History VideoGame / Thwaite

15th Dec '15 5:41:39 PM MarkLungo
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* GeneralGamingGamepads: In addition to a standard NES controller, the game accepts a [[VideoGame/MarioPaint Super NES Mouse]] that is plugged through a Super NES to NES controller adapter or into a "famiclone" console with Super NES controller ports.

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* GeneralGamingGamepads: UsefulNotes/GeneralGamingGamepads: In addition to a standard NES controller, the game accepts a [[VideoGame/MarioPaint Super NES Mouse]] that is plugged through a Super NES to NES controller adapter or into a "famiclone" console with Super NES controller ports.


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19th Feb '14 1:59:36 PM DamianYerrick
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''Thwaite'' is a video game for the NintendoEntertainmentSystem in which the player must defend a cute little village from incoming missiles using missiles.

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''Thwaite'' is a 2013 video game for the NintendoEntertainmentSystem in which the player must defend a cute little village from incoming missiles using missiles.
8th Nov '13 1:23:38 PM DamianYerrick
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* MrExposition: In the opening cut scene, Pino [[{{Infodump}} instructs]] Milo and Staisy on how to operate the fireworks as a missile defense system.
23rd Mar '13 7:07:06 PM DamianYerrick
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** One of the cut scenes in the NoDamageRun track quotes lines from the {{Engrish}} intro to ''VideoGame/ZeroWing''.
22nd Mar '13 5:25:40 AM DamianYerrick
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* HintSystem: a two-line hint is displayed twice for the first five seconds of early levels.

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* HintSystem: a two-line hint is displayed twice for the first five seconds of early levels.
14th Feb '13 8:36:43 PM DamianYerrick
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* ScoringPoints: Played with. Blowing up incoming missiles scores no points; conserving ammo and keeping houses protected at the end of each round does. Because of this, there is only one score even in co-op.

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* ScoringPoints: Played with. Blowing up incoming missiles scores no points; conserving ammo and keeping houses protected at the end of each round does.does, as the ScoreScreen after each round explains. Because of this, there is only one score even in co-op.
5th Feb '13 12:08:19 PM DamianYerrick
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* NotAGame: In a NoDamageRun in progress, one of the villagers thinks the action is [[AllPartOfTheShow just an elaborate fireworks show]], and another has a hard time convincing him.

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* NotAGame: In a NoDamageRun in progress, one of the villagers thinks the action is [[AllPartOfTheShow just an elaborate fireworks show]], and another has a hard time convincing him.him otherwise.
30th Jan '13 7:39:37 AM DamianYerrick
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* AerithAndBob: NPCs like Tilda, Meg, and Justin next to Gnivad, Isca, and Briar.

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* AerithAndBob: NPCs [=NPCs=] like Tilda, Meg, and Justin next to Gnivad, Isca, and Briar.
29th Dec '12 6:19:04 AM DamianYerrick
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* AerithAndBob: NPCs like Tilda, Meg, and Justin next to Gnivad, Isca, and Briar.
24th Dec '12 5:28:59 AM DamianYerrick
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* NoPronunciationGuide: One of the NPCs is named Gnivad, and the manual doesn't give any hints on how to pronounce this.

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* NoPronunciationGuide: One of the NPCs [=NPCs=] is named Gnivad, and the manual doesn't give any hints on how to pronounce this.


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* SugarApocalypse
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Thwaite