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How do you play a classic game when you don't have the old systems and you want to avoid the trouble of {{Emulation}}?
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How do you play a classic game when you don't have the old systems and you want to avoid the trouble of {{Emulation}}?
UsefulNotes/{{Emulation}}?
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* NoSidepathsNoExplorationNoFreedom: The "official" third and fourth quests could be seen as this. In them, you go through every dungeon. Every path leads either to a hidden staircase or a dungeon item, and you get marched through every single room in the dungeon before fighting the boss.
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This is already outdated and putting in new version numbers would just make it outdated later.
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You can get the game at the [[http://www.zeldaclassic.com/index.php Zelda Classic homepage]] for a stable 2.10 Windows version or the newest, currently released 2.5 version for several platforms.
to:
You can get the game at the [[http://www.zeldaclassic.com/index.php Zelda Classic homepage]] for a stable 2.10 Windows version or the newest, currently released 2.5 version for several platforms.
homepage]].
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There, that should fix it.
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* ''VideoGame/Origin'' (not to be confused with the Electronic Arts program that [[NamesTheSame shares the same name]])
to:
* ''VideoGame/Origin'' ''{{VideoGame/Origin}}'' (not to be confused with the Electronic Arts program that [[NamesTheSame shares the same name]])
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* BlowingStuffUp: The Super Bomb in quests it appears in, blows apart super bomb flags and [[NighInvulnerable phantom Ghinis]] and Peahats in flight. It can also deal severe damage to Link, if the "bombs hurt Link" rule is checked.
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* SaveGameLimits: New wrinkles for this trope. While you can hit F6 any time you want to get the traditional Continue/Save/Retry screen, there is still a limit of how many saved games you can have. As of the latest betas, that limit is 15.
to:
* SaveGameLimits: New wrinkles for this trope. While you can hit F6 any time you want to get the traditional Continue/Save/Retry screen, there is still a limit of how many saved games you can have. As of In 2.50, the latest betas, that limit is 15.now 15.
* StuffBlowingUp: The Super Bomb in quests it appears in, blows apart super bomb flags and [[NighInvulnerable phantom Ghinis]] and Peahats in flight. It can also deal severe damage to Link, if the "bombs hurt Link" rule is checked. Enemies can use explosions, bombs or super bombs as a weapon, including enemy Bombchus.
* StuffBlowingUp: The Super Bomb in quests it appears in, blows apart super bomb flags and [[NighInvulnerable phantom Ghinis]] and Peahats in flight. It can also deal severe damage to Link, if the "bombs hurt Link" rule is checked. Enemies can use explosions, bombs or super bombs as a weapon, including enemy Bombchus.
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* BlowingStuffUp: The Super Bomb in quests it appears in, blows apart super bomb flags and [[NighInvulnerable phantom Ghinis]] and Peahats in flight. It can also deal severe damage to Link, if the "bombs hurt Link" rule is checked.
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* LevelEditor: and Item Editor and Enemy Editor too.
to:
* LevelEditor: and there's an Item Editor and Enemy Editor too.
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* PlayingWithFire: Din's Fire is available.
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* PlayingWithFire: Din's Fire is available.available as a mostly-screen circle that burns enemies vulnerable to fire to a crisp.
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The program has also created a few games, some of which include:
* ''VideoGame/IsleOfTheWinds''
* ''VideoGame/Origin'' (not to be confused with the Electronic Arts program that [[NamesTheSame shares the same name]])
* ''VideoGame/ZeldaRandomizer''
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* NoFairCheating: Using cheats and saving in a quest brands that file with a "Used cheats" text below the time in the status screen.
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* FanNickname: Inverted. Originally, Octorok (magic) used to be the Octorock On Crack, Stalfos (L3) the Super Stalfos, and Darknut (Splitting) Super Darknuts. The Death Knight Darknut has kept its name, and [[ThatOneBoss for good reason]].
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* [[BulletHell Fireball Hell]]: Levels 8 and 9 in the Third Quest.
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* GoodBadBugs: In the third quest, the warp points are still programmed in the first quest spots. After getting the recorder from [[spoiler: Level 4]], you can warp to the spot it was in the 1st quest, meaning you can [[spoiler: get the letter without having to retrieve the raft from level 5]]. This was fixed in the fourth quest, partly because it stowed away [[spoiler: a heart container]] instead.
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* GoodBadBugs: In the third quest, the warp points are still programmed in the first quest spots. After getting the recorder from [[spoiler: Level 4]], you can warp to the spot it was in the 1st quest, meaning you can [[spoiler: get the letter without having to retrieve the raft from level 5]]. This was fixed in the fourth quest, partly because it stowed away [[spoiler: a heart container]] instead.
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Adding a wick for my article.
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* TheRemake: Creator/DarkFlameWolf made the excellent [[http://www.purezc.com/forums/index.php?showtopic=29180 Origin]] quest.
to:
* TheRemake: Creator/DarkFlameWolf made the excellent [[http://www.purezc.com/forums/index.php?showtopic=29180 Origin]] quest. Now has [[VideoGame/{{Origin}} its own page]].
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* ClassicCheatCode: It has been expanded upon. ZELDA still works, ALPHA launches the "official" third quest, and [[spoiler:GANON]] will launch the "official" fourth quest when 2.5 comes out.
to:
* ClassicCheatCode: It has been expanded upon. ZELDA still works, ALPHA launches the "official" third quest, and [[spoiler:GANON]] will launch launches the "official" fourth quest when 2.5 comes out.quest.
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* AscendedGlitch: The original [[VideoGame/TheLegendOfZeldaI The Legend of Zelda]] had a minor bug in Level-1 of the First Quest that caused the locked door in the entrance room to disappear if the player left and re-entered the dungeon. This is retained in the recreation of the First Quest used in Zelda Classic.
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''Zelda Classic'' is a mostly faithful [[FreewareGames freeware]] re-creation of the original ''[[VideoGame/TheLegendOfZelda Legend of Zelda]]''. It includes the first and [[NewGamePlus second]] quests, along with a big LevelEditor called [=ZQuest=] for making your own quests. Do not think that you are stuck with just everything from the first Legend of Zelda game: there are items implemented from [[TheLegendOfZeldaALinkToThePast A Link To The Past]], [[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina Of Time]], and [[TheLegendOfZeldaLinksAwakening Link's Awakening]] to name a few; you can change the HouseRules for each individual quest as needed; and with the latest versions, you can now create your own items, enemies, and script.
to:
''Zelda Classic'' is a mostly faithful [[FreewareGames freeware]] re-creation of the original ''[[VideoGame/TheLegendOfZelda Legend of Zelda]]''.''VideoGame/TheLegendOfZeldaI''. It includes the first and [[NewGamePlus second]] quests, along with a big LevelEditor called [=ZQuest=] for making your own quests. Do not think that you are stuck with just everything from the first Legend of Zelda game: there are items implemented from [[TheLegendOfZeldaALinkToThePast [[VideoGame/TheLegendOfZeldaALinkToThePast A Link To The Past]], [[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina Of Time]], and [[TheLegendOfZeldaLinksAwakening [[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]] to name a few; you can change the HouseRules for each individual quest as needed; and with the latest versions, you can now create your own items, enemies, and script.
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Greg Phillips, known by his pseudonym as developer Dark Nation, passed away on December 13, 2012 due to medical complications. Memorial services were held several days later.
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* DevelopmentHell: 2.50 has been in development for a long time. It was released on late December 2012 after almost 7 years of development.
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* UnwinnableByMistake: If quest makers aren't careful, this can happen.
to:
* UnwinnableByMistake: If quest makers aren't careful, this can happen.happen.
----
----
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* TheRemake: [=DarkFlameWolf=] made the excellent [[http://www.purezc.com/forums/index.php?showtopic=29180 Origin]] quest.
to:
* TheRemake: [=DarkFlameWolf=] Creator/DarkFlameWolf made the excellent [[http://www.purezc.com/forums/index.php?showtopic=29180 Origin]] quest.
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There will likely be a tribute to recently deceased developer Dark Nation, who passed away on December 13, 2012 due to medical complications.
to:
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* MagicMeter: It works almost similar to the magic meter from Zelda II. An upgrade to halve magic consumption, like how it was in VideoGame/ZeldaALinkToThePast is also available.
to:
* MagicMeter: It works almost similar to the magic meter from Zelda II. An upgrade to halve magic consumption, like how it was in VideoGame/ZeldaALinkToThePast VideoGame/TheLegendOfZeldaALinkToThePast is also available.
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'''This page is for the computer game, Zelda Classic, NOT the first Zelda game. For that, go [[VideoGame/TheLegendOfZelda here]].'''
to:
'''This page is for the computer game, Zelda Classic, NOT the first Zelda game. For that, go [[VideoGame/TheLegendOfZelda [[VideoGame/TheLegendOfZeldaI here]].'''
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There will likely be a tribute to recently deceased developer Dark Nation, who passed away on December 13, 2012 due to medical complications.
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You can get the game at the [[http://www.zeldaclassic.com/index.php Zelda Classic homepage]] for a stable 2.10 Windows version, the newest, currently released [[http://www.zeldaclassic.com/downloads.php#zc 2.5 version for several platforms here.]]
to:
You can get the game at the [[http://www.zeldaclassic.com/index.php Zelda Classic homepage]] for a stable 2.10 Windows version, version or the newest, currently released [[http://www.zeldaclassic.com/downloads.php#zc 2.5 version for several platforms here.]]
platforms.
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You can get the game at the [[http://www.zeldaclassic.com/index.php Zelda Classic homepage]] for a stable 2.10 Windows version, or try a nearly stabilizing 2.5 build from [[http://www.shardstorm.com Shardstorm]] for any other OS, including [[MacOS Mac OS X]] and [[{{Unix}} Linux]].
to:
You can get the game at the [[http://www.zeldaclassic.com/index.php Zelda Classic homepage]] for a stable 2.10 Windows version, or try a nearly stabilizing 2.5 build from the newest, currently released [[http://www.shardstorm.com Shardstorm]] zeldaclassic.com/downloads.php#zc 2.5 version for any other OS, including [[MacOS Mac OS X]] and [[{{Unix}} Linux]].
several platforms here.]]
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* DevelopmentHell: 2.50 has been in development for a while now. They really are still working hard on it.
to:
* DevelopmentHell: 2.50 has been in development for a while now. They really are still working hard long time. It was released on it.late December 2012 after almost 7 years of development.
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No longer requires (or even works on) said Lost Isle build. Runs on ZC 2.5.
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* TheRemake: [=DarkFlameWolf=] made the excellent [[http://www.purezc.com/forums/index.php?showtopic=29180 Origin]] quest that, at present, works best on a specific build of Zelda Classic.
to:
* TheRemake: [=DarkFlameWolf=] made the excellent [[http://www.purezc.com/forums/index.php?showtopic=29180 Origin]] quest that, at present, works best on a specific build of Zelda Classic.quest.
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* ClassicCheatCode: expanded upon. ZELDA still works, ALPHA launches the "official" third quest, and [[spoiler:GANON]] will launch the "official" fourth quest when 2.5 comes out.
to:
* BossInMookClothing: Some of the new enemies count. Magic Octoroks are essentially a boss fight unless you have a Mirror Shield. Mirror Wizzrobes are nigh invulnerable without their weakness.
* ClassicCheatCode: It has been expanded upon. ZELDA still works, ALPHA launches the "official" third quest, and [[spoiler:GANON]] will launch the "official" fourth quest when 2.5 comes out.
* ClassicCheatCode: It has been expanded upon. ZELDA still works, ALPHA launches the "official" third quest, and [[spoiler:GANON]] will launch the "official" fourth quest when 2.5 comes out.
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* DevelopmentHell: 2.5 has been in development for awhile now... but they really are still working on it.
to:
* DevelopmentHell: 2.5 50 has been in development for awhile now... but they a while now. They really are still working hard on it.it.
* EasterEgg: Entering [[spoiler:GANON]] as the file's name not only launches the "official" fourth quest, but turns the save screen red.
* EasterEgg: Entering [[spoiler:GANON]] as the file's name not only launches the "official" fourth quest, but turns the save screen red.
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* FanRemake
to:
* FanRemakeFanRemake: It is a Zelda 1 remake with items ranging from the series. It includes items from VideoGame/ZeldaIITheAdventureOfLink to VideoGame/TheLegendOfZeldaSpiritTracks.
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* KillItWithFire: Din's Fire is available.
to:
* KillItWithFire: Din's Fire is available.JumpPhysics: Gaining the Roc's Feather allows Link to jump.
* MagicMeter: It works almost similar to the magic meter from Zelda II. An upgrade to halve magic consumption, like how it was in VideoGame/ZeldaALinkToThePast is also available.
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* MookBouncer: The Windrobes[=/=]Wind Wizzrobes. Get caught in a tornado to be sent back to the start.
to:
* MookBouncer: The Windrobes[=/=]Wind Wizzrobes. Get caught in a tornado to be sent back to the start.start of the dungeon or cave.
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* PlayingWithFire: Din's Fire is available.
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* DenialOfDiagonalAttack: Averted with an item that can give the ability to slash your sword.
to:
* DenialOfDiagonalAttack: Averted with an item that can give gives you the ability to slash your sword.
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Namespace thing.
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''Zelda Classic'' is a mostly faithful [[FreewareGames freeware]] re-creation of the original ''[[VideoGame/TheLegendOfZelda Legend of Zelda]]''. It includes the first and [[NewGamePlus second]] quests, along with a big LevelEditor called [=ZQuest=] for making your own quests. Do not think that you are stuck with just everything from the first Legend of Zelda game: there are items implemented from [[TheLegendOfZeldaALinkToThePast A Link To The Past]], [[TheLegendOfZeldaOcarinaOfTime Ocarina Of Time]], and [[TheLegendOfZeldaLinksAwakening Link's Awakening]] to name a few; you can change the HouseRules for each individual quest as needed; and with the latest versions, you can now create your own items, enemies, and script.
to:
''Zelda Classic'' is a mostly faithful [[FreewareGames freeware]] re-creation of the original ''[[VideoGame/TheLegendOfZelda Legend of Zelda]]''. It includes the first and [[NewGamePlus second]] quests, along with a big LevelEditor called [=ZQuest=] for making your own quests. Do not think that you are stuck with just everything from the first Legend of Zelda game: there are items implemented from [[TheLegendOfZeldaALinkToThePast A Link To The Past]], [[TheLegendOfZeldaOcarinaOfTime [[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina Of Time]], and [[TheLegendOfZeldaLinksAwakening Link's Awakening]] to name a few; you can change the HouseRules for each individual quest as needed; and with the latest versions, you can now create your own items, enemies, and script.
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** [=Old-Skool/King Aquamentus=], in 2005, made a special version of 1st quest with shaded graphics and altered dungeons. He is now remaking THAT, as a "Zero Mission" Aunouma-style retelling of the first game.
to:
** [=Old-Skool/King Aquamentus=], in 2005, made a special version of 1st quest with shaded graphics and altered dungeons. He is now remaking THAT, as a "Zero Mission" Aunouma-style retelling of the first game.
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incorrect usage: perhaps as \'awesome\' or \'great\'. Also slides into real life.
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''Zelda Classic'' is a mostly faithful [[FreewareGames freeware]] re-creation of the original ''[[VideoGame/TheLegendOfZelda Legend of Zelda]]''. It includes the first and [[NewGamePlus second]] quests, along with a big LevelEditor called [=ZQuest=] for making your own quests. Do not think that you are stuck with just everything from the first Legend of Zelda game: there are items implemented from [[TheLegendOfZeldaALinkToThePast A Link To The Past]], [[TheLegendOfZeldaOcarinaOfTime Ocarina Of Time]], and [[TheLegendOfZeldaLinksAwakening Link's Awakening]] to name a few; you can change the HouseRules for each individual quest as needed; and with the latest versions, you can now [[BeyondTheImpossible create your own items, enemies, and scripts]].
to:
''Zelda Classic'' is a mostly faithful [[FreewareGames freeware]] re-creation of the original ''[[VideoGame/TheLegendOfZelda Legend of Zelda]]''. It includes the first and [[NewGamePlus second]] quests, along with a big LevelEditor called [=ZQuest=] for making your own quests. Do not think that you are stuck with just everything from the first Legend of Zelda game: there are items implemented from [[TheLegendOfZeldaALinkToThePast A Link To The Past]], [[TheLegendOfZeldaOcarinaOfTime Ocarina Of Time]], and [[TheLegendOfZeldaLinksAwakening Link's Awakening]] to name a few; you can change the HouseRules for each individual quest as needed; and with the latest versions, you can now [[BeyondTheImpossible create your own items, enemies, and scripts]].
script.
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None
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You can get the game at the [[http://www.zeldaclassic.com/index.php Zelda Classic homepage]] for a stable 2.10 [[MicrosoftWindows Windows]] version, or try a nearly stabilizing 2.5 build from [[http://www.shardstorm.com Shardstorm]] for any other OS, including [[MacOS Mac OS X]] and [[{{Unix}} Linux]].
to:
You can get the game at the [[http://www.zeldaclassic.com/index.php Zelda Classic homepage]] for a stable 2.10 [[MicrosoftWindows Windows]] Windows version, or try a nearly stabilizing 2.5 build from [[http://www.shardstorm.com Shardstorm]] for any other OS, including [[MacOS Mac OS X]] and [[{{Unix}} Linux]].
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How do you play a classic game when you don't have the old systems and you want to avoid the trouble of {{Emulation}}?
The answer: get a re-creation.
''Zelda Classic'' is a mostly faithful [[FreewareGames freeware]] re-creation of the original ''[[VideoGame/TheLegendOfZelda Legend of Zelda]]''. It includes the first and [[NewGamePlus second]] quests, along with a big LevelEditor called [=ZQuest=] for making your own quests. Do not think that you are stuck with just everything from the first Legend of Zelda game: there are items implemented from [[TheLegendOfZeldaALinkToThePast A Link To The Past]], [[TheLegendOfZeldaOcarinaOfTime Ocarina Of Time]], and [[TheLegendOfZeldaLinksAwakening Link's Awakening]] to name a few; you can change the HouseRules for each individual quest as needed; and with the latest versions, you can now [[BeyondTheImpossible create your own items, enemies, and scripts]].
You can get the game at the [[http://www.zeldaclassic.com/index.php Zelda Classic homepage]] for a stable 2.10 [[MicrosoftWindows Windows]] version, or try a nearly stabilizing 2.5 build from [[http://www.shardstorm.com Shardstorm]] for any other OS, including [[MacOS Mac OS X]] and [[{{Unix}} Linux]].
'''This page is for the computer game, Zelda Classic, NOT the first Zelda game. For that, go [[VideoGame/TheLegendOfZelda here]].'''
----
!!Master using Tropes and you can have these:
* ClassicCheatCode: expanded upon. ZELDA still works, ALPHA launches the "official" third quest, and [[spoiler:GANON]] will launch the "official" fourth quest when 2.5 comes out.
* DamageDiscrimination: Usually averted by quest makers, who want the bombs to hurt Link.
* DenialOfDiagonalAttack: Averted with an item that can give the ability to slash your sword.
* DevelopmentHell: 2.5 has been in development for awhile now... but they really are still working on it.
* FanNickname: Inverted. Originally, Octorok (magic) used to be the Octorock On Crack, Stalfos (L3) the Super Stalfos, and Darknut (Splitting) Super Darknuts. The Death Knight Darknut has kept its name, and [[ThatOneBoss for good reason]].
* FanRemake
* FreewareGames
* GameBreakingBug: Older versions used to have a Continue bug that could mess up where you spawn after you die.
* HouseRules: There are many of them.
* KillItWithFire: Din's Fire is available.
* LevelEditor: and Item Editor and Enemy Editor too.
* MatrixRainingCode: The screen saver is this.
* MookBouncer: The Windrobes[=/=]Wind Wizzrobes. Get caught in a tornado to be sent back to the start.
* NewGamePlus: Sticking with the "official" quest line, there are now third and fourth quests as well as the second.
* NintendoHard: Many of the custom quests can fit in this.
* {{Retraux}}: Making a quest using the classic tileset.
* SaveGameLimits: New wrinkles for this trope. While you can hit F6 any time you want to get the traditional Continue/Save/Retry screen, there is still a limit of how many saved games you can have. As of the latest betas, that limit is 15.
* TheRemake: [=DarkFlameWolf=] made the excellent [[http://www.purezc.com/forums/index.php?showtopic=29180 Origin]] quest that, at present, works best on a specific build of Zelda Classic.
** [=Old-Skool/King Aquamentus=], in 2005, made a special version of 1st quest with shaded graphics and altered dungeons. He is now remaking THAT, as a "Zero Mission" Aunouma-style retelling of the first game.
* UnwinnableByMistake: If quest makers aren't careful, this can happen.
The answer: get a re-creation.
''Zelda Classic'' is a mostly faithful [[FreewareGames freeware]] re-creation of the original ''[[VideoGame/TheLegendOfZelda Legend of Zelda]]''. It includes the first and [[NewGamePlus second]] quests, along with a big LevelEditor called [=ZQuest=] for making your own quests. Do not think that you are stuck with just everything from the first Legend of Zelda game: there are items implemented from [[TheLegendOfZeldaALinkToThePast A Link To The Past]], [[TheLegendOfZeldaOcarinaOfTime Ocarina Of Time]], and [[TheLegendOfZeldaLinksAwakening Link's Awakening]] to name a few; you can change the HouseRules for each individual quest as needed; and with the latest versions, you can now [[BeyondTheImpossible create your own items, enemies, and scripts]].
You can get the game at the [[http://www.zeldaclassic.com/index.php Zelda Classic homepage]] for a stable 2.10 [[MicrosoftWindows Windows]] version, or try a nearly stabilizing 2.5 build from [[http://www.shardstorm.com Shardstorm]] for any other OS, including [[MacOS Mac OS X]] and [[{{Unix}} Linux]].
'''This page is for the computer game, Zelda Classic, NOT the first Zelda game. For that, go [[VideoGame/TheLegendOfZelda here]].'''
----
!!Master using Tropes and you can have these:
* ClassicCheatCode: expanded upon. ZELDA still works, ALPHA launches the "official" third quest, and [[spoiler:GANON]] will launch the "official" fourth quest when 2.5 comes out.
* DamageDiscrimination: Usually averted by quest makers, who want the bombs to hurt Link.
* DenialOfDiagonalAttack: Averted with an item that can give the ability to slash your sword.
* DevelopmentHell: 2.5 has been in development for awhile now... but they really are still working on it.
* FanNickname: Inverted. Originally, Octorok (magic) used to be the Octorock On Crack, Stalfos (L3) the Super Stalfos, and Darknut (Splitting) Super Darknuts. The Death Knight Darknut has kept its name, and [[ThatOneBoss for good reason]].
* FanRemake
* FreewareGames
* GameBreakingBug: Older versions used to have a Continue bug that could mess up where you spawn after you die.
* HouseRules: There are many of them.
* KillItWithFire: Din's Fire is available.
* LevelEditor: and Item Editor and Enemy Editor too.
* MatrixRainingCode: The screen saver is this.
* MookBouncer: The Windrobes[=/=]Wind Wizzrobes. Get caught in a tornado to be sent back to the start.
* NewGamePlus: Sticking with the "official" quest line, there are now third and fourth quests as well as the second.
* NintendoHard: Many of the custom quests can fit in this.
* {{Retraux}}: Making a quest using the classic tileset.
* SaveGameLimits: New wrinkles for this trope. While you can hit F6 any time you want to get the traditional Continue/Save/Retry screen, there is still a limit of how many saved games you can have. As of the latest betas, that limit is 15.
* TheRemake: [=DarkFlameWolf=] made the excellent [[http://www.purezc.com/forums/index.php?showtopic=29180 Origin]] quest that, at present, works best on a specific build of Zelda Classic.
** [=Old-Skool/King Aquamentus=], in 2005, made a special version of 1st quest with shaded graphics and altered dungeons. He is now remaking THAT, as a "Zero Mission" Aunouma-style retelling of the first game.
* UnwinnableByMistake: If quest makers aren't careful, this can happen.