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* CardboardPrison: [[spoiler:So you captured all of the villains, right? [[YourPrincessIsInAnotherCastle Carmen comes in and breaks them out of prison.]]]] Defied right after, when the Chief informs you that the prison is upgraded with trans-temporal lasers.

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* CardboardPrison: [[spoiler:So you captured all of the villains, right? [[YourPrincessIsInAnotherCastle Carmen comes in and breaks them out of prison.]]]] Defied right after, when the Chief informs you that the prison is upgraded with trans-temporal lasers.lasers so it can't happen again.
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Crosswicking

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* {{Pilgrimage}}: A level saw Ann Tickwitee investigating the theft of some salt (necessary for preserving food) from Mansa Musa's caravan as they prepared to set out on their historic ''Hajj'' in 1324.
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* RogerRabbitEffect: Lynne Thigpen's Chief seems to be the only live-action human in an otherwise all-animated universe. Don't ask why, she just ''is''.

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* RogerRabbitEffect: Lynne Thigpen's Chief seems to be the only live-action human in an otherwise all-animated universe. Don't ask why, she just ''is''. (Though interestingly, the otherwise-cartoon Rock Solid extends a very human hand from offscreen after the Leif Eriksson level to offer her some grapes he brought back with them.)
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* BehindAStick: VILE crooks have the ability to hide anywhere, it seems. Places include inside a cub, a desk drawer, a map and a battery.

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* BehindAStick: VILE crooks have the ability to hide anywhere, it seems. Places include inside a cub, a desk drawer, a map map, a dumbwaiter, and a battery.
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* VikingsInAmerica: The third case is set during Leif Erikson's expedition to Vinland, where the player must help recover their ship to help Leif and his crew return home.
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** The Manua las also intended to serve as an educational aid as well - partly to explain the AcceptableBreaksFromReality.
* AlphabetSoupCans: Has a few justifiable examples, such as where one must use the accounting systems employed by the Incas, put movable type on the right way (Mind you this was backwards) or properly balance a brick of salt with gold to make a fair trade. A few were rather contrived though--in 1776 for example, you give UsefulNotes/ThomasJefferson some paper so he can draft the Declaration of Independence before taking it to Continental Congress. Somehow in the trip, he ''completely forgets'' which order he wrote what clauses on.
* AntiFrustrationFeatures: In 1776, you have to fish out a box of tea from the Boston Harbour. Clearly, this is from the Boston Tea Party - but for those outside of the US&Canada, this wouldn't be obvious.

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** The Manua las manual is also intended to serve as an educational aid as well - partly to explain the AcceptableBreaksFromReality.
* AlphabetSoupCans: Has a few justifiable examples, such as where one must use the accounting systems employed by the Incas, put movable type on the right way (Mind you this was backwards) (backwards) or properly balance a brick of salt with gold to make a fair trade. A few were rather contrived though--in 1776 for example, contrived, though-- in 1776, you give UsefulNotes/ThomasJefferson some paper so he can draft the Declaration of Independence before taking it to Continental Congress. Somehow in the trip, Somehow, he ''completely forgets'' which order he wrote what the clauses on.
on during the trip.
* AntiFrustrationFeatures: In 1776, you have to fish out a box of tea from the Boston Harbour. Clearly, this is from the Boston Tea Party - but for those outside of the US&Canada, US & Canada, this wouldn't be obvious.



* AwfulTruth: [[spoiler:Carmen Sandiego was once an ACME agent and TheAce, one of the best agents in fact, but she got bored, and decided to switch to becoming a criminal for the thrill. The file that Carmen attempts to steal at the end details her past, and she wanted to erase it. Fortunately you and the ACME good guides stop her in time.]]

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* AwfulTruth: [[spoiler:Carmen Sandiego was once an ACME agent and TheAce, agent- one of the best agents agents, in fact, fact- but she got bored, bored and decided to switch switched to becoming a criminal for the thrill. thrills. The file that Carmen attempts to steal at the end details her past, and which she wanted to erase it. Fortunately erase. Fortunately, you and the ACME good guides stop her in time.]]



** Invoked in 1004 - A piece of the Carmen Note is in one of the Guard's rooms. However, nothing says specifically ''which'' room it is, so a player will have to brute force... or check the manual which includes it in the "hints" section.

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** Invoked in 1004 - A piece of the Carmen Note is in one of the Guard's guards' rooms. However, nothing says specifically ''which'' room it is, so a player will have to brute force... force it... or check the manual manual, which includes it in the "hints" section.



** Oh so often. You often have to check locations that are out of place or hinted by Carmen to arrest the criminals. Several times it's actually kinda blatant, or where the criminal was hiding in ''plain sight''. (Wouldn't Isabella have found something odd about [[spoiler:a chart in her room?]] Shouldn't [[spoiler:the person holding the camel Buggs Zapper was behind have ''noticed'' it was a cardboard cutout]]? Why in the ''heck'' did Beethoven [[spoiler:''not'' see a friggin' ''SOUSAPHONE'' in the orchestra]]?!? And how come Thomas Edison [[spoiler:didn't see Dee Cryption hiding right behind a box in plain view of him]]? And Julius Caesar must have ''never'' looked [[spoiler:behind the Ionic Pillar that had a crook behind it]]). The Beethoven one particularly deserves plenty of mention... for one, the crook was technically hiding in ''plain sight'', Jacqueline Hyde [[spoiler:had a ''sousaphone'' in an orchestra]]. Shouldn't Renee Santz have ''spotted'' something was up ''immediately''? (Beethoven pointed out that it sounded odd.)

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** Oh so often. You often have to check locations that are out of place or hinted by Carmen to arrest the criminals. Several times it's actually kinda blatant, or where the criminal was hiding in ''plain sight''. (Wouldn't Isabella have found something odd about [[spoiler:a chart in her room?]] Shouldn't [[spoiler:the person holding the camel Buggs Zapper was behind have ''noticed'' it was a cardboard cutout]]? Why in the ''heck'' did Beethoven [[spoiler:''not'' see a friggin' ''SOUSAPHONE'' in the orchestra]]?!? And how come Thomas Edison [[spoiler:didn't see Dee Cryption hiding right behind a box in plain view of him]]? And Julius Caesar must have ''never'' looked [[spoiler:behind the Ionic Pillar that had a crook behind it]]). The Beethoven one particularly deserves plenty of mention... for one, the crook was technically hiding in ''plain sight'', Jacqueline Hyde [[spoiler:had a ''sousaphone'' in an orchestra]]. Shouldn't Renee Santz have ''spotted'' something was up ''immediately''? (Beethoven pointed out that it sounded odd.)



* {{Jerkass}}: The boss and guard of Joe's Cotton Cornucopia are two of the most unpleasant people aside the VILE crooks.

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* {{Jerkass}}: The boss and guard of Joe's Cotton Cornucopia are two of the most unpleasant people aside the VILE crooks.people.



* NoIndoorVoice: Big Boss Joe tends to talk loudly, even when it's midnight. Strangely, there's no one to tell him to keep it down.
* NotEvenBotheringWithTheAccent: While you do see plenty of characters speaking with accents, most people are speaking with American accents. This is somewhat justified in a pragmatic sense - as the characters would realistically be speaking a language or dialect that has not been spoken in centuries (millennia in the case of Rome&Egypt) and thus the voice actors would have almost ''no'' frame of reference for how these figures would speak modern English.

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* NoIndoorVoice: Big Boss Joe tends to talk talks loudly, even when though it's midnight. Strangely, there's no one to tell him to keep it down.
* NotEvenBotheringWithTheAccent: While you do see plenty of characters speaking with accents, most people are speaking with American accents. This is somewhat justified in a pragmatic sense - as the characters would realistically be speaking a language or dialect that has not been spoken in centuries (millennia in the case of Rome&Egypt) Rome & Egypt) and thus the voice actors would have almost ''no'' frame of reference for how these figures would speak modern English.



* OohMeAccentsSlipping: Yeah, sometimes the accents the characters try to play off aren't very good.
* PoliticallyCorrectHistory: Zig-zagged mostly by omission, as this is a kid's game--but they actually ''do'' leave a few things in, such as how women in 11th-century Japan weren't allowed to read or write in Chinese or how female roles were performed by men in the 16th century. Played straight in so far as the ACME good guides, regardless of their race or gender, seem to be unimpeded by NoEqualOpportunityTimeTravel.

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* OohMeAccentsSlipping: Yeah, sometimes Sometimes the accents of the characters try to play off aren't very good.
* PoliticallyCorrectHistory: Zig-zagged mostly by omission, as this is a kid's game--but they actually ''do'' leave a few things in, such as how women in 11th-century Japan weren't allowed to read or write in Chinese or how female roles were performed by men in the 16th century. Played straight in so far insofar as the ACME good guides, regardless of their race or gender, seem to be unimpeded by NoEqualOpportunityTimeTravel.



* RaceLift: Ann Tikwitee was AmbiguouslyBrown in the 1996 versions of ''Where in the World/USA is Carmen Sandiego'', but here her skin was lightened up and her features make her look more Asian. This is also carried over to ''Word Detective''.

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* RaceLift: Ann Tikwitee Tikwittee was AmbiguouslyBrown in the 1996 versions of ''Where in the World/USA is Carmen Sandiego'', but here her skin was lightened up and her features make her look more Asian. This is also carried over to ''Word Detective''.
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* GuideDangIt: There are a ''few'' of these:
** Beethoven's case actually ''does'' have a deaf-friendly version. Unfortunately, figuring out how to activate it isn't inherently obvious.
** In 1776, you need to give a box of tea to some british soldiers. How do you get it? Fish it out of the Boston Harbour. The only way you can ''possibly'' guess that the Jetsam you ''can'' fish up is in fact a box of tea is by knowing of the Boston Tea Party. Definitely an easier puzzle for Americans and Canadians.
** Invoked in 1004 - A piece of the Carmen Note is in one of the Guard's rooms. However, nothing says specifically ''which'' room it is, so a player will have to brute force... or check the manual which includes it in the "hints" section.


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* PublicDomainArtifact: One guard in 1004 will mention that his sword is apparently part of the Imperial Regalia of Japan - meaning it's the Kusanagi no Tsurugi. Of course, it's possible he could just be boasting...

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* AcceptableBreaksFromReality: The manual points out that you couldn't ''really'' have spoken to any of the people (except ''maybe'' a few in English-speaking areas; also, it is possible that the same device used to talk to people of all different languages all over the world in ''Where in the World...'' is also in use here, with the exception of the Shoshoni). You also really couldn't have been able to approach any of the royalty figures and have a chat with them.

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* AcceptableBreaksFromReality: The manual points out that you couldn't ''really'' have spoken to any most of the people (except you encounter[[labelnote:*]](except ''maybe'' a few in English-speaking areas; also, it is possible that the same device used to talk to people of all different languages all over the world in ''Where in the World...'' is also in use here, with the exception of the Shoshoni).Shoshoni)[[/labelnote]]. You also really couldn't have been able to approach any of the royalty figures and have a chat with them. It also is mentioned that a lot of liberties were taken, such as the [[SpaceCompression shorter travel times in larger missions]] for this reason.


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** The Manua las also intended to serve as an educational aid as well - partly to explain the AcceptableBreaksFromReality.


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* AntiFrustrationFeatures: In 1776, you have to fish out a box of tea from the Boston Harbour. Clearly, this is from the Boston Tea Party - but for those outside of the US&Canada, this wouldn't be obvious.

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* LightbulbJoke: Dee Cryption asks "How many ACME agents does it take to screw in a lightbulb?" in the Thomas Edison episode. This ends up being TemptingFate as the same lightbulb that was screwed in destroys her forcefield that kept her from getting Time Cuffs slapped on her.



** You have to find three pieces of a note Carmen mdae to find out where her minion is.

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** You have to find three pieces of a note Carmen mdae wrote to find out where her minion is. is.
** There are three steps needed to finish mummifying Thutmose III.
** Before Lefi Erickson can hold a Thing, a democratic vote between all members of his crew, you need to gather his three shipmates.
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* ChangedMyJumper: Played very straight with the good guides, who think nothing of going back in time while wearing modern (and, in Ivan's case especially, very '90s-looking) clothes. One of the only people to comment is William Shakespeare, who refers to Renee Santz as "your stylish friend." Needless to say, Renee's outfit would in no way be in vogue during Elizabethan England. The Japanese level provides a case of OneshotRevisionism. If you try to go outside without putting on a kimono, Murasaki stops you by saying, "your curious clothing may cause a court scandal." Of course, this is only because kimonos are part of that level's puzzle.

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* ChangedMyJumper: Played very straight with the good guides, who think nothing of going back in time while wearing modern (and, in Ivan's case especially, very '90s-looking) clothes. One of the only people to comment is William Shakespeare, who refers to Renee Santz as "your stylish friend." Needless to say, Renee's outfit would in no way be in vogue during Elizabethan England. The head priest in ancient Egypt also comments that you and Ann Tikwitee are "scruffy-looking". The Japanese level provides a case of OneshotRevisionism. If you try to go outside without putting on a kimono, Murasaki stops you by saying, "your curious clothing may cause a court scandal." Of course, this is only because kimonos are part of that level's puzzle.
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* AdaptedOut: Of the Good Guides from the previous remakes, only four return- Herman Nootix, Kim Yoonity, and Dee Plomassy are all missing.

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* AdaptedOut: Of the Good Guides from the previous remakes, only four return- Herman Nootix, Kim Yoonity, and Dee Plomassy are all missing. You could argue that Polly is a stand in for Dee, but the other two have no replacements.



* CardboardPrison: [[spoiler:So you captured all of the villains, right? [[YourPrincessIsInAnotherCastle Carmen comes in and breaks them out of prison.]]]] Defied later, when the prison is upgraded with trans-temporal lasers.

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* CardboardPrison: [[spoiler:So you captured all of the villains, right? [[YourPrincessIsInAnotherCastle Carmen comes in and breaks them out of prison.]]]] Defied later, right after, when the Chief informs you that the prison is upgraded with trans-temporal lasers.

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* AdaptedOut: Of the Good Guides from the previous remakes, only four return- Herman Nootix, Kim Yoonity, and Dee Plomassy are all missing.



* CanonForeigner: Three of the villains - Jane Reaction, General Mayham, and Dee Cryption - did not appear in the game show.

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* CanonForeigner: Three of the villains - Jane Reaction, General Mayham, Mayhem, and Dee Cryption - did not appear in the game show.show. Also, Polly Tix was not amongst the Good Guides in the previous remakes.
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No longer a trope


* GrumpyBear: The surly guard. Seriously, would ''you'' like having to work the graveyard shift guarding some cotton while your boss is equally ill-tempered? Also, there's the historical figure, Ludwig van Beethoven, thanks to his increasing deafness.
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* PunnyName: All five Good Guides have names based on their area of expertise (Rock Solid deals with exploration, Polly Tix with politics, Ann Tickwitee with ancient civilizations, Ivan Idea with inventions and Renee Santz with art), and all VILE agents have punny names based on their personality or modus operandi (Sir Vile the knight, Dr. Belljar the scientist, Baron Grinnit the aviator, Medeva the witch, Buggs Zapper the mobster, Jacqueline Hyde, who has two personalities, General Mayhem the war general, Jane Reaction the chemist, and Dee Cryption the hacker). The blatant punniness is even lampshaded with lines like "I wouldn't dream of sending you to the Renaissance without Renee Santz."

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* PunnyName: All five Good Guides have names based on their area of expertise (Rock Solid deals with exploration, Polly Tix with politics, Ann Tickwitee with ancient civilizations, Ivan Idea with inventions and Renee Santz with art), and all VILE agents have punny names based on their personality or modus operandi (Sir Vile the knight, Dr. Belljar the scientist, Baron Grinnit the aviator, Medeva the witch, Buggs Zapper the mobster, Jacqueline Hyde, who has two personalities, General Mayhem the war general, military advisor, Jane Reaction the chemist, and Dee Cryption the hacker). The blatant punniness is even lampshaded with lines like "I wouldn't dream of sending you to the Renaissance without Renee Santz."
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** You have to find three pieces of a note Carmen mdae to find out where her minion is.
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* GrumpyBear: The surly guard. Seriously, would ''you'' like having to work the graveyard shift guarding some cotton while your boss is equally ill-tempered? Also, there's the historical figure, Beethoven, thanks to his increasing deafness.

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* GrumpyBear: The surly guard. Seriously, would ''you'' like having to work the graveyard shift guarding some cotton while your boss is equally ill-tempered? Also, there's the historical figure, Ludwig van Beethoven, thanks to his increasing deafness.
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* GrumpyBear: The surly guard. Seriously, would ''you'' like having to work the graveyard shift guarding some cotton while your boss is equally ill-tempered?

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* GrumpyBear: The surly guard. Seriously, would ''you'' like having to work the graveyard shift guarding some cotton while your boss is equally ill-tempered?ill-tempered? Also, there's the historical figure, Beethoven, thanks to his increasing deafness.
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Wiki/ namespace clean up.


!!The time tunnels are now taking you to April 2004, where [[Wiki/TVTropes a certain wiki]] should have started covering tropes in television by now, but there aren't any tropes named yet. Go find out why, Time Pilot, and... [[JustForFun/TVTropesWillRuinYourLife don't lose track of time looking at the site.]]

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!!The time tunnels are now taking you to April 2004, where [[Wiki/TVTropes [[Website/TVTropes a certain wiki]] should have started covering tropes in television by now, but there aren't any tropes named yet. Go find out why, Time Pilot, and... [[JustForFun/TVTropesWillRuinYourLife don't lose track of time looking at the site.]]
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* WhenHeSmiles: After receiving applause for his Fifth and Sixth Symphonies, Beethoven, usually the grumpy type, wears a big happy grin.
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* NoIndoorVoice: Big Boss Joe tends to talk loudly, even when it's midnight. Strangely, there's no one to tell him to keep it down.
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* {{Jerkass}}: The boss and guard of Joe's Cotton Cornucopia are two of the most unpleasant people aside VILE crooks.

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* {{Jerkass}}: The boss and guard of Joe's Cotton Cornucopia are two of the most unpleasant people aside the VILE crooks.
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* Jerkass: The boss and guard of Joe's Cotton Cornucopia are two of the most unpleasant people aside VILE crooks.

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* Jerkass: {{Jerkass}}: The boss and guard of Joe's Cotton Cornucopia are two of the most unpleasant people aside VILE crooks.
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* MeanBoss: Joe from Joe's Cotton Cornucopia doesn't respond kindly to the surly guard being outside the factory or the report that Ivan and the player want thread in the middle of the night.
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* GrumpyBear: The surly guard. Seriously would ''you'' like having to work the graveyard shift guarding some cotton while your boss is equally ill-tempered?

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* GrumpyBear: The surly guard. Seriously Seriously, would ''you'' like having to work the graveyard shift guarding some cotton while your boss is equally ill-tempered?
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* GrumpyBear: The surly guard. Seriously would ''you'' like having to work the graveyard shift guarding some cotton while your boss is equally ill-tempered?


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* Jerkass: The boss and guard of Joe's Cotton Cornucopia are two of the most unpleasant people aside VILE crooks.
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* HairTriggerTemper: Joe, the owner of Joe's Cotton Cornucopia, has one. Whenever he's reported about those requesting cotton in the middle of night or when there's someone talking near his office, he'll certainly blow a fuse.

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* HairTriggerTemper: Joe, the owner of Joe's Cotton Cornucopia, has one. Whenever he's reported about those requesting cotton in the middle of night or when there's someone talking else near his office, he'll certainly blow a fuse.
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* HairTriggerTemper: Joe, the owner of Joe's Cotton Cornucopia, has one. Whenever he's reported about those requesting cotton in the middle of night or when there's someone talking near his office, he'll certainly blow a fuse.
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* TheArtifact: In previous ''Carmen'' games, promotions signal an increase in difficulty, with you having to make more stops before you can bust the crook. In this game, you're still given promotions every now and then, but the distinctive nature of each mission means that they no longer signal any obvious difficulty increase.

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