History VideoGame / TheNeverhood

6th Feb '18 1:07:48 PM Xtifr
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* TheKingdom: The titular Neverhood.
22nd Jan '18 2:40:28 AM Cryoclaste
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* CloudCuckooLand: ''The entire game,'' from start to finish, has one of the strangest game worlds this side of ''SuperMarioBros''.

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* CloudCuckooLand: ''The entire game,'' from start to finish, has one of the strangest game worlds this side of ''SuperMarioBros''.''Franchise/SuperMarioBros''.
3rd Jan '18 7:42:56 AM Krodista
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''The Neverhood'' is part of the creative issue of Creator/DougTenNapel, creator of such games as ''VideoGame/EarthwormJim''. It is a [[{{Claymation}} claymated]] puzzle adventure PointAndClickGame starring Klaymen, [[OntologicalMystery who wakes up in a locked room with no knowledge of what he's doing there or where he came from.]] There are very few other characters, and for most of the game Klaymen is alone, but fairly early on you begin discovering videotapes, apparently some kind of weird fairytale narrated by one Willie Trombone, the same person whose letters keep showing up in your mailbox...

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''The Neverhood'' is part of the creative issue of Creator/DougTenNapel, Creator/DougTenNapel. [[http://tennapel.com/ TenNapel]] creator of such games as ''VideoGame/EarthwormJim''. It is a [[{{Claymation}} claymated]] puzzle adventure PointAndClickGame starring Klaymen, [[OntologicalMystery who wakes up in a locked room with no knowledge of what he's doing there or where he came from.]] There are very few other characters, and for most of the game Klaymen is alone, but fairly early on you begin discovering videotapes, apparently some kind of weird fairytale narrated by one Willie Trombone, the same person whose letters keep showing up in your mailbox...
10th Dec '17 1:50:31 PM nombretomado
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''The Neverhood'' is part of the creative issue of DougTenNapel, creator of such games as ''VideoGame/EarthwormJim''. It is a [[{{Claymation}} claymated]] puzzle adventure PointAndClickGame starring Klaymen, [[OntologicalMystery who wakes up in a locked room with no knowledge of what he's doing there or where he came from.]] There are very few other characters, and for most of the game Klaymen is alone, but fairly early on you begin discovering videotapes, apparently some kind of weird fairytale narrated by one Willie Trombone, the same person whose letters keep showing up in your mailbox...

to:

''The Neverhood'' is part of the creative issue of DougTenNapel, Creator/DougTenNapel, creator of such games as ''VideoGame/EarthwormJim''. It is a [[{{Claymation}} claymated]] puzzle adventure PointAndClickGame starring Klaymen, [[OntologicalMystery who wakes up in a locked room with no knowledge of what he's doing there or where he came from.]] There are very few other characters, and for most of the game Klaymen is alone, but fairly early on you begin discovering videotapes, apparently some kind of weird fairytale narrated by one Willie Trombone, the same person whose letters keep showing up in your mailbox...
28th May '17 8:14:06 PM PrimeEvil
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* DefeatByModesty: In the good ending, Klaymen distracts Klogg by pulling his skirt down.

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* DefeatByModesty: In the good ending, Klaymen distracts Klogg by pulling his skirt pantaloons down.



* EatTheBomb: Klaymen defeats the first Weasel by making a dummy shaped like himself out of dynamite and feeding it to the beast.



* GuideDangIt: You're pretty much guaranteed to run into one sooner or later. Hands up if you figured out the mouse maze by yourself. ...Yeah, didn't think so. You're much more likely to bruteforce the puzzle instead of solving it as (apparently) was intended (by letting the mouse follow its nose).

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* GuideDangIt: You're pretty much guaranteed to run into one sooner or later. Hands up if you figured out the mouse maze by yourself. ...Yeah, didn't think so. You're much more likely to bruteforce the puzzle instead of solving it as (apparently) was intended (by letting the mouse follow its nose). Also, in the same area, you'll encounter an unsolvable "memory" game. [[spoiler: It's not a memory game at all. You're supposed to write down symbols and how many times you find them, and then use this on the crane holding Big Robot Bil's teddy bear.]]


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* OrphanedPunchline: An ''orphaned setup'', in this case. One of the houses has a TV monitor with a face sticking out of it. The face greets you with, "Hey, Klaymen! Say 'knock-knock!'" The joke goes no further.


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* ShrinkRay: The BOBBY machines shrink you, but mixing a chemical cocktail can make you grow again.


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* TeleportersAndTransporters: Transporters are found in the second half of the game.
16th Apr '17 6:44:28 PM WileK209
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* OverlyLongScream: Klaymen, if you choose to have him fall down the BottomlessPit drain.


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* ScreamsLikeALittleGirl: Klaymen at one point during the weasel chase, where a female StockScream is used.


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* StockSoundEffects: The game uses numerous familiar sound effects from the ''WesternAnimation/LooneyTunes'' and Creator/HannaBarbera cartoons. Even Klaymen's footsteps (which are heard very frequently throughout the game) are an old Hanna-Barbera effect.


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* VomitIndiscretionShot: One of the sheep-like creatures reacts to seeing one of his peers accidentally crushed by the spinning mushroom house by puking on-screen.
7th Jan '17 10:12:36 PM heartauthor
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** [[spoiler: "DIE, YOU OLD FOOL!"]]
28th May '16 8:44:24 PM nombretomado
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A PlayStation port of ''The Neverhood'' was released exclusively in Japan, under the title ''Klaymen Klaymen: Neverhood no Nazo,'' where the game [[GermansLoveDavidHasselhoff became unexpectedly popular]]. This eventually led to an unofficial GaidenGame, ''Klaymen Gun Hockey'', made by the the Japanese publishers, River Hill Soft, and not released outside Japan.

The game's developers, also known as The Neverhood, produced two other clay-animated games for the PlayStation before disbanding: ''VideoGame/{{Skullmonkeys}}'', a sequel to ''The Neverhood'' but in a [[GenreShift different genre]], and the FightingGame ''Boombots'', unconnected to their other games aside from the presence of Klaymen as a GuestFighter. The game's SpiritualSuccessor, ''VideoGame/{{Armikrog}}'', was released on September 30, 2015.

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A PlayStation UsefulNotes/PlayStation port of ''The Neverhood'' was released exclusively in Japan, under the title ''Klaymen Klaymen: Neverhood no Nazo,'' where the game [[GermansLoveDavidHasselhoff became unexpectedly popular]]. This eventually led to an unofficial GaidenGame, ''Klaymen Gun Hockey'', made by the the Japanese publishers, River Hill Soft, and not released outside Japan.

The game's developers, also known as The Neverhood, produced two other clay-animated games for the PlayStation [=PlayStation=] before disbanding: ''VideoGame/{{Skullmonkeys}}'', a sequel to ''The Neverhood'' but in a [[GenreShift different genre]], and the FightingGame ''Boombots'', unconnected to their other games aside from the presence of Klaymen as a GuestFighter. The game's SpiritualSuccessor, ''VideoGame/{{Armikrog}}'', was released on September 30, 2015.



* LoadsAndLoadsOfLoading: The Japan-only PlayStation version has a lot more annoying loading times.

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* LoadsAndLoadsOfLoading: The Japan-only PlayStation [=PlayStation=] version has a lot more annoying loading times.



* NarrativeFiligree: The majority of the Hall of Records, which was removed from the PlayStation version. The only part with any real relevance to the story is Hoborg's section, and even then, Willie's videos tell you all you need to know. However, it ''does'' explain some of the things from the sequel--mainly, the Skullmonkeys and the Ynts. Everything else, though, is mostly just extraneous world-building.

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* NarrativeFiligree: The majority of the Hall of Records, which was removed from the PlayStation [=PlayStation=] version. The only part with any real relevance to the story is Hoborg's section, and even then, Willie's videos tell you all you need to know. However, it ''does'' explain some of the things from the sequel--mainly, the Skullmonkeys and the Ynts. Everything else, though, is mostly just extraneous world-building.
16th Mar '16 8:49:55 AM Blenderhead
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* KickTheDog: The Clockwork Beast has an entire subsystem devoted to detecting and retrieving bears. It uses this for the sole purpose of tearing up Bil's teddy bear in front of him.
7th Feb '16 5:13:07 PM Rubiland
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* GoodMorningChrono: The game begins with Klaymen asleep, and the player has to click to wake him up.

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* GoodMorningChrono: GoodMorningCrono: The game begins with Klaymen asleep, and the player has to click to wake him up.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.TheNeverhood