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* CoolVersusAwesome: It’s X-Men blended with Quake, a 90s child’s dream come to life.
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* BloodierAndGorier: All the X-Men clones leave behind bloody, ravaged corpses when you kill them, assuming you don't use something like the flamethrower. Though an InvertedTrope by Quake's standards, as enemies can't be gibbed.
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* BloodierAndGorier: All the X-Men clones leave behind bloody, ravaged corpses when you kill them, assuming you don't use something like the flamethrower. Though an InvertedTrope [[InvertedTrope inverted]] by Quake's standards, as enemies can't be gibbed.
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has a limit.
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* VideoGameCrueltyPotential: Because Wolverine [[HealingFactor continuously comes back to life]], a favorite pastime for players of this game is to lure him into a lava pit where he'll die and revive endlessly for the PlayerCharacter's (and the player's) amusement.
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* VideoGameCrueltyPotential: Because Wolverine [[HealingFactor continuously comes back to life]], a favorite pastime for players of this game is to lure him into a lava pit where he'll die and revive endlessly three times for the PlayerCharacter's (and the player's) amusement.
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* CursedWithAwesome: [[ZigZaggedTrope Zig-Zagged]] depending on individual perspective. The protagonist willingly has Magneto replace his own arms with augmented firearms that he can control with his mind. Magneto himself mocks our hero for this idea, [[BlessedWithSuck believing that it's a ridiculous superpower]].
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Being a total conversion rather than a completely new game, it required the full version of ''Quake'' to be played.
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Being a total conversion rather than a completely new game, it required the full version of ''Quake'' ''VideoGame/{{Quake|I}}'' to be played.
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* BloodierAndGorier: All the X-Men clones leave behind bloody, ravaged corpses when you kill them, assuming you don't use something like the flamethrower.
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* BloodierAndGorier: All the X-Men clones leave behind bloody, ravaged corpses when you kill them, assuming you don't use something like the flamethrower. Though an InvertedTrope by Quake's standards, as enemies can't be gibbed.
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renamed to Clone Angst
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* CloningBlues: Played with, as from the story perspective the clones are ''perfect'', being flawless duplicates of the X-Men that are all loyal to their masters. For the PlayerCharacter, of course, this is played straight.
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* [[HijackedByGanon Hijacked By]] [[spoiler:Sinister]]: Yet ''again'' Apocalypse gets the rug swept out from under him in his own game, though at least this time his plans are mostly successful and it's [[spoiler:Mister Sinister]] hijacking his spotlight rather than [[spoiler:Magneto]].
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* [[HijackedByGanon Hijacked By]] [[spoiler:Sinister]]: HijackedByGanon: Yet ''again'' ''[[VideoGame/XMenMutantApocalypse again]]'' Apocalypse gets the rug swept out from under him in his own game, though at least this time his plans are mostly successful and it's [[spoiler:Mister Sinister]] hijacking his spotlight rather than [[spoiler:Magneto]].
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Moved to the YMMV page.
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* SpiritualSuccessor: Of a sort to ''VideoGame/XMen2CloneWars'' due to their shared cloning theme.
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* {{Cameo}}: Obscure 80s X-Men ally Gateway appears as the end level marker, and his powers provide the transport from one level to the next.
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* {{Cameo}}: TheCameo: Obscure 80s X-Men ally Gateway appears as the end level marker, and his powers provide the transport from one level to the next.
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''X-Men: The Ravages Of Apocalypse'', developed by Zero Gravity Entertainment and released by [=WizardWorks=] Software, is a commercial total conversion of the ''Quake'' engine. Replacing the old maps and weapons are new designs, and all of the enemies in the game have been replaced with cyborg clones of popular X-Men characters, all with their own special powers—for example Archangel is immune to rockets, Wolverine has his healing factor, etc.
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''X-Men: The Ravages Of Apocalypse'', developed by Zero Gravity Entertainment and released by [=WizardWorks=] Software, is a commercial total conversion of the ''Quake'' ''VideoGame/{{Quake}}'' engine. Replacing the old maps and weapons are new designs, and all of the enemies in the game have been replaced with cyborg clones of popular X-Men Franchise/XMen characters, all with their own special powers—for example Archangel is immune to rockets, Wolverine has his healing factor, etc.
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Not a trope
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* AttackOfThe50FootWhatever: Apocalypse starts out as this in the {{Boss}} battle with him.
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* AttackOfThe50FootWhatever: Apocalypse starts out as this in the {{Boss}} boss battle with him.
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* {{Boss}}: There's just two, Apocalypse and [[spoiler:Mister Sinister]].
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Big Damn Villains has been disambiguated.
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* BigDamnVillains: All the X-Men are captured, and it's up to Magneto and your PlayerCharacter to save the world (so you can take it over).
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* VillainousRescue: All the X-Men are captured, and it's up to Magneto and your PlayerCharacter to save the world (so you can take it over).
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* BottomlessMagazines: This mod adds reload or recovery time to weapons to prevent them from firing constantly. However, there's a rapid-fire powerup that removes this and allows you to fire weapons as if there's a bottomless feed.
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* UniversalAmmunition: The shotgun and chain-gun use the same ammunition, the latter using it much less efficiently.
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* UnwinnableByDesign: The game warns you before leaving the level if you are about to miss one of the weapon components. If you do anyway, you cannot power the superweapon required to defeat Apocalypses' first form, as that is the only weapon that can bypass the target's invulnerability.
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Namespacing Needs Wiki Magic Love, and deleting instances that are not appropriate links
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NeedsWikiMagicLove.
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* NinetiesAntiHero: The PlayerCharacter, who one-ups possible {{Expy}} Cable by having ''guns for arms''.
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* NinetiesAntiHero: The PlayerCharacter, who one-ups possible {{Expy}} Cable by having ''guns for arms''.
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* AttackOfThe50FootWhatever: Apocalypse starts out as this in the {{Boss}} battle with him.
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* BigGood: Magneto sets the PlayerCharacter on his mission and periodically communicates with him throughout the game.
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* BigGood: BigDamnVillains: All the X-Men are captured, and it's up to Magneto sets the and your PlayerCharacter on his mission and periodically communicates with him throughout to save the game.world (so you can take it over).
* {{Boss}}: There's just two, Apocalypse and [[spoiler:Mister Sinister]].
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* CloningBlues: Those are not regular, they're ''X-Men''.
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* {{Cameo}}: Obscure 80s X-Men ally Gateway appears as the end level marker, and his powers provide the transport from one level to the next.
* CloningBlues:Those Played with, as from the story perspective the clones are not regular, they're ''X-Men''.''perfect'', being flawless duplicates of the X-Men that are all loyal to their masters. For the PlayerCharacter, of course, this is played straight.
* CloningBlues:
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* HealingFactor: Wolverine appears as one of the cloned X-Men and has one of these per the comics.
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* InASingleBound: The Wolverine clone gets around this way.
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* MissionControl: Magneto sets the PlayerCharacter on his mission and periodically communicates with him throughout the game.
* {{Mooks}}: Certain clones are more common than other clones. The Bishop, Psylocke, and Wolverine clones seem to be the most common.
* NighInvulnerability: Cannonball appears as one of the cloned X-Men and is completely invulnerable while rocketing around, forcing the player to wait until he powers down before perforating him.
* NinetiesAntiHero: The PlayerCharacter, who one-ups possible {{Expy}} Cable by having ''guns for arms''.
* {{Mooks}}: Certain clones are more common than other clones. The Bishop, Psylocke, and Wolverine clones seem to be the most common.
* NighInvulnerability: Cannonball appears as one of the cloned X-Men and is completely invulnerable while rocketing around, forcing the player to wait until he powers down before perforating him.
* NinetiesAntiHero: The PlayerCharacter, who one-ups possible {{Expy}} Cable by having ''guns for arms''.
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* PuzzleBoss: Apocalypse starts out in his giant form, and you have to run around him activating pillars before you can damage him in any way.
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* StockSoundEffects: All the male X-Men make the same anguished death groan when you kill them. The female X-Men likewise have their own shared death sigh.
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* AnIcePerson: Iceman appears as one of the cloned X-Men and can freeze you in place with his attacks.
* BigBad: Apocalypse in theory, [[spoiler:though he turns out to be more of a DiscOneFinalBoss in practice (again)]].
* BigGood: Magneto sets the PlayerCharacter on his mission and periodically communicates with him throughout the game.
* BloodierAndGorier: All the X-Men clones leave behind bloody, ravaged corpses when you kill them, assuming you don't use something like the flamethrower.
* BuildLikeAnEgyptian: A lot of the levels have Egyptian iconography, as is appropriate for bases under the control of Apocalypse.
* BigBad: Apocalypse in theory, [[spoiler:though he turns out to be more of a DiscOneFinalBoss in practice (again)]].
* BigGood: Magneto sets the PlayerCharacter on his mission and periodically communicates with him throughout the game.
* BloodierAndGorier: All the X-Men clones leave behind bloody, ravaged corpses when you kill them, assuming you don't use something like the flamethrower.
* BuildLikeAnEgyptian: A lot of the levels have Egyptian iconography, as is appropriate for bases under the control of Apocalypse.
* DarkerAndEdgier: It's an X-Men game that requires you to ''kill the X-Men''. '''Repeatedly'''.
* EnergyAbsorption: Bishop appears as one of the cloned X-Men and absorbs certain kinds of gun fire, forcing you to get creative when he shows up.
* EverythingTryingToKillYou: As is par for the course for an FPS game.
* EvilIsNotWellLit: Much darker and more dimly lit than the traditionally colorful X-Men games that came before it.
* EyeBeams: Cyclops appears as one of the cloned X-Men, and as you might expect attacks with these.
* FlyingBrick: Rogue appears as one of the cloned X-Men and can put a hurting on you real quick with her attacks.
* GratuitousNinja: Psylocke appears as one of the cloned X-Men and can stun the player character with her psychic knife attack.
* [[HijackedByGanon Hijacked By]] [[spoiler:Sinister]]: Yet ''again'' Apocalypse gets the rug swept out from under him in his own game, though at least this time his plans are mostly successful and it's [[spoiler:Mister Sinister]] hijacking his spotlight rather than [[spoiler:Magneto]].
* HubLevel: The X-Mansion serves as this.
* HyperspaceArsenal: Given at least a flimsy justification with the PlayerCharacter being a cyborg that forms his arms into the different weapons you'll use.
* ImmuneToBullets: Archangel appears as one of the cloned X-Men and is immune to rockets, using his metallic wings to shield himself from them.
* KillItWithFire: A flamethrower is one of the weapons the player can acquire, and yes, you ''can'' reduce the X-Men to charred skeletons with it.
* EnergyAbsorption: Bishop appears as one of the cloned X-Men and absorbs certain kinds of gun fire, forcing you to get creative when he shows up.
* EverythingTryingToKillYou: As is par for the course for an FPS game.
* EvilIsNotWellLit: Much darker and more dimly lit than the traditionally colorful X-Men games that came before it.
* EyeBeams: Cyclops appears as one of the cloned X-Men, and as you might expect attacks with these.
* FlyingBrick: Rogue appears as one of the cloned X-Men and can put a hurting on you real quick with her attacks.
* GratuitousNinja: Psylocke appears as one of the cloned X-Men and can stun the player character with her psychic knife attack.
* [[HijackedByGanon Hijacked By]] [[spoiler:Sinister]]: Yet ''again'' Apocalypse gets the rug swept out from under him in his own game, though at least this time his plans are mostly successful and it's [[spoiler:Mister Sinister]] hijacking his spotlight rather than [[spoiler:Magneto]].
* HubLevel: The X-Mansion serves as this.
* HyperspaceArsenal: Given at least a flimsy justification with the PlayerCharacter being a cyborg that forms his arms into the different weapons you'll use.
* ImmuneToBullets: Archangel appears as one of the cloned X-Men and is immune to rockets, using his metallic wings to shield himself from them.
* KillItWithFire: A flamethrower is one of the weapons the player can acquire, and yes, you ''can'' reduce the X-Men to charred skeletons with it.
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* VillainProtagonist: You're a robot soldier that serves Magneto.
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* PowerFloats: And the Rogue clones prove it.
* PowerOfTheGodHand: One of the more powerful weapons you can use is a homing beam fired from your open palm.
* SaveScumming: As in the base game, you can save and reload at any time. Which is handy, since you will die. [[NintendoHard A lot]].
* SlasherSmile: If you let the Wolverine clones get close enough, you'll see they all have these.
* SpiritualSuccessor: Of a sort to ''VideoGame/XMen2CloneWars'' due to their shared cloning theme.
* VideoGameCrueltyPotential: Because Wolverine [[HealingFactor continuously comes back to life]], a favorite pastime for players of this game is to lure him into a lava pit where he'll die and revive endlessly for the PlayerCharacter's (and the player's) amusement.
* VillainProtagonist: You're arobot {{Cyborg}} soldier that serves Magneto.
* PowerOfTheGodHand: One of the more powerful weapons you can use is a homing beam fired from your open palm.
* SaveScumming: As in the base game, you can save and reload at any time. Which is handy, since you will die. [[NintendoHard A lot]].
* SlasherSmile: If you let the Wolverine clones get close enough, you'll see they all have these.
* SpiritualSuccessor: Of a sort to ''VideoGame/XMen2CloneWars'' due to their shared cloning theme.
* VideoGameCrueltyPotential: Because Wolverine [[HealingFactor continuously comes back to life]], a favorite pastime for players of this game is to lure him into a lava pit where he'll die and revive endlessly for the PlayerCharacter's (and the player's) amusement.
* VillainProtagonist: You're a
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* VillainProtagonist: You're a robot soldier that serves Magneto.
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* TheManBehindTheMan: For Apocalypse, it's none other than [[spoiler: Mister Sinister]].
* VillainProtagonist: You're a robot soldier that servesMagneto.Magneto.
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* VillainProtagonist: You're a robot soldier that serves
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* CloningBlues: Those are not REGULAR MOOKS, they're X-MEN !!
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* CloningBlues: Those are not REGULAR MOOKS, regular, they're X-MEN !!''X-Men''.
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[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/200px-QuakeXmenRavages_493.jpg]]
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* CloningBlues: Those are not REGULAR MOOKS, they're X-MEN !!
* VillainProtagonist: You're a robot soldier that serves Magneto.
* VillainProtagonist: You're a robot soldier that serves Magneto.
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''X-Men: The Ravages Of Apocalypse'', developed by Zero Gravity Entertainment and released by [=WizardWorks=] Software, is a commercial total conversion of the ''Quake'' engine. Replacing the old maps and weapons are new designs, and all of the enemies in the game have been replaced with cyborg clones of popular X-Men characters, all with their own special powers—for example Archangel is immune to rockets, Wolverine has his healing factor, etc.
Being a total conversion rather than a completely new game, it required the full version of ''Quake'' to be played.
The game was released as freeware in July 2006. The source code of the game was also released, but under an ambiguous license. Modifications have been made to the game to allow it to run as a standalone title.
NeedsWikiMagicLove.
!!This VideoGame contains examples of:
Being a total conversion rather than a completely new game, it required the full version of ''Quake'' to be played.
The game was released as freeware in July 2006. The source code of the game was also released, but under an ambiguous license. Modifications have been made to the game to allow it to run as a standalone title.
NeedsWikiMagicLove.
!!This VideoGame contains examples of: