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* FlameSpewerObstacle: In the Lava Cave, there are certain parts on the walls that regularly shoot out fire.
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* PublicDomainSoundtrack: A few songs in the soundtrack (the Concord power-up, the password screen, the first few notes of Montana Max's boss theme) are based on classical music pieces such as "Voices of Spring Waltz", "Night on Bald Mountain", and "Die Fledermaus".

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* PublicDomainSoundtrack: A few songs in the soundtrack (the Concord power-up, the password screen, the first few notes of Montana Max's boss theme) are based on classical music pieces such as "Voices of Spring Waltz", "Night on Bald Mountain", "Flight of the Bumblebee", "The Barber of Seville", and "Die Fledermaus".
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A ''WesternAnimation/TinyToonAdventures'' LicensedGame by {{Creator/Konami}}, for the UsefulNotes/SegaGenesis.

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A ''WesternAnimation/TinyToonAdventures'' LicensedGame by {{Creator/Konami}}, for the UsefulNotes/SegaGenesis.
Platform/SegaGenesis.
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* DegradedBoss: A case where the vehicle is degraded rather than the character. The ice mountain stages end with Gene Splicer piloting his plane and dropping bombs in the boss fight. The final factory stages have an unmanned version of the plane, bombs included, as a recurring enemy.
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* SmashingHallwayTrapsOfDoom: Rather common and take various forms. In ice level, there are spiked crushers, in the factory level, there are blue blocks that smash up and down.
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* SpikeBallsOfDoom: Metal spiky balls are a common hazard in cave and lava levels. These usually go around in an arc, bouncing back and forth.
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Moving Spiritual Successor to the YMMV page.


* SpiritualSuccessor: To [[VideoGame/TinyToonAdventures the first Konami Tiny Toon game]], which shares many mechanics and similarities with this game.
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trope split


* SmartBomb: Concord, Sneezer, and Beeper all serve as one. Concord [[AnvilOnHead drops an anvil]], Sneezer uses his trademark SneezeOfDoom, and Beeper [[SpeedBlitz just speeds by]]. All three clear the screen of enemies.

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* SmartBomb: Concord, Sneezer, and Beeper all serve as one. Concord [[AnvilOnHead drops an anvil]], Sneezer uses his trademark SneezeOfDoom, [[NasalWeapon violent sneeze]], and Beeper [[SpeedBlitz just speeds by]]. All three clear the screen of enemies.
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* PreFinalBoss: Just before the final battle with Monty's giant robot, Buster faces off against Elmyra. Subverted in that Buster has to evade Elmyra rather than fight her, as if she catches him, [[OneHitKill He instantly loses a life]].

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* PreFinalBoss: Just before the final battle with Monty's giant robot, Buster faces off against Elmyra. Subverted in that Buster has to evade Elmyra rather than fight her, as if she catches him, [[OneHitKill He he instantly loses a life]].
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* PreFinalBoss: Just before the final battle with Monty's giant robot, Buster faces off against Elmyra. Subverted in that Buster has to evade Elmyra rather than fight her, as if she catches him, [[OneHitKill He instantly loses a life]].

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* GreenHillZone: The Grassland and Forest levels.

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* GreenHillZone: The Grassland and the first Forest levels.level.


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* TheLostWoods: The Forest. Buster can scale the tall trees all while avoiding critters like owls and tomato-tossing trolls. One of the levels has an alternate level exit that determines which path Buster takes through the area.
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* PublicDomainSoundtrack: A few songs in the soundtrack (the Concord power-up, the password screen, the first few notes of Montana Max's boss theme) are based on classical music pieces.

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* PublicDomainSoundtrack: A few songs in the soundtrack (the Concord power-up, the password screen, the first few notes of Montana Max's boss theme) are based on classical music pieces.pieces such as "Voices of Spring Waltz", "Night on Bald Mountain", and "Die Fledermaus".

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Fleshing out the ZC Es, and changing a trope to something more appropriate for the situation


%%* BearTrap: A rare level hazard.%%What is?
%%* BigBad: Montana Max, as he is in most games from this franchise.%%How?

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%%* * BearTrap: A rare level hazard.%%What is?
%%*
hazard is one of these. They send Buster into a PainPoweredLeap and take a heart upon landing.
*
BigBad: Montana Max, as he is in most games from this franchise.%%How?franchise. In this case, he kidnaps Buster’s friends, and has a number of them subjected to Splicer’s brainwashing, to try and convince Buster to give up the search initially, and later try to coax him into handing over the treasure.



* NotBrainwashed: In the second battle against Plucky -- er, that is, [[PaperThinDisguise the one and only battle against the Toxic Revenger]], you'll notice that he's not wearing one of Dr. Splicer's [[HypnoTrinket mind-control helmets]]. The battle still requires you to take out the Doc, but in the dialogue afterward, he keeps up the charade until Buster threatens to stop helping him with homework.


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* PretendToBeBrainwashed: In the second battle against Plucky -- er, that is, [[PaperThinDisguise the one and only battle against the Toxic Revenger]], you'll notice that he's not wearing one of Dr. Splicer's [[HypnoTrinket mind-control helmets]]. The battle still requires you to take out the Doc, but in the dialogue afterward, he keeps up the charade until Buster threatens to stop helping him with homework.
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some context


* RakeTake: A rare level hazard. In a few instances, enemies can attack Buster while he is incapacitated.

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* RakeTake: A Rakes carelessly strewn around are a rare level hazard.hazard, and if Buster steps on one, he'll be stunned for a moment. In a few instances, enemies can attack Buster while he is incapacitated.



* [[TreasureHuntEpisode Treasure Hunt Game]]: Pretty much the reason this game exists.

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* [[TreasureHuntEpisode Treasure Hunt Game]]: Pretty much TreasureHuntEpisode: The game's ExcusePlot centers around the reason this game exists.chance discovery of a treasure map and the ensuing race to find the treasure.
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* SpiritualSuccessor: To [[VideoGame/TinyToonAdventures the first Konami Tiny Toon game]], which shares make mechanics and similarities with this game.

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* SpiritualSuccessor: To [[VideoGame/TinyToonAdventures the first Konami Tiny Toon game]], which shares make many mechanics and similarities with this game.
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* SpiritualSuccessor: To [[VideoGame/TinyToonAdventures the first Konami Tiny Toon game]], which shares make mechanics and similarities with this game.
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* ThreateningShark: These appear in a some of the swimming stages. Get within line of sight of them, and they make a fast horizontal beeline towards Buster.
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* MagicalMysteryDoors: The third Factory level's first section ends with Buster coming across several doors. Only one of them will take him to the second section of the stage, as the others will take him back to the start of the first section.

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* OneTimeDungeon: Every boss level cannot be revisited once completed. Unusually, there's a plot reason for this -- Buster's friends have already been rescued, or the level's treasure has already been collected, so it wouldn't make sense to fight those battles again. All this despite the plot [[ExcusePlot not actually being that important to the game]].

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* OneTimeDungeon: Every boss level cannot be revisited once completed. Unusually, there's a There's an actual plot reason for this -- Buster's friends have already been rescued, or the level's treasure has already been collected, so it wouldn't make sense to fight those battles again. All this despite the plot [[ExcusePlot not actually being that important to the game]].

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* BearTrap: A rare level hazard.
* BigBad: Montana Max, as he is in most games from this franchise.

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* %%* BearTrap: A rare level hazard.
*
hazard.%%What is?
%%*
BigBad: Montana Max, as he is in most games from this franchise.%%How?
* BombardierMook:
** In the [[GreenHillZone grassland levels]], there are raven enemies who carry apples and drop them when Buster gets close to them.
** In [[EternalEngine Montana Max's factory]], there are planes that drop bombs, and unlike the ravens they don't wait for Buster to get near them before dropping their payloads.
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* SerialEscalation: When compared to [[VideoGame/TinyToonAdventures the NES game]] (which this game is very similar form in terms of being a platformer game). Last time, it was only Babs who's the DamselInDistress. This time, Fifi and Shirley (who also previously served as an NPC that 'talks' to you when you select your secondary character) got captured too. Last time, you had secondary character. Monty had two of them (Plucky and Dizzy) BrainwashedAndCrazy and added some more (Calamity and Hamton, the latter also served to give you extra life if you collect enough carrots) to serve as bosses (while Furrball got DemotedToExtra), and when Buster got new allies (Concord, Sneezer and Beeper), their stature means that they're limited to SmartBomb and 'goal line' (Gogo), so Buster had to do all the platforming by himself.
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* HoverBot: In the factory levels, one of the enemies is ACME-Tron, a robot who appeared in the short, "[[BirthdayEpisode Happy Birthday Hamton]]" from the TV series episode, "[[Recap/TinyToonAdventuresS2E5PlaytimeToons Playtime Toons]]''. When Buster jumps on ACME-Tron's head, it will detach from his body and float upwards. Buster can then ride the detached floating head to reach higher places.
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* PublicDomainSoundtrack: A few songs in the soundtrack (the Concord power-up, the password screen, the first few notes of Montana Max's boss theme) are based on classical music pieces.
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* FellAsleepStandingUp: As part of Buster's IdleAnimation, if you leave Buster alone long enough, he will fall asleep standing up.

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