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1[[quoteright:256:https://static.tvtropes.org/pmwiki/pub/images/zelda_classic.png]]
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3How do you play a classic game when you don't have the old systems and you want to avoid the trouble of UsefulNotes/{{emulation}}?
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5The answer: get a re-creation.
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7''Zelda Classic'' is a mostly faithful {{freeware|Games}} FanRemake of ''VideoGame/TheLegendOfZeldaI''. It includes the first and [[NewGamePlus second]] quests, along with a big LevelEditor called [=ZQuest=] for making your own quests. Do not think that you are stuck with just everything from the first ''Legend of Zelda'' game: there are items implemented from ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'', ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' and ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'' to name a few; you can change the HouseRules for each individual quest as needed; and with the latest versions, you can now create your own items, enemies, and script.
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9You can get the game at the [[http://www.zeldaclassic.com/index.php Zelda Classic homepage]].
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11The program has been used to create over 300 fan games, all of which but a few can be found at [[http://www.purezc.net/ PureZC]]. Quests with their own pages include:
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13* ''VideoGame/{{Eiyuu}}''
14* ''VideoGame/IsleOfRebirth''
15* ''VideoGame/IsleOfTheWinds''
16* ''VideoGame/LostIsle''
17* ''VideoGame/{{Origin}}'' (not to be confused with the Electronic Arts program that shares the same name)
18* ''VideoGame/UmbralCloud''
19* ''VideoGame/ZeldaRandomizer''
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21'''This page is for the computer game, Zelda Classic, NOT the first ''Zelda'' game. For that, go [[VideoGame/TheLegendOfZeldaI here]].'''
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23!!Master using Tropes and you can have these:
24* ADayInTheLimelight: The "Legend of Lana" custom quest stars Lana from the Zelda spin-off game ''VideoGame/HyruleWarriors'', using her retro-style Adventure Mode map screen sprite.
25* AscendedGlitch: The original [[VideoGame/TheLegendOfZeldaI The Legend of Zelda]] had a minor bug in Level-1 of the First Quest that caused the locked door in the entrance room to disappear if the player left and re-entered the dungeon. This is retained in the recreation of the First Quest used in Zelda Classic. In fact, there's a whole slew of glitches from the original [=LoZ=] that were deliberately programmed into the game, which can be enabled or disabled when making a custom quest.
26* BossInMookClothing: Some of the new enemies count. Magic Octoroks are essentially a boss fight unless you have a Mirror Shield. Mirror Wizzrobes are nigh invulnerable without their weakness.
27%%* BulletHell: Levels 8 and 9 in the Third Quest.
28* ClassicCheatCode: It has been expanded upon. ZELDA still works, ALPHA launches the "official" third quest, and [[spoiler:GANON]] launches the "official" fourth quest.
29* DamageDiscrimination: Usually averted by quest makers, who want the bombs to hurt Link.
30* DenialOfDiagonalAttack: Averted with an item that gives you the ability to slash your sword.
31* EasterEgg: Entering [[spoiler:GANON]] as the file's name launches the "official" fourth quest one turns the save screen red.
32* FanRemake: It is a Zelda 1 remake with items ranging from the series. It includes items from VideoGame/ZeldaIITheAdventureOfLink to VideoGame/TheLegendOfZeldaSpiritTracks.
33* FreewareGames: This game is distributed online at no charge.
34* GameBreakingBug: Older versions have a Continue bug that can mess up where you spawn after you die.
35* JumpPhysics: Gaining the Roc's Feather allows Link to jump.
36* LevelEditor: and there's an Item Editor and Enemy Editor too.
37* MagicMeter: It works almost similar to the magic meter from Zelda II. An upgrade to halve magic consumption, like how it was in VideoGame/TheLegendOfZeldaALinkToThePast is also available.
38%%* MatrixRainingCode: The screen saver is this.
39* MegaDungeon: ''To The Top'' revolves around a boy climbing a ten-level dungeon, each with its own gimmick. The gimmick of Floor 9 can be treated as a game on its own, acting more like a traditional ''Zelda'' adventure with a set of dungeons, complete with a BonusDungeon accessed under special circumstances.
40* MookBouncer: The Windrobes[=/=]Wind Wizzrobes catch you in a tornado to send you back to the start of the dungeon or cave.
41* NewGamePlus: Sticking with the "official" quest line, there are now third and fourth quests as well as the second.
42* NoFairCheating: Using cheats and saving in a quest brands that file with a "Used cheats" text below the time in the status screen.
43* NoSidepathsNoExplorationNoFreedom: The "official" third and fourth quests could be seen as this. In them, you go through every dungeon. Every path leads either to a hidden staircase or a dungeon item, and you get marched through every single room in the dungeon before fighting the boss.
44%%* NintendoHard: Many of the custom quests can fit in this.
45* PlayingWithFire: Din's Fire is available as a mostly-screen circle that burns enemies vulnerable to fire to a crisp.
46* {{Retraux}}: Making a quest using the classic tileset.
47* SaveGameLimits: New wrinkles for this trope. While you can hit F6 any time you want to get the traditional Continue/Save/Retry screen, there is still a limit of how many saved games you can have. In 2.50, the limit is now 15.
48* StuffBlowingUp: The Super Bomb in quests it appears in, blows apart super bomb flags and [[NighInvulnerable phantom Ghinis]] and Peahats in flight. It can also deal severe damage to Link, if the "bombs hurt Link" rule is checked. Enemies can use explosions, bombs or super bombs as a weapon, including enemy Bombchus.
49* TheRemake: Creator/DarkFlameWolf made the excellent [[http://www.purezc.net/forums/index.php?showtopic=29180 Origin]] quest. Now has [[VideoGame/{{Origin}} its own page]]. [=Old-Skool/King Aquamentus=], in 2005, made a special version of 1st quest with shaded graphics and altered dungeons. He is now remaking THAT, as a "Zero Mission" Aunouma-style retelling of the first game.

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