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* {{Foreshadowing}}: If you look through a certain telescope in the city, [[spoiler: you can see the king resting in the same place where you meet him at the end of the game.]]
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* LazyBum: The giant has been stated to have been the "laziest giant ever lived". Because the people of the King's city left, he's become the happiest giant. When you first find him, he's sleeping within the now-abondoned kingdom.
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* MindScrew: In the second part of the first chapter, you'll come across a room whose doors to the sides and a pit under a bridge will lead to the same exact room. [[spoiler:You need exploit this to proceed.]]

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* MindScrew: In the second part of the first chapter, you'll come across a room whose doors to the sides and a pit under a bridge will lead to the same exact room. [[spoiler:You need to exploit this to proceed.]]

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* FirstPersonGhost

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* FirstPersonGhostFirstPersonGhost: You can't see anything of Monroe's body during gameplay. Near the end, a mirror reveals that Monroe is [[spoiler: a [[MediumBlending 2D painted character]] rather than a 3D model.]]


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* MediumBlending: [[spoiler: When you find a mirror near the end, Monroe is revealed to be a 2D painting instead of a 3D model. The same is true of the King during a brief sequence where you play as him.]]
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''The Unfinished Swan'' is a download exclusive title for UsefulNotes/PlayStation3, UsefulNotes/PlayStation4, and UsefulNotes/PlayStationVita by Giant Sparrow, available through the UsefulNotes/PlayStationNetwork.

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''The Unfinished Swan'' is a download exclusive title for UsefulNotes/PlayStation3, UsefulNotes/PlayStation4, and UsefulNotes/PlayStationVita by Giant Sparrow, Creator/GiantSparrow, available through the UsefulNotes/PlayStationNetwork.
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Added "Droste Image" and "Mind Screw"

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* DrosteImage: In the third part of the first Chapter, you'll eventually enter a room where probably the King used to work on paintings and other projects. Right in front of the entrance you'll find a canvas depicting the King infinitely painting himself in a canvas.


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* MindScrew: In the second part of the first chapter, you'll come across a room whose doors to the sides and a pit under a bridge will lead to the same exact room. [[spoiler:You need exploit this to proceed.]]
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* [[spoiler:SurpriseCreepy: The night level, where you're suddenly dropped into a pitch-black forest filled to the brim with spider-like creatures that want to eat you. [[NothingIsScarier And you can't see anything.]]]]

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* [[spoiler:SurpriseCreepy: The SurpriseCreepy: [[spoiler:The night level, where you're suddenly dropped into a pitch-black forest filled to the brim with spider-like creatures that want to eat you. [[NothingIsScarier And you can't see anything.]]]]
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''The Unfinished Swan'' is a download exclusive title for PlayStation3, PlayStation4, and PlayStationVita by Giant Sparrow, available through the PlayStationNetwork.

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''The Unfinished Swan'' is a download exclusive title for PlayStation3, PlayStation4, UsefulNotes/PlayStation3, UsefulNotes/PlayStation4, and PlayStationVita UsefulNotes/PlayStationVita by Giant Sparrow, available through the PlayStationNetwork.
UsefulNotes/PlayStationNetwork.

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* BlackoutBasement: [[spoiler:The Forest]].



** ColorMotif: Swan footprints appear in orange, the color of warmth and vitality. Given the empty and sterile nature of the world, this is probably a deliberate contrast.
* DeathIsASlapOnTheWrist



* HeyItsThatGuy: The king is voiced by [[spoiler:Creator/TerryGilliam.]]
* {{Motif}}: According to the lead developer and designer, the game has a children's storybook or fairytale motif.
** ColorMotif: Swan footprints appear in orange, the color of warmth and vitality. Given the empty and sterile nature of the world, this is probably a deliberate contrast.
* DeathIsASlapOnTheWrist



* {{Motif}}: According to the lead developer and designer, the game has a children's storybook or fairytale motif.



* ShoutOut: In one of the later levels, looking through a telescope and zooming all the way in reveals an EasterEgg nod to Journey, another PSN indie darling.

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* ShoutOut: In one of the later levels, looking through a telescope and zooming all the way in reveals an EasterEgg nod to Journey, ''VideoGame/{{Journey}}'', another PSN indie darling.
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don\'t spoiler trope names


* [[spoiler: LukeIAmYourFather: The King is Monroe's Father.]]

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* [[spoiler: LukeIAmYourFather: The [[spoiler:The King is Monroe's Father.]]
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* [[spoiler: LukeIAmYourFather: The King is Monroe's Father.]]
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* Art Game

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* Art GameArtGame
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This is very much an art game.

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* Art Game

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Added PS 4 and Vita to available platforms


''The Unfinished Swan'' is a download exclusive title for the {{Playstation 3}} by Giant Sparrow.

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''The Unfinished Swan'' is a download exclusive title for the {{Playstation 3}} PlayStation3, PlayStation4, and PlayStationVita by Giant Sparrow.
Sparrow, available through the PlayStationNetwork.




The game is available for download on the PSN.

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* [[spoiler:HeyItsThatGuy: The king is voiced by TerryGilliam.]]

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* [[spoiler:HeyItsThatGuy: HeyItsThatGuy: The king is voiced by TerryGilliam.[[spoiler:Creator/TerryGilliam.]]
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Added Death is a Slap on the Wrist and Super Drowning Skills.

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* DeathIsASlapOnTheWrist


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* SuperDrowningSkills: Munroe has them. In most cases, simply touching the surface of water leads to [[DeathIsASlapOnTheWrist a quick gaspy coughy revival]] wherever you were before you fell in.

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In it, you play as a young boy who has chased a swan into a strange, surreal world where there are huge swaths of unfinished white space. Using globs of black paint to splatter and reveal your surroundings, you must make your way ever forward hunting the titular swan.

The gameplay is puzzle and exploration based, with throwing different forms of paint or water making up the core gameplay mechanic. Power-Ups can be bought to give you a hose effect, a straight-line effect, and the ability to pause time for the balls in the air, allowing you to throw multiple balls at the same time.

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In it, you play as Monroe, a young boy who has chased [[TheNamesake a swan missing part of its neck]] into a strange, surreal world where there are with huge swaths of unfinished white space. Using globs of black paint to splatter and reveal your surroundings, you must make your way ever forward hunting the titular swan.

The gameplay is puzzle and exploration based, with throwing different forms of paint or water making up the core gameplay mechanic. Power-Ups Power-ups can be bought to give you a hose effect, a straight-line effect, and the ability to pause time for the balls in the air, allowing you to throw multiple balls at the same time.



* GuideDangIt: The Minimalist trophy, which requires you to get through the first part of the first level (which is almost entirely white, by the way), using only 3 balls of black paint or less. Be prepared to either look up a step-by-step guide, or get ready to figure out where you are based solely on sound until you come across some of the swan's footprints.

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* GuideDangIt: The Minimalist trophy, which requires you to get through the first part of the first level (which is almost entirely white, white by the way), way) using only 3 balls of black paint or less. Be prepared to either look up a step-by-step guide, or get ready to figure out where you are based solely on sound and memory until you come across some of the swan's footprints.footprints.
* InsufferableGenius[=/=]SmallNameBigEgo: The King. He's shown himself to be an impressive artist and architect, having built the two castle towns you explore. On the other hand, the main reason the game's first area (his garden) is completely white is because he believes there are no colors good enough for him to use in his projects; his subjects had to live with it for a while until their complaints became too loud to ignore. [[spoiler:Another example of where his pride can take him: that 100-foot unfinished statue of him you eventually come across? That's ''the scale model.'']]



* PowerUp: Balloons hide toys to improve your paint splatter. You can make the splatter area larger or increase the rate you can throw paint globs.

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* PowerUp: Balloons hide Freeing balloons allows you to unlock toys to that improve your paint splatter. You can make the splatter area larger pause time for your paint globs to throw several of them at once, or increase the rate you can throw paint globs.them.



* [[spoiler:SurpriseCreepy: The night level, where you're suddenly dropped into a pitch-black forest filled to the brim with hideous monsters who wants to eat you. [[NothingIsScarier And you can't see anything.]]]]

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* [[spoiler:SurpriseCreepy: The night level, where you're suddenly dropped into a pitch-black forest filled to the brim with hideous monsters who wants spider-like creatures that want to eat you. [[NothingIsScarier And you can't see anything.]]]]



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While true, it belongs in YMMV. And the High Octane variety of Nightmare Fuel has been retired.


* [[spoiler:HighOctaneNightmareFuel: The third level, "Nighttime". Environment which is extremely dark? Check. Creepy sound design? Check. Giant spiders? Checkarooni. The first area in the game where you can actually be noticeably hurt by anything? CHECK.]]

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The gameplay is puzzle and exploration based, with throwing paint as the only revealed player interaction thus far. Powerups will give you bigger splatters or more "splats per second".

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The gameplay is puzzle and exploration based, with throwing different forms of paint as or water making up the only revealed player interaction thus far. Powerups will core gameplay mechanic. Power-Ups can be bought to give you bigger splatters or more "splats per second".
a hose effect, a straight-line effect, and the ability to pause time for the balls in the air, allowing you to throw multiple balls at the same time.



* BreakingTheFourthWall: [[spoiler:The King notes that his dreams have credits in them, as the in-game credits begin appearing during the final level. He also remarks how they have subtitles.]]



* ColorCodedForYourConvenience: Items you should pay attention to are in color: swan footprints, balloons (which hold {{Power Up}}s), markings on gates...

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* ColorCodedForYourConvenience: Items you should pay attention to are in color: swan footprints, balloons (which hold (can be used to buy {{Power Up}}s), markings on gates...


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* GuideDangIt: The Minimalist trophy, which requires you to get through the first part of the first level (which is almost entirely white, by the way), using only 3 balls of black paint or less. Be prepared to either look up a step-by-step guide, or get ready to figure out where you are based solely on sound until you come across some of the swan's footprints.
* [[spoiler:HighOctaneNightmareFuel: The third level, "Nighttime". Environment which is extremely dark? Check. Creepy sound design? Check. Giant spiders? Checkarooni. The first area in the game where you can actually be noticeably hurt by anything? CHECK.]]


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* ShoutOut: In one of the later levels, looking through a telescope and zooming all the way in reveals an EasterEgg nod to Journey, another PSN indie darling.
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* ParentalAbandonment: The boy's mother dies in the backstory and his father is not mentioned.

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* ParentalAbandonment: The boy's mother dies in the backstory and his father is not mentioned.mentioned, but is eventually revealed to be [[spoiler:the King]].
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''The Unfinished Swan'' is an upcoming download exclusive for the {{Playstation 3}} by Giant Sparrow.

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''The Unfinished Swan'' is an upcoming a download exclusive title for the {{Playstation 3}} by Giant Sparrow.
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* [[spoiler:HeyItsThatGuy: The king is voiced by TerryGilliam.]]

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The game will be available for download on the PSN in TBA 2012.

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The game will be is available for download on the PSN in TBA 2012.PSN.


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* [[spoiler:SurpriseCreepy: The night level, where you're suddenly dropped into a pitch-black forest filled to the brim with hideous monsters who wants to eat you. [[NothingIsScarier And you can't see anything.]]]]
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* ParentalAbandonment: The boy's mother dies in the backstory and his father is not mentioned.




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* TragicKeepsake: The portrait "The Unfinished Swan" itself.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/unfinishedswan_33.jpg]]
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* ColorCodedForYourConvenience: Items you should pay attention to are in color: swan footprints, balloons (which hold {{Power Up}}s), markings on gates...




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* PowerUp: Balloons hide toys to improve your paint splatter. You can make the splatter area larger or increase the rate you can throw paint globs.
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** ColorMotif: Swan footprints appear in orange, the color of warmth and vitality. Given the empty and sterile nature of the world, this is probably a deliberate contrast.
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* NintendoHard: According to WordOfGod, [[http://www.guardian.co.uk/technology/gamesblog/2012/jun/07/unfinished-swan-games-preview?newsfeed=true "It can be super hard, yeah"]].
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In it, you play as a young boy who has chased a swan into a strange, surreal world where there are huge swaths of unfinished, white space. Using globs of black paint to splatter and reveal your surroundings, you must make your way ever forward hunting the titular swan.

to:

In it, you play as a young boy who has chased a swan into a strange, surreal world where there are huge swaths of unfinished, unfinished white space. Using globs of black paint to splatter and reveal your surroundings, you must make your way ever forward hunting the titular swan.
ccoa MOD

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None

Added DiffLines:

''The Unfinished Swan'' is an upcoming download exclusive for the {{Playstation 3}} by Giant Sparrow.

In it, you play as a young boy who has chased a swan into a strange, surreal world where there are huge swaths of unfinished, white space. Using globs of black paint to splatter and reveal your surroundings, you must make your way ever forward hunting the titular swan.

The gameplay is puzzle and exploration based, with throwing paint as the only revealed player interaction thus far. Powerups will give you bigger splatters or more "splats per second".

The game will be available for download on the PSN in TBA 2012.
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!!This game provides examples of:

* CelShading: On what is shaded, anyway.
* ColorContrast: Black and white, naturally. Nearly everything starts as white, and you splatter it with black paint to reveal it. Rare important objects have color, including the swan footprints, which makes them stand out all the more.
* FirstPersonGhost
* {{Motif}}: According to the lead developer and designer, the game has a children's storybook or fairytale motif.

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