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** The Guided Micro Bombs seem to be the case. For some reason, it's extremely rare to find them in the shop. Their main feature is that fully upgraded, they spam the screen a lot of miniture bombs that home in on targets automatically. The issue is that you have no control over them when you'd like to focus-fire one target and the more common Heavy Guided Bombs can do what they do but with quality over quantity. It works fine against bosses as they're the only target typically but can make the levels more difficult to complete due to the RandomNumberGod.
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** Holes is another choice between Soh Jin and the easier Bubbles. It's nightmare depending on what difficulty level you've selected. On [[HarderThanHard Lord of the Game]], your ship is probably still very under-powered as this is will be your second stage. The enemies spam projectiles like there's no tomorrow. If you had a fully upgraded ship, then maybe this would be a fair fight.

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** Holes is another choice between Soh Jin and the easier Bubbles. It's nightmare depending on what difficulty level you've selected. On [[HarderThanHard Lord of the Game]], your ship is probably still very under-powered as this is will be your second stage. The enemies spam projectiles like there's no tomorrow. If you had a fully upgraded ship, then maybe this would be a fair fight. The weapons offered in this world's shop might be a [[PowerupLetdown letdown too.]]
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** Holes is a nightmare depeding on what difficulty level you've selected. On [[HarderThanHard Lord of the Game]], your ship is probably still very underpowered as this is will be your second stage. The enemies spam projectiles like there's no tomorrow. If you had a fully upgraded ship, then maybe this would be a fair fight.

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** Holes is a another choice between Soh Jin and the easier Bubbles. It's nightmare depeding depending on what difficulty level you've selected. On [[HarderThanHard Lord of the Game]], your ship is probably still very underpowered under-powered as this is will be your second stage. The enemies spam projectiles like there's no tomorrow. If you had a fully upgraded ship, then maybe this would be a fair fight.
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* BrutalBonusLevel:
** Soh Jin, a choice between three secret levels in the very first level has destructible "red blocks" that do massive CollisionDamage if you bump into them. Also, unlike many other bonus levels where you exit the level if you got killed, this one forces you to complete it without dying. Fortunately, you can buy the best shield in the game from this world's shop so the payoff is excellent.
** Holes is a nightmare depeding on what difficulty level you've selected. On [[HarderThanHard Lord of the Game]], your ship is probably still very underpowered as this is will be your second stage. The enemies spam projectiles like there's no tomorrow. If you had a fully upgraded ship, then maybe this would be a fair fight.
** Windy, another [[BonusLevel secret level]] in Episode 1 that contained the red blocks from Soh Jin, except this time they were ''indestructible'' and were accompanied by stationary orange blocks that fired very damaging blue spheres at your ship and pushed you into them...
** The first bonus level in Episode 3. Aside from the aforementioned green platform ships, it also featured barriers of indestructible orange rings. Most of them move, some of them move very fast, and a couple of sections of the level have walls made of them, with just enough space between the rings for the [[DemonicSpiders sonic wave shooters]] on the other side to fire in at you while large green orbs (fortunately destructible) flew around and forced you to stay on the bottom of the screen. If you don't have side-firing weaponry and/or the Repulsor ability, you'll be dead several times before you can say "Oh crap I died".
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* InfinityMinusOneSword: The Mega Pulse is easy to find, available as early as the second level via an easy-to-find SecretLevel powerup, and is surprisingly powerful at full power. It is available long before the [[FrickinLaserBeams Zica Laser]], [[WaveMotionGun standard Laser]], and SDF Main Gun yet can feasibly be used for the entire game. It pairs well with the equally accessible rear Sonic Wave, which can be directed to fire four powerful waves forward with the SecondaryFire toggle.

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* InfinityMinusOneSword: The Mega Pulse is easy to find, available as early as the second level via an easy-to-find SecretLevel powerup, and is surprisingly powerful at full power. It is available long before the [[FrickinLaserBeams Zica Laser]], [[WaveMotionGun standard Laser]], and SDF Main Gun yet can feasibly be used for the entire game. It pairs well with the equally accessible rear Sonic Wave, which can be directed to fire four powerful waves forward with the SecondaryFire toggle.toggle (once fully upgraded).
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* InfinityMinusOneSword: The Mega Pulse is easy to find, available as early as the second level via an easy-to-find SecretLevel powerup, and is surprisingly powerful at full power. It is available long before the [[FrickinLaserBeams Zica Laser]], [[WaveMotionGun standard Laser]], and SDF Main Gun yet can feasibly be used for the entire game. It pairs well with the equally accessible rear Sonic Wave, which can be directed to fire forward with the SecondaryFire toggle.

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* InfinityMinusOneSword: The Mega Pulse is easy to find, available as early as the second level via an easy-to-find SecretLevel powerup, and is surprisingly powerful at full power. It is available long before the [[FrickinLaserBeams Zica Laser]], [[WaveMotionGun standard Laser]], and SDF Main Gun yet can feasibly be used for the entire game. It pairs well with the equally accessible rear Sonic Wave, which can be directed to fire four powerful waves forward with the SecondaryFire toggle.

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* InfinityMinusOneSword: The Mega Pulse is easy to find, available as early as the second level via an easy-to-find SecretLevel powerup, and is surprisingly powerful at full power. It is available long before the [[FrickinLaserBeams Zica Laser]], [[WaveMotionGun standard Laser]], and SDF Main Gun yet can feasibly be used for the entire game. It pairs well with the equally accessible rear Sonic Wave, which can be directed to fire forward with the SecondaryFire toggle.



* InfinityMinusOneSword: The Mega Pulse is easy to find and is surprisingly powerful at full power. It is available long before the [[FrickinLaserBeams Zica Laser]], [[WaveMotionGun standard Laser]], and SDF Main Gun yet can feasibly be used for the entire game.
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** The [=SuperCarrot=] [=FoodShip=] Nine, a [[CaptainObvious Carrot-shaped vessel]], shoots out food as its main weapons. Not to mention some of the bananas it fires out can cause a [[SphereOfDestruction really devastating explosion]]...

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** The [=SuperCarrot=] [=FoodShip=] Nine, a [[CaptainObvious Carrot-shaped vessel]], vessel, shoots out food as its main weapons. Not to mention some of the bananas it fires out can cause a [[SphereOfDestruction really devastating explosion]]...
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* ArtShift: Episode 5, exclusively in Tyrian 2000, due to different art director and also unintentionally justified due to it taking place long after Episode 4.

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* ArtShift: Episode 5, exclusively in Tyrian 2000, due to different art director and also unintentionally justified due to it taking place long after Episode 4.4 with basically everyone else that was instigating the war between three episodes dead [[spoiler:and the Zinglon cult able to amass a whole battalion of fruit-based fleet]].
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** BitingTheHandHumor: This game was initially released for, and natively runs on, MS-DOS.
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* InfinityMinusOneSword: The Mega Pulse is easy to find and is surprisingly powerful at full power. It is available long before the [[FrickinLaserBeams Zica Laser]], [[WaveMotionGun standard Laser]], and SDF Main Gun yet can feasibly be used for the entire game.
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** On the first level, by taking an [[GuideDangIt obscure]] detour to [[SecretLevel Soh Jin]], one can obtain the most beefy purchasable shield in the game, provided they sell-off/downgrade enough of their ship components to be able to afford it. Congratulations, you now have some of the best protection in the game, though you'll probably be glad you have it on the HarderThanHard difficulties. The Gencore Phoenix becomes available within a stage or two and you can convert that shield power into maxed-out armor too.

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** On the first level, by taking an [[GuideDangIt obscure]] detour to [[SecretLevel Soh Jin]], one can obtain the most beefy purchasable shield in the game, provided they sell-off/downgrade enough of their ship components to be able to afford it. Congratulations, you now have some of the best protection in the game, though you'll probably be glad you have it on the HarderThanHard difficulties. The Gencore Phoenix ship becomes available within a stage or two and you can convert that shield power into maxed-out armor too.
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** On the first level, by taking an [[GuideDangIt obscure]] detour to [[SecretLevel Soh Jin]], one can obtain the most beefy purchasable shield in the game, provided they sell-off/downgrade enough of their ship components to be able to afford it. Congratulations, you now have some of the best protection in the game, though you'll probably be glad you have it on the HarderThanHard difficulties.

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** On the first level, by taking an [[GuideDangIt obscure]] detour to [[SecretLevel Soh Jin]], one can obtain the most beefy purchasable shield in the game, provided they sell-off/downgrade enough of their ship components to be able to afford it. Congratulations, you now have some of the best protection in the game, though you'll probably be glad you have it on the HarderThanHard difficulties. The Gencore Phoenix becomes available within a stage or two and you can convert that shield power into maxed-out armor too.
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* PathOfInspiration: The Order of Zinglon seems to be a fanatical-but-benevolent religious organization for most of the game, then turns out to be [[spoiler:the real Big Bad in Episode 5.]]

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* PathOfInspiration: The Order of Zinglon seems to be a fanatical-but-benevolent religious organization for most of the game, then turns out to be [[spoiler:the real Big Bad BigBad in Episode 5.]]

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* ArtShift: Episode 5, exclusively in Tyrian 2000, due to different art director and also unintentionally justified due to it taking place long after Episode 4.



* BigGood: Transon Lohk, head of the [[MegaCorp Gencore Tech Alliance]], Microsol's biggest competitor. You get into contact with him early on and he issues you most of your orders for the better part of the game. [[spoiler: Then one day [[IsThisThingStillOn he leaves his transmitter on]] and you overhear a conversation between him and an underling declaring he's just going to keep using Trent to deal with whatever new galactic crisis comes up. Trent decides there and then that [[ScrewThisImOuttaHere he's getting the hell out of Dodge]].]]

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* BigGood: Transon Lohk, head of the [[MegaCorp Gencore Tech Alliance]], Microsol's biggest competitor. You get into contact with him early on and he issues you most of your orders for the better part of the game. [[spoiler: Then one day [[IsThisThingStillOn he leaves his transmitter on]] and you overhear a conversation between him and an underling declaring [[CorruptCorporateExecutive he's just going to keep using Trent to deal with whatever new galactic crisis comes up. up]]. Trent decides there and then that [[ScrewThisImOuttaHere he's getting away after the hell out of Dodge]].Deliani crisis ended and a personal rivalry with Vykromod ended]].]]


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* CorruptCorporateExecutive: [[spoiler: Transon Lohk, the head of Gencore, a rival company of Microsol, turns out to be this. He is later revealed in Episode 4 exploiting Trent Hawkins' OneManArmy to cut costs and also perpetuate the endless war.]]
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* ApocalypseHow: Ixmucane gets a Class X in Episode 4 if [[spoiler: you fail to defeat the boss in level "Core", or if you beat the boss of "Core" but fail to defeat the boss of "?Tunnel?". In the former case, the planet ''turns into a sun''. In the latter case, the planet freezes over solid -- atmosphere and all.]]

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* ApocalypseHow: Ixmucane gets a Class X in is destroyed Episode 4 if [[spoiler: you fail to defeat the boss in level "Core", or if you beat the boss of "Core" but fail to defeat the boss of "?Tunnel?". In the former case, the planet ''turns into a sun''. In the latter case, the planet freezes over solid -- atmosphere and all.]]

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Cut trope


** BiggerBad: [[spoiler: The Order of Zinglon in Episode 5.]]



* MegaCorp: Microsol, Gencore and several other unnamed groups. Microsol seems to be lead by the OmniscientCouncilOfVagueness and never runs out of leaders. Each episode presents a bigger bad guy. [[spoiler: In the final episode, it's revealed that the entire company is a mere front for the cult of Zinglon and its foul leader, the god himself.]] In addition, Microsol appears to be the manufacturer of all the game's best items save those made by the [[{{Precursors}} Zica]].

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* MegaCorp: Microsol, Gencore and several other unnamed groups. Microsol seems to be lead by the OmniscientCouncilOfVagueness and never runs out of leaders. Each episode presents a bigger bad guy. [[spoiler: In the final episode, it's revealed that the entire company is a mere front for the cult of Zinglon and its foul leader, the god himself.]] In addition, Microsol appears to be the manufacturer of all the game's best items save those made by the [[{{Precursors}} Zica]].
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* SadBattleMusic: Asteroid Dance, Part 1.
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* {{Deconstruction}}: Episode 4 veers into a surprisingly poignant deconstruction of stereotypical "one man against the world" video game plots. Microsol keeps coming up with bigger and bigger threats, old foes return as EldritchAbomination [[BodyHorror Body Horrors]], the good guys are shamelessly taking advantage of Trent's uncanny ability to destroy these threats over and over again and Trent... Trent is tired of it all.

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* {{Deconstruction}}: Episode 4 veers into a surprisingly poignant deconstruction of stereotypical [[OneManArmy "one man against the world" world"]] video game plots. Microsol keeps coming up with bigger and bigger threats, old foes return as EldritchAbomination [[BodyHorror Body Horrors]], the good guys are shamelessly taking advantage of Trent's uncanny ability to single-handedly destroy these threats over and over again and Trent... Trent is tired of it all.
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* {{Deconstruction}}: Episode 4 veers heavily into a surprisingly poignant deconstruction of stereotypical "one man against the world" video game plots. Microsol keeps coming up with bigger and bigger threats, old foes return as EldritchAbomination [[BodyHorror Body Horrors]], the good guys are shamelessly taking advantage of Trent's uncanny ability to destroy these threats over and over again and Trent... Trent is tired of it all.

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* {{Deconstruction}}: Episode 4 veers heavily into a surprisingly poignant deconstruction of stereotypical "one man against the world" video game plots. Microsol keeps coming up with bigger and bigger threats, old foes return as EldritchAbomination [[BodyHorror Body Horrors]], the good guys are shamelessly taking advantage of Trent's uncanny ability to destroy these threats over and over again and Trent... Trent is tired of it all.
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It is freeware since 2004. The official page of author Jason Emery no longer exists (and was quite sparse), so it's better to refer to [[http://members.iinet.net.au/~vannevar/tyrian/ this excellent fansite]] or [[http://tyrian.wikia.com this excellent wiki]]. Since 2010, it is also available on [[http://www.gog.com/game/tyrian_2000 GOG.com]], with the game's music encoded into a collection of MP3 files (about 12 times as large, disk-space-wise, as the game itself) as a bonus download. [[http://lostgarden.com/2007/04/free-game-graphics-tyrian-ships-and.html Even the graphics were released with an open license.]] A source port of the game from Pascal to C, called ''[[https://bitbucket.org/opentyrian/opentyrian/wiki/Home OpenTyrian]]'', is available for many platforms and consoles.

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It is freeware since 2004. The official page of author Jason Emery no longer exists (and was quite sparse), so it's better to refer to [[http://members.iinet.net.au/~vannevar/tyrian/ this excellent fansite]] or [[http://tyrian.wikia.com this excellent wiki]]. Since 2010, it is also available on [[http://www.gog.com/game/tyrian_2000 GOG.com]], with the game's music encoded into a collection of MP3 [=MP3=] files (about 12 times as large, disk-space-wise, as the game itself) as a bonus download. [[http://lostgarden.com/2007/04/free-game-graphics-tyrian-ships-and.html Even the graphics were released with an open license.]] A source port of the game from Pascal to C, called ''[[https://bitbucket.org/opentyrian/opentyrian/wiki/Home OpenTyrian]]'', is available for many platforms and consoles.
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%% ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.

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%% ZeroContextExample Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
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* LegallyDead: [[spoiler:Trent Hawkins]] is considered dead by most of the galaxy and given a hero's funeral after he disappears to another galaxy instead of returning to Savara to get a hero's welcome.

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* LegallyDead: [[spoiler:Trent Hawkins]] is considered dead by most of the galaxy and given a hero's funeral after he disappears to another galaxy for several years instead of returning to Savara to get a hero's welcome.



* ReportsOfMyDeathWereGreatlyExaggerated: After Trent destroys Microsol's forces and plans thus saving the galaxy, he decides to retreat to a faraway galaxy instead of being Transon's lapdog once more. The galaxy presumes he's dead and gives him a hero's funeral. 101 years later, he's awoken from cryosleep, still alive, and [[spoiler:Zinglon's forces]] are not happy with it.

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* ReportsOfMyDeathWereGreatlyExaggerated: After Trent destroys Microsol's forces and plans thus saving the galaxy, he decides to retreat to a faraway galaxy instead of being Transon's lapdog errand boy once more. The galaxy presumes he's dead and gives him a hero's funeral. 101 years later, he's awoken from cryosleep, still alive, and [[spoiler:Zinglon's forces]] are not happy with it.
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Not sure if Javi is Hazudra, since one of the datacubes state that he's a Hazudra traitor but his portrait clearly looks human.


* ImmuneToMindControl: Downplayed. The [[LizardFolk Hazudra]] are stated to be immune to any form of memory wiping thanks to having holographic memory. This is also the reason why Buce was killed since they couldn't wipe his mind. However, they're not immune to holographic mind control when young, [[spoiler:as shown by Javi who was brainwashed by Microsol]].

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* ImmuneToMindControl: Downplayed. The [[LizardFolk Hazudra]] are stated to be immune to any form of memory wiping brainwashing thanks to having holographic memory. This is also the reason why Trent Hawkins' friend Buce was killed by Microsol, since they couldn't wipe his mind. However, they're not immune Microsol failed to holographic mind control when young, [[spoiler:as shown by Javi who was brainwashed by Microsol]].brainwash him.
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* ImmuneToMindControl: The [[LizardFolk Hazudra]] are stated to be immune to any form of brainwashing thanks to having holographic memory. This is also the reason why Trent Hawkins' friend Buce was killed by Microsol, since Microsol failed to brainwash him.

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* ImmuneToMindControl: Downplayed. The [[LizardFolk Hazudra]] are stated to be immune to any form of brainwashing memory wiping thanks to having holographic memory. This is also the reason why Trent Hawkins' friend Buce was killed by Microsol, since Microsol failed they couldn't wipe his mind. However, they're not immune to brainwash him.holographic mind control when young, [[spoiler:as shown by Javi who was brainwashed by Microsol]].
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* TheUnfought: In the final level of Episode 3, "Fleet", there's a Microsol ship called the Illuminator firing a WaveMotionGun from offscreen. You never get to fight it. This is both justified and lampshaded by Data Cubes -- the Illuminator itself is invisible, and the boss battle is against a mine-deploying secondary platform that, when destroyed, will be a signal for the Illuminator to retreat.

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* TheUnfought: In the final level of Episode 3, "Fleet", there's a Microsol ship called the Illuminator firing a WaveMotionGun from offscreen. You never get to fight it. This is both justified and lampshaded by Data Cubes -- the Illuminator itself is invisible, invisible in a safe position at the rear of the fleet, and the boss battle is against a mine-deploying secondary platform that, when destroyed, will be a signal for the Illuminator to retreat.
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* TheUnfought: In the final level of Episode 3, "Fleet", there's a Microsol ship called the Illuminator firing a WaveMotionGun from offscreen. You never get to fight it. This is both justified and lampshaded by Data Cubes -- the boss battle is against a mine-deploying secondary platform that, when destroyed, will be a signal for the Illuminator to retreat.

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* TheUnfought: In the final level of Episode 3, "Fleet", there's a Microsol ship called the Illuminator firing a WaveMotionGun from offscreen. You never get to fight it. This is both justified and lampshaded by Data Cubes -- the Illuminator itself is invisible, and the boss battle is against a mine-deploying secondary platform that, when destroyed, will be a signal for the Illuminator to retreat.
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* TheUnfought: In the final level of Episode 3, "Fleet", there's a Microsol ship called the Illuminator firing a WaveMotionGun from offscreen. You never get to fight it. This is both justified and lampshaded by Data Cubes -- the boss battle is against a mine-deploying secondary platform that, when destroyed, will be a signal for the Illuminator to retreat.
--> The Harbringer Plasma system was designed for the invisible ship Illuminator. The ship will be deployed at the rear of the main Microsol fleet in our final assault. Failure in the mission in any way will result in the ship breaking off from combat. The Illuminator is being defended by a secondary battleship platform, which is also classified. It's job is to set up a mine defense barrier while the Illuminator acts from a safe position. Should the secondary platform be destroyed, the Illuminator will break off the attack.

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* AttackItsWeakPoint: The boss of Ixmucane is a floating robot encased in rock. The only way to damage it is to hit its core when it is open, otherwise, it is impervious to all weapons.
** [[spoiler:Javi's]] Dreadnaught in Episode 4. The game actually makes a set of green arrows pointing to the vulnerable part(s). [[LampshadeHanging Lampshaded]] by an explanation from one of your allies in a datacube prior to the mission, stating that he has a scanner that is strong enough to transmit the weak point of the Dreadnought to your ship, indicating them with green arrows.

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* AttackItsWeakPoint: AttackItsWeakPoint:
**
The boss of Ixmucane is a floating robot encased in rock. The only way to damage it is to hit its core when it is open, otherwise, it is impervious to all weapons.
** [[spoiler:Javi's]] Dreadnaught in Episode 4. The game actually makes a set of green arrows pointing to the vulnerable part(s). [[LampshadeHanging Lampshaded]] by an explanation from one of your allies in a datacube prior to the mission, stating that he has a scanner that is strong enough to transmit the weak point of the Dreadnought to your ship, indicating them with green arrows. Not only that, but there's an in-universe justification for the boss being weak in certain spots -- the shielding on the Dreadnaught is disrupted by a gravity field, and thus when systems are activated it draws a lot of power from the shields.

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* ImAHumanitarian: From one of the datacubes describing the restaurants on Savara:
-->"Many also cater to the more exotic tastes by serving the patrons of competing restaurants, literally!"

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* ImAHumanitarian: Notable in Savara and Gyges.
**
From one of the datacubes describing the restaurants on Savara:
-->"Many --->"Many also cater to the more exotic tastes by serving the patrons of competing restaurants, literally!"literally!"
** To say nothing about Gyges, where denizens eat each other for food. ''Especially'' vegetarians, who are regarded as free game.
--->A common saying on Gyges: "If you don't want to eat my friends, then I'll eat YOU!"



* ToServeMan: The inhabitants of Gyges are keen on eating most organic things... that means ''anyone'', which includes humans.

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* ToServeMan: The inhabitants of Gyges are keen on eating most organic things... that means ''anyone'', which includes humans.people, especially vegetarians who they see as fair game for food.

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