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* DiegeticCharacterCreation: After the Hero of Kvatch's prison cell is used by the Emperor and his bodyguards as an escape tunnel and he judges you as trustworthy, you choose your starsign after he asks you what it is, and choose or design your class based on one of his guard's guessing of it.
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* IgnoredConfession: During a Dark Brotherhood quest where you are required to kill 5 people in a ClosedCircle ala Creator/AgathaChristie, you can straight up tell the person who greets you that you are an assassin, sent to kill everyone. She'll laugh, praise your sense of humour, and her disposition will rocket to full.

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* IgnoredConfession: During a Dark Brotherhood quest where you are required to kill 5 people in a ClosedCircle ala à la Creator/AgathaChristie, you can straight up tell the person who greets you that you are an assassin, sent to kill everyone. She'll laugh, praise your sense of humour, and her disposition will rocket to full.
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Kill Em All was renamed Everybody Dies Ending due to misuse. Dewicking


* KillEmAll: There are lots of scripted NPC deaths in the game. Let's leave it at that.
** Played straight in the Who Dun It quest.
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* EndOfAnAge: The end of the Cyrodillic Empire to be exact. The Septim bloodline is gone and the empire itself in a weakened state. [=NPCs=] in the game already talk about the High Elves planning to go against the empire and, after finishing the main quest, some of the provinces plan on seceding. [[spoiler: Turns out that in [[VideoGame/TheElderScrollsVSkyrim Skyrim]], the High Elves formed their own Empire, slowly picking away territory. And, like the NPC's said, 2 of the other provinces did indeed secede. By the time Skyrim's story starts, the Empire is only a shadow of its former self.]]

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* EndOfAnAge: The start of the game has Uriel Septim stating its the end of the Cyrodillic Empire to be exact.Third Era, along with his eventual death. The Septim bloodline is gone and the empire itself in a weakened state. [=NPCs=] in the game already talk about the High Elves planning to go against the empire and, after finishing the main quest, some of the provinces plan on seceding. [[spoiler: Turns out that in [[VideoGame/TheElderScrollsVSkyrim Skyrim]], the High Elves formed their own Empire, slowly picking away territory. And, like the NPC's said, 2 of the other provinces did indeed secede. By the time Skyrim's story starts, the Empire is only a shadow of its former self.]]
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-->-- '''[[Creator/{{PatrickStewart}} Emperor Uriel Septim VII]]'''

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-->-- '''[[Creator/{{PatrickStewart}} '''[[Creator/PatrickStewart Emperor Uriel Septim VII]]'''



** A nonstandard use is in the very beginning. "Why am [[{{AFGNCAAP}} I]] in jail?" [[BecauseDestinySaysSo "Perhaps the Gods have placed you here so that we may meet."]]

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** A nonstandard use is in the very beginning. "Why am [[{{AFGNCAAP}} [[FeaturelessProtagonist I]] in jail?" [[BecauseDestinySaysSo "Perhaps the Gods have placed you here so that we may meet."]]



** The ''Knights of the Nine'' expansion also adds Aurorans, humanoid Daedra associated with Meridia, that wear [[LightIsNotGood golden armor]] and feature the same hulking body structure as the Xivilai. They act as Umaril's personal army of [[SmashMook Smash Mooks]], and wield Ayleid Battle-Axes in combat.

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** The ''Knights of the Nine'' expansion also adds Aurorans, humanoid Daedra associated with Meridia, that wear [[LightIsNotGood golden armor]] and feature the same hulking body structure as the Xivilai. They act as Umaril's personal army of [[SmashMook Smash Mooks]], {{Smash Mook}}s, and wield Ayleid Battle-Axes in combat.



* HammerspacePoliceForce

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* %%* HammerspacePoliceForce



* HideYourChildren

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* %%* HideYourChildren

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An Axe To Grind is no longer a trope


* AnAxeToGrind: Interestingly governed by the Blunt skill. The official explanation is that the act of swinging an axe [[TruthInTelevision is more akin to using a club than a sword]], tending to cause "hack/chop" injuries that have elements of both blunt and sharp trauma and deal internal damage similar to that of a mace, flail, or war hammer.



* GiantMook: The Xivilai, massive daedra who wield [[AnAxeToGrind battle axes]] and [[DropTheHammer warhammers]] in ''one hand''.

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* GiantMook: The Xivilai, massive daedra who wield [[AnAxeToGrind battle axes]] axes and [[DropTheHammer warhammers]] in ''one hand''.
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* HornyDevils: The Dark Seducers' name implies this, but it really isn't true. [[GoodIsNotNice " Seductive" they sure as heck ain't]].

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* INeverSentAnyLetters: The Dark Brotherhood quest line has a variant. [[spoiler:You receive assassination orders from your handler Lucien via DeadDrop, but a traitor starts intercepting them and replacing them with orders that target the Brotherhood leadership. Lucien confronts you in a panic after your fifth murder as an UnwittingPawn.]]


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* NeverSentAnyLetters: The Dark Brotherhood quest line has a variant. [[spoiler:You receive assassination orders from your handler Lucien via DeadDrop, but a traitor starts intercepting them and replacing them with orders that target the Brotherhood leadership. Lucien confronts you in a panic after your fifth murder as an UnwittingPawn.]]
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* INeverSentAnyLetters: The Dark Brotherhood quest line has a variant. [[spoiler:You receive assassination orders from your handler Lucien via DeadDrop, but a traitor starts intercepting them and replacing them with orders that target the Brotherhood leadership. Lucien confronts you in a panic after your fifth murder as an UnwittingPawn.]]
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** Likewise, the Third Empire has been the main unifying political entity for all three games, ruled over by the Septim Dynasty. [[spoiler:By the end of the game the Septim dynasty is no more, leaving the Empire in disarray, and the resulting chaos from what becomes known as the Oblivion Crisis has far-reaching effects [[VideoGame/TheElderScrollsVSkyrim two hundred years later.]] ]]

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Removing links to YMMV pages; moving Fountain Of Memes example to YMMV.The Elder Scrolls IV Oblivion.


** One quest in Anvil involves investigating a series of robberies for the town watch. A group of women have been luring men to a remote cabin with promises of a good time, only to take all their possessions once the men have removed their gear. If you go to a local inn soon afterwards, you will meet the women. If the player character is male, they will attempt to lure him to the cabin with the aforementioned promises. If the PC is female, however, they will offer her a place in their gang. That evening, the quest calls for you to join them at the cabin. No matter whether the PC is male or female, your only dialogue options involve revealing your status as a mole, then taking out the whole gang by yourself in combat. As a female character (who may even be a member of the Thieves Guild and/or Dark Brotherhood and whose railroaded behavior therefore makes little sense), this seems like [[TheyWastedAPerfectlyGoodPlot a waste of a good plot]].

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** One quest in Anvil involves investigating a series of robberies for the town watch. A group of women have been luring men to a remote cabin with promises of a good time, only to take all their possessions once the men have removed their gear. If you go to a local inn soon afterwards, you will meet the women. If the player character is male, they will attempt to lure him to the cabin with the aforementioned promises. If the PC is female, however, they will offer her a place in their gang. That evening, the quest calls for you to join them at the cabin. No matter whether the PC is male or female, your only dialogue options involve revealing your status as a mole, then taking out the whole gang by yourself in combat. As a female character (who may even be a member of the Thieves Guild and/or Dark Brotherhood and whose railroaded behavior therefore makes little sense), this seems like [[TheyWastedAPerfectlyGoodPlot a waste of a good plot]].plot.



** The many corpses seen strung up in the realm of Oblivion, along with the sacks of skin simply labelled "The Punished" have their fates left to the player's imagination, but they were no doubt very painful deaths. That is, [[FridgeHorror assuming they're dead]].

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** The many corpses seen strung up in the realm of Oblivion, along with the sacks of skin simply labelled "The Punished" have their fates left to the player's imagination, but they were no doubt very painful deaths. That is, [[FridgeHorror assuming they're dead]].dead.



* CrueltyIsTheOnlyOption: In the Mehrunes' Razor DLC, [[spoiler:the "normal" way to finish the final puzzle and get the Razor is by ''eating a still living man's heart'', getting you a massive infamy penalty. The only others options are to either force the gate (which requires a near maxed out strength stat), or fight ThatOneBoss.]][[note]][[spoiler:Although you can take the heart, not eat it, and try to force the gate. This will weaken the aforementioned boss significantly without the negative effects of eating the heart, which include contracting Porphyric Hemophilia (the disease that turns you into a vampire) and Cannibal's Prion. Additionally, if you keep the heart, you can make a potion that turns you into a vampire with maxed Alchemy.]][[/note]]

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* CrueltyIsTheOnlyOption: In the Mehrunes' Razor DLC, [[spoiler:the "normal" way to finish the final puzzle and get the Razor is by ''eating a still living man's heart'', getting you a massive infamy penalty. The only others options are to either force the gate (which requires a near maxed out strength stat), or fight ThatOneBoss.a difficult boss.]][[note]][[spoiler:Although you can take the heart, not eat it, and try to force the gate. This will weaken the aforementioned boss significantly without the negative effects of eating the heart, which include contracting Porphyric Hemophilia (the disease that turns you into a vampire) and Cannibal's Prion. Additionally, if you keep the heart, you can make a potion that turns you into a vampire with maxed Alchemy.]][[/note]]



* FountainOfMemes: Due to the popularity of Bethesda's open world games, naturally memes will ensue. However Oblivion in particular reserves special recognition as a meme machine, even decades after it's release. Oblivion's NPC AI is infamous in gaming culture for its stupidity, bugginess and just odd logic coded into the game, often having humorous results. In fact Oblivion was one of the first games to really help create Youtube Poop.



* LordBritishPostulate: Mehrunes Dagon is actually killable, he just has a ridiculous amount of health and regeneration. If you can figure out how to hit over 10000 (see GameBreaker.TheElderScrolls), you can actually ''one-hit kill'' him.
** Alternatively, use Wabbajack, then wail on the poor Daedric Prince. Cue [[ImMelting melting]] [[SugarWiki/FunnyMoments god]]. [[note]]Mehrunes Dagon character has no proper death animation programmed since he wasn't meant to be killed, and as a result of dying, the skeleton literally gives way and the 3D character model simply collapses to the ground. This will effectively happen with anything that has no proper skeleton installed, but is quite visible here just because Dagon is so damn BIG.[[/note]]

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* LordBritishPostulate: Mehrunes Dagon is actually killable, he just has a ridiculous amount of health and regeneration. If you can figure out how to hit over 10000 (see GameBreaker.TheElderScrolls), you can actually ''one-hit kill'' him.
**
him. Alternatively, use Wabbajack, Wabbajack to bypass his health entirely, then wail on the poor Daedric Prince. Cue [[ImMelting melting]] [[SugarWiki/FunnyMoments god]].Prince until he melts. [[note]]Mehrunes Dagon character has no proper death animation programmed since he wasn't meant to be killed, and as a result of dying, the skeleton literally gives way and the 3D character model simply collapses to the ground. This will effectively happen with anything that has no proper skeleton installed, but is quite visible here just because Dagon is so damn BIG.[[/note]]



* LowLevelAdvantage: Many players despise the leveling system used for enemies, firstly since it prevents any real advancement and secondly because it can actually cause a character to become ''weaker'' as they level "up". At higher levels, the later effect can cause enemies to become overpowered. The same mechanic can be exploited to become a GameBreaker [[note]]by leveling up your combat skills (which happens independently of your character level, especially if you don't rest in beds or sleeping bags -- in which case you'll never level up -- or if you choose or build a class in such a way that your "major skills," for which each skill raised counts for 10% of the next level, don't include the combat skills you use the most. Enemies level up based on your character's level, not on your aggregate combat skills[[/note]]. Thankfully there is a difficulty slider if the game mechanic goes pathological.

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* LowLevelAdvantage: Many players despise the leveling system used for enemies, firstly since it prevents any real advancement and secondly because it can actually cause a character to become ''weaker'' as they level "up". At higher levels, the later effect can cause enemies to become overpowered. The same mechanic can be exploited to become a GameBreaker [[note]]by level up skills without gaining character levels[[note]]by leveling up your combat skills (which happens independently of your character level, especially if you don't rest in beds or sleeping bags -- in which case you'll never level up -- or if you choose or build a class in such a way that your "major skills," for which each skill raised counts for 10% of the next level, don't include the combat skills you use the most. Enemies level up based on your character's level, not on your aggregate combat skills[[/note]]. Thankfully there is a difficulty slider if the game mechanic goes pathological.



* LuckStat: [[ExactlyWhatItSaysOnTheTin The Luck attribute]].

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* LuckStat: [[ExactlyWhatItSaysOnTheTin The Luck attribute]].attribute]] has no direct uses, but a high score grants a hidden boost to most skills.



* MythologyGag: Jiub, the Dunmer who wakes you up on the prison ship at the start of ''Morrowind'' and is promptly taken to parts unknown, has been made a saint... for [[GoddamnedBats wiping out cliff racers]]. [[spoiler:His severed head can also be found in one of the ruined buildings of Kvatch, complete with eye scar, but nearly every player failed to notice who it was meant to be. It wasn't until the Skyrim expansions featured his spirit, mentioning that he was living in Kvatch at the time of the attack, that players noticed the head and realized who it was.]]

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* MythologyGag: Jiub, the Dunmer who wakes you up on the prison ship at the start of ''Morrowind'' and is promptly taken to parts unknown, has been made a saint... for [[GoddamnedBats wiping out cliff racers]].racers. [[spoiler:His severed head can also be found in one of the ruined buildings of Kvatch, complete with eye scar, but nearly every player failed to notice who it was meant to be. It wasn't until the Skyrim expansions featured his spirit, mentioning that he was living in Kvatch at the time of the attack, that players noticed the head and realized who it was.]]



* SpellCrafting: The game grants the ability to create custom spells to players who progress to a certain point in the Mages' Guild quest line or purchase the Wizard's Tower DownloadableContent. The player chooses a spell's range (self, touch, or ranged), area of effect (single-target or SplashDamage), duration, and effects, and the game automatically assigns a Magicka cost depending on how powerful the spell is, theoretically maintaining game balance. In practice, it is hilariously easy to design [[GameBreaker game-breakingly]] powerful spells by combining synergistic effects such as Weakness to Fire + Fire Damage, or assigning a one-second duration to spells that increase the Persuasion skill (which only works in dialogue, which pauses the game clock). ''VideoGame/TheElderScrollsIIDaggerfall'' and ''VideoGame/TheElderScrollsIIIMorrowind'' had similar features.

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* SpellCrafting: The game grants the ability to create custom spells to players who progress to a certain point in the Mages' Guild quest line or purchase the Wizard's Tower DownloadableContent. The player chooses a spell's range (self, touch, or ranged), area of effect (single-target or SplashDamage), duration, and effects, and the game automatically assigns a Magicka cost depending on how powerful the spell is, theoretically maintaining game balance. In practice, it is hilariously easy to design [[GameBreaker game-breakingly]] game-breakingly powerful spells by combining synergistic effects such as Weakness to Fire + Fire Damage, or assigning a one-second duration to spells that increase the Persuasion skill (which only works in dialogue, which pauses the game clock). ''VideoGame/TheElderScrollsIIDaggerfall'' and ''VideoGame/TheElderScrollsIIIMorrowind'' had similar features.



* TakeThat: The character M'aiq the Liar is a walking (well, running) take that and LampshadeHanging of various subjects: [[VideoGame/TheElderScrollsIIIMorrowind the previous game (largely things that didn't make it into this one)]], [[TheyChangedItNowItSucks new additions and mechanics that some fans disapproved of]], [[MemeticMutation memes]] and [[spoiler:VideoGame/{{Fable}}]].

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* TakeThat: The character M'aiq the Liar is a walking (well, running) take that and LampshadeHanging of various subjects: [[VideoGame/TheElderScrollsIIIMorrowind the previous game (largely things that didn't make it into this one)]], [[TheyChangedItNowItSucks new additions and mechanics that some fans disapproved of]], of, [[MemeticMutation memes]] memes]], and [[spoiler:VideoGame/{{Fable}}]].[[spoiler:''VideoGame/{{Fable}}'']].

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* TerminalTransformation: [[spoiler: Rona Hassildor [[SupernaturalAngst hated becoming a vampire]] so much that she refused to drink blood and fell into a coma. You can deliver a cure, but she's so weak that she dies as soon as she becomes human again.]]

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* TerminalTransformation: [[spoiler: Rona TerminalTransformation:
** [[spoiler:Rona
Hassildor [[SupernaturalAngst hated becoming a vampire]] so much that she refused to drink blood and fell into a coma. You can deliver a cure, but she's so weak that she dies as soon as she becomes human again.]]
** In the finale, [[spoiler:Martin is transformed into a draconic avatar of Akatosh to fight off Mehrunes Dagon. As soon as he wins, the divine power turns his body to stone.
]]
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* TerminalTransformation: [[spoiler: Rona Hassildor [[SupernaturalAngst hated becoming a vampire]] so much that she refused to drink blood and fell into a coma. You can deliver a cure, but she's so weak that she dies as soon as she becomes human again.]]
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* OfferingAnotherInYourStead: One [[MurderInc Dark Brotherhood]] quest requires you to save a man's life from mob enforcers rather than kill anyone. Being an assassin cult, the Brotherhood demanded a life as part of the payment, so the man handed over his mother for execution.
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* UnknowinglyPossessingStolenGoods: One {{Sidequest}} has you investigate an Imperial City shopkeeper with suspiciously cheap merchandise. When you find evidence that his mysterious supplier has been RobbingTheDead, he's [[MyGodWhatHaveIDone horrified]] and helps you bring the thief to justice.


* GameMod: Enough of them to build several whole new games. In fact, several mods are there for ''just that purpose''. Sadly, SturgeonsLaw is in effect for many of them, and they're only useful if you run the PC version.

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* GameMod: Enough of them to build several whole new games. In fact, several mods are there for ''just that purpose''. Sadly, SturgeonsLaw is in effect for many of them, and they're only useful if you run the PC version.
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* ThematicSequelLogoChange: The Imperial Dragon is replaced with the Daedric letter "O", which also happens to look like an [[{{Hellgate}} Oblivion Gate]], referencing Mehrunes Dagon's invasion of Tamriel through the Oblivion Gates.

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* AbsurdlySpaciousSewer: The Imperial Capital is built over the ruins of Ayleid ruins which were repurposed after they were overthrown., so in this case it's actually justified.

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* AbsurdlySpaciousSewer: The Imperial Capital has a {{justified|Trope}} example, as the city is built over the ruins on top of Ayleid ruins which that were repurposed after they the Ayleids were overthrown., so in this case it's actually justified.overthrown. In some parts, the original Ayleid structures are mostly intact, connected by more recent sewer tunnels. The sewers are a popular hideout for bandits and vampires as a result.



* AdoringThePests: One of the first Fighter's Guild quests sends you to help out a woman who has a [[RatStomp 'rat problem']] in her basement. Turns out she actually likes having the rats down there; the problem is the mountain lions that keep killing them.
** It's also a reference to Morrowind, as a woman with a similar name asks you to kill a few rats for the first fighter's guild quest.

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* AdoringThePests: One As in ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'', one of the first Fighter's Guild quests sends you to help out a woman who has a [[RatStomp 'rat problem']] in her basement. Turns out she actually likes having basement. Unlike in ''Morrowind'', the rats down there; are her pets; the problem is the mountain lions that keep killing them.
** It's also a reference to Morrowind, as a woman with a similar name asks you to kill a few rats for the first fighter's guild quest.
them.



* AndIMustScream: A Wizard stole from Vaermina the Daedric Prince of Nightmares. Now he's trapped within nightmares for all eternity. [[spoiler: You have the option to MercyKill him]].

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* AndIMustScream: AndIMustScream:
**
A Wizard stole from Vaermina the Daedric Prince of Nightmares. Now he's trapped within nightmares for all eternity. [[spoiler: You have the option to MercyKill him]].



* AnimeHair: Several elven [=NPCs=] have magnificent gravity-defying 'dos. For example, [[ScrewTheRulesIHaveMoney Umbacano]], [[LoonyFan the Ador]][[TheScrappy ing Fan]], and [[CoolOldGuy Modryn]] Oreyn.

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* AnimeHair: Several elven [=NPCs=] have magnificent gravity-defying 'dos. For example, [[ScrewTheRulesIHaveMoney Umbacano]], [[LoonyFan the Ador]][[TheScrappy ing Adoring Fan]], and [[CoolOldGuy Modryn]] Oreyn.



* AwesomeButImpractical: The unicorn, which is supremely cool to ride around on but has such a high aggression that it will attack anyone it sees with drawn steel, including you[[note]]Unless your fame - infamy >=50, that is[[/note]].

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* AwesomeButImpractical: AwesomeButImpractical:
**
The unicorn, which unicorn is supremely cool to ride around on but has such a high aggression that it will attack anyone it sees with drawn steel, including you[[note]]Unless your fame - infamy >=50, that is[[/note]].



** In the Wizards storyline, you are sent as an envoy to the reclusive Count Hassildor, whose [[ObviousJudas obvious Mole]] of a steward tells you he'll only meet you at a remote mine shortly after midnight. To progress, you have to walk into the steward's [[TrapIsTheOnlyOption ambush]], then let the Count "rescue you" -- even if you beat your assailants yourself -- and repeatedly insult you for your foolishness.

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** In the Wizards storyline, you are sent as an envoy to the reclusive Count Hassildor, whose [[ObviousJudas obvious Mole]] of a suspicious-acting steward tells you he'll that the Count will only meet you at a remote mine shortly after midnight. To progress, you have to walk into the steward's [[TrapIsTheOnlyOption [[StupidityIsTheOnlyOption obvious ambush]], then let the Count "rescue you" -- even if you beat your assailants yourself -- and repeatedly insult you for your foolishness.



* ButThouMust: One quest in Anvil involves investigating a series of robberies for the town watch. A group of women have been luring men to a remote cabin with promises of a good time, only to take all their possessions once the men have removed their gear. If you go to a local inn soon afterwards, you will meet the women. If the player character is male, they will attempt to lure him to the cabin with the aforementioned promises. If the PC is female, however, they will offer her a place in their gang. That evening, the quest calls for you to join them at the cabin. No matter whether the PC is male or female, your only dialogue options involve revealing your status as a mole, then taking out the whole gang by yourself in combat. As a female character (who may even be a member of the Thieves Guild and/or Dark Brotherhood and whose railroaded behavior therefore makes little sense), this seems like [[TheyWastedAPerfectlyGoodPlot a waste of a good plot]].

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* ButThouMust: ButThouMust:
**
One quest in Anvil involves investigating a series of robberies for the town watch. A group of women have been luring men to a remote cabin with promises of a good time, only to take all their possessions once the men have removed their gear. If you go to a local inn soon afterwards, you will meet the women. If the player character is male, they will attempt to lure him to the cabin with the aforementioned promises. If the PC is female, however, they will offer her a place in their gang. That evening, the quest calls for you to join them at the cabin. No matter whether the PC is male or female, your only dialogue options involve revealing your status as a mole, then taking out the whole gang by yourself in combat. As a female character (who may even be a member of the Thieves Guild and/or Dark Brotherhood and whose railroaded behavior therefore makes little sense), this seems like [[TheyWastedAPerfectlyGoodPlot a waste of a good plot]].



--> '''Guard:''' [[MemeticMutation Stop! You violated the law. Pay the court a fine or serve your sentence. Your stolen goods are now forfeit.]]

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--> '''Guard:''' [[MemeticMutation Stop! You violated the law. Pay the court a fine or serve your sentence. Your stolen goods are now forfeit.]]



* ChekhovsSkill: J'skar, the lovable Khajiit prankster of the Bruma Mages Guildhall, is shown to only be really good at invisibility. [[spoiler:When Mannimarco attacks Bruma's guildhall, his invisibility mastery is what makes him the sole survivor.]]
** [[spoiler:Or maybe not. His comments after you kill the necromancer looking for him sound like Mannimarco let him live to send a message to the rest of the guild.]]

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* ChekhovsSkill: J'skar, the lovable Khajiit prankster of the Bruma Mages Guildhall, is shown to only be really good at invisibility. [[spoiler:When Mannimarco attacks Bruma's guildhall, his invisibility mastery is what makes him might be the sole survivor.]]
** [[spoiler:Or maybe not. His comments after you kill the necromancer looking for him sound like
only thing that saves him, though J'skar suspects that Mannimarco let saw him live and decided to send a message to the rest of the guild.SpareAMessenger.]]



* ContinuityNod: The "Hero of [[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]" and [[VideoGame/TheElderScrollsArena Jagar Tharn]] are mentioned in passing many times, in both in-game books and by a few certain characters. [[VideoGame/TheElderScrollsIIIMorrowind The province of Morrowind]] has abolished slavery (according to NPC chatter). These examples are notable because most content in ''Oblivion'' is self-contained (though this is by no means an exhaustive list).

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* ContinuityNod: ContinuityNod:
**
The "Hero of [[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]" and [[VideoGame/TheElderScrollsArena Jagar Tharn]] are mentioned in passing many times, in both in-game books and by a few certain characters. [[VideoGame/TheElderScrollsIIIMorrowind The province of Morrowind]] has abolished slavery (according to NPC chatter). These examples are notable because most content in ''Oblivion'' is self-contained (though this is by no means an exhaustive list).



** Another couple of Morrowind examples: You can overhear two Elven [=NPCs=] talking about the [[PlayerCharacter Nerevarine]] having left on an expedition to Akavir. You can also over hear mention of "St. Jiub, who drove all the [[GoddamnedBats cliff racers]] from Morrowind."

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** Another couple of Morrowind examples: You can overhear two Elven [=NPCs=] talking about the [[PlayerCharacter Nerevarine]] having left on an expedition to Akavir. You can also over hear mention of "St. Jiub, who drove all the [[GoddamnedBats cliff racers]] racers from Morrowind."



* MercyKill: Azura's daedric quest has the player go into a mine to slay people who succubmed to vamparisim.

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* MercyKill: Azura's daedric quest has the player go into a mine to slay people who succubmed to vamparisim.vampirisim.



** Anvil's dock-side is ripe with pirates and smugglers, an outlaw-themed home is availble just on the coat outsideo of town for the player, according to old logs, one of the former Counts was secretly a smuggler and a certain important figure may well be one of greatest thieves of all time.

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** Anvil's dock-side is ripe with pirates and smugglers, an outlaw-themed home is availble just on the coat outsideo outside of town for the player, according to old logs, one of the former Counts was secretly a smuggler and a certain important figure may well be one of greatest thieves of all time.

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* ZipMode: Quick travel to major cities.

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* ZipMode: Quick While outdoors, you can "Fast Travel" to any location with a discovered icon on the game map, starting with the major cities and adding more as you encounter them in gameplay. It's instantaneous to the player but sets the [[InUniverseGameClock game clock]] ahead based on your estimated travel to major cities.time. And, of course, "You Cannot Fast Travel While Enemies Are Nearby".
* ZodiacMotifs: Character creation includes a Birthsign in the FictionalZodiac that grants a passive effect, a bonus spell, and/or a unique power usable once per day. For example, characters born under the Atronach have double the ManaMeter and [[ResistantToMagic absorb half of every incoming spell]], but lack RegeneratingMana.
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* DeathByDepower: [[spoiler:Rona Hassildor [[SupernaturalAngst hated being a vampire]] so much that she refused to feed and slipped into a years-long coma. You can find a cure for vampirism, but in her weakened state, she dies peacefully as soon as she becomes human again.]]
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** The Imperial City Waterfront is a segment of the city where the Thieves Guild operates the most.
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* MercyKill: Azura's daedric quest has the player go into a mine to slay people who succubmed to vamparisim.
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* HauntedHouse: Benirus Manor in Anvil (which the player can purchase) turns out to be full of ghosts and a lich. [[TooGoodToBeTrue The suspiciously low price should probably have clued in the player that there was something wrong with the house.]]

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Added some context, corrected some Example Indentation, and added Trophy Room example. Commented out zero-context examples for Morally Ambiguous Doctorate, as the character doesn't appear to be referred to as a doctor, and Sociopathic Hero, as she doesn't appear to be framed as heroic either. Alphabetized some tropes beginning with "The", per How To Alphabetize Things.


* TheComputerIsALyingBastard: According to a loading screen tip, "Higher willpower allows you to defend against magical attacks." In reality, the magic damage formula does not reference "target's willpower" at any point.



* TheEmperor: The tutorial introduces you to the benevolent Emperor of Cyrodiil, voiced by Creator/PatrickStewart. His death, and the loss of the supernatural protections the office grants the Empire, sets off the main plot.



* MorallyAmbiguousDoctorate: Relmyna Verenim.

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* %%* MorallyAmbiguousDoctorate: Relmyna Verenim.



* MurderInc: the Dark Brotherhood.

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* MurderInc: the The Dark Brotherhood.Brotherhood is a secret {{Cult}} of assassins who kill for profit, pleasure, and religious devotion.



* MySpeciesDothProtestTooMuch: [[spoiler:Count Janus Hassildor]] is pretty much the only vampire that ''doesn't'' want to kill you and drink your blood.

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* MySpeciesDothProtestTooMuch: MySpeciesDothProtestTooMuch:
**
[[spoiler:Count Janus Hassildor]] is pretty much the only vampire that ''doesn't'' want to kill you and drink your blood.



* OpenSecret: The existence of the Dark Brotherhood is officially "just a rumor" and categorically denied by the rulers of Cyrodil. However, the populace is firmly aware of its existence, and all of the royals are, too; chatting with a guard will sometimes have them comment that they specifically ruled out the Brotherhood as the culprits behind the Emperor's assassination.

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* OpenSecret: OpenSecret:
**
The existence of the Dark Brotherhood is officially "just a rumor" and categorically denied by the rulers of Cyrodil.Cyrodiil. However, the populace is firmly aware of its existence, and all of the royals are, too; chatting with a guard will sometimes have them comment that they specifically ruled out the Brotherhood as the culprits behind the Emperor's assassination.



* SociopathicHero: Relmyna Verenim. ''So much''.

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* %%* SociopathicHero: Relmyna Verenim. ''So much''.



* StaminaBurn: Called "Fatigue" for this game only, but still works the same and has effects that damage it.

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* StaminaBurn: Called "Fatigue" for this game only, "Damage Fatigue" and "Drain Fatigue" spell effects. Targets take wide-ranging penalties at zero fatigue, but still works the same and has these effects that damage it.can also reduce fatigue to negative levels, causing them to collapse until their score rises above zero.



* TheComputerIsALyingBastard: According to a loading screen tip, "Higher willpower allows you to defend against magical attacks." In reality, the magic damage formula does not reference "target's willpower" at any point.
* TheEmperor: A benevolent one. And he's played by Creator/PatrickStewart.
* TheUndead: Zombies. Animate skeletons. Ghosts that shriek like bats out of hell, wraiths and liches.



* TortureTechnician: Relmyna again.

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* TortureTechnician: Relmyna again.is a MadScientist with a fanatical devotion to pain and a torture dungeon full of research specimens. If you volunteer to save one by taking their place, her AgonyBeam spell can potentially kill you on the spot.



** Cheydinhal, the place where the Dark Brotherhood's base of operations is. But of course, the Count and many others deny it.
** Skingrad's guards keep a tight-lid-on it. The people would freak-out if they knew, but as said secret is the reason the County is so well-taken care of no-one who knows wants it to get out. It seems to be working so far.
** Hackdirt and its cult.
* TranslationTrainwreck: The German translation suffered from multitude of shortcomings, among them: unwieldy, misleading or incorrect item and spell names and descriptions. Even quest texts had errors. There was bad dialogue, fragments of the english orginal, widely different subtitles and so on. Neither the reviewing press nor the German fans were pleased. The latter rectified many issues with mods.

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** Cheydinhal, the place where Cheydinhal is secretly the Dark Brotherhood's base of operations is. in Cyrodiil. But of course, the Count and many others deny it.
it, possibly under threat of becoming targets themselves.
** Skingrad's guards Staff at Castle Skingrad keep a tight-lid-on it. The people would freak-out if they knew, but as said secret is tight lid on the reason fact that Count Hassildor is a vampire, though the County is so well-taken care amount of no-one who knows wants it to get out. It seems garlic to be working so far.
found in Skingrad households suggests that rumours have spread. Fortunately for the city, he's of the {{Friendly Neighborhood|Vampire}} variety.
** The backwater village of Hackdirt hosts a unique {{Cult}} that practices HumanSacrifice and its cult.
worships LovecraftLite "Deep Ones".
* TranslationTrainwreck: TranslationTrainwreck:
**
The German translation suffered from multitude of shortcomings, among them: unwieldy, misleading or incorrect item and spell names and descriptions. Even quest texts had errors. There was bad dialogue, fragments of the english orginal, widely different subtitles and so on. Neither the reviewing press nor the German fans were pleased. The latter rectified many issues with mods.



* {{Troll}}: Sheogorath, obviously. Unlike the other Daedric princes who either have their preferred niche roles or see mortals as beneath them, Sheogorath prefers to mess with people directly, to either drive them mad or just be a total jerkwad. Most Daedra may have made an artifact that cursed people into evil; he makes a staff that forces four harmless but annoying Scamps to follow a person around. He also helps bring about the end times prophecy of a small village, just because he thinks the village is dull and because they ''have'' such a prophecy.

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* {{Troll}}: {{Troll}}:
**
Sheogorath, obviously. Unlike the other Daedric princes who either have their preferred niche roles or see mortals as beneath them, Sheogorath prefers to mess with people directly, to either drive them mad or just be a total jerkwad. Most Daedra may have made an artifact that cursed people into evil; he makes a staff that forces four harmless but annoying Scamps to follow a person around. He also helps bring about the end times prophecy of a small village, just because he thinks the village is dull and because they ''have'' such a prophecy.


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* TrophyRoom: In the ''Shivering Isles'' expansion, the alcoves in Sheogorath's throne room automatically fill with mementos of your progress through the main quest. You can take some of them with you.


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* TheUndead: Common enemies in dungeons at all levels. Zombies. Animate skeletons. Ghosts that shriek like bats out of hell, wraiths and liches.
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* EasyLevelTrick:
** The Gray Cowl of Nocturnal is the mask of the Gray Fox, [[KingOfThieves Master Thief]] of the ThievesGuild. Naturally, you acquire it after completing that questline. With strong enchantments that help a sneaky character and the ability to conceal your true identity while committing crimes to avoid getting a bounty, it's quite useful but obviously comes too late to help out in the Thieves Guild questline itself. However, it is immensely useful through the [[MurderInc Dark Brotherhood]] questline if you wait to start it until after acquiring the Cowl. In addition to its ever useful boost to your Sneak skill, it also allows you to Detect Life while worn. For a number of Dark Brotherhood quests where committing the murder undetected gives you a bonus, being able to "detect" where other [=NPCs=] are makes it trivially easy. Of particular note is the quest where you have to sneak through the sewers to kill a target in the Imperial City Prison. Due to the events of the game's opening, the already dark and maze-like sewers are now patrolled by guards who must be avoided to earn the bonus. The Cowl will allow you to see where the guards are and, if you watch for a bit, you can pick up on their patterns to easily avoid them.
** For both the Thieves Guild and Dark Brotherhood questlines (and really anywhere with locked doors and containers), the Skeleton Key, granted by completing Nocturnal's Daedric Quest, provides a massive boon. As an unbreakable lockpick, even a character with a minimal Security skill can spam "Auto Attempt" until even the highest level locks eventually fall. Expect to see players rush to complete the quest as soon as they hit the level 10 requirement.

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* {{Foreshadowing}}: Some people will talk about unrest in Summerset about an Aldmeri uprising. ''Skyrim'' expands on this with the Aldmeri Dominion.
** Don't forget Umbacano, who [[spoiler:was going to gain the power of an ancient Ayleid king, solely to restore his own kind to power and subjugate everyone else... all while getting you to do all the hard work for him!]] It was already hinted at pretty strongly that a few Altmer wanted the old ways back.

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* {{Foreshadowing}}: {{Foreshadowing}}:
**
Some people will talk about unrest in Summerset about an Aldmeri uprising. ''Skyrim'' expands on this with the Aldmeri Dominion.
** Don't forget
Dominion. Further, Umbacano, who [[spoiler:was going to gain the power of an ancient Ayleid king, solely to restore his own kind to power and subjugate everyone else... all while getting you to do all the hard work for him!]] It was already hinted at pretty strongly that a few Altmer wanted the old ways back.


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** If you choose to travel on foot to Chorrol and/or Kvatch at the start of the main quest, you'll likely pass by a pair of road signs with the other city names and arrows for direction. The Kvatch sign has what appears to be a claw mark through it, hinting [[spoiler:that something has gone terribly wrong there]].
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* UncannyValley: The Brethren of [[TownWithADarkSecret Hackdirt]] invoke this deliberately with their unusually large eyes. At first, [[NightmareFace it's very unnerving.]] But once you find out who they are (and their goal), they're terrifying.
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Add Bringing Back Proof

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* BringingBackProof: If the PlayerCharacter joins the [[MurderInc Dark Brotherhood]], you can accept a quest from Teinaava to kill the renegade [[LizardFolk Argonian]] assassin Scar-Tail and bring back his heart as proof of the deed. When the player finds Scar-Tail, he recently had to kill another Argonian in self defence, so the player can opt to spare Scar-Tail and take the heart from the corpse instead.

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* QuietingTheUnquietDead: Most undead are generic monsters with HardCodedHostility. However, one {{Sidequest}} has the player character help a FriendlyGhost move on by freeing his corpse from the shackles that caused him to drown.

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* QuietingTheUnquietDead: QuietingTheUnquietDead:
**
Most undead are generic monsters with HardCodedHostility. However, one {{Sidequest}} has the player character help a FriendlyGhost move on by freeing his corpse from the shackles that caused him to drown.drown.
** The spirit of an evil necromancer feigns remorse and asks you to help him pass on by reassembling his dismembered body in his tomb. You have to fall for it, but his Boss Fight quiets him by force.
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** In ''Shivering Isles'', you can find a chest labeled "[[Music/{{Nightwish}} The Dark Chest of Wonders]]," and it contains the Ring of the Oceanborn.

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** In ''Shivering Isles'', you can find a chest labeled "[[Music/{{Nightwish}} "[[Music/{{Nightwish|Band}} The Dark Chest of Wonders]]," and it contains the Ring of the Oceanborn.

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