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** After her iron maiden scene, Presea admits in a skit that she ''was'' scared at the time. Her heart was going [[PacMan waka waka waka]]. [[OverlyLongGag Waka waka waka.]]

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** After her iron maiden scene, Presea admits in a skit that she ''was'' scared at the time. Her heart was going [[PacMan [[VideoGame/PacMan waka waka waka]]. [[OverlyLongGag Waka waka waka.]]

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Renamed trope


* AltumVidetur: All of the Centurions' names are simply the Latin words for their own elements (''Tenebrae'' means "darkness", ''aqua'' means "water", ''et cetera''.)


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* GratuitousLatin: All of the Centurions' names are simply the Latin words for their own elements (''Tenebrae'' means "darkness", ''aqua'' means "water", ''et cetera''.)
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* ZettaiRyouki: Marta. Aster also manages this in boots.

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* ZettaiRyouki: ZettaiRyouiki: Marta. Aster also manages this in boots.
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** If Emil uses his LimitBreak extension against Richter in battle, then Richter will ''block and counter it'' while saying, [[CrowningMomentOfAwesome "Did you really think the same attack would work?"]]

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** If Emil uses his LimitBreak extension against Richter in battle, then Richter will ''block and counter it'' while saying, [[CrowningMomentOfAwesome [[SugarWiki/MomentOfAwesome "Did you really think the same attack would work?"]]



* SpotTheImposter: [[CrowningMomentOfFunny Hilariously]] done when you finally find the Lloyd responsible for the Palmacosta attack.

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* SpotTheImposter: [[CrowningMomentOfFunny [[SugarWiki/FunnyMoments Hilariously]] done when you finally find the Lloyd responsible for the Palmacosta attack.
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* AllMenArePerverts: Referenced and partially deconstructed in the hot springs segment. Marta tries to trick the party into thinking that the hot springs were closed so that she could be alone with Emil in the men's spring. Her plan fails and the two of them are caught by the rest of the party. Naturally, everyone blames Emil and assumes it was his doing, even after Marta admits the whole thing was her idea.

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* AllMenArePerverts: Referenced and partially deconstructed in the hot springs segment. Marta tries to trick the party into thinking that the hot springs were closed so that she could be alone with Emil in the men's spring. Her plan fails and the two of them are caught by the rest of the party. Naturally, everyone blames Emil and assumes it was his doing, even after Marta admits the whole thing was her idea.



* {{Deconstruction}}: You know how the first game ended with the belief that things would work out for both worlds and that everything the heroes did would make the new world better? Well that's not the case here. The issue of racism towards Half-Elves? Still around but ''slightly'' mitigated by new found racism between Sylverantis and Tethe'allans. Heroes praised for their actions? Nope, most people either hate Lloyd and Collete, or view them as almost religious like figures. Basically the game deconstructs everything the party did by showing what the consequences of their choices were.

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* {{Deconstruction}}: You know how the first game ended with the belief that things would work out for both worlds and that everything the heroes did would make the new world better? Well that's The aftermath is not so rosy. The party fixed a couple problems (and the case here. The really big one about the declining-world thing) but there are issues they didn't touch, and some of their actions caused more problems. For instance, the issue of racism towards Half-Elves? Still around but Half-Elves is still around. It's ''slightly'' mitigated by new found racism between Sylverantis and Tethe'allans. Heroes praised for their actions? Nope, most people either hate Lloyd and Collete, or view them as almost religious like figures. Basically Tethe'allans, because the game deconstructs everything the party did by showing what the consequences two think of their choices were.each other as basically aliens.



* DulcineaEffect: Deconstructed. When Marta first meets Emil, it's as if she wants him to come to her rescue, even though he's really reluctant to get involved. Then for a while, she's really insistent that this is what's going on, until Emil snaps at her, telling her that he thinks it's really annoying to be followed around by someone like her.

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* DulcineaEffect: Deconstructed.This is invoked. When Marta first meets Emil, it's as if she wants him to come to her rescue, even though he's really reluctant to get involved. Then for a while, she's really insistent that this is what's going on, until Emil snaps at her, telling her that he thinks it's really annoying to be followed around by someone like her.

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* RogueProtagonist: Lloyd .

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* RogueProtagonist: Lloyd .Lloyd.


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* SheatheYourSword: [[spoiler:The good ending requires you to throw the final fight with Lloyd and Marta]].
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Has nothing to do with familiarity with in-universe fiction.


* CallBack: In the first game, [[LeaningOnTheFourthWall Lloyd mentions the Quick-Jump option in a skit while having to climb the Tower of Mana again, only to get a confused reaction from the rest of the party.]] This time, Tenebrae mentions it when the party has to revisit the Temple of Ice, with the same result (although this time [[GenreSavvy Regal gets a smug, knowing look on his face instead.]])

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* CallBack: In the first game, [[LeaningOnTheFourthWall Lloyd mentions the Quick-Jump option in a skit while having to climb the Tower of Mana again, only to get a confused reaction from the rest of the party.]] This time, Tenebrae mentions it when the party has to revisit the Temple of Ice, with the same result (although this time [[GenreSavvy Regal gets a smug, knowing look on his face instead.]]))
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An [[UpdatedRerelease HD collection]] of this game plus the original ''VideoGame/TalesOfSymphonia'', titled ''Tales of Symphonia: Chronicles'' (or ''Tales of Symphonia: Unisonant Pack'' in Japan) was released for the [=PS3=] in 2014. Both games can also be bought separately off the PlaystationNetwork.

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An [[UpdatedRerelease HD collection]] of this game plus the original ''VideoGame/TalesOfSymphonia'', titled ''Tales of Symphonia: Chronicles'' (or ''Tales of Symphonia: Unisonant Pack'' in Japan) was released for the [=PS3=] in 2014. Both games can also be bought separately off the PlaystationNetwork.UsefulNotes/PlaystationNetwork.
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* EarnYourHappyEnding: An out-of-the-ordinary-example; if you play the [[NewGamePlus EXP X10 or Combo EXP games]], chances are that Emil will be around level 150 or so by game's end. Seeing as the Good or Normal endings require you to [[spoiler: let a computer controlled Lloyd and Marta defeat Emil]], be prepared to sit and wait for an hour or more as they whittle away at him ''one point of damage at a time'' One of the few times that it would be nice if [[TheComputerIsACheatingBastard the computer WAS a cheating bastard!]] The best way to deal with this is to either change your equipment to the worst possible or (if you have it) equip the Pain Killer. After that, just hold the free run button and run in front of Lloyd.

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* EarnYourHappyEnding: An out-of-the-ordinary-example; if you play the [[NewGamePlus EXP X10 or Combo EXP games]], chances are that Emil will be around level 150 or so by game's end. Seeing as the Good or Normal endings require you to [[spoiler: let a computer controlled Lloyd and Marta defeat Emil]], be prepared to sit and wait for an hour or more as they whittle away at him ''one point of damage at a time'' time''. One of the few times that it would be nice if [[TheComputerIsACheatingBastard the computer WAS a cheating bastard!]] The best way to deal with this is to either change your equipment to the worst possible or (if you have it) equip the Pain Killer. After that, just hold the free run button and run in front of Lloyd.[[spoiler:Lloyd]].

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* AccidentalMisnaming: This happens to doggie...er... Tenebie...er... Tenebrae. He eventually accepts being called Tenebie.

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* AccidentalMisnaming: This happens to doggie...er... Tenebie...er... Tenebrae. He eventually accepts being called Tenebie.[[note]]In the literal worst case, he gets named ''[[BrickJoke Paw Pad]]'' (by Presea)[[/note]]


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* AltumVidetur: All of the Centurions' names are simply the Latin words for their own elements (''Tenebrae'' means "darkness", ''aqua'' means "water", ''et cetera''.)
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* RewatchBonus: The prologue, along with various other story events/hints, all take on an ''entirely'' different context once you know the truth of things.
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Sloppy wording from my previous edit. Fixed to make more sense.


* HaveIMentionedIAmHeterosexualToday: Emil tries to convince ''himself'' of this in a short skit after he finds out Regal was forced to kill his lover, spurring Emil to wonder if [[HoYay he could do the same thing with Richter...]] Seen [[http://www.youtube.com/watch?v=nKthQfOPxss here]] at about 0:35. [[spoiler:this might've been a case where he is correct though, given how he ends up with Marta and loses his... "obsession" with Richter later in the game]].

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* HaveIMentionedIAmHeterosexualToday: Averted: Emil tries to convince ''himself'' of this in a short skit after he finds out Regal was forced to kill his lover, spurring Emil to wonder if [[HoYay he could do the same thing with Richter...]] Seen [[http://www.youtube.com/watch?v=nKthQfOPxss here]] at about 0:35. [[spoiler:this might've been a case where he is correct though, given how he ends up with [[spoiler:Emil later reveals to Marta after their fight with Alice and loses his... "obsession" Decus that he was determined to avoid a fight with Richter later in the game]].due to his desire to save everyone.]]
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Unprofessional mistake on my end.


* HaveIMentionedIAmHeterosexualToday: Emil tries to convince ''himself'' of this in a short skit after he finds out Regal was forced to kill his lover, spurring Emil to wonder if [[HoYay he could do the same thing with Richter...]] Seen [[http://www.youtube.com/watch?v=nKthQfOPxss here]] at about 0:35. [[spoiler this might've been a case where he is correct though, given how he ends up with Marta and loses his... "obsession" with Richter later in the game]].

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* HaveIMentionedIAmHeterosexualToday: Emil tries to convince ''himself'' of this in a short skit after he finds out Regal was forced to kill his lover, spurring Emil to wonder if [[HoYay he could do the same thing with Richter...]] Seen [[http://www.youtube.com/watch?v=nKthQfOPxss here]] at about 0:35. [[spoiler this [[spoiler:this might've been a case where he is correct though, given how he ends up with Marta and loses his... "obsession" with Richter later in the game]].
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* HaveIMentionedIAmHeterosexualToday: Emil tries to convince ''himself'' of this in a short skit after he finds out Regal was forced to kill his lover, spurring Emil to wonder if [[HoYay he could do the same thing with Richter...]] Seen [[http://www.youtube.com/watch?v=nKthQfOPxss here]] at about 0:35.

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* HaveIMentionedIAmHeterosexualToday: Emil tries to convince ''himself'' of this in a short skit after he finds out Regal was forced to kill his lover, spurring Emil to wonder if [[HoYay he could do the same thing with Richter...]] Seen [[http://www.youtube.com/watch?v=nKthQfOPxss here]] at about 0:35. [[spoiler this might've been a case where he is correct though, given how he ends up with Marta and loses his... "obsession" with Richter later in the game]].
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** Several skits make references to other Namco games -- Presea makes charms called [[VideoGame/TalesOfDestiny Loni-Kyle and the Judas Mask]], for instance, and VideoGame/{{Klonoa}} is explicitly stated as the mascot of Altamira. The most surprising reference, though, is Colette speculating that Regal's training [[Franchise/MetalGear an army of spies to hide in cardboard boxes to save the world]]. Given that Regal is voiced by {{Akio Ohtsuka}} in the Japanese version, it's not ''that'' [[ActorAllusion surprising]].

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** Several skits make references to other Namco games -- Presea makes charms called [[VideoGame/TalesOfDestiny Loni-Kyle and the Judas Mask]], for instance, and VideoGame/{{Klonoa}} is explicitly stated as the mascot of Altamira. The most surprising reference, though, is Colette speculating that Regal's training [[Franchise/MetalGear an army of spies to hide in cardboard boxes to save the world]]. Given that Regal is voiced by {{Akio Ohtsuka}} Creator/AkioOhtsuka in the Japanese version, it's not ''that'' [[ActorAllusion surprising]].

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* {{Foreshadowing}}: Late into the game, Ratatosk Mode Emil pretends to be regular Emil, disguising his voice (the camera is behind his back the whole time so the player can't see his eyes.) [[spoiler: At the end of the game, regular Emil does the same thing in reverse, and the only clue for the player is that his eyes don't change color.]]

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* {{Foreshadowing}}: {{Foreshadowing}}
**
Late into the game, Ratatosk Mode Emil pretends to be regular Emil, disguising his voice (the camera is behind his back the whole time so the player can't see his eyes.) [[spoiler: At the end of the game, regular Emil does the same thing in reverse, and the only clue for the player is that his eyes don't change color.]]]]
** Speaking of Ratatosk Mode, there are a number of hints throughout the story that, while everyone believes the mode is a different version of Emil and treat him as such, [[spoiler:they're actually two separate individuals in the same body]]. Namely Emil doesn't want to hurt Richter (even as he fights when necessary), whereas Ratatosk Mode expresses his desire to kill him; Emil doesn't want to treat Marta/near anyone else badly, sometimes even when they'd done bad stuff, while his other self has no such inhibitions. And then of course, a number of times when Emil's turned Ratatosk Mode, he states that if he were always himself (ie in Ratatosk Mode), things wouldn't have happened as they did... and that's not even getting into certain incidents later in the game:
--->'''Regular Emil:''' Richter's not that sort of person!\\
'''Ratatosk Mode Emil:''' Who said you could come out!?

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* LoadBearingHero: Junko.

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* %%* LoadBearingHero: Junko.



* LostForever: The Richter sidequest and cutscenes offering CharacterDevelopment for Alice and Decus become lost after certain points. Katz quests, too, including the Treasure Hunter series of quests that need to be cleared to fight the game's BonusBoss.


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* PermanentlyMissableContent: The Richter sidequest and cutscenes offering CharacterDevelopment for Alice and Decus become lost after certain points. Katz quests, too, including the Treasure Hunter series of quests that need to be cleared to fight the game's BonusBoss.
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* LethalChef: Marta has experience, but because she never tasted her own food and her only taster was her father ([[BlatantLies who assured her that it was delicious]]) she's horrible. However, once she realises this she vows to get better and eventually becomes a decent cook. Richter is also a bad cook, but for the opposite reason: his utter ''lack'' of experience. And of course the "Passable" Chef from the first game: Raine. She starts off by trying to give people her rice stuffed lemons.

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* LethalChef: Marta has experience, but because she never tasted her own food and her only taster was her father ([[BlatantLies who assured her that it was delicious]]) delicious]]), she's horrible. However, once she realises realizes this she vows to get better and eventually becomes a decent cook. Richter is also a bad cook, but for the opposite reason: his utter ''lack'' of experience. And of course the "Passable" Chef from the first game: Raine. She starts off by trying to give people her rice stuffed lemons.



* LovingAShadow: Emil calls Marta out for this, showing that he is growing a spine. She later gets further comeuppance as manly, badass "Ratatosk Mode" shows up more often and proves to be a huge jerk. Subverted in the long run when she falls truly in love with both sides of Emil.

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* LovingAShadow: Emil calls Marta out for this, showing that he is growing he's starting to grow a spine. She later gets further comeuppance as manly, badass "Ratatosk Mode" shows up more often and proves to be a huge jerk. Subverted in the long run when she falls truly in love with both sides of Emil.



* PainfullySlowProjectile: Emil's Ain Soph Aur attack in a few cutscenes. In one, it takes several seconds to cross a small room. Which is odd, considering the fact that in battle, it sweeps across the battlefield in about second. Not to mention a certain flashback, where the projectile was as fast as lightning.

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* PainfullySlowProjectile: Emil's Ain Soph Aur attack in a few cutscenes. In one, it takes several seconds to cross a small room. Which is room, even though part of it ''might'' be simple slow-motion focus. Either way it's odd, considering the fact that in battle, it sweeps across the battlefield in about second. Not to mention a certain flashback, where the projectile was nearly as fast as lightning.

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---> '''Ratatosk Mode!Emil''': ''Beauty, Marta has a fang.''

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---> '''Ratatosk Mode!Emil''': ''Beauty, ''Cutie Marta has a fang.''



* CutsceneIncompetence: When you use the Ain Soph Aur Mystic Arte in an actual fight, then as long as it's not against [[spoiler: Richter]], then it will operate perfectly fine, flying across the field almost before you can blink. When Emil uses it in a cutscene....
** Though, to be fair, all the times he uses it in a cutscene ''are'' against [[spoiler: Richter.]]

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* CutsceneIncompetence: When you use the Ain Very nicely averted by Emil's ''Ain Soph Aur Aur'' Mystic Arte in an actual fight, then as long as it's not against [[spoiler: Richter]], then it will operate perfectly fine, flying across the field almost before you can blink. When Emil uses it in Arte. It's unlocked for player use after a cutscene....
** Though, to be fair, all the times
cutscene where he uses it in a cutscene ''are'' on Richter, and it doesn't visibly do anything. In normal gameplay, it's perfectly functional (if AwesomeButImpractical)... until your next boss fight against [[spoiler: Richter.]]Richter, whereupon it won't do anything worth the extra TP (although the Devil's Hellfire leading up to it will be perfectly functional).


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* DamnYouMuscleMemory: A CompilationRerelease that contains both a game that came out before Free-Run and a game that came out well ''after'' Free-Run is going to result in a lot of this if you go from one to the other. Also, attempting to activate returning characters' Mystic Artes the old-fashioned way will achieve nothing. And a[[AttackAttackAttack ... 'strategy']] that enables Over Limit is now counterproductive, as the player party ''cannot'' activate Over Limit.
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** [[spoiler: Hawk]] does this unwittingly, trying to jump into a battle between Commander Brute and the party, but only managing to be impaled on BBrute's sword and giving Emil and the others time to get away.

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** [[spoiler: Hawk]] does this unwittingly, trying to jump into a battle between Commander Brute and the party, but only managing to be impaled on BBrute's Brute's sword and giving Emil and the others time to get away.
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**[[spoiler: Hawk]] does this unwittingly, trying to jump into a battle between Commander Brute and the party, but only managing to be impaled on BBrute's sword and giving Emil and the others time to get away.
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** One of these is Emil going questing with Richter, which also includes a slew of hidden skits, CharacterDevelopment and Foreshadowing between the two.

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** One of these is Emil going questing with Richter, which also includes a slew of hidden skits, CharacterDevelopment and Foreshadowing ForeShadowing between the two.
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*GuideDangIt: Just like the first game there are several optional side quests and cutscenes that are time sensitive and can only be accessed at specific points of the story. Unless you know exactly what you're looking for and when, odds are you will miss a majority of them on a blind playthrough.
**One of these is Emil going questing with Richter, which also includes a slew of hidden skits, CharacterDevelopment and Foreshadowing between the two.
**Learning about Alice and Decus' rather sad backstory and learning about why Decus is so utterly devoted to Alice.

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* TakingTheBullet: [[spoiler:Richter rebounds Emil's Ain Soph Aur on him]]. In his shock at this, he doesn't move... then Marta takes it for him. Tenebrae does this in Meltokio to get rid of a monster that was about to self destruct and take Emil with it.

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* TakingTheBullet: [[spoiler:Richter Happens a couple of times actually:
**[[spoiler:Richter
rebounds Emil's Ain Soph Aur on him]]. In his shock at this, he doesn't move... then Marta takes it for him. Tenebrae
**Tenebrae
does this in Meltokio to get rid of a monster that was about to self destruct and take Emil with it.it.
**[[spoiler: Decus does this for Alice after your final battle with them. She does not take it well.]]
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**Due to [[ButNowIMustGo plot reasons]] from the first game, Kratos is the only party member absent from this game's story. He does make a very brief appearance in an optional cutscene towards the end of the game in addition to narrating the prologue though.
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* JerkassHasAPoint: The mayor of Iselia is just as unpleasant as ever and still scoffs at Lloyd's idealism, but he also points out that this very same idealism means Lloyd would never engage in the Palmacosta massacre. [[spoiler:Later, he turns out to be right when the killer is actually an impostor and Lloyd was GoodAllAlong.]]
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* ZettaiRyouki: Marta. Aster also manages this in boots.
----
<<|EasternRPG|>>
<<|ActionRPG|>>

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* ZettaiRyouki: Marta. Aster also manages this in boots.
----
<<|EasternRPG|>>
<<|ActionRPG|>>
boots.
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Though, to be fair, all the times he uses it in a cutscene ''are'' against [[spoiler: Richter.]]

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Though, **Though, to be fair, all the times he uses it in a cutscene ''are'' against [[spoiler: Richter.]]

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* BitterSweetEnding

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* BitterSweetEndingBitterSweetEnding: No matter which of the three endings you get, they'll all be bitter-sweet. The good endings are sweeter, though. [[spoiler: No matter what, Richter's plan fails, meaning Aster doesn't get brought back to life. He's also stuck guarding the Ginnungagap for at least 1000 years. But Ratatosk has given humanity another chance and is even re-writting the laws of the world to allow it to survive without mana. And in the best ending, he lives out the rest of "Emil's" life while his servants take over.]]



** To be fair, all the times he uses it in a cutscene ''are'' against [[spoiler: Richter.]]
* CuttingOffTheBranches: Both subverted and played straight. When Lloyd talks about who he picked to bring with him on his quest at the end of the first game, the game allows to player to pick who it was they chose. However, the ending in which [[spoiler: Zelos dies]] is rendered non-canon.
** The game also has the original cast doing the Nibilim sidequest, revisiting the temple next to Iselia to discover Corrine's fate, and visiting the hot springs.

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** To Though, to be fair, all the times he uses it in a cutscene ''are'' against [[spoiler: Richter.]]
* CuttingOffTheBranches: Both subverted and played straight. When Lloyd talks about who he picked to bring with him on his quest at the end of the first game, the game allows to player to pick who it was they chose. However, the ending in which [[spoiler: Zelos dies]] is rendered non-canon.
**
non-canon. The game also has the original cast doing the Nibilim sidequest, revisiting the temple next to Iselia to discover Corrine's fate, and visiting the hot springs.



** As well as Genis, who fights with a Kendama.
*** Though granted, they even say during a skit that he mostly uses it because it helps him concentrate, that and he accidentally knocked Lloyd out with it once.

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** As well as Genis, who fights with a Kendama.
***
Kendama. Though granted, they even say during a skit that he mostly uses it because it helps him concentrate, that and he accidentally knocked Lloyd out with it once.



* LethalChef: Marta has experience, but because she never tasted her own food and her only taster was her father ([[BlatantLies who assured her that it was delicious]]) she's horrible. However, once she realises this she vows to get better and eventually becomes a decent cook. Richter is also a bad cook, but for the opposite reason: his utter ''lack'' of experience.
** The "Passable" Chef from the first game Raine. She starts off by trying to give people her rice stuffed lemons.

to:

* LethalChef: Marta has experience, but because she never tasted her own food and her only taster was her father ([[BlatantLies who assured her that it was delicious]]) she's horrible. However, once she realises this she vows to get better and eventually becomes a decent cook. Richter is also a bad cook, but for the opposite reason: his utter ''lack'' of experience.
** The
experience. And of course the "Passable" Chef from the first game game: Raine. She starts off by trying to give people her rice stuffed lemons.



** Several skits make references to other Namco games -- Presea makes charms called [[VideoGame/TalesOfDestiny Loni-Kyle and the Judas Mask]], for instance, and VideoGame/{{Klonoa}} is explicitly stated as the mascot of Altamira. The most surprising reference, though, is Colette speculating that Regal's training [[Franchise/MetalGear an army of spies to hide in cardboard boxes to save the world]].
** Given that Regal is voiced by {{Akio Ohtsuka}} in the Japanese version, it's not ''that'' [[ActorAllusion surprising]].

to:

** Several skits make references to other Namco games -- Presea makes charms called [[VideoGame/TalesOfDestiny Loni-Kyle and the Judas Mask]], for instance, and VideoGame/{{Klonoa}} is explicitly stated as the mascot of Altamira. The most surprising reference, though, is Colette speculating that Regal's training [[Franchise/MetalGear an army of spies to hide in cardboard boxes to save the world]].
**
world]]. Given that Regal is voiced by {{Akio Ohtsuka}} in the Japanese version, it's not ''that'' [[ActorAllusion surprising]].



** [[ManInTheIronMask The Man In The Aluminum Mask]].



* SingleTargetSexuality:
** Decus is Alicesexual.
** And Marta is Emilsexual.

to:

* SingleTargetSexuality:
**
SingleTargetSexuality: Decus is Alicesexual.
**
Alicesexual. And Marta is Emilsexual.



* TakingTheBullet: [[spoiler:Richter rebounds Emil's Ain Soph Aur on him]]. In his shock at this, he doesn't move... then Marta takes it for him.
** Tenebrae does this in Meltokio to get rid of a monster that was about to self destruct and take Emil with it.

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* TakingTheBullet: [[spoiler:Richter rebounds Emil's Ain Soph Aur on him]]. In his shock at this, he doesn't move... then Marta takes it for him.
**
him. Tenebrae does this in Meltokio to get rid of a monster that was about to self destruct and take Emil with it.



* TheUnreveal: Remember how the original game teased us with "This tree's name is-"? Well now we've got this game, and we think that we'll learn what he named it, but it turns out that it's a ''plot point'' that Emil can never learn the Tree's name, for its own protection. And it turns out that everyone from the previous game knows it already. Presumably they all learned its name during the credits of the first game.
** For the curious, the tree's name was revealed in TalesOfPhantasia, set in the far future of the same world as Symphonia. The tree's name is [[spoiler:Yggdrasil]].

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* TheUnreveal: Remember how the original game teased us with "This tree's name is-"? Well now we've got this game, and we think that we'll learn what he named it, but it turns out that it's a ''plot point'' that Emil can never learn the Tree's name, for its own protection. And it turns out that everyone from the previous game knows it already. Presumably they all learned its name during the credits of the first game.
**
game. For the curious, the tree's name was revealed in TalesOfPhantasia, set in the far future of the same world as Symphonia. The tree's name is [[spoiler:Yggdrasil]].
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An [[UpdatedRerelease HD collection]] of this game plus the original ''VideoGame/TalesOfSymphonia'', titled ''Tales of Symphonia: Chronicles'' (or ''Tales of Symphonia: Unisonant Pack'' in Japan) was released for the PS3 in 2014. Both games can also be bought separately off the PlaystationNetwork.

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An [[UpdatedRerelease HD collection]] of this game plus the original ''VideoGame/TalesOfSymphonia'', titled ''Tales of Symphonia: Chronicles'' (or ''Tales of Symphonia: Unisonant Pack'' in Japan) was released for the PS3 [=PS3=] in 2014. Both games can also be bought separately off the PlaystationNetwork.

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