History VideoGame / Tyrian

13th Jan '16 4:10:10 PM TheNerfGuy
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* BlessedWithSuck: Your Story Mode game turns into [[spoiler:a Super Tyrian run]] if you are flying The Stalker 21.126 at the end of Episode 4 [[spoiler:and complete Zinglon's Revenge. All your weapons and sidekicks will be replaced by whatever you managed to generate while playing the minigame and your shield gets dropped to a basic level.]] The ease with which a player can accidentally ButtonMash some of the [[SomeDexterityRequired secret twiddles]] for the hidden special weapons or functions, combined with the fact that all of them drain some of your shields or your armor, means that you will inevitably trigger one at a bad moment. Using a mouse to play, however, makes it a lot harder to execute them, although this may not be a good idea in some cases. If you choose to [[HeroicWillpower just finish the last episode]] and adapt to the quirks of The Stalker 21.126, however, this trope is subverted as instead of [[spoiler:reloading your game and skipping Zinglon's Revenge]], you will be rewarded with [[spoiler:the secret code to use the [[PurposefullyOverpowered Nort Ship Z]] in Super Arcade Mode]].

to:

* BlessedWithSuck: Your Story Mode game turns into [[spoiler:a Super Tyrian run]] if you are flying The Stalker 21.126 at the end of Episode 4 [[spoiler:and complete Zinglon's Revenge. All your weapons and sidekicks will be replaced by whatever you managed to generate while playing the minigame and your shield gets dropped to a basic level.]] The ease with which a player can accidentally ButtonMash some of the [[SomeDexterityRequired secret twiddles]] for the hidden special weapons or functions, combined with the fact that all of them drain some of your shields or your armor, means that you will inevitably trigger one at a bad moment. Using a mouse to play, however, makes it a lot harder to execute them, although this may not be a good idea in some cases. If you choose to [[HeroicWillpower just finish the last episode]] and adapt to the quirks of The Stalker 21.126, however, this trope is subverted as instead of [[spoiler:reloading your game and skipping Zinglon's Revenge]], you will be rewarded with [[spoiler:the secret code to use the [[PurposefullyOverpowered [[PurposelyOverpowered Nort Ship Z]] in Super Arcade Mode]].



* PurposefullyOverpowered: The Nort Ship Z, your reward for [[spoiler:completing the final episode on Super Tyrian mode]]. Its special weapons are Astral Zone, a BeamSpam of Zica Lasers across the whole screen for three seconds, and the SDF Main Gun. Yes, the {{Infinity Plus One Sword}}/{{Wave Motion Gun}} of ''Tyrian'' is the second of this ship's two ''default Special Abilities''. It also has the same armor level as The Stalker 21.126 the maximum amount possible in the game.

to:

* PurposefullyOverpowered: PurposelyOverpowered: The Nort Ship Z, your reward for [[spoiler:completing the final episode on Super Tyrian mode]]. Its special weapons are Astral Zone, a BeamSpam of Zica Lasers across the whole screen for three seconds, and the SDF Main Gun. Yes, the {{Infinity Plus One Sword}}/{{Wave Motion Gun}} of ''Tyrian'' is the second of this ship's two ''default Special Abilities''. It also has the same armor level as The Stalker 21.126 the maximum amount possible in the game.
30th Oct '15 12:46:52 AM Androgeos
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** The UpToEleven Lightning Cannon emits a dazzling stream of opaque lightning and is relatively powerful, but the power it drains is colossal (even the most powerful generator in the game, the Gravitron Pulse-Wave, cannot recharge fast enough if it is used alongside other energy-draining weapons such as the Zica Flamethrower), higher than the Level 2 or 5 Mega Pulse, and it is often less effective than the Level 11 Mega Pulse. This is not helped by the fact that the Mega Pulse is cheaper and usually available for purchase ''before'' the Lightning Cannon.
*** Can be made more practical by leaving it at level 9, where not only does it still do boatloads of damage, but fires two smaller beams in a 30 degree fan. Fully upgrading it will limit it to a straight line only.

to:

** The UpToEleven Lightning Cannon emits a dazzling stream of opaque lightning and is relatively powerful, but the power it drains is colossal (even the most powerful generator in the game, the Gravitron Pulse-Wave, cannot recharge fast enough if it is used alongside other energy-draining weapons such as the Zica Flamethrower), higher than the Level 2 or 5 Mega Pulse, and it is often less effective than the Level 11 Mega Pulse. Pulse due to its lack of spread. This is not helped by the fact that the Mega Pulse is cheaper and usually available for purchase ''before'' the Lightning Cannon.
*** Can be made more practical by leaving it
Cannon. Leaving the Lightning Cannon at level 9, where not only does it still do boatloads Level 9 mitigates its lack of damage, spread but fires two smaller beams in a 30 degree fan. Fully upgrading it will limit it to a straight line only.nerfs its damage.
22nd Oct '15 3:23:04 PM xenol
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*** Can be made more practical by leaving it at level 9, where not only does it still do boatloads of damage, but fires two smaller beams in a 30 degree fan. Fully upgrading it will limit it to a straight line only.
9th Oct '15 10:08:36 AM Berrenta
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* GratuitousNinja: One of the {{secret character}}s is a ninja ship that can fire [[FlechetteStorm shurikens]] and [[DeadlyGas acid gas bombs]]. It belongs to an actual ninja known as... [[ShapedLikeItself Ninja]]. Data Cubes from him are scarce, but he is apparently from AnotherDimension, accessible through the Stargate. He initially believes Trent to be an agent of Microsol but later learns otherwise and helps out.



* InstantAwesomeJustAddDragons: One of the [[SecretCharacter secret characters]] in ''200'' is a dragon that shoots fire and lightning as its main attacks. Also, Torm had [[OurDragonsAreDifferent worm-like dragons]] that tried to [[RammingAlwaysWorks rush the character]] for heavy damage. The final boss of Episode 2 was also a blue griffin-like dragon.
* InstantAwesomeJustAddNinja: Another of the [[SecretCharacter secret characters]] is a ninja ship that can fire [[FlechetteStorm shurikens]] and [[DeadlyGas acid gas bombs]]. It belongs to an actual ninja known as... [[ShapedLikeItself Ninja]]. Data Cubes from him are scarce, but he is apparently from AnotherDimension, accessible through the Stargate. He initially believes Trent to be an agent of Microsol but later learns otherwise and helps out.

to:

* InstantAwesomeJustAddDragons: One of the [[SecretCharacter secret characters]] {{secret character}}s in ''200'' is a dragon that shoots fire and lightning as its main attacks. Also, Torm had [[OurDragonsAreDifferent worm-like dragons]] that tried to [[RammingAlwaysWorks rush the character]] for heavy damage. The final boss of Episode 2 was also a blue griffin-like dragon.
* InstantAwesomeJustAddNinja: Another of the [[SecretCharacter secret characters]] is a ninja ship that can fire [[FlechetteStorm shurikens]] and [[DeadlyGas acid gas bombs]]. It belongs to an actual ninja known as... [[ShapedLikeItself Ninja]]. Data Cubes from him are scarce, but he is apparently from AnotherDimension, accessible through the Stargate. He initially believes Trent to be an agent of Microsol but later learns otherwise and helps out.
dragon.
1st Oct '15 8:16:22 PM GiantJumboJellyfish
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* CutSong: The music tracks "The [=MusicMan=]" and "The final edge" appear in the setup program's jukebox, but not in the game itself.

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* CutSong: The music tracks "The [=MusicMan=]" and "The final edge" appear in the setup program's jukebox, but not in the game itself. (The former is part of the game's music library)
28th Sep '15 9:30:48 AM Xenest
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** One secret level in Episode 2 has an interesting twist in which waves of enemies which will drop down depends on which of the enemies you do and do not destroy. Doing this in a certain way also results in a Boss appearing. The name of the level? [[spoiler:MISTAKES!]]
30th May '15 7:08:51 PM Yalsaris63
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* TimeLimitBoss: In Episode 4, level 3 ([=AKA=] [=CORE=]) there's a gigantic moving magma fireball whose attacks are fairly punishing and you have about a paltry 18 seconds to destroy it. If you fail to do so before the time limit expires, [[spoiler: the entire planet of Ixmucane boils over and turns into a star, killing all of its inhabitants.]] To make matters worse, the boss is [[ImmuneToBullets immune to certain weapons]] and if you're lazy enough, [[HealingFactor it can fully regenerate its health in an instant!]] On harder difficulty levels, it will abuse its HealingFactor frequently and thus making it far more likely to run the timer out on you and fail the level. You'd better hope you've brought the right weapons to defeat it, as well as sufficiently upgraded them to their maximum levels, so that you can at least destroy that thing before it starts abusing its healing ability.
26th Mar '15 2:10:37 PM Yalsaris63
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* BigBad: Microsol
** BiggerBad: [[spoiler: The Order of Zinglon in Episode 5.]]
22nd Jan '15 4:53:34 AM KarjamP
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%%
%% ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
%%



* TwoDSpace: Mostly, very occasionally you can fly under or over something coming at you.
* AbnormalAmmo[=/=]EdibleAmmunition: The [=SuperCarrot=] [=FoodShip=] Nine, a [[CaptainObvious Carrot-shaped vessel]], shoots out food as its main weapons. Not to mention some of the bananas it fires out can cause a [[SphereOfDestruction really devastating explosion]]...
** There's also a rather weak sidekick which fires out ''bubble gum'' that moves rather erratically and randomly.
** Taken UpToEleven with the Hot Dog Front and Rear guns. Yes, they [[ExactlyWhatItSaysOnTheTin fire hot dogs]]. Bun, mustard, and all.
* AllThereInTheManual: A lot of players are surprised to hear that the game has a plot, or that the player character has a name (Trent Hawkins).

to:

* %%* TwoDSpace: Mostly, very occasionally you can fly under or over something coming at you.
* AbnormalAmmo[=/=]EdibleAmmunition: The [=SuperCarrot=] [=FoodShip=] Nine, a [[CaptainObvious Carrot-shaped vessel]], shoots out food as its main weapons. Not to mention some of the bananas it fires out can cause a [[SphereOfDestruction really devastating explosion]]...
AllThereInTheManual:
** There's also a rather weak sidekick which fires out ''bubble gum'' that moves rather erratically and randomly.
** Taken UpToEleven with the Hot Dog Front and Rear guns. Yes, they [[ExactlyWhatItSaysOnTheTin fire hot dogs]]. Bun, mustard, and all.
* AllThereInTheManual:
A lot of players are surprised to hear that the game has a plot, or that the player character has a name (Trent Hawkins).



* AwesomeButImpractical: Missiles. All of them. They look and sound very nice, and most of them can deliver splash damage, but for whatever reason, they always seem to do a lot less damage than cheaper and easier-to-find weapons such as the Pulse Cannon that you start out with. The Atomic [=RailGun=], your front gun in Super Tyrian mode, also falls into this category as well, more so given that the [[InNameOnly only good thing going for it is its name]].

to:

* AwesomeButImpractical: AwesomeButImpractical:
**
Missiles. All of them. They look and sound very nice, and most of them can deliver splash damage, but for whatever reason, they always seem to do a lot less damage than cheaper and easier-to-find weapons such as the Pulse Cannon that you start out with. The Atomic [=RailGun=], your front gun in Super Tyrian mode, also falls into this category as well, more so given that the [[InNameOnly only good thing going for it is its name]].



*** Partially averted in arcade mode; the generator system is not used in this mode, so power efficiency is null and void.



* BattleshipRaid: Dread-Not is a borderline example.

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* %%* BattleshipRaid: Dread-Not is a borderline example.



* BlessedWithSuck: Your Story Mode game turns into [[spoiler:a Super Tyrian run]] if you are flying The Stalker 21.126 at the end of Episode 4 [[spoiler:and complete Zinglon's Revenge. All your weapons and sidekicks will be replaced by whatever you managed to generate while playing the minigame and your shield gets dropped to a basic level.]] The ease with which a player can accidentally ButtonMash some of the [[SomeDexterityRequired secret twiddles]] for the hidden special weapons or functions, combined with the fact that all of them drain some of your shields or your armor, means that you will inevitably trigger one at a bad moment. Using a mouse to play, however, makes it a lot harder to execute them, although this may not be a good idea in some cases.
** CursedWithAwesome: However, if you choose to [[HeroicWillpower just finish the last episode]] and adapt to the quirks of The Stalker 21.126, instead of [[spoiler:reloading your game and skipping Zinglon's Revenge]], you will be rewarded with [[spoiler:the secret code to use the [[PurposefullyOverpowered Nort Ship Z]] in Super Arcade Mode]].

to:

* BlessedWithSuck: Your Story Mode game turns into [[spoiler:a Super Tyrian run]] if you are flying The Stalker 21.126 at the end of Episode 4 [[spoiler:and complete Zinglon's Revenge. All your weapons and sidekicks will be replaced by whatever you managed to generate while playing the minigame and your shield gets dropped to a basic level.]] The ease with which a player can accidentally ButtonMash some of the [[SomeDexterityRequired secret twiddles]] for the hidden special weapons or functions, combined with the fact that all of them drain some of your shields or your armor, means that you will inevitably trigger one at a bad moment. Using a mouse to play, however, makes it a lot harder to execute them, although this may not be a good idea in some cases.
** CursedWithAwesome: However, if
cases. If you choose to [[HeroicWillpower just finish the last episode]] and adapt to the quirks of The Stalker 21.126, however, this trope is subverted as instead of [[spoiler:reloading your game and skipping Zinglon's Revenge]], you will be rewarded with [[spoiler:the secret code to use the [[PurposefullyOverpowered Nort Ship Z]] in Super Arcade Mode]].



* BonusLevel: Quite a few, some mutually exclusive. Item shopping is done before levels, so getting the best items usually means visiting the bonus levels that are the only places that sell them.

to:

* BonusLevel: BonusLevel:
**
Quite a few, some mutually exclusive. Item shopping is done before levels, so getting the best items usually means visiting the bonus levels that are the only places that sell them.



* BoringButPractical: Your starting Pulse Cannon has good damage when fully upgraded (which is pretty cheap to do compared to most weapons) and can conceivably be used throughout the entire game.

to:

* BoringButPractical: BoringButPractical:
**
Your starting Pulse Cannon has good damage when fully upgraded (which is pretty cheap to do compared to most weapons) and can conceivably be used throughout the entire game.



* CriticalExistenceFailure: Averted for your character. An ''[[MostAnnoyingSound annoying]]'' warning will occur [[CriticalAnnoyance once your armour is low]].

to:

* CriticalExistenceFailure: CriticalExistenceFailure:
**
Averted for your character. An ''[[MostAnnoyingSound annoying]]'' warning will occur [[CriticalAnnoyance once your armour is low]].



* DegradedBoss: Type B. The boss of Deliani in Episode 1 returns as a GiantMook in Harvest, Episode 4.
* DiscOneNuke: The [[KillItWithFire Plasma Storm]]. Obtainable ''before'' the first level, it can completely fry anything, even ''bosses'', in a matter of seconds. This is balanced out by its very limited ammo, especially in the newer version.

to:

* DegradedBoss: Type B. The boss of Deliani in Episode 1 returns as a GiantMook in Harvest, Episode 4.
* DiscOneNuke: DiscOneNuke:
**
The [[KillItWithFire Plasma Storm]]. Obtainable ''before'' the first level, it can completely fry anything, even ''bosses'', in a matter of seconds. This is balanced out by its very limited ammo, especially in the newer version.



* EasyModeMockery: In the serious fashion. Savara in Episode 1 has a drastically different (i.e. more challenging) layout on Hard difficulty or higher. If you play Episode 3 on Easy or Normal difficulty, it ends when you complete Fleet. On Hard difficulty or higher, [[spoiler:you continue on to Tyrian X, Savara Y and New Deli, where you can purchase some of the more powerful weapons in the game and are given an early chance to buy the Prototype Stalker-C, probably the most useful ship in Story Mode and the second strongest in terms of hull strength.]] To balance this out, the additional levels are quite a bit more difficult as compared to many of the game's other levels and might take a few attempts for a new player to complete.

to:

* EasyModeMockery: In the serious fashion. Savara in Episode 1 has a drastically different (i.e. more challenging) layout on Hard difficulty or higher. If you play Episode 3 on Easy or Normal difficulty, it ends when you complete Fleet. On Hard difficulty or higher, [[spoiler:you continue on to Tyrian X, Savara Y and New Deli, where you can purchase some of the more powerful weapons in the game and are given an early chance to buy the Prototype Stalker-C, probably the most useful ship in Story Mode and the second strongest in terms of hull strength.]] To balance this out, the additional levels are quite a bit more difficult as compared to many of the game's other levels and might take a few attempts for a new player to complete.complete.
* EdibleAmmunition:
** The [=SuperCarrot=] [=FoodShip=] Nine, a [[CaptainObvious Carrot-shaped vessel]], shoots out food as its main weapons. Not to mention some of the bananas it fires out can cause a [[SphereOfDestruction really devastating explosion]]...
** There's also a rather weak sidekick which fires out ''bubble gum'' that moves rather erratically and randomly.
** Taken UpToEleven with the Hot Dog Front and Rear guns. Yes, they fire hot dogs. Bun, mustard, and all.



* ExplosionsInSpace: Justified for the Zica Flamethrower. The weapon works in space due to an energy-based particle field used to generate a flame without any external air or energy source.

to:

* ExplosionsInSpace: ExplosionsInSpace:
**
Justified for the Zica Flamethrower. The weapon works in space due to an energy-based particle field used to generate a flame without any external air or energy source.



* FightingClown: The [=SuperCarrot=]'s [[AbnormalAmmo food and fruit weapons]] are quite deadly.



* GatlingGood: The Vulcan Cannon.

to:

* %%* GatlingGood: The Vulcan Cannon.



* GodMode: F2 + F3 + F6 (or F5, depending on the version) = Cheaters Always Prosper. Note that this ''cannot'' be done in Super Arcade Modes.

to:

* GodMode: GodMode:
**
F2 + F3 + F6 (or F5, depending on the version) = Cheaters Always Prosper. Note that this ''cannot'' be done in Super Arcade Modes.



* TheGoomba: The U-ship, the first enemy in the game, has relatively weak health AND no attacks at all.
* GuideDangIt: Getting to Holes, one of three secret levels in ''Tyrian'', Episode 1, requires the player to [[spoiler:destroy all U-ships at the start of the preceding level very quickly and a spinning enemy in the first wave of ships after the "Approaching enemy platforms..." message]]. This is why some people still have not found the exact way to get to it.

to:

* TheGoomba: The U-ship, the first enemy in the game, has relatively weak health AND no attacks at all.
all [[spoiler: (except for the playable U-ship which has both, justified here because its backstory indicates that it was stolen from enemy hands and modified for pilot use)]].
* GuideDangIt: GuideDangIt:
**
Getting to Holes, one of three secret levels in ''Tyrian'', Episode 1, requires the player to [[spoiler:destroy all U-ships at the start of the preceding level very quickly and a spinning enemy in the first wave of ships after the "Approaching enemy platforms..." message]]. This is why some people still have not found the exact way to get to it.



* HailfirePeaks: Not exactly a single level, but in Episode 4, you have fly into [[LethalLavaLand the core of a planet]] in order to stop it from turning into a sun. If you succeed, the planet starts cooling down rapidly and you have to [[SlippySlideyIceWorld exit via an icy passage]] after saving the inhabitants from an icy death.

to:

* HailfirePeaks: Not exactly a single level, but ** Each and every ship in the game, even ones that look the same, have secret moves that can only be performed if you did the right button combination, which you wouldn't know unless you've either looked up a guide or discover them by accident. One mode in the game, [[spoiler: particularly the hidden "Super Tyrian" mode]], even forces you to learn these moves in order to even change the weapon you're currently using.
* HailfirePeaks:
** In
Episode 4, you have fly into [[LethalLavaLand the core of a planet]] in order to stop it from turning into a sun. If you succeed, the planet starts cooling down rapidly and you have to [[SlippySlideyIceWorld exit via an icy passage]] after saving the inhabitants from an icy death.



* HeroOfAnotherStory: Transon Lohk and Reid aren't just spectators in this game. Each one of them play a major role in some pretty large-scale or important operations. Transon helped to co-ordinate the evacuation efforts on Ixmucane onboard the Gencore flagship Icostar II while Trent was busy blasting his way through Microsol's defences on his way into the planet's core, and Reid led the forces on Savara against an invasion force while Trent was helping Transon to liberate Deliani after [[spoiler:Javi]] turned its defence system on itself.
** Ninja may well be the {{Hero of|AnotherStory}} AnotherDimension.

to:

* HeroOfAnotherStory: HeroOfAnotherStory:
**
Transon Lohk and Reid aren't just spectators in this game. Each one of them play a major role in some pretty large-scale or important operations. Transon helped to co-ordinate the evacuation efforts on Ixmucane onboard the Gencore flagship Icostar II while Trent was busy blasting his way through Microsol's defences on his way into the planet's core, and Reid led the forces on Savara against an invasion force while Trent was helping Transon to liberate Deliani after [[spoiler:Javi]] turned its defence system on itself.
** Ninja may well be the {{Hero of|AnotherStory}} Hero of AnotherDimension.



* InfinityPlusOneSword: In one secret level, you can get hooked up with one of two very deadly laser Special Abilities. Collecting one of the floating powerups will give you a short bursts of Level 2 Lasers as your secondary weapon. Collecting the power-up a second time will give you the [[spoiler:[[{{Anime/SuperDimensionFortressMacross}} SDF]] [[WaveMotionGun Main Gun]]]].
* InstantAwesomeJustAddDragons: One of the [[SecretCharacter secret characters]] is a dragon that shoots fire and lightning as its main attacks. Also, Torm had [[OurDragonsAreDifferent worm-like dragons]] that tried to [[RammingAlwaysWorks rush the character]] for heavy damage. The final boss of Episode 2 was also a blue griffin-like dragon.

to:

* InfinityPlusOneSword: In one secret level, you can get hooked up with one of two very deadly laser Special Abilities. Collecting one of the floating powerups will give you a short bursts of Level 2 Lasers as your secondary weapon. Collecting the power-up a second time will give you the [[spoiler:[[{{Anime/SuperDimensionFortressMacross}} SDF]] [[spoiler: [[WaveMotionGun SDF Main Gun]]]].
* InstantAwesomeJustAddDragons: One of the [[SecretCharacter secret characters]] in ''200'' is a dragon that shoots fire and lightning as its main attacks. Also, Torm had [[OurDragonsAreDifferent worm-like dragons]] that tried to [[RammingAlwaysWorks rush the character]] for heavy damage. The final boss of Episode 2 was also a blue griffin-like dragon.



* IsThisThingStillOn: Happens no less than three times in Episode 4, first with a news report commenting on the ongoing war, then twice in succession with [[spoiler:Transon Lohk]] near the end of the episode.
* KilledMidSentence: This is the fate of [[spoiler:Mondus]] in Episode 4.

to:

* %%* IsThisThingStillOn: Happens no less than three times in Episode 4, first with a news report commenting on the ongoing war, then twice in succession with [[spoiler:Transon Lohk]] near the end of the episode.
* %%* KilledMidSentence: This is the fate of [[spoiler:Mondus]] in Episode 4.



* KillItWithIce: The Dragon Frost front cannon, available in Episode 5.

to:

* KillItWithIce: KillItWithIce:
**
The Dragon Frost front cannon, available in Episode 5.



* LethalJokeCharacter: One of the [[SecretCharacter secret characters]] is the very first {{mook}} you meet in the first level of the first episode. While its arsenal of attacks is rather so-so, some of the weapons it can obtain are powerful, like the Mega Cannon.
** The [=SuperCarrot=] is another example. Its [[AbnormalAmmo food and fruit weapons]] are also quite deadly.

to:

* LethalJokeCharacter: LethalJokeCharacter:
**
One of the [[SecretCharacter secret characters]] is the very first {{mook}} you meet in the first level of the first episode. While its arsenal of attacks is rather so-so, some of the weapons it can obtain are powerful, like the Mega Cannon.
** The [=SuperCarrot=] is another example. Its [[AbnormalAmmo food and fruit weapons]] are also quite deadly.
Cannon.



* LizardFolk: The Hazudra.
* [[MacrossMissileMassacre Microsol Missile Massacre]]: You can pull this off by equipping your ship with Heavy Missile Launcher as your front weapon, Rear Heavy Missile Launcher as your rear weapon, and Micro/Mega Missiles as your sidekicks.
** Micro missiles do this on their own, though; they burn through their 100 shots -- ''each'' -- in about twelve seconds of continuous fire.
* MeaningfulName / PunnyName:

to:

* %%* LizardFolk: The Hazudra.
* [[MacrossMissileMassacre Microsol Missile Massacre]]: MacrossMissileMassacre:
**
You can pull this off by equipping your ship with Heavy Missile Launcher as your front weapon, Rear Heavy Missile Launcher as your rear weapon, and Micro/Mega Missiles as your sidekicks.
** Micro missiles do this on their own, though; own; they burn through their 100 shots -- ''each'' -- in about twelve seconds of continuous fire.
* MeaningfulName / PunnyName:MeaningfulName:



* MookMaker: Surprisingly for a ShootEmUp, there are almost none at all. The closest ones would be the eyeball-spawning eyeballs in [=EyeSpy=] and the bosses of Fleet and Nose Drip.
* MoreDakka: You can get front and rear Vulcan Cannons with 11 levels of power each, Vulcan Shot Option sidekicks, and the Dual Vulcan special weapon. Without a high-end generator, your ship can't ''handle'' this much Dakka.

to:

* MookMaker: Surprisingly for a ShootEmUp, there are almost none at all. The closest ones would be the eyeball-spawning eyeballs in [=EyeSpy=] and the bosses of Fleet and Nose Drip.
* MoreDakka:
MoreDakka:
**
You can get front and rear Vulcan Cannons with 11 levels of power each, Vulcan Shot Option sidekicks, and the Dual Vulcan special weapon. Without a high-end generator, your ship can't ''handle'' this much Dakka.



* NewGamePlus: At the end of the final episode, you start back at the first level of the first episode with all your equipment, the difficulty bumped up a notch, and [[spoiler:a RareRandomDrop appearing]].

to:

* NewGamePlus: At the end of the final episode, you start back at the first level of the first episode with all your equipment, the difficulty bumped up a notch, and [[spoiler:a RareRandomDrop Rare Random Drop appearing]].



* OnlySaneMan: Or so Trent would like to think.

to:

* %%* OnlySaneMan: Or so Trent would like to think.



* PathOfInspiration: The Order of Zinglon seems to be a fanatical-but-benevolent religious organization for most of the game, then turns out to be [[spoiler:the real BigBad in Episode 5.]]
* {{Precursors}}: The Zica, sort of. They haven't been seen for millions of years, but a lot of their technology is still around. One of the datacubes mentions their return as a possible SequelHook, though this has unfortunately never come to pass.

to:

* PathOfInspiration: The Order of Zinglon seems to be a fanatical-but-benevolent religious organization for most of the game, then turns out to be [[spoiler:the real BigBad Big Bad in Episode 5.]]
* {{Precursors}}: The Zica, sort of. They haven't been seen for millions of years, but a lot of their technology is still around. One of the datacubes mentions their return as a possible SequelHook, though this has unfortunately never come to pass.



* ScrewThisImOuttaHere: Trent himself at the end of Episode 4, after having just about ''enough'' of [[spoiler:Transon Lohk using him for whatever crisis happens to be going on at the time.]]

to:

* %%* ScrewThisImOuttaHere: Trent himself at the end of Episode 4, after having just about ''enough'' of [[spoiler:Transon Lohk using him for whatever crisis happens to be going on at the time.]]



* SequentialBoss: The FinalBoss of Episode 1, the Dreadnaught and [[spoiler: [[BodyHorror Vykromod]]]] of Episode 4, amongst others.
* ShoutOut: Certain datacubes that are usually picked up in the bonus level contain references to other Epic Megagames products like ''VideoGame/JazzJackrabbit'' and ''One Must Fall 2097''. Only one of these is a direct ad; the others take the form of transmissions from or about characters from those other games.

to:

* %%* SequentialBoss: The FinalBoss of Episode 1, the Dreadnaught and [[spoiler: [[BodyHorror Vykromod]]]] of Episode 4, amongst others.
* ShoutOut: ShoutOut:
**
Certain datacubes that are usually picked up in the bonus level contain references to other Epic Megagames products like ''VideoGame/JazzJackrabbit'' and ''One Must Fall 2097''. Only one of these is a direct ad; the others take the form of transmissions from or about characters from those other games.



* TimeLimitBoss: Quite a few of them, such as the core of Ixmucane and Captain Nob's green warship in Episode 4.

to:

* %%* TimeLimitBoss: Quite a few of them, such as the core of Ixmucane and Captain Nob's green warship in Episode 4.



* TurnsRed: The final boss of Episode 1 does this once you [[BreakableWeapons destroy its horns]], [[FridgeLogic required before you can actually damage him]]. The background music changes, and then it gets really fast ''and'' damaging...

to:

* TurnsRed: TurnsRed:
**
The final boss of Episode 1 does this once you [[BreakableWeapons destroy its horns]], [[FridgeLogic required before you can actually damage him]].him. The background music changes, and then it gets really fast ''and'' damaging...



* UnusableEnemyEquipment: [[AvertedTrope Averted]], though not strictly in a gameplay sense. The best regular ships you can get, the Stalker series, were designed and built by Microsol. Averted completely by the secret U-Ship, which is the first [[{{Mooks}} Mook]] ever encountered in the game.

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* UnusableEnemyEquipment: UnusableEnemyEquipment:
**
[[AvertedTrope Averted]], though not strictly in a gameplay sense. The best regular ships you can get, the Stalker series, were designed and built by Microsol. Averted completely by the secret U-Ship, which is the first [[{{Mooks}} Mook]] ever encountered in the game.



* UpdatedRerelease: ''Tyrian 2000'' includes better Windows support (though it's still a native DOS program), a few new ships and ship parts, and most importantly a new episode (albeit a short one) that wraps up the game's story.

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* UpdatedRerelease: UpdatedRerelease:
**
''Tyrian 2000'' includes better Windows support (though it's still a native DOS program), a few new ships and ship parts, and most importantly a new episode (albeit a short one) that wraps up the game's story.



* WhatHaveIBecome: Said verbatim by [[spoiler:Vykromod]] before the last level of episode 4.

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* %%* WhatHaveIBecome: Said verbatim by [[spoiler:Vykromod]] before the last level of episode 4.
18th Jan '15 2:01:09 PM Taxipizza
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** The Atom Bomb side-weapons are one of the more available side-weapons in the purchasing menu, and are not terribly expensive compared with many late-game options. However, it is one of the most useful options available due to plentiful ammo (which recharges over time), and providing a devastating burst of damage when extra kick is needed against a target.

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** The Atom Bomb side-weapons are one of the more available side-weapons in the purchasing menu, and are not terribly expensive compared with many late-game options. However, it is one of the most useful options available due to plentiful ammo (which recharges over time), and providing a devastating burst of damage when extra kick is needed against a target. May cross over with SimpleYetAwesome.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Tyrian