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Whereas ''VideoGame/SuperMarioLand'' was essentially a handheld version of the original 1985 ''VideoGame/SuperMarioBros'', the sequel took most of its cues from ''VideoGame/SuperMarioBros3'' and ''VideoGame/SuperMarioWorld'' instead, including a nonlinear world map and a new, gravity-defying powerup (Bunny Ears). This game swapped the small sprites of the previous game, and had much more detailed graphics (although still smaller than {{NES}} sprites due to the GameBoy's smaller resolution).

to:

Whereas ''VideoGame/SuperMarioLand'' was essentially a handheld version of the original 1985 ''VideoGame/SuperMarioBros'', the sequel took most of its cues from ''VideoGame/SuperMarioBros3'' and ''VideoGame/SuperMarioWorld'' instead, including a nonlinear world map and a new, gravity-defying powerup (Bunny Ears). This game swapped the small sprites of the previous game, and had much more detailed graphics (although still smaller than {{NES}} sprites due to the GameBoy's smaller resolution).resolution), and is to date considered one of the best games on the original grey-brick GameBoy out there.

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* BuiltWithLego / MythologyGag: The final level of the Mario Zone is built out of Nintendo's long-forgotten [[FollowTheLeader knockoff brand]] of {{LEGO}} bricks, called [[http://nintendo.wikia.com/wiki/N%26B_Block N&B blocks]], from back when the Big N was a toy company.

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* BuiltWithLego / MythologyGag: BuiltWithLego[=/=]MythologyGag[=/=]WritingAroundTrademarks: The final level of the Mario Zone is built out of Nintendo's long-forgotten [[FollowTheLeader knockoff brand]] of {{LEGO}} bricks, called [[http://nintendo.wikia.com/wiki/N%26B_Block N&B blocks]], from back when the Big N was a toy company. The mark "N&B" appears on one of the blocks.



* CraniumRide: Since Heavy Zed is just a big, harmless owl this is the only way Mario can interact with him, as he isn't an enemy.
* DemotedToDragon: Tatanga returns from the 1st game only to show up as the boss of the Space Zone

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* CraniumRide: Since Heavy Zed is just a big, harmless owl owl, this is the only way Mario can interact with him, as he isn't an enemy.
* DemotedToDragon: Tatanga returns from the 1st game first game, only to show up as the boss of the Space Zone



* EasyModeMockery: This game has an easy mode that can be chosen by pressing Select on the file-selection screen. Playing easy mode will cause the words "EASY MODE" to appear before entering a level.

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* EasyModeMockery: This game has an easy mode that the player can be chosen choose by pressing Select on the file-selection screen. Playing easy mode will cause the words "EASY MODE" to appear before entering a level.



* OpeningTheSandbox: After doing the tutorial level, there is no set order that the six zones have to be done in, and there is no requirement to do all of the zone's levels at once, so players can complete a couple levels in one zone and decide to do another, for example.

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* OpeningTheSandbox: After doing the tutorial level, there level is no set order that finished, the six zones do not have to be done in, in any specific order, and there is no requirement to do all of the zone's levels at once, so players can complete a couple levels in one zone and decide to do another, for example.



* PlotCoupon: The titular 6 golden coins.

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* PlotCoupon: The titular 6 six golden coins.



* WritingAroundTrademarks: One level in the Mario Zone is [[BuiltWithLego built entirely out of LEGO bricks...]] or not. They are actually [[FollowTheLeader LEGO knockoffs]] called [[http://nintendo.wikia.com/wiki/N%26B_Block N&B blocks]], which Nintendo made before video games. It is printed on one of the blocks.
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* {{Youkai}}: A few of the Pumpkin Zone enemies are based on them.
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* ShoutOut: The Spooky Masks in Pumpkin Zone (which can be {{Goomba Stomp}}ed) walk around wearing [[Film/FridayThe13th hockey masks]] that [[GettingCrapPastTheRadar have knives stuck in the foreheads]].

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* ShoutOut: The Spooky Masks in Pumpkin Zone (which can be {{Goomba Stomp}}ed) walk around wearing [[Film/FridayThe13th [[Franchise/FridayThe13th hockey masks]] that [[GettingCrapPastTheRadar have knives stuck in the foreheads]].
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It is better this way.


The plot is that Wario took over Mario's private kingdom (Whoa, Mario is pimpin'!) while Mario was away in the first game, and holed himself up in the castle. Mario needs to find the eponymous six Golden Coins to break into the castle, stop Wario, and install a simpler security system.

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The plot is that Wario took over Mario's private kingdom (Whoa, Mario is pimpin'!) while Mario was away in the first game, and holed himself up in taken over the land's castle. Mario needs to find the eponymous six Golden Coins golden coins to break get into the castle, castle and stop Wario, and install a simpler security system.
Wario.
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** TheManBehindTheMan: He seems to have been this to Tatanga from the first game, especially considering that Tatanga reappears as the boss of Space Zone.
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The plot is that Wario took over Mario's private kingdom (Whoa, Mario is pimpin'!) while Mario was away in the first game, and taken over his castle. Mario needs to find the eponymous six golden coins to break into the castle, stop Wario, and install a simpler security system.

to:

The plot is that Wario took over Mario's private kingdom (Whoa, Mario is pimpin'!) while Mario was away in the first game, and taken over his holed himself up in the castle. Mario needs to find the eponymous six golden coins Golden Coins to break into the castle, stop Wario, and install a simpler security system.



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The plot is that Wario took over Mario's kingdom while Mario was away in the first game, and taken over the land's castle. Mario needs to find the eponymous six golden coins to get into the castle and stop Wario.

to:

The plot is that Wario took over Mario's private kingdom (Whoa, Mario is pimpin'!) while Mario was away in the first game, and taken over the land's his castle. Mario needs to find the eponymous six golden coins to get break into the castle and castle, stop Wario.
Wario, and install a simpler security system.
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->"Obey Wario! ''DESTROY'' Mario!"

to:

->"Obey ->''"Obey Wario! ''DESTROY'' Mario!"'''Destroy''' Mario!"''



** [[{{Kirby}} Gordos]] show up as enemies.

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** [[{{Kirby}} [[VideoGame/{{Kirby}} Gordos]] show up as enemies.
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* DemotedToDragon: Tatanga returns from the 1st game only to show up as the boss of the Space Zone

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Removed: 284

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* GettingCrapPastTheRadar: In the Mario Zone, there is a level which seems to take place inside Mario's crotch. The level is literally full of balls - the platforms are balls, there's balls in the background, and there are monsters that shoot balls.



** [[{{Kirby}} Gordos]] show up as enemies.



* VisualInnuendo: In the Mario Zone, there is a level which seems to take place inside Mario's crotch. The level is literally full of balls - the platforms are balls, there's balls in the background, and there are monsters that shoot balls. Possibly [[AccidentalInnuendo accidental]].

Added: 272

Changed: 21

Removed: 339

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Whereas ''SuperMarioLand'' was essentially a handheld version of the original 1985 ''VideoGame/SuperMarioBros'', the sequel took most of its cues from ''VideoGame/SuperMarioBros3'' and ''VideoGame/SuperMarioWorld'' instead, including a nonlinear world map and a new, gravity-defying powerup (Bunny Ears). This game swapped the small sprites of the previous game, and had much more detailed graphics (although still smaller than {{NES}} sprites due to the GameBoy's smaller resolution).

to:

Whereas ''SuperMarioLand'' ''VideoGame/SuperMarioLand'' was essentially a handheld version of the original 1985 ''VideoGame/SuperMarioBros'', the sequel took most of its cues from ''VideoGame/SuperMarioBros3'' and ''VideoGame/SuperMarioWorld'' instead, including a nonlinear world map and a new, gravity-defying powerup (Bunny Ears). This game swapped the small sprites of the previous game, and had much more detailed graphics (although still smaller than {{NES}} sprites due to the GameBoy's smaller resolution).



* BuiltWithLego / MythologyGag: The final level of the Mario Zone is built out of Nintendo's long-forgotten [[FollowTheLeader knockoff brand]] of {{LEGO}} bricks, called [[http://nintendo.wikia.com/wiki/N%26B_Block N&B blocks]], from back when the Big N was a toy company.



* BuiltWithLego: Nintendo's Lego equivalent makes up the final level of Mario Zone.



* MythologyGag: The final level of the Mario Zone is built out of Nintendo's long-forgotten [[FollowTheLeader knockoff brand]] of {{LEGO}} bricks, called [[http://nintendo.wikia.com/wiki/N%26B_Block N&B blocks]], from back when the Big N was a toy company.



* ThreeLittlePigs: The boss(es) of the Mario Zone.

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* ThreeLittlePigs: Literature/ThreeLittlePigs: The boss(es) of the Mario Zone.
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Whereas ''SuperMarioLand'' was essentially a handheld version of the original 1985 ''SuperMarioBros'', the sequel took most of its cues from ''VideoGame/SuperMarioBros3'' and ''VideoGame/SuperMarioWorld'' instead, including a nonlinear world map and a new, gravity-defying powerup (Bunny Ears). This game swapped the small sprites of the previous game, and had much more detailed graphics (although still smaller than {{NES}} sprites due to the GameBoy's smaller resolution).

to:

Whereas ''SuperMarioLand'' was essentially a handheld version of the original 1985 ''SuperMarioBros'', ''VideoGame/SuperMarioBros'', the sequel took most of its cues from ''VideoGame/SuperMarioBros3'' and ''VideoGame/SuperMarioWorld'' instead, including a nonlinear world map and a new, gravity-defying powerup (Bunny Ears). This game swapped the small sprites of the previous game, and had much more detailed graphics (although still smaller than {{NES}} sprites due to the GameBoy's smaller resolution).
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Added DiffLines:

[[quoteright:250:http://static.tvtropes.org/pmwiki/pub/images/Super_Mario_Land_2_cover_3919.jpg]]
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Whereas ''SuperMarioLand'' was essentially a handheld version of the original 1985 ''SuperMarioBros'', the sequel took most of its cues from ''SuperMarioBros3'' and ''VideoGame/SuperMarioWorld'' instead, including a nonlinear world map and a new, gravity-defying powerup (Bunny Ears). This game swapped the small sprites of the previous game, and had much more detailed graphics (although still smaller than {{NES}} sprites due to the GameBoy's smaller resolution).

to:

Whereas ''SuperMarioLand'' was essentially a handheld version of the original 1985 ''SuperMarioBros'', the sequel took most of its cues from ''SuperMarioBros3'' ''VideoGame/SuperMarioBros3'' and ''VideoGame/SuperMarioWorld'' instead, including a nonlinear world map and a new, gravity-defying powerup (Bunny Ears). This game swapped the small sprites of the previous game, and had much more detailed graphics (although still smaller than {{NES}} sprites due to the GameBoy's smaller resolution).
Is there an issue? Send a MessageReason:
None


Whereas ''SuperMarioLand'' was essentially a handheld version of the original 1985 ''SuperMarioBros'', the sequel took most of its cues from ''SuperMarioBros3'' and ''SuperMarioWorld'' instead, including a nonlinear world map and a new, gravity-defying powerup (Bunny Ears). This game swapped the small sprites of the previous game, and had much more detailed graphics (although still smaller than {{NES}} sprites due to the GameBoy's smaller resolution).

to:

Whereas ''SuperMarioLand'' was essentially a handheld version of the original 1985 ''SuperMarioBros'', the sequel took most of its cues from ''SuperMarioBros3'' and ''SuperMarioWorld'' ''VideoGame/SuperMarioWorld'' instead, including a nonlinear world map and a new, gravity-defying powerup (Bunny Ears). This game swapped the small sprites of the previous game, and had much more detailed graphics (although still smaller than {{NES}} sprites due to the GameBoy's smaller resolution).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MythologyGag: The final level of the Mario Zone is built out of Nintendo's long-forgotten [[FollowTheLeader knockoff brand]] of {{LEGO}} bricks, called [[http://nintendo.wikia.com/wiki/N%26B_Block N&B blocks]], from back when the Big N was a toy company.
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* WritingAroundTrademarks: One level in the Mario Zone is [[BuiltWithLego built entirely out of LEGO bricks...]] or not. They are actually [[FollowTheLeader LEGO knockoffs]] called N&B blocks, which Nintendo made before video games. It is printed on one of the blocks.

to:

* WritingAroundTrademarks: One level in the Mario Zone is [[BuiltWithLego built entirely out of LEGO bricks...]] or not. They are actually [[FollowTheLeader LEGO knockoffs]] called [[http://nintendo.wikia.com/wiki/N%26B_Block N&B blocks, blocks]], which Nintendo made before video games. It is printed on one of the blocks.
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Did you even read that page? That trope is about copycat crimes. And even if it was a character reference trope, it would mean Jack The Ripper, not any sort of fictional slasher film killer.


* JackTheRipoff: In the pumpkin zone, goombas are replaced with [[FridayThe13th a hockey mask with a knife jutting out of its head.]]
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* JackTheRipoff: In the pumpkin zone, goombas are replaced with [[FridayThe13th a hockey mask with a knife jutting out of its head.]]
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Whereas ''SuperMarioLand'' was essentially a handheld version of the original 1985 ''SuperMarioBros'', the sequel took most of its cues from ''SuperMarioBros3'' ''SuperMarioWorld'' instead, including a nonlinear world map and a new, gravity-defying powerup (Bunny Ears). This game swapped the small sprites of the previous game, and had much more detailed graphics (although still smaller than {{NES}} sprites due to the GameBoy's smaller resolution).

to:

Whereas ''SuperMarioLand'' was essentially a handheld version of the original 1985 ''SuperMarioBros'', the sequel took most of its cues from ''SuperMarioBros3'' and ''SuperMarioWorld'' instead, including a nonlinear world map and a new, gravity-defying powerup (Bunny Ears). This game swapped the small sprites of the previous game, and had much more detailed graphics (although still smaller than {{NES}} sprites due to the GameBoy's smaller resolution).
Is there an issue? Send a MessageReason:
None


This game swapped the small sprites of the previous game, and had much more detailed graphics (although still smaller than {{NES}} sprites due to the GameBoy's smaller resolution).

to:

Whereas ''SuperMarioLand'' was essentially a handheld version of the original 1985 ''SuperMarioBros'', the sequel took most of its cues from ''SuperMarioBros3'' ''SuperMarioWorld'' instead, including a nonlinear world map and a new, gravity-defying powerup (Bunny Ears). This game swapped the small sprites of the previous game, and had much more detailed graphics (although still smaller than {{NES}} sprites due to the GameBoy's smaller resolution).
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* SequentialBoss: Wario has three phases; [[spoiler:the second phase being fighting with the Bunny Ears powerup and the third phase being fighting with the Fireball powerup]].

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* SequentialBoss: Wario has three phases; [[spoiler:the second phase being fighting with the phases: [[spoiler:Normal, Bunny Ears powerup Ears, and the third phase being fighting with the Fireball powerup]].Fireball]].
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* SequentialBoss: Wario has three phases.

to:

* SequentialBoss: Wario has three phases.phases; [[spoiler:the second phase being fighting with the Bunny Ears powerup and the third phase being fighting with the Fireball powerup]].
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->"Obey Wario! ''DESTROY'' Mario!"
-->--'''Wario''', [[http://www.youtube.com/watch?v=DhB8XG9_5Rc USA Commercial]]
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* EverythingsBuiltWithLEGO: Nintendo's Lego equivalent makes up the final level of Mario Zone.

to:

* EverythingsBuiltWithLEGO: BuiltWithLego: Nintendo's Lego equivalent makes up the final level of Mario Zone.



* WritingAroundTrademarks: One level in the Mario Zone is [[EverythingsBuiltWithLEGO built entirely out of LEGO bricks...]] or not. They are actually [[FollowTheLeader LEGO knockoffs]] called N&B blocks, which Nintendo made before video games. It is printed on one of the blocks.

to:

* WritingAroundTrademarks: One level in the Mario Zone is [[EverythingsBuiltWithLEGO [[BuiltWithLego built entirely out of LEGO bricks...]] or not. They are actually [[FollowTheLeader LEGO knockoffs]] called N&B blocks, which Nintendo made before video games. It is printed on one of the blocks.
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* VisualInnuendo: In the Mario Zone, there is a level which seems to take place inside Mario's crotch. The level is literally full of balls - the platforms are balls, there's balls in the background, and there are monsters that shoot balls. Possibly [[AccidentalInnuendo accidental]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BatmanCanBreatheInSpace: Even though this usually applies when Mario goes into space, it's [[AvertedTrope averted]] here; he dons a space helmet in Space Zone.
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* GoombaStomp: It's a Mario game, what do you expect?

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* GoombaStomp: It's a Mario game, what do you expect?expect? Just don't try it on the ghost Goombas in Pumpkin Zone, because like Boos and unlike regular Goombas they avert this trope.



* ShoutOut: The goombas in Pumpkin Zone walk around wearing [[Film/FridayThe13th hockey masks]] that [[GettingCrapPastTheRadar have knives stuck in the foreheads]].

to:

* ShoutOut: The goombas Spooky Masks in Pumpkin Zone (which can be {{Goomba Stomp}}ed) walk around wearing [[Film/FridayThe13th hockey masks]] that [[GettingCrapPastTheRadar have knives stuck in the foreheads]].

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