd [[RippleEffectProofMemory retaining his memories from the bad timeline]], he no longer has the antique gun on display at home so it can't be misused.]]
Is there an issue? Send a MessageReason:
Ehhh... more trimming, actually.


* CessationOfExistence: Played with. Beings that die in special conditions ([[spoiler:within the range of the Temsik meteorite or its fragments]]), like Sissel, get to stick around and are able to perform Ghost Tricks until sunrise, the moment when they cease to exist. Those who don't die in these conditions, however, don't get powers, and just disappear - though they stick around for at least 24 hours, the period of time where empowered ghosts might revive them. [[spoiler:Empowered ghosts don't actually have such a time limit. Ray just lied to nudge Sissel into the right place at the right time.]]

to:

* CessationOfExistence: Played with. Beings that die in special conditions ([[spoiler:within the range of the Temsik meteorite or its fragments]]), like Sissel, get fragments]]) gain access to stick around and are able to perform Ghost Tricks until sunrise, the moment when they cease to exist. Those who don't die in these conditions, however, don't get powers, and just disappear - though they at sunrise. Other dead souls stick around for at least 24 hours, the period of time where empowered ghosts might revive them. but probably disappear after that. [[spoiler:Empowered ghosts don't actually have such a time limit. never disappear. Ray just lied to nudge get Sissel into the right place at the right time.where he needed to be.]]

Changed: 308

Removed: 488

Is there an issue? Send a MessageReason:
Consolidating a Justifying Edit into the trope entry text, plus minor editing touchups for better flow. Repair Dont Respond, right?


* CessationOfExistence: Played with. Beings that die in special conditions ([[spoiler:within the range of the Temsik meteorite or its fragments]]), like Sissel, get to stick around and are able to perform Ghost Tricks (which vary depending on the individual) until sunrise, the moment when they cease to exist. Those who don't die in these conditions, however, don't get powers, and it's unclear what happens to them. They can be revived up to 24 hours after their death by empowered ghosts, but other than that, their soul just seems to remain in their corpse without doing anything.\\\
It is important to note as well that [[spoiler:Ray lies when he says that empowered ghosts cease to exist at sunrise -- he says so just to motivate Sissel into being at the right place at the right time]].
** The implication is that regardless of [[spoiler:Ray/Prime Missile's lie]], souls without Ghost Trickery will sooner or later disappear (and where that leads to being unknown). Hence only being able to communicate with (and rescue) souls that have been dead for less than 24 hours.

to:

* CessationOfExistence: Played with. Beings that die in special conditions ([[spoiler:within the range of the Temsik meteorite or its fragments]]), like Sissel, get to stick around and are able to perform Ghost Tricks (which vary depending on the individual) until sunrise, the moment when they cease to exist. Those who don't die in these conditions, however, don't get powers, and it's unclear what happens to them. They can be revived up to 24 hours after their death by empowered ghosts, but other than that, their soul just seems to remain in their corpse without doing anything.\\\
It is important to note as well that [[spoiler:Ray lies when he says that
disappear - though they stick around for at least 24 hours, the period of time where empowered ghosts cease to exist at sunrise -- he says so might revive them. [[spoiler:Empowered ghosts don't actually have such a time limit. Ray just lied to motivate nudge Sissel into being at the right place at the right time]].
** The implication is that regardless of [[spoiler:Ray/Prime Missile's lie]], souls without Ghost Trickery will sooner or later disappear (and where that leads to being unknown). Hence only being able to communicate with (and rescue) souls that have been dead for less than 24 hours.
time.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MayItNeverHappenAgain: [[spoiler:A subtle version in the good timeline where Yomiel doesn't die; Due to Jowd [[RippleEffectProofMemory retaining his memories from the bad timeline]], he no longer has the antique gun on display so it can't be misused.]]
Is there an issue? Send a MessageReason:
None


* CoolBoat: Well, more like "Cool Submarine": The ''Yonoa'' has an interior which one can see from far away, especially in the HD remaster. Besides the Control Room (with portraits of Commander Sith) and the Engine Room, the sub also has (from left) an entertainment center, a laundry room, a mess hall, and a crew cabin. And above the mess hall is a luxurious Captain's Cabin with a golden four-poster or canopy bed, which is probably Commander Sith's way of sleeping at night. It's no wonder the sub is so luxurious.

to:

* CoolBoat: Well, more like "Cool Submarine": The ''Yonoa'' has an interior which one can see from far away, especially in the HD remaster. Besides the Control Room (with portraits of Commander Sith) and the Engine Torpedo Room, the sub also has (from left) an entertainment center, a laundry engine room, a mess hall, and a crew cabin. And above the mess hall is a luxurious Captain's Cabin with a golden four-poster or canopy fancy bed, a telephone, and a mechanical device that picks out grapes, which is probably Commander Sith's way of sleeping at night. It's no wonder the sub is so luxurious.
Is there an issue? Send a MessageReason:
None


*** In the sequence where Lynne flashes back to Cabanela and Jowd's friendly competition, Jowd makes his point by striking an '''"OBJECTION!"''' pose. He isn't the only character to pull one of [[https://www.youtube.com/watch?v=Om2Qu8acZ68#t=4m20s these]]...

to:

*** In the sequence where Lynne flashes back to Cabanela and Jowd's friendly competition, Jowd makes his point by striking an '''"OBJECTION!"''' pose. He isn't the only character to pull one of [[https://www.youtube.com/watch?v=Om2Qu8acZ68#t=4m20s these]]... And besides [[spoiler:Yomiel]], one of the portraits in the ''Yonoa''[='=]s Control Room has Commander Sith pulling off that exact same pose.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CoolBoat: Well, more like "Cool Submarine": The ''Yonoa'' has an interior which one can see from far away, especially in the HD remaster. Besides the Control Room (with portraits of Commander Sith) and the Engine Room, the sub also has (from left) an entertainment center, a laundry room, a mess hall, and a crew cabin. And above the mess hall is a luxurious Captain's Cabin with a golden four-poster or canopy bed, which is probably Commander Sith's way of sleeping at night. It's no wonder the sub is so luxurious.
Is there an issue? Send a MessageReason:
None


** One notable instance involves an undercover cop working at a restaurant. Not only does she peg Lynne as "suspicious" purely based on her drinking a lot of water, while she does also correctly suspect Beauty and Dandy of criminal activities, [[spoiler:her attempt to bug their meal and listen in on their conversation causes Detective Rindge and Lynne to both die, Rindge's van to crash through the side of the restaurant, and Memry herself to nearly get killed (she survives only because Lynne pushes her out of the way of [[ItMakesSenseInContext a giant plastic chicken falling towards her]]). Sissel even lampshades how badly [[UnwittingInstigatorOfDoom she screws things up]].]]

to:

** One notable instance involves an undercover cop working at a restaurant. Not only does she peg Lynne as "suspicious" purely based on her drinking a lot of water, while she does also correctly suspect Beauty and Dandy of criminal activities, [[spoiler:her attempt to bug their meal and listen in on their conversation causes Detective Rindge and Lynne to both die, Rindge's van to crash through the side of the restaurant, and Memry herself to nearly get killed (she survives only because Lynne pushes her out of the way of [[ItMakesSenseInContext a giant plastic chicken falling towards her]]).speeding truck). Sissel even lampshades how badly [[UnwittingInstigatorOfDoom she screws things up]].]]
Is there an issue? Send a MessageReason:
None


** Compare the "Four Minutes Before Death" [[https://www.youtube.com/watch?v=r3C-FrmHn44&feature=related music]] with the "Logic ~ The Way To The Truth" [[https://www.youtube.com/watch?v=H-a60ITJ2Ko track]] from ''Ace Attorney: Investigations''.
** There are several other themes in the game which are strongly reminiscent of ''Franchise/AceAttorney'' tracks as well. For example: [[https://www.youtube.com/watch?v=3kwKogno3dk "TRAUMA"]] and [[https://www.youtube.com/watch?v=qMxGHvoK9XI Search ~ Core 2001]] from the first game; [[https://www.youtube.com/watch?v=NLAvtRewiN4 "CHASE"]] and [[https://www.youtube.com/watch?v=Wnp3d_jyGHk "The Fire Carves Scars"]] from ''Justice For All''. Also,[[https://www.youtube.com/watch?v=6HNuTV0GaUk "REINCARNATION"]], which in places, sounds suspiciously like [[https://www.youtube.com/watch?v=gm_ESQ8UTqM Maya's Theme]].

to:

** Compare the "Four "4 Minutes Before Death" [[https://www.youtube.com/watch?v=r3C-FrmHn44&feature=related music]] with the "Logic ~ The Way To The Truth" [[https://www.youtube.com/watch?v=H-a60ITJ2Ko track]] from ''Ace Attorney: Investigations''.
** There are several other themes in the game which are strongly reminiscent of ''Franchise/AceAttorney'' tracks as well. For example: [[https://www.youtube.com/watch?v=3kwKogno3dk "TRAUMA"]] "Trauma"]] and [[https://www.youtube.com/watch?v=qMxGHvoK9XI Search ~ Core 2001]] from the first game; [[https://www.youtube.com/watch?v=NLAvtRewiN4 "CHASE"]] "Chase"]] and [[https://www.youtube.com/watch?v=Wnp3d_jyGHk "The Fire Carves Scars"]] from ''Justice For All''. Also,[[https://www.youtube.com/watch?v=6HNuTV0GaUk "REINCARNATION"]], which "Reincarnation"]], which, in places, sounds suspiciously like [[https://www.youtube.com/watch?v=gm_ESQ8UTqM Maya's Theme]].

Changed: 234

Removed: 554

Is there an issue? Send a MessageReason:
None


* NeverSayDie: {{Averted|Trope}}, obviously. However, when Sissel [[spoiler:crushes each of the blue-skinned assassins under massive objects]], he uses euphemisms rather than acknowledge their deaths. There may be room for doubt with the second one, but the first one is cartoonishly flattened; there's no way he could have survived. So he's either [[NeverSayDie sidestepping a delicate issue]], or else our hero truly [[NobodyCanDie doesn't kill them]], despite "Mino" killing the "Guardian of the Park" in much the same way later on.
** An optional conversation suggests it's the former. If Sissel admitted they were dead, he points out, [[ChronicHeroSyndrome he'd feel obliged to avert their deaths]].
** [[spoiler:Sissel is a cat. He understands that people can die, but his only experience with it when this happens is when the person is already dead and he's seen the cause of death. The two assassins that you crush both die in a fashion that Sissel has never seen before, and they don't leave cores for him to Trick with. Ergo, he doesn't understand that he's actually killed them.]]

to:

* NeverSayDie: {{Averted|Trope}}, obviously.{{Averted|Trope}} for the majority of deaths. However, when Sissel [[spoiler:crushes each of the blue-skinned assassins under massive objects]], he uses euphemisms rather than acknowledge their deaths. There may be room for doubt with the second one, but the first one One of them is cartoonishly flattened; there's no way he could have survived. So shown as a [[spoiler:cartoonishly flattened object]], so he's either [[NeverSayDie sidestepping a delicate issue]], or else our hero truly [[NobodyCanDie doesn't kill them]], despite "Mino" killing the "Guardian of the Park" in much the same way similar deaths occurring later on.
** An optional conversation suggests it's the former. If Sissel admitted they were dead, he points out, [[ChronicHeroSyndrome he'd feel obliged to avert their deaths]].
** [[spoiler:Sissel is a cat. He understands that people can die, but his only experience with it when this happens is when the person is already dead and he's seen the cause of death. The two assassins that you crush both die in a fashion that Sissel has never seen before, and they don't leave cores for him to Trick with. Ergo, he doesn't understand that he's actually killed them.]]
on.
Is there an issue? Send a MessageReason:
None


** Inspector Jowd, meanwhile, is pretty badass, but spends most of the first part of the game in prison. There's also the matter of [[MyGreatestFailure his greatest failure]]... [[spoiler:which set the entire plot of the game into motion]].

to:

** Inspector Detective Jowd, meanwhile, is pretty badass, but spends most of the first part of the game in prison. There's also the matter of [[MyGreatestFailure his greatest failure]]... [[spoiler:which set the entire plot of the game into motion]].
Is there an issue? Send a MessageReason:
None


* MisterMuffykins: The game has you save one named Missile. A small Pomeranian, who he himself admits, is only really good a yapping loudly and not much else. However with the help of the protagonist's supernatural ghost tricks, he is able to save himself and his mistress from a hitman. [[spoiler:He later gains his own ghost tricks and becomes an important ally later on in the game]].

to:

* MisterMuffykins: The game has you save one named Missile. A small Pomeranian, Pomeranian who he himself admits, admits is only really good a at yapping loudly and not much else. However with the help of the protagonist's supernatural ghost tricks, he is able to save himself and his mistress from a hitman. [[spoiler:He later gains his own ghost tricks and becomes an important ally later on in the game]].game.]]
Is there an issue? Send a MessageReason:
None


** All the [=GameCenter=] achievements in the iOS version are worth 4, 44, or 444 points, and all the "do X a certain number of times" achievements follow the same pattern.

to:

** All the [=GameCenter=] achievements in the iOS version are worth 4, 44, or 444 points, and all the "do X a certain number of times" achievements in both said version and the HD remaster follow the same pattern.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** If you get to the generator room before restoring the power, you can move up to the tunnel above the room where Sausage Head is sleeping, and Sissel says, "I doubt my paltry powers are enough to wake him. Rest in peace, curry-lover. (Hmm. It's kind of spooky when a ghost says it...)" More like a zombie dead man, actually... ''[[Wrestling/TheUndertaker THE]]'' [[Wrestling/TheUndertaker Deadman Undertaker]], to be exact.
** In one missable conversation with Jowd under the stairs in Chapter 9, when Sissel asks him if the latter can knock out the guards for him, Jowd responds, "Well, they do say my punches are '[[WesternAnimation/SupermanTheatricalCartoons faster than a speeding bullet]].' I have my doubts about that, though."
Is there an issue? Send a MessageReason:
None


* OneSteveLimit: {{Inverted|Trope}}. There are actually ''three'' individuals who go by [[spoiler:Sissel]] in the game. [[spoiler:Yomiel takes "Sissel" up as an alias when planning his meeting with Beauty and Dandy at the Chicken Kitchen. As it turns out, it was the name of his fiancé (who is never seen) and the name he gave to his cat.]]

to:

* OneSteveLimit: {{Inverted|Trope}}. There are actually ''three'' individuals who go by [[spoiler:Sissel]] in the game. [[spoiler:Yomiel takes "Sissel" up as an alias when planning his meeting with Beauty and Dandy at the Chicken Kitchen. As it turns out, it was the name of his fiancé fiancée (who is never seen) and the name he gave to his cat.]]

Added: 265

Changed: 1

Is there an issue? Send a MessageReason:
None


* NumerologicalMotif: Ever notice how the game has a total of 18 chapters? [[spoiler:Well, if you divide the number by two, you get the number nine, [[CatsHaveNineLives which is said to be the number of lives a cat has, coordinating with Sissel's true identity.]]]]



* OhMyGods: Cabanela's "Ye gods!". Others can be heard saying "Gods in heaven!" or variants of it.

to:

* OhMyGods: Cabanela's "Ye gods!". gods!" Others can be heard saying "Gods in heaven!" or variants of it.
Is there an issue? Send a MessageReason:
None



to:

[[caption-width-right:350:''[[DeadToBeginWith A night of mystery that begins with Death!]]'']]
Is there an issue? Send a MessageReason:
None


* RainbowSpeak: Important words are highlighted in red, while Sissel's thoughts are in blue. Bizarrely, certain letters in seemingly random places are consistently colored red as well. For example, the "Trick" button has a red letter C in the DS version --though not in the iOS version or the HD remaster-- and the "Trick '''T'''ime!" prompt is always colored as such (in both versions). Even the cover art for the Original Sound Tr'''a'''ck follows suit. Is CAPCOM sending hidden messages? [[spoiler:Seems the cover one was false, but the DS button's Tri(C)k, the Sound Tr(A)ck, and the Trick (T)ime link up to the supposed message]].

to:

* RainbowSpeak: Important words are highlighted in red, while Sissel's thoughts are in blue. Bizarrely, certain letters in seemingly random places are consistently colored red as well. For example, the "Trick" button has a red letter C in the DS version --though not in the iOS version or the HD remaster-- and the "Trick '''T'''ime!" prompt is always colored as such (in both versions).such. Even the cover art for the Original Sound Tr'''a'''ck follows suit. Is CAPCOM sending hidden messages? [[spoiler:Seems the cover one was false, but the DS button's Tri(C)k, the Sound Tr(A)ck, and the Trick (T)ime link up to the supposed message]].
Is there an issue? Send a MessageReason:
None


* RainbowSpeak: Important words are highlighted in red, while Sissel's thoughts are in blue. Bizarrely, certain letters in seemingly random places are consistently colored red as well. For example, the "Trick" button has a red letter C in the DS version --though not in the iOS version-- and the "Trick '''T'''ime!" prompt is always colored as such (in both versions). Even the cover art for the Original Sound Tr'''a'''ck follows suit. Is CAPCOM sending hidden messages? [[spoiler:Seems the cover one was false, but the DS button's Tri(C)k, the Sound Tr(A)ck, and the Trick (T)ime link up to the supposed message]].

to:

* RainbowSpeak: Important words are highlighted in red, while Sissel's thoughts are in blue. Bizarrely, certain letters in seemingly random places are consistently colored red as well. For example, the "Trick" button has a red letter C in the DS version --though not in the iOS version-- version or the HD remaster-- and the "Trick '''T'''ime!" prompt is always colored as such (in both versions). Even the cover art for the Original Sound Tr'''a'''ck follows suit. Is CAPCOM sending hidden messages? [[spoiler:Seems the cover one was false, but the DS button's Tri(C)k, the Sound Tr(A)ck, and the Trick (T)ime link up to the supposed message]].
Tabs MOD

Removed: 164

Is there an issue? Send a MessageReason:
trope is renamed Prefers Going Barefoot. Dewicking old name


* DoesNotLikeShoes:
** The Police Chief, of all people. Apparently he has itchy toes.
** The park's guardian, which is more believable since he's a hippie and all...
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CutscenePowerToTheMax: Downplayed. In a Chapter 17 cutscene, Sissel is able to possess cores from a longer distance than what is possible in-game.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GuideDangIt: The final puzzle of Chapter 15 can fall under this on the non-DS versions. [[spoiler:You're hinted you need to swap a bullet with another object with the same shape. On the DS version, the second screen provides a clear visual of what the shape of the bullet is. On every other platform, you do not, and thus need to resort to TrialAndErrorGameplay to find an object with the same shape.]]

Added: 314

Removed: 314

Is there an issue? Send a MessageReason:
Alphabetizing.


* FunnyBackgroundEvent: Sissel can use phone lines to revisit any previously-known location, regardless of its relevance to the plot. This uncovers funny optional side dialogue such as the Guardian of the Park campaigning about protecting the park to Rindge or the Chief's radio conversations with his unseen wife.



* FunnyBackgroundEvent: Sissel can use phone lines to revisit any previously-known location, regardless of its relevance to the plot. This uncovers funny optional side dialogue such as the Guardian of the Park campaigning about protecting the park to Rindge or the Chief's radio conversations with his unseen wife.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FunnyBackgroundEvent: Sissel can use phone lines to revisit any previously-known location, regardless of its relevance to the plot. This uncovers funny optional side dialogue such as the Guardian of the Park campaigning about protecting the park to Rindge or the Chief's radio conversations with his unseen wife.

Top