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* ''VideoGame/IsleOfRebirth''
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How do you play a classic game when you don't have the old systems and you want to avoid the trouble of {{Emulation}}?

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How do you play a classic game when you don't have the old systems and you want to avoid the trouble of {{Emulation}}?
UsefulNotes/{{Emulation}}?
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* NoSidepathsNoExplorationNoFreedom: The "official" third and fourth quests could be seen as this. In them, you go through every dungeon. Every path leads either to a hidden staircase or a dungeon item, and you get marched through every single room in the dungeon before fighting the boss.
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This is already outdated and putting in new version numbers would just make it outdated later.


You can get the game at the [[http://www.zeldaclassic.com/index.php Zelda Classic homepage]] for a stable 2.10 Windows version or the newest, currently released 2.5 version for several platforms.

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You can get the game at the [[http://www.zeldaclassic.com/index.php Zelda Classic homepage]] for a stable 2.10 Windows version or the newest, currently released 2.5 version for several platforms.
homepage]].
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There, that should fix it.


* ''VideoGame/Origin'' (not to be confused with the Electronic Arts program that [[NamesTheSame shares the same name]])

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* ''VideoGame/Origin'' ''{{VideoGame/Origin}}'' (not to be confused with the Electronic Arts program that [[NamesTheSame shares the same name]])

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* BlowingStuffUp: The Super Bomb in quests it appears in, blows apart super bomb flags and [[NighInvulnerable phantom Ghinis]] and Peahats in flight. It can also deal severe damage to Link, if the "bombs hurt Link" rule is checked.



* SaveGameLimits: New wrinkles for this trope. While you can hit F6 any time you want to get the traditional Continue/Save/Retry screen, there is still a limit of how many saved games you can have. As of the latest betas, that limit is 15.

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* SaveGameLimits: New wrinkles for this trope. While you can hit F6 any time you want to get the traditional Continue/Save/Retry screen, there is still a limit of how many saved games you can have. As of In 2.50, the latest betas, that limit is 15.now 15.
* StuffBlowingUp: The Super Bomb in quests it appears in, blows apart super bomb flags and [[NighInvulnerable phantom Ghinis]] and Peahats in flight. It can also deal severe damage to Link, if the "bombs hurt Link" rule is checked. Enemies can use explosions, bombs or super bombs as a weapon, including enemy Bombchus.

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* BlowingStuffUp: The Super Bomb in quests it appears in, blows apart super bomb flags and [[NighInvulnerable phantom Ghinis]] and Peahats in flight. It can also deal severe damage to Link, if the "bombs hurt Link" rule is checked.



* LevelEditor: and Item Editor and Enemy Editor too.

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* LevelEditor: and there's an Item Editor and Enemy Editor too.



* PlayingWithFire: Din's Fire is available.

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* PlayingWithFire: Din's Fire is available.available as a mostly-screen circle that burns enemies vulnerable to fire to a crisp.


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The program has also created a few games, some of which include:
* ''VideoGame/IsleOfTheWinds''
* ''VideoGame/Origin'' (not to be confused with the Electronic Arts program that [[NamesTheSame shares the same name]])
* ''VideoGame/ZeldaRandomizer''
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* NoFairCheating: Using cheats and saving in a quest brands that file with a "Used cheats" text below the time in the status screen.

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* FanNickname: Inverted. Originally, Octorok (magic) used to be the Octorock On Crack, Stalfos (L3) the Super Stalfos, and Darknut (Splitting) Super Darknuts. The Death Knight Darknut has kept its name, and [[ThatOneBoss for good reason]].


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* [[BulletHell Fireball Hell]]: Levels 8 and 9 in the Third Quest.
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* GoodBadBugs: In the third quest, the warp points are still programmed in the first quest spots. After getting the recorder from [[spoiler: Level 4]], you can warp to the spot it was in the 1st quest, meaning you can [[spoiler: get the letter without having to retrieve the raft from level 5]]. This was fixed in the fourth quest, partly because it stowed away [[spoiler: a heart container]] instead.
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* GoodBadBugs: In the third quest, the warp points are still programmed in the first quest spots. After getting the recorder from [[spoiler: Level 4]], you can warp to the spot it was in the 1st quest, meaning you can [[spoiler: get the letter without having to retrieve the raft from level 5]]. This was fixed in the fourth quest, partly because it stowed away [[spoiler: a heart container]] instead.
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Adding a wick for my article.


* TheRemake: Creator/DarkFlameWolf made the excellent [[http://www.purezc.com/forums/index.php?showtopic=29180 Origin]] quest.

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* TheRemake: Creator/DarkFlameWolf made the excellent [[http://www.purezc.com/forums/index.php?showtopic=29180 Origin]] quest. Now has [[VideoGame/{{Origin}} its own page]].
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* ClassicCheatCode: It has been expanded upon. ZELDA still works, ALPHA launches the "official" third quest, and [[spoiler:GANON]] will launch the "official" fourth quest when 2.5 comes out.

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* ClassicCheatCode: It has been expanded upon. ZELDA still works, ALPHA launches the "official" third quest, and [[spoiler:GANON]] will launch launches the "official" fourth quest when 2.5 comes out.quest.
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* AscendedGlitch: The original [[VideoGame/TheLegendOfZeldaI The Legend of Zelda]] had a minor bug in Level-1 of the First Quest that caused the locked door in the entrance room to disappear if the player left and re-entered the dungeon. This is retained in the recreation of the First Quest used in Zelda Classic.
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''Zelda Classic'' is a mostly faithful [[FreewareGames freeware]] re-creation of the original ''[[VideoGame/TheLegendOfZelda Legend of Zelda]]''. It includes the first and [[NewGamePlus second]] quests, along with a big LevelEditor called [=ZQuest=] for making your own quests. Do not think that you are stuck with just everything from the first Legend of Zelda game: there are items implemented from [[TheLegendOfZeldaALinkToThePast A Link To The Past]], [[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina Of Time]], and [[TheLegendOfZeldaLinksAwakening Link's Awakening]] to name a few; you can change the HouseRules for each individual quest as needed; and with the latest versions, you can now create your own items, enemies, and script.

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''Zelda Classic'' is a mostly faithful [[FreewareGames freeware]] re-creation of the original ''[[VideoGame/TheLegendOfZelda Legend of Zelda]]''.''VideoGame/TheLegendOfZeldaI''. It includes the first and [[NewGamePlus second]] quests, along with a big LevelEditor called [=ZQuest=] for making your own quests. Do not think that you are stuck with just everything from the first Legend of Zelda game: there are items implemented from [[TheLegendOfZeldaALinkToThePast [[VideoGame/TheLegendOfZeldaALinkToThePast A Link To The Past]], [[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina Of Time]], and [[TheLegendOfZeldaLinksAwakening [[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]] to name a few; you can change the HouseRules for each individual quest as needed; and with the latest versions, you can now create your own items, enemies, and script.

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Greg Phillips, known by his pseudonym as developer Dark Nation, passed away on December 13, 2012 due to medical complications. Memorial services were held several days later.






* DevelopmentHell: 2.50 has been in development for a long time. It was released on late December 2012 after almost 7 years of development.



* UnwinnableByMistake: If quest makers aren't careful, this can happen.

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* UnwinnableByMistake: If quest makers aren't careful, this can happen.happen.
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* TheRemake: [=DarkFlameWolf=] made the excellent [[http://www.purezc.com/forums/index.php?showtopic=29180 Origin]] quest.

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* TheRemake: [=DarkFlameWolf=] Creator/DarkFlameWolf made the excellent [[http://www.purezc.com/forums/index.php?showtopic=29180 Origin]] quest.
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There will likely be a tribute to recently deceased developer Dark Nation, who passed away on December 13, 2012 due to medical complications.

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There will likely be a tribute to recently deceased Greg Phillips, known by his pseudonym as developer Dark Nation, who passed away on December 13, 2012 due to medical complications.
complications. Memorial services were held several days later.
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* MagicMeter: It works almost similar to the magic meter from Zelda II. An upgrade to halve magic consumption, like how it was in VideoGame/ZeldaALinkToThePast is also available.

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* MagicMeter: It works almost similar to the magic meter from Zelda II. An upgrade to halve magic consumption, like how it was in VideoGame/ZeldaALinkToThePast VideoGame/TheLegendOfZeldaALinkToThePast is also available.
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'''This page is for the computer game, Zelda Classic, NOT the first Zelda game. For that, go [[VideoGame/TheLegendOfZelda here]].'''

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'''This page is for the computer game, Zelda Classic, NOT the first Zelda game. For that, go [[VideoGame/TheLegendOfZelda [[VideoGame/TheLegendOfZeldaI here]].'''
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There will likely be a tribute to recently deceased developer Dark Nation, who passed away on December 13, 2012 due to medical complications.
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You can get the game at the [[http://www.zeldaclassic.com/index.php Zelda Classic homepage]] for a stable 2.10 Windows version, the newest, currently released [[http://www.zeldaclassic.com/downloads.php#zc 2.5 version for several platforms here.]]

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You can get the game at the [[http://www.zeldaclassic.com/index.php Zelda Classic homepage]] for a stable 2.10 Windows version, version or the newest, currently released [[http://www.zeldaclassic.com/downloads.php#zc 2.5 version for several platforms here.]]
platforms.
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You can get the game at the [[http://www.zeldaclassic.com/index.php Zelda Classic homepage]] for a stable 2.10 Windows version, or try a nearly stabilizing 2.5 build from [[http://www.shardstorm.com Shardstorm]] for any other OS, including [[MacOS Mac OS X]] and [[{{Unix}} Linux]].

to:

You can get the game at the [[http://www.zeldaclassic.com/index.php Zelda Classic homepage]] for a stable 2.10 Windows version, or try a nearly stabilizing 2.5 build from the newest, currently released [[http://www.shardstorm.com Shardstorm]] zeldaclassic.com/downloads.php#zc 2.5 version for any other OS, including [[MacOS Mac OS X]] and [[{{Unix}} Linux]].
several platforms here.]]



* DevelopmentHell: 2.50 has been in development for a while now. They really are still working hard on it.

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* DevelopmentHell: 2.50 has been in development for a while now. They really are still working hard long time. It was released on it.late December 2012 after almost 7 years of development.
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No longer requires (or even works on) said Lost Isle build. Runs on ZC 2.5.


* TheRemake: [=DarkFlameWolf=] made the excellent [[http://www.purezc.com/forums/index.php?showtopic=29180 Origin]] quest that, at present, works best on a specific build of Zelda Classic.

to:

* TheRemake: [=DarkFlameWolf=] made the excellent [[http://www.purezc.com/forums/index.php?showtopic=29180 Origin]] quest that, at present, works best on a specific build of Zelda Classic.quest.

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* ClassicCheatCode: expanded upon. ZELDA still works, ALPHA launches the "official" third quest, and [[spoiler:GANON]] will launch the "official" fourth quest when 2.5 comes out.

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* BossInMookClothing: Some of the new enemies count. Magic Octoroks are essentially a boss fight unless you have a Mirror Shield. Mirror Wizzrobes are nigh invulnerable without their weakness.
* ClassicCheatCode: It has been expanded upon. ZELDA still works, ALPHA launches the "official" third quest, and [[spoiler:GANON]] will launch the "official" fourth quest when 2.5 comes out.



* DevelopmentHell: 2.5 has been in development for awhile now... but they really are still working on it.

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* DevelopmentHell: 2.5 50 has been in development for awhile now... but they a while now. They really are still working hard on it.it.
* EasterEgg: Entering [[spoiler:GANON]] as the file's name not only launches the "official" fourth quest, but turns the save screen red.



* FanRemake

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* FanRemakeFanRemake: It is a Zelda 1 remake with items ranging from the series. It includes items from VideoGame/ZeldaIITheAdventureOfLink to VideoGame/TheLegendOfZeldaSpiritTracks.



* KillItWithFire: Din's Fire is available.

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* KillItWithFire: Din's Fire is available.JumpPhysics: Gaining the Roc's Feather allows Link to jump.



* MagicMeter: It works almost similar to the magic meter from Zelda II. An upgrade to halve magic consumption, like how it was in VideoGame/ZeldaALinkToThePast is also available.



* MookBouncer: The Windrobes[=/=]Wind Wizzrobes. Get caught in a tornado to be sent back to the start.

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* MookBouncer: The Windrobes[=/=]Wind Wizzrobes. Get caught in a tornado to be sent back to the start.start of the dungeon or cave.


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* PlayingWithFire: Din's Fire is available.
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* DenialOfDiagonalAttack: Averted with an item that can give the ability to slash your sword.

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* DenialOfDiagonalAttack: Averted with an item that can give gives you the ability to slash your sword.
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Namespace thing.


''Zelda Classic'' is a mostly faithful [[FreewareGames freeware]] re-creation of the original ''[[VideoGame/TheLegendOfZelda Legend of Zelda]]''. It includes the first and [[NewGamePlus second]] quests, along with a big LevelEditor called [=ZQuest=] for making your own quests. Do not think that you are stuck with just everything from the first Legend of Zelda game: there are items implemented from [[TheLegendOfZeldaALinkToThePast A Link To The Past]], [[TheLegendOfZeldaOcarinaOfTime Ocarina Of Time]], and [[TheLegendOfZeldaLinksAwakening Link's Awakening]] to name a few; you can change the HouseRules for each individual quest as needed; and with the latest versions, you can now create your own items, enemies, and script.

to:

''Zelda Classic'' is a mostly faithful [[FreewareGames freeware]] re-creation of the original ''[[VideoGame/TheLegendOfZelda Legend of Zelda]]''. It includes the first and [[NewGamePlus second]] quests, along with a big LevelEditor called [=ZQuest=] for making your own quests. Do not think that you are stuck with just everything from the first Legend of Zelda game: there are items implemented from [[TheLegendOfZeldaALinkToThePast A Link To The Past]], [[TheLegendOfZeldaOcarinaOfTime [[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina Of Time]], and [[TheLegendOfZeldaLinksAwakening Link's Awakening]] to name a few; you can change the HouseRules for each individual quest as needed; and with the latest versions, you can now create your own items, enemies, and script.



** [=Old-Skool/King Aquamentus=], in 2005, made a special version of 1st quest with shaded graphics and altered dungeons. He is now remaking THAT, as a "Zero Mission" Aunouma-style retelling of the first game.

to:

** [=Old-Skool/King Aquamentus=], in 2005, made a special version of 1st quest with shaded graphics and altered dungeons. He is now remaking THAT, as a "Zero Mission" Aunouma-style retelling of the first game.
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incorrect usage: perhaps as \'awesome\' or \'great\'. Also slides into real life.


''Zelda Classic'' is a mostly faithful [[FreewareGames freeware]] re-creation of the original ''[[VideoGame/TheLegendOfZelda Legend of Zelda]]''. It includes the first and [[NewGamePlus second]] quests, along with a big LevelEditor called [=ZQuest=] for making your own quests. Do not think that you are stuck with just everything from the first Legend of Zelda game: there are items implemented from [[TheLegendOfZeldaALinkToThePast A Link To The Past]], [[TheLegendOfZeldaOcarinaOfTime Ocarina Of Time]], and [[TheLegendOfZeldaLinksAwakening Link's Awakening]] to name a few; you can change the HouseRules for each individual quest as needed; and with the latest versions, you can now [[BeyondTheImpossible create your own items, enemies, and scripts]].

to:

''Zelda Classic'' is a mostly faithful [[FreewareGames freeware]] re-creation of the original ''[[VideoGame/TheLegendOfZelda Legend of Zelda]]''. It includes the first and [[NewGamePlus second]] quests, along with a big LevelEditor called [=ZQuest=] for making your own quests. Do not think that you are stuck with just everything from the first Legend of Zelda game: there are items implemented from [[TheLegendOfZeldaALinkToThePast A Link To The Past]], [[TheLegendOfZeldaOcarinaOfTime Ocarina Of Time]], and [[TheLegendOfZeldaLinksAwakening Link's Awakening]] to name a few; you can change the HouseRules for each individual quest as needed; and with the latest versions, you can now [[BeyondTheImpossible create your own items, enemies, and scripts]].
script.
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You can get the game at the [[http://www.zeldaclassic.com/index.php Zelda Classic homepage]] for a stable 2.10 [[MicrosoftWindows Windows]] version, or try a nearly stabilizing 2.5 build from [[http://www.shardstorm.com Shardstorm]] for any other OS, including [[MacOS Mac OS X]] and [[{{Unix}} Linux]].

to:

You can get the game at the [[http://www.zeldaclassic.com/index.php Zelda Classic homepage]] for a stable 2.10 [[MicrosoftWindows Windows]] Windows version, or try a nearly stabilizing 2.5 build from [[http://www.shardstorm.com Shardstorm]] for any other OS, including [[MacOS Mac OS X]] and [[{{Unix}} Linux]].
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Added DiffLines:

How do you play a classic game when you don't have the old systems and you want to avoid the trouble of {{Emulation}}?

The answer: get a re-creation.

''Zelda Classic'' is a mostly faithful [[FreewareGames freeware]] re-creation of the original ''[[VideoGame/TheLegendOfZelda Legend of Zelda]]''. It includes the first and [[NewGamePlus second]] quests, along with a big LevelEditor called [=ZQuest=] for making your own quests. Do not think that you are stuck with just everything from the first Legend of Zelda game: there are items implemented from [[TheLegendOfZeldaALinkToThePast A Link To The Past]], [[TheLegendOfZeldaOcarinaOfTime Ocarina Of Time]], and [[TheLegendOfZeldaLinksAwakening Link's Awakening]] to name a few; you can change the HouseRules for each individual quest as needed; and with the latest versions, you can now [[BeyondTheImpossible create your own items, enemies, and scripts]].

You can get the game at the [[http://www.zeldaclassic.com/index.php Zelda Classic homepage]] for a stable 2.10 [[MicrosoftWindows Windows]] version, or try a nearly stabilizing 2.5 build from [[http://www.shardstorm.com Shardstorm]] for any other OS, including [[MacOS Mac OS X]] and [[{{Unix}} Linux]].

'''This page is for the computer game, Zelda Classic, NOT the first Zelda game. For that, go [[VideoGame/TheLegendOfZelda here]].'''

----
!!Master using Tropes and you can have these:
* ClassicCheatCode: expanded upon. ZELDA still works, ALPHA launches the "official" third quest, and [[spoiler:GANON]] will launch the "official" fourth quest when 2.5 comes out.
* DamageDiscrimination: Usually averted by quest makers, who want the bombs to hurt Link.
* DenialOfDiagonalAttack: Averted with an item that can give the ability to slash your sword.
* DevelopmentHell: 2.5 has been in development for awhile now... but they really are still working on it.
* FanNickname: Inverted. Originally, Octorok (magic) used to be the Octorock On Crack, Stalfos (L3) the Super Stalfos, and Darknut (Splitting) Super Darknuts. The Death Knight Darknut has kept its name, and [[ThatOneBoss for good reason]].
* FanRemake
* FreewareGames
* GameBreakingBug: Older versions used to have a Continue bug that could mess up where you spawn after you die.
* HouseRules: There are many of them.
* KillItWithFire: Din's Fire is available.
* LevelEditor: and Item Editor and Enemy Editor too.
* MatrixRainingCode: The screen saver is this.
* MookBouncer: The Windrobes[=/=]Wind Wizzrobes. Get caught in a tornado to be sent back to the start.
* NewGamePlus: Sticking with the "official" quest line, there are now third and fourth quests as well as the second.
* NintendoHard: Many of the custom quests can fit in this.
* {{Retraux}}: Making a quest using the classic tileset.
* SaveGameLimits: New wrinkles for this trope. While you can hit F6 any time you want to get the traditional Continue/Save/Retry screen, there is still a limit of how many saved games you can have. As of the latest betas, that limit is 15.
* TheRemake: [=DarkFlameWolf=] made the excellent [[http://www.purezc.com/forums/index.php?showtopic=29180 Origin]] quest that, at present, works best on a specific build of Zelda Classic.
** [=Old-Skool/King Aquamentus=], in 2005, made a special version of 1st quest with shaded graphics and altered dungeons. He is now remaking THAT, as a "Zero Mission" Aunouma-style retelling of the first game.
* UnwinnableByMistake: If quest makers aren't careful, this can happen.

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