History VideoGame / TakeOnHelicopters

17th Sep '17 2:07:37 AM SeptimusHeap
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Czech game developer Bohemia Interactive Studios' Spinoff to the ''{{ARMA}}'' series. Powered by the same Real Virtuality 3 engine as ''ARMA 2'', the game moves partly away from the war simulation of ''ARMA'' to a story about two brothers trying to rebuild Larkin Aviation, their family business on the brink of closure.

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Czech game developer Bohemia Interactive Studios' Spinoff to the ''{{ARMA}}'' ''VideoGame/{{ARMA}}'' series. Powered by the same Real Virtuality 3 engine as ''ARMA 2'', the game moves partly away from the war simulation of ''ARMA'' to a story about two brothers trying to rebuild Larkin Aviation, their family business on the brink of closure.



* ContinuityNod: Plenty towards ''{{ARMA}}''. Joe was a U.S. Army helicopter pilot during the events of ''Operation Arrowhead'', and Brian Frost from the ''British Armed Forces'' and ''Private Military Contractors'' DLC shows up in several missions.

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* ContinuityNod: Plenty towards ''{{ARMA}}''.''VideoGame/{{ARMA}}''. Joe was a U.S. Army helicopter pilot during the events of ''Operation Arrowhead'', and Brian Frost from the ''British Armed Forces'' and ''Private Military Contractors'' DLC shows up in several missions.
20th Dec '16 6:40:27 AM Laqueesha
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* NintendoHard: As with ARMA, you have to emulate real-life helicopter piloting practices to win this game.

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* NintendoHard: As with ARMA, ''ARMA'', you have to emulate real-life helicopter piloting practices to win this game.
20th Dec '16 6:39:45 AM Laqueesha
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The main meat of the story campaign consists of the brothers' attempts to rebuild Larkin Aviation, where Tom takes on missions to raise cash for the company, interposed with flashbacks of Joe's tour in South Asia during ''ArmA II: Operation Arrowhead'', giving players a taste of civillian and military utility helicopter operations. In addition, there's a challenge mode, a mission editor, and a free-roaming Free Flight mode, accessible anytime.

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The main meat of the story campaign consists of the brothers' attempts to rebuild Larkin Aviation, where Tom takes on missions to raise cash for the company, interposed with flashbacks of Joe's tour in South Asia during ''ArmA ''ARMA II: Operation Arrowhead'', giving players a taste of civillian and military utility helicopter operations. In addition, there's a challenge mode, a mission editor, and a free-roaming Free Flight mode, accessible anytime.
20th Dec '16 6:39:33 AM Laqueesha
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The main meat of the story campaign consists of the brothers' attempts to rebuild Larkin Aviation, where Tom takes on missions to raise cash for the company, interposed with flashbacks of Joe's tour in South Asia during ARMA II, giving players a taste of civillian and military utility helicopter operations. In addition, there's a challenge mode, a mission editor, and a free-roaming Free Flight mode, accessible anytime.

to:

The main meat of the story campaign consists of the brothers' attempts to rebuild Larkin Aviation, where Tom takes on missions to raise cash for the company, interposed with flashbacks of Joe's tour in South Asia during ARMA II, ''ArmA II: Operation Arrowhead'', giving players a taste of civillian and military utility helicopter operations. In addition, there's a challenge mode, a mission editor, and a free-roaming Free Flight mode, accessible anytime.



* ContinuityNod: Plenty towards ''{{ARMA}}''. Joe was a US Army helicopter pilot during the events of ''Operation Arrowhead'', and Brian Frost from the ''British Armed Forces'' and ''Private Military Contractors'' DLC shows up in several missions.

to:

* ContinuityNod: Plenty towards ''{{ARMA}}''. Joe was a US U.S. Army helicopter pilot during the events of ''Operation Arrowhead'', and Brian Frost from the ''British Armed Forces'' and ''Private Military Contractors'' DLC shows up in several missions.
20th Dec '16 6:38:41 AM Laqueesha
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* ForegoneConclusion: There is a flashback level where Joe is a soldier back in not-Afghanistan and has to fight off waves of not-Taliban after his chopper is shot down. It's pretty obvious that Joe survives this, since there are missions set in the present after the war and there wouldn't be a game otherwise.

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* ForegoneConclusion: There is a flashback level where Joe is a soldier back in not-Afghanistan and has to fight off waves of not-Taliban after his chopper is shot down. It's pretty obvious that Joe survives this, since there are missions set in the present present, after the war and there wouldn't be a game otherwise.



* NextSundayAD: The game was released in 2011 and is set in 2013.

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* NextSundayAD: The game was released in 2011 and is 2011. The Seattle missions are set in 2013.2013 and the war flashback levels are set in 2012.
20th Dec '16 6:34:32 AM Laqueesha
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Added DiffLines:

* NextSundayAD: The game was released in 2011 and is set in 2013.
20th Dec '16 6:33:45 AM Laqueesha
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* ForegoneConclusion: There is a flashback level where you are in not-Afghanistan and you have to fight off waves of not-Taliban. It's pretty obvious that you survive this, since there wouldn't be a game otherwise.

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* ForegoneConclusion: There is a flashback level where you are Joe is a soldier back in not-Afghanistan and you have has to fight off waves of not-Taliban. not-Taliban after his chopper is shot down. It's pretty obvious that you survive Joe survives this, since there are missions set in the present after the war and there wouldn't be a game otherwise.
20th Dec '16 6:26:21 AM Laqueesha
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* ForegoneConclusion: There is a level where you are in Takistan and you have to fight off waves of not-Taliban. It's pretty obvious that you survive this, since there wouldn't be a game otherwise.

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* ForegoneConclusion: There is a flashback level where you are in Takistan not-Afghanistan and you have to fight off waves of not-Taliban. It's pretty obvious that you survive this, since there wouldn't be a game otherwise.
20th Dec '16 6:25:49 AM Laqueesha
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* ForgoneConclusion: There is a level where you are in Takistan and you have to fight off waves of not-Taliban. It's pretty obvious that you survive this, since there wouldn't be a game otherwise.

to:

* ForgoneConclusion: ForegoneConclusion: There is a level where you are in Takistan and you have to fight off waves of not-Taliban. It's pretty obvious that you survive this, since there wouldn't be a game otherwise.
20th Dec '16 6:25:32 AM Laqueesha
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Added DiffLines:

* ForgoneConclusion: There is a level where you are in Takistan and you have to fight off waves of not-Taliban. It's pretty obvious that you survive this, since there wouldn't be a game otherwise.
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