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* BonusBoss: "Green Screen" is only accessible after completing every song and viewing the credits, where the player is given a code to input for it. It also doesn't show up on the Freeplay menu, even after completing it.


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* OptionalBoss: "Green Screen" is only accessible after completing every song and viewing the credits, where the player is given a code to input for it. It also doesn't show up on the Freeplay menu, even after completing it.
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* LighterAndSofter: Unlike most other Mario mods, almost all of the songs are set strictly in the regular ''Mario'' universe (aside from "Game Over" and presumably "Green Screen"), meaning there are no creepypasta elements here.
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The mod currently consists of fifteen songs, along with a joke song, as of the Deluxe update.

Another update called the Revolution Mix was going to be released but due to recent events that occured privately, the update was cancelled.

to:

The mod currently consists of fifteen songs, along with a joke song, as of the Deluxe update.

Another update called the Revolution Mix ''Revolution Mix'' was going to be released in development, but due to recent private events that occured privately, amongst the update team, it was cancelled.
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Another update called the Revolution Mix was going to be released but due to recent events that occured privately, the update was cancelled.
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** Towards the end of "Portal Power", Mario and Boyfriend sing some of the lyrics to "Want You Gone", the ending song to ''VideoGame/Portal2'.

to:

** Towards the end of "Portal Power", Mario and Boyfriend sing some of the lyrics to "Want You Gone", the ending song to ''VideoGame/Portal2'.''VideoGame/Portal2''.



** The settings of all three levels in World 1 are inspired by levels in the original ''VideoGame/SuperMarioBros1'', that being 1-1, 1-2, and 4-1.

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** The settings of all three levels in World 1 are inspired by levels in the original ''VideoGame/SuperMarioBros1'', that being 1-1, 1-2, and 4-1.1-4.
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** Towards the end of "Portal Power", Mario and Boyfriend sing some of the lyrics to "Want You Gone", the ending song to ''VideoGame/Portal2''.

to:

** Towards the end of "Portal Power", Mario and Boyfriend sing some of the lyrics to "Want You Gone", the ending song to ''VideoGame/Portal2''.''VideoGame/Portal2'.
** "Boo Blitz" contains a quick riff from "Thorns" from Week 6: fitting, seeing as both songs are against a ghost.


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* UnexpectedGameplayChange: Downplayed: in "Boo Blitz", the usual rhythm game mechanics are still present, but Boyfriend can physically move left and right when he's not singing, and needs to do so to avoid Big Boo's fire attacks.
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** Towards the end of "Portal Power", Mario and Boyfriend sing some of the lyrics to "Want You Gone", the ending song to ''VideoGame/Portal2''.

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* Mushroom Plains (Mario)
* Bricks and Lifts (Big Mario)
* Lethal Lava Lair (Fire Mario)

to:

* Mushroom Plains "Mushroom Plains" (Mario)
* Bricks "Bricks and Lifts Lifts" (Big Mario)
* Lethal "Lethal Lava Lair Lair" (Fire Mario)



* Deep Deep Voyage (Luigi)
* Hop Hop Heights (Bob-omb)
* Koopa Armada (Bowser)

to:

* "Deep Deep Deep Voyage Voyage" (Luigi)
* "Hop Hop Hop Heights Heights" (Bob-omb)
* Koopa Armada "Koopa Armada" (Bowser)



* 2 Player Game (Luigi)
* Destruction Dance ([[VideoGame/WreckingCrew Foreman Spike]]/Waluigi)
* Portal Power ([[VideoGame/Mari0 Mario]])
* Bullet Time (Bullet Bill)
* Boo Blitz (Big Boo)
* Cross Console Clash (Mario and Luigi vs [[Franchise/SonicTheHedgehog Sonic]] [[VideoGame/SonicTheHedgehog2 and Tails]])

to:

* 2 "2 Player Game Game" (Luigi)
* Destruction Dance "Destruction Dance" ([[VideoGame/WreckingCrew Foreman Spike]]/Waluigi)
* Portal Power "Portal Power" ([[VideoGame/Mari0 Mario]])
* Bullet Time "Bullet Time" (Bullet Bill)
* Boo Blitz "Boo Blitz" (Big Boo)
* Cross "Cross Console Clash Clash" (Mario and Luigi vs [[Franchise/SonicTheHedgehog Sonic]] [[VideoGame/SonicTheHedgehog2 and Tails]])



* Balls (Mario vs Luigi)
* Wrong Warp ([[GlitchEntity Small Fire Mario]])
* First Level :) ([[VideoGame/SuperMarioMaker Weird Mario]])
* Green Screen (UsefulNotes/GameBoy Camera Face)

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* Balls "Balls" (Mario vs Luigi)
* Wrong Warp "Wrong Warp" ([[GlitchEntity Small Fire Mario]])
* First "First Level :) :)" ([[VideoGame/SuperMarioMaker Weird Mario]])
* Green Screen "Green Screen" (UsefulNotes/GameBoy Camera Face)



** Luigi gets this in Balls, as he dies in one miss despite being in his fire form.
** This also applies to Girlfriend. Despite teasing at strong powers in the base game, and outright showing them off to protect Boyfriend in several other mods, here she's [[DamselInDistress kidnapped by Bowser]] without a fight and doesn't even appear in person until the end of World 2.
* AntiFrustrationFeatures: Despite effectively having a limited amount of times to miss a note before losing, you'll be granted MercyInvincibility when you do miss to avoid a series of misses from ending your game there and then, In addition to the ability to recover your HitPoints with Mushroom and Fire Flower notes.

to:

** Luigi gets this in Balls, as he dies in one miss hit in "Balls", despite being in his fire form.
** This also applies to Girlfriend. Despite teasing at strong powers in the base game, and outright showing them off to protect Boyfriend in several other mods, here she's Girlfriend is [[DamselInDistress kidnapped by Bowser]] without a fight offscreen and doesn't even appear in person until the end of World 2.
* AntiFrustrationFeatures: Despite effectively having a limited amount of times to miss a note before losing, you'll be granted MercyInvincibility when you do miss to avoid a series of misses from ending your game there and then, In in addition to the ability to recover your HitPoints with Mushroom and Fire Flower notes.



** During Green Screen, the entire screen is styled after the Game Boy Camera app, with both the face and Boyfriend rendered in the camera's iffy resolution.

to:

** During Green Screen, "Green Screen", the entire screen is styled after the Game Boy Camera app, with both the face and Boyfriend rendered in the camera's iffy resolution.resolution. Boyfriend also has a pseudo-3D appearance.



* BlueWithShock: Small Boyfriend always has two blue lines over his head in his small form. Nothing unusual for Boyfriend whenever he misses a note, but in this state he's a OneHitPointWonder and ''will'' dies if he misses another note.
* BonusBoss: Green Screen is pretty much this. It will likely be the very last song unlocked during normal play, as the code to access it is given in the credits after playing every song in Freeplay, and doesn't show up in the Freeplay menu itself afterwards.
* BottomlessPit: While not a factor into the actual gameplay, one is featured in Mushroom Plains, with [[FunnyBackgroundEvent several enemies falling into it while Boyfriend and Mario raps]].
* BottomOfTheBarrelJoke: PlayedForLaughs in Balls, where Mario and Luigi say “Suck my balls” several times to the tune of the Invincibility Star theme.

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* BigDamnHeroes: Mario and Luigi come to Boyfriend and Girlfriend's rescue after "Koopa Armada", saving the two from Bowser.
* BlueWithShock: Small Boyfriend always has two blue lines over his head in his small form. Nothing unusual for Boyfriend whenever he misses a note, but in this state he's a OneHitPointWonder and ''will'' dies die if he misses another note.
* BonusBoss: Green Screen "Green Screen" is pretty much this. It will likely be the very last song unlocked during normal play, as the code to access it is given in the credits only accessible after playing completing every song in Freeplay, and viewing the credits, where the player is given a code to input for it. It also doesn't show up in on the Freeplay menu itself afterwards.
menu, even after completing it.
* BottomlessPit: While not a factor into the actual gameplay, one is featured in Mushroom Plains, "Mushroom Plains", with [[FunnyBackgroundEvent several enemies falling into it while Boyfriend and Mario raps]].
rap]].
* BottomOfTheBarrelJoke: PlayedForLaughs in Balls, "Balls", where Mario and Luigi say “Suck "Suck my balls” balls" several times to the tune of the Invincibility Star theme.



** He faceplants onto some bricks before Bricks and Lifts.
** He nearly gets burned by a Fire Bar before Lethal Lava Lair.
** The ending cutscene has him think he’s saving his girlfriend, only to be told by a Toad that she’s in another castle.
** The cutscene and song of Deep Deep Voyage features Boyfriend and Mario being chased by a giant Cheep Cheep while Luigi tries to stop it.
** Hop Hop Heights has Boyfriend get thrown up to some Mushroom Platforms, only for a Bob-Omb to land on his head.
** Koopa Armada has Boyfriend get kidnapped by some Hammer Bros and almost got kidnapped along with Girlfriend if the Mario Bros. didn’t intervene.
** Destruction Dance ends with Boyfriend exploding.

to:

** He faceplants onto some bricks before Bricks "Bricks and Lifts.
Lifts".
** He nearly gets burned by a Fire Bar before Lethal "Lethal Lava Lair.
Lair".
** The ending cutscene has him think he’s he's saving his girlfriend, only to be told by a Toad that she’s in another castle.
** The cutscene and song of "Deep Deep Deep Voyage Voyage" features Boyfriend and Mario being chased by a giant Cheep Cheep while Luigi tries to stop it.
** "Hop Hop Hop Heights Heights" has Boyfriend get thrown up to some Mushroom Platforms, only for a Bob-Omb to land on his head.
** Koopa Armada "Koopa Armada" has Boyfriend get kidnapped by some Hammer Bros and almost got kidnapped along with Girlfriend if the Mario Bros. didn’t didn't intervene.
** Destruction Dance "Destruction Dance" ends with Boyfriend exploding.getting blown up by a bomb.
* TheCameo: Princess Peach, who is otherwise absent from the mod, makes an appearance in "Wrong Warp" as a deformed sprite.



** Deep Deep Voyage features Luigi trying to stop a giant Cheep Cheep while Mario and Boyfriend swim away from it.
** Bullet Time has Boyfriend flying on a cloud while a Bullet Bill gives chase the whole way.

to:

** "Deep Deep Deep Voyage Voyage" features Luigi trying to stop a giant Cheep Cheep while Mario and Boyfriend swim away from it.
** Bullet Time "Bullet Time" has Boyfriend flying on a cloud while a Bullet Bill gives chase the whole way.way.
* CoverVersion: "Destruction Dance" is a cover of the song of the same name from ''VideoGame/DanceDanceRevolutionMarioMix'', remixed in the style of ''VideoGame/WreckingCrew'' and with Foreman Spike and Boyfriend singing over it.



** Par for the course, the mod is a crossover between ''Friday Night Funkin[='=]'' and ''Super Mario Bros.'', and sees Boyfriend and Girlfriend in various adventures across the Mario world.

to:

** Par for the course, the mod is a crossover between ''Friday Night Funkin[='=]'' and ''Super Mario Bros.'', and sees Boyfriend and Girlfriend in various adventures misadventures across the Mario world.



* DeathThrows: Boyfriend, Mario and Luigi perform the classic TropeCodifier death animation should they lose.
* FriendlyRivalry: Assuming it’s like their canon rivalry, Mario and Sonic are this. Luigi and Tails are more visually enjoying themselves however.

to:

* %%* DeathThrows: Boyfriend, Mario and Luigi perform the classic TropeCodifier death animation should they lose.
* %%* FriendlyRivalry: Assuming it’s like their canon rivalry, Mario and Sonic are this. Luigi and Tails are more visually enjoying themselves however.



** Several enemies fall into a pit in Mushroom Plains.
** Whenever a "bah" is heard in First Level :), the Piranha Plant and car on-screen hop to the beat, while Weird Mario stares at the player and Boyfriend does his signature VSign.
* GlitchEntity: InUniverse with the Small Fire Mario in Wrong Warp.
* GoodVersusGood: The battle with Sonic and Tails against Mario and Luigi is this.
* HitPoints: Unique to this mod is how instead of a typical LifeMeter for most of the ''VideoGame/FridayNightFunkin'' mods, it utilizes a hit point system akin to other ''Super Mario'' games: Boyfriend and Mario start as Fire forms at effectively [[RuleOfThree three hit points]], and missing a note reverts them down a stage, with the only way to recover is by hitting the respective Mushroom and Fire Flower notes that show up when Boyfriend or Mario's health is down. Missing a note with no power-ups as Small Boyfriend or Mario will result in a GameOver.
* HostileShowTakeover: Midway through Destruction Dance, [[spoiler:Waluigi takes over.]]
* InterfaceScrew: Portal Power has Mario throw portals around, blocking the screen.
* LethalLavaLand: Lethal Lava Lair, which takes place in 1-4. The name is even a reference to the TropeNamer.
* MercyInvincibility: If Boyfriend misses, he'll gain some invincibility frames so he doesn't immediately die from a chain of them, much like in a ''Mario'' game.
* MinusWorld: Wrong Warp is styled off of this. It is accessed by "glitching" the game, the background is constantly stuttering, the countdown graphics are misplaced sprites and end with a loud buzz, Small Fire Mario and Boyfriend constantly flicker during the song, and the song itself is much harsher in terms of instruments and composition to emphasize this. The HUD even flickers periodically during the song.
* NoIndoorVoice: To replicate his loud roars and yells in his home franchise, Bowser's voice is by ''far'' the loudest of the cast; it's even louder than the music and Boyfriend can barely be heard when they duet.

to:

** Several enemies fall into a pit in Mushroom Plains.
"Mushroom Plains".
** The smiling cloud in "Hop Hop Heights" winces when Boyfriend gets chucked up the platform, before returning to its usual expression.
** Whenever a "bah" is heard in First "First Level :), :)", the Piranha Plant and car on-screen hop to the beat, while Weird Mario stares at the player and Boyfriend does his signature VSign.
* %%* GlitchEntity: InUniverse with the Small Fire Mario in Wrong Warp.
* %%* GoodVersusGood: The battle with Sonic and Tails against Mario and Luigi is this.
* HitPoints: Unique to this mod is how instead of a typical LifeMeter for most of the ''VideoGame/FridayNightFunkin'' mods, it utilizes a hit point system akin to other ''Super Mario'' games: Boyfriend and Mario start as Fire forms at effectively [[RuleOfThree three hit points]], and missing a note reverts them down a stage, with the only way to recover is by hitting the respective Mushroom and Fire Flower notes that show up when Boyfriend or Mario's health is down. Missing a note with no power-ups as Small Boyfriend or Mario will result in a GameOver.
GameOver. The sole exception is the bonus song "Green Screen", which sees the usual (albeit smaller) health bar.
* HostileShowTakeover: Midway through Destruction Dance, "Destruction Dance", [[spoiler:Waluigi blasts Foreman Spike out of the way and takes over.]]
over the song]].
* InterfaceScrew: Portal Power "Portal Power" has Mario throw portals around, blocking the screen.
*
screen and sometimes even the arrows.
%%*
LethalLavaLand: Lethal "Lethal Lava Lair, Lair", which takes place in 1-4. The name is even a reference to the TropeNamer.
* MercyInvincibility: If Boyfriend misses, he'll gain some invincibility frames so he doesn't immediately die from a chain of them, missed notes, much like in a ''Mario'' game.
* MinusWorld: Wrong Warp The song "Wrong Warp" is styled off of this. It is inspired by the Minus World from the original ''Super Mario Bros.'', accessed by "glitching" the game, the game. The background is constantly stuttering, the countdown graphics are misplaced sprites and end with a loud buzz, Small Fire Mario and Boyfriend constantly flicker during the song, and the song itself is much harsher in terms of instruments and composition to emphasize this.it's not supposed to be there. The HUD even flickers periodically during the song.
* MusicalNod:
** "Bricks and Lifts" takes inspiration from the Underground theme, progressing in a similar style and even using the iconic note progression at a few points in the song.
** "Lethal Lava Lair" contains a few notes from the Underground theme woven into the rest of the song.
** "Deep Deep Voyage" is based off the theme for Dire Dire Docks, using the same piano and beginning the song with a similar note style.
* MythologyGag:
** The settings of all three levels in World 1 are inspired by levels in the original ''VideoGame/SuperMarioBros1'', that being 1-1, 1-2, and 4-1.
** Bob-omb's chromatic scale is sampled from the soundfont used to create "Bob-omb Battlefield" from ''VideoGame/SuperMario64''.
** After completing World 2, the player is shown an ending screen directly based off the ending screen from ''Super Mario Bros.'', complete with the same music.
** "First Level :)" is accessed by knocking on a door until Weird Mario opens it, referencing an EasterEgg in ''Super Mario Maker''.
** The name "Wrong Warp" is taken from the name used for various glitches from the 2D ''Mario'' games, where by manipulating the data the player can get to areas they're not supposed to.
** "Green Screen" is inspired by the ''VideoGame/GameBoyCamera'', with the opponent being one of the various weird faces that could show up while toying with the game.
** Boyfriend's background in "Green Screen" is a starry night sky with poles and wires behind him, the setting of Week 3 in ''Friday Night Funkin[='=]''.
* NoIndoorVoice: To replicate his loud roars and yells in his home franchise, Bowser's voice is by ''far'' the loudest of the cast; it's even louder than the music and he drowns Boyfriend can barely be heard out when they duet.



* OhCrap: Mario and Luigi freak out before Deep Deep Voyage, with Luigi continuing to freak out during the song.
%%* OneHitKill: Luigi in Balls.

to:

* OhCrap: In "Deep Deep Voyage", Luigi falls behind Mario and Luigi freak out before Deep Deep Voyage, with Luigi continuing to freak out during the song.
Boyfriend and ends up on a very angry Cheep Cheep. When Mario realizes this, and that said Cheep Cheep is quickly gaining on them, he gets a panicked look and speeds up, dragging Boyfriend behind him.
%%* OneHitKill: Luigi in Balls."Balls".



%%** Boyfriend and Mario's respective Fire forms, the latter's only showing up in Lethal Lava Lair and Cross Console Clash.

to:

%%** Boyfriend and Mario's respective Fire forms, the latter's only showing up in Lethal "Lethal Lava Lair Lair" and Cross "Cross Console Clash.Clash".



* PortalDoor: Mario and Boyfriend have [[VideoGame/{{Portal}} Portal Guns]] in "Portal Power", as the song is based on ''VideoGame/{{Mari0}}''.

to:

* %%* PortalDoor: Mario and Boyfriend have [[VideoGame/{{Portal}} Portal Guns]] in "Portal Power", as the song is based on ''VideoGame/{{Mari0}}''.



** "Bullet Time" is based directly on the Bullet Bill series of games on Newgrounds, and the song itself is based on the soundtrack heard in the third installment.
* ShowsDamage: Played straight with Boyfriend and Mario, who downgrade with their first 2 misses. Averted with Luigi in "Balls", who dies in a single miss.

to:

** "Bullet Time" is based directly on the Bullet Bill ''Bullet Bill'' series of games on Newgrounds, and the song itself is based on the soundtrack heard in the third installment.
** "Portal Power" is based off ''VideoGame/{{Mari0}}'', a Mario and ''VideoGame/{{Portal}}'' crossover fangame.
* ShowsDamage: Played straight with Boyfriend and Mario, who downgrade into their regular and small forms with their first 2 misses. Averted with Luigi in "Balls", who dies in a single miss.



** The Bob-Omb in Hop Hop Heights explodes at the end.

to:

** The Bob-Omb in "Hop Hop Hop Heights Heights" explodes at the end.



* StylisticSuck: First Level :) has this InUniverse. The play space is designed after an amateur level made in ''Super Mario Maker'', with random blocks and items strewn everywhere with no rhyme or reason and the song's description in Freeplay is the "creator" of the level explaining that it is indeed their first level. And no, the smiley face in the song name is not a typo. Out of universe however, the art and music for the song are still up to the same level of quality as the rest of the mod (read; top tier).
* TrickBullet: The one in Bullet Time is sentient and can follow Boyfriend at it’s leisure.
* UndergroundLevel: Bricks and Lifts takes place in 1-2, so it fits this trope by default.

to:

* StylisticSuck: First Zigzagged with "First Level :) has this InUniverse. The :)": the play space is designed after an amateur level made in ''Super Mario Maker'', ''VideoGame/SuperMarioMaker'', with random blocks and items strewn everywhere with no rhyme or reason and the song's description in Freeplay is the "creator" of the level explaining that it is indeed their first level. And no, the smiley face in the song name is not a typo. Out of universe however, the The art and music for the song song, however, are still up to the same high level of quality as the rest of the mod (read; top tier).
mod.
* TrickBullet: The one in Bullet Time "Bullet Time" is sentient and can follow Boyfriend at it’s its leisure.
* %%* UndergroundLevel: Bricks and Lifts takes place in 1-2, so it fits this trope by default.default.
* VillainExitStageLeft: After Mario and Luigi storm his airship and take care of his Hammer Bro goons, Bowser simply jumps off the ship to who knows where rather than fight them.

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Will clean more later


* Destruction Dance ([[VideoGame/WreckingCrew Foreman Spike]]/[[spoiler:Waluigi]])

to:

* Destruction Dance ([[VideoGame/WreckingCrew Foreman Spike]]/[[spoiler:Waluigi]])Spike]]/Waluigi)



* AdaptationalWimp: Luigi gets this in Balls, as he dies in one miss despite being in his fire form.
** This also applies to Girlfriend. Despite teasing at strong powers in the base game, and outright showing them off to protect Boyfriend in several other mods, here she's [[DamselInDistress kidnapped by Bowser]] without a fight and doesn't even appear until the very end.

to:

* AdaptationalWimp: AdaptationalWimp:
**
Luigi gets this in Balls, as he dies in one miss despite being in his fire form.
** This also applies to Girlfriend. Despite teasing at strong powers in the base game, and outright showing them off to protect Boyfriend in several other mods, here she's [[DamselInDistress kidnapped by Bowser]] without a fight and doesn't even appear in person until the very end.end of World 2.



* BlueWithShock: Small Boyfriend has these at all times. Nothing unusual for Boyfriend whenever he misses a note, but considering he's a OneHitPointWonder at this point...

to:

* BadassInDistress: "Koopa Armada" sees Boyfriend held hostage by a Hammer Bro and rapping Bowser, with the Freeplay text for the level implying Bowser won't even let him go if he wins.
* BlueWithShock: Small Boyfriend always has these at all times. two blue lines over his head in his small form. Nothing unusual for Boyfriend whenever he misses a note, but considering in this state he's a OneHitPointWonder at this point...and ''will'' dies if he misses another note.



* {{Crossover}}: "Cross Console Crash" marks a guest appearance of [[VideoGame/SonicTheHedgehog Sonic and Tails]].

to:

* {{Crossover}}: {{Crossover}}:
** Par for the course, the mod is a crossover between ''Friday Night Funkin[='=]'' and ''Super Mario Bros.'', and sees Boyfriend and Girlfriend in various adventures across the Mario world.
**
"Cross Console Crash" marks a guest appearance of [[VideoGame/SonicTheHedgehog Sonic and Tails]].Tails]] rapping against Mario and Luigi.



* DropTheHammer: Averted with Foreman Spike’s hammer.



* MercyInvincibility: If Boyfriend misses, he'll gain some invincibility frames so he doesn't immediately die from a chain of them, much like in a Mario game.

to:

* MercyInvincibility: If Boyfriend misses, he'll gain some invincibility frames so he doesn't immediately die from a chain of them, much like in a Mario ''Mario'' game.



* NoIndoorVoice: Bowser, as per usual.
* NoOSHACompliance: Destruction Dance has Foreman Spike and Boyfriend sing next to bombs that can go off for seemingly no reason. [[spoiler:Waluigi exploits this by blowing up both bombs.]]

to:

* NoIndoorVoice: Bowser, as per usual.
To replicate his loud roars and yells in his home franchise, Bowser's voice is by ''far'' the loudest of the cast; it's even louder than the music and Boyfriend can barely be heard when they duet.
* NoOSHACompliance: Destruction Dance "Destruction Dance" has Foreman Spike and Boyfriend sing next to bombs that can go off for seemingly no reason. [[spoiler:Waluigi exploits this by blowing up both bombs.]]



* OneHitKill: Luigi in Balls.
* PlayingWithFire: Boyfriend and Mario's respective Fire forms, the latter's only showing up in Lethal Lava Lair and Cross Console Clash.
** Naturally, this applies to Small Fire Mario.

to:

* %%* OneHitKill: Luigi in Balls.
* PlayingWithFire: PlayingWithFire:
%%**
Boyfriend and Mario's respective Fire forms, the latter's only showing up in Lethal Lava Lair and Cross Console Clash.
** %%** Naturally, this applies to Small Fire Mario.



* PortalDoor: Mario and Boyfriend have [[VideoGame/{{Portal}} Portal Guns]] in Portal Power, as the song is based on VideoGame/{{Mari0}}.

to:

* PortalDoor: Mario and Boyfriend have [[VideoGame/{{Portal}} Portal Guns]] in Portal Power, "Portal Power", as the song is based on VideoGame/{{Mari0}}.''VideoGame/{{Mari0}}''.



* {{Retraux}}: The entire mod, aside from one side of the screen in Cross-Console Clash, is a homage to the style of the original ''Super Mario Bros.'' game, more specifically the ''Deluxe'' remake, with each sprite replicating the limited color palette and resolution.
* RunningGag: [[ButtMonkey Boyfriend faceplanting in the cutscenes.]]

to:

* {{Retraux}}: The entire mod, aside from one side of the screen in Cross-Console Clash, "Cross-Console Clash", is a homage to the style of the original ''Super Mario Bros.'' game, more specifically the ''Deluxe'' remake, with each sprite replicating the limited color palette and resolution.
* %%* RunningGag: [[ButtMonkey Boyfriend faceplanting in the cutscenes.]]



* ShowsDamage: Played straight with Boyfriend and Mario, who downgrade with their first 2 misses. Averted with Luigi, who dies in a single miss.
* SnowyScreenOfDeath: Green Screen has Boyfriend’s screen glitch out if he misses a note, with the camera turning off if he loses.
* SolidClouds: 2 Player Game and Balls feature these, with them going quickly past several coins.
* StuffBlowingUp: The Bob-Omb in Hop Hop Heights explodes at the end.

to:

* ShowsDamage: Played straight with Boyfriend and Mario, who downgrade with their first 2 misses. Averted with Luigi, Luigi in "Balls", who dies in a single miss.
* SnowyScreenOfDeath: Green Screen "Green Screen" has Boyfriend’s screen glitch out if he misses a note, with the camera turning off if he loses.
* %%* SolidClouds: 2 "2 Player Game Game" and Balls "Balls" feature these, with them going quickly past several coins.
* StuffBlowingUp: StuffBlowingUp:
**
The Bob-Omb in Hop Hop Heights explodes at the end.
Is there an issue? Send a MessageReason:
None


* HitPoints: Unique to this mod is how instead of a typical LifeMeter for most of the ''VideoGame/FridayNightFunkin'' mods, it utilizes a hit point system akin to other ''Super Mario'' games: Boyfriend starts as Fire Boyfriend at effectively [[RuleOfThree three hit points]], and missing a note reverts him down a stage, with the only way to recover is by hitting the respective Mushroom and Fire Flower notes that show up when Boyfriend's health is down. Missing a note with no power-ups as Small Boyfriend will result in a GameOver.

to:

* HitPoints: Unique to this mod is how instead of a typical LifeMeter for most of the ''VideoGame/FridayNightFunkin'' mods, it utilizes a hit point system akin to other ''Super Mario'' games: Boyfriend starts and Mario start as Fire Boyfriend forms at effectively [[RuleOfThree three hit points]], and missing a note reverts him them down a stage, with the only way to recover is by hitting the respective Mushroom and Fire Flower notes that show up when Boyfriend's Boyfriend or Mario's health is down. Missing a note with no power-ups as Small Boyfriend or Mario will result in a GameOver.
Is there an issue? Send a MessageReason:
None


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/funkmixdeluxe_titlescreen_1.png]]

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[[quoteright:350:https://static.[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/funkmixdeluxe_titlescreen_1.png]]
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None


''Super Mario Bros. Funk Mix'' is a ''VideoGame/FridayNightFunkin'' GameMod that features Boyfriend go up against Mario (and Luigi) in all his retro glory.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/funkmixdeluxe_titlescreen_1.png]]

''Super Mario Bros. Funk Mix'' is a ''VideoGame/FridayNightFunkin'' GameMod that features Boyfriend go up against Mario (and Luigi) in all his retro glory.
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* WhamShot: Midway through Destruction Dance, someone steps in for a HostileShowTakeover, and it's none other than [[spoiler:Waluigi.]]
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Added DiffLines:

* GoodVersusGood: The battle with Sonic and Tails against Mario and Luigi is this.
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** Whenever a "bah" is heard in First Level :), the Piranha Plant and car on-screen hop to the beat, while Weird Mario stares at the player and Boyfriend does his signature V-Sign.

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** Whenever a "bah" is heard in First Level :), the Piranha Plant and car on-screen hop to the beat, while Weird Mario stares at the player and Boyfriend does his signature V-Sign.VSign.
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Hey, if Weird Mario's action gets to be mentioned in the example trope, Boyfriend's should be mentioned, too


** Whenever a "bah" is heard in First Level :), the Piranha Plant and car on-screen hop to the beat, while Weird Mario stares at the player.

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** Whenever a "bah" is heard in First Level :), the Piranha Plant and car on-screen hop to the beat, while Weird Mario stares at the player.player and Boyfriend does his signature V-Sign.
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* Cross Console Clash (Mario and Luigi vs [[Franchise/SonicTheHedgehog Sonic and Tails]])

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* Cross Console Clash (Mario and Luigi vs [[Franchise/SonicTheHedgehog Sonic Sonic]] [[VideoGame/SonicTheHedgehog2 and Tails]])

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