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A 2003 UsefulNotes/McDonalds Happy Meal LCD game was also released under the name of Tails Skypatrol, and keeps the flight based gameplay, but simplifies it into a high score endurance game where you grab rings.
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* GreenHillZone: The training area at the beginning.
to:
* GreenHillZone: The training area at aptly named Training Area, the beginning.first level in the game.
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* TheLostWoods: Level 3.
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* TheLostWoods: Level 3.3, Ruin Wood Area.
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* NoobCave: Training Area, the first level in the game.
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* MechaMooks
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* MechaMooksMechaMooks: Witchcart has a modest set of machines at her aid to accompany the obstacles she set up for Tails.
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* RailShooter: A bizarre mix of this and platformer elements.
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* RailShooter: A bizarre The game is a mix of this and platformer elements.puzzle elements. The shooting is delegated to throwing a ring like a boomerang, though.
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* VillainOfTheWeek: Witchcart. Curiously, this game is one of the very few games in the Sonic franchise where Eggman is completely absent in favor of another villain.
to:
* VillainOfTheWeek: Witchcart.Witchcart, who only appeared in this game and was never heard from again in the video games, although she and her henchmen were later reimagined as a minor villain named Wendy Naugus (with her henchmen being renamed the Witchcarters [[MythologyGag as an ode to her old name]]) for the [[ComicBook/SonicTheHedgehog Archie Sonic Comics]]. Curiously, this game is one of the very few games in the Sonic franchise where Eggman is completely absent in favor of another villain.
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* OddballInTheSeries: Even more than TailsAdventure, since this is of the few games in the classic series with absolutely no platforming at all; it's a rail shooter with puzzle elements, with the only regular character appearing being Tails. The other characters, including the one shot villain Witchcart, are exclusive to this game. There are no Rings to collect or protect you with (and the ring Tails carries works as a boomerang) and there are no Chaos Emeralds or special stages.
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* AbsenteeActor: This is one of the very few games in the franchise where Sonic and Eggman are completely absent. Tails is the only regular appearing, and all of the other characters are unique to this game.
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* AbsenteeActor: This is one of the very few games in the franchise where Sonic and Eggman are completely absent. Tails is the only regular appearing, and all of the other characters are unique to this game. Sonic and Eggman are only mentioned in passing in the manual (and Tails uncovered Witchcart's plot in the first place because he assumed the islands rail like system was a new scheme being set up by Eggman).
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* AbsenteeActor: This is one of the very few games in the franchise where Sonic and Eggman are completely absent. Tails is the only regular appearing, and all of the other characters are unique to this game.
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''Tails' Sky Patrol'' is a game released for the GameGear in 1995, and [[NoExportForYou only in Japan]] (prior to being ported to compilations). It features [[Franchise/SonicTheHedgehog Sonic's]] pal Miles "Tails" Prower, in the first of three SpinOff games the lovable fox cub recieved. In this game, Tails shoots a ring to grab things, and must save an island from the evil Witchcart, a witch who rides in a mine cart and turns trespassers into crystals.
Also see ''VideoGame/TailsAdventure''.
Also see ''VideoGame/TailsAdventure''.
to:
''Tails' Sky Patrol'' is a game released for the GameGear UsefulNotes/GameGear in 1995, and [[NoExportForYou only in Japan]] (prior to being ported to compilations). It features [[Franchise/SonicTheHedgehog Sonic's]] pal Miles "Tails" Prower, in the first of three SpinOff games the lovable fox cub recieved.received. In this game, Tails shoots a ring to grab things, and must save an island from the evil Witchcart, a witch who rides in a mine cart and turns trespassers into crystals.
Also see''VideoGame/TailsAdventure''.''VideoGame/TailsAdventure.''
Also see
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Tropes used:
* ADayInTheLimelight: One of three spinoff games Tails got for himself.
* ADayInTheLimelight: One of three spinoff games Tails got for himself.
to:
!! Tropes
* ADayInTheLimelight: One of three
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* BeneathTheEarth: The first part of the third stage is set in a cavern (which is suspiciously similar in appearance to Mystic Cave Zone from ''VideoGame/SonicTheHedgehog2'').
to:
* BeneathTheEarth: The first part of the third stage is set in a cavern (which is suspiciously similar in appearance to Mystic Cave Zone from ''VideoGame/SonicTheHedgehog2'').''VideoGame/SonicTheHedgehog2.'')
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* {{Expy}}: Focke-Wulf is quite similar to Fang/Nack.
* FlatCharacter / GenericDoomsdayVillain: Witchcart. She is given no characterization at all beyond "Evil witch who turns people into crystals".
* FlatCharacter / GenericDoomsdayVillain: Witchcart. She is given no characterization at all beyond "Evil witch who turns people into crystals".
to:
* {{Expy}}: Focke-Wulf is quite similar to Fang/Nack.
Fang / Nack.
* FlatCharacter / GenericDoomsdayVillain: Witchcart. She is given no characterization at all beyond "Evil witch who turns people intocrystals".crystals."
* FlatCharacter / GenericDoomsdayVillain: Witchcart. She is given no characterization at all beyond "Evil witch who turns people into
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* KillerRabbit: Carrotia
* TheLostWoods: Level 3
* TheLostWoods: Level 3
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* KillerRabbit: Carrotia
Carrotia.
* TheLostWoods: Level33.
* TheLostWoods: Level
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* NintendoHard: Even though the game is surprisingly short (only five levels), you will have a hard time beating it. Among the factors that make it hard include the claustrophobic stage design, the constantly moving screen and Tails' floaty controls, which leaves very little room for error, and not to mention that if you touch ANY surface beyond an item or some enemy attacks, you will die. The lack of a save or password function in the non-''Gems Collection'' versions make this game only beatable by the most dedicated gamers, and with this in mind, it's no surprise why this game didn't get released outside of Japan.
to:
* NintendoHard: Even though the game is surprisingly short (only five levels), you will have a hard time beating it. Among the factors that make it hard include the claustrophobic stage design, the constantly moving screen screen, and Tails' floaty controls, which leaves very little room for error, and not to mention that if you touch ANY surface beyond an item or some enemy attacks, you will die. The lack of a save or password function in the non-''Gems non ''Gems Collection'' versions make this game only beatable by the most dedicated gamers, and with this in mind, it's no surprise why this game didn't get released outside of Japan.
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* TrademarkFavoriteFood: Mints are powerups in this game. His original character bio states that Tails loves mints.
to:
* TrademarkFavoriteFood: Mints are powerups power-ups in this game. His original character bio states that Tails loves mints.
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* NintendoHard: Even though the game is surprisingly short (only five levels), you will have a hard time beating it. Among the factors that make it hard include the claustrophobic stage design, the constantly moving screen and Tails' floaty controls, which leaves very little room for error, and not to mention that if you touch ANY surface beyond an item or some enemy attacks, you will die. The lack of a save or password function in the non-Gems Collection versions make this game only beatable by the most dedicated gamers, and with this in mind, it's no surprise why this game didn't get released outside of Japan.
to:
* NintendoHard: Even though the game is surprisingly short (only five levels), you will have a hard time beating it. Among the factors that make it hard include the claustrophobic stage design, the constantly moving screen and Tails' floaty controls, which leaves very little room for error, and not to mention that if you touch ANY surface beyond an item or some enemy attacks, you will die. The lack of a save or password function in the non-Gems Collection non-''Gems Collection'' versions make this game only beatable by the most dedicated gamers, and with this in mind, it's no surprise why this game didn't get released outside of Japan.
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* BearsAreBadNews: Berenger is a black bear who rides a missile and is quite a tough boss.
to:
* BearsAreBadNews: Berenger Bearenger is a black bear who rides a missile and is quite a tough boss.
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* {{Expy}}: Fockewulf is quite similar to Fang/Nack.
to:
* {{Expy}}: Fockewulf Focke-Wulf is quite similar to Fang/Nack.
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* GirlsHaveCooties: Carroieta's main attack is blowing kisses.
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* GirlsHaveCooties: Carroieta's Carrotia's main attack is blowing kisses.
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* StockAnimalDiet: Carroietta fires carrots as missiles.
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* StockAnimalDiet: Carroietta Carrotia fires carrots as missiles.
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* EvilWitch: Witchcart.
to:
* EvilWitch: Witchcart.Witchcart, who has the stock appearance of one (giant black hat and cloak, green skin and long nose).
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* SinisterSchnoz: Witchcart has one on loan from the [[Film/TheWizardOfOz Wicked Witch of the West.]]
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* FlatCharacter / GenericDoomsdayVillain: Witchcart. She is given no characterization at all beyond "Evil witch who turns people into crystals".
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* VillainOfTheWeek: Witchcart. Curiously, this game is one of the very few games in the Sonic franchise where Eggman is completely absent in favor of another villain.
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* BigBadassWolf: Subverted with Fockewulf. He never gets out of his air bike.
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* NintendoHard: Even though the game is surprisingly short (only five levels), you will have a hard time beating it. Among the factors that make it hard include the claustrophobic stage design, the constantly moving screen and Tails' floaty controls, which leaves very little room for error, and not to mention that if you touch ANY surface beyond an item or some enemy attacks, you will die. The lack of a save or password function in the non-Gems Collection versions make this game only beatable by the most dedicated gamers, and with this in mind, it's no surprise why this game didn't get released outside of japan...
to:
* NintendoHard: Even though the game is surprisingly short (only five levels), you will have a hard time beating it. Among the factors that make it hard include the claustrophobic stage design, the constantly moving screen and Tails' floaty controls, which leaves very little room for error, and not to mention that if you touch ANY surface beyond an item or some enemy attacks, you will die. The lack of a save or password function in the non-Gems Collection versions make this game only beatable by the most dedicated gamers, and with this in mind, it's no surprise why this game didn't get released outside of japan...Japan.
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* AnticlimaxBoss: While the final boss, Witchcart herself, is by no means a cakewalk (it's possible to get a cheap hit that'll quickly knock you onto the floor if you're not careful), she is comparitavely easy in contrast to the previous bosses and can be defeated the most quickly.
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Removed non-example and natter. This is a wiki, not a forum. Repair Dont Respond.
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* ADayInTheLimelight: One of three spinoff games the lovable fox cub got for himself.
* AndIMustScream: Although it's not shown in game, the story mentions that Witchcart turns trespassers into crystals.
** Does it say whether they are still alive and aware after she does this?
* AndIMustScream: Although it's not shown in game, the story mentions that Witchcart turns trespassers into crystals.
** Does it say whether they are still alive and aware after she does this?
to:
* ADayInTheLimelight: One of three spinoff games the lovable fox cub Tails got for himself.
* AndIMustScream: Although it's not shown in game, the story mentions that Witchcart turns trespassers into crystals.
** Does it say whether they are still alive and aware after she does this?himself.
* AndIMustScream: Although it's not shown in game, the story mentions that Witchcart turns trespassers into crystals.
** Does it say whether they are still alive and aware after she does this?
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** Does it say whether they are still alive and aware after she does this?
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* BearsAreBadNews: Berenger is a black bear who rides a missile and is quite a tough boss.
Added DiffLines:
* BigBadassWolf: Subverted with Fockewulf. He never gets out of his air bike.
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* {{Expy}}: Fockewulf is quite similar to Fang/Nack.
Added DiffLines:
* KillerRabbit: Carrotia
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* BeneathTheEarth: The first part of the third stage is set in a cavern (which is suspiciously similar in appearance to Mystic Cave Zone from ''SonicTheHedgehog2'').
to:
* BeneathTheEarth: The first part of the third stage is set in a cavern (which is suspiciously similar in appearance to Mystic Cave Zone from ''SonicTheHedgehog2'').''VideoGame/SonicTheHedgehog2'').
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* NintendoHard: Even though the game is surprisingly short (only five levels), you will have a hard time beating it. Among the factors that make it hard include the claustrophobic stage design, the constantly moving screen and Tails' floaty controls, which leaves very little room for error, and not to mention that if you touch ANY surface beyond an item or enemy, you will die. The lack of a save or password function in the non-Gems Collection versions make this game only beatable by the most dedicated gamers, and with this in mind, it's no surprise why this game didn't get released outside of japan...
to:
* NintendoHard: Even though the game is surprisingly short (only five levels), you will have a hard time beating it. Among the factors that make it hard include the claustrophobic stage design, the constantly moving screen and Tails' floaty controls, which leaves very little room for error, and not to mention that if you touch ANY surface beyond an item or enemy, some enemy attacks, you will die. The lack of a save or password function in the non-Gems Collection versions make this game only beatable by the most dedicated gamers, and with this in mind, it's no surprise why this game didn't get released outside of japan...
Is there an issue? Send a MessageReason:
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* NintendoHard: Even though the game is surprisingly short (only five levels), you will have a hard time beating it. Among the factors that make it hard include the claustrophobic stage design, the constantly moving screen and Tails' floaty controls, which leaves very little room for error, and not to mention that if you touch ANY surface beyond an item, you will die. The lack of a save or password function in the non-Gems Collection versions make this game only beatable by the most dedicated gamers, and with this in mind, it's no surprise why this game didn't get released outside of japan...
to:
* NintendoHard: Even though the game is surprisingly short (only five levels), you will have a hard time beating it. Among the factors that make it hard include the claustrophobic stage design, the constantly moving screen and Tails' floaty controls, which leaves very little room for error, and not to mention that if you touch ANY surface beyond an item, item or enemy, you will die. The lack of a save or password function in the non-Gems Collection versions make this game only beatable by the most dedicated gamers, and with this in mind, it's no surprise why this game didn't get released outside of japan...
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* OffstageVillainy: We don't get to see Witchcart turning anyone into crystals.
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* ADayInTheLimelight: One of two spinoff games the lovable fox cub got for himself.
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* ADayInTheLimelight: One of two three spinoff games the lovable fox cub got for himself.
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* VideoGameFlight: The entire gameplay is built around Tails flying, but he has a meter that depletes over time, but can be refilled by eating Mint Candies.
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Also see ''VideoGame/TailsAdventures''.
to:
Also see ''VideoGame/TailsAdventures''.''VideoGame/TailsAdventure''.
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Tails and the Music Maker says Hi.
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''Tails' Sky Patrol'' is a game released for the GameGear in 1995, and [[NoExportForYou only in Japan]] (prior to being ported to compilations). It features [[Franchise/SonicTheHedgehog Sonic's]] pal Miles "Tails" Prower, in the first [[VideoGame/TailsAdventure of two]] SpinOff games the lovable fox cub recieved. In this game, Tails shoots a ring to grab things, and must save an island from the evil Witchcart, a witch who rides in a mine cart and turns trespassers into crystals.
to:
''Tails' Sky Patrol'' is a game released for the GameGear in 1995, and [[NoExportForYou only in Japan]] (prior to being ported to compilations). It features [[Franchise/SonicTheHedgehog Sonic's]] pal Miles "Tails" Prower, in the first [[VideoGame/TailsAdventure of two]] three SpinOff games the lovable fox cub recieved. In this game, Tails shoots a ring to grab things, and must save an island from the evil Witchcart, a witch who rides in a mine cart and turns trespassers into crystals.crystals.
Also see ''VideoGame/TailsAdventures''.
Also see ''VideoGame/TailsAdventures''.
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* NoExportForYou: Prior to being included in ''VideoGame/SonicAdventure DX'' and ''Sonic Gems Collection'', the latter of which mercifully grants a save state feature, making the game much more feasible to win.
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* TakenForGranite: Tails is threatened with this.
to:
* TakenForGranite: Tails is threatened with this.this, as Witchcart will turn him into crystals.
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* BreatherLevel: The fourth level, set in the clouds, is by far the easiest level in the game, especially after the grueling difficulty of the previous levels.
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* StockAnimalDiet: Carroietta fires carrots as missiles.
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None
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''Tails' Sky Patrol'' is a game released for the GameGear in 1995, and [[NoExportForYou only in Japan]] (prior to being ported to compilations). It features [[SonicTheHedgehog Sonic's]] pal Miles "Tails" Prower, in the first [[TailsAdventure of two]] SpinOff games the lovable fox cub recieved. In this game, Tails shoots a ring to grab things, and must save an island from the evil Witchcart, a witch who rides in a mine cart and turns trespassers into crystals.
to:
''Tails' Sky Patrol'' is a game released for the GameGear in 1995, and [[NoExportForYou only in Japan]] (prior to being ported to compilations). It features [[SonicTheHedgehog [[Franchise/SonicTheHedgehog Sonic's]] pal Miles "Tails" Prower, in the first [[TailsAdventure [[VideoGame/TailsAdventure of two]] SpinOff games the lovable fox cub recieved. In this game, Tails shoots a ring to grab things, and must save an island from the evil Witchcart, a witch who rides in a mine cart and turns trespassers into crystals.
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Moved page contents from its original page.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/sky_patrol_4143.jpg]]
''Tails' Sky Patrol'' is a game released for the GameGear in 1995, and [[NoExportForYou only in Japan]] (prior to being ported to compilations). It features [[SonicTheHedgehog Sonic's]] pal Miles "Tails" Prower, in the first [[TailsAdventure of two]] SpinOff games the lovable fox cub recieved. In this game, Tails shoots a ring to grab things, and must save an island from the evil Witchcart, a witch who rides in a mine cart and turns trespassers into crystals.
----
Tropes used:
* ADayInTheLimelight: One of two spinoff games the lovable fox cub got for himself.
* AndIMustScream: Although it's not shown in game, the story mentions that Witchcart turns trespassers into crystals.
* AnticlimaxBoss: While the final boss, Witchcart herself, is by no means a cakewalk (it's possible to get a cheap hit that'll quickly knock you onto the floor if you're not careful), she is comparitavely easy in contrast to the previous bosses and can be defeated the most quickly.
* {{Balloonacy}}: Once in a while you'll have to grab a balloon to help you reach a area Tails would die trying to reach otherwise due to Tails being unable to stop moving left.
* BeneathTheEarth: The first part of the third stage is set in a cavern (which is suspiciously similar in appearance to Mystic Cave Zone from ''SonicTheHedgehog2'').
* BreatherLevel: The fourth level, set in the clouds, is by far the easiest level in the game, especially after the grueling difficulty of the previous levels.
* EvilWitch: Witchcart.
* ExcusePlot: Witchcart is turning intruders on an island into crystals, and Tails has to stop her and her minions. Go at it.
* GirlsHaveCooties: Carroieta's main attack is blowing kisses.
* GreenHillZone: The training area at the beginning.
* InvincibilityPowerUp: An invincibility power-up exists in the game, but it lasts such a short time that it's borderline useless.
* TheLostWoods: Level 3
* MechaMooks
* MeaninglessLives: The game gives you infinite continues, which in some way compensates for its grueling difficulty.
* NintendoHard: Even though the game is surprisingly short (only five levels), you will have a hard time beating it. Among the factors that make it hard include the claustrophobic stage design, the constantly moving screen and Tails' floaty controls, which leaves very little room for error, and not to mention that if you touch ANY surface beyond an item, you will die. The lack of a save or password function in the non-Gems Collection versions make this game only beatable by the most dedicated gamers, and with this in mind, it's no surprise why this game didn't get released outside of japan...
* NoExportForYou: Prior to being included in ''VideoGame/SonicAdventure DX'' and ''Sonic Gems Collection'', the latter of which mercifully grants a save state feature, making the game much more feasible to win.
* OneHitPointWonder: Tails, although this applies to him touching any surface beyond items or contraptions. An airborne hit will usually just stun him, although that often leads to crashing into a nearby surface.
* PowerUpFood: Tails periodically needs to eat mint candies in order to fuel his flight meter.
* RailShooter: A bizarre mix of this and platformer elements.
* SpinOff
* TakenForGranite: Tails is threatened with this.
* TrademarkFavoriteFood: Mints are powerups in this game. His original character bio states that Tails loves mints.
----
''Tails' Sky Patrol'' is a game released for the GameGear in 1995, and [[NoExportForYou only in Japan]] (prior to being ported to compilations). It features [[SonicTheHedgehog Sonic's]] pal Miles "Tails" Prower, in the first [[TailsAdventure of two]] SpinOff games the lovable fox cub recieved. In this game, Tails shoots a ring to grab things, and must save an island from the evil Witchcart, a witch who rides in a mine cart and turns trespassers into crystals.
----
Tropes used:
* ADayInTheLimelight: One of two spinoff games the lovable fox cub got for himself.
* AndIMustScream: Although it's not shown in game, the story mentions that Witchcart turns trespassers into crystals.
* AnticlimaxBoss: While the final boss, Witchcart herself, is by no means a cakewalk (it's possible to get a cheap hit that'll quickly knock you onto the floor if you're not careful), she is comparitavely easy in contrast to the previous bosses and can be defeated the most quickly.
* {{Balloonacy}}: Once in a while you'll have to grab a balloon to help you reach a area Tails would die trying to reach otherwise due to Tails being unable to stop moving left.
* BeneathTheEarth: The first part of the third stage is set in a cavern (which is suspiciously similar in appearance to Mystic Cave Zone from ''SonicTheHedgehog2'').
* BreatherLevel: The fourth level, set in the clouds, is by far the easiest level in the game, especially after the grueling difficulty of the previous levels.
* EvilWitch: Witchcart.
* ExcusePlot: Witchcart is turning intruders on an island into crystals, and Tails has to stop her and her minions. Go at it.
* GirlsHaveCooties: Carroieta's main attack is blowing kisses.
* GreenHillZone: The training area at the beginning.
* InvincibilityPowerUp: An invincibility power-up exists in the game, but it lasts such a short time that it's borderline useless.
* TheLostWoods: Level 3
* MechaMooks
* MeaninglessLives: The game gives you infinite continues, which in some way compensates for its grueling difficulty.
* NintendoHard: Even though the game is surprisingly short (only five levels), you will have a hard time beating it. Among the factors that make it hard include the claustrophobic stage design, the constantly moving screen and Tails' floaty controls, which leaves very little room for error, and not to mention that if you touch ANY surface beyond an item, you will die. The lack of a save or password function in the non-Gems Collection versions make this game only beatable by the most dedicated gamers, and with this in mind, it's no surprise why this game didn't get released outside of japan...
* NoExportForYou: Prior to being included in ''VideoGame/SonicAdventure DX'' and ''Sonic Gems Collection'', the latter of which mercifully grants a save state feature, making the game much more feasible to win.
* OneHitPointWonder: Tails, although this applies to him touching any surface beyond items or contraptions. An airborne hit will usually just stun him, although that often leads to crashing into a nearby surface.
* PowerUpFood: Tails periodically needs to eat mint candies in order to fuel his flight meter.
* RailShooter: A bizarre mix of this and platformer elements.
* SpinOff
* TakenForGranite: Tails is threatened with this.
* TrademarkFavoriteFood: Mints are powerups in this game. His original character bio states that Tails loves mints.
----